Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 00:36:40 Player: Lolterzard Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (177) 885 Value Destroyed (4361) 4361 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 7850 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 84/100 System Corruption 7% Temperature Cool (9) Movement Rolling (225) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (5) ------ Cargo Storage Unit Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (30) --- Ion Engine Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Hacking Suite Shock Rifle Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Autogun High-powered Shotgun Flak Gun Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Improved Assault Rifle Flak Gun Flak Gun Light Cannon Light Cannon Light Cannon Flak Cannon Rocket Launcher Improved Grenade Launcher Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Light Armor Plating Device Tractor Beam Storage Cargo Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 92 | 7 11 17 . 23 34 Power 12 | 1 1 2 . 2 6 Engine 7 | 1 1 2 . 1 2 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 27 | 2 3 4 . 10 8 Treads . | . . . . . . Leg . | . . . . . . Wheel 27 | 2 3 4 . 10 8 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 4 6 . 4 10 Device 5 | 1 2 1 . . 1 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 15 | . . 5 . 4 6 Artifact . | . . . . . . Weapon 27 | 2 3 5 . 7 10 Energy Gun 3 | 2 . . . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 11 | . 3 . . 3 5 Ballistic Cannon 9 | . . 4 . 4 1 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 59 | . 6 5 . 15 33 Power 6 | . 1 . . 1 4 Propulsion 19 | . 1 2 . 7 9 Utility 15 | . 1 2 . 3 9 Weapon 19 | . 3 1 . 4 11 Highest Loss Streak 7 | . 2 1 . 4 7 To Critical Strikes . | . . . . . . Average Backups 24 | 3 17 28 27 27 26 Power 3 | . 1 2 3 4 4 Propulsion 2 | 2 3 4 4 1 1 Utility 5 | . 4 9 8 6 3 Weapon 12 | . 7 11 12 14 16 Tool/Special . | . . . . . . Unused Backups 32 | . 5 9 . 4 14 Power 5 | . . 2 . 1 2 Propulsion 6 | . 4 2 . . . Utility 5 | . . 3 . 1 1 Weapon 16 | . 1 2 . 2 11 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 89 86 88 77 72 Engine 8 | . 14 11 11 3 3 Core 2 | . . . . 5 2 Wheel 23 | . 27 21 22 24 21 Device 3 | . 4 9 . . . Storage 10 | . 14 11 11 9 7 Protection 11 | . . 11 22 17 17 Energy Gun 1 | . 7 . . . . Ballistic Gun 8 | . 20 . . 2 11 Ballistic Cannon 9 | . . 18 22 15 2 Peak Build Rating 44 | 7 10 20 20 37 44 Average Rating 22 | 5 8 15 20 27 39 On Entrance 15 | . 7 10 20 20 37 Avg Prop Armor Cover (%) 4 | 11 . . . 1 . Naked Turns . | . . . . . . Heaviest Build 162 | 13 149 160 160 160 162 Greatest Support 66 | 32 32 32 22 56 66 Greatest Overweight (x) 53 | 3 5 7 7 53 15 Average Overweight (x) 3 | . 3 6 7 3 2 Largest Inventory Capacity 30 | 8 30 30 30 30 30 Average Capacity 28 | 7 23 30 30 30 30 Most Carried 30 | 8 27 30 27 30 30 Average Carried 25 | 4 17 28 27 28 27 Final Capacity 30 | 8 30 30 30 30 30 Final Carried 29 | 8 27 27 27 29 21 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3991 | 270 498 896 . 1238 1089 Remotely 784 | . 126 658 . . . Salvage Created 5639 | 133 777 1393 . 1473 1863 Parts 348 | 13 63 94 . 60 118 Haulers Intercepted 7 | . 1 1 . 3 2 Recyclers Shooed 8 | 1 2 1 . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 107 | . 15 35 . 26 31 Guns 40 | . 15 . . . 25 Cannons 67 | . . 35 . 26 6 Classes Destroyed 16 | 3 6 3 . . 4 Worker 19 | 1 2 2 . 6 8 Builder 9 | . 1 2 . . 6 Tunneler 8 | 2 1 1 . 2 2 Hauler 7 | . 1 1 . 3 2 Recycler 16 | 1 2 2 . 8 3 Operator 6 | . 4 2 . . . Watcher 5 | . 3 2 . . . Swarmer 26 | . 8 8 . 5 5 Grunt 50 | . 7 21 . 10 12 Brawler 2 | . . 1 . . 1 Duelist 5 | . . 1 . 3 1 Sentry 16 | . . 4 . 8 4 Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 8 | 3 4 5 . 8 5 Combat Bots Only 4 | . 3 4 . 3 4 Max Kills in Single Turn 4 | 1 1 1 . 1 4 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 830 | . 106 120 . 168 436 Missed 224 | . 34 32 . 42 116 Hits 606 | . 72 88 . 126 320 Melee 17 | . . 1 . 2 14 Projectile 589 | . 72 87 . 124 306 AOE 1 | . . . . . 1 Critical Strikes 13 | . . 1 . 8 4 Part Disruptions 1 | . . . . . 1 Damage Taken 8465 | . 771 964 . 1860 4870 Core 1280 | . 194 135 . 228 723 Absorbed by Shields . | . . . . . . Redirected to Shielding 175 | . . 89 . 50 36 Regen/Repaired (Parts) 238 | . . 87 . 151 . Core Remaining (%) 61 | 100 22 . 66 58 . Volleys Fired 481 | 5 98 96 1 135 146 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 100 100 98 60 63 86 Shots Fired 942 | 10 195 191 2 258 286 Gun 460 | 10 195 . . 20 235 Cannon 474 | . . 191 2 238 43 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 812 | . 109 170 2 258 273 Thermal 117 | 10 86 21 . . . Explosive 8 | . . . . . 8 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 26 | 6 10 26 . 13 21 Robot Miss Streak 7 | . 7 5 5 6 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 617 | 6 106 107 . 168 230 Core Hits 296 | 5 44 54 . 64 129 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 21 | . 6 5 . 7 3 Burn 6 | . 6 . . . . Destroy 1 | . . . . . 1 Blast 14 | . . 5 . 7 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10367 | 73 1323 1945 . 3175 3851 Guns 4482 | 73 1323 . . 236 2850 Cannons 5441 | . . 1945 . 2939 557 Explosions 365 | . . . . . 365 Melee . | . . . . . . Ramming 79 | . . . . . 79 Kinetic 8965 | . 722 1680 . 3175 3388 Thermal 939 | 73 601 265 . . . Explosive 365 | . . . . . 365 Electromagnetic 19 | . . . . . 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 3 . . . 7 Average Corruption 2 | . 1 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 15 . . . 11 Message Errors 3 | . 3 . . . . Matter Fused 4 | . 3 . . . 1 Heat Flow Errors 6 | . 2 . . . 4 Energy Discharges 3 | . 2 . . . 1 Data Loss (minor) 6 | . 2 . . . 4 Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . 28 . 21 17 Projectiles 49 | . . 28 . 21 . Explosions 6 | . . . . . 6 Melee 11 | . . . . . 11 Knockbacks 54 | . . 11 . 35 8 Impact 1 | . . . . . 1 Kinetic 52 | . . 10 . 35 7 Secondary 1 | . . 1 . . . Self-Inflicted Damage 95 | . . . . . 95 Shots 3 | . . . . . 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 289 | 78 289 135 . 231 251 Average Temperature 56 | 32 83 34 . 47 38 Received Heat Transfer 2184 | . 216 306 . 954 708 Effects 2 | . . . . 1 1 Interference 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions 2 | . . 1 . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2923 | 222 2220 481 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 2 . 1 1 Low Security (%) 86 | 100 100 83 100 69 92 Level 1 11 | . . 8 . 30 7 Level 2 1 | . . 7 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 466 | 5 197 466 178 336 263 Initial 178 | . 3 1 178 41 137 Average 110 | . 72 120 145 129 125 Influence Increases 3404 | 20 533 988 . 910 953 Destroy 0b10 Robot/C 2140 | . 300 700 . 520 620 Destroy 0b10 Robot/NC 350 | 20 70 60 . 95 105 Destroy Leader 494 | . 68 156 . 126 144 Successful Hack 44 | . 17 1 . 26 . Disable Machine 105 | . . 45 . 60 . Destroy Structure 76 | . 3 11 . 8 54 Lose Combat Pursuer 195 | . 75 15 . 75 30 Influence Decreases 3182 | 15 533 535 350 714 1035 Entered New Map 520 | . 2 4 280 67 167 Time Decay 2112 | 15 481 481 70 527 538 Lost Part 550 | . 50 50 . 120 330 Squads Dispatched 24 | . 4 6 . . 14 Investigation 6 | . 1 2 . . 3 Extermination 3 | . . . . . 3 Reinforcement 12 | . 3 4 . . 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 166 | . 30 46 . 40 50 Peak Tracking Total 8 | . 4 5 . 7 8 Tactical Retreats 8 | . 2 1 . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 9 | . 4 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . 4 . 4 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 5 3 . 3 4 Terminals 8 | . 5 1 . 2 . Fabricators 2 | . . . . . 2 Repair Stations 2 | . . 1 . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 8 10 . 6 7 Successful 20 | . 5 7 . 4 4 Failed 11 | . 3 3 . 2 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 8 2 . 3 . Fabricators 3 | . . . . . 3 Repair Stations 5 | . . 2 . 3 . Recycling Units 2 | . . . . . 2 Scanalyzers 6 | . . 6 . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 7 | . 5 . . 2 . Emergency Access Points 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 4 | . . 2 . 2 . Scan Component 2 | . . 1 . 1 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . 2 Retrieve Components 2 | . . . . . 2 Scanalyzer 5 | . . 5 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 3 . 1 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 2 | . . 1 . 1 . Time 51 | . . 32 . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . . . . 11 Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 142 | . 142 . . . . Seismic 142 | . 142 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6546 | 111 1559 1424 146 1781 1525 Spaces Moved 3236 | 67 824 558 78 917 792 Core 35 | 32 . . . 3 . Treads . | . . . . . . Legs . | . . . . . . Wheels 3201 | 35 824 558 78 914 792 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 185 120 120 Average Speed 144 | 116 143 181 185 139 122 Slowest Speed 2700 | 200 165 190 185 2700 295 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 39 | 5 87 43 25 60 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . . . 4 70 Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 70 | . . . . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4180 | 86 1013 787 78 1157 1059 Wait 217 | . 37 77 . 45 58 Move 3231 | 66 823 557 77 916 792 Hop . | . . . . . . Pick Up 102 | 8 33 21 . 20 20 Fast Attach 23 | 7 3 1 . 7 5 Attach 53 | . 5 8 . 14 26 Detach 2 | . . . . 2 . Swap 26 | . 3 10 . 7 6 Drop 43 | . 11 17 . 11 4 Fire 481 | 5 98 96 1 135 146 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 17) 284 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Core integrity fell below 50% 881 | -10/Materials | Build established: Hauler-Mutant 1338 | -10/Materials | Discovered new exit (range 5) 1671 | -10/Materials | Entered another Materials area 1671 | -9/Materials | Evolved 2 slots: Utility x2 2747 | -9/Materials | Discovered new exit (range 9) 3029 | -9/Materials | Repaired Arm. Wheel 3095 | -9/Materials | Entered Mines 3189 | -9/Mines | Discovered new exit (range 7) 3193 | -9/Mines | Learned Materials security intel 3241 | -9/Mines | Entered Materials 3241 | -8/Materials | Evolved 2 slots: Propulsion x2 3787 | -8/Materials | Lost 3 parts (2n1u) 3884 | -8/Materials | Repaired Imp. Light Armor Plating 4144 | -8/Materials | Lost 4 parts (3n1u) 4459 | -8/Materials | Discovered new exit (range 15) 5022 | -8/Materials | Entered Factory 5022 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5249 | -7/Factory | Garrison activated, responded to threat 5833 | -7/Factory | Discovered new exit (range 11) 6103 | -7/Factory | Lost 7 parts (3n3u1w) 6283 | -7/Factory | Cargo convoy interrupted 6370 | -7/Factory | Lost 6 parts (1p2n1u2w) 6464 | -7/Factory | Core integrity fell below 50% 6498 | -7/Factory | Lost 5 parts (1p2n2w) 6535 | -7/Factory | Crushed by falling debris 6544 | -7/Factory | Core integrity fell below 20% 6547 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06534_ Knocked back. 06535_ Acquired 5 matter. 06535_ The unstable cave ceiling collapses. 06535_ Crushed by falling debris. 06535_ R-06 Scavenger collects Lgt. Ion Engine. 06537_ System corrupted: Matter fused (-10). 06537_ Shock Rifle destroyed. 06538_ R-06 Scavenger collects Wheel+. 06539_ R-06 Scavenger destroyed. 06541_ Acquired 8 matter. 06541_ Knocked back. 06543_ H-61 Shepherd calls for reinforcements. 06543_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06543_ Knocked back. 06545_ Imp. Grenade Launcher destroyed. 06545_ Knocked back. 06545_ Recycling Unit disabled. 06545_ Gravmag System tumbles out of recycling unit. 06547_ Penetrated by Slug. 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