Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 15:23:25 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (172) 860 Value Destroyed (6416) 6416 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (724) 724 TOTAL SCORE: 13860 Bonus ------- High Alert Combat Kills 704 Follower Combat Kills 20 Cogmind --------- Core Integrity 388/1000 Matter 135/300 Energy 78/325 System Corruption 4% Temperature Cool (67) Movement Core (1200) Ox23 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Thermal Shield > --- WEAPON (5) ------- Heavy Assault Rifle Autogun Hypervelocity Mass Driver Axe > --- INVENTORY (16) --- Advanced Heat Sink Medium Matter Pod (100) Advanced Targeting Computer Improved Particle Charger Improved Medium Armor Plating Focal Shield Advanced Thermal Shield Advanced Shield Generator Improved Force Field Heavy Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Improved Force Field > --- WEAPON ----------- Heavy Laser Heavy Machine Gun KE Penetrator KE Penetrator Bore Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Heat Sink Medium Matter Pod Improved Particle Charger Improved Medium Armor Plating Focal Shield Advanced Thermal Shield Advanced Thermal Shield Advanced Shield Generator Improved Force Field Heavy Laser Hypervelocity Mass Driver Hypervelocity Mass Driver Heavy Rocket Launcher Axe Axe [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . 4 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . 2 . . . Utility 2 | . . . . . . 1 . . . . . 1 . . Weapon 3 | . . . . . . 3 . . . . . . . . Parts Attached 155 | 6 2 . 9 35 2 18 6 19 3 3 6 10 22 14 Power 18 | 1 . . 1 4 . 2 . . . . 1 3 5 1 Engine 14 | 1 . . 1 4 . 2 . . . . 1 1 4 . Core 1 | . . . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . 1 1 1 Propulsion 50 | 2 . . 4 19 . 7 . 4 2 . 1 3 7 1 Treads 41 | . . . 4 17 . 7 . 4 2 . 1 3 3 . Leg 7 | 2 . . . . . . . . . . . . 4 1 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . Utility 19 | 1 2 . . . . 4 2 3 . 1 1 1 2 2 Device 9 | . . . . . . 2 1 . . . 1 1 2 2 Storage 3 | 1 2 . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 7 | . . . . . . 2 1 3 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 2 . . 4 12 2 5 4 12 1 2 3 3 8 10 Energy Gun 12 | 1 . . 2 1 . . . 4 . . . . 2 2 Energy Cannon 6 | . . . . 1 . . . 2 . . . 2 1 . Ballistic Gun 27 | 1 . . 2 6 2 4 . 4 . . . 1 2 5 Ballistic Cannon 16 | . . . . 4 . . 4 1 . 1 3 . 1 2 Launcher 2 | . . . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . 1 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 6 . 1 . 3 . 1 . 2 . . Parts Lost 46 | . . . 1 . . . . 5 2 . 2 2 15 19 Power 7 | . . . . . . . . . . . 1 . 4 2 Propulsion 16 | . . . . . . . . 2 . . 1 2 4 7 Utility 4 | . . . . . . . . 1 . . . . 1 2 Weapon 19 | . . . 1 . . . . 2 2 . . . 6 8 Highest Loss Streak 7 | . . . 1 . . . . 3 1 . 2 1 6 7 Average Slot Usage (%) 91 | . 97 100 98 99 100 99 99 86 87 89 85 84 78 85 Engine 7 | . 14 14 11 11 11 6 7 7 7 7 6 5 4 3 Reactor 1 | . . . . . . . . . . . . 3 5 5 Treads 24 | . . . 29 43 44 30 30 20 23 23 25 19 12 10 Leg 4 | . 28 28 14 . . . . . . . . . 6 15 Device 3 | . . . . . . 3 4 2 . . 4 10 10 8 Storage 16 | . 25 28 22 22 22 15 15 15 15 15 13 11 11 11 Protection 1 | . . . . . . 3 2 2 7 5 1 . . . Energy Gun 3 | . 14 14 11 1 . . . 6 . . . . 2 4 Energy Cannon 2 | . . . . . . . . 1 15 15 . 8 4 . Ballistic Gun 14 | . 14 14 10 15 19 37 15 12 3 . . 1 8 12 Ballistic Cannon 6 | . . . . 5 2 . 21 13 . 5 25 11 3 7 Slashing Weapon 1 | . . . . . . . . 1 7 7 6 5 3 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 109 | 10 38 38 47 49 47 62 87 83 74 78 82 87 88 109 Greatest Support 182 | 20 20 20 80 80 80 86 86 114 112 112 182 134 118 81 Greatest Overweight (x) 31 | 2 1 1 2 . . . 1 1 . . . 2 4 31 Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 14 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 4 5 6 16 16 16 16 16 16 16 16 14 16 15 16 Average Carried 13 | 2 4 5 11 14 16 15 15 15 15 16 13 14 12 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 4 4 6 16 16 16 16 16 16 16 16 13 14 12 11 Class Distribution -------------------- 36% | Mutant 18% | Scavenger-Tank 15% | Gunner 9% | Tank 8% | Derelict-Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Derelict-Gunner | -7/Waste Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Matter Collected 5507 | 265 . 80 156 927 297 1017 143 529 187 11 153 205 724 813 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7503 | 71 . . 394 1463 134 1633 . 877 389 . 42 395 858 1247 Parts 350 | . . . 25 89 12 77 . 40 12 . 3 18 24 50 Haulers Intercepted 8 | . . . . 5 . 3 . . . . . . . . Recyclers Shooed 5 | . . . . 2 . 1 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 8 . . . 16 45 Prevented 9 | . . . . . . . . . . . . . 8 1 Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 143 | . . . 6 29 6 21 . 19 10 . 4 6 17 25 Guns 92 | . . . 5 21 5 21 . 19 3 . . . 5 13 Cannons 42 | . . . . 8 1 . . . . . 4 6 11 12 AOE 7 | . . . . . . . . . 7 . . . . . Classes Destroyed 16 | 1 . . 3 4 1 4 . 1 . . . . 2 . Worker 3 | . . . . 1 . 2 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Hauler 8 | . . . . 5 . 3 . . . . . . . . Recycler 10 | 1 . . 1 2 1 3 . 1 . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . Drone 6 | . . . . . 6 . . . . . . . . . Watcher 6 | . . . 1 2 . 2 . 1 . . . . . . Swarmer 30 | . . . . 11 . . . 5 . . 4 2 3 5 Grunt 58 | . . . 5 6 . 12 . 8 9 . . . 6 12 Brawler 4 | . . . . . . . . . . . . . 4 . Duelist 5 | . . . . 1 . . . 1 . . . . 2 1 Protector 1 | . . . . . . 1 . . . . . . . . Sentry 21 | . . . 1 11 . 4 . 1 1 . . 1 1 1 Hunter 6 | . . . . . . . . 2 . . . 1 . 3 Programmer 10 | . . . . . . 4 . 2 . . . 2 . 2 Behemoth 2 | . . . . . . . . . . . . . 1 1 Best Kill Streak 6 | 1 . . 3 5 3 6 . 4 4 . 4 2 6 5 Combat Bots Only 6 | . . . 3 5 2 5 . 4 4 . 4 2 6 5 Max Kills in Single Turn 2 | 1 . . 1 2 1 2 . 2 2 . 1 1 1 2 Gunslinging 1 | . . . . . . 1 . 1 . . . . . 1 Exploded 2 | . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Damage Taken 10867 | . 101 85 438 1183 . 1254 . 1695 694 . 713 291 2263 2150 Core 1067 | . 22 15 50 138 . 58 . 109 29 . 34 . 269 343 Absorbed by Shields 766 | . . . . . . . . . . . . . . 766 Reduced by Siege Mode 101 | . . . . . . . . 23 20 . 34 . 24 . Core Remaining (%) 81 | 100 . 85 . . 53 . . . . 72 96 . . . Volleys Fired 411 | 5 1 . 30 106 32 58 . 49 14 1 7 14 41 53 Largest 5 | 2 2 . 2 2 2 5 . 5 4 1 4 4 4 5 Hottest 261 | 70 70 . 68 68 62 115 . 248 176 48 210 236 255 261 Shots Fired 1184 | 10 2 . 51 201 64 290 . 137 29 1 22 56 125 196 Gun 914 | 10 2 . 51 154 60 290 . 132 15 . . 6 56 138 Cannon 262 | . . . . 47 4 . . 5 6 1 22 50 69 58 Launcher 8 | . . . . . . . . . 8 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 989 | 5 1 . 21 187 64 290 . 98 15 1 22 28 87 170 Thermal 111 | 5 1 . . . . . . 39 6 . . 14 20 26 Explosive 8 | . . . . . . . . . 8 . . . . . Electromagnetic 76 | . . . 30 14 . . . . . . . 14 18 . Robot Hit Streak 45 | 4 . . 4 43 13 42 . 34 15 . 5 21 45 19 Robot Miss Streak 7 | 2 2 . 2 2 6 2 . 2 1 . 2 2 3 7 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 15 | . . . 2 . . 7 . 4 . . . . . 2 Max Gunslinging Chain 2 | . . . 1 . . 1 . 1 . . . . . 2 Shots Hit Robots 831 | 8 . . 33 138 28 218 . 104 25 . 11 37 100 129 Core Hits 316 | 2 . . 10 56 9 73 . 46 20 . 4 16 30 50 Critical Hits 45 | 1 . . . . . 2 . . 1 . 1 1 8 31 Critical Kills 15 | . . . . . . 1 . . . . . . 3 11 Critical Parts Destroyed 23 | 1 . . . . . 1 . . 1 . 1 1 2 16 Melee Attacks 10 | . . . . . . . . . . . . 2 8 . Impact . | . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . 2 8 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16697 | 99 . . 659 2313 413 3262 . 1894 1193 . 271 979 2787 2827 Guns 11108 | 98 . . 549 1744 376 3262 . 1866 220 . . 73 981 1939 Cannons 4263 | . . . . 531 37 . . 28 136 . 271 871 1501 888 Explosions 985 | . . . 110 38 . . . . 837 . . . . . Melee 340 | . . . . . . . . . . . . 35 305 . Ramming 1 | 1 . . . . . . . . . . . . . . Kinetic 12168 | 36 . . 210 2179 413 3262 . 1150 220 . 271 436 1512 2479 Thermal 2195 | 62 . . 110 38 . . . 744 136 . . 291 466 348 Explosive 837 | . . . . . . . . . 837 . . . . . Electromagnetic 1156 | . . . 339 96 . . . . . . . 217 504 . Impact . | . . . . . . . . . . . . . . . Slashing 340 | . . . . . . . . . . . . 35 305 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 4 4 4 4 6 6 6 2 1 3 4 Average Corruption 3 | . . . . 3 4 2 4 4 6 6 2 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 168 | . . . . 10 9 5 12 54 17 3 4 1 17 36 Message Errors 31 | . . . . 1 1 2 3 8 4 . . . 4 8 Matter Fused 33 | . . . . 3 . 1 5 13 3 . . . 4 4 Heat Flow Errors 25 | . . . . 1 3 . 2 9 2 1 2 . 4 1 Energy Discharges 19 | . . . . . 1 . 1 7 2 1 2 . 1 4 Parts Rejected 4 | . . . . . 1 . . 3 . . . . . . Data Loss (minor) 25 | . . . . 4 1 . 1 7 2 1 . 1 . 8 Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . Targeting Errors 25 | . . . . . 2 2 . 5 3 . . . 3 10 Weapon Failures 4 | . . . . 1 . . . 1 . . . . 1 1 Overload Shots 1 | . . . . . . . . . . . . . 1 . Overflow Damage 125 | . . . 30 8 . . . . 70 . 9 3 5 . Projectiles 25 | . . . . 8 . . . . . . 9 3 5 . Explosions 100 | . . . 30 . . . . . 70 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 23 | . . . . 2 . . . . . . 5 4 2 10 Impact . | . . . . . . . . . . . . . . . Kinetic 22 | . . . . 2 . . . . . . 4 4 2 10 Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 39 | . . . . . . . . . 39 . . . . . Shots 2 | . . . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 814 | 90 30 . 202 177 273 79 255 265 378 182 418 78 227 814 Average Temperature 110 | 53 18 . 42 36 107 26 131 76 195 105 236 32 40 234 Received Heat Transfer 2428 | . . . 165 300 . 417 . 342 342 . . . 297 565 Effects 24 | . . . . . . . . . . . 4 . . 20 Shutdowns 4 | . . . . . . . . . . . 1 . . 3 Energy Bleed 5 | . . . . . . . . . . . . . . 5 Interference 6 | . . . . . . . . . . . 3 . . 3 Short Circuit 3 | . . . . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . 1 1 . 1 . 2 . Total Turns 158 | . . . . . . . . 26 22 . 20 . 90 . Longest Duration 68 | . . . . . . . . 26 22 . 20 . 68 . Robots Corrupted 2 | . . . 1 . . . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 . Parts Fried 4 | . . . 2 . . . . . . . . 1 1 . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . Heat Transferred 3395 | 185 . . 150 50 . . . 1184 185 . . 370 605 666 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Peak Influence 1173 | 5 3 . 155 526 203 1173 410 494 . . 257 94 . . Average Influence 310 | . 3 . 68 194 142 1018 367 237 . . 222 27 . . Maximum Alert Level 4 | . . . . 2 1 4 2 2 . . 1 . . . Low Security (%) 53 | 100 100 100 100 57 90 . . 53 . . 25 100 . . Level 1 18 | . . . . 36 9 . 21 20 . . 74 . . . Level 2 11 | . . . . 5 . . 78 25 . . . . . . Level 3 13 | . . . . . . 83 . . . . . . . . Level 4 2 | . . . . . . 16 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 1 . 5 . 5 . . . 2 . . Investigation 2 | . . . . . . . . 2 . . . . . . Extermination 3 | . . . . . . 1 . 1 . . . 1 . . Reinforcement 5 | . . . 1 1 . 1 . 1 . . . 1 . . Assault 1 | . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . 2 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Distress Signals 5 | . . . 1 . . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 218 | . 3 3 10 36 17 26 . 33 10 . 8 12 29 31 Peak Tracking Total 9 | . 3 3 3 5 5 5 . 7 4 . 5 6 9 5 Tactical Retreats 18 | . . . 1 3 . . . 2 . . 1 2 6 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Traps Triggered 11 | . 1 . . 4 . 1 . 4 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . . 1 2 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Machines Disabled 9 | . . . 2 3 1 . . 1 . 1 . 1 . . Max in Single Turn 2 | . . . 2 1 1 . . 1 . 1 . 1 . . Garrison Access 5 | . . . . 1 . 2 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Machines Accessed 46 | . . . 2 14 3 10 . 12 . 1 1 1 . 2 Terminals 25 | . . . 1 11 3 6 . 3 . . . . . 1 Fabricators 3 | . . . . . . 1 . 2 . . . . . . Repair Stations 6 | . . . . 2 . 1 . 2 . . 1 . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . Garrison Access 5 | . . . . 1 . 2 . 2 . . . . . . Total Hacks 116 | . . . 4 43 7 27 . 27 . 1 2 1 . 4 Successful 65 | . . . 3 28 2 15 . 13 . 1 1 . . 2 Failed 51 | . . . 1 15 5 12 . 14 . . 1 1 . 2 Catastrophic 9 | . . . . 1 1 1 . 4 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 57 | . . . . 28 5 17 . 5 . . . . . 2 Terminals 71 | . . . 2 36 7 18 . 5 . . . . . 3 Fabricators 7 | . . . . . . 3 . 4 . . . . . . Repair Stations 18 | . . . . 6 . 4 . 6 . . 2 . . . Recycling Units 8 | . . . . . . . . 8 . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . 1 . . Garrison Access 7 | . . . . 1 . 2 . 4 . . . . . . Terminal Hacks 26 | . . . 1 15 2 4 . 1 . 1 . . . 2 Record 3 | . . . . . . . . 1 . 1 . . . 1 Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 3 | . . . . 2 1 . . . . . . . . . Prototype ID Bank 4 | . . . 1 3 . . . . . . . . . . Open Door 5 | . . . . 4 . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Locate Traps 3 | . . . . 2 . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 2 | . . . . . . 1 . 1 . . . . . . Repair Station Hacks 14 | . . . . 6 . 4 . 3 . . 1 . . . Scan Component 8 | . . . . 3 . 2 . 2 . . 1 . . . Repair 6 | . . . . 3 . 2 . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . Retrieve Components 3 | . . . . . . . . 3 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . 1 . . . . . . Seal Access 4 | . . . . 1 . 2 . 1 . . . . . . Unauthorized Hacks 13 | . . . . 6 . 3 . 4 . . . . . . Terminals 10 | . . . . 6 . 3 . 1 . . . . . . Botnet 10 | . . . . 6 . 3 . 1 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 36 | . . . 2 12 3 8 . 8 . . 1 1 . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . Parts Built 4 | . . . . . . 2 . 2 . . . . . . Matter 380 | . . . . . . 146 . 234 . . . . . . Time 94 | . . . . . . 36 . 58 . . . . . . Total Part Build Rating 20 | . . . . . . 6 . 14 . . . . . . Parts Repaired 6 | . . . . 3 . 2 . 1 . . . . . . Time 158 | . . . . 78 . 52 . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . 15 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Total Allies 2 | . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . . 2 . Highest-Rated Group 60 | . . . . . . . . . . . . . 60 . Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . 4 . Total Damage 50 | . . . . . . . . . . . . . 50 . Kills 1 | . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Robot Analysis Total 3 | . . . . 2 1 . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 2 . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Turns Passed 12859 | 100 114 540 529 2346 411 1556 507 1900 584 121 415 906 1365 1465 Spaces Moved 6523 | 64 76 358 254 1114 193 640 331 983 340 71 237 514 701 647 Core 23 | 22 . . . . . . . . . . . . . 1 Treads 5594 | . . . 127 1114 193 640 331 983 340 71 237 514 692 352 Legs 906 | 42 76 358 127 . . . . . . . . . 9 294 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 160 160 148 148 148 158 158 158 155 158 150 Average Speed 160 | 112 143 150 168 160 160 158 148 152 158 158 158 156 164 190 Slowest Speed 1600 | 150 150 150 180 160 160 160 168 165 158 158 158 197 240 1600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 14 76 19 97 58 17 97 27 57 8 7 9 74 69 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . 1 . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 . Scrap Searched 12 | . . 2 . . . . . . 2 2 . . 3 3 Spaces Dug 1 | . . . . . . . . . . . . 1 . . Terrain Destroyed 155 | . . . 2 10 . . . . 118 . 3 7 7 8 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 27 | . . . . 3 . . . . . . 3 6 7 8 AOE 127 | . . . 2 7 . . . . 118 . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Upp Upp Total 8035 | 81 79 361 303 1483 230 1028 349 1279 362 78 260 579 805 758 Wait 779 | . . 2 . 181 4 291 . 205 5 1 11 19 26 34 Move 6511 | 64 75 357 253 1113 192 640 330 982 339 70 236 513 700 647 Hop . | . . . . . . . . . . . . . . . Pick Up 67 | 6 . 2 9 14 . 7 3 11 . . . 8 2 5 Fast Attach 74 | 4 1 . 2 13 1 5 4 13 1 4 . 6 13 7 Attach 31 | 2 . . 3 2 . 5 . . 1 . 2 2 8 6 Detach 12 | . . . 2 1 . 1 . . . . . 4 3 1 Swap 51 | . 1 . 4 20 1 8 2 6 1 . 4 2 1 1 Drop 86 | . 1 . . 33 . 13 10 13 1 2 . 9 . 4 Fire 411 | 5 1 . 30 106 32 58 . 49 14 1 7 14 41 53 Melee 10 | . . . . . . . . . . . . 2 8 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Entered Mines 252 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 722 | -10/Mines | Learned location of Zion (-7) 723 | -10/Mines | Learned location of Mines (-8) 746 | -10/Mines | Discovered new exit (range 7) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Evolved 2 slots: Propulsion x2 1208 | -9/Materials | Discovered new exit (range 16) 1284 | -9/Materials | Entered Storage 2002 | -9/Storage | Learned location of Armory (-3) 2391 | -9/Storage | Repaired Lgt. Treads 2526 | -9/Storage | Discovered new exit (range 15) 2717 | -9/Storage | Repaired Lgt. Treads 2745 | -9/Storage | Repaired Lgt. Treads 3623 | -9/Storage | Used back door to open Recycling access 3623 | -9/Storage | Discovered new exit (range 5) 3630 | -9/Storage | Entered Recycling 3689 | -9/Recycling | Spotter reported a threat 3698 | -9/Recycling | Spotter reported a threat 3717 | -9/Recycling | Spotter reported a threat 3718 | -9/Recycling | Spotter reported a threat 3771 | -9/Recycling | Spotter reported a threat 3785 | -9/Recycling | Build established: Scavenger-Mutant 3796 | -9/Recycling | Spotter reported a threat 3800 | -9/Recycling | Spotter reported a threat 3800 | -9/Recycling | Spotter reported a threat 3824 | -9/Recycling | Spotter reported a threat 3863 | -9/Recycling | Spotter reported a threat 3877 | -9/Recycling | Spotter reported a threat 3879 | -9/Recycling | Spotter reported a threat 3891 | -9/Recycling | Spotter reported a threat 3899 | -9/Recycling | Spotter reported a threat 3906 | -9/Recycling | Spotter reported a threat 3916 | -9/Recycling | Spotter reported a threat 3932 | -9/Recycling | Spotter reported a threat 3934 | -9/Recycling | Spotter reported a threat 3959 | -9/Recycling | Spotter reported a threat 3981 | -9/Recycling | Spotter reported a threat 3985 | -9/Recycling | Spotter reported a threat 4012 | -9/Recycling | Discovered new exit (range 15) 4041 | -9/Recycling | Entered Factory 4041 | -7/Factory | Evolved 4 slots: Utility x1, Weapon x3 4274 | -7/Factory | Garrison activated, responded to threat 4332 | -7/Factory | Build established: Scavenger-Gunner 4436 | -7/Factory | Repaired Lgt. Treads 4441 | -7/Factory | First assault squad dispatched 4464 | -7/Factory | Repaired Lgt. Treads 4919 | -7/Factory | Discovered new exit (range 7) 5046 | -7/Factory | Build established: Scavenger-Tank 5115 | -7/Factory | Garrison activated, responded to threat 5414 | -7/Factory | Fabricated Adv. Treads (x2) 5597 | -7/Factory | Sucked down chute 5597 | -7/Factory | Entered Waste 5597 | -7/Waste | The area was eerily silent 5694 | -7/Waste | Build established: Tank 6036 | -7/Waste | Build established: Derelict-Gunner 6050 | -7/Waste | Discovered new exit (range 13) 6104 | -7/Waste | Entered Factory 6241 | -7/Factory | Repaired Hvy. Treads 6279 | -7/Factory | Discovered new exit (range 14) 6690 | -7/Factory | Build established: Gunner 6859 | -7/Factory | Lost 3 parts (1n1u1w) 7319 | -7/Factory | Garrison activated, responded to threat 7498 | -7/Factory | Build established: Tank 7534 | -7/Factory | Discovered new exit (range 16) 7634 | -7/Factory | Fabricated Adv. Thermal Shield (x2) 7845 | -7/Factory | Discovered new exit (range 3) 8004 | -7/Factory | Entered Lower Caves 8204 | -7/Lower Caves | Identified exit to Lower Caves 8313 | -7/Lower Caves | Build established: Mutant 8321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8588 | -7/Lower Caves | Entered another Lower Caves area 8650 | -7/Lower Caves | Discovered new exit (range 10) 8686 | -7/Lower Caves | Found Alien Artifact 8686 | -7/Lower Caves | Identified Dimensional Node Initializer 8686 | -7/Lower Caves | Initialized slip node 8709 | -7/Lower Caves | Entered Factory 8709 | -6/Factory | Evolved 2 slots: Propulsion x2 8710 | -6/Factory | Identified exit to Lower Caves 9014 | -6/Factory | Spotted B-75 Beast 9084 | -6/Factory | Discovered new exit (range 16) 9124 | -6/Factory | Entered another Factory area 9124 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9138 | -5/Factory | Build established: Derelict-Gunner 9592 | -5/Factory | Build established: Gunner 9965 | -5/Factory | Discovered new exit (range 6) 10030 | -5/Factory | Entered Upper Caves 10087 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10142 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 10591 | -5/Upper Caves | Lost 3 parts (3w) 10859 | -5/Upper Caves | Build established: Mutant 10914 | -5/Upper Caves | Learned 4 Factory zone layouts 10975 | -5/Upper Caves | Spotted B-75 Beast 11018 | -5/Upper Caves | Destroyed B-75 Beast 11045 | -5/Upper Caves | Lost 6 parts (2p2n2w) 11186 | -5/Upper Caves | Discovered new exit (range 9) 11365 | -5/Upper Caves | Build established: Scavenger-Tank 11395 | -5/Upper Caves | Entered another Upper Caves area 11516 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11841 | -5/Upper Caves | Spotted B-75 Beast 12031 | -5/Upper Caves | Destroyed B-75 Beast 12058 | -5/Upper Caves | Lost 3 parts (1n2w) 12177 | -5/Upper Caves | Lost 3 parts (1n2w) 12345 | -5/Upper Caves | Lost 5 parts (1p2n2w) 12836 | -5/Upper Caves | Core integrity fell below 50% 12860 | -5/Upper Caves | Self-destructed Last Messages --------------- 12839_ Hyp. Mass Driver temporarily disabled. 12839_ Hvy. Assault Rifle temporarily disabled. 12841_ Overheating: Antimatter Reactor damaged (-19). 12842_ Carbon-fiber Leg permanently disabled. 12842_ Overheating: Short circuit. 12843_ Power failure, Antimatter Reactor shutdown. 12843_ Cold Fusion Reactor permanently disabled. 12843_ Overheating: Short circuit. 12844_ Adv. Heat Sink fries itself beyond repair. 12845_ Overheating: Energy bleed (-10). 12847_ Overheating: Lrg. Storage Unit damaged (-47). 12853_ G4F:3|2SULGNK|D&%VM|>I7S8VU69J 12855_ C-30 ARC bursts open, deploying its payload. 12855_ H-66 Slayer unfolds itself. 12855_ Penetrated by Slug. 12855_ Broken Carbon-fiber Leg destroyed. 12855_ Penetrated by Slug. 12855_ Slug penetrates G-50 Soldier. 12859_ Broken Cold Fusion Reactor destroyed. 12859_ Hyp. Mass Driver destroyed. Map ----- +----------------------------------------------------+ | ## ### #???????####### # " # #??# | | ?# #?## ##?????## # T # #?# | | ## #??# #????## #"" # ## | | #?## ###### ## #" "" " # | | #### ## # +#### #### | | ### ### #??# | | # ### ########?# #?? | | ### ##?# #????????## ######??## | | # ###?## #??# ###?????????# ## #???## | | #####????####??###??#####????## ## ##???? | | ????????????????????# ?????## ### #???? | | ???????????????????? ????# ####### #???? | | ????????????????????? ???# ##??## #???? | | ????????????????????? ### #?## # ##???? | | ?????????????????????? ?## ## #????? | | ?????????????????????? ### ## #????? | | ??????????????????????? ## ## #????? | | ??????????????????????? ## ###### | | ???????????????????????? ## | | ???????????????????????? ###### # | | ????????????????????????# #???#### ####### | | ??????????????????????### ######"" "" | | ?????????????????????## %% h | | ????????????????????## h% | | ????????????????????# ####### ## | | ????????????????????# @ g #????# ## | | ???????????????????## #????# =% #? | | ???????????????????# #????# ### | | ???????????????????# ##????# ### | | ???????????????????## ##?????# ### | | ????????????????????#### #??????# ## | | ???????????????????????## ##??????### # | | ????????????????????????## #####?????## # | | ?????????????????????????## #??????## | | ??????????????????????????## #???????## # | | ???????????????????????????## ## #???????## #### | | ???????????????????########?#### #?????##"# #??? | | ???????????????????# #????# #???### #??? | | ???????????????????## ##????# #???#" #### | | ????????????????????# ###?????# ##### % | | ????????????????????# ##???????# % % | | ????????????????????## ######### #### | | ????????????????????# ####" ##?# | | ????????????????????# ##### ###### #?# | | ????????????????????# # #???# ## #### #?# | | ???????????????????## #??## ## #?## %####?# | | ??????????????????## # ##?## ## #??##% #????# | | ??????????????????# ##?## ## #??##% ##???# | | ??????????????????##%!#?## #### "#??## | | ???????????????????# #?# ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Evasion (%) 40 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Adv. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Thermal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSigixSheargun Manual? 0 Play Time 01:35:11 Cumulative 52.3 hours Start 2020.07.18 @ 13:49:49 End 2020.07.18 @ 15:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b203971-155b-455e-b4dc-d0ddac65bfce