Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.03 @ 11:32:15 // Winter2019/RPGLIKE Player: RezTeKK Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (207) 1035 Value Destroyed (9797) 9797 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2505) 2505 TOTAL SCORE: 22317 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 369 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -96 Cogmind --------- Core Integrity 0/1050 Matter 345/350 Energy 489/525 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -3/Testing Parts ------- > --- POWER (2) -------- Particle Reactor Compact Particle Reactor > --- PROPULSION (4) --- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (5) ------ Improved Weapon Cycler Advanced Shield Generator Advanced Shield Generator Hacking Suite Improved System Guard > --- WEAPON (2) ------- Gamma Rifle > --- INVENTORY (5) ---- Micro Fission Core Improved VSS Leg Advanced Plasma Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Target Analyzer Improved Weapon Cycler Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Gamma Rifle Quantum Rifle > --- INVENTORY -------- Micro Fission Core Improved VSS Leg Advanced Shield Generator Advanced Plasma Cannon Heavy Phase Cannon [Rating: 94] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Utility Hacking Suite Device Advanced Shield Generator Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Slots Evolved 9 | 4 . 2 . . . . 1 . . 1 . . . . 1 . . . . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Utility 4 | 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 10 8 5 . . . 2 9 . 10 2 2 . 7 27 1 4 4 4 1 . 5 9 Power 20 | 2 2 1 . . . . 3 . 2 1 . . . 2 . 1 1 2 . . . 3 Engine 11 | 2 2 1 . . . . 3 . 2 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 1 2 . . . 3 Propulsion 20 | 2 2 1 . . . 1 . . 2 . . . . 5 1 . 3 . . . 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | 2 2 1 . . . 1 . . 2 . . . . 5 1 . 3 . . . 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 41 | 4 1 2 . . . 1 4 . 2 1 2 . 4 12 . 2 . . 1 . 1 4 Device 23 | 2 . 1 . . . . 2 . 1 1 1 . 3 8 . 1 . . . . 1 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Protection 14 | 2 . 1 . . . 1 1 . 1 . 1 . 1 4 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 1 . . . . 2 . 4 . . . 3 8 . 1 . 2 . . 2 1 Energy Gun 15 | . 3 1 . . . . . . 1 . . . 1 5 . 1 . 1 . . 1 1 Energy Cannon 10 | . . . . . . . 2 . 3 . . . 1 3 . . . . . . 1 . Ballistic Gun 3 | 2 . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 2 . . . 1 2 . . 1 . . . . 1 Parts Lost 7 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 1 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 95 93 100 100 100 99 98 100 99 99 96 100 99 99 99 100 100 99 98 100 99 97 Engine 11 | . 23 20 20 20 20 20 17 18 18 16 16 16 16 10 7 5 . . . . . . Core 1 | . . . . . . . . . . . . . . 5 7 7 4 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 10 14 15 15 15 15 Leg 27 | . 23 26 30 30 30 30 27 27 27 25 25 25 25 25 27 30 30 30 30 30 29 29 Device 16 | . 12 10 10 10 10 10 9 9 9 14 16 16 16 23 15 15 15 15 15 15 19 21 Processor 4 | . 10 10 10 10 10 10 9 9 9 8 8 8 6 . . . . . . . . 4 Hackware 6 | . . . . . . . 9 9 9 8 8 8 8 8 7 7 7 7 7 7 7 7 Protection 8 | . 1 5 10 10 10 9 8 9 8 8 4 8 9 8 15 15 15 15 13 15 10 1 Energy Gun 12 | . 22 20 20 20 20 20 11 9 10 8 8 8 7 10 7 8 15 15 15 15 14 15 Energy Cannon 4 | . . . . . . . 5 9 7 8 8 8 8 5 7 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 14 16 20 20 20 20 22 26 26 41 41 46 46 51 54 54 60 63 63 68 68 68 62 Greatest Support 120 | 25 25 25 25 25 25 25 25 25 42 42 42 42 42 60 65 65 110 110 110 110 120 120 Greatest Overweight (x) 2 | 2 . . . . . . 1 1 1 . 1 1 1 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . 1 . . . 1 1 . . . . . . . . . Largest Inventory Capacity 5 | . . 2 2 2 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 5 5 Average Capacity 2 | . . 1 2 2 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 5 Most Carried 5 | . . 2 2 2 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 5 5 Average Carried 2 | . . 1 1 2 2 2 1 2 1 1 1 2 1 2 4 4 3 4 4 4 3 4 Final Capacity 5 | . . 2 2 2 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 5 5 Final Carried 4 | . . 2 2 2 2 2 2 2 2 2 2 2 1 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 85% | Wizard-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Wizard-Mutant | -8/Materials Wizard-Mutant | -8/Storage Wizard-Mutant | -8/Recycling Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/DSF Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Matter Collected 2000 | 218 70 142 . . . 10 105 . 57 63 70 . 82 816 10 40 . 86 10 . 88 133 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10446 | . 68 428 . . . 90 265 25 437 767 207 . 395 2870 404 327 . 237 . 149 1913 1864 Parts 515 | . 8 16 . . . 5 28 2 19 20 8 . 22 124 10 29 . 13 . 27 94 90 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Combat Hostiles Destroyed 173 | . 4 8 . . . 1 9 4 6 9 6 . 12 42 9 11 . 6 . 5 22 19 Guns 97 | . 4 8 . . . 1 7 1 2 4 1 . 8 18 4 3 . 5 . 4 12 15 Cannons 45 | . . . . . . . 1 2 4 3 4 . 4 15 3 7 . . . . 2 . AOE 11 | . . . . . . . 1 1 . 1 . . . 5 1 . . . . . . 2 Classes Destroyed 19 | . 2 3 . . . . 1 1 2 2 . . 1 4 . . . . . 1 . 2 Worker 5 | . . . . . . . . . . . . . . 4 . . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Operator 6 | . . 1 . . . 1 1 . . . . . . 2 . . . . . . 1 . Drone 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Watcher 17 | . . 1 . . . . 1 . 2 . . . . 7 . . . . . . 5 1 Swarmer 38 | . 2 . . . . . 2 . 4 . 3 . 9 7 3 4 . 4 . . . . Grunt 71 | . 2 6 . . . . 1 . 2 3 2 . 2 21 6 5 . 2 . . 9 10 Brawler 5 | . . . . . . . 1 . . 3 . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Sentry 21 | . . 2 . . . 1 5 . . 1 . . . 6 . 2 . . . 1 3 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 11 | . . . . . . . . . . 1 . . . 4 . . . . . 2 4 . Programmer 16 | . . . . . . . . . . . . . . 4 . . . . . 1 5 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | . 3 6 . . . 1 4 1 4 5 3 . 4 16 7 7 . 3 . 4 9 5 Combat Bots Only 8 | . 3 6 . . . 1 4 1 3 5 3 . 4 7 7 7 . 3 . 4 8 4 Max Kills in Single Turn 4 | . 1 1 . . . 1 2 1 2 1 1 . 1 4 1 1 . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 1 . 1 . . . 2 1 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Damage Taken 8334 | . 45 290 . . . 13 228 40 191 300 192 . 870 1449 347 534 . 123 . 322 1863 1527 Core 5566 | . 33 213 . . . 8 166 27 135 238 131 . 571 995 200 319 . 66 . 191 1139 1134 Absorbed by Shields 2379 | . . . . . . . . . . . . . . 539 158 244 . 53 . 124 732 529 Redirected to Core 4601 | . 29 161 . . . 8 145 27 127 171 102 . 475 812 183 270 . 60 . 154 953 924 Regen/Repaired (Parts) 306 | . . . . . . . 57 . . . . . . 249 . . . . . . . . Core Remaining (%) 91 | 100 100 . . . 84 . . 96 . . . . 59 . . . . 99 . 100 . . Volleys Fired 531 | . 5 25 . . . 4 24 4 22 22 11 . 30 118 21 27 . 16 . 17 105 80 Largest 2 | . 2 2 . . . 2 2 2 2 2 2 . 2 2 2 2 . 2 . 2 2 2 Hottest 184 | . 112 112 . . . 112 119 119 150 150 150 . 150 158 155 155 . 159 . 159 184 169 Shots Fired 1043 | . 10 50 . . . 8 47 8 44 44 22 . 60 237 42 55 . 27 . 30 198 161 Gun 792 | . 10 50 . . . 8 38 4 22 22 11 . 30 144 21 27 . 27 . 30 187 161 Cannon 251 | . . . . . . . 9 4 22 22 11 . 30 93 21 28 . . . . 11 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 573 | . 10 50 . . . 8 38 4 22 22 11 . 30 118 21 28 . 11 . 13 106 81 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 470 | . . . . . . . 9 4 22 22 11 . 30 119 21 27 . 16 . 17 92 80 Robot Hit Streak 68 | . 3 32 . . . 21 32 3 34 15 18 . 19 68 42 54 . 10 . 25 40 51 Robot Miss Streak 2 | . 2 1 . . . . 2 1 1 1 1 . 1 2 . 1 . 1 . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . . 3 . . . . . . . . . . . 1 . . . . . 1 6 4 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 Shots Hit Robots 898 | . 6 44 . . . 8 38 5 40 35 15 . 53 197 39 43 . 22 . 27 180 146 Core Hits 355 | . 4 17 . . . 3 16 3 16 15 7 . 18 92 14 18 . 8 . 14 63 47 Critical Kills 4 | . . . . . . . . . . 1 1 . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . 6 . . . 2 3 1 2 1 1 . . 7 . 1 . . . . 3 3 Burn 15 | . . 6 . . . 2 3 1 1 . . . . 2 . . . . . . . . Meltdown 4 | . . . . . . . . . . 1 1 . . 2 . . . . . . . . Corrupt 11 | . . . . . . . . . 1 . . . . 3 . 1 . . . . 3 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26144 | . 102 656 . . . 117 737 259 796 1134 431 . 1414 6785 1410 1375 . 620 . 721 5202 4385 Guns 16206 | . 102 656 . . . 117 454 30 334 357 142 . 460 2591 445 454 . 620 . 721 4737 3986 Cannons 7726 | . . . . . . . 186 152 462 601 289 . 954 2952 744 921 . . . . 465 . Explosions 2212 | . . . . . . . 97 77 . 176 . . . 1242 221 . . . . . . 399 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 17661 | . 102 656 . . . 117 551 107 341 777 289 . 954 4716 965 921 . 320 . 421 3334 3090 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8483 | . . . . . . . 186 152 455 357 142 . 460 2069 445 454 . 300 . 300 1868 1295 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 . 1 13 15 Average Corruption 3 | . 1 . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 . 1 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 139 | . 1 . . . . . 9 . 3 5 4 4 5 30 3 5 1 6 . . 31 32 Message Errors 38 | . . . . . . . 2 . . 1 2 1 2 7 1 1 . 2 . . 9 10 Matter Fused 24 | . . . . . . . 1 . . . . 1 1 8 . . . 1 . . 6 6 Heat Flow Errors 21 | . 1 . . . . . 2 . . 1 1 1 . 3 . 3 1 2 . . 2 4 Energy Discharges 14 | . . . . . . . 1 . 2 . . . . 4 1 . . 1 . . 2 3 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 17 | . . . . . . . . . 1 . 1 . 2 4 1 . . . . . 5 3 Data Loss (major) 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Misfires 8 | . . . . . . . 2 . . 1 . . . 2 . 1 . . . . . 2 Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 5 | . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . . . . . 10 18 25 26 . 29 171 9 9 . . . . 42 . Projectiles 256 | . . . . . . . . 10 18 25 26 . 29 88 9 9 . . . . 42 . Explosions 83 | . . . . . . . . . . . . . . 83 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . 14 . . . . . 53 . . . . . . . . Shots 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 482 51 . . . 6 231 7 24 122 110 153 19 116 11 217 124 140 . . 97 192 Average Temperature 67 | . 167 25 . . . 4 58 4 10 35 76 121 5 17 11 95 75 65 . . 49 89 Received Heat Transfer 2455 | . 24 168 . . . 9 72 27 27 90 72 . 264 636 276 396 . 68 . 18 140 168 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . . 1 1 1 . 1 . 1 9 2 Combat Hostiles 15 | . . . . . . . . . . . . . . 1 1 1 . 1 . 1 8 2 Parts Fried 34 | . . . . . . . 2 . 4 1 . . 1 4 . . . 1 . 2 13 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . 1 1 . . 4 . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . 1 1 . . 3 . . . . . . . . Parts Melted 51 | . . 3 . . . . 6 . 1 2 . . 2 21 3 1 . 2 . 1 6 3 Heat Transferred 24140 | . 259 2109 . . . 444 1506 248 864 1100 450 . 1450 6108 1027 962 . 407 . 481 3626 3099 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 2 2 . 1 . . . 5 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Peak Influence 1175 | . 108 259 11 . . 65 337 258 1175 . . . . 476 . . . . 14 146 412 214 Initial 977 | . . 32 11 . . . 19 69 977 . . . . 14 . . . . 14 7 61 16 Average 176 | . 22 104 11 . . 28 171 182 986 . . . . 136 . . . . 14 62 119 73 Maximum Alert Level 4 | . . 1 . . . . 1 1 4 . . . . 2 . . . . . . 2 1 Low Security (%) 73 | 100 100 73 100 . 100 100 54 53 . . . . . 72 . . . . 100 100 85 98 Level 1 18 | . . 26 . . . . 45 46 . . . . . 24 . . . . . . 10 1 Level 2 1 | . . . . . . . . . . . . . . 2 . . . . . . 3 . Level 3 5 | . . . . . . . . . 73 . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . 26 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 3 . . . 1 5 . 4 . . . . 10 . . . . . 1 3 4 Investigation 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . 1 . . . . 2 . . . . . . 2 2 Reinforcement 17 | . . 3 . . . 1 3 . 1 . . . . 6 . . . . . 1 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . 2 . 1 . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Distress Signals 8 | . . 2 . . . . . . . . . . . 2 . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 4 13 . . . 6 16 13 12 9 6 . 16 54 10 14 . 8 . 5 35 23 Peak Tracking Total 10 | . 3 4 . . . 3 4 4 4 5 3 . 7 5 5 10 . 3 . 2 7 5 Tactical Retreats 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Traps Triggered 14 | . 2 . . . . 1 2 . 4 . . . . 2 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 15 | . . . . . . . . . . . . . . 6 . . . . . . . 9 Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Disabled 19 | . . . . . . . 1 . . 1 . . 1 12 1 1 . . . 1 1 . Max in Single Turn 9 | . . . . . . . 1 . . 1 . . 1 9 1 1 . . . 1 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Accessed 65 | . 2 5 . 4 1 1 8 6 1 . . 4 1 10 . 1 9 . 1 . 5 6 Terminals 40 | . 2 4 . . 1 1 7 6 . . . . 1 6 . 1 . . 1 . 4 6 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Total Hacks 367 | . 8 14 . 49 2 8 48 30 1 . . 27 2 35 . 8 48 . 1 . 66 20 Successful 361 | . 8 14 . 49 2 7 45 30 1 . . 27 2 35 . 8 48 . 1 . 65 19 Failed 6 | . . . . . . 1 3 . . . . . . . . . . . . . 1 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . 1 . . 1 4 5 4 . . . . . 4 . . . . . . 5 4 Terminals 228 | . 8 12 . . 2 8 45 30 . . . . 2 29 . 8 . . 1 . 63 20 Fabricators 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 . Repair Stations 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Terminal Hacks 336 | . 8 11 . 49 1 7 39 27 . . . 27 2 28 . 8 48 . 1 . 61 19 Record 185 | . 4 3 . 49 . . 12 14 . . . 11 2 7 . 8 36 . . . 37 2 Part Schematic 29 | . . . . . . . 8 1 . . . 9 . 4 . . 4 . . . 2 1 Robot Schematic 7 | . . . . . . . . . . . . 4 . 2 . . . . . . 1 . Robot Analysis 10 | . 2 . . . . 1 . 1 . . . . . . . . 4 . . . 2 . Prototype ID Bank 16 | . . 2 . . . 1 . 1 . . . 3 . 1 . . 4 . . . 4 . Open Door 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Level Access Points 7 | . 1 1 . . . . 1 1 . . . . . 1 . . . . . . 1 1 Branch Access Points 9 | . 1 1 . . . 1 . 1 . . . . . 2 . . . . . . 1 2 Emergency Access Points 6 | . . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . Terminal Index 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 5 | . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Locate Traps 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Disarm Traps 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . 2 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Dispatch Records 6 | . . . . . . 1 3 1 . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . Investigation Status 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 4 | . . . . . . 1 2 . . . . . . 1 . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Hauler Manifests 4 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 Registered Components 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 8 | . . 1 . . 1 . 2 1 . . . . . . . . . . . . 2 1 Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Unauthorized Hacks 11 | . . 1 . . 1 . 3 3 . . . . . 1 . . . . . . 2 . Terminals 10 | . . 1 . . 1 . 3 3 . . . . . 1 . . . . . . 1 . Botnet 10 | . . 1 . . 1 . 3 3 . . . . . 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 4 . . . 1 5 6 . . . . . 5 . . . . 1 . 5 4 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 . 2 . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . 1 . . . . 8 1 . . . 9 . 4 . . 4 . . . 2 6 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Time 88 | . . . . . . . 38 . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Total Allies 12 | . . . . . . . 11 . . . . . 1 . . . . . . . . . Largest Group 11 | . . . . . . . 11 10 7 2 . . 1 . . . . . . . . . Highest-Rated Group 273 | . . . . . . . 273 257 122 45 . . 96 . . . . . . . . . Highest-Rated Ally 100 | . . . . . . . 100 100 29 29 . . 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 251 | . . . . . . . 28 151 54 8 . . 10 . . . . . . . . . Total Damage 2904 | . . . . . . . 599 1077 753 63 . . 412 . . . . . . . . . Kills 33 | . . . . . . . 6 19 5 . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Robot Analysis Total 10 | . 2 . . . . 1 . 1 . . . . . . . . 4 . . . 2 . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Turns Passed 11579 | 72 218 513 113 694 76 177 742 361 522 533 533 195 1008 2181 228 429 189 429 45 186 1270 865 Spaces Moved 7469 | 50 157 348 92 579 64 134 359 148 278 361 360 101 453 1494 134 333 176 332 39 115 833 529 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 7458 | 39 157 348 92 579 64 134 359 148 278 361 360 101 453 1494 134 333 176 332 39 115 833 529 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 190 120 125 125 195 195 90 97 97 97 112 112 112 112 120 Average Speed 126 | 112 120 120 120 120 120 120 163 190 153 125 135 195 195 108 116 97 102 112 112 112 114 120 Slowest Speed 195 | 150 120 120 120 120 120 120 190 190 195 125 195 195 195 195 180 97 112 112 112 112 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 27 33 15 91 20 19 57 54 10 65 46 76 63 44 34 62 62 50 2 92 28 69 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 8 | . . . 1 1 . . . . . 1 . 1 . . . . 3 1 . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . . 1 2 . 3 . 1 2 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 83 | . . . . . . . 3 14 . 7 2 . 1 37 3 2 . . . . 2 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 3 2 . 1 2 . 2 . . . . 2 1 AOE 70 | . . . . . . . 3 14 . 4 . . . 35 3 . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Total 8667 | 61 175 392 95 578 63 143 470 220 330 400 386 100 520 1827 162 384 187 362 40 142 983 647 Wait 213 | . . 5 . . . . 45 68 1 . . . 3 89 . . . 2 . . . . Move 7447 | 49 156 347 91 578 63 133 358 147 277 360 359 100 452 1493 133 332 175 331 38 114 832 529 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 57 | . . 2 2 . . 1 10 . 2 3 4 . 6 17 . 1 2 . . . 4 3 Fast Attach 62 | 10 7 5 . . . 1 1 . 7 2 1 . 2 10 1 3 1 4 1 . . 6 Attach 24 | . . . . . . . 7 . . . . . 2 9 . . . . . . 3 3 Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap 24 | . 1 . . . . 1 1 . 3 . 1 . 3 8 . 1 3 . . . 2 . Drop 90 | 2 4 3 2 . . 3 5 . 10 4 5 . 8 24 . 4 6 4 1 . 1 4 Fire 531 | . 5 25 . . . 4 24 4 22 22 11 . 30 118 21 27 . 16 . 17 105 80 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 212 | . 2 5 . . . . 19 1 8 8 5 . 14 59 7 16 . 5 . 10 36 17 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 31 | -11/Scrapyard | Upgraded with Power slot (x1) 31 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 31 | -11/Scrapyard | Upgraded with Utility slot (x1) 31 | -11/Scrapyard | Upgraded with Weapon slot (x1) 73 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Identified exit to Materials 291 | -10/Materials | Entered another Materials area 293 | -9/Materials | Reached level 2 293 | -9/Materials | Reached level 3 295 | -9/Materials | Upgraded with Propulsion slot (x1) 295 | -9/Materials | Upgraded with Utility slot (x1) 311 | -9/Materials | Build established: Hacker-Mutant 528 | -9/Materials | Reached level 4 606 | -9/Materials | Identified exit to Materials 613 | -9/Materials | Identified exit to Mines 804 | -9/Materials | Entered Mines 840 | -9/Mines | Learned location of Storage (-8) 885 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 900 | -9/Mines | Assembled infested the area 905 | -9/Mines | Assisted by a Guerilla fighting off Assembled 911 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 912 | -9/Mines | Identified exit to Exiles 912 | -9/Mines | Discovered exit to Exiles (range 5) 917 | -9/Mines | Entered Exiles 937 | -9/Exiles | Identified exit to Mines 937 | -9/Exiles | Discovered exit to Mines (range 16) 950 | -9/Exiles | Met 8R-AWN 970 | -9/Exiles | Met EX-HEX 1006 | -9/Exiles | Met EX-BIN 1119 | -9/Exiles | Met EX-DEC 1171 | -9/Exiles | Learned location of Zion (-7) 1243 | -9/Exiles | Discovered exit to Mines (range 15) 1342 | -9/Exiles | Visited The Gauntlet 1611 | -9/Exiles | Entered Mines 1613 | -8/Mines | Reached level 5 1674 | -8/Mines | Discovered exit to Materials (range 12) 1687 | -8/Mines | Discovered exit to Materials (range 16) 1687 | -8/Mines | Entered Materials 1689 | -8/Materials | Reached level 6 1689 | -8/Materials | Reached level 7 1797 | -8/Materials | Identified exit to Storage 1864 | -8/Materials | Entered Storage 1866 | -8/Storage | Reached level 8 1867 | -8/Storage | Upgraded with Utility slot (x1) 2063 | -8/Storage | Build established: Wizard-Mutant 2192 | -8/Storage | Met 01-MTF 2278 | -8/Storage | Repaired EM Pulse Cannon 2394 | -8/Storage | Identified exit to Factory 2394 | -8/Storage | Identified exit to Recycling 2394 | -8/Storage | Discovered exit to Recycling (range 16) 2395 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2448 | -8/Storage | Reached level 9 2453 | -8/Storage | Garrison activated, responded to threat 2606 | -8/Storage | Entered Recycling 2606 | -8/Recycling | Accompanied by 10 allies (01-MTF) 2608 | -8/Recycling | Reached level 10 2611 | -8/Recycling | 01-MTF left 2628 | -8/Recycling | Spotter reported a threat 2637 | -8/Recycling | Spotter reported a threat 2654 | -8/Recycling | Spotter reported a threat 2657 | -8/Recycling | Spotter reported a threat 2659 | -8/Recycling | Spotter reported a threat 2660 | -8/Recycling | Spotter reported a threat 2665 | -8/Recycling | Spotter reported a threat 2671 | -8/Recycling | Spotter reported a threat 2712 | -8/Recycling | Spotter reported a threat 2712 | -8/Recycling | Spotter reported a threat 2713 | -8/Recycling | Spotter reported a threat 2713 | -8/Recycling | Spotter reported a threat 2763 | -8/Recycling | Spotter reported a threat 2763 | -8/Recycling | Spotter reported a threat 2763 | -8/Recycling | Spotter reported a threat 2764 | -8/Recycling | Spotter reported a threat 2771 | -8/Recycling | Identified exit to Factory 2808 | -8/Recycling | Spotter reported a threat 2808 | -8/Recycling | Spotter reported a threat 2809 | -8/Recycling | Spotter reported a threat 2809 | -8/Recycling | Spotter reported a threat 2857 | -8/Recycling | Spotter reported a threat 2857 | -8/Recycling | Spotter reported a threat 2857 | -8/Recycling | Spotter reported a threat 2857 | -8/Recycling | Spotter reported a threat 2908 | -8/Recycling | Spotter reported a threat 2908 | -8/Recycling | Spotter reported a threat 2967 | -8/Recycling | Entered Factory 2967 | -6/Factory | Accompanied by 7 allies 2969 | -6/Factory | Reached level 11 2969 | -6/Factory | Reached level 12 3065 | -6/Factory | Reached level 13 3146 | -6/Factory | Garrison activated, responded to threat 3317 | -6/Factory | Search patrols dispatched 3445 | -6/Factory | Identified exit to Lower Caves 3445 | -6/Factory | Discovered exit to Lower Caves (range 17) 3489 | -6/Factory | Entered Lower Caves 3489 | -6/Lower Caves | Accompanied by 2 allies 3491 | -6/Lower Caves | Reached level 14 3493 | -6/Lower Caves | Upgraded with Utility slot (x1) 3497 | -6/Lower Caves | Learned location of Extension (-4) 3774 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4003 | -6/Lower Caves | Identified exit to Lower Caves 4003 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 4022 | -6/Lower Caves | Entered another Lower Caves area 4024 | -6/Lower Caves | Reached level 15 4445 | -6/Lower Caves | Identified exit to Data Miner 4445 | -6/Lower Caves | Discovered exit to Data Miner (range 14) 4555 | -6/Lower Caves | Entered Data Miner 4555 | -6/Data Miner | Identified exit to Proximity Caves 4555 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4557 | -6/Data Miner | Reached level 16 4591 | -6/Data Miner | Met Data Miner 4649 | -6/Data Miner | Learned location of Section 7 (-2) 4649 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4696 | -6/Data Miner | Received God Mode back door access code from Data Miner 4750 | -6/Data Miner | Entered Proximity Caves 4815 | -5/Proximity Caves | Escorted by Enhanced Grunt 4818 | -5/Proximity Caves | Attracted the attention of an 0b10 base 4839 | -5/Proximity Caves | Reached level 17 4870 | -5/Proximity Caves | Found Prototype Device 4870 | -5/Proximity Caves | Identified Exp. Thermal Shield 5564 | -5/Proximity Caves | Spotted B-75 Beast 5594 | -5/Proximity Caves | Destroyed B-75 Beast 5739 | -5/Proximity Caves | Identified exit to Factory 5739 | -5/Proximity Caves | Discovered exit to Factory (range 8) 5758 | -5/Proximity Caves | Entered Factory 5760 | -5/Factory | Reached level 18 5815 | -5/Factory | Reached level 19 5823 | -5/Factory | Core integrity fell below 50% 6107 | -5/Factory | Garrison activated, responded to threat 6237 | -5/Factory | Reached level 20 6438 | -5/Factory | Identified exit to Factory 6438 | -5/Factory | Identified exit to Upper Caves 7403 | -5/Factory | Repaired Lyr. Medium Armor Plating 7581 | -5/Factory | Reached level 21 7683 | -5/Factory | Destroyed 7 combat bots 7708 | -5/Factory | Spotted B-75 Beast 7939 | -5/Factory | Entered Upper Caves 7992 | -5/Upper Caves | Attracted the attention of an 0b10 base 8038 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 8043 | -5/Upper Caves | Destroyed 7 combat bots 8103 | -5/Upper Caves | Reached level 22 8127 | -5/Upper Caves | Encountered a Warlord checkpoint 8151 | -5/Upper Caves | Identified exit to Upper Caves 8151 | -5/Upper Caves | Discovered exit to Upper Caves (range 17) 8167 | -5/Upper Caves | Entered another Upper Caves area 8173 | -5/Upper Caves | Discovered exit to Factory (range 7) 8451 | -5/Upper Caves | Destroyed 7 combat bots 8469 | -5/Upper Caves | Learned 8 Research zone layouts 8469 | -5/Upper Caves | Learned Extension stockpile data 8469 | -5/Upper Caves | Learned Extension garrison access intel 8499 | -5/Upper Caves | Attracted the attention of an 0b10 base 8542 | -5/Upper Caves | Learned Factory security intel 8586 | -5/Upper Caves | Identified exit to Zhirov 8586 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 8596 | -5/Upper Caves | Entered Zhirov 8596 | -5/Zhirov | Identified exit to Proximity Caves 8596 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 8614 | -5/Zhirov | Met Zhirov 8633 | -5/Zhirov | Learned location of Quarantine (-2) 8633 | -5/Zhirov | Learned location of Testing (-3) 8633 | -5/Zhirov | Learned location of Command (-1) 8653 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8785 | -5/Zhirov | Entered Proximity Caves 8787 | -4/Proximity Caves | Reached level 23 9201 | -4/Proximity Caves | Spotted B-86 Titan 9205 | -4/Proximity Caves | Discovered exit to Factory (range 3) 9214 | -4/Proximity Caves | Entered Factory 9215 | -4/Factory | Identified exit to Research 9216 | -4/Factory | Reached level 24 9230 | -4/Factory | Found Imp. Powered Armor 9259 | -4/Factory | Identified exit to DSF 9259 | -4/Factory | Entered DSF 9328 | -4/DSF | Additional patrols routed to DSF 9402 | -4/DSF | Discovered exit to Research (range 16) 9445 | -4/DSF | Entered Research 9446 | -3/Research | Identified exit to Research 9447 | -3/Research | Reached level 25 9447 | -3/Research | Reached level 26 9500 | -3/Research | Identified exit to Armory 9500 | -3/Research | Identified exit to Testing 10056 | -3/Research | Core integrity fell below 50% 10069 | -3/Research | System corruption reached 10% 10119 | -3/Research | Destroyed 8 combat bots 10147 | -3/Research | Reached level 27 10715 | -3/Research | Entered Testing 10939 | -3/Testing | Reached level 28 11165 | -3/Testing | Protovariant out of control (PH-P77INJ8JB9) 11165 | -3/Testing | Unleashed a protovariant (PH-P77INJ8JB9) 11265 | -3/Testing | Incoming assault squad redirected 11351 | -3/Testing | Spotted Investigator 11351 | -3/Testing | Scanned by Researcher 11368 | -3/Testing | Destroyed Investigator 11549 | -3/Testing | Core integrity fell below 20% 11580 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11530_ G-67 Veteran destroyed. 11530_ Switching to secondary target: P-80 Master. 11533_ P-80 Master resets P-80 Master, system corruption cleaned. 11537_ P-80 Master resets G-67 Veteran, system corruption cleaned. 11539_ Destroyed Lgt. Antimatter Reactor. 11545_ P-80 Master resets G-67 Veteran, system corruption cleaned. 11547_ G-67 Veteran destroyed. 11547_ Switching to secondary target: P-80 Master. 11550_ System corrupted: Adv. Cooling System rejected. 11556_ Terminal disabled. Note that some effects don't stack, e.g. attaching both Adv. Shield Generator and Adv. Shield Generator does not combine the two effects (all such effects are marked ). 11560_ Door malfunctions. 11564_ Destroyed Gamma Rifle. 11566_ P-80 Master resets P-80 Master, system corruption cleaned. 11569_ P-80 Master destroyed. 11575_ U-05 Engineer builds a Wall. 11579_ Destroyed Gamma Rifle. 11580_ Quantum Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????# ??????????????????????????????????????????? | | ??????] ?????????????????????????????????????????? | | ???????? ??????????????????????+##??????????????? | | ???#####+#%########/##########= #??????????????? | | =[!|%*!=*!! u !*%!| !%[%![%! #??????????????? | | [*%=! !!=* % ==!!p! =@[ */%T #??????????????? | | ???????#######=%###/####;#####! !#??????????????? | | ?????????????#[%#! ###???????????????????????? | | ?????????????# =# *! #?????????????????????????? | | ????????????##= # " #?????????????????????????? | | ????????????#" *#% """ #?????????????????????????? | | ????????????#" #""""""#?????????????????????????? | | ????????????## #""""""#?????????????????????????? | | ?????????????# ########?????????????????????????? | | ?????????????# #??????????###???????????????????? | | ?????????????# #?????????? ?????????????????? | | ?????????????# #?????????? ?????????????????? | | ?????????????# ########### ?????????????????? | | ?????????????# / # ?????????????????? | | ?????????????#% ## = # #?????????????????? | | ?????????????#+### =!*# ####??????????????? | | ?????????????????# """"[!# #??????????????? | | ?????????????????# """"%=+ #??????????????? | | ?????????????????# """"*!# #??????????????? | | ?????????????????# """"=%# ####??????????????? | | ?????????????????# """"%[# #?????????????????? | | ?????????????????# =!# #?????????????????? | | ????????????##########+#### #?????????????????? | | ????????????# # #?????????????????? | | ????????????# "" """ + #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 56 Energy Capacity 700 Matter Stores 350 Matter Capacity 350 Sight Range 17 Robot Scan Range 22 Terrain Scan Density 210 Corruption Containment 12 Armor Coverage 625 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 8 Offensive Hacking 90 Defensive Hacking 20 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Storage | Hacked Lgt. Angular Momentum Engine | -8/Storage | Hacked Flak Gun | -8/Storage | Hacked Thermic Laser | -8/Storage | Hacked Component Analysis Suite | -8/Storage | Hacked Plasma Cannon | -8/Storage | Hacked Imp. Gravmag System | -8/Storage | Hacked Lrn. Tractor Beam | -8/Storage | Hacked Armor Integrity Analyzer | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Phase Gun | -5/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked Adv. Myomer Leg | -5/Factory | Hacked Adv. Corruption Screen | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Quantum Reactor | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Imp. Matter Neutralizer | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free T-07 Excavator | -5/Factory | Hacked A-02 Transporter | -5/Factory | Hacked M-30 Cleanser | -3/Research | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Levels Raised 27 | . . 3 . . 1 2 2 1 3 1 1 1 1 4 1 . . 1 1 . 3 1 XP Earned 47278 | 6000 500 4538 500 200 1095 2683 3171 1800 4867 1500 1200 650 2726 5420 685 533 220 1519 1049 898 3811 1713 XP Spent 46475 | 6000 . 4480 . . . 4500 1455 3065 2950 2870 1665 1500 . 5985 1450 1550 . 1435 1560 . 4530 1480 Upgrades 95 | 12 . 18 . . . 5 3 5 3 6 5 4 . 9 3 7 . 4 3 . 5 3 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Utility Slot 4 | 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 9 | . . 3 . . . . 1 1 . . 1 . . 1 . . . 1 . . 1 . Heat Dissipation 16 | . . 5 . . . . . 1 . 1 . . . . . 5 . 1 1 . . 2 Energy Generation 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . Energy Storage 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . Matter Storage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | . . 2 . . . . . . . . . . . 2 . . . . . . 1 . Sight Range 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sensor Range 6 | . . 2 . . . 1 . . . . . . . . 1 1 . . . . 1 . Terrain Scan Density 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . Ranged Accuracy 5 | 2 . 2 . . . . . . . . . . . 1 . . . . . . . . Hack Attack % 12 | 5 . . . . . 3 . 1 1 . . . . 1 . . . . . . 1 . Hack Defense % 4 | . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . TH Resistance % 4 | . . . . . . . . . . 1 . 2 . . . . . 1 . . . . EX Resistance % 4 | . . . . . . . . . . 2 . 1 . . . . . 1 . . . . KI Damage % 1 | . . . . . . . . . . . . . . 1 . . . . . . . . TH Damage % 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 EX Damage % 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Protomatter Created 3348 | . 50 70 . . . . 253 7 50 60 107 . 163 800 192 387 . 106 . 295 615 193 Integrity Restored 4665 | . 33 99 . . . . 402 18 162 180 118 . 279 1358 154 365 . 85 . 195 824 393 Core 4510 | . 33 99 . . . . 288 . 162 180 118 . 279 1358 154 365 . 62 . 195 824 393 Parts 155 | . . . . . . . 114 18 . . . . . . . . . 23 . . . . Protomatter Decayed 1991 | . 13 202 . . . . 187 115 91 65 67 . 70 315 73 207 . 77 . 78 340 91 Game ------ Seed CoreLauncherSuite Manual? 0 Play Time 02:39:50 Cumulative 124.8 hours Start 2022.04.23 @ 01:54:18 End 2022.12.03 @ 11:32:15 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 83 Rogue 74 Adventurer 0 Explorer 9 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 702b4a9b-03c5-402e-ab91-989950b3481f