Cogmind - Beta 11 X3 *** ADVENTURER MODE // 2021.03.19 @ 02:27:35 Player: Luigi Panache Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (584) 2920 Value Destroyed (29353) 29353 Prototype IDs (42) 840 Alien Tech Used (7) 1400 Bonus (37865) 37865 TOTAL SCORE: 83678 Bonus ------- High Alert Combat Kills 4627 Follower Combat Kills 1908 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -704 Cogmind --------- Core Integrity 353/1600 Matter 256/300 Energy 98/100 System Corruption 35% Temperature Cool (2) Movement Hovering (45) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Cooled Antigrav System Antigrav Array > --- UTILITY (9) ------ Experimental Weapon Shielding Experimental Powered Armor > --- WEAPON (5) ------- Plasma Lance > --- INVENTORY (5) ---- Advanced Heat Sink Small Battery Advanced Weapon Cycler Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Compact Matter Pod Improved Targeting Computer Advanced Target Analyzer Antimissile System Ghost Barrier Microwarp Drive > --- WEAPON ----------- Nanosword Nanosword Nanosword Nanosword Nanosword > --- INVENTORY -------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Weapon Cycler Microactuators Core Shielding Layered Medium Armor Plating Centrium Light Armor Plating Transdimensional Reconstructor Heavy Proton Cannon KE Penetrator Railgun Light Antimatter Cannon Mini Smartbomb Launcher Advanced Remote Datajack Nanosword CR-A16's Pointy Stick Plasma Lance Enhanced Force Lance [Rating: 219] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Makeshift System Restoration Module Storage Huge Storage Unit Processor Machine Analyzer Hackware Ghost Barrier Protection Heavy Armor Plating Artifact Phase Redirector Weapon Improved KE Penetrator Energy Gun Gamma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Parts Attached 400 | 2 3 6 21 2 . . 12 14 . 5 2 3 13 3 8 5 4 26 5 8 6 9 31 11 11 8 28 74 7 9 5 14 16 29 Power 41 | . . 3 5 1 . . . 1 . . . . 1 1 1 . . 4 . . . . 1 . 2 2 2 7 1 3 . 3 1 2 Engine 15 | . . 2 5 1 . . . 1 . . . . . . . . . 3 . . . . . . 2 . . 1 . . . . . . Core 8 | . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . . 2 . . . 1 Reactor 18 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 2 6 1 1 . 3 1 1 Propulsion 99 | 2 . 2 8 . . . 4 7 . 1 . . 1 2 4 2 1 3 . 1 2 1 5 1 9 . 13 19 . 3 1 . 1 6 Treads 64 | 2 . 2 8 . . . 4 7 . 1 . . 1 2 4 2 1 3 . 1 1 1 5 1 1 . 3 5 . 3 1 . 1 4 Leg 25 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 10 13 . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 110 | . 2 . 3 1 . . 5 3 . 1 2 1 1 . 1 3 1 4 5 4 4 3 5 4 . 2 7 18 4 2 2 4 5 13 Device 51 | . . . 1 . . . 1 . . 1 1 . . . . 1 1 . 4 4 2 3 3 1 . 1 5 14 3 1 . . 1 3 Storage 9 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 1 Processor 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . Hackware 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Protection 32 | . 1 . 1 1 . . 3 1 . . 1 1 1 . 1 1 . 3 1 . 2 . 2 1 . 1 2 . . . . . 2 6 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 3 Weapon 150 | . 1 1 5 . . . 3 3 . 3 . 2 10 . 2 . 2 15 . 3 . 5 20 6 . 4 6 30 2 1 2 7 9 8 Energy Gun 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 11 . 1 . . . . Energy Cannon 17 | . . . 1 . . . . . . . . . . . . . . . . . . 2 3 . . . 2 5 1 . 1 . 2 . Ballistic Gun 77 | . 1 1 4 . . . 3 2 . 2 . 1 6 . 2 . 1 10 . 2 . 3 13 6 . 3 4 6 . . . 2 3 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 1 . Launcher 11 | . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . 2 . . . . 3 . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 11 | . . . . . . . . 1 . 1 . . 2 . . . 1 4 . . . . 2 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 3 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . . . . . . 1 . . . 3 1 . 1 . . 3 . . . . . 1 5 2 1 4 1 2 3 Corrupted Parts 13 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 9 2 . . . . . . System Corruption 54 | . . . . . . . . . . . . . . . . . . . . 8 . . 7 . . . 33 6 . . . . . . Parts Lost 141 | . 1 1 4 . . . 7 3 . 2 . 1 . 2 2 . . 1 1 . . . 16 1 . 8 8 47 4 . . 1 3 28 Power 18 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 2 1 5 1 . . . . 5 Propulsion 48 | . . . 1 . . . 3 1 . 1 . . . 2 2 . . . . . . . 6 1 . 3 3 17 . . . . . 8 Utility 34 | . . . 1 . . . 3 1 . . . 1 . . . . . 1 1 . . . 3 . . 1 1 10 1 . . . 2 8 Weapon 41 | . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . 5 . . 2 3 15 2 . . 1 1 7 Highest Loss Streak 19 | . 1 1 2 . . . 4 1 . 1 . 1 . 1 2 . . 1 1 . . . 14 1 . 6 6 12 1 . . 1 1 19 Average Slot Usage (%) 85 | . 94 99 97 99 100 100 96 95 92 91 91 92 92 91 85 79 79 84 93 93 94 93 86 54 63 96 95 80 76 77 77 75 74 70 Engine 2 | . 14 8 10 11 11 11 9 6 7 7 7 7 4 . . . . 1 5 5 5 5 1 . . 6 . . 2 . . . . . Core 1 | . . 5 . . . . . . . . . . . 5 1 . . 2 . . . . . . . 1 5 . . 1 4 2 . 1 Reactor 3 | . . . . . . . . . . . . . 1 . 4 6 6 5 5 5 5 5 7 . . . 1 7 5 6 4 5 11 8 Treads 23 | . 28 28 32 33 33 33 35 37 38 37 38 38 39 38 31 25 25 27 29 29 29 29 25 6 6 4 . 3 19 17 17 17 16 13 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 35 22 . . . . . . Device 6 | . . . 1 . . . 7 . . 6 7 7 6 6 1 5 6 . 10 11 10 12 14 5 5 5 9 10 11 17 13 13 9 7 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 5 4 4 4 6 7 Processor 6 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 14 15 15 13 3 8 8 8 8 8 7 Hackware 1 | . . . 7 11 11 11 4 2 . . . . . . . . . 3 . . . . . . . . . . . 3 4 4 4 3 Protection 6 | . 8 14 10 10 11 11 12 15 15 8 6 7 5 6 11 6 6 12 11 11 11 9 4 4 5 4 . . . . . . 3 3 Energy Cannon 1 | . . . 8 . . . . . . . . . . . . . . . . . . . 1 . . . 9 4 8 4 4 1 2 2 Ballistic Gun 14 | . 15 27 13 22 22 22 17 15 15 14 15 9 18 20 20 20 19 16 17 16 17 16 16 17 21 20 10 3 . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 8 8 7 7 4 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 244 | 13 49 52 58 57 57 57 101 112 112 112 112 112 122 122 139 139 138 160 141 142 141 156 155 113 123 136 172 162 166 181 182 186 195 244 Greatest Support 295 | 40 40 40 60 60 60 60 80 132 132 132 132 132 160 160 211 211 159 182 182 182 179 183 230 93 90 90 165 280 280 295 290 290 290 290 Greatest Overweight (x) 46 | . 1 1 1 . . . 1 1 . 1 . . . . 1 45 1 . . 46 . . 1 4 7 2 45 2 . . . . . . Average Overweight (x) 1 | . . 1 . . . . 1 . . . . . . . . 35 . . . 3 . . . 2 3 1 4 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 8 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 8 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 14 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 7 10 19 19 20 20 20 23 24 24 24 24 23 24 24 24 24 24 24 24 24 25 24 12 12 16 18 16 24 24 24 24 24 21 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 20 20 20 20 20 21 25 25 23 25 23 25 25 25 25 25 25 25 25 25 25 21 12 14 25 23 25 25 25 25 24 25 25 Class Distribution -------------------- 40% | Scavenger-Tank 17% | Mutant 12% | Scavenger-Mutant 9% | Tank 5% | Hacker-Mutant 4% | Generator-Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Gunner | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 20924 | 203 84 355 591 128 . . 515 45 205 138 24 81 901 476 120 143 239 1058 315 410 108 414 1086 781 489 196 637 2321 1971 693 810 2155 3000 232 Remotely 922 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 922 . . . . . . Salvage Created 35316 | . 603 629 1341 238 . . 1047 262 57 264 . 167 1077 805 46 342 175 1363 583 796 108 412 2576 510 1365 85 1046 4239 4187 653 1198 2876 4576 1690 Parts 1476 | . 43 34 99 14 . . 38 15 5 17 . 16 38 28 2 20 6 66 19 36 1 10 138 28 18 2 54 152 174 25 55 117 183 23 Haulers Intercepted 12 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 3 . Recyclers Shooed 21 | . 2 . 1 . . . . . . . . . 2 1 . . 1 1 . . . . 9 . . . . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 274 | . . . . . . . . . 7 18 . 15 . . . . . . 19 33 1 13 . 28 5 99 36 . . . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 22 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 441 | . 12 12 30 6 . . 17 7 2 9 . 5 20 10 1 . 3 19 8 19 . 8 30 6 . 1 14 60 44 6 12 28 46 6 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 2 1 2 Guns 210 | . 12 12 11 6 . . 17 7 2 9 . 2 16 10 1 . 3 14 8 11 . 8 21 6 . 1 10 22 . . . . . 1 Cannons 169 | . . . 19 . . . . . . . . . . . . . . . . . . . 4 . . . 4 17 38 6 12 26 42 1 AOE 34 | . . . . . . . . . . . . 3 4 . . . . 5 . 8 . . 4 . . . . 7 1 . . . 2 . Classes Destroyed 24 | . 6 3 1 1 . . 1 . . . . 1 1 1 . . 1 1 . 2 . . . . . . . . 2 2 . 1 . . Worker 28 | . . 1 1 1 . . 1 . . . . . . . . . . 1 . . . . 6 . . . . 5 2 . . 2 8 . Builder 23 | . 1 2 . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 4 3 . 1 2 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 3 . Recycler 23 | . 2 1 1 1 . . 1 . . . . . 1 2 . . . 1 . . . . 3 . . . . 3 5 . . 1 1 . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 16 | . . . 2 . . . . . . . . . 1 . . 7 . . . . . . 1 . . . . . 1 . 1 2 1 . Watcher 20 | . 2 . 2 . . . 1 . . . . . . 1 . . . 1 . . . . 3 . . . . 3 2 . 1 . 4 . Swarmer 72 | . 6 2 12 3 . . . 3 2 8 . . . 3 . . . . . 5 . 4 . . . . 6 10 . . . 4 4 . Saboteur 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . 1 . . Grunt 187 | . 6 8 13 2 . . 12 3 . . . 3 13 2 . . 1 10 6 5 . 1 14 3 . 1 3 26 21 . 4 12 18 . Brawler 11 | . . . . 1 . . 1 . . . . . 1 . . . . 1 1 2 . . . . . . . 2 2 . . . . . Duelist 14 | . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 1 . . 2 4 2 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Researcher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 4 . . Sentry 41 | . . 2 5 . . . 3 . . 1 . . 2 3 . . 1 3 1 1 . 1 2 . . . 1 5 . 3 . 4 3 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Hunter 44 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 2 6 2 . . 2 4 9 . 2 2 11 . Programmer 47 | . . . . . . . . . . . . 2 1 1 . . 1 3 . 2 . . 7 . . . . 8 4 . 3 4 8 3 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 5 4 5 3 . . 4 4 2 3 . 3 5 3 1 5 3 5 3 12 . 5 10 3 . 1 3 10 13 3 7 13 10 2 Combat Bots Only 12 | . 4 4 4 3 . . 4 4 2 3 . 3 5 3 1 . 3 5 3 12 . 5 8 3 . 1 3 9 8 2 6 10 6 2 Max Kills in Single Turn 5 | . 2 1 1 2 . . 1 1 1 1 . 1 2 2 1 1 1 2 1 4 . 1 4 1 . 1 1 3 3 1 3 5 4 1 Gunslinging 1 | . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 1 1 . . . . 1 . 4 . . 1 . . . . 3 1 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 34361 | . 299 572 671 170 . . 1208 331 131 576 . 286 1015 434 158 53 174 725 274 873 . 257 4671 663 . 583 1328 5585 1278 146 396 566 1987 8951 Core 3362 | . 74 112 71 5 . . 166 . 10 35 . . 68 76 . . 18 62 . 29 . 15 456 97 . 48 180 326 88 . 84 95 121 1126 Absorbed by Shields 4010 | . . . . . . . . . . . . . . 119 70 . . . 20 321 . 95 323 . . 164 418 571 393 148 337 588 443 . Reduced by Siege Mode 1334 | . . . . . . . . . . . . . . . . . . . 4 45 . . 31 . . . . 141 20 . . . 29 1064 Redirected to Core 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 77 . . Core Remaining (%) 67 | 100 . 25 . . . 81 69 . . . . 93 . . . . 80 . . . . 89 . . . . 32 . 61 . . 87 . 22 Volleys Fired 1102 | . 40 51 80 12 . . 72 16 2 14 . 10 49 27 4 19 7 39 18 28 1 23 71 16 15 8 45 126 62 11 18 66 122 30 Largest 5 | . 2 2 2 2 . . 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 5 5 1 1 1 4 3 Hottest 343 | . 70 40 91 46 . . 46 46 51 56 . 56 101 88 100 100 93 101 91 91 91 176 239 134 134 131 241 343 281 100 100 100 193 128 Shots Fired 2473 | . 78 101 160 24 . . 141 32 4 28 . 13 129 81 12 57 20 99 54 66 3 66 221 54 60 32 129 403 128 11 18 67 131 51 Gun 1789 | . 78 101 85 24 . . 141 32 4 28 . 6 120 81 12 57 20 90 54 61 3 60 197 54 60 32 100 243 16 . . . 8 22 Cannon 632 | . . . 75 . . . . . . . . . . . . . . . . . . 6 18 . . . 29 151 112 11 18 67 117 28 Launcher 51 | . . . . . . . . . . . . 7 9 . . . . 9 . 5 . . 6 . . . . 9 . . . . 6 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 2029 | . 44 101 85 24 . . 141 32 4 28 . 6 117 81 12 57 20 90 54 61 3 60 197 54 60 32 100 260 69 11 15 63 111 37 Thermal 140 | . 34 . 75 . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . Explosive 51 | . . . . . . . . . . . . 7 9 . . . . 9 . 5 . . 6 . . . . 9 . . . . 6 . Electromagnetic 252 | . . . . . . . . . . . . . 3 . . . . . . . . 6 18 . . . 29 103 59 . 3 4 14 13 Robot Hit Streak 86 | . 23 28 28 17 . . 41 38 17 26 . 13 39 12 6 12 17 39 53 39 10 25 59 21 28 29 35 68 47 17 14 29 86 35 Robot Miss Streak 8 | . 4 1 3 1 . . 1 1 . 2 . . 3 6 2 2 3 4 3 3 2 3 8 4 1 1 3 3 4 3 3 8 7 1 Penetration Max 3 | . . . . . . . . . 1 1 . . 1 2 . . 1 1 1 1 . 1 2 2 2 2 1 1 3 1 1 3 3 1 Secondary Targets 40 | . 3 3 . 1 . . 2 2 . 3 . . 5 . . . 1 3 1 4 . 2 2 2 . . . 6 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 . 1 . . 1 . . . 1 1 1 1 . 1 1 1 . . . 1 . . . . . . Shots Hit Robots 2144 | . 61 83 115 20 . . 126 27 4 19 . 12 110 61 11 42 15 84 44 58 2 57 164 42 38 28 97 363 104 11 15 46 102 183 Core Hits 1610 | . 30 28 47 10 . . 44 16 3 10 . 19 78 46 3 16 10 98 59 84 3 57 139 17 23 9 35 165 175 19 43 113 161 50 Critical Hits 687 | . . . 10 . . . 1 . . . . . 2 4 1 9 . 12 5 4 . 8 27 7 13 5 6 14 141 36 45 151 174 12 Critical Kills 225 | . . . 4 . . . . . . . . . 1 3 1 4 . 4 3 1 . . 13 3 9 1 2 4 47 8 18 41 57 1 Critical Parts Destroyed 358 | . . . 6 . . . 1 . . . . . 1 . . 5 . 6 2 3 . 7 14 4 4 4 4 9 91 14 27 58 93 5 Melee Attacks 241 | . . . . . . . . 1 . 1 . . 4 . . . 1 6 . . . . 2 . . 6 . 45 . . . 5 24 146 Impact 15 | . . . . . . . . 1 . 1 . . 4 . . . 1 6 . . . . 2 . . . . . . . . . . . Slashing 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 144 Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 45 . . . 5 . 2 Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 63 Damage Inflicted 64375 | . 656 1055 2007 316 . . 1827 379 92 346 . 784 3146 1895 219 1050 506 2516 1147 2603 55 1125 5993 728 538 536 2146 12534 3241 210 307 987 4209 11222 Guns 28382 | . 656 1004 820 310 . . 1827 379 92 346 . 132 2287 1866 219 1050 425 1612 1147 1089 55 999 3755 728 538 536 1543 4094 294 . . . 54 525 Cannons 13071 | . . . 1187 . . . . . . . . . . . . . . . . . . 126 615 . . . 603 4638 2659 210 307 738 1421 567 Explosions 8638 | . . . . . . . . . . . . 652 859 . . . 68 858 . 1514 . . 1535 . . . . 1639 262 . . . 1251 . Melee 13948 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . 2101 . . . 209 1483 10130 Ramming 336 | . . 51 . 6 . . . . . . . . . 29 . . 13 21 . . . . 88 . . . . 62 26 . . 40 . . Kinetic 33576 | . 279 1004 820 310 . . 1827 379 92 346 . 132 2221 1866 219 1050 425 1612 1147 1089 55 999 3755 728 538 536 1543 5846 1577 210 307 738 1042 884 Thermal 2484 | . 377 . 1187 . . . . . . . . . 58 . . . . . . . . . . . . . . 600 262 . . . . . Explosive 8043 | . . . . . . . . . . . . 652 788 . . . . 693 . 1514 . . 1535 . . . . 1639 . . . . 1222 . Electromagnetic 5988 | . . . . . . . . . . . . . 79 . . . 68 165 . . . 126 615 . . . 603 2286 1376 . . . 462 208 Impact 25 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . Slashing 11613 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1483 10130 Piercing 2310 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2101 . . . 209 . . Highest Corruption 35 | . . . 1 1 1 1 3 . . . . . . 1 1 1 . 2 2 8 . . 7 7 2 . 23 21 21 . 2 9 9 35 Average Corruption 6 | . . . 1 1 1 1 3 . . . . . . 1 1 1 . 2 1 4 . . 1 6 1 . 4 9 21 . 1 5 4 17 Corruption Purged 32 | . . . . . . . . . . . . . . . . 1 . . 2 10 . . 1 5 2 . 11 . . . . . . . Effects 347 | . . . . 6 2 . 11 . . . . . . 3 1 . . 6 6 16 . . 5 29 2 . 30 62 64 . 2 29 25 48 Message Errors 89 | . . . . 4 1 . 6 . . . . . . 2 . . . 1 2 2 . . 1 11 . . 7 20 9 . . 6 8 9 Matter Fused 72 | . . . . . . . 2 . . . . . . . . . . . . 5 . . . 11 . . 8 12 10 . . 9 4 11 Heat Flow Errors 42 | . . . . . . . 1 . . . . . . . . . . 3 3 3 . . . 1 . . 3 6 6 . . 4 3 9 Energy Discharges 41 | . . . . 1 . . 1 . . . . . . . 1 . . . 1 3 . . 1 2 . . 5 4 9 . 2 4 3 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Data Loss (minor) 44 | . . . . 1 1 . . . . . . . . 1 . . . 2 . 2 . . 1 2 2 . 5 5 9 . . 5 4 4 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 4 . . . 2 2 Misfires 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 2 . . 1 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Misdirections 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 . . . . 5 Weapon Failures 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 4 1 . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1557 | . . . 1 . . . . . . . . 1 44 . . . 7 34 . 88 . . 97 . . . 22 310 62 . . 4 372 515 Projectiles 294 | . . . 1 . . . . . . . . . . . . . . . . . . . 12 . . . 22 197 62 . . . . . Explosions 363 | . . . . . . . . . . . . 1 44 . . . 7 34 . 88 . . 82 . . . . 60 . . . . 47 . Melee 900 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 53 . . . 4 325 515 Knockbacks 150 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 24 30 . 8 41 41 5 Impact 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Kinetic 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 29 . 8 37 38 5 Secondary 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 3 3 . Self-Inflicted Damage 89 | . . . . . . . . . . . . . . . . . 41 . . 2 . . . . . . . . 22 . . . 24 . Shots 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 . Rammed 28 | . . 7 . 2 . . . . . . . . . 1 . . 1 1 . . . . 3 . . . . . 4 . . 9 . . Targets Rammed 40 | . . 8 . 3 . . . . . . . . . 1 . . 2 2 . . . . 4 . . . . 7 4 . . 9 . . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Crushed 5 | . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Highest Temperature 480 | . 205 18 342 5 . . 166 . . 1 . 12 146 69 65 232 87 269 313 261 10 142 184 64 . 28 360 480 260 . . 212 169 180 Average Temperature 70 | . 57 4 91 4 . . 13 . . 1 . 5 44 21 29 105 32 59 137 97 7 21 51 38 . 5 111 70 70 . . 61 22 84 Received Heat Transfer 5665 | . 123 327 258 48 . . 756 63 . 48 . 93 441 147 . . 36 234 120 137 . 6 746 81 . 73 100 909 163 16 16 8 149 567 Effects 6 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . 2 2 3 . 3 3 . . . . 5 2 . . . 3 4 Total Turns 483 | . . . . . . . . . . . . . . . . . . 17 29 44 . 11 54 . . . . 132 19 . . . 15 162 Longest Duration 86 | . . . . . . . . . . . . . . . . . . 15 16 22 . 6 24 . . . . 43 16 . . . 10 86 Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 6 . . . 1 2 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 5 . . . 1 2 Parts Fried 50 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . 1 8 13 21 . . . 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 12 | . 2 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 5 . . . . . . Heat Transferred 4747 | . 1110 . 2146 . . . . . . . . . 50 . . . . . . . . . . . . . . 1291 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1282 | . 266 172 447 262 . . 242 170 . . . . 798 421 212 220 351 791 . . . . 834 . . . . 901 1282 756 679 596 1120 591 Initial 627 | . . 56 . 92 . . . 35 . . . . 16 280 115 71 12 148 . . . . 40 . . . . 119 212 627 254 249 36 517 Average 260 | . 137 59 135 163 . . 80 56 . . . . 573 285 136 11 153 535 . . . . 395 . . . . 493 627 647 443 299 682 490 Maximum Alert Level 4 | . 1 . 2 1 . . 1 . . . . . 3 2 1 1 1 3 . . . . 3 . . . . 3 4 3 2 2 4 2 Low Security (%) 53 | 100 68 100 73 56 . 100 97 100 . . . . 9 12 85 96 49 19 . . . . 30 . . . . 2 . . . 15 6 13 Level 1 16 | . 31 . 20 43 . . 2 . . . . . . 83 14 3 50 2 . . . . 8 . . . . 39 15 . 37 69 11 16 Level 2 21 | . . . 6 . . . . . . . . . 74 3 . . . 65 . . . . 46 . . . . 45 61 51 62 14 30 69 Level 3 7 | . . . . . . . . . . . . . 16 . . . . 13 . . . . 14 . . . . 11 14 48 . . 48 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 2 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 2 1 5 . . . 3 2 . . . . 7 . . . 1 4 . 1 . . 10 . . . . 10 14 . 4 7 7 3 Investigation 12 | . 2 . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . 2 Extermination 19 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 4 2 . 1 2 3 1 Reinforcement 30 | . . . 4 . . . 2 1 . . . . 1 . . . 1 . . . . . 3 . . . . 3 8 . 2 3 2 . Assault 17 | . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . . . 3 4 . 1 1 2 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 56 | . 1 1 4 . . . 2 1 . . . . . 2 2 . 1 . . . . . 2 . . 1 . 3 2 5 . 3 8 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 724 | . 16 17 46 6 . . 28 9 4 10 . 6 24 23 11 14 11 27 7 23 . 9 51 7 . 44 20 93 59 10 18 39 69 23 Peak Tracking Total 15 | . 4 5 6 3 . . 5 3 4 4 . 4 5 4 5 2 5 5 3 8 . 4 9 4 . 15 5 8 7 5 4 6 7 6 Tactical Retreats 33 | . . 1 4 . . . . . . 1 . 1 . . . . . 4 . 3 . . . . . 1 1 4 2 2 3 4 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . 2 . 2 . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . 2 1 . . . 1 . Indirectly 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 47 | . . . . . . . 1 . . . . . 4 3 . 4 3 4 . . . . 10 . . 1 . 2 4 . 2 5 4 . Max in Single Turn 6 | . . . . . . . 1 . . . . . 1 . . 1 3 2 . . . . 6 . . . . 1 1 . 1 1 2 . Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 73 | . 4 1 6 . 1 . 4 3 . . 1 . 7 8 1 . 3 5 . . 4 . 2 . . 1 . 3 1 1 2 7 5 3 Terminals 52 | . 4 . 5 . . . 4 1 . . . . 4 8 1 . 3 3 . . . . . . . . . 2 1 1 1 7 4 3 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Total Hacks 251 | . 10 1 26 . 1 . 14 18 . . 3 . 21 15 1 . 7 29 . . 17 . 6 . . 1 . 9 1 3 8 37 17 6 Successful 124 | . 6 1 20 . 1 . 5 11 . . 3 . 10 5 1 . 5 11 . . 17 . 3 . . 1 . 2 . 1 2 12 4 3 Failed 126 | . 4 . 5 . . . 9 7 . . . . 11 10 . . 2 18 . . . . 3 . . . . 7 1 2 6 25 13 3 Catastrophic 28 | . 1 . 1 . . . 1 1 . . . . 2 1 . . . 3 . . . . . . . . . 1 1 2 1 6 5 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . . . 12 . . . 7 9 . . . . 9 7 1 . 3 12 . . . . . . . . . 1 . . 3 10 8 1 Terminals 183 | . 10 . 22 . . . 14 9 . . . . 14 15 1 . 7 20 . . . . . . . . . 5 1 3 4 37 15 6 Fabricators 22 | . . . . . . . . 9 . . . . 2 . . . . 6 . . . . 5 . . . . . . . . . . . Repair Stations 6 | . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Garrison Access 13 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . 4 . 2 . Terminal Hacks 95 | . 6 1 16 . 1 . 5 5 . . 3 . 5 5 1 . 5 4 . . 17 . . . . 1 . 2 . 1 1 10 4 2 Record 7 | . . . 1 . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . 2 2 . . 3 . 1 . . . . 1 . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 . . . . . . . . . . 1 . . 1 . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 10 | . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . . . . . . 3 1 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 11 | . . . 1 . . . 1 1 . . . . 1 . . . 1 1 . . . . . . . . . 1 . . 1 3 . . Unreport Threat 9 | . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . . . 4 . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Build 6 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 9 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . 2 . 1 Terminals 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Botnet 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Fabricators 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 52 | . 4 . 5 . . . 4 3 . . . . 6 5 1 . 3 3 . . . . 1 . . . . 3 1 1 1 7 3 1 Full Trace Events 7 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 2 2 . . 3 . 1 . . . . 1 . . 4 . . . . . . . . . . . . . Parts Built 7 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Matter 1022 | . . . . . . . . 292 . . . . 146 . . . . 350 . . . . 234 . . . . . . . . . . . Time 378 | . . . . . . . . 109 . . . . 36 . . . . 175 . . . . 58 . . . . . . . . . . . Total Part Build Rating 37 | . . . . . . . . 6 . . . . 3 . . . . 14 . . . . 14 . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 90 | . . . 52 . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 2 . Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 2 . Robots Rewired 16 | . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 33 | . . 1 . . . . . . . . . . . 17 5 . . . . 1 . . . . . 3 . . . . . . . 6 Largest Group 15 | . . 1 . . . . . . . . . . . 15 15 5 1 1 . 1 . . . . . 3 1 . . . . . . 6 Highest-Rated Group 562 | . . 31 . . . . . . . . . . . 562 562 438 95 88 . 30 . . . . . 160 65 . . . . . . 82 Highest-Rated Ally 156 | . . 31 . . . . . . . . . . . 156 148 126 95 88 . 30 . . . . . 65 65 . . . . . . 15 Total Orders 8 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 6 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . Ally Attacks 358 | . . 7 4 . . . . . . . . . . 93 124 21 23 10 . . . 16 . . . 4 8 17 . . . . . 31 Total Damage 8496 | . . 128 17 . . . . . . . . . . 2203 2966 638 720 842 . . . 137 . . . 48 77 220 . . . . . 500 Kills 48 | . . 2 . . . . . . . . . . . 14 14 5 4 4 . . . 1 . . . . 1 1 . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . . . 1 . . . . . . . . . . 1 . . 1 . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 2 2 1 1 . . . . . . 1 1 . . . 1 1 . . . . . . . . . Drone Launches 60 | . . . 7 . . . . . . . . . . . . . 10 . . . . 14 . . . . 14 15 . . . . . . Drone Recoveries 55 | . . . 7 . . . . . . . . . . . . . 10 . . . . 14 . . . . 11 13 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 43043 | 3 638 2075 1259 739 271 194 1042 640 838 758 1360 570 1021 1370 327 9093 285 1860 673 1915 318 481 1238 1076 1389 842 1994 2077 1177 1118 525 1219 1661 997 Spaces Moved 15272 | 1 312 724 451 432 170 122 306 316 507 434 834 336 498 695 164 476 148 1005 246 525 186 236 526 226 312 436 270 802 602 680 301 620 826 547 Core 439 | . . . . . . . . . . . . . . . . 377 . . . 37 . . . . . . 23 . . . . . . 2 Treads 13245 | 1 312 724 451 432 170 122 306 316 507 434 834 336 498 695 164 99 148 1005 246 488 186 236 526 226 218 . 3 156 602 680 301 620 826 377 Legs 919 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 244 646 . . . . . . Wheels 501 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 436 . . . . . . . . Hover 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 160 160 260 160 160 160 160 260 162 162 162 162 162 161 161 160 160 160 160 160 160 162 162 163 170 111 111 114 112 156 156 155 155 155 45 Average Speed 236 | 160 163 260 160 160 160 160 260 177 162 162 162 162 161 161 162 1864 167 160 160 315 162 163 166 447 421 112 330 163 156 157 155 155 155 132 Slowest Speed 2350 | 160 260 260 260 160 160 160 260 262 162 262 162 162 161 162 260 2300 260 160 160 2350 162 164 290 560 560 125 2300 280 156 158 158 155 155 155 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 47 | 2 62 99 49 86 56 31 32 9 76 76 86 48 11 83 74 75 21 19 53 67 60 44 22 46 32 54 37 28 67 25 41 36 22 22 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 1 . . . . Unknown Exits Taken 23 | 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 19 | . . 1 . 2 . . . . 4 3 3 . . . . . . . 1 1 . 2 . 1 . . 1 . . . . . . . Spaces Dug 49 | . . . . . . . . 1 . 1 . . 3 . . . 1 4 . . . . 5 . . 6 . 5 . . . 9 9 5 Terrain Destroyed 675 | . . . . . . . . 1 . 1 . 33 30 7 1 7 150 37 . 59 . . 118 4 18 10 13 74 26 . . 14 60 12 Melee 32 | . . . . . . . . 1 . 1 . . 3 . . . 1 4 . . . . 2 . . 6 . 5 . . . . 4 5 Projectile 162 | . . . . . . . . . . . . . 5 7 1 7 . 1 . . . . 17 4 18 4 13 21 9 . . 14 34 7 AOE 481 | . . . . . . . . . . . . 33 22 . . . 149 32 . 59 . . 99 . . . . 48 17 . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 20098 | 2 371 803 843 456 169 121 410 366 521 455 846 348 620 885 217 654 165 1178 493 744 201 292 757 257 343 753 1280 1213 743 721 340 803 1058 670 Wait 2643 | . 9 3 259 . . . 12 . 9 2 . . 33 73 33 148 3 54 220 174 . 22 96 1 3 260 909 117 46 . 4 71 48 34 Move 15175 | . 311 723 450 431 169 121 305 315 506 433 833 335 497 694 163 475 147 1004 245 524 185 235 525 225 311 435 269 801 601 679 300 619 825 484 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | . 5 10 12 3 . . 8 10 2 . 4 . 13 3 1 1 1 21 3 1 1 . 9 2 1 13 12 32 9 8 5 3 13 6 Fast Attach 130 | . 1 2 8 1 . . 1 2 . . 2 . 1 3 5 2 . 6 . 1 7 2 8 1 10 4 5 22 5 4 2 12 3 10 Attach 136 | . 1 1 4 . . . 8 3 . 2 . 1 3 . 1 . 1 3 3 2 . . 10 9 . 1 16 39 1 3 2 3 5 14 Detach 36 | . . . 1 . . . . . . . 1 . . . 1 . . 1 1 2 . . 4 . 1 . 8 9 1 1 1 2 . 2 Swap 141 | 2 1 3 9 1 . . 3 9 . 3 . 2 9 . 2 3 3 17 2 5 . 7 13 1 1 3 7 14 1 2 2 3 8 5 Drop 204 | . 3 2 20 4 . . 1 10 2 . 6 . 11 4 7 6 . 25 1 3 7 3 15 2 1 1 9 4 13 13 6 12 10 3 Fire 1102 | . 40 51 80 12 . . 72 16 2 14 . 10 49 27 4 19 7 39 18 28 1 23 71 16 15 8 45 126 62 11 18 66 122 30 Melee 170 | . . . . . . . . 1 . 1 . . 4 . . . 1 6 . . . . 2 . . 6 . 40 . . . 3 24 82 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Crush 33 | . . 8 . 3 . . . . . . . . . 1 . . 2 2 . . . . 4 . . . . . 4 . . 9 . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Rewire 106 | . . . . . . . . . . . . . . 80 . . . . . 4 . . . . . 22 . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 10) 180 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 3) 642 | -10/Materials | Entered Mines 716 | -10/Mines | Met a Derelict testing a Signal Generator 1075 | -10/Mines | Discovered new exit (range 7) 1142 | -10/Mines | Discovered new exit (range 12) 1282 | -10/Mines | Learned location of Mines (-8) 1452 | -10/Mines | Core integrity fell below 50% 1649 | -10/Mines | Learned Materials emergency access door positions 1850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2261 | -10/Mines | Found the Drone Emporium 2270 | -10/Mines | Found Prototype Device 2717 | -10/Mines | Entered Materials 2717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2721 | -9/Materials | Identified Splice Drone Bay 3116 | -9/Materials | Repaired Lgt. Treads 3144 | -9/Materials | Repaired Assault Rifle 3327 | -9/Materials | Identified exit to Mines 3327 | -9/Materials | Identified exit to Storage 3375 | -9/Materials | Build established: Hacker-Mutant 3437 | -9/Materials | Central database locked down 3548 | -9/Materials | Discovered new exit (range 4) 3880 | -9/Materials | Discovered new exit (range 16) 3976 | -9/Materials | Entered Mines 4039 | -9/Mines | Met a Derelict bent on vengeance 4092 | -9/Mines | Build established: Scavenger-Mutant 4120 | -9/Mines | Discovered new exit (range 14) 4279 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4389 | -9/Mines | Found a hidden stash of uninstalled traps 4408 | -9/Mines | Discovered new exit (range 7) 4552 | -9/Mines | Learned location of Zion (-7) 4559 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4560 | -9/Mines | Discovered new exit (range 5) 4715 | -9/Mines | Entered Exiles 4736 | -9/Exiles | Discovered new exit (range 15) 4775 | -9/Exiles | Met 8R-AWN 4800 | -9/Exiles | Met EX-HEX 4879 | -9/Exiles | Met EX-DEC 4973 | -9/Exiles | Discovered new exit (range 10) 4986 | -9/Exiles | Entered Mines 5161 | -8/Mines | Discovered new exit (range 9) 5180 | -8/Mines | Entered Materials 5180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5577 | -8/Materials | Identified exit to Factory 5700 | -8/Materials | Lost 4 parts (3n1u) 6222 | -8/Materials | Entered Factory 6222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6307 | -7/Factory | Identified exit to Lower Caves 6415 | -7/Factory | Fabricated Hvy. Armor Plating? 6562 | -7/Factory | System Shield fried by hacking feedback 6598 | -7/Factory | Fabricated Hvy. Armor Plating? 6847 | -7/Factory | Build established: Mutant 6862 | -7/Factory | Entered Lower Caves 7279 | -7/Lower Caves | Learned Factory stockpile data 7521 | -7/Lower Caves | Encountered a Warlord checkpoint 7686 | -7/Lower Caves | Discovered new exit (range 6) 7700 | -7/Lower Caves | Entered another Lower Caves area 7707 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7734 | -7/Lower Caves | Discovered new exit (range 10) 7799 | -7/Lower Caves | Spotted B-75 Beast 8240 | -7/Lower Caves | Learned Factory emergency access door positions 8452 | -7/Lower Caves | Discovered new exit (range 4) 8458 | -7/Lower Caves | Entered Zion 8484 | -7/Zion | Found CR-A16's Pointy Stick 8543 | -7/Zion | Discovered new exit (range 15) 8726 | -7/Zion | Found Prototype Device 8726 | -7/Zion | Identified Bomb Factory No. 2 8902 | -7/Zion | Learned location of Quarantine (-2) 9252 | -7/Zion | Learned 4 Factory zone layouts 9567 | -7/Zion | Learned location of Warlord (-4) 9818 | -7/Zion | Entered Proximity Caves 10224 | -6/Proximity Caves | Learned Factory interactive machine intel 10364 | -6/Proximity Caves | Discovered new exit (range 15) 10388 | -6/Proximity Caves | Entered Factory 10388 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10392 | -6/Factory | Loaded intel: 48 interactive machine locations 10455 | -6/Factory | Fabricated Hvy. Armor Plating? 10483 | -6/Factory | Local fabrication network quarantined 10738 | -6/Factory | First assault squad dispatched 10825 | -6/Factory | Build established: Tank 10826 | -6/Factory | Identified exit to Lower Caves 10826 | -6/Factory | Identified exit to Extension 11155 | -6/Factory | Repaired Hvy. Armor Plating 11409 | -6/Factory | Entered Extension 11636 | -6/Extension | Rescued a captive Derelict 11638 | -6/Extension | Rescued a captive Derelict 11795 | -6/Extension | Rescued a captive Derelict 11797 | -6/Extension | Rescued a captive Derelict 11843 | -6/Extension | Rescued A7 12217 | -6/Extension | Spotted B-75 Beast 12227 | -6/Extension | Destroyed B-75 Beast 12240 | -6/Extension | Spotted B-75 Beast 12256 | -6/Extension | Allies destroyed B-75 Beast 12559 | -6/Extension | Disrupted transfer network 12736 | -6/Extension | Discovered new exit (range 10) 12737 | -6/Extension | Discovered new exit (range 6) 12756 | -6/Extension | Build established: Commander-Tank 12779 | -6/Extension | Entered Cetus 12779 | -6/Cetus | Accompanied by 15 allies (A7) 12784 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12800 | -6/Cetus | Spotted Cetus Guard 12800 | -6/Cetus | Spotted Cetus Guard 12809 | -6/Cetus | Spotted Cetus Guard 12809 | -6/Cetus | Spotted Cetus Guard 12813 | -6/Cetus | Allies destroyed Cetus Guard 12818 | -6/Cetus | Allies destroyed Cetus Guard 12821 | -6/Cetus | Allies destroyed Cetus Guard 12829 | -6/Cetus | Allies destroyed Cetus Guard 12903 | -6/Cetus | Escorted A7 to Cetus Mainframe 12927 | -6/Cetus | Started Cetus Manufacturing Module 12951 | -6/Cetus | Discovered new exit (range 15) 12952 | -6/Cetus | Manufactured an Enhanced Grunt 12977 | -6/Cetus | Manufactured an Enhanced Grunt 12984 | -6/Cetus | Spotted Cetus Guard 12984 | -6/Cetus | Spotted Cetus Guard 12987 | -6/Cetus | Spotted Cetus Guard 12989 | -6/Cetus | Spotted Cetus Guard 13002 | -6/Cetus | Manufactured an Enhanced Grunt 13010 | -6/Cetus | Allies destroyed Cetus Guard 13011 | -6/Cetus | Allies destroyed Cetus Guard 13019 | -6/Cetus | Allies destroyed Cetus Guard 13020 | -6/Cetus | Discovered new exit (range 16) 13027 | -6/Cetus | Manufactured an Enhanced Grunt 13032 | -6/Cetus | Met Revision 17 13052 | -6/Cetus | Manufactured an Enhanced Grunt 13106 | -6/Cetus | Entered Archives 13106 | -6/Archives | Accompanied by 5 allies (A7) 13111 | -6/Archives | Received a hacking code to weaken MAIN.C 13297 | -6/Archives | Build established: Scavenger-Tank 21860 | -6/Archives | Discovered new exit (range 15) 21945 | -6/Archives | Discovered new exit (range 15) 22199 | -6/Archives | Entered Hub_04(d) 22199 | -6/Hub_04(d) | Accompanied by 1 ally 22229 | -6/Hub_04(d) | Identified exit to Factory 22306 | -6/Hub_04(d) | P-60 Hacker assimilated allied Guardian 5a 22481 | -6/Hub_04(d) | Network Hub disabled 22484 | -6/Hub_04(d) | Entered Factory 22484 | -5/Factory | Accompanied by 1 ally 22484 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22485 | -5/Factory | Identified exit to Upper Caves 22795 | -5/Factory | Fabricated HERF Cannon (x1) 22853 | -5/Factory | Fabricated HERF Cannon (x1) 22884 | -5/Factory | Local fabrication network quarantined 23684 | -5/Factory | First assault squad dispatched 23958 | -5/Factory | Found Powered Armor 24344 | -5/Factory | Entered Upper Caves 24346 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24495 | -5/Upper Caves | Learned 4 Factory zone layouts 25004 | -5/Upper Caves | Discovered new exit (range 8) 25017 | -5/Upper Caves | Entered another Upper Caves area 25089 | -5/Upper Caves | Discovered new exit (range 7) 25116 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25177 | -5/Upper Caves | Destroyed 12 combat bots 26505 | -5/Upper Caves | Learned Factory stockpile data 26920 | -5/Upper Caves | Discovered new exit (range 6) 26932 | -5/Upper Caves | Entered Zhirov 26932 | -5/Zhirov | Discovered new exit (range 3) 26962 | -5/Zhirov | Met Zhirov 26997 | -5/Zhirov | Learned location of Testing (-3) 26997 | -5/Zhirov | Learned location of Command (-1) 27007 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27032 | -5/Zhirov | Found Alien Artifact 27032 | -5/Zhirov | Identified Integrated Dissipator 27032 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27055 | -5/Zhirov | Found Alien Artifact 27250 | -5/Zhirov | Entered Proximity Caves 27402 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27603 | -4/Proximity Caves | Spotted B-86 Titan 27662 | -4/Proximity Caves | Allies destroyed B-86 Titan 27711 | -4/Proximity Caves | Discovered new exit (range 13) 27731 | -4/Proximity Caves | Entered Factory 27731 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27732 | -4/Factory | Identified exit to Upper Caves 28173 | -4/Factory | Destroyed 8 combat bots 28345 | -4/Factory | Fabricated Hvy. Siege Treads (x2) 28731 | -4/Factory | First assault squad dispatched 28867 | -4/Factory | Spotted B-86 Titan 28969 | -4/Factory | Entered Upper Caves 28984 | -4/Upper Caves | Lost 14 parts (2p6n2u4w) 29298 | -4/Upper Caves | Build established: Tank 29309 | -4/Upper Caves | Learned 4 Research zone layouts 29855 | -4/Upper Caves | Discovered new exit (range 12) 30045 | -4/Upper Caves | Entered another Upper Caves area 30146 | -4/Upper Caves | Learned Research emergency access door positions 31414 | -4/Upper Caves | Build established: Scavenger-Tank 31432 | -4/Upper Caves | Discovered new exit (range 2) 31434 | -4/Upper Caves | Entered Warlord 31461 | -4/Warlord | Discovered new exit (range 15) 31722 | -4/Warlord | Met Warlord 31747 | -4/Warlord | Warlord's base attacked by MAIN.C 32097 | -4/Warlord | Warlord forces counterattacked 32125 | -4/Warlord | Spotted Striker 32133 | -4/Warlord | Spotted Executioner 32134 | -4/Warlord | Core integrity fell below 50% 32148 | -4/Warlord | Spotted Striker 32174 | -4/Warlord | Spotted Executioner 32191 | -4/Warlord | Spotted Executioner 32253 | -4/Warlord | Lost 6 parts (3n1u2w) 32257 | -4/Warlord | Spotted Executioner 32276 | -4/Warlord | Entered Proximity Caves 32276 | -3/Proximity Caves | Accompanied by 1 ally 32278 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32332 | -3/Proximity Caves | System corruption reached 10% 32350 | -3/Proximity Caves | Lost 6 parts (1p2n1u2w) 32563 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 33171 | -3/Proximity Caves | Build established: Scavenger-Mutant 33959 | -3/Proximity Caves | Spotted B-86 Titan 33978 | -3/Proximity Caves | Destroyed Titan 8a 33995 | -3/Proximity Caves | Found Unknown Protection 33995 | -3/Proximity Caves | Identified Hvy. Reflective Plating 34257 | -3/Proximity Caves | Discovered new exit (range 3) 34270 | -3/Proximity Caves | Entered Research 34270 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 34271 | -3/Research | Identified exit to Testing 34271 | -3/Research | Identified exit to Research 34445 | -3/Research | Destroyed 9 combat bots 34520 | -3/Research | First assault squad dispatched 34562 | -3/Research | Build established: Scavenger-Tank 34747 | -3/Research | Identified Transdimensional Reconstructor 34747 | -3/Research | Warped through subspace 34769 | -3/Research | Lost 10 parts (3n2u5w) 35105 | -3/Research | Lost 12 parts (1p5n2u4w) 35240 | -3/Research | System corruption reached 10% 35352 | -3/Research | Build established: Scavenger-Mutant 35430 | -3/Research | Lost 3 parts (1p1u1w) 35516 | -3/Research | Found Prototype Launcher 35604 | -3/Research | Spotted B-86 Titan 35655 | -3/Research | Lost 5 parts (1p3n1w) 36150 | -3/Research | Lost 4 parts (1p2n1u) 36170 | -3/Research | Discovered exit to Research (range 4) 36347 | -3/Research | Entered Testing 36363 | -3/Testing | Protovariant out of control (PP-DUF575XA7O) 36373 | -3/Testing | Found Prototype Hackware 36467 | -3/Testing | Spotted PX-ZEP6464CEH 36485 | -3/Testing | Destroyed PX-ZEP6464CEH 36514 | -3/Testing | Scanned by Researcher 36603 | -3/Testing | Found Antimissile System 36746 | -3/Testing | Build established: Gunner 36963 | -3/Testing | Found Prototype Ballistic Cannon 36963 | -3/Testing | Identified Perforator 37090 | -3/Testing | Found Enh. Force Lance 37097 | -3/Testing | First assault squad dispatched 37160 | -3/Testing | Spotted Striker 37208 | -3/Testing | Destroyed 7 combat bots 37295 | -3/Testing | Destroyed 8 combat bots 37413 | -3/Testing | Destroyed 8 combat bots 37453 | -3/Testing | Discovered exit to Research (range 13) 37465 | -3/Testing | Build established: Mutant 37524 | -3/Testing | Entered Research 37524 | -2/Research | Warlord forces began assault on 0b10 37524 | -2/Research | Evolved 2 slots: Utility x2 37558 | -2/Research | Spotted B-90 Cyclops 37561 | -2/Research | Identified Ghost Barrier 37562 | -2/Research | Identified exit to Quarantine 37634 | -2/Research | Research machine network offline 37860 | -2/Research | Build established: Hacker-Mutant 37931 | -2/Research | Borebot progress halted 37958 | -2/Research | Spotted B-90 Cyclops 37974 | -2/Research | Spotted Striker 37979 | -2/Research | Spotted Striker 37981 | -2/Research | Destroyed Striker 38078 | -2/Research | Spotted Striker 38082 | -2/Research | Destroyed Striker 38088 | -2/Research | Spotted Striker 38089 | -2/Research | Destroyed Striker 38104 | -2/Research | Spotted AE-UXK(D) 38146 | -2/Research | Borebot progress halted 38349 | -2/Research | Borebot progress halted 38642 | -2/Research | Entered Quarantine 38657 | -2/Quarantine | Identified Mni. Smartbomb Launcher 38658 | -2/Quarantine | Found Transdimensional Reconstructor 38752 | -2/Quarantine | Found Alien Artifact 38752 | -2/Quarantine | Identified Phase Redirector 38814 | -2/Quarantine | Cryocooling Duct disabled 38829 | -2/Quarantine | Ambient heat levels rising (+20) 38829 | -2/Quarantine | Non-combat units ordered to evacuate 38924 | -2/Quarantine | Found Alien Artifact 38936 | -2/Quarantine | Discovered new exit (range 14) 38970 | -2/Quarantine | Identified Core Reset Matrix 38970 | -2/Quarantine | Used Core Reset Matrix 38974 | -2/Quarantine | Detected hypermatrix surge 38974 | -2/Quarantine | Sensed 8 artifacts in vicinity 39054 | -2/Quarantine | Spotted Fortress 39142 | -2/Quarantine | First assault squad dispatched 39161 | -2/Quarantine | Discovered new exit (range 5) 39167 | -2/Quarantine | Entered Section 7 39168 | -2/Section 7 | Sensed 17 artifacts in vicinity 39291 | -2/Section 7 | Found Integrated Dissipator 39291 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39333 | -2/Section 7 | Found Integrated Reactor 39333 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39354 | -2/Section 7 | Spotted B-90 Cyclops 39383 | -2/Section 7 | Found Integrated Reactor 39383 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39595 | -2/Section 7 | Found Microwarp Drive 39635 | -2/Section 7 | Found Integrated Mediator 39635 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 39735 | -2/Section 7 | Build established: Alien-Mutant 39827 | -2/Section 7 | Spotted Alpha 7 40200 | -2/Section 7 | First assault squad dispatched 40270 | -2/Section 7 | Destroyed 10 combat bots 40348 | -2/Section 7 | Discovered new exit (range 11) 40386 | -2/Section 7 | Entered Access 40386 | -1/Access | Evolved 2 slots: Power x1, Utility x1 40743 | -1/Access | Build established: Generator-Mutant 41181 | -1/Access | Found Prototype Slashing Weapon 41181 | -1/Access | Identified Nanosword 41186 | -1/Access | Found Nanosword 41188 | -1/Access | Found Nanosword 41192 | -1/Access | Found Nanosword 41196 | -1/Access | Found Nanosword 41199 | -1/Access | Found Nanosword 41886 | -1/Access | First assault squad dispatched 42038 | -1/Access | Discovered new exit (range 7) 42047 | -1/Access | Entered Command 42132 | -1/Command | Disengaged cave seal 42132 | -1/Command | Derelicts emerged from the dark tunnel 42132 | -1/Command | Welcomed Warlord to Command 42203 | -1/Command | Spotted B-99 Colossus 42514 | -1/Command | Warlord commented on Warlord statues 42519 | -1/Command | Spotted M Guard 42519 | -1/Command | Spotted M Guard 42519 | -1/Command | Spotted Combat Programmer 42520 | -1/Command | Spotted Combat Programmer 42533 | -1/Command | System corruption reached 10% 42542 | -1/Command | Destroyed M Guard 42551 | -1/Command | Destroyed M Guard 42566 | -1/Command | All MAIN.C guards destroyed 42568 | -1/Command | Lost 3 parts (2p1w) 42770 | -1/Command | 0b10 Conduit disabled 42771 | -1/Command | Met MAIN.C 42796 | -1/Command | Warlord shut down involuntarily 42846 | -1/Command | System corruption reached 30% 42857 | -1/Command | Lost 6 parts (2p4n) 42872 | -1/Command | Destroyed MAIN.C Shell 42875 | -1/Command | MAIN.C activated Command garrisons 42927 | -1/Command | Found Prototype Protection 42927 | -1/Command | Identified Exp. Powered Armor 42948 | -1/Command | Build established: Alien-Mutant 42950 | -1/Command | Core integrity fell below 50% 42966 | -1/Command | Emitted hypermatrix ping 42971 | -1/Command | Assembled emerged from beneath the floor 42971 | -1/Command | Allies destroyed MAIN.C 42975 | -1/Command | Released all parts (8) 42978 | -1/Command | Found Exp. Powered Armor 43006 | -1/Command | Lost 19 parts (1p4n8u6w) 43036 | -1/Command | Discovered new exit (range 14) 43044 | *** | Heading to fleet! Last Messages --------------- 42978_ H-88 Terminator knocked back. 42980_ Acquired 70 matter. 42980_ Slug penetrates as-92549. 42980_ as-92549 suffers critical hit. 42980_ as-92549 destroyed. 42991_ 7|#CZ6X=G7FTXSCZISKH5JE0W%GXD5BK9 42993_ Penetrated by Slug. 42995_ Slug penetrates Wall. 43003_ Acquired Unknown Hover Unit. 43003_ Identified Antigrav Array. 43008_ System corrupted: Matter fused (-6). 43016_ Slug penetrates Wall. 43018_ K-01 Serf cleans the Repair Station. 43031_ System corrupted: Matter fused (-10). 43032_ K-01 Serf cleans the Repair Station. 43035_ Acquired Prototype Protection. 43035_ Identified Exp. Weapon Shielding. 43036_ EXIT=FOUND [Achievement: 50k Club] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ################??????????????? | | ????????????#"???# #??????????????? | | ???????? #T"### #??????????????? | | ???????? #??????????????? | | ??????? !!] #??????????????? | | ??????? !] #??????????????? | | ??????????????# k !] #??????????????? | | ??????????????######## #??????????????? | | ?????????????????????# #??????????????? | | ???????????????? + #??????????????? | | ???????????# # #??????????????? | | ???????????# ! # ##/"#######????????????? | | ???????????# ?## ### #????????????? | | ???????????# "" ""???# ## #????????????? | | ???????????#??""R"????# ### #????????????? | | ?????????????? ""?????# #?# #????????????? | | ??????????????????????# #?# """ #????????????? | | ??????????????????????# #?# """ #????????????? | | ??????????????????????# ### R" #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# @ # "" #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????###### #????????????? | | ??????????????????????##########+####????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# | #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#######+######??????????#### | | ???????????????????????????# #??????????????""" | | ???????????????????????????# #???????????" | | ???????????????????????????# #???????????"""" | | ???????????????????????????# #???????????""""""" | | ??????????? #######+####### ######?????? " | | ?????????? =%! #????#"" """" | | ?????????? #????#"" """" | | ?????????? #????# " """ | | ?????????????##+######### """ #????# " | | ????????????????????????# ""T"" #????# " | | ????????????????????????# "" "" #????#""""""" | | ????????????????????????# #????#"" | | ????????????????????????# #????# "% | | ???????????????????????## #????# " | | ?????????????????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 79 Energy Capacity 850 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 2450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 14 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Hvy. Armor Plating | x1 | -7/Factory Hvy. Armor Plating | x1 | -6/Factory HERF Cannon | x1 | -5/Factory HERF Cannon | x1 | -5/Factory Hvy. Siege Treads | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Core Reset Matrix Integrated Reactor Integrated Mediator Microwarp Drive Achievements -------------- 50k Club Main Advantage Preemptive Strike Victory By Combat void main() Challenges ------------ None Game ------ Seed CombatThrusterBox Manual? 0 Play Time 05:34:16 Cumulative 312.9 hours Start 2021.03.18 @ 19:41:17 End 2021.03.19 @ 02:27:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 302 Rogue 135 Adventurer 89 Explorer 78 Win Type 2 Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08e5e0c1-6e3d-4235-9d0a-604868e2b43e