Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 22:03:28 // Winter2019/RPGLIKE Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (475) 2375 Value Destroyed (22702) 22702 Prototype IDs (214) 4280 Alien Tech Used (9) 1800 Bonus (17574) 17574 TOTAL SCORE: 58831 Bonus ------- High Alert Combat Kills 4714 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Pursued by Intercept 1000 Met MAIN.C 5000 Win 3000 Friendly Fire -540 Cogmind --------- Core Integrity 940/2050 Matter 550/550 Energy 852/910 System Corruption 0% +Membrane Temperature Cool (1) +ITN Movement Flying (40) +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Q-thruster > --- UTILITY (4) ------ Experimental Core Analyzer Force Field Spacefold Activator > --- WEAPON (5) ------- Thermic Laser Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY (5) ---- Quantum Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Force Field Spacefold Activator > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Quantum Rifle [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Experimental Core Analyzer Device Force Field Processor Experimental Core Analyzer Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Linked Autogun Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Slots Evolved 8 | 4 . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Weapon 4 | 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 36 | 2 3 3 . . 2 10 . . . 1 6 . 2 . 3 . . . . . . . . . 1 1 2 . Power 4 | . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Utility 7 | . . . . . . 2 . . . 1 1 . 1 . 1 . . . . . . . . . . 1 . . Device 3 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 18 | 2 1 1 . . 2 5 . . . . 3 . 1 . 2 . . . . . . . . . 1 . . . Energy Gun 13 | 2 . 1 . . 2 5 . . . . 2 . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 9 . . Parts Lost 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups . | . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 31 58 75 75 83 96 87 87 87 87 88 90 99 100 99 100 100 100 100 100 100 100 100 100 100 97 91 90 Core 9 | . . . . . . 11 11 12 12 11 10 10 10 10 9 9 9 9 9 9 9 9 9 9 9 8 8 8 Flight 20 | . 6 25 25 25 25 24 25 25 25 23 20 20 20 20 18 18 18 18 18 18 18 18 18 18 18 16 16 15 Device 10 | . . . . . . 9 12 12 12 15 18 10 10 10 9 9 9 9 9 9 9 9 9 9 9 7 8 8 Processor 7 | . . . . . . . . . . . . . 9 10 16 18 18 18 18 18 18 18 18 18 18 14 8 8 Energy Gun 44 | . 25 25 37 37 45 49 37 37 37 35 37 50 49 50 41 45 45 45 45 45 45 45 45 45 45 41 41 40 Peak Build Rating 76 | 2 4 6 6 6 15 32 31 26 26 28 52 43 53 53 62 62 62 62 62 62 62 62 62 62 65 76 74 74 Average Rating 47 | 1 2 4 6 6 12 26 25 26 26 26 38 43 52 53 59 62 62 62 61 62 62 62 62 62 62 73 67 73 On Entrance 41 | . 2 4 6 6 6 15 31 26 26 26 28 43 43 53 53 62 62 62 62 62 62 62 62 62 62 62 66 74 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 3 3 7 7 7 14 22 22 18 18 20 37 32 32 32 32 32 32 32 32 32 32 32 32 32 34 34 33 33 Greatest Support 41 | 3 8 8 8 8 18 25 25 25 25 25 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 37 41 41 Greatest Overweight (x) 1 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . . . 2 2 2 2 2 2 2 2 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 2 | . . . . . . 1 2 2 2 2 2 2 2 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . 2 . 2 2 2 2 2 2 2 3 3 5 5 5 5 5 5 5 5 5 3 3 4 Average Carried 1 | . . . . . . . . . 2 . 1 2 1 1 1 2 4 5 . 4 5 5 5 5 4 1 1 2 Final Capacity 5 | . . . . . . 2 2 2 2 2 2 2 2 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . . 2 2 . 2 2 1 2 3 3 5 5 2 5 5 5 5 5 1 1 3 1 Class Distribution -------------------- 80% | Hacker-Gunner 15% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -2/Section 7 Hacker-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Matter Collected 1407 | 197 36 27 . 20 20 165 31 12 . 35 220 38 71 . 50 . . . 10 . . . . . 50 332 88 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20657 | . 41 32 . 54 75 2787 345 223 . 597 2520 448 1737 218 2217 . 172 131 904 993 538 326 664 227 1738 1600 720 1350 Parts 647 | . 6 11 . 8 9 101 14 5 . 16 59 4 102 15 47 . 14 4 26 26 18 6 10 2 53 37 16 38 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . 12 5 . 16 . 3 . 15 . . 14 . 20 . 18 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Combat Hostiles Destroyed 388 | . 3 5 . 3 3 63 10 7 . 13 47 12 9 11 44 . 6 2 15 18 13 7 7 2 27 25 10 26 Guns 264 | . 3 5 . 3 3 54 8 6 . 11 26 7 3 9 26 . 5 . 10 10 8 6 3 . 23 12 7 16 Cannons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 26 | . 1 . . . 1 14 1 . . 1 1 . 2 1 . . . . . 1 . . . . 1 2 . . Worker 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Builder 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . 1 . Tunneler 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 1 Drone 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 . . . Watcher 9 | . . . . . . 4 . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . Swarmer 89 | . 3 5 . 3 . 15 4 2 . 4 . 2 . 6 13 . . . 4 . 5 4 . . 5 4 5 5 Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 133 | . . . . . . 28 4 3 . 5 23 9 . 4 17 . 4 . . 6 7 . 3 2 6 1 5 6 Brawler 9 | . . . . . . 4 . . . 1 1 1 . . 1 . . . . . . 1 . . . . . . Duelist 9 | . . . . . . 1 . 1 . 1 2 . . . 1 . . . . . 1 1 . . . . . 1 Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 32 | . . . . . 3 4 . 1 . 1 6 . . . 4 . . . . 1 . 1 2 . 3 4 . 2 Specialist 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Hunter 39 | . . . . . . 2 1 . . . 4 . . . 7 . . . 4 8 . . 2 . . 2 . 9 Programmer 26 | . . . . . . 6 . . . . 4 . . . 1 . 2 . 1 3 . . . . 2 5 . 2 Heavy 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tracker 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Combat Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Zionite 61 | . . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Butcher 6 | . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 7 | . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . . 1 Best Kill Streak 23 | . 3 3 . 3 3 7 6 3 . 5 8 5 23 7 14 . 4 2 4 7 13 4 4 2 15 4 6 11 Combat Bots Only 14 | . 3 3 . 3 3 6 6 3 . 5 7 5 4 7 14 . 4 2 4 5 13 4 4 2 13 4 5 11 Max Kills in Single Turn 3 | . 2 1 . 1 1 2 2 1 . 1 2 1 3 2 3 . 2 1 2 1 2 2 1 1 2 2 2 2 Gunslinging 2 | . 1 . . . . 1 1 . . . . . . . 2 . . . 1 . 1 1 . . 1 1 1 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Hostile Shots Fired 2464 | . 8 26 1 8 8 297 46 31 13 106 305 30 173 35 161 . 17 51 25 134 54 19 77 33 228 242 44 292 Missed 1114 | . 2 9 1 6 4 134 18 14 4 54 133 9 85 12 61 . 7 20 12 68 19 10 39 14 101 105 24 149 Hits 1350 | . 6 17 . 2 4 163 28 17 9 52 172 21 88 23 100 . 10 31 13 66 35 9 38 19 127 137 20 143 Melee 25 | . . . . . . . 2 . . . 16 . 5 . . . . . 2 . . . . . . . . . Projectile 1325 | . 6 17 . 2 4 163 26 17 9 52 156 21 83 23 100 . 10 31 11 66 35 9 38 19 127 137 20 143 AOE 8 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 4 Critical Strikes 63 | . . . . . 2 10 2 . . . 8 . 6 2 2 . 1 . 2 1 5 . 3 . 2 5 1 11 Part Disruptions 11 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 9 Damage Taken 15926 | . 51 130 . 17 54 2575 323 176 325 517 1774 150 671 177 701 . 83 1093 114 617 284 66 259 195 970 1898 221 2485 Core 13089 | . 45 108 . 13 45 2083 269 144 278 421 1453 116 522 138 538 . 68 925 90 503 214 51 201 160 775 1623 188 2118 Absorbed by Shields 7479 | . . . . . . . . . . 72 1048 158 414 152 736 . 88 176 119 285 231 72 275 201 816 1104 175 1357 Redirected to Core 9029 | . 19 64 . 13 30 1678 175 108 169 309 1010 88 425 112 470 . 42 602 79 366 201 51 171 114 569 838 104 1222 Ignored by Resistances 4134 | . . . . . . 23 79 48 87 154 481 82 216 87 336 . 28 165 37 251 154 39 154 97 477 458 95 586 Regen/Repaired (Parts) 269 | . . . . . . 49 . . . . . . . . . . . . . . . . . . . 178 . 42 Core Remaining (%) 84 | 100 . 87 . 90 92 . . . . 95 . . . 98 . . . . 100 . . 100 87 . . 38 . 45 Volleys Fired 795 | . 2 11 2 16 8 159 21 18 2 28 108 15 90 13 51 . 6 5 22 32 13 9 10 2 44 47 15 46 Largest 5 | . 2 2 3 3 4 4 4 3 3 3 5 5 5 5 5 . 5 5 5 5 5 5 5 5 5 5 5 5 Hottest 434 | . 90 90 130 130 150 340 340 255 255 255 425 425 425 425 425 . 425 425 425 425 425 425 425 425 434 425 425 425 Shots Fired 3344 | . 4 22 6 48 32 617 65 54 6 83 343 74 441 64 252 . 30 25 110 160 65 46 50 10 214 227 75 221 Gun 3328 | . 4 22 6 48 32 617 65 54 6 83 343 74 441 64 236 . 30 25 110 160 65 46 50 10 214 227 75 221 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Thermal 3335 | . 4 22 6 48 32 617 65 54 6 83 334 74 441 64 252 . 30 25 110 160 65 46 50 10 214 227 75 221 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | . 3 4 3 3 9 23 9 14 7 18 53 23 31 15 41 . 20 8 37 18 25 17 16 9 26 38 29 32 Robot Miss Streak 10 | . 1 10 1 1 1 6 3 2 1 3 5 2 4 5 4 . 2 3 3 2 2 1 1 1 2 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 115 | . 1 3 . . 1 8 4 1 . 3 9 4 21 . 10 . 2 1 3 6 5 5 1 . 14 4 3 6 Max Gunslinging Chain 3 | . 1 1 . . 1 1 1 1 . 1 1 1 2 . 3 . 1 1 1 1 1 2 1 . 2 1 1 1 Shots Hit Robots 2347 | . 3 7 4 4 17 376 46 37 5 63 278 57 290 32 189 . 25 18 85 122 45 24 41 9 160 175 57 178 Core Hits 978 | . 3 5 1 3 6 155 17 15 1 23 110 22 78 16 92 . 15 11 36 56 24 11 17 6 80 71 33 71 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 401 | . . 1 . . 1 44 10 8 1 14 53 16 43 5 35 . 4 3 14 19 7 3 10 3 22 34 15 36 Burn 401 | . . 1 . . 1 44 10 8 1 14 53 16 43 5 35 . 4 3 14 19 7 3 10 3 22 34 15 36 Melee Attacks 53 | . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . Impact 53 | . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44565 | . 33 85 46 50 204 6940 828 666 60 1240 5613 1083 3427 646 3696 . 497 332 1742 2643 987 504 861 268 3246 3610 1275 3983 Guns 44316 | . 33 85 46 50 204 6940 828 666 60 1240 5613 1083 3427 646 3550 . 497 332 1742 2643 987 504 861 189 3246 3610 1275 3959 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 103 | . . . . . . . . . . . . . . . . . . . . . . . . 79 . . . 24 Kinetic 389 | . . . . . . . . . . . 389 . . . . . . . . . . . . . . . . . Thermal 44073 | . 33 85 46 50 204 6940 828 666 60 1240 5224 1083 3427 646 3696 . 497 332 1742 2643 987 504 861 189 3246 3610 1275 3959 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 . 9 9 9 9 9 2 2 2 1 . . . . . 1 1 1 . . . . . . Average Corruption 2 | . . . 1 2 . 5 9 9 9 9 1 2 1 1 . . . . . 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 122 | . . . . 2 . 34 13 10 3 13 13 2 28 1 . . . . . 1 1 1 . . . . . . Message Errors 31 | . . . . 2 . 9 3 2 . 3 3 . 9 . . . . . . . . . . . . . . . Matter Fused 20 | . . . . . . 5 3 1 2 2 2 1 4 . . . . . . . . . . . . . . . Heat Flow Errors 16 | . . . . . . 6 1 2 . . 2 . 5 . . . . . . . . . . . . . . . Energy Discharges 15 | . . . . . . 2 1 1 1 3 3 . 3 . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . . 1 3 . . 1 1 . 2 . . . . . . . . . . . . . . . Data Loss (major) 7 | . . . . . . 4 1 . . 2 . . . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . 2 1 1 . . . . 1 . . . . . . . . 1 . . . . . . Alerts 6 | . . . . . . 1 . 2 . 1 . . 2 . . . . . . . . . . . . . . . Weapon Failures 11 | . . . . . . 3 . 1 . 1 2 1 2 1 . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . 24 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 30 218 94 187 48 367 96 129 . . 199 194 350 211 202 . 102 186 186 186 217 190 218 97 3 190 . . Average Temperature 70 | . 15 90 52 112 10 41 32 56 . . 71 90 84 88 79 . 60 81 80 74 94 95 109 63 2 74 . . Received Heat Transfer 2501 | . . . . . 63 606 108 90 . 204 318 60 216 108 137 . 36 8 . 67 109 8 55 36 73 84 12 103 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 134 | . . . . . . 10 3 1 . 2 23 5 9 2 17 . 1 2 7 8 5 1 4 2 5 14 3 10 Combat Hostiles 123 | . . . . . . 9 2 1 . 2 21 5 6 2 17 . 1 2 5 8 5 1 4 2 4 13 3 10 Parts Melted 642 | . . 1 . . 2 80 12 9 . 16 90 21 50 6 62 . 8 9 24 41 9 4 14 4 31 70 26 53 Heat Transferred 145937 | . 87 309 124 136 544 20403 3300 2650 300 4650 18756 4450 13344 2200 13880 . 1500 1022 5500 8050 3050 1500 3050 750 10149 11251 4500 10482 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Maximum Alert Level 4 | . . . . . . 4 . . . . 4 . . . 4 . . . . 2 . . 2 1 3 3 2 3 Low Security (%) 15 | 100 100 100 100 100 100 11 . . . . 19 . . . . . . . . 35 . . . . 13 . . . Level 1 15 | . . . . . . 11 . . . . 16 . . . 5 . . . . 36 . . 64 100 38 3 . 26 Level 2 31 | . . . . . . 23 . . . . 14 . . . 20 . . . . 28 . . 35 . 46 74 100 42 Level 3 27 | . . . . . . 32 . . . . 45 . . . 41 . . . . . . . . . 1 22 . 30 Level 4 10 | . . . . . . 21 . . . . 3 . . . 33 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1349 | . 70 123 39 83 86 1349 . . . . 1109 . . . 1286 . . . . 507 . . 437 290 702 780 613 826 Initial 464 | . . 23 39 8 12 41 . . . . 100 . . . 397 . . . . 69 . . 317 240 157 394 464 385 Average 582 | . 23 91 29 52 35 703 . . . . 594 . . . 887 . . . . 287 . . 389 258 397 598 497 545 Influence Increases 10923 | . 70 120 23 85 121 2100 300 190 . 290 1539 250 . 245 1515 . 140 . 220 578 290 140 190 60 751 754 259 693 Destroy 0b10 Robot/C 7420 | . 60 100 . 60 60 1240 180 140 . 260 940 240 . 200 880 . 120 . 180 360 260 140 140 40 620 500 200 500 Destroy 0b10 Robot/NC 165 | . . . . . . 55 . 10 . . 35 . . 5 . . . . . 15 . . . . 15 5 20 5 Destroy Leader 1300 | . 10 20 . 10 30 258 30 10 . 30 242 10 . 10 160 . 20 . 40 74 30 . 40 10 32 120 24 90 Successful Hack 82 | . . . 8 . . 14 . . . . 6 . . . . . . . . 5 . . 10 10 . 6 . 23 Disable Machine 75 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . 45 . . Destroy Structure 36 | . . . . . 1 8 . . . . 1 . . . 10 . . . . 4 . . . . 9 3 . . Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . Partial Spotted 195 | . . . 15 . 15 15 . . . . 45 . . . . . . . . . . . . . . 30 15 60 Lose Combat Pursuer 1350 | . . . . 15 15 480 90 30 . . 270 . . 30 165 . . . . 120 . . . . 75 45 . 15 Influence Decreases 10141 | . 10 77 104 74 63 842 680 305 854 130 590 481 878 90 392 534 222 662 110 191 255 202 233 207 329 682 430 514 Entered New Map 6037 | . . 37 64 14 21 50 500 185 854 . 60 411 878 . 58 474 142 662 . 41 185 102 153 187 123 308 310 218 Time Decay 3934 | . 10 40 40 60 42 632 180 120 . 130 530 70 . 90 334 60 80 . 110 150 70 100 80 20 206 374 120 286 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Lost Part 20 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 10 Squads Dispatched 79 | . . . 2 . 1 15 . . . . 21 . . 1 8 . . . . 3 . . 3 2 5 5 2 11 Investigation 16 | . . . . . . 6 . . . . 3 . . 1 2 . . . . . . . . 2 . . . 2 Extermination 21 | . . . . . . 5 . . . . 3 . . . 2 . . . . 1 . . 1 . 2 3 1 3 Reinforcement 27 | . . . 2 . 1 3 . . . . 6 . . . . . . . . 2 . . 2 . 3 1 1 6 Assault 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . 6 . . . 3 . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Distress Signals 22 | . . . 1 . . 5 . . . . 3 . . . 1 . . . . . . . 1 . . 5 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 788 | . 5 5 7 4 5 114 17 9 4 14 80 13 90 11 62 . 6 11 12 28 13 8 21 16 39 61 22 111 Peak Tracking Total 20 | . 3 3 7 4 4 9 5 4 4 5 9 5 8 4 7 . 4 6 4 8 8 5 11 15 8 7 5 20 Tactical Retreats 62 | . . . . 1 1 16 2 2 . . 11 . 13 1 5 . . . . 3 . . . . 3 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Traps Triggered 19 | . . . 2 . . 8 . . . . 3 . . . 2 . . . . 1 . . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Machines Disabled 6 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 3 . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Machines Accessed 37 | . . . 1 1 . 10 1 1 . . 8 . . 1 4 . . . . 1 . 1 1 1 . 1 . 5 Terminals 22 | . . . 1 . . 5 . 1 . . 4 . . 1 2 . . . . 1 . . 1 1 . 1 . 4 Fabricators 6 | . . . . . . 2 . . . . 3 . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 76 | . . . 1 1 . 22 1 1 . . 21 . . 4 8 . . . . 1 . 1 1 3 . 1 . 10 Successful 51 | . . . 1 1 . 15 1 1 . . 12 . . 4 5 . . . . 1 . 1 1 1 . 1 . 6 Failed 25 | . . . . . . 7 . . . . 9 . . . 3 . . . . . . . . 2 . . . 4 Catastrophic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . 1 . . 18 . . . . 12 . . . 3 . . . . 1 . . . . . 1 . 2 Terminals 44 | . . . 1 . . 14 . 1 . . 8 . . 4 3 . . . . 1 . . 1 3 . 1 . 7 Fabricators 20 | . . . . . . 5 . . . . 12 . . . 3 . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 23 | . . . 1 1 . 3 1 1 . . 3 . . 4 1 . . . . 1 . 1 1 1 . 1 . 3 Record 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Branch Access Points 7 | . . . 1 . . 1 . . . . 2 . . . 1 . . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 11 | . . . . . . 4 . . . . 5 . . . 2 . . . . . . . . . . . . . Load Schematic 6 | . . . . . . 2 . . . . 3 . . . 1 . . . . . . . . . . . . . Build 5 | . . . . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . 8 . . . . 3 . . . . . . . . . . . . . . . . 1 Terminals 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Botnet 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . . 6 . 1 . . 6 . . 1 2 . . . . . . . 1 1 . . . 3 Full Trace Events 11 | . . . . . . 3 . . . . 3 . . 1 1 . . . . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 1 . . . . 1 . 15 . 1 . . . . . . . . . 9 . . . Parts Built 9 | . . . . . . 4 . . . . 4 . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 188 | . . . . . . 70 . . . . 94 . . . 24 . . . . . . . . . . . . . Total Part Build Rating 43 | . . . . . . 20 . . . . 20 . . . 3 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . 2 . 1 2 . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Turns Passed 13873 | 23 66 87 85 132 107 2216 360 243 51 295 1498 156 3855 231 754 126 161 62 255 313 155 218 160 49 439 866 244 666 Spaces Moved 16126 | 39 110 117 207 195 193 2817 531 338 87 302 1746 241 2277 360 1181 316 343 116 281 348 204 471 316 107 527 1113 306 937 Core 131 | 39 77 . . . . . . . . . 13 . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15881 | . 33 117 207 195 193 2817 531 338 87 302 1733 241 2277 360 1181 316 343 116 281 348 204 471 316 107 527 1052 300 888 Fastest Speed 37 | 50 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 Average Speed 37 | 50 46 37 37 37 37 37 37 37 37 37 42 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 Slowest Speed 120 | 50 50 37 37 37 37 120 37 37 37 37 117 37 37 37 37 37 37 37 37 37 37 37 37 37 117 120 37 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 188 | . 1 4 2 . 2 43 . . 3 . 16 . 7 1 28 1 1 1 . 12 1 1 17 4 10 7 . 26 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 12 35 Spacefolds 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 2 14 Exploration Rate (%) 43 | 3 30 24 27 49 24 59 61 46 77 50 50 44 88 54 26 52 62 72 43 16 36 70 15 7 51 74 12 39 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 34 | . . . . . . . . 1 30 1 . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . . . 1 1 . . . 1 . . . . 1 . . 1 1 . 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 . . 1 . 1 . Scrap Searched 11 | . . 1 . . . . 2 1 . 1 . 2 1 1 . . . . . . 1 1 . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Terrain Destroyed 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . 3 . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . 3 . . 1 . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Total 21539 | 40 118 133 208 218 205 3528 645 415 97 422 2263 265 4984 420 1318 323 359 119 373 432 246 488 314 106 641 1391 391 1077 Wait 3761 | . 2 2 2 6 . 371 79 31 12 53 262 . 2532 35 48 1 . . 2 10 17 5 . . 12 171 49 59 Move 15683 | 38 107 109 202 194 188 2732 530 337 80 301 1716 240 2262 357 1130 313 340 113 280 324 201 468 289 100 506 1067 301 858 Hop 158 | . 1 3 2 . 2 41 . . 3 . 13 . 7 1 22 1 1 1 . 11 1 1 9 3 10 6 . 19 Pick Up 57 | . . . . . . 5 . 4 . . 8 . 5 1 5 1 4 . 3 4 . . . . 5 3 2 7 Fast Attach 51 | 2 3 2 . . 1 9 1 . . 1 10 . 1 . 1 . . . 1 . . . . . 4 14 . 1 Attach 20 | . . . . . . 1 . . . . 3 . 1 . 3 . . . . . . . . . 1 11 . . Detach 15 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . 11 . . Swap 16 | . . 1 . . 1 4 . . . . 2 . 1 . 1 . . . . . . . . . 1 3 2 . Drop 75 | . 1 1 . . 1 13 . 2 . 2 13 . 5 . 4 1 2 . 6 1 . . . . 9 3 2 9 Fire 795 | . 2 11 2 16 8 159 21 18 2 28 108 15 90 13 51 . 6 5 22 32 13 9 10 2 44 47 15 46 Melee 53 | . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 162 | . . . . . . 90 . . . . 36 . . . 18 . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 691 | . 2 4 . 2 4 103 14 23 . 37 89 10 27 13 34 6 6 . 59 32 14 5 6 . 49 55 20 77 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Dat]) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x3) 9 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 11) 90 | -10/Materials | Entered Mines 134 | -10/Mines | Assembled infested the area 139 | -10/Mines | Assisted by a Guerilla fighting off Assembled 168 | -10/Mines | Discovered new exit (range 12) 177 | -10/Mines | Entered Materials 179 | -9/Materials | Reached level 2 215 | -9/Materials | Identified exit to Mines 262 | -9/Materials | Entered Mines 264 | -9/Mines | Reached level 3 364 | -9/Mines | Met a Derelict shopkeep closing up shop 391 | -9/Mines | Discovered new exit (range 9) 394 | -9/Mines | Entered Materials 396 | -8/Materials | Reached level 4 453 | -8/Materials | Build established: Gunner 497 | -8/Materials | Discovered new exit (range 9) 501 | -8/Materials | Entered Factory 503 | -7/Factory | Reached level 5 591 | -7/Factory | Reached level 6 764 | -7/Factory | Discovered new exit (range 13) 793 | -7/Factory | Build established: Hacker-Gunner 883 | -7/Factory | Discovered new exit (range 13) 889 | -7/Factory | Core integrity fell below 50% 901 | -7/Factory | Search patrols dispatched 986 | -7/Factory | Reached level 7 1271 | -7/Factory | Reached level 8 1502 | -7/Factory | Fabricated Thermic Laser? 1615 | -7/Factory | Discovered new exit (range 5) 1674 | -7/Factory | Fabricated Thermic Laser? 1860 | -7/Factory | Identified exit to Lower Caves 1944 | -7/Factory | Reached level 9 2101 | -7/Factory | First assault squad dispatched 2124 | -7/Factory | Cargo convoy interrupted 2134 | -7/Factory | Core integrity fell below 20% 2167 | -7/Factory | Reached level 10 2632 | -7/Factory | Reached level 11 2717 | -7/Factory | Entered Lower Caves 2796 | -7/Lower Caves | Spotted B-75 Beast 2830 | -7/Lower Caves | Murdered Warlord Statue 2871 | -7/Lower Caves | Reached level 12 3074 | -7/Lower Caves | Discovered new exit (range 5) 3077 | -7/Lower Caves | Entered another Lower Caves area 3218 | -7/Lower Caves | Identified exit to Factory 3236 | -7/Lower Caves | Learned location of Extension (-4) 3238 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3242 | -7/Lower Caves | Reached level 13 3316 | -7/Lower Caves | Discovered new exit (range 10) 3320 | -7/Lower Caves | Entered Data Miner 3320 | -7/Data Miner | Discovered new exit (range 6) 3328 | -7/Data Miner | Met Data Miner 3341 | -7/Data Miner | Reached level 14 3341 | -7/Data Miner | Interfaced with the Data Conduit 3371 | -7/Data Miner | Entered Proximity Caves 3373 | -6/Proximity Caves | Reached level 15 3393 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3530 | -6/Proximity Caves | Learned Factory security intel 3535 | -6/Proximity Caves | Spotted B-75 Beast 3540 | -6/Proximity Caves | Destroyed B-75 Beast 3550 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3617 | -6/Proximity Caves | Reached level 16 3665 | -6/Proximity Caves | Discovered exit to Factory (range 5) 3666 | -6/Proximity Caves | Entered Factory 3668 | -6/Factory | Loaded intel: 291 machine locations 3668 | -6/Factory | Reached level 17 3801 | -6/Factory | Fabricated Force Field (x2) 3842 | -6/Factory | Build established: Hacker-Tank 3920 | -6/Factory | Destroyed 7 combat bots 4096 | -6/Factory | Reached level 18 4174 | -6/Factory | Garrison activated, responded to threat 4176 | -6/Factory | Core integrity fell below 50% 4196 | -6/Factory | Spotted B-75 Beast 4325 | -6/Factory | Discovered new exit (range 10) 4388 | -6/Factory | Fabricated Thermic Laser? 4466 | -6/Factory | Upgraded with Weapon slot (x1) 4474 | -6/Factory | Destroyed 7 combat bots 4514 | -6/Factory | Intercept squad dispatched 4546 | -6/Factory | Spotted Tracker 4557 | -6/Factory | Destroyed Tracker 4564 | -6/Factory | Spotted Combat Programmer 4571 | -6/Factory | Destroyed Combat Programmer 4660 | -6/Factory | Reached level 19 4716 | -6/Factory | First assault squad dispatched 4809 | -6/Factory | Garrison activated, responded to threat 4877 | -6/Factory | Discovered new exit (range 13) 4937 | -6/Factory | Identified exit to Lower Caves 5164 | -6/Factory | Entered Lower Caves 5225 | -6/Lower Caves | Encountered a Warlord checkpoint 5277 | -6/Lower Caves | Learned location of 1 exit from Factory 5304 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5320 | -6/Lower Caves | Entered Zion 5332 | -6/Zion | System corruption cleaned by Quarantine Array 5386 | -6/Zion | Met Imprinter 5396 | -6/Zion | Attacked by Zionites 5652 | -6/Zion | Found Exp. Core Analyzer 5654 | -6/Zion | Found Exp. Core Analyzer 5744 | -6/Zion | Learned Factory non-interactive machine intel 5831 | -6/Zion | Spotted 31-K0K(B) 5833 | -6/Zion | Spotted P0-GKM(B) 5835 | -6/Zion | Destroyed P0-GKM(B) 5841 | -6/Zion | Destroyed 31-K0K(B) 5961 | -6/Zion | Build established: Hacker-Gunner 7132 | -6/Zion | Discovered new exit (range 16) 9175 | -6/Zion | Entered Proximity Caves 9177 | -5/Proximity Caves | Reached level 20 9217 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9261 | -5/Proximity Caves | Spotter reported a threat 9276 | -5/Proximity Caves | Destroyed 7 combat bots 9356 | -5/Proximity Caves | Reached level 21 9368 | -5/Proximity Caves | Spotter reported a threat 9402 | -5/Proximity Caves | Discovered new exit (range 12) 9406 | -5/Proximity Caves | Entered Factory 9407 | -5/Factory | Identified exit to Upper Caves 9408 | -5/Factory | Loaded intel: 258 machine locations 9409 | -5/Factory | Loaded intel: 204 non-interactive machine locations 9546 | -5/Factory | Upgraded with Utility slot (x1) 9569 | -5/Factory | Garrison activated, responded to threat 9582 | -5/Factory | Reached level 22 9666 | -5/Factory | Destroyed 14 combat bots 9706 | -5/Factory | First assault squad dispatched 9725 | -5/Factory | Discovered exit to Upper Caves (range 16) 9754 | -5/Factory | Fabricated Enh. Flamer (x1) 10115 | -5/Factory | Discovered new exit (range 6) 10160 | -5/Factory | Entered Upper Caves 10162 | -5/Upper Caves | Reached level 23 10284 | -5/Upper Caves | Discovered new exit (range 4) 10286 | -5/Upper Caves | Entered another Upper Caves area 10444 | -5/Upper Caves | Discovered new exit (range 8) 10447 | -5/Upper Caves | Entered Zhirov 10447 | -5/Zhirov | Discovered new exit (range 3) 10455 | -5/Zhirov | Met Zhirov 10460 | -5/Zhirov | Attacked by Zhirov 10467 | -5/Zhirov | Zhirov warped through subspace 10477 | -5/Zhirov | Zhirov detonated his lab 10477 | -5/Zhirov | Cloak Generator disabled 10478 | -5/Zhirov | Core integrity fell below 50% 10488 | -5/Zhirov | Enhanced Grunts warped into view 10497 | -5/Zhirov | Core integrity fell below 20% 10509 | -5/Zhirov | Entered Proximity Caves 10697 | -4/Proximity Caves | Reached level 24 10762 | -4/Proximity Caves | Discovered new exit (range 8) 10764 | -4/Proximity Caves | Entered Factory 10765 | -4/Factory | Loaded intel: 258 machine locations 10895 | -4/Factory | Identified exit to Upper Caves 10895 | -4/Factory | Identified exit to Extension 10914 | -4/Factory | Reached level 25 11077 | -4/Factory | Entered Upper Caves 11179 | -4/Upper Caves | Destroyed 13 combat bots 11231 | -4/Upper Caves | Discovered new exit (range 5) 11232 | -4/Upper Caves | Entered another Upper Caves area 11401 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11441 | -4/Upper Caves | Learned location of 1 exit from Research 11446 | -4/Upper Caves | Discovered new exit (range 11) 11449 | -4/Upper Caves | Encountered a Warlord checkpoint 11450 | -4/Upper Caves | Entered Research 11451 | -3/Research | Identified exit to Research 11452 | -3/Research | Loaded intel: 118 machine locations 11452 | -3/Research | Reached level 26 11452 | -3/Research | Reached level 27 11538 | -3/Research | Spotted B-86 Titan 11610 | -3/Research | Entered another Research area 11611 | -2/Research | Loaded intel: 117 machine locations 11612 | -2/Research | Reached level 28 11632 | -2/Research | Identified exit to Quarantine 11636 | -2/Research | Reached level 29 11659 | -2/Research | Entered Quarantine 11660 | -2/Quarantine | Loaded intel: 73 machine locations 11685 | -2/Quarantine | Scanned by Researcher 11711 | -2/Quarantine | Reached level 30 12033 | -2/Quarantine | Reached level 31 12047 | -2/Quarantine | Spotted Fortress 12051 | -2/Quarantine | Core integrity fell below 50% 12054 | -2/Quarantine | Destroyed 13 combat bots 12078 | -2/Quarantine | Discovered new exit (range 5) 12078 | -2/Quarantine | Discovered new exit (range 6) 12098 | -2/Quarantine | Entered Section 7 12099 | -2/Section 7 | Loaded intel: 128 machine locations 12126 | -2/Section 7 | Found Alien Artifact 12126 | -2/Section 7 | Identified Integrated Mediator 12126 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12142 | -2/Section 7 | Found Alien Artifact 12142 | -2/Section 7 | Identified Spacefold Activator 12171 | -2/Section 7 | Spotted S7 Guard 12177 | -2/Section 7 | Destroyed S7 Guard 12181 | -2/Section 7 | Found Alien Artifact 12181 | -2/Section 7 | Identified Integrated Thermoelectric Network 12181 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12187 | -2/Section 7 | Upgraded with Utility slot (x1) 12272 | -2/Section 7 | Spotted S7 Guard 12274 | -2/Section 7 | Destroyed S7 Guard 12317 | -2/Section 7 | Spotted S7 Guard 12324 | -2/Section 7 | Found Alien Artifact 12324 | -2/Section 7 | Identified Core Membrane 12324 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 12333 | -2/Section 7 | Destroyed S7 Guard 12338 | -2/Section 7 | Found Alien Artifact 12338 | -2/Section 7 | Identified Navigation Efficiency Matrix 12338 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12356 | -2/Section 7 | Found Alien Artifact 12356 | -2/Section 7 | Identified Integrity Redistributor 12356 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-33) 12454 | -2/Section 7 | Spotted S7 Guard 12457 | -2/Section 7 | Found Alien Artifact 12457 | -2/Section 7 | Identified Core Regenerator 12457 | -2/Section 7 | Used Core Regenerator, restored core integrity (+57) 12475 | -2/Section 7 | Spotted Alpha 7 12475 | -2/Section 7 | Spotted Alpha 7 12485 | -2/Section 7 | Destroyed Alpha 7 12495 | -2/Section 7 | Destroyed Alpha 7 12518 | -2/Section 7 | Spotted B-99 Colossus 12596 | -2/Section 7 | Reached level 32 12596 | -2/Section 7 | Intercept squad dispatched 12610 | -2/Section 7 | Spotted Tracker 12610 | -2/Section 7 | Spotted Tracker 12614 | -2/Section 7 | Destroyed Tracker 12622 | -2/Section 7 | Destroyed Tracker 12673 | -2/Section 7 | Found Alien Artifact 12673 | -2/Section 7 | Identified LRC Matter Compressor 12673 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12676 | -2/Section 7 | Found LRC Matter Compressor 12676 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12693 | -2/Section 7 | Found Alien Artifact 12693 | -2/Section 7 | Identified Integrated Dissipator 12693 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12695 | -2/Section 7 | Found Integrated Dissipator 12695 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12697 | -2/Section 7 | Found Integrated Dissipator 12697 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12891 | -2/Section 7 | Spotted Executioner 12891 | -2/Section 7 | Spotted Executioner 12894 | -2/Section 7 | Destroyed Executioner 12898 | -2/Section 7 | Destroyed Executioner 12955 | -2/Section 7 | Identified exit to Access 12964 | -2/Section 7 | Entered Access 12965 | -1/Access | Loaded intel: 125 machine locations 12965 | -1/Access | Core integrity fell below 50% 12966 | -1/Access | Reached level 33 13205 | -1/Access | Spotted B-99 Colossus 13205 | -1/Access | Spotted B-99 Colossus 13207 | -1/Access | Discovered new exit (range 3) 13208 | -1/Access | Entered Command 13209 | -1/Command | Loaded intel: 58 machine locations 13210 | -1/Command | Reached level 34 13233 | -1/Command | Spotted B-99 Colossus 13281 | -1/Command | Disengaged cave seal 13522 | -1/Command | Disengaged cave seal 13522 | -1/Command | Wild derelicts emerged from the dark tunnel 13560 | -1/Command | Repaired Broken Thermic Laser 13660 | -1/Command | Reached level 35 13737 | -1/Command | Destroyed 11 combat bots 13747 | -1/Command | Spotted Combat Programmer 13751 | -1/Command | Spotted M Guard 13751 | -1/Command | Spotted M Guard 13751 | -1/Command | Spotted Combat Programmer 13786 | -1/Command | Met MAIN.C 13787 | -1/Command | 0b10 Conduit disabled 13829 | -1/Command | MAIN.C activated Command garrisons 13831 | -1/Command | Spotted B-99 Colossus 13833 | -1/Command | Core integrity fell below 20% 13850 | -1/Command | Identified exit to Surface 13874 | *** | Escaped! Last Messages --------------- (207,104) Map updated. Slug penetrates Wall. Navigation matrix triggers involuntary quantum shift. Penetrated by Slug. Thermic Laser blasted off. Slug penetrates Wall. Penetrated by Slug. Critical hit (Destroy). Q-thruster destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Door. Slug penetrates Wall. Navigation matrix triggers involuntary quantum shift. Spacefolded through Wall. K-01 Serf destroyed. Slug penetrates Wall. Spacefolded through Wall. Map ----- +----------------------------------------------------+ | # # #########+#" ######### """ | | # / ## ##% "##???????# " "" | | / # ## ## "?????????# "" | | ### # + ## #?????????######## | | ??######?##/####### ## #????????????????? | | ????????? ????############ #????????????????? | | ??????? ?????????????# #????????????????? | | ??????# #????????????# #????????????????? | | ??????# #????????????# #????????????????? | | ??????# """" # ?????????# #????????????????? | | ??????# """" # ????## ##???????????????? | | ??????# """" # # ##+###??????????? | | ??????# """" #?? "" / ???? | | ??????# ???? #?? """ # T???? | | ??????# ????? #??? T" ?# ##+######"""????? | | ??????# ??""???#???? """??## ## #????"""????? | | ??????# ?""""?????????""????# ## #???????????? | | ??????# ??""""???????????????# ##! #???????????? | | ??????? ???""????????????????# ## #???????????? | | ?????????????????????????????# ## |#???????????? | | ?????????????????????????????# ## #???????????? | | ?????????????????????????????#!%## #???????????? | | ?????????????????????????????# =######???????????? | | ???????????????????????####### #????????????????? | | ???????????????????????# ## #????????????????? | | ???????????????????????# @ ## #????????????????? | | ???????????????????????# ## #????????????????? | | ???????????????????????### ## #????????????????? | | ?????????????????????????# ## #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ????????????????????????? #????????????????? | | ??????????????"?????????? #????????????????? | | ?????????????????????????# +????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ??????????????????????????+####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Energy Generation 54 Energy Capacity 910 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Evasion (%) 62 Core Analysis 12 Offensive Hacking 35 Item Schematics ----------------- Thermic Laser | -7/Factory | Hacked Force Field | -6/Factory | Hacked Hvy. Flak Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Point Defense System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Enh. Flamer | -5/Factory | Scanalyzed Centrium Light Armor Plating | -2/Quarantine | Archive Mni. Fusion Reactor | -2/Quarantine | Archive Hvy. Proton Cannon | -2/Quarantine | Archive Exp. Targeting Computer | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Tesla Bomb Launcher | -2/Quarantine | Archive Exp. Hacking Suite | -2/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-67 Veteran | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ Thermic Laser | x2 | -7/Factory Thermic Laser | x2 | -7/Factory Force Field | x2 | -6/Factory Thermic Laser | x2 | -6/Factory Enh. Flamer | x1 | -5/Factory Repaired ---------- Thermic Laser | 53% | -1/Command | Broken Alien Tech Used ----------------- Integrated Mediator Spacefold Activator Integrated Thermoelectric Network Core Membrane Navigation Efficiency Matrix Integrity Redistributor Core Regenerator LRC Matter Compressor Integrated Dissipator Achievements -------------- Monster Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Sec Acc Com Levels Raised 34 | . . . 1 1 1 7 1 1 1 2 3 . . 2 1 1 . . 1 1 . . 2 2 2 1 1 2 XP Earned 54826 | 3000 350 1100 1540 850 1950 9666 1550 1250 2150 2450 4692 582 220 1703 2795 170 278 152 1340 1601 647 401 2465 2253 2846 1828 1955 3042 XP Spent 53760 | 2900 . . 50 270 2700 11860 . . . 6125 5780 . . . 3800 2250 . 225 . . 2400 . . . . 3200 7800 4400 Upgrades 110 | 4 . . 1 3 6 29 . . . 16 8 . . . 4 4 . 3 . . 3 . . . . 2 5 22 Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Weapon Slot 4 | 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core Integrity 29 | . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . . . 22 Heat Dissipation 16 | . . . 1 3 . 8 . . . . 4 . . . . . . . . . . . . . . . . . Energy Generation 8 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 4 . Energy Storage 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Mass Support 5 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Inventory Capacity 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . Ranged Accuracy 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Hack Attack % 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . TH Resistance % 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Protomatter Created 6966 | . 17 39 . 12 96 862 111 214 . 205 969 304 230 196 445 . 192 86 347 549 252 61 75 . 383 496 149 676 Integrity Restored 14171 | . 45 50 . 36 69 2222 300 441 . 760 1823 144 586 265 616 96 83 . 1207 606 295 66 105 . 1047 1234 447 1628 Core 11955 | . 45 30 . 36 55 2036 300 205 . 666 1474 112 459 202 480 73 68 . 1015 497 220 51 84 . 873 1198 447 1329 Parts 2216 | . . 20 . . 14 186 . 236 . 94 349 32 127 63 136 23 15 . 192 109 75 15 21 . 174 36 . 299 Protomatter Decayed 2844 | . 2 10 . . 52 141 11 . . 11 285 197 30 104 116 . 11 . 24 163 152 2 38 . 126 100 . 1269 Game ------ Seed InsulationShiftImmobilizer Manual? 0 Play Time 02:29:18 Cumulative 248.3 hours Start 2025.06.03 @ 19:26:42 End 2025.06.03 @ 22:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 246 Rogue 57 Adventurer 177 Explorer 12 Win Type 0 Total 64 Types 19/1/16/2/12/0/4/5/0/5 Lore% 54 Gallery% 52 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e38fc9c-9076-4844-b01f-35bdfb2c5622