Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 00:53:28 Player: Drosofila Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2453) 2453 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5368 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Medium Matter Pod (11) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Compact Battery Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Compact Battery Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 56 | 6 8 6 1 27 8 Power 12 | 1 1 1 . 5 4 Engine 9 | 1 . 1 . 5 2 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 2 . . 7 1 Treads 1 | . . . . 1 . Leg 11 | 2 2 . . 6 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 1 1 4 3 Device 8 | 1 3 . . 2 2 Storage 2 | . 1 . . 1 . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 1 4 . 11 . Energy Gun 3 | 1 . 1 . 1 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 9 | 1 1 3 . 4 . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 26 | . . . 2 11 13 Power 9 | . . . 1 4 4 Propulsion 7 | . . . . 4 3 Utility 4 | . . . 1 . 3 Weapon 6 | . . . . 3 3 Highest Loss Streak 10 | . . . 1 3 10 To Critical Strikes . | . . . . . . Average Backups 2 | 2 2 2 1 2 4 Power 1 | . . . . 1 3 Propulsion . | 1 2 . . . . Utility . | . . 1 . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 11 | . . 2 1 3 5 Power 5 | . . . . 1 4 Propulsion 4 | . . 2 1 1 . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 96 87 90 90 86 Engine 9 | . 7 2 4 13 11 Core 4 | . 6 11 11 . 2 Leg 22 | . 28 22 22 23 20 Device 9 | . 21 14 3 6 12 Storage 4 | . 3 . . 6 6 Processor 10 | . . 7 16 13 7 Energy Gun 5 | . 14 10 11 3 . Energy Cannon 3 | . . . . 1 14 Ballistic Gun 13 | . 14 18 22 14 . Ballistic Cannon 3 | . . . . 5 6 Peak Build Rating 36 | 6 11 18 18 32 36 Average Rating 22 | 2 8 14 17 26 31 On Entrance 13 | . 6 9 18 18 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 41 | 8 18 18 18 30 41 Greatest Support 46 | 20 20 20 20 46 44 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 4 3 5 5 Average Carried 2 | 2 2 2 1 2 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 3 2 1 4 5 Class Distribution -------------------- 64% | Scavenger-Gunner 18% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1862 | 256 124 73 324 730 355 Remotely . | . . . . . . Salvage Created 2549 | 43 186 73 626 1053 568 Parts 163 | 4 15 4 52 62 26 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 5 | . . . 1 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 62 | 1 6 1 15 27 12 Guns 42 | 1 6 1 15 19 . Cannons 19 | . . . . 8 11 Classes Destroyed 12 | 1 1 2 3 4 1 Worker 4 | . . . 1 1 2 Builder 2 | . . . . 2 . Hauler 1 | . . . . 1 . Recycler 2 | . . . 1 1 . Mechanic 1 | . . . 1 . . Watcher 7 | . . 1 2 3 1 Swarmer 20 | . 3 . 3 11 3 Grunt 20 | 1 3 . 7 6 3 Sentry 14 | . . 1 5 6 2 Specialist 2 | . . . . 2 . Hunter 3 | . . . . 2 1 Programmer 3 | . . . . . 3 Best Kill Streak 4 | 1 4 1 4 4 4 Combat Bots Only 4 | 1 4 1 4 4 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 387 | 2 32 2 59 143 149 Missed 114 | . 10 1 18 43 42 Hits 273 | 2 22 1 41 100 107 Projectile 273 | 2 22 1 41 100 107 Critical Strikes 6 | . . . . 3 3 Damage Taken 3990 | 22 235 18 513 1443 1759 Core 1015 | 10 22 . 124 154 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 96 87 . 69 72 . Volleys Fired 157 | 3 17 3 35 67 32 Largest 3 | 2 2 3 3 3 3 Hottest 190 | 70 70 106 106 190 190 Shots Fired 417 | 6 34 9 105 168 95 Gun 281 | 6 34 9 105 127 . Cannon 136 | . . . . 41 95 Launcher . | . . . . . . Special . | . . . . . . Kinetic 273 | 3 17 7 70 145 31 Thermal 126 | 3 17 2 35 5 64 Explosive . | . . . . . . Electromagnetic 18 | . . . . 18 . Robot Hit Streak 11 | 2 4 5 9 8 11 Robot Miss Streak 9 | 1 2 3 5 9 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 256 | 3 21 3 64 106 59 Core Hits 137 | 2 9 3 34 64 25 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . . . 1 2 4 Meltdown 1 | . . . . . 1 Destroy 1 | . . . 1 . . Blast 5 | . . . . 2 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5368 | 37 237 94 1160 2157 1683 Guns 2976 | 37 237 94 1146 1462 . Cannons 2322 | . . . . 659 1663 Explosions 17 | . . . . . 17 Melee . | . . . . . . Ramming 53 | . . . 14 36 3 Kinetic 3309 | 13 127 94 828 1800 447 Thermal 1707 | 24 110 . 318 39 1216 Explosive 17 | . . . . . 17 Electromagnetic 282 | . . . . 282 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 113 | . . . . 83 30 Projectiles 30 | . . . . . 30 Explosions 83 | . . . . 83 . Melee . | . . . . . . Knockbacks 14 | . . . . 10 4 Impact . | . . . . . . Kinetic 13 | . . . . 9 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 244 | . . . . 244 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed 11 | . . . 4 6 1 Kicked 11 | . . . 4 6 1 Crushed . | . . . . . . Highest Temperature 397 | 30 118 84 234 397 330 Average Temperature 100 | 15 50 34 83 133 108 Received Heat Transfer 696 | 12 87 . 219 216 162 Effects 2 | . . . . 2 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 2835 | 74 333 . 814 74 1540 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 90 | 100 100 100 100 77 100 Level 1 9 | . . . . 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 388 | 20 90 30 161 388 184 Initial 168 | . . 3 . 44 168 Average 96 | 2 31 2 98 135 107 Influence Increases 1918 | 20 150 37 423 923 365 Destroy 0b10 Robot/C 1240 | 20 120 20 300 540 240 Destroy 0b10 Robot/NC 85 | . . 5 25 40 15 Destroy Leader 336 | . 30 12 94 148 52 Successful Hack 3 | . . . 2 1 . Disable Machine 120 | . . . . 90 30 Destroy Structure 104 | . . . 2 74 28 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1857 | 20 140 47 318 657 675 Entered New Map 271 | . . 7 . 61 203 Time Decay 1336 | 20 140 40 298 496 342 Lost Part 250 | . . . 20 100 130 Squads Dispatched 8 | . 1 . 2 2 3 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . 1 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 5 | . . . 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | 1 7 2 23 36 22 Peak Tracking Total 8 | 1 3 1 5 5 8 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 8 | . . . . 6 2 Max in Single Turn 3 | . . . . 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 6 | . . 1 2 2 1 Terminals 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 1 2 4 2 Successful 7 | . . . 2 3 2 Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 3 2 Record 5 | . . . . 3 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Recycle Component 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1577 | . 208 188 335 846 . Optics 1181 | . . . 335 846 . Sensors 241 | . 101 140 . . . Terrain 396 | . 208 188 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4140 | 104 364 457 707 1746 762 Spaces Moved 2683 | 77 227 360 404 1137 478 Core 25 | 25 . . . . . Treads . | . . . . . . Legs 2658 | 52 227 360 404 1137 478 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 105 110 Average Speed 116 | 97 120 120 120 113 119 Slowest Speed 190 | 120 120 120 120 180 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 6 43 19 47 74 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 107 | . . . . 79 28 Melee . | . . . . . . Projectile 24 | . . . . 10 14 AOE 83 | . . . . 69 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3371 | 101 286 380 547 1459 598 Wait 355 | 4 19 . 98 169 65 Move 2678 | 76 226 359 403 1136 478 Hop . | . . . . . . Pick Up 71 | 10 8 6 3 35 9 Fast Attach . | . . . . . . Attach 49 | 6 3 5 1 27 7 Detach 2 | . 1 1 . . . Swap 10 | . 6 1 1 1 1 Drop 38 | 2 6 5 2 18 5 Fire 157 | 3 17 3 35 67 32 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . 4 6 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 580 | -9/Materials | Discovered new exit (range 15) 926 | -9/Materials | Entered Storage 955 | -9/Storage | Build established: Scavenger-Gunner 1335 | -9/Storage | Discovered new exit (range 17) 1341 | -9/Storage | Learned location of Armory (-4) 1633 | -9/Storage | Entered Materials 1633 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -8/Materials | Lost 3 parts (1p1n1w) 2404 | -8/Materials | Lost 3 parts (2p1w) 2554 | -8/Materials | Discovered new exit (range 20) 2881 | -8/Materials | Discovered new exit (range 20) 3221 | -8/Materials | Build established: Gunner 3379 | -8/Materials | Entered Factory 3379 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3754 | -7/Factory | Build established: Scavenger-Gunner 4094 | -7/Factory | Cargo convoy interrupted 4126 | -7/Factory | Core integrity fell below 50% 4135 | -7/Factory | Core integrity fell below 20% 4141 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. Hvy. Particle Cannon destroyed. Aluminum Leg destroyed. Hvy. Particle Cannon destroyed. K-01 Serf cleans the Subcomponent Replicator. P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. Carbon-fiber Leg destroyed. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. Com. Battery destroyed. Mic. Nuclear Core destroyed. K-01 Serf cleans the Subcomponent Replicator. Imp. Cooling System destroyed. Adv. Weight Redist. System destroyed. System corrupted: Component data lost. K-01 Serf cleans the Subcomponent Replicator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????+ ? | | ???????????????????????????????????????# #?? | | ??????????????????????????############## #?? | | ??????????????????????????# # ??? | | ??????????????????????????#*= """ # #???? | | ??????????????????????????# """"" # #???? | | ??????????????????????????# """"" # #???? | | ??????????????????????????# # #???? | | ??????????????????????????# """ + #???? | | ??????????????????????????# """"" # #???? | | ?????????????????########## """""k # #???? | | ?????????? %rurukhhx@uuuurrro k # #???? | | ?????????????????#######p## # #???? | | ??????????????????????#i### # #???? | | ??????????????????????##??# ! # #???? | | ?????????????????????????###############% +???? | | ???????????????????????### #############% #???" | | ???????????????????????# #! #?? | | ???????????????????????# == """ """ # #? | | ???????????????????????# = """ """ # #? | | ???????????????????????# """ """ # ^ # "" | | ???????????????????????# #% ^# ""F | | ???????????????????????# """ % # # "" | | ???????????????????????? """ + + | | ????????????############ """ "F"" # ## | | ????????????# # [ [ """" # # | | ????????????# #########"#######% # | | ????????????# #??????# # % # | | ????????????# #??????### # | | ????????????# #?###????# # | | ????????????# ### ###### # | | ????????????# # # # | | ????????????# # """ "# # | | ????????????# # """= ""# ##### | | ????????????# # """ =""# % [ | | ????????????# # [ T# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Crack Shot For Emergencies Only Heavy Suspicion Hey, That's Mine! It's Just You Jackpot Loot Pinata Made in Tau Ceti IV Risk Taker Spot Them First Challenges ------------ None Game ------ Seed FissionSpectralGenerator Manual? 0 Play Time 01:21:03 Cumulative 1.6 hours Start 2026.08.10 @ 22:45:17 End 2026.08.11 @ 00:53:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 82% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4d436db-f231-4c73-b379-4c3ff1dca2e7