Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 19:09:02 Player: Zoe Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2205) 2205 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 6108 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Coolant Injector Machine Analyzer Improved Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Antigrav System Antigrav System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Cryofiber Web Improved Coolant Injector Machine Analyzer Advanced Terrain Scan Processor Experimental Targeting Computer Improved Target Analyzer Core Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Variable Charge Gun [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gyrokinetic Inverter Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 7 | . . . . 5 2 Weapon . | . . . . . . Parts Attached 125 | 11 17 13 4 47 33 Power 19 | 2 3 2 1 8 3 Engine 12 | 2 2 2 1 4 1 Core 7 | . 1 . . 4 2 Reactor . | . . . . . . Propulsion 37 | 4 6 6 . 15 6 Treads 3 | . . 1 . 2 . Leg 29 | 4 6 4 . 13 2 Wheel 1 | . . 1 . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 40 | 2 4 1 2 16 15 Device 16 | 1 . . 1 8 6 Storage 5 | 1 1 . 1 . 2 Processor 6 | . . . . 2 4 Hackware 2 | . . . . 1 1 Protection 11 | . 3 1 . 5 2 Artifact . | . . . . . . Weapon 29 | 3 4 4 1 8 9 Energy Gun 18 | 3 3 2 . 4 6 Energy Cannon . | . . . . . . Ballistic Gun 8 | . 1 1 1 4 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 46 | . 7 . 2 12 25 Power 10 | . 1 . 1 3 5 Propulsion 10 | . 1 . . 3 6 Utility 13 | . 1 . 1 3 8 Weapon 13 | . 4 . . 3 6 Highest Loss Streak 15 | . 3 . 1 5 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 73 79 88 85 82 Engine 8 | . 6 13 11 9 3 Core 2 | . 7 . . 1 2 Treads 2 | . . 9 . 3 . Leg 19 | . 28 14 28 18 8 Hover 2 | . . . . . 12 Device 7 | . . . 5 13 14 Storage 5 | . 13 . 5 6 1 Processor 5 | . . . . 6 20 Hackware 1 | . . . . 2 3 Protection 7 | . 6 14 8 7 3 Energy Gun 7 | . 6 17 . 9 4 Ballistic Gun 5 | . 2 3 14 2 4 Ballistic Cannon 2 | . . 1 14 . . Peak Build Rating 77 | 9 9 28 28 63 77 Average Rating 29 | 8 6 15 26 45 63 On Entrance 22 | . 9 7 28 25 63 Naked Turns . | . . . . . . Heaviest Build 46 | 15 15 36 36 45 46 Greatest Support 82 | 20 20 50 50 82 77 Greatest Overweight (x) 2 | . 1 1 . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 7 7 5 6 8 5 Most Carried 8 | 3 8 5 5 8 8 Average Carried 4 | 1 3 4 4 5 4 Final Capacity 8 | 8 8 5 8 8 5 Final Carried 8 | 2 4 5 3 8 3 Class Distribution -------------------- 45% | Scavenger-Mutant 39% | Mutant 15% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 2486 | 310 242 269 255 814 596 Remotely . | . . . . . . Salvage Created 2935 | 369 329 166 154 1274 643 Parts 161 | 37 22 9 10 62 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 18 | 1 7 . 2 6 2 Parts Field Recycled 2 | . . . . 2 . Retrieved Matter 5 | . . . . 5 . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 44 | . 11 5 2 19 7 Guns 38 | . 11 5 . 17 5 Cannons 3 | . . . 2 1 . AOE 2 | . . . . . 2 Classes Destroyed 14 | 3 2 2 2 4 1 Worker 9 | 4 . . . 3 2 Builder 5 | . . . 1 3 1 Tunneler 9 | 8 1 . . . . Recycler 6 | 1 . . 1 2 2 Mechanic 1 | . . . . 1 . Turret 2 | . . 2 . . . Watcher 1 | . . . . . 1 Swarmer 13 | . 6 3 . 4 . Grunt 13 | . 5 1 . 4 3 Duelist 1 | . . . . 1 . Sentry 5 | . . . 2 3 . Hunter 3 | . . . . 2 1 Programmer 8 | . . . . 5 3 Subdweller 1 | . . 1 . . . Best Kill Streak 3 | 3 3 3 2 3 3 Combat Bots Only 3 | . 3 3 1 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 602 | . 98 59 22 254 169 Missed 171 | . 22 26 3 71 49 Damage Taken 6706 | 64 945 246 281 2312 2858 Core 1736 | . 152 38 26 474 1046 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . 13 44 . Volleys Fired 401 | 69 69 32 55 102 74 Largest 2 | 2 2 2 2 2 2 Hottest 225 | 80 80 135 80 155 225 Shots Fired 571 | 90 75 51 56 177 122 Gun 486 | 90 75 38 3 164 116 Cannon 79 | . . 13 53 13 . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 205 | . 29 22 56 49 49 Thermal 264 | . 40 29 . 128 67 Explosive 6 | . . . . . 6 Electromagnetic 96 | 90 6 . . . . Robot Hit Streak 11 | 5 9 7 3 11 10 Robot Miss Streak 7 | 4 4 4 7 5 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 5 | . . 1 . 3 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 298 | 26 47 18 14 117 76 Core Hits 146 | 14 21 8 5 66 32 Critical Kills 8 | . . 2 2 4 . Critical Parts Destroyed 13 | . 1 1 3 7 1 Critical Strikes 30 | 1 1 4 6 14 4 Burn 7 | . . 1 . 3 3 Destroy 22 | . 1 3 6 11 1 Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6553 | 479 465 393 320 2421 2475 Guns 5191 | 378 465 273 . 2229 1846 Cannons 632 | . . 120 320 192 . Explosions 697 | 101 . . . . 596 Melee . | . . . . . . Ramming 33 | . . . . . 33 Kinetic 1794 | . 177 203 320 510 584 Thermal 3718 | 101 254 190 . 1911 1262 Explosive 596 | . . . . . 596 Electromagnetic 412 | 378 34 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . 4 4 4 6 15 Average Corruption 5 | . 3 4 4 4 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 113 | . 22 22 26 7 36 Message Errors 30 | . 6 7 5 2 10 Matter Fused 28 | . 7 4 9 1 7 Heat Flow Errors 16 | . 4 2 4 1 5 Energy Discharges 13 | . 1 3 3 1 5 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . 1 1 . . . Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 6 | . 2 4 . . . Misfires 4 | . . 1 2 . 1 Alerts 3 | . 1 . 1 . 1 Misdirections 1 | . . . . . 1 Weapon Failures 5 | . . . 2 1 2 Overload Shots 10 | . . . . . 10 Overflow Damage 167 | . . . . 72 95 Projectiles . | . . . . . . Explosions 167 | . . . . 72 95 Melee . | . . . . . . Knockbacks 3 | . . 2 . . 1 Impact 1 | . . . . . 1 Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | 64 . . . 90 60 Shots 6 | 2 . . . 1 3 Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . . 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 505 | 90 505 250 297 168 362 Average Temperature 80 | 25 103 61 71 37 123 Received Heat Transfer 1767 | . 369 150 81 420 747 Effects 5 | . 5 . . . . Shutdowns 2 | . 2 . . . . Short Circuit 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | 3 . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 19 | . . . . 15 4 Heat Transferred 7783 | 100 575 383 . 4333 2392 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Peak Influence 342 | 40 155 . 120 342 176 Initial 130 | . 26 . 84 . 130 Average 79 | 16 69 . 66 134 81 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 . 100 72 100 Level 1 6 | . . . . 27 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . . 7 3 Investigation 1 | . . . . 1 . Extermination 6 | . . . . 4 2 Reinforcement 5 | . 2 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 24 17 2 25 25 Peak Tracking Total 10 | . 4 6 1 6 10 Tactical Retreats 13 | . 3 3 . 2 5 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 15 | . . 2 7 4 2 Max in Single Turn 2 | . . 1 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 26 | . 6 . 12 4 4 Terminals 13 | . 4 . 6 2 1 Fabricators 2 | . . . . 1 1 Repair Stations 1 | . 1 . . . . Recycling Units 8 | . 1 . 6 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 48 | . 12 . 25 6 5 Successful 23 | . 6 . 13 3 1 Failed 24 | . 6 . 11 3 4 Catastrophic 4 | . 2 . 1 1 . Database Lockouts 1 | . . . 1 . . Manual 7 | . . . 7 . . Terminals 25 | . 8 . 14 2 1 Fabricators 4 | . . . . 2 2 Repair Stations 1 | . 1 . . . . Recycling Units 16 | . 3 . 11 2 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Terminal Hacks 16 | . 5 . 8 2 1 Record 6 | . . . 5 1 . Open DSF 2 | . . . . 1 1 Alert Level 6 | . 4 . 2 . . Dispatch Records 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 1 . 5 1 . Retrieve Matter 2 | . . . 2 . . Retrieve Components 5 | . 1 . 3 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 4 . 10 4 3 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 6229 | 762 1158 923 1027 1271 1088 Spaces Moved 3658 | 369 608 406 751 607 917 Core 111 | 3 17 . . . 91 Treads 320 | . . 134 . 186 . Legs 2577 | 366 591 139 751 421 309 Wheels 133 | . . 133 . . . Hover 517 | . . . . . 517 Flight . | . . . . . . Fastest Speed 50 | 50 50 120 120 120 50 Average Speed 120 | 119 119 181 120 136 83 Slowest Speed 260 | 120 190 260 120 260 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 25 53 31 94 10 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . . . 4 . 18 Terrain Destroyed 139 | 8 . 3 26 50 52 Melee . | . . . . . . Projectile 39 | . . 3 26 7 3 AOE 97 | 8 . . . 43 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Total 4885 | 599 971 542 820 846 1107 Wait 628 | 143 265 74 10 66 70 Move 3653 | 368 607 405 750 606 917 Hop . | . . . . . . Pick Up 28 | 3 3 7 . 9 6 Fast Attach 46 | 7 3 3 2 18 13 Attach 32 | 4 7 . 2 8 11 Detach 17 | 4 5 1 . 5 2 Swap 47 | . 7 10 . 21 9 Drop 29 | 1 5 10 1 11 1 Fire 401 | 69 69 32 55 102 74 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 763 | -11/Scrapyard | Entered Materials 764 | -10/Materials | Build established: Mutant 958 | -10/Materials | Discovered new exit (range 16) 1292 | -10/Materials | Core integrity fell below 50% 1331 | -10/Materials | Lost 3 parts (1p1u1w) 1463 | -10/Materials | Derelicts attacked the area 1914 | -10/Materials | Discovered new exit (range 6) 1921 | -10/Materials | Entered Subcaves 2056 | -10/Subcaves | Discovered new exit (range 7) 2095 | -10/Subcaves | Ambushed by swarm of Subdwellers 2412 | -10/Subcaves | Build established: Subdweller-Mutant 2682 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2689 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2693 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2772 | -10/Subcaves | Discovered new exit (range 11) 2844 | -10/Subcaves | Entered Recycling 2845 | -8/Recycling | Met a Zionite searching for Scraptown 3359 | -8/Recycling | Build established: Scavenger-Mutant 3433 | -8/Recycling | Core integrity fell below 20% 3827 | -8/Recycling | Discovered new exit (range 15) 3871 | -8/Recycling | Entered Factory 3871 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4015 | -6/Factory | Lost 5 parts (1p2n2w) 4436 | -6/Factory | Discovered new exit (range 13) 4700 | -6/Factory | Found Prototype Processor 4700 | -6/Factory | Identified Exp. Targeting Computer 4983 | -6/Factory | Core integrity fell below 50% 5123 | -6/Factory | Discovered new exit (range 6) 5142 | -6/Factory | Entered another Factory area 5142 | -5/Factory | Evolved 2 slots: Utility x2 5481 | -5/Factory | System corruption reached 10% 5564 | -5/Factory | Lost 15 parts (3p5n6u1w) 5671 | -5/Factory | Lost 3 parts (1p1n1w) 6109 | -5/Factory | Core integrity fell below 50% 6180 | -5/Factory | Core integrity fell below 20% 6181 | -5/Factory | Lost 4 parts (1p1u2w) 6230 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06152_ >> Machine Analyzer network decryption results: 06152_ Terminal x1 06155_ Slug penetrates Wall. 06157_ Penetrated by Slug. 06162_ System corrupted: Heat flow error (+243). 06163_ Penetrated by Slug. 06168_ U-05 Engineer builds a Wall. 06172_ Critical hit (Burn: +37). 06181_ Imp. Trap Scanner destroyed. 06181_ Knocked back. 06182_ System corrupted: Component data lost. 06182_ Acquired 10 matter. 06183_ Slug penetrates Wall. 06185_ Penetrated by Slug. 06185_ Variable Charge Gun destroyed. 06185_ Knocked back. 06185_ Acquired 10 matter. 06201_ KR6Q=HENHQ9 GVGCTDKLR 06230_ Penetrated by Slug. 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"""" """ | | ?????# """ # #???""??""""# """" """ | | ?????# """? # #???????????# """" """ | | ?????# ?????# #???????????# | | ?????####?????# #???????????# [ | | ??????????????# [ #???????????# ! | | ??????????????##############???????????# | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 800 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveDerelictSink Manual? 0 Play Time 02:44:13 Cumulative 42.7 hours Start 2025.03.14 @ 12:41:22 End 2025.03.14 @ 19:09:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 807f9c0c-58fd-4c6f-ae05-293b073fdeb4