Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 01:37:29 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1481) 1481 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3871 Bonus ------- None Cogmind --------- Core Integrity 214/550 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Large Storage Unit Bomb Drone Bay Advanced Beam Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Cooled Ion Engine Light Treads Large Storage Unit Salvage Targeting Computer Light Armor Plating Bomb Drone Bay Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Shotgun Improved Assault Rifle Improved Assault Rifle Improved Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 58 | . 2 4 19 27 6 Power 5 | . . 1 2 2 . Engine 4 | . . . 2 2 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 18 | . . 2 3 9 4 Treads 16 | . . 2 3 8 3 Leg . | . . . . . . Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | . 1 . 6 12 1 Device 7 | . 1 . 2 4 . Storage 3 | . . . . 3 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 9 | . . . 4 4 1 Artifact . | . . . . . . Weapon 15 | . 1 1 8 4 1 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | . 1 1 2 1 . Ballistic Cannon 6 | . . . 3 3 . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 13 | . . . 2 3 8 Power 2 | . . . 1 . 1 Propulsion 3 | . . . . . 3 Utility 6 | . . . . 3 3 Weapon 2 | . . . 1 . 1 Highest Loss Streak 4 | . . . 2 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 100 98 97 90 Engine 11 | . 14 13 9 11 8 Treads 20 | . . 26 22 19 23 Leg 2 | . 28 1 . . . Device 14 | . 7 14 21 15 . Storage 11 | . 14 14 11 11 8 Processor 2 | . . . . 3 9 Protection 9 | . . . 11 13 21 Ballistic Gun 11 | . 25 28 15 2 . Ballistic Cannon 10 | . . . 2 19 16 Naked Turns . | . . . . . . Heaviest Build 111 | 14 14 15 31 108 111 Greatest Support 60 | 20 20 40 40 40 60 Greatest Overweight (x) 8 | . . . . 8 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | . 8 8 8 25 25 Average Capacity 11 | . 8 8 8 11 23 Most Carried 24 | . 7 8 8 24 23 Average Carried 10 | . 6 7 7 10 20 Final Capacity 25 | 8 8 8 8 25 5 Final Carried 24 | 6 7 8 8 24 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1380 | 200 . 138 270 642 130 Remotely 900 | . . . 270 630 . Salvage Created 1639 | . . 139 379 1005 116 Parts 116 | . . 13 30 59 14 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 48 | . . 5 10 24 9 Melee 3 | . . . . . 3 Guns 25 | . . 5 9 11 . Cannons 15 | . . . . 13 2 AOE 5 | . . . 1 . 4 Classes Destroyed 10 | . . 2 2 4 2 Worker 1 | . . . . 1 . Builder 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 2 | . . . . 2 . Watcher 1 | . . . . 1 . Swarmer 20 | . . 3 3 7 7 Grunt 12 | . . 2 3 6 1 Brawler 1 | . . . 1 . . Sentry 14 | . . . 3 11 . Hunter 1 | . . . . . 1 Best Kill Streak 5 | . . 3 3 5 3 Combat Bots Only 4 | . . 3 3 4 3 Max Kills in Single Turn 3 | . . 1 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 1 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3453 | . . 234 647 1242 1330 Core 679 | . . 33 119 191 336 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 86 . 22 . Volleys Fired 131 | . . 13 33 67 18 Largest 2 | . . 2 2 2 2 Hottest 96 | . . 40 60 96 96 Shots Fired 235 | . . 26 53 128 28 Gun 108 | . . 26 51 31 . Cannon 123 | . . . . 97 26 Launcher 4 | . . . 2 . 2 Special . | . . . . . . Kinetic 220 | . . 26 40 128 26 Thermal 11 | . . . 11 . . Explosive 2 | . . . . . 2 Electromagnetic 2 | . . . 2 . . Robot Hit Streak 16 | . . 8 16 12 14 Robot Miss Streak 4 | . . 2 4 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 141 | . . 17 38 69 17 Core Hits 68 | . . 8 16 32 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Blast 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3262 | . . 237 524 1516 985 Guns 1054 | . . 237 456 361 . Cannons 1559 | . . . . 1155 404 Explosions 559 | . . . 66 . 493 Melee . | . . . . . . Ramming 90 | . . . 2 . 88 Kinetic 2535 | . . 237 378 1516 404 Thermal 354 | . . . 119 . 235 Explosive 258 | . . . . . 258 Electromagnetic 25 | . . . 25 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 1 4 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 11 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 5 | . . . . 5 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . 7 19 Projectiles 14 | . . . . 7 7 Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks 13 | . . . . 3 10 Impact 1 | . . . . . 1 Kinetic 11 | . . . . 3 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 272 | . . . 55 77 140 Shots 6 | . . . 2 1 3 Rammed 14 | . . . 1 . 13 Targets Rammed 16 | . . . 1 . 15 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 205 | . . 10 11 205 95 Average Temperature 32 | . . 4 7 36 36 Received Heat Transfer 711 | . . 114 141 339 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 525 | . . . 225 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 366 | . 8 73 326 366 308 Initial 136 | . . 3 19 55 136 Average 140 | . 6 44 150 204 128 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 67 | . 100 100 76 41 81 Level 1 32 | . . . 23 58 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 1 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . . . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . . 5 11 36 17 Peak Tracking Total 6 | . . 3 5 4 6 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 6 | . . . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 2 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 9 | . . . . 6 3 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 21 | . 3 1 4 11 2 Terminals 19 | . 3 . 4 10 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 55 | . 11 1 8 28 7 Successful 26 | . 4 1 5 13 3 Failed 29 | . 7 . 3 15 4 Catastrophic 6 | . 1 . . 4 1 Database Lockouts . | . . . . . . Manual 21 | . 2 . 4 10 5 Terminals 50 | . 11 . 8 24 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 23 | . 4 1 5 10 3 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . 1 1 . Open Door 5 | . . 1 . 4 . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Unreport Threat 4 | . . . . 3 1 Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 Zone Layout 3 | . 1 . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Disrupt 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 . 3 5 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3132 | . 237 631 555 1415 294 Spaces Moved 1533 | 1 194 352 262 640 84 Core 2 | . . . . . 2 Treads 1233 | . . 333 262 564 74 Legs 214 | 1 194 19 . . . Wheels 84 | . . . . 76 8 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 160 135 100 Average Speed 163 | 120 120 157 160 170 236 Slowest Speed 320 | 120 120 160 160 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 40 67 20 89 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 86 | . . . . 32 54 Melee . | . . . . . . Projectile 23 | . . . . 17 6 AOE 63 | . . . . 15 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1922 | . 197 404 347 845 129 Wait 91 | . . 19 14 53 5 Move 1528 | . 193 351 261 639 84 Hop . | . . . . . . Pick Up 40 | . 1 8 5 26 . Fast Attach 18 | . 2 1 5 10 . Attach 6 | . . . 2 . 4 Detach 1 | . . . 1 . . Swap 34 | . . 3 12 17 2 Drop 57 | . 1 9 13 33 1 Fire 131 | . . 13 33 67 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 16 | . . . 1 . 15 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 318 | -10/Mines | Met a Derelict bent on vengeance 430 | -10/Mines | Found the Drone Emporium 438 | -10/Mines | Found Prototype Device 480 | -10/Mines | Found a hidden stash of uninstalled traps 524 | -10/Mines | Learned location of Storage (-9) 861 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Utility x2 967 | -9/Materials | Identified exit to Mines 967 | -9/Materials | Identified exit to Storage 1424 | -9/Materials | Entered Storage 1455 | -9/Storage | Build established: Scavenger-Mutant 2097 | -9/Storage | Core integrity fell below 50% 2794 | -9/Storage | Discovered new exit (range 16) 2832 | -9/Storage | Build established: Mutant 2839 | -9/Storage | Entered Materials 2839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -8/Materials | Garrison activated, responded to threat 3111 | -8/Materials | Lost 4 parts (1n3u) 3122 | -8/Materials | Core integrity fell below 50% 3133 | -8/Materials | Self-destructed Last Messages --------------- 03121_ U-05 Engineer lays Concrete. 03121_ K-01 Serf collects debris. 03122_ The unstable cave ceiling collapses. 03122_ U-05 Engineer lays Concrete. 03122_ K-01 Serf collects debris. 03122_ G-47 Trooper knocked back. 03123_ U-05 Engineer lays Concrete. 03124_ U-05 Engineer builds a Wall. 03124_ S-10 Pest knocked back. 03125_ U-05 Engineer lays Concrete. 03126_ W-25 Informer sends out distress signal. 03126_ K-01 Serf collects debris. 03126_ U-05 Engineer lays Concrete. 03126_ Acquired 32 matter. 03127_ U-05 Engineer lays Concrete. 03129_ K-01 Serf collects debris. 03129_ U-05 Engineer builds a Wall. 03129_ G-47 Trooper knocked back. 03132_ K-01 Serf collects debris. 03133_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?#??????????????????????? | | ???????????????????????? #??????????????????????? | | ??????????????????????#k #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#r #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# u#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ###????????????????????? | | ?????????????????????# % #????????????????????? | | ???????????????????### g%% #################### ? | | ???????????????????# " =]s[ ? | | ???????????????????# " =[]** ? | | ???????????????????# * w k[[ ? | | ????????????????# ## ]@!]!#+### #####???????? | | ????????????????# ### +###] # #?#######???? | | ????????????????# # [/ [ T # #?# ##### | | ????????????????# # / # #?# | | ????????????????# # # #?# | | ????????????????# # # #?# | | ????????????????# # # #?# ##### | | ????????????????# # #?## ##???? | | ????????????????# # #??# #????? | | ????????????????# # #??# #????? | | ????????????????# ## ####### #### ###### | | ????????????????# ? | | ???????????????? ? | | ??????????????? ? | | ??????????????????### ####################+####### | | ????????????????????# ???????????????# ] #?# | | ?????????????????????????????????????#" #?# | | ?????????????????????????????????????#T """ #?# | | ?????????????????????????????????????#" """ #?# | | ?????????????????????????????????????# """ #?# | | ?????????????????????????????????????# #?# | | ?????????????????????????????????????# #?# | | ?????????????????????????????????????# #?# | | ?????????????????????????????????????###########?# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeFusionBox Manual? 0 Play Time 00:31:50 Cumulative 136.0 hours Start 2022.05.01 @ 00:47:46 End 2022.05.01 @ 01:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 183 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf148a4-dc65-4b69-a1c7-996a16220eff