Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 15:02:29 Player: KTG-V3 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (504) 2520 Value Destroyed (20872) 20872 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (5596) 5596 TOTAL SCORE: 39668 Bonus ------- High Alert Combat Kills 3630 Follower Combat Kills 669 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Friendly Fire -163 Cogmind --------- Core Integrity 0/1300 Matter 204/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Core Analyzer System Mapper > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (151) Advanced Sensor Array Improved Weapon Cycler Graphene Brace Matter Neutralizer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Heavy Reactive Plating System Mapper > --- WEAPON ----------- Phase Gun Phase Gun Quantum Rifle Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well Makeshift Transmission Jammer Graphene Brace Improved Remote Shield Advanced System Shield Mapping Drone Bay Transdimensional Reconstructor Quantum Rifle Quantum Rifle Quantum Rifle HERF Cannon Matter Neutralizer Missile Launcher [Rating: 158] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Improved Heavy Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 886 | 7 17 6 . 4 26 28 18 3 112 15 1 44 10 21 10 20 154 29 15 28 28 85 26 16 17 17 129 Power 51 | 1 2 1 . 1 . 2 1 . 5 . . 9 . 1 . 2 10 1 . 3 . 4 2 1 2 . 3 Engine 28 | 1 2 1 . 1 . 2 1 . 4 . . 8 . . . 1 5 . . 1 . . 1 . . . . Core 10 | . . . . . . . . . 1 . . 1 . 1 . 1 2 1 . 1 . 1 . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . 3 . . 1 . 3 1 1 1 . 3 Propulsion 136 | 2 3 . . 2 7 7 2 . 23 8 . 11 . 2 . 1 28 5 . 4 1 11 . . 3 . 16 Treads 9 | 2 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Leg 118 | . . . . 2 7 7 2 . 17 4 . 8 . 2 . 1 28 5 . 4 1 11 . . 3 . 16 Wheel 5 | . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Utility 456 | 2 5 1 . 1 9 10 13 2 56 5 1 17 7 10 3 10 81 15 10 10 20 44 21 10 7 14 72 Device 353 | 1 3 . . . 5 7 8 2 30 4 . 9 5 7 3 7 69 12 7 8 18 39 17 10 6 13 63 Storage 13 | 1 1 . . . . 1 . . 5 . . 2 . . . . 1 . . 1 . . . . . . 1 Processor 21 | . 1 . . . 1 . . . 2 . . 3 . . . 2 3 2 1 1 . . 2 . . 1 2 Hackware 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 3 Protection 63 | . . 1 . 1 3 2 5 . 18 1 1 3 2 3 . 1 8 1 2 . 2 5 . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 243 | 2 7 4 . . 10 9 2 1 28 2 . 7 3 8 7 7 35 8 5 11 7 26 3 5 5 3 38 Energy Gun 126 | 1 4 2 . . 7 4 . 1 6 1 . 5 2 6 7 4 19 2 1 7 4 9 2 3 5 2 22 Energy Cannon 65 | . 1 . . . . 1 . . 12 1 . . . . . 1 9 6 2 4 2 14 1 1 . 1 9 Ballistic Gun 18 | 1 2 1 . . 2 3 1 . 2 . . . . . . . 2 . . . . . . . . . 4 Ballistic Cannon 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Launcher 25 | . . 1 . . 1 . 1 . 4 . . . 1 2 . 1 4 . 2 . 1 3 . 1 . . 3 Special Weapon 6 | . . . . . . 1 . . 3 . . . . . . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . . . 3 5 1 1 4 . . 2 . . 1 5 4 . 1 6 1 1 . . 5 . 4 Corrupted Parts 6 | . . . . . . . . . . . . 1 . . . . . 2 . 2 . 1 . . . . . System Corruption 38 | . . . . . . . . . . . . 1 . . . . . 5 . 30 . 2 . . . . . Parts Lost 104 | . 3 . . . 2 . . 6 9 7 1 1 2 7 . . 24 . . . 2 5 1 . . 1 33 Power 11 | . 1 . . . . . . 1 . . . . . 1 . . 6 . . . . . . . . . 2 Propulsion 29 | . 1 . . . 1 . . 2 . 4 1 . . 1 . . 8 . . . . 1 . . . . 10 Utility 37 | . 1 . . . 1 . . 2 6 2 . 1 1 3 . . 6 . . . 1 3 1 . . . 9 Weapon 27 | . . . . . . . . 1 3 1 . . 1 2 . . 4 . . . 1 1 . . . 1 12 Highest Loss Streak 15 | . 2 . . . 1 . . 6 7 6 1 1 2 5 . . 10 . . . 2 3 1 . . 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 98 100 100 100 99 99 100 58 97 72 38 91 99 97 99 94 93 93 94 90 89 89 93 94 74 93 90 Engine 5 | . 14 14 14 14 9 8 7 3 6 4 . 10 13 7 6 6 5 5 5 2 . . . . . . . Core 2 | . . . . . . . . . . . . 1 . 3 6 6 1 5 5 4 . 1 5 5 5 5 . Reactor 1 | . . . . . . . . . . . . . . . . . 2 . . 1 5 4 4 5 5 5 7 Treads 2 | . 27 28 28 14 . . . . 6 . . . . . . . . . . . . . . . . . . Leg 24 | . . . . 13 26 27 30 17 22 20 . 17 26 26 26 26 28 29 29 29 29 25 26 26 25 26 22 Device 12 | . 13 3 . . 10 8 14 9 9 11 15 8 15 18 20 15 12 11 10 8 12 15 14 10 9 9 15 Storage 6 | . 14 14 14 14 9 9 7 4 6 4 . 5 6 6 6 6 5 5 5 7 5 5 5 5 5 5 3 Processor 8 | . . . . . 7 9 7 4 10 . . 13 6 3 . 3 10 11 11 11 11 10 10 15 15 15 11 Protection 6 | . . 10 14 14 8 8 7 3 8 9 7 7 10 10 13 7 4 5 5 5 5 4 5 5 5 5 3 Energy Gun 13 | . 23 18 14 14 12 20 15 13 4 4 . 15 19 19 19 19 13 4 . 4 16 14 17 20 1 17 15 Energy Cannon 3 | . . . . . . . . . 16 10 . . . . . . 2 12 16 10 . 5 3 . . 2 . Ballistic Gun 2 | . 4 9 14 14 14 5 6 . 1 . . . . . . . . . . . . . . . . . 1 Naked Turns 56 | . . . . . . . . 39 8 9 . . . . . . . . . . . . . . . . . Heaviest Build 145 | 12 31 32 32 41 49 65 74 68 119 73 6 94 91 95 97 102 113 111 104 121 114 129 118 120 118 126 145 Greatest Support 145 | 40 40 40 40 40 35 35 52 52 80 74 13 78 76 76 76 76 98 104 104 124 124 124 111 111 145 145 145 Greatest Overweight (x) 6 | . . . . 2 1 1 1 2 4 2 . 6 1 1 1 1 1 1 . 1 . 1 1 1 . . 1 Average Overweight (x) . | . . . . . 1 1 1 . . . . 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 25 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 16 20 14 16 15 5 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 15 15 15 15 15 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 13 14 14 14 14 16 19 14 15 15 4 12 19 18 19 19 18 19 19 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 20 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 20 20 5 20 5 4 20 20 19 20 20 20 20 20 20 17 20 19 20 20 19 5 Class Distribution -------------------- 27% | Scavenger-Skirmisher 24% | Scavenger-Gunner 14% | Scavenger-Tank 8% | Mutant 6% | Derelict-Tank 5% | Derelict-Skirmisher 4% | Tank 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Skirmisher | -7/Factory Tank | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 12133 | 273 186 73 19 78 681 364 340 . 1671 187 . 616 281 445 118 231 1586 527 373 260 355 934 390 300 139 314 1392 Remotely 41 | . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . Salvage Created 26248 | 114 481 310 19 73 1416 714 466 . 3500 227 . 1869 227 638 . 786 4004 482 137 69 845 4184 379 512 252 1002 3542 Parts 1026 | 7 36 15 . 2 88 27 20 . 172 11 . 69 8 16 . 17 138 14 6 6 26 150 2 21 5 18 152 Haulers Intercepted 22 | . 2 . . . 5 5 1 . 3 . . 3 . . . . 1 . . . 1 . . . . . 1 Recyclers Shooed 21 | . 1 1 . 1 . . 4 . 2 . . 3 . . . . 2 . . . . 4 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . . . . 9 . . 7 10 . 18 . 3 13 . 25 . . 17 3 16 . Prevented 9 | . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 370 | . 11 8 . . 23 3 7 . 60 5 . 18 5 13 . 13 71 2 3 1 14 45 3 12 . 9 44 Guns 215 | . 9 6 . . 23 3 4 . 20 2 . 12 3 7 . 7 40 . . 1 7 22 2 8 . 8 31 Cannons 56 | . 1 . . . . . . . 27 2 . 5 . . . . 8 1 1 . . 10 . . . . 1 AOE 68 | . 1 2 . . . . 3 . 11 . . . 2 4 . 5 15 . 2 . 4 7 . 4 . . 8 Classes Destroyed 24 | 2 6 . . . 2 1 1 . 3 . . 2 . 2 . . 2 1 . . 1 . 1 . . . . Worker 29 | . 1 . . . 4 . 1 . 9 . . 1 . . . . 2 . . . . 4 . . . . 7 Builder 17 | . . . . . . 1 . . 3 . . 2 . . . . . . . . . 6 . . . . 5 Tunneler 6 | 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 Hauler 22 | . 2 . . . 5 5 1 . 3 . . 3 . . . . 1 . . . 1 . . . . . 1 Recycler 34 | 1 . 2 . 1 1 3 2 . 7 . . 4 . . . . 3 . . . . 7 . . . . 3 Minesweeper 6 | . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . 2 . . . Mechanic 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Operator 10 | . 1 . . . 2 1 . . 2 . . 1 . . . . 3 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 16 | . 2 . . . 2 1 . . 2 . . 1 . . . . 3 . . . . 2 . . . . 3 Swarmer 68 | . 6 6 . . 8 . 3 . 11 1 . . . . . 3 13 . . . 1 . . 9 . 1 6 Saboteur 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Grunt 154 | . 5 2 . . 9 2 . . 27 4 . 7 3 10 . 4 26 . 3 . 9 21 . 1 . 4 17 Brawler 13 | . . . . . 1 . . . 1 . . 1 1 1 . 3 1 . . . . 2 . . . 1 1 Duelist 12 | . . . . . . . . . 5 . . 2 . 1 . 2 . . . . . 2 . . . . . Protector 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Sentry 32 | . . . . . 5 1 . . 7 . . 2 1 . . 1 6 . . . 1 2 . . . 1 5 Specialist 7 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 Hunter 34 | . . . . . . . . . 1 . . 1 . . . . 12 2 . . . 6 2 2 . 2 6 Programmer 35 | . . . . . . . 4 . 7 . . 4 . . . 1 6 . . 1 . 6 . . . . 6 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | 2 3 3 . 1 5 3 3 . 14 3 . 5 4 5 . 7 14 2 3 1 5 17 2 5 . 4 17 Combat Bots Only 12 | . 3 3 . . 3 2 3 . 8 3 . 5 4 5 . 7 12 2 3 1 5 9 2 5 . 4 9 Max Kills in Single Turn 6 | 1 1 2 . 1 2 1 3 . 3 1 . 2 2 2 . 3 6 1 2 1 2 5 1 2 . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Exploded 6 | . 1 2 . . . . 3 . 3 . . . 2 2 . 3 6 . 2 . 2 4 . 2 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 2584 | . 59 36 . 1 91 7 37 7 378 76 5 159 35 58 . 35 407 6 16 2 107 246 54 30 . 57 675 Missed 807 | . 16 11 . . 22 1 11 1 126 23 2 59 11 18 . 8 122 1 6 . 32 76 18 13 . 20 210 Damage Taken 30459 | . 591 241 . 17 951 87 400 276 3821 994 47 1432 538 848 . 581 5299 65 155 87 1513 3071 525 283 . 738 7899 Core 3538 | . 95 52 . . 142 . 42 85 364 168 15 210 . 56 . 165 343 . . . 60 323 23 17 . 122 1256 Absorbed by Shields 1793 | . . . . . . . . . 17 29 . . . . . 8 161 25 18 10 182 710 66 . . . 567 Ignored by Resistances 749 | . . . . . . . . . 55 . . . . 37 . . 232 . . . . . . . . . 425 Regen/Repaired (Parts) 936 | . 164 . . . 110 133 . . . . . . . . . . . . . 136 . . . . . . 393 Core Remaining (%) 54 | 100 . . . 41 . 74 . . . . 3 . . . . 49 . . . . 59 . . . . 57 . Volleys Fired 1163 | 5 66 26 2 7 70 34 25 5 146 17 . 96 6 24 1 31 185 20 35 11 44 123 22 16 9 23 114 Largest 4 | 2 2 2 2 2 3 3 3 3 3 3 . 3 3 3 1 3 3 3 2 3 3 4 4 4 1 4 4 Hottest 376 | 70 110 100 70 70 150 177 150 183 166 171 . 166 210 230 75 230 230 191 150 185 238 349 319 338 94 351 376 Shots Fired 3024 | 10 129 50 4 14 207 68 73 15 389 48 . 218 16 71 1 81 474 38 40 15 116 360 63 49 9 90 376 Gun 2386 | 10 117 48 4 14 206 68 72 15 161 17 . 179 14 63 1 77 388 7 . 4 108 261 55 45 9 89 354 Cannon 562 | . 12 . . . . . . . 217 31 . 39 . . . 1 76 31 27 11 3 90 8 2 . 1 13 Launcher 70 | . . 2 . . 1 . 1 . 11 . . . 2 8 . . 7 . 13 . 5 9 . 2 . . 9 Special 6 | . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . Kinetic 344 | 5 39 1 2 7 110 21 24 . 57 . . 39 . . . . 8 . . . . . . . . . 31 Thermal 2499 | 5 90 47 2 7 96 47 48 15 321 48 . 179 14 63 1 78 456 18 19 11 111 286 63 47 9 90 328 Explosive 76 | . . 2 . . 1 . 1 . 11 . . . 2 8 . 3 10 . 13 . 5 9 . 2 . . 9 Electromagnetic 105 | . . . . . . . . . . . . . . . . . . 20 8 4 . 65 . . . . 8 Robot Hit Streak 24 | 2 10 6 5 13 20 11 4 14 24 6 . 17 14 19 . 11 19 9 6 4 18 23 13 16 9 13 19 Robot Miss Streak 8 | 1 5 3 . 1 4 2 3 1 5 4 . 3 2 3 . 8 6 2 2 . 3 4 4 2 1 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 39 | . 2 . . . 1 1 . . 8 . . . . 2 . . 10 . . . 1 3 1 4 . 3 3 Max Gunslinging Chain 2 | . 1 . . . 1 1 . . 1 . . . . 1 . . 1 . . . 1 1 1 2 . 1 1 Shots Hit Robots 1896 | 6 85 33 2 12 125 37 33 14 257 24 . 153 10 57 . 53 268 22 5 4 82 238 36 33 8 58 241 Core Hits 1087 | 4 29 16 1 3 56 19 17 1 154 9 . 71 12 40 . 37 184 12 9 2 40 158 13 24 4 30 142 Critical Kills 4 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 106 | . 2 2 . 1 7 4 1 1 6 1 . 14 . 3 . 5 18 . . . 8 12 3 4 . 3 11 Burn 96 | . 2 2 . 1 7 3 . 1 5 . . 13 . 3 . 5 17 . . . 8 10 3 4 . 3 9 Meltdown 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Destroy 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57973 | 58 1058 589 25 151 2099 801 906 280 8061 659 . 3424 558 1842 . 2024 9630 656 466 117 2686 8613 844 1028 237 1547 9614 Guns 35266 | 58 858 414 25 151 2099 801 735 280 2582 200 . 2695 161 1132 . 1152 5477 93 . 80 1795 4538 844 808 237 1547 6504 Cannons 8814 | . 104 . . . . . . . 3752 459 . 729 . . . . 801 563 134 37 . 1984 . . . . 251 Explosions 13546 | . 96 175 . . . . 157 . 1727 . . . 397 710 . 770 3282 . 332 . 891 2069 . 220 . . 2720 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 175 | . . . . . . . 14 . . . . . . . . . . . . . . 22 . . . . 139 Kinetic 3961 | 32 260 10 13 75 1210 287 175 . 643 . . 729 . . . . 69 . . . . . . . . . 458 Thermal 38028 | 26 798 404 12 76 889 514 560 280 5691 659 . 2695 161 1132 . 1152 6209 220 56 117 1795 4833 844 808 237 1547 6313 Explosive 13163 | . . 175 . . . . 157 . 1727 . . . 397 710 . 770 3282 . 276 . 891 2069 . 220 . . 2489 Electromagnetic 2474 | . . . . . . . . . . . . . . . . . . 436 134 . . 1689 . . . . 215 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . . . . . . . 102 70 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 4 9 22 20 20 5 10 10 10 1 12 12 1 15 1 10 11 11 11 11 13 Average Corruption 7 | . . . . . . . 3 9 15 18 20 2 9 10 10 1 9 6 1 4 1 4 10 11 11 11 4 Corruption Purged 33 | . . . . . . . 7 . 10 . . . . . . . . 16 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 743 | . . . . . . . 17 4 165 21 1 21 34 50 5 14 81 38 9 3 11 28 62 75 13 41 50 Message Errors 150 | . . . . . . . 4 1 44 3 . 1 5 11 1 1 4 5 3 3 5 6 14 24 2 7 6 Matter Fused 183 | . . . . . . . 7 1 30 6 1 5 13 18 1 3 21 10 . . . 4 15 16 5 12 15 Heat Flow Errors 85 | . . . . . . . 1 . 17 2 . 3 2 4 1 4 11 7 2 . 3 5 6 7 1 5 4 Energy Discharges 79 | . . . . . . . 1 1 18 5 . . 3 3 1 2 7 5 . . . . 11 9 1 4 8 Parts Rejected 10 | . . . . . . . . . 1 1 . 2 . . . . 3 . . . 1 . . . . . 2 Parts Fused 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 1 Data Loss (minor) 88 | . . . . . . . 1 . 20 1 . 5 3 7 . 2 14 4 1 . . 4 5 9 3 5 4 Data Loss (major) 32 | . . . . . . . 2 1 8 1 . . 2 1 1 2 5 2 1 . . 1 1 1 . 2 1 Misfires 45 | . . . . . . . . . 8 . . 2 2 3 . . 6 3 1 . 2 4 6 2 . 2 4 Alerts 31 | . . . . . . . 1 . 5 1 . 1 3 2 . . 2 . 1 . . 2 1 6 1 3 2 Misdirections 4 | . . . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . Weapon Failures 31 | . . . . . . . . . 13 1 . 1 . . . . 6 1 . . . 2 3 1 . . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 617 | . . 1 . . . . . . 236 . . 13 . . . 45 82 30 . . . 49 . . . . 161 Projectiles 231 | . . . . . . . . . 119 . . 13 . . . 18 16 30 . . . 35 . . . . . Explosions 386 | . . 1 . . . . . . 117 . . . . . . 27 66 . . . . 14 . . . . 161 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . 80 . . . . . . . 36 . . . 106 . . . . . . . . 36 . . . . 180 Shots 12 | . 1 . . . . . . . 2 . . . 2 . . . . . . . . 1 . . . . 6 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 26 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . 22 Kicked 24 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . 20 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | 70 244 43 36 37 87 537 134 . 261 199 . 295 248 255 88 245 367 277 190 228 296 283 196 285 230 223 372 Average Temperature 82 | 36 73 21 19 16 20 114 49 . 71 87 . 86 107 77 59 74 89 74 72 97 86 87 87 101 66 52 120 Received Heat Transfer 5781 | . 189 54 . 9 333 54 . . 1366 270 . 316 120 237 . 43 756 . 20 . 450 297 . . . 114 1153 Effects 14 | . . . . . . 3 . . 1 . . 1 . . . . 3 1 . . 2 1 . . . . 2 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 9 | . . . . . . 1 . . 1 . . 1 . . . . 3 1 . . . 1 . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . 1 Parts Fried 23 | . . . . . . . . . . . . . . . . . . 7 1 . . 14 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 27 | . . . . . . . . . 3 1 . 2 . 3 . 1 8 . . . 3 1 1 . . 1 3 Combat Hostiles 24 | . . . . . . . . . 2 1 . 1 . 2 . 1 8 . . . 3 1 1 . . 1 3 Parts Melted 224 | . 6 . . . 8 4 5 . 17 . . 16 . 9 . 6 46 2 . 1 10 27 7 10 . 8 42 Heat Transferred 76508 | 74 2196 1332 37 296 2812 1184 888 592 9328 1038 . 5983 335 2754 . 2854 13479 374 80 200 4696 9206 2072 1970 296 2895 9537 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1762 | 10 154 239 . 141 331 453 199 14 1271 . . 601 . . . . 1762 . . . . 1304 . . . . 660 Initial 336 | . 6 15 . . . 131 72 14 . . . 336 . . . . . . . . . . . . . . . Average 353 | 4 71 134 . 84 148 253 26 7 517 . . 428 . . . . 836 . . . . 409 . . . . 179 Maximum Alert Level 5 | . . 1 . . 1 2 . . 4 . . 2 . . . . 5 . . . . 4 . . . . 2 Low Security (%) 47 | 100 100 63 . 100 71 31 100 100 20 . . . . . . . 28 . . . . 25 . . . . 63 Level 1 23 | . . 36 . . 28 57 . . 21 . . 39 . . . . 8 . . . . 43 . . . . 26 Level 2 13 | . . . . . . 11 . . 29 . . 60 . . . . 5 . . . . 9 . . . . 10 Level 3 6 | . . . . . . . . . 21 . . . . . . . 11 . . . . 10 . . . . . Level 4 7 | . . . . . . . . . 7 . . . . . . . 34 . . . . 10 . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 1 . . . 4 3 4 . 16 . . 8 . . . 1 20 . . . . 11 . . . . 10 Investigation 13 | . . . . . 1 . 1 . 2 . . 3 . . . . 2 . . . . . . . . . 4 Extermination 17 | . . . . . . . 3 . 5 . . 2 . . . . 3 . . . . 2 . . . . 2 Reinforcement 27 | . 1 . . . 3 3 . . 6 . . 1 . . . . 7 . . . . 4 . . . . 2 Assault 14 | . . . . . . . . . 3 . . 2 . . . 1 3 . . . . 5 . . . . . Garrison 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 1 . . . . . . . 3 . . . . 3 . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 21 | . 2 . . . 2 1 . . 2 . . 2 . . . . 1 . . 1 . 3 . . . . 7 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 18 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Times Spotted 559 | . 21 11 . 7 34 16 7 5 75 13 5 30 6 13 . 15 93 2 8 30 14 54 4 9 . 9 78 Peak Tracking Total 13 | . 4 3 . 3 6 4 4 5 9 9 7 6 4 5 . 8 12 2 4 13 5 9 2 4 . 4 10 Tactical Retreats 32 | . 1 1 . 1 3 . . . 3 3 . 4 . . . 2 7 . 1 . . 3 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 17 | . . . . . . 1 4 . 4 . . 1 1 . . . 1 . . 1 . 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 32 | . 1 . . . 1 2 . . 6 . . 3 . . . 1 6 . 5 1 . 2 1 . . . 3 Max in Single Turn 4 | . 1 . . . 1 1 . . 2 . . 1 . . . 1 2 . 4 1 . 1 1 . . . 1 Garrison Access 8 | . . . . . 1 1 . . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 95 | . 8 . 1 . 7 12 8 . 14 . . 7 . . . . 9 1 3 1 . 4 1 . 4 1 14 Terminals 46 | . 5 . . . 5 8 5 . 7 . . 5 . . . . 3 . . . . . . . . 1 7 Fabricators 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 2 Repair Stations 11 | . 1 . . . 1 2 . . 3 . . . . . . . 3 . . . . . . . . . 1 Recycling Units 7 | . 2 . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Garrison Access 12 | . . . . . 1 1 . . 2 . . 1 . . . . 2 . . . . 2 . . . . 3 Total Hacks 232 | . 24 . 23 . 18 34 16 . 25 . . 16 . . . . 15 1 3 1 . 8 1 . 17 1 29 Successful 112 | . 17 . 23 . 7 12 4 . 5 . . 3 . . . . 2 1 3 1 . 2 1 . 17 1 13 Failed 119 | . 6 . . . 11 22 12 . 20 . . 13 . . . . 13 . . . . 6 . . . . 16 Catastrophic 40 | . 1 . . . 4 6 3 . 8 . . 7 . . . . 4 . . . . 2 . . . . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 10 . . . 8 6 4 . 3 . . 8 . . . . 3 . . . . 1 . . . . 2 Terminals 109 | . 16 . . . 13 22 11 . 13 . . 13 . . . . 5 . . . . . . . . 1 15 Fabricators 13 | . . . . . . . 2 . . . . 2 . . . . . . . . . 4 . . . . 5 Repair Stations 22 | . 4 . . . 3 4 . . 6 . . . . . . . 3 . . . . . . . . . 2 Recycling Units 14 | . 4 . . . . 4 1 . 4 . . . . . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . Garrison Access 22 | . . . . . 2 4 . . 2 . . 1 . . . . 3 . . . . 4 . . . . 6 Terminal Hacks 75 | . 9 . 23 . 4 6 2 . 2 . . . . . . . . 1 3 1 . . 1 . 17 1 5 Record 30 | . . . 23 . . . . . . . . . . . . . . . 1 . . . . . 5 1 . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Open Door 7 | . . . . . . 2 . . . . . . . . . . . 1 2 1 . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Locate Traps 5 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 3 Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Repair Station Hacks 13 | . 4 . . . 2 4 . . 1 . . . . . . . . . . . . . . . . . 2 Scan Component 7 | . 2 . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 Repair 6 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 2 Seal Access 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 2 Unauthorized Hacks 5 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Terminals 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 . . . 6 9 8 . 13 . . 6 . . . . 9 . . . . 4 . . . 1 11 Full Trace Events 11 | . . . . . 1 . 1 . 1 . . 3 . . . . 1 . . . . . . . . . 4 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . . . . . . . . . . 14 . 1 . . . . . . . 4 . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 167 | . . . . . . . . . . . . 51 . . . . . . . . . 69 . . . . 47 Total Part Build Rating 15 | . . . . . . . . . . . . 1 . . . . . . . . . 9 . . . . 5 Parts Repaired 6 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 Time 198 | . 52 . . . 32 64 . . . . . . . . . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 2 . . . . 9 . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . 2 . . . . . . . 1 . . . . 8 . . . . 3 Machine Destruction 7 | . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 3 Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 15 | . . 3 . . . 10 . . . . . . . . . 2 . . . . . . . . . . . Largest Group 10 | . . 3 3 3 1 10 1 . . . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 173 | . . 40 40 40 16 173 16 . . . . . . . . 79 . . . . . . . . . . . Highest-Rated Ally 49 | . . 16 16 16 16 29 16 . . . . . . . . 49 . . . . . . . . . . . Total Orders 26 | . . . . . . 2 . . . . . 1 . . . . 5 . . . . 2 3 5 . 1 7 EXPLORE 5 | . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . RETURN 21 | . . . . . . . . . . . . . . . . . 3 . . . . 2 3 5 . 1 7 Ally Attacks 152 | . . 10 . 27 5 96 1 . . . . . . . . 13 . . . . . . . . . . . Total Damage 2115 | . . 62 . 323 62 1260 17 . . . . . . . . 391 . . . . . . . . . . . Kills 29 | . . 4 . 6 . 17 . . . . . . . . . 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . 2 . . 1 1 2 1 . 1 3 . 1 . 1 . . . . Drone Launches 31 | . . . . . . 2 . . . . . 2 . . . . 5 . . . . 2 4 5 . 1 10 Drone Recoveries 23 | . . . . . . . . . . . . . . . . . 4 . . . . 2 4 5 . 1 7 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 39103 | 109 1369 636 339 446 1959 1457 1944 115 3618 402 9 1813 1015 1400 1941 2233 3073 1329 1855 1050 1333 2020 1584 2109 393 1217 2335 Spaces Moved 19885 | 51 647 339 207 177 799 600 832 107 1621 463 25 977 511 645 1007 1090 1260 629 1351 667 992 829 899 976 279 902 1003 Core 278 | 3 . . . . . . . 78 36 67 . . . . . . . . . . . . . . . . 94 Treads 1755 | 48 647 339 207 106 . . . . 408 . . . . . . . . . . . . . . . . . . Legs 16871 | . . . . 71 799 600 832 29 1106 156 . 332 511 645 1007 1090 1260 629 1351 667 992 829 899 976 279 902 909 Wheels 599 | . . . . . . . . . 71 . . 528 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 382 | . . . . . . . . . . 240 25 117 . . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 160 160 160 190 190 192 50 50 29 29 32 190 190 190 190 120 120 120 112 112 112 120 120 120 120 50 Average Speed 158 | 153 160 160 160 205 190 190 192 88 173 68 30 130 190 190 190 190 159 141 120 142 112 164 157 187 120 120 155 Slowest Speed 320 | 160 160 160 160 320 190 190 192 270 262 265 32 190 190 190 190 190 190 190 120 190 112 190 190 190 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 4 99 74 60 24 67 86 22 82 54 58 5 26 66 75 82 99 36 70 91 79 88 18 83 91 60 88 31 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 3 . . Known Exits Taken 18 | . 1 . 1 . 1 1 . . 1 . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 1 . . . . . 4 . . 4 3 5 1 . 4 3 . 3 . 2 2 . 1 . Spaces Dug 135 | . . . . . 10 . . . . 2 . 3 . . . 1 20 6 66 3 2 13 3 1 . 1 4 Terrain Destroyed 786 | . 44 14 . . 10 . 4 . 71 3 . 8 33 18 . 21 175 7 108 5 33 86 10 24 . 12 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 164 | . . . . . . . . . 16 3 . 8 2 . . 1 48 7 18 5 3 18 10 6 . 12 7 AOE 622 | . 44 14 . . 10 . 4 . 55 . . . 31 18 . 20 127 . 90 . 30 68 . 18 . . 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 25150 | 69 861 383 211 249 1094 845 1133 115 2100 509 25 1333 542 759 1035 1185 1931 1033 1543 764 1115 1226 1023 1219 328 974 1546 Wait 2381 | 1 99 6 . 50 157 146 242 . 102 8 . 158 7 59 . 4 244 333 122 12 43 129 51 202 3 31 172 Move 19859 | 50 646 338 206 176 798 599 832 106 1620 462 24 976 510 644 1006 1089 1259 628 1350 666 991 828 898 975 278 901 1003 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 6 19 3 1 4 17 9 6 . 48 1 . 29 4 4 6 7 25 6 7 14 2 17 7 5 3 . 31 Fast Attach 296 | 7 5 . . 3 10 12 5 1 36 8 . 25 2 5 7 7 37 13 8 13 6 25 11 1 14 2 33 Attach 135 | . 3 1 . . 5 1 2 . 15 5 1 8 2 9 . 2 32 1 1 2 3 12 1 2 1 1 25 Detach 41 | . 1 . . . . . . . 2 3 . 2 1 3 . . 12 1 . 4 . 5 . . 1 . 6 Swap 458 | . 9 5 . 1 11 15 11 2 61 2 . 11 6 7 3 11 85 15 7 13 19 48 14 13 3 14 72 Drop 471 | . 13 4 1 8 26 19 9 1 59 3 . 28 4 4 12 16 52 16 13 29 7 37 19 5 16 2 68 Fire 1163 | 5 66 26 2 7 70 34 25 5 146 17 . 96 6 24 1 31 185 20 35 11 44 123 22 16 9 23 114 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 24 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . 20 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . 1 . . 1 . . . . . . . . . 18 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . 8 . . 11 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 335 | -10/Materials | Central database locked down 573 | -10/Materials | Discovered new exit (range 13) 814 | -10/Materials | Discovered new exit (range 5) 1173 | -10/Materials | Repaired Lgt. Treads 1201 | -10/Materials | Repaired Lgt. Treads 1308 | -10/Materials | Discovered new exit (range 13) 1317 | -10/Materials | Discovered new exit (range 8) 1479 | -10/Materials | Entered Mines 1489 | -10/Mines | Discovered new exit (range 9) 1511 | -10/Mines | Core integrity fell below 50% 1809 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2064 | -10/Mines | Discovered new exit (range 10) 2090 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2094 | -10/Mines | Found Prototype Device 2109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2109 | -10/Mines | Discovered new exit (range 5) 2115 | -10/Mines | Entered Exiles 2115 | -10/Exiles | Found Exiles lab destroyed 2115 | -10/Exiles | Accompanied by 3 allies 2116 | -10/Exiles | Identified exit to Mines 2390 | -10/Exiles | Learned location of Zion (-6) 2454 | -10/Exiles | Entered Mines 2454 | -9/Mines | Accompanied by 3 allies 2488 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2612 | -9/Mines | Discovered new exit (range 12) 2900 | -9/Mines | Entered Materials 2900 | -8/Materials | Accompanied by 1 ally 2900 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2901 | -8/Materials | Identified exit to Storage 3199 | -8/Materials | Build established: Scavenger-Tank 3389 | -8/Materials | Repaired Med. Armor Plating 3486 | -8/Materials | Discovered new exit (range 4) 4733 | -8/Materials | Discovered exit to Storage (range 13) 4785 | -8/Materials | Discovered new exit (range 15) 4859 | -8/Materials | Entered Storage 4891 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4892 | -8/Storage | Identified exit to Factory 5072 | -8/Storage | Lost 3 allies 5318 | -8/Storage | Repaired Rnf. Ion Engine 5339 | -8/Storage | Build established: Commander-Skirmisher 5491 | -8/Storage | Lost 6 allies 5846 | -8/Storage | Repaired Med. Armor Plating 6154 | -8/Storage | Build established: Scavenger-Skirmisher 6316 | -8/Storage | Entered Factory 6316 | -7/Factory | Accompanied by 1 ally 6316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6384 | -7/Factory | Identified exit to Lower Caves 7582 | -7/Factory | Discovered new exit (range 16) 8204 | -7/Factory | Identified Exp. Sensor Array 8260 | -7/Factory | Sucked down chute 8260 | -7/Factory | Entered Waste 8275 | -7/Waste | EMP discharged 8278 | -7/Waste | Spotted C-40 Crusher 8285 | -7/Waste | Spotted C-40 Crusher 8310 | -7/Waste | Spotted C-40 Crusher 8317 | -7/Waste | Spotted C-40 Crusher 8324 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8325 | -7/Waste | Spotted C-40 Crusher 8326 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8332 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8335 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8335 | -7/Waste | Crushed by Compactor (1 part destroyed) 8357 | -7/Waste | Spotted C-40 Crusher 8366 | -7/Waste | Lost 6 parts (1p2n2u1w) 8371 | -7/Waste | Discovered new exit (range 10) 8375 | -7/Waste | EMP discharged 8375 | -7/Waste | System corruption reached 10% 8375 | -7/Waste | Entered Factory 8671 | -7/Factory | Build established: Scavenger-Tank 9068 | -7/Factory | Build established: Scavenger-Gunner 9303 | -7/Factory | Destroyed 8 combat bots 9657 | -7/Factory | Discovered new exit (range 13) 9810 | -7/Factory | Identified exit to Factory 10285 | -7/Factory | Discovered exit to Factory (range 4) 10371 | -7/Factory | Core integrity fell below 50% 10556 | -7/Factory | Discovered exit to Factory (range 9) 10603 | -7/Factory | Build established: Gunner 10902 | -7/Factory | Discovered exit to Factory (range 9) 11084 | -7/Factory | Build established: Skirmisher 11575 | -7/Factory | First assault squad dispatched 11785 | -7/Factory | Lost 7 parts (4u3w) 11942 | -7/Factory | Discovered exit to Lower Caves (range 8) 11970 | -7/Factory | Build established: Tank 11993 | -7/Factory | Entered Lower Caves 12193 | -7/Lower Caves | Core integrity fell below 20% 12244 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12268 | -7/Lower Caves | Released all parts (9) 12295 | -7/Lower Caves | Lost 6 parts (3n2u1w) 12361 | -7/Lower Caves | Learned Factory terminal intel 12384 | -7/Lower Caves | Discovered new exit (range 3) 12390 | -7/Lower Caves | Learned Factory garrison access intel 12395 | -7/Lower Caves | Entered another Lower Caves area 12398 | -7/Lower Caves | Discovered exit to Factory (range 16) 12404 | -7/Lower Caves | Entered Factory 12404 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12405 | -6/Factory | Loaded intel: 25 terminal locations 12406 | -6/Factory | Loaded intel: 4 garrison access locations 12413 | -6/Factory | Discovered new exit (range 16) 12728 | -6/Factory | Found Prototype Processor 12728 | -6/Factory | Identified Exp. Targeting Computer 12731 | -6/Factory | Found Exp. Targeting Computer 12754 | -6/Factory | First assault squad dispatched 13162 | -6/Factory | Spotted B-75 Beast 13356 | -6/Factory | Fabricated Hcp. Storage Unit? 13635 | -6/Factory | Found Hvy. Reactive Plating 13867 | -6/Factory | Build established: Scavenger-Gunner 14122 | -6/Factory | Discovered new exit (range 13) 14217 | -6/Factory | Entered Lower Caves 14228 | -6/Lower Caves | System corruption reached 10% 14568 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14871 | -6/Lower Caves | Build established: Scavenger-Tank 15045 | -6/Lower Caves | Identified exit to Lower Caves 15074 | -6/Lower Caves | Encountered a Warlord checkpoint 15164 | -6/Lower Caves | Spotted B-75 Beast 15232 | -6/Lower Caves | Entered another Lower Caves area 15239 | -6/Lower Caves | Discovered new exit (range 16) 15437 | -6/Lower Caves | Spotted B-75 Beast 15483 | -6/Lower Caves | Destroyed B-75 Beast 15524 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 15771 | -6/Lower Caves | Build established: Scavenger-Gunner 16274 | -6/Lower Caves | Build established: Tank 16368 | -6/Lower Caves | Discovered new exit (range 14) 16632 | -6/Lower Caves | Entered Zion 16644 | -6/Zion | Build established: Derelict-Tank 16754 | -6/Zion | System corruption cleaned by Quarantine Array 16836 | -6/Zion | Given the Hacking Drone Bay 16836 | -6/Zion | Found Prototype Device 16877 | -6/Zion | Discovered new exit (range 10) 16959 | -6/Zion | Identified Hacking Drone Bay 17216 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17439 | -6/Zion | Learned Factory emergency access door positions 17446 | -6/Zion | Learned Factory terminal intel 17614 | -6/Zion | Learned Factory non-interactive machine intel 17845 | -6/Zion | Received a visual enhancement algorithm 18218 | -6/Zion | Found Prototype Special Weapon 18227 | -6/Zion | Found Prototype Special Weapon 18573 | -6/Zion | Entered Proximity Caves 18827 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18829 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x2) 18874 | -5/Proximity Caves | Destroyed 7 combat bots 19075 | -5/Proximity Caves | Core integrity fell below 50% 19396 | -5/Proximity Caves | Build established: Tank 19415 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 19501 | -5/Proximity Caves | Found Prototype Launcher 19501 | -5/Proximity Caves | Identified Gui. Micro-nuke Launcher 19524 | -5/Proximity Caves | Found Prototype Device 19524 | -5/Proximity Caves | Identified Exp. ECM Suite 19528 | -5/Proximity Caves | Found Prototype Processor 19528 | -5/Proximity Caves | Identified Exp. Armor Integrity Analyzer 19532 | -5/Proximity Caves | Found Prototype Processor 19532 | -5/Proximity Caves | Identified Exp. Signal Interpreter 19585 | -5/Proximity Caves | Found Gui. Micro-nuke Launcher 19810 | -5/Proximity Caves | Build established: Derelict-Skirmisher 19929 | -5/Proximity Caves | Learned 12 Factory zone layouts 20770 | -5/Proximity Caves | Discovered new exit (range 16) 20796 | -5/Proximity Caves | Identified exit to Factory 20806 | -5/Proximity Caves | Entered Factory 20806 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20807 | -5/Factory | Identified exit to Factory 20809 | -5/Factory | Loaded intel: 212 non-interactive machine locations 20810 | -5/Factory | Loaded intel: 25 terminal locations 21939 | -5/Factory | Cargo convoy interrupted 21941 | -5/Factory | Garrison activated, responded to threat 22001 | -5/Factory | Destroyed 12 combat bots 22211 | -5/Factory | System corruption reached 10% 22262 | -5/Factory | Lost 10 parts (1p6n1u2w) 22277 | -5/Factory | Garrison activated, responded to threat 22356 | -5/Factory | Build established: Scavenger-Gunner 22906 | -5/Factory | First assault squad dispatched 23034 | -5/Factory | Build established: Scavenger-Skirmisher 23126 | -5/Factory | Destroyed 8 combat bots 23188 | -5/Factory | Lost 3 parts (1p2u) 23528 | -5/Factory | Discovered new exit (range 18) 23876 | -5/Factory | Identified exit to Upper Caves 23879 | -5/Factory | Entered Upper Caves 24095 | -5/Upper Caves | Learned Factory stockpile data 25000 | -5/Upper Caves | Discovered new exit (range 13) 25044 | -5/Upper Caves | Identified exit to Upper Caves 25208 | -5/Upper Caves | Entered another Upper Caves area 25350 | -5/Upper Caves | Discovered exit to Factory (range 12) 25634 | -5/Upper Caves | Learned location of 1 exit from Factory 26214 | -5/Upper Caves | Lost 4 allies 26445 | -5/Upper Caves | Encountered a Warlord checkpoint 26495 | -5/Upper Caves | Learned Factory security intel 26508 | -5/Upper Caves | Discovered new exit (range 4) 26513 | -5/Upper Caves | Identified exit to Warlord 26586 | -5/Upper Caves | Found Alien Artifact 26586 | -5/Upper Caves | Identified Dimensional Node Initializer 26586 | -5/Upper Caves | Initialized slip node 27063 | -5/Upper Caves | Entered Warlord 27107 | -5/Warlord | System corruption cleaned by Quarantine Array 27130 | -5/Warlord | System corruption cleaned by Quarantine Array 27146 | -5/Warlord | System corruption cleaned by Quarantine Array 27614 | -5/Warlord | Visited the Vortex Lab 27618 | -5/Warlord | Found Prototype Energy Gun 27618 | -5/Warlord | Identified Vortex Rifle 27629 | -5/Warlord | Warlord's base attacked by MAIN.C 27688 | -5/Warlord | Met Warlord 27712 | -5/Warlord | Found Prototype Reactor 27712 | -5/Warlord | Identified Vortex Chain Reactor 27736 | -5/Warlord | Found Prototype Hackware 27900 | -5/Warlord | Warlord forces counterattacked 27930 | -5/Warlord | Lost 7 allies 27957 | -5/Warlord | Spotted Executioner 27996 | -5/Warlord | Lost 6 allies 28030 | -5/Warlord | Spotted Executioner 28033 | -5/Warlord | Spotted Executioner 28064 | -5/Warlord | Found Exp. Targeting Computer 28074 | -5/Warlord | Found Prototype Processor 28074 | -5/Warlord | Identified Exp. Core Analyzer 28082 | -5/Warlord | Lost 7 allies 28098 | -5/Warlord | Discovered new exit (range 12) 28109 | -5/Warlord | Identified exit to Proximity Caves 28113 | -5/Warlord | Entered Proximity Caves 28298 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28509 | -4/Proximity Caves | Spotted B-86 Titan 29038 | -4/Proximity Caves | Learned Research emergency access door positions 29142 | -4/Proximity Caves | Destroyed B-86 Titan 29250 | -4/Proximity Caves | Discovered exit to Factory (range 6) 29413 | -4/Proximity Caves | Build established: Scavenger-Tank 29446 | -4/Proximity Caves | Entered Factory 29446 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 29447 | -4/Factory | Identified exit to Upper Caves 29448 | -4/Factory | Identified exit to Research 29561 | -4/Factory | Spotted B-86 Titan 29602 | -4/Factory | Destroyed B-86 Titan 29632 | -4/Factory | Lost 3 parts (1n1u1w) 29914 | -4/Factory | Build established: Scavenger-Skirmisher 30627 | -4/Factory | Fabricated Centrium Leg? 30946 | -4/Factory | First assault squad dispatched 31092 | -4/Factory | System corruption reached 10% 31288 | -4/Factory | Destroyed 9 combat bots 31447 | -4/Factory | Discovered exit to Upper Caves (range 7) 31466 | -4/Factory | Entered Upper Caves 31685 | -4/Upper Caves | Learned location of Armory (-4) 32538 | -4/Upper Caves | Discovered new exit (range 12) 32977 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 33047 | -4/Upper Caves | Identified exit to Upper Caves 33050 | -4/Upper Caves | Entered another Upper Caves area 33051 | -4/Upper Caves | Encountered a Warlord checkpoint 33089 | -4/Upper Caves | Build established: Scavenger-Gunner 33159 | -4/Upper Caves | Discovered exit to Research (range 9) 33179 | -4/Upper Caves | Identified System Mapper 34694 | -4/Upper Caves | Discovered new exit (range 9) 35157 | -4/Upper Caves | Identified exit to Zhirov 35159 | -4/Upper Caves | Entered Zhirov 35161 | -4/Zhirov | Discovered new exit (range 3) 35183 | -4/Zhirov | Met Zhirov 35211 | -4/Zhirov | Learned location of Quarantine (-3) 35211 | -4/Zhirov | Learned location of Testing (-2) 35211 | -4/Zhirov | Learned location of Command (-1) 35219 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35242 | -4/Zhirov | Found Alien Artifact 35242 | -4/Zhirov | Identified Integrated Dissipator 35242 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35456 | -4/Zhirov | Build established: Scavenger-Mutant 35473 | -4/Zhirov | Found Alien Artifact 35540 | -4/Zhirov | Identified exit to Proximity Caves 35552 | -4/Zhirov | Entered Proximity Caves 35827 | -3/Proximity Caves | Build established: Scavenger-Gunner 36041 | -3/Proximity Caves | Discovered exit to Research (range 13) 36593 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36769 | -3/Proximity Caves | Entered Research 36769 | -3/Research | Evolved 2 slots: Utility x2 36884 | -3/Research | Fabricated Hvy. Reactive Plating? 36913 | -3/Research | Garrison activated, responded to threat 36962 | -3/Research | Destroyed 8 combat bots 36965 | -3/Research | Lost 8 parts (1n3u4w) 37772 | -3/Research | Identified exit to Quarantine 37919 | -3/Research | Garrison activated, responded to threat 38077 | -3/Research | Repaired Hvy. Reactive Plating 38254 | -3/Research | Found Unknown Launcher 38254 | -3/Research | Identified Fusion Bomb Launcher 38961 | -3/Research | Destroyed 9 combat bots 38970 | -3/Research | Identified Transdimensional Reconstructor 38970 | -3/Research | Warped through subspace 38971 | -3/Research | Core integrity fell below 50% 38992 | -3/Research | Lost 15 parts (2p3n3u7w) 39043 | -3/Research | System corruption reached 10% 39097 | -3/Research | Spotted B-86 Titan 39099 | -3/Research | Core integrity fell below 20% 39104 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 39065_ Exp. Flexi-carbon Leg destroyed. 39067_ Adv. Heat Sink destroyed. 39070_ Myomer Leg destroyed. 39071_ GAODS4S=I/<,T5&WFDVLHXE=XOOF>Access(Emergency) Found 1 emergency access door: (40,162) Map updated. 39098_ Knocked back. 39098_ Myomer Leg destroyed. 39101_ Slug penetrates G-67 Veteran. 39102_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?#????????????????????????# #???????????????? | | ? ????????????????????????### ###???????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ??? ????????????????????????# #?????????????????? | | #???????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ###?????????????????????????# #?????????????????? | | ???????????????? ???????????# #?????????????????? | | #?????????????# ?????????# #?????????????????? | | ??????????????# #######??# #?????????????????? | | #?????????????# ### #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ???????+??????# "#?????????????????? | | ??????????????# p""#?????????????????? | | #?????????????# ""#?????????????????? | | #?????????????# ""#?????????????????? | | #?????????????# ""#?????????????????? | | #?????????????# T"#?????????????????? | | #??#????"?????+ @ ""#?????????????????? | | #???? ?? ????# % ""#?????????????????? | | ####??? ??????# ""#?????????????????? | | ############### ""#?????????????????? | | # ^^ "#??######?????????? | | # ## #?????????? | | # g # = #?????????? | | / % ### + #?????????? | | # ###"############ # #?????????? | | # # #??### ## #?????????? | | # # ##???# gg #?? #?????????? | | #"" """ #??### #??######?????????? | | # F """ ####?# g#?????????????????? | | # "*%""" ###?## #?????????????????? | | # = * #????# #?????????????????? | | !! #=% ##?#?# ?????????????????? | | ! # = #?##?# ?????????????????? | | ##%%#"#####??### # ##?????????????????? | | % ####??##?# # ???????????????????? | | ! ###?##?#?#??#######???????????????????? | | ###??##??##???????????????????????????? | | ##???#??####??????????????????????????? | | ##+####"##"#########??##?????????????????????????? | | #?#?##??????????????????????????? | | ##??????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 55 Energy Capacity 835 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Armor Coverage 825 Resistance: KI 40 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 48 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mni. Drone Bay | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Mass Driver | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Force Field | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hvy. Reactive Plating | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Centrium Leg | x1 | -4/Factory | Preloaded Hvy. Reactive Plating | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpLongswordEdition Manual? 0 Play Time 04:57:43 Cumulative 125.2 hours Start 2024.05.26 @ 14:57:12 End 2024.05.27 @ 15:02:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 11 Types 3/2/4/0/0/0/2/0/0 Lore% 51 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b4aa67f6-2a4c-432b-abd9-4b41d43400e9