Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 20:10:58 Player: celerysam Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2877) 2877 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6817 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Launcher Guidance Computer Target Analyzer > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Cooling System Energy Well (350) Relay Coupler [Behemoth] (11) Arc Projector Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Combat Airjet Gravmag Array > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Target Analyzer ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Heavy Machine Gun Long-range Missile Launcher Power Sword > --- INVENTORY -------- Improved Cooling System Energy Well Hacking Suite Arc Projector Spear [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Slots Evolved 8 | . . . 4 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . 2 . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 105 | 6 15 9 19 35 12 9 Power 11 | 1 1 1 2 4 . 2 Engine 5 | 1 . 1 . 3 . . Core 6 | . 1 . 2 1 . 2 Reactor . | . . . . . . . Propulsion 33 | 2 6 2 8 9 2 4 Treads 9 | . 2 . 5 2 . . Leg 2 | 2 . . . . . . Wheel 14 | . 4 2 3 5 . . Hover 4 | . . . . 2 2 . Flight 4 | . . . . . . 4 Utility 22 | 1 3 2 1 9 5 1 Device 7 | . . 1 1 3 2 . Storage 5 | 1 1 . . 3 . . Processor 4 | . 1 . . 2 1 . Hackware 1 | . . . . . . 1 Protection 5 | . 1 1 . 1 2 . Artifact . | . . . . . . . Weapon 39 | 2 5 4 8 13 5 2 Energy Gun 8 | . 1 . 1 5 1 . Energy Cannon 5 | . 1 . 2 2 . . Ballistic Gun 12 | 2 3 2 1 2 1 1 Ballistic Cannon 6 | . . 1 3 1 1 . Launcher 4 | . . . 1 2 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 2 1 . Parts Lost 47 | . 6 2 9 14 3 13 Power 7 | . 1 1 1 2 . 2 Propulsion 20 | . 2 1 6 4 2 5 Utility 9 | . 1 . . 5 . 3 Weapon 11 | . 2 . 2 3 1 3 Highest Loss Streak 5 | . 3 1 3 5 2 5 To Critical Strikes . | . . . . . . . Average Backups 11 | 4 10 14 13 13 4 4 Power . | . 1 1 1 . . . Propulsion 1 | 3 2 3 . . . . Utility 4 | . 1 4 4 7 3 3 Weapon 4 | . 4 5 6 5 1 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 3 2 3 11 . 3 Power 3 | . 1 . 1 . . 1 Propulsion 1 | . . 1 . . . . Utility 10 | . . 1 . 7 . 2 Weapon 8 | . 2 . 2 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 90 99 90 84 74 61 Engine 4 | . 6 9 2 4 . . Core 5 | . 6 4 5 5 6 6 Treads 9 | . 13 . 20 14 . . Wheel 9 | . 6 28 8 7 2 . Hover 2 | . . . . 1 14 4 Device 9 | . . 9 17 9 13 8 Storage 8 | . 14 14 9 9 . . Processor 5 | . 4 . . 4 16 20 Protection 4 | . 4 4 9 3 1 . Energy Gun 1 | . 1 . . 5 . . Energy Cannon 1 | . . . 4 2 . . Ballistic Gun 9 | . 24 9 5 5 7 1 Ballistic Cannon 4 | . . 13 7 3 . . Impact Weapon 1 | . . 4 . 3 1 . Peak Build Rating 61 | 6 13 14 26 48 61 53 Average Rating 26 | 3 8 11 21 34 49 34 On Entrance 21 | . 6 13 13 26 36 53 Naked Turns . | . . . . . . . Heaviest Build 55 | 14 34 35 42 55 35 27 Greatest Support 80 | 20 40 30 80 80 41 32 Greatest Overweight (x) 3 | . 3 1 3 1 1 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 12 | 6 13 15 15 14 5 5 Most Carried 15 | 6 15 15 15 15 5 5 Average Carried 11 | 4 10 14 14 13 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 6 15 14 15 5 5 5 Class Distribution -------------------- 55% | Mutant 25% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Sprinter | -6/Garrison Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Gar Matter Collected 2201 | 166 434 280 378 512 246 185 Remotely . | . . . . . . . Salvage Created 2518 | . 376 197 941 719 4 281 Parts 156 | . 17 15 57 43 6 18 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Combat Hostiles Destroyed 70 | . 9 6 22 21 2 10 Melee 7 | . . . . . . 7 Guns 27 | . 8 2 4 9 1 3 Cannons 23 | . 1 4 11 7 . . AOE 11 | . . . 7 3 1 . Classes Destroyed 12 | . 1 1 7 2 1 . Worker 2 | . . . 2 . . . Builder 4 | . . . 1 1 2 . Hauler 1 | . . . 1 . . . Watcher 3 | . . . 1 2 . . Swarmer 23 | . . . 4 14 . 5 Cutter 6 | . . . . . 2 4 Grunt 18 | . 9 . 9 . . . Brawler 1 | . . . 1 . . . Sentry 12 | . . . 8 3 . 1 Hunter 2 | . . . . 2 . . Programmer 2 | . . . . 2 . . Subdweller 6 | . . 6 . . . . Best Kill Streak 11 | . 2 3 11 10 4 5 Combat Bots Only 9 | . 2 3 9 9 2 5 Max Kills in Single Turn 4 | . 1 1 4 2 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Hostile Shots Fired 698 | . 77 26 118 316 22 139 Missed 237 | . 17 7 37 122 8 46 Hits 461 | . 60 19 81 194 14 93 Melee 14 | . . . 2 . 2 10 Projectile 447 | . 60 19 79 194 12 83 AOE 3 | . . . . . 3 . Critical Strikes 19 | . . 3 7 5 2 2 Damage Taken 7520 | . 829 393 1366 2911 623 1398 Core 1850 | . 184 64 149 592 112 749 Absorbed by Shields 116 | . . . . . . 116 Core Remaining (%) 46 | 100 . . 72 15 . . Volleys Fired 232 | . 52 32 66 70 6 6 Largest 3 | . 2 2 2 3 2 1 Hottest 156 | . 80 53 97 156 71 30 Shots Fired 407 | . 99 64 108 121 9 6 Gun 255 | . 91 32 43 78 5 6 Cannon 141 | . 8 32 62 39 . . Launcher 11 | . . . 3 4 4 . Special . | . . . . . . . Kinetic 255 | . 83 64 63 34 5 6 Thermal 98 | . 16 . 45 37 . . Explosive 8 | . . . . 4 4 . Electromagnetic 46 | . . . . 46 . . Robot Hit Streak 11 | . 7 11 9 10 2 5 Robot Miss Streak 7 | . 3 3 5 7 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 272 | . 60 33 68 93 4 14 Core Hits 149 | . 23 11 50 49 7 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . . 1 . 5 . 1 Burn 2 | . . . . 2 . . Blast 2 | . . 1 . 1 . . Corrupt 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Impale 1 | . . . . . . 1 Melee Attacks 94 | . . 10 . 13 40 31 Impact 29 | . . 10 . 13 6 . Slashing 47 | . . . . . 34 13 Piercing 18 | . . . . . . 18 Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6492 | . 764 544 2042 2090 573 479 Guns 2571 | . 640 238 469 1041 66 117 Cannons 1767 | . 124 306 812 525 . . Explosions 1562 | . . . 761 294 507 . Melee 580 | . . . . 230 . 350 Ramming 12 | . . . . . . 12 Kinetic 3201 | . 586 544 1372 516 66 117 Thermal 1403 | . 178 . 630 595 . . Explosive 777 | . . . 40 230 507 . Electromagnetic 519 | . . . . 519 . . Impact 230 | . . . . 230 . . Slashing 205 | . . . . . . 205 Piercing 145 | . . . . . . 145 Highest Corruption 3 | . . . . 3 . 1 Average Corruption 2 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 9 . . Message Errors 3 | . . . . 3 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 227 | . . . 8 163 34 22 Projectiles 5 | . . . . 5 . . Explosions 42 | . . . 8 . 34 . Melee 180 | . . . . 158 . 22 Knockbacks 5 | . . . 1 4 . . Impact 1 | . . . . 1 . . Kinetic 4 | . . . 1 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 327 | . . . 171 75 75 6 Shots 8 | . . . 4 2 2 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 572 | . 219 . 79 572 4 6 Average Temperature 114 | . 68 . 19 157 2 3 Received Heat Transfer 1507 | . 438 78 603 84 27 277 Effects 42 | . 2 . . 40 . . Shutdowns 6 | . . . . 6 . . Energy Bleed 7 | . . . . 7 . . Interference 7 | . 2 . . 5 . . Matter Decay 3 | . . . . 3 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 11 | . . . . 11 . . Damage (core) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 6 | . . . . 6 . . Impact Corruptions 5 | . . . . 5 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . 4 7 . . Heat Transferred 2913 | . 384 . 1221 1308 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 83 | 100 100 . 25 99 100 80 Level 1 16 | . . . 74 . . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 332 | . 50 . 332 202 102 216 Initial 140 | . . . . 140 91 . Average 88 | . 14 . 202 91 36 108 Influence Increases 2090 | . 240 . 688 634 187 341 Destroy 0b10 Robot/C 1280 | . 180 . 440 420 40 200 Destroy 0b10 Robot/NC 50 | . . . 25 15 10 . Destroy Leader 278 | . 40 . 124 94 10 10 Successful Hack 19 | . 5 . . . . 14 Disable Machine 90 | . . . 45 15 30 . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 183 | . . . 54 45 82 2 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 75 | . 15 . . 45 . 15 Influence Decreases 1879 | . 240 . 380 756 373 130 Entered New Map 263 | . . . . 168 95 . Time Decay 1229 | . 230 . 290 448 261 . Lost Part 387 | . 10 . 90 140 17 130 Squads Dispatched 12 | . . . 2 6 4 . Investigation 1 | . . . . 1 . . Extermination 3 | . . . . 2 1 . Reinforcement 5 | . . . 2 . 3 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 15 6 30 30 14 26 Peak Tracking Total 14 | . 3 2 9 5 6 14 Tactical Retreats 9 | . 1 . . 2 4 2 Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Traps Triggered 8 | . 2 . . . 1 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Gar Machines Disabled 7 | . . . 3 1 2 1 Max in Single Turn 2 | . . . 2 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Machines Accessed 8 | . 3 . 1 2 1 1 Terminals 4 | . 2 . 1 . . 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 16 | . 8 . 1 4 1 2 Successful 7 | . 4 . 1 . 1 1 Failed 9 | . 4 . . 4 . 1 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 7 | . 6 . 1 . . . Terminals 10 | . 7 . 1 . . 2 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 3 1 . Terminal Hacks 2 | . 1 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Assimilate 1 | . 1 . . . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 1 . 1 Full Trace Events 3 | . 1 . . 1 . 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Active Infowar (turns) 3235 | . . 451 781 1121 698 184 Sensors 1014 | . . . . 132 698 184 Structural 2221 | . . 451 781 989 . . ECM 967 | . . . . 85 698 184 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Gar Turns Passed 4612 | 66 754 644 783 1362 698 305 Spaces Moved 3413 | 54 404 471 429 916 805 334 Core 61 | 19 . . . . . 42 Treads 720 | . 192 . 244 284 . . Legs 119 | 35 84 . . . . . Wheels 1255 | . 128 471 185 471 . . Hover 1056 | . . . . 161 805 90 Flight 202 | . . . . . . 202 Fastest Speed 26 | 50 105 95 80 56 52 26 Average Speed 98 | 95 135 103 132 115 63 42 Slowest Speed 360 | 120 160 107 360 245 111 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 10 | . . . . . 10 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 64 29 50 27 20 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 43 | . . . . 4 37 2 Terrain Destroyed 215 | . . . 60 56 97 2 Melee 43 | . . . . 4 37 2 Projectile 3 | . . . 1 1 1 . AOE 169 | . . . 59 51 59 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Total 4134 | 65 520 554 546 1089 917 443 Wait 86 | . 15 18 . 4 42 7 Move 3408 | 53 403 470 428 915 805 334 Hop . | . . . . . . . Pick Up 83 | 6 24 5 19 23 4 2 Fast Attach 39 | 6 3 1 5 10 6 8 Attach 36 | . 7 2 10 12 3 2 Detach . | . . . . . . . Swap 40 | . 6 9 7 15 3 . Drop 66 | . 10 7 11 27 8 3 Fire 232 | . 52 32 66 70 6 6 Melee 94 | . . 10 . 13 40 31 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 49 | . . . . . . 49 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 368 | -10/Materials | Lost 3 parts (1n1u1w) 435 | -10/Materials | Core integrity fell below 50% 466 | -10/Materials | Discovered new exit (range 8) 469 | -10/Materials | Lost 3 parts (1p1n1w) 667 | -10/Materials | Derelicts attacked the area 802 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Entered Subcaves 852 | -10/Subcaves | Learned location of Zion (-6) 879 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 884 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1070 | -10/Subcaves | Core integrity fell below 20% 1081 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1164 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1311 | -10/Subcaves | Disturbed a concealed Subdweller 1419 | -10/Subcaves | Discovered new exit (range 15) 1458 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1465 | -10/Subcaves | Entered Materials 1465 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1648 | -8/Materials | Lost 3 parts (3n) 1689 | -8/Materials | Destroyed 9 combat bots 1976 | -8/Materials | Build established: Scavenger-Mutant 2086 | -8/Materials | Discovered new exit (range 16) 2248 | -8/Materials | Entered Factory 2248 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2588 | -7/Factory | Build established: Scavenger-Tank 2667 | -7/Factory | Garrison activated, responded to threat 2736 | -7/Factory | Lost 5 parts (2p2n1u) 2741 | -7/Factory | Destroyed 9 combat bots 2980 | -7/Factory | Lost 3 parts (2u1w) 3431 | -7/Factory | Core integrity fell below 50% 3485 | -7/Factory | Core integrity fell below 20% 3500 | -7/Factory | Build established: Mutant 3584 | -7/Factory | Discovered new exit (range 4) 3609 | -7/Factory | Identified exit to Factory 3610 | -7/Factory | Entered another Factory area 3610 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4308 | -6/Factory | Identified exit to Garrison 4308 | -6/Factory | Entered Garrison 4364 | -6/Garrison | Triggered checkpoint 4428 | -6/Garrison | Garrison Relay disabled 4431 | -6/Garrison | Lost 4 parts (1p1n2w) 4472 | -6/Garrison | Discovered new exit (range 12) 4510 | -6/Garrison | Triggered checkpoint 4523 | -6/Garrison | Learned Factory security intel 4523 | -6/Garrison | Hacking Suite fried by hacking feedback 4554 | -6/Garrison | Lost 5 parts (2n3u) 4586 | -6/Garrison | Core integrity fell below 50% 4588 | -6/Garrison | Triggered checkpoint 4593 | -6/Garrison | Core integrity fell below 20% 4612 | -6/Garrison | Lost 4 parts (1p2n1w) 4613 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04579_ Field strength at 66. 04579_ Spear destroyed. 04581_ VTOL Module destroyed. 04582_ Field strength at 45. 04583_ Field strength at 39. 04584_ Field strength at 28. 04585_ Field strength at 22. 04586_ Field strength at 6. 04587_ Stasis field depleted. 04588_ C-30 ARC bursts open, deploying its payload. 04588_ L-41 Fighter unfolds itself. 04588_ G-50 Soldier unfolds itself. 04588_ Penetrated by Slug. 04591_ Slug penetrates Wall. 04606_ Triggered Alarm Trap. 04606_ An alarm sounds. 04607_ Slammed into P-60 Hacker. 04609_ Acquired Hvy. Machine Gun. 04610_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????? #??????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? #??????????????????????????????? | | ?????????? T??????????????????????????????? | | ?????????? #???????????##?????????????????? | | ?????????? #???????????# #????????????????? | | ???????### #??????????? ????????????????? | | ???????# ??????????###p##?????#?????????? | | ???????# ??????????# [#????"#?????????? | | ???????# #??????????# [#???!"#?????????? | | ???????# ############ [#?? !"#?????????? | | ???????# [## !"#?????????? | | #??????# =[;+ "#?????????? | | ######## ############ %[;+ "#?????????? | | #??????????# c@## "#?????????? | | #??????????###p##???????????????? | | ###########???????????# #???????????????? | | #?????????????????????## ##???????????????? | | "??????????????????????###????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ##????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellTransmissionWand Manual? 0 Play Time 00:59:34 Cumulative 262.5 hours Start 2025.05.24 @ 19:10:20 End 2025.05.24 @ 20:10:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e92dad-dba2-4712-a753-5a3a207d5ad3