Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 16:55:28 Player: MeatnTaters Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (693) 693 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2403 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (5) ------ Heat Sink Advanced Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (5) ---- Large Storage Unit Medium Matter Pod (0) Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Structural Scanner Sensor Array Shield Generator > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Hardened Medium Armor Plating Light Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 27 | 6 1 7 13 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 5 | 2 . 1 2 Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 10 | 1 1 3 5 Device 4 | . 1 1 2 Storage 4 | 1 . 2 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Backups 4 | . 1 6 3 Power 1 | . 1 2 . Propulsion . | . . 1 . Utility 1 | . . 1 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 2 | . . 1 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 96 99 59 Engine 9 | . 13 11 5 Treads 18 | . 27 22 6 Hover 1 | . . . 5 Device 17 | . 11 22 16 Storage 14 | . 14 21 5 Processor 1 | . . . 3 Ballistic Gun 20 | . 28 22 12 Ballistic Cannon 1 | . . . 3 Peak Build Rating 17 | 6 7 14 17 Average Rating 9 | 4 6 11 9 On Entrance 6 | . 6 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns 58 | . . . 58 Heaviest Build 44 | 13 14 27 44 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 8 | 6 8 9 7 Most Carried 10 | 1 3 10 8 Average Carried 4 | . 1 6 3 Final Capacity 10 | 8 8 10 5 Final Carried 8 | 1 3 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 913 | 260 182 277 194 Remotely . | . . . . Salvage Created 771 | . 83 370 318 Parts 54 | . 8 25 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 4 9 8 Melee 1 | . . . 1 Guns 17 | . 4 9 4 Cannons 3 | . . . 3 Classes Destroyed 4 | . 2 1 1 Worker 1 | . . . 1 Swarmer 6 | . 3 2 1 Grunt 11 | . 1 5 5 Sentry 4 | . . 2 2 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 254 | . 16 42 196 Missed 65 | . 3 8 54 Hits 189 | . 13 34 142 Projectile 189 | . 13 34 142 Critical Strikes 10 | . . . 10 Damage Taken 2523 | . 113 349 2061 Core 645 | . 46 48 551 Absorbed by Shields 101 | . . . 101 Core Remaining (%) 89 | 100 81 88 . Volleys Fired 89 | . 13 33 43 Largest 2 | . 2 2 2 Hottest 53 | . 40 46 53 Shots Fired 173 | . 26 66 81 Gun 152 | . 26 66 60 Cannon 21 | . . . 21 Launcher . | . . . . Special . | . . . . Kinetic 173 | . 26 66 81 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 4 9 11 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 111 | . 16 39 56 Core Hits 41 | . 6 14 21 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1527 | . 161 513 853 Guns 1163 | . 161 504 498 Cannons 342 | . . . 342 Explosions . | . . . . Melee . | . . . . Ramming 22 | . . 9 13 Kinetic 1505 | . 161 504 840 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 7 | . . 1 6 Targets Rammed 8 | . . 1 7 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 446 | . . 16 446 Average Temperature 125 | . . 2 202 Received Heat Transfer 1167 | . 6 102 1059 Effects 7 | . . . 7 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 90 99 110 Initial 34 | . . . 34 Average 22 | . 17 16 35 Influence Increases 731 | . 100 255 376 Destroy 0b10 Robot/C 420 | . 80 180 160 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 120 | . 20 60 40 Successful Hack 5 | . . . 5 Disable Machine 15 | . . 15 . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 165 | . . . 165 Influence Decreases 646 | . 100 172 374 Entered New Map 49 | . . . 49 Time Decay 517 | . 100 172 245 Lost Part 80 | . . . 80 Squads Dispatched 10 | . 2 3 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 7 13 28 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 1 2 Successful 1 | . . . 1 Failed 10 | . 8 1 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 9 | . 7 1 1 Terminals 11 | . 8 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1707 | . 399 741 567 Optics 242 | . . . 242 Sensors 1651 | . 399 741 511 Structural 951 | . . 741 210 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1910 | 65 475 741 629 Spaces Moved 1055 | 37 265 375 378 Core 111 | 3 . . 108 Treads 755 | 34 265 375 81 Legs . | . . . . Wheels . | . . . . Hover 189 | . . . 189 Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 130 | 151 160 160 79 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 52 35 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1428 | 43 291 460 634 Wait 220 | . 9 35 176 Move 1052 | 36 264 374 378 Hop . | . . . . Pick Up 13 | 1 2 6 4 Fast Attach 11 | 6 3 . 2 Attach 16 | . . 2 14 Detach 5 | . . . 5 Swap 8 | . . 5 3 Drop 6 | . . 4 2 Fire 89 | . 13 33 43 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 7 | . . 1 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 6) 523 | -10/Materials | Discovered new exit (range 12) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x2 1234 | -9/Materials | Discovered new exit (range 14) 1282 | -9/Materials | Entered another Materials area 1282 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1459 | -8/Materials | Garrison activated, responded to threat 1524 | -8/Materials | Lost 13 parts (3p4n3u3w) 1525 | -8/Materials | Core integrity fell below 50% 1885 | -8/Materials | Core integrity fell below 20% 1911 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01813_ W-25 Informer sends out distress signal. 01823_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] 01844_ W-25 Informer sends out distress signal. 01868_ G-47 Trooper knocked back. 01871_ G-47 Trooper destroyed. 01874_ Acquired 32 matter. 01877_ Sensor Array destroyed. 01887_ Y-45 Defender destroyed. 01893_ G-47 Trooper knocked back. 01899_ G-47 Trooper Aluminum Leg blasted off. 01899_ G-47 Trooper knocked back. 01904_ Imp. Light Cannon destroyed. 01905_ G-47 Trooper knocked back. 01906_ C-30 ARC bursts open, deploying its payload. 01906_ H-55 Commando unfolds itself. 01908_ G-47 Trooper destroyed. 01909_ Penetrated by Slug. 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