Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 20:38:52 Player: Hunter104 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (784) 784 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 3011 Bonus ------- Follower Combat Kills 72 Cogmind --------- Core Integrity 332/550 Matter 450/450 Energy 100/100 System Corruption 3% Temperature Cool (74) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Compact Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Hardened Light Armor Plating Small Laser Beam Rifle Precision Beam Rifle Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Sensor Array Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Aluminum Leg Hardened Light Armor Plating Small Laser Beam Rifle Assault Rifle Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 29 | 6 4 3 2 8 6 Power 6 | 1 . 1 . 2 2 Engine 6 | 1 . 1 . 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 2 1 1 Treads . | . . . . . . Leg 8 | 2 . 2 2 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . 2 1 Device 1 | . 1 . . . . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 9 | 2 2 . . 3 2 Energy Gun 6 | 1 2 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 16 | . 2 1 . 1 12 Power 3 | . . 1 . . 2 Propulsion 7 | . . . . 1 6 Utility 2 | . . . . . 2 Weapon 4 | . 2 . . . 2 Highest Loss Streak 6 | . 2 1 . 1 6 To Critical Strikes . | . . . . . . Average Backups 8 | 3 6 9 8 9 9 Power 1 | . 1 . . 1 1 Propulsion 3 | 2 3 6 4 3 1 Utility 1 | . . . 1 2 1 Weapon 3 | . 2 2 3 3 4 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 . 2 5 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 1 1 Utility 1 | . . . . . 1 Weapon 3 | . . . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 94 98 98 99 87 Engine 11 | . 14 12 11 11 8 Leg 33 | . 28 28 42 43 28 Device 8 | . 9 14 11 6 8 Storage 13 | . 14 14 11 11 17 Protection 3 | . . . . 4 6 Energy Gun 11 | . 17 14 11 6 9 Ballistic Gun 11 | . 10 14 11 15 7 Peak Build Rating 23 | 6 8 8 10 17 23 Average Rating 12 | 3 6 7 9 13 19 On Entrance 8 | . 6 8 8 10 17 Naked Turns . | . . . . . . Heaviest Build 32 | 14 20 20 20 30 32 Greatest Support 50 | 20 20 20 40 50 50 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 6 10 10 9 10 10 Average Carried 8 | 3 6 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 10 10 8 10 8 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 773 | 230 109 56 . 207 171 Remotely . | . . . . . . Salvage Created 983 | . 341 . . 345 297 Parts 61 | . 23 . . 22 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 24 | . 8 1 . 7 8 Guns 23 | . 8 1 . 7 7 Classes Destroyed 8 | . 4 1 . 2 1 Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 8 | . 3 . . 1 4 Grunt 11 | . 5 . . 2 4 Sentry 4 | . . . . 4 . Assembled 1 | . . 1 . . . Best Kill Streak 7 | . 7 1 . 2 4 Combat Bots Only 6 | . 6 1 . 2 4 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 211 | . 39 33 . 52 87 Missed 72 | . 10 16 . 19 27 Hits 139 | . 29 17 . 33 60 Melee 3 | . . 3 . . . Projectile 136 | . 29 14 . 33 60 AOE 1 | . . 1 . . . Critical Strikes 3 | . . . . . 3 Damage Taken 2035 | . 380 269 . 439 947 Core 366 | . 54 75 . 19 218 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 48 . 95 . Volleys Fired 74 | . 21 2 . 26 25 Largest 2 | . 2 2 . 2 2 Hottest 122 | . 90 70 . 79 122 Shots Fired 138 | . 41 4 . 48 45 Gun 138 | . 41 4 . 48 45 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 62 | . 8 2 . 36 16 Thermal 56 | . 13 2 . 12 29 Explosive . | . . . . . . Electromagnetic 20 | . 20 . . . . Robot Hit Streak 16 | . 12 15 . 16 13 Robot Miss Streak 6 | . 3 . . 6 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 95 | . 28 3 . 27 37 Core Hits 47 | . 15 2 . 15 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 . . 1 3 Burn 7 | . 3 . . 1 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1472 | . 385 39 . 401 647 Guns 1432 | . 354 39 . 401 638 Cannons . | . . . . . . Explosions 31 | . 31 . . . . Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 562 | . 89 13 . 309 151 Thermal 748 | . 143 26 . 92 487 Explosive . | . . . . . . Electromagnetic 153 | . 153 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 . . 3 Average Corruption 1 | . 1 1 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 1 . . . 3 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . 55 . . . 86 Shots 5 | . 2 . . . 3 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 420 | . 333 18 . 60 420 Average Temperature 114 | . 145 9 . 15 139 Received Heat Transfer 794 | . 141 80 . 150 423 Effects 4 | . . . . . 4 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . 1 1 Heat Transferred 2257 | . 555 74 . 333 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | . 173 63 . 119 115 Initial 63 | . . 63 . . 41 Average 47 | . 46 34 . 56 61 Influence Increases 810 | . 253 . . 320 237 Destroy 0b10 Robot/C 540 | . 160 . . 220 160 Destroy 0b10 Robot/NC 20 | . 10 . . 5 5 Destroy Leader 124 | . 32 . . 72 20 Allied During Kill 22 | . . . . 22 . Disable Machine 60 | . 15 . . . 45 Destroy Structure 14 | . 6 . . 1 7 Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 810 | . 90 160 3 221 336 Entered New Map 161 | . . 100 3 . 58 Time Decay 452 | . 70 50 . 171 161 Lost Part 157 | . 20 10 . 10 117 Lost Ally 40 | . . . . 40 . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 4 | . 1 . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 11 17 . 12 15 Peak Tracking Total 14 | . 7 14 . 3 6 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 2 . Highest-Rated Group 50 | . . 50 50 50 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 18 | . . . . 18 . Total Damage 212 | . . . . 212 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 906 | . 205 102 78 213 308 Sensors 906 | . 205 102 78 213 308 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 1257 | 55 297 102 78 376 349 Spaces Moved 702 | 36 178 75 64 213 136 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 695 | 29 178 75 64 213 136 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 128 | 106 120 120 120 121 163 Slowest Speed 260 | 120 120 120 120 125 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 26 29 10 35 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . 5 . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . 5 . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 917 | 52 219 82 65 285 214 Wait 63 | . 5 . . 22 36 Move 697 | 35 177 74 63 212 136 Hop . | . . . . . . Pick Up 33 | 11 9 2 . 8 3 Fast Attach . | . . . . . . Attach 18 | 6 3 1 2 1 5 Detach . | . . . . . . Swap 19 | . 3 2 . 8 6 Drop 11 | . 1 1 . 8 1 Fire 74 | . 21 2 . 26 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 359 | -10/Mines | Assembled infested the area 364 | -10/Mines | Assisted by a Guerilla fighting off Assembled 389 | -10/Mines | Core integrity fell below 50% 417 | -10/Mines | Discovered new exit (range 11) 439 | -10/Mines | Learned location of Zion (-7) 455 | -10/Mines | Entered Materials 455 | -9/Materials | Accompanied by 2 allies 455 | -9/Materials | Evolved 2 slots: Propulsion x2 460 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 508 | -9/Materials | Discovered new exit (range 6) 533 | -9/Materials | Entered Storage 533 | -9/Storage | Accompanied by 2 allies 743 | -9/Storage | Build established: Scavenger-Mutant 894 | -9/Storage | Discovered new exit (range 10) 909 | -9/Storage | Entered Materials 909 | -8/Materials | Evolved 2 slots: Utility x2 1188 | -8/Materials | Lost 5 parts (1p3n1u) 1258 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. IZ&RD3L8#O|IU5SQNH|J/=Z7A:VYC K-01 Serf collects debris. 37B5C8ML V%WVHP32 ODL Aluminum Leg destroyed. K-01 Serf cleans the Terminal. Hvy. Assault Rifle destroyed. Prc. Beam Rifle destroyed. System corrupted: Heat flow error (+166). Aluminum Leg destroyed. Critical hit (Burn: +37). Imp. Ion Engine destroyed. Sensor Array destroyed. 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" ??????? | | ??????????????????????????? ^ ???????? | | ??????????????????????????#+########## ???????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonGyrokineticStabilizer Manual? 0 Play Time 00:12:53 Cumulative 11.1 hours Start 2025.08.28 @ 20:27:17 End 2025.08.28 @ 20:38:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6bfb3773-c9b3-4f7c-aa36-c0b11d84a844