Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.05 @ 00:50:11 Player: asta Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (869) 869 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 2735 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (3) ------- Ripper > --- INVENTORY (10) --- Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Bomb Factory No. 2 > --- WEAPON ----------- Heavy Riot Gun Slug Cannon Ripper > --- INVENTORY -------- Medium Storage Unit Improved Light Armor Plating Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Ripper Energy Gun Heavy Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 53 | 5 11 24 1 6 6 Power 8 | 1 2 3 . . 2 Engine 8 | 1 2 3 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 4 5 . . 3 Treads . | . . . . . . Leg 4 | . . 1 . . 3 Wheel 8 | 2 3 3 . . . Hover 1 | . 1 . . . . Flight 1 | . . 1 . . . Utility 11 | . 3 4 . 3 1 Device 4 | . 1 1 . 2 . Storage 3 | . 1 1 . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 20 | 2 2 12 1 3 . Energy Gun 7 | 1 2 3 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 5 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . 4 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 9 | . . 4 . . 5 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . . 2 Utility . | . . . . . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 90 85 70 76 85 Engine 11 | . 14 11 11 11 10 Leg 5 | . . . . . 14 Wheel 14 | . 27 23 11 11 5 Device 9 | . 4 7 11 11 11 Storage 5 | . 12 1 . . 9 Processor 1 | . 5 2 . . . Protection 5 | . . 10 11 10 1 Energy Gun 10 | . 10 11 11 10 10 Ballistic Gun 7 | . 14 12 15 8 . Ballistic Cannon 5 | . . . . 6 10 Slashing Weapon 5 | . . . . 6 11 Naked Turns . | . . . . . . Heaviest Build 49 | 7 20 28 15 49 30 Greatest Support 35 | 3 20 30 10 10 35 Greatest Overweight (x) 8 | 2 2 2 1 4 8 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 10 | 5 10 10 5 5 10 Average Capacity 7 | 5 9 5 5 5 9 Most Carried 6 | 2 2 6 4 5 5 Average Carried 2 | . . 3 3 2 2 Final Capacity 10 | 5 10 5 5 5 10 Final Carried 3 | . . 3 3 2 3 Class Distribution -------------------- 58% | Mutant 18% | Scavenger-Tank 15% | Derelict-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1115 | 251 190 428 32 48 166 Remotely . | . . . . . . Salvage Created 1332 | 51 260 760 32 . 229 Parts 90 | 3 18 62 4 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 30 | 1 5 21 2 . 1 Guns 23 | 1 5 15 2 . . Cannons 1 | . . . . . 1 AOE 6 | . . 6 . . . Classes Destroyed 7 | 2 4 1 . . . Worker 3 | 1 1 1 . . . Builder 4 | . 1 3 . . . Recycler 1 | . 1 . . . . Watcher 3 | . 1 2 . . . Swarmer 13 | . 3 8 2 . . Grunt 12 | 1 2 9 . . . Sentry 5 | . . 4 . . 1 Best Kill Streak 6 | 1 4 6 2 . 1 Combat Bots Only 5 | 1 4 5 2 . 1 Max Kills in Single Turn 3 | 1 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 203 | 5 16 102 6 . 74 Missed 63 | . 4 34 1 . 24 Damage Taken 1519 | 42 107 549 31 . 790 Core 436 | 26 7 78 . . 325 Absorbed by Shields . | . . . . . . Ignored by Resistances 450 | 12 35 172 10 . 221 Core Remaining (%) 87 | 89 86 . . . . Volleys Fired 96 | 5 22 56 3 . 10 Largest 3 | 2 2 3 2 . 2 Hottest 134 | 70 70 134 76 . 108 Shots Fired 205 | 10 39 130 6 . 20 Gun 187 | 10 39 122 6 . 10 Cannon 10 | . . . . . 10 Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 108 | 5 22 68 3 . 10 Thermal 62 | 5 17 37 3 . . Explosive 8 | . . 8 . . . Electromagnetic 27 | . . 17 . . 10 Robot Hit Streak 37 | 5 6 37 4 . 5 Robot Miss Streak 6 | 2 6 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 148 | 6 21 99 4 . 18 Core Hits 61 | 3 11 40 2 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | 1 . . 1 . 3 Burn 2 | 1 . . 1 . . Destroy 3 | . . . . . 3 Melee Attacks 4 | . . . . 1 3 Impact . | . . . . . . Slashing 4 | . . . . 1 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2523 | 75 282 1649 64 . 453 Guns 1726 | 75 282 1232 64 . 73 Cannons 198 | . . . . . 198 Explosions 417 | . . 417 . . . Melee 182 | . . . . . 182 Ramming . | . . . . . . Kinetic 1073 | 39 165 641 30 . 198 Thermal 626 | 36 117 439 34 . . Explosive 396 | . . 396 . . . Electromagnetic 246 | . . 173 . . 73 Impact . | . . . . . . Slashing 182 | . . . . . 182 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . . 11 . . 71 Projectiles . | . . . . . . Explosions 11 | . . 11 . . . Melee 71 | . . . . . 71 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 212 | 24 45 212 36 . 147 Average Temperature 44 | 11 16 53 19 . 48 Received Heat Transfer 405 | 30 24 225 . . 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 1703 | 185 321 1049 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 546 | 26 120 546 256 . . Initial 176 | . 14 43 176 . . Average 167 | 2 56 278 213 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 58 | 100 100 19 52 . . Level 1 34 | . . 66 47 . . Level 2 6 | . . 14 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 4 . . . Investigation 5 | . 2 3 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | 1 8 34 4 . 2 Peak Tracking Total 6 | 1 3 6 4 . 1 Tactical Retreats 4 | . 2 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 3 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 6 3 . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 22 9 . . . Successful 21 | . 16 5 . . . Failed 10 | . 6 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . . 1 . Terminals 25 | . 17 8 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 13 5 . . . Record 6 | . 3 3 . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 2 | . 2 . . . . Alert Level 4 | . 4 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Security Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3438 | 133 528 681 121 771 1204 Spaces Moved 2802 | 110 514 526 116 710 826 Core 140 | 110 16 . . . 14 Treads . | . . . . . . Legs 269 | . . . . . 269 Wheels 2390 | . 495 526 116 710 543 Hover 3 | . 3 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 80 110 Average Speed 105 | 85 82 82 95 103 139 Slowest Speed 450 | 150 180 110 95 140 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 65 39 32 72 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . 73 . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 73 | . . 73 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3110 | 141 579 665 120 747 858 Wait 49 | 9 7 12 . 18 3 Move 2797 | 109 513 525 115 709 826 Hop . | . . . . . . Pick Up 59 | 9 14 23 1 6 6 Fast Attach 1 | . . 1 . . . Attach 32 | 5 4 13 1 6 3 Detach 7 | . . 7 . . . Swap 21 | . 7 11 . . 3 Drop 44 | 4 12 17 . 7 4 Fire 96 | 5 22 56 3 . 10 Melee 4 | . . . . 1 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 109 | -11/Scrapyard | Discovered new exit (range 8) 134 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Discovered new exit (range 10) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1053 | -9/Materials | Discovered new exit (range 16) 1206 | -9/Materials | Discovered new exit (range 16) 1343 | -9/Materials | Entered Mines 1362 | -9/Mines | Discovered new exit (range 8) 1462 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1464 | -9/Mines | Entered Zion 1472 | -7/Zion | Given A8's code to call for help 1697 | -7/Zion | Received a hallucinogenic algorithm 1719 | -7/Zion | Build established: Scavenger-Tank 2060 | -7/Zion | Build established: Mutant 2176 | -7/Zion | Found Prototype Device 2178 | -7/Zion | Identified Bomb Factory No. 2 2202 | -7/Zion | Discovered new exit (range 13) 2235 | -7/Zion | Entered Proximity Caves 2254 | -6/Proximity Caves | Learned 4 Factory zone layouts 2417 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3149 | -6/Proximity Caves | Build established: Derelict-Mutant 3360 | -6/Proximity Caves | Spotted B-75 Beast 3419 | -6/Proximity Caves | Core integrity fell below 50% 3434 | -6/Proximity Caves | Core integrity fell below 20% 3439 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- TE-MEB(l) destroyed. Acquired Carbon-fiber Leg. Acquired 10 matter. Carbon-fiber Leg destroyed. Ion Engine destroyed. B-75 Beast suffers critical hit (Destroy). Destroyed Imp. Medium Treads. Knocked back. Carbon-fiber Leg destroyed. Acquired 4 matter. Dropped Flexi-carbon Leg. B-75 Beast suffers critical hit (Destroy). Slug Cannon destroyed. Knocked back. Hvy. Riot Gun destroyed. Acquired 5 matter. Knocked back. Acquired 6 matter. Knocked back. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ##### ### ###### ###### ?????????????? | | ###### ## ## #?#### ???????????? | | ????## ### ???????????? | | ??????? #####???????????? | | #### ######## ??????? ###?????????????? | | ####### ### ##########??????? ##??????????????? | | ######## ########???????????????????????????????? | | ###?#### #######????????????????????????????????? | | ????### ####????????????????????????????????? | | ###### ####???????????????????????????????? | | ###### ###? ???????????????????????????? | | ## ##? ###??????????????????????????? | | ## ####?????????????????????????? | | # ## ###?????????????????????????? | | # #?????????????????????????? | | ## ????????????? ????????????? | | ### ???????????? ???????????? | | ######## ## ## ??? ####??? ???????????? | | ######### ######?? ###### ??????????? | | #### ######???## ### ??????????? | | ### #### ########### ???????????? | | # #### #### #####;##### ?????????????? | | ###### #### ## ;;; ;## ##??????????????? | | ##### ##### ; ; ####????????????? | | ## #### %= ;%; BB % #####???????????? | | ## #### # % % %@ BB% % ##???????????? | | ## ##### % ##???????????? | | ### ##### ;; ## ??????????? | | ######### #### ## ;# ??????????? | | ######## ###; #### ##??????????? | | ### ##### ## ##??????????? | | ## ####??#### ##??????????? | | ######### ## ####???###? #####??????????? | | #########################????????######??????????? | | ???????#################?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness One Hack Too Far Risk Taker Robot Respite Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed LauncherSwarmPit Manual? 0 Play Time 01:41:04 Cumulative 1.6 hours Start 2024.07.04 @ 22:46:59 End 2024.07.05 @ 00:50:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 28509a44-464c-490b-8a01-ce993877f303