Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 21:28:44 // Winter2022/Polymind Player: TinyBoulder Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (79) 395 Value Destroyed (3896) 3896 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (11099) 11099 TOTAL SCORE: 21090 Bonus ------- Polymind Skill 8327 Follower Combat Kills 177 Entered DSFs 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 520 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Jamming Amplifier Improved Heavy Armor Plating Graphene Brace EM Shield Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 124] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Active Sensor Suite Device Active Sensor Suite Storage Medium Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Heavy Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 33 | . 5 . . . 10 . . . . 2 . 5 7 . . 4 Power 3 | . 1 . . . 2 . . . . . . . . . . . Propulsion 11 | . 2 . . . 4 . . . . . . 3 2 . . . Utility 13 | . 1 . . . 2 . . . . 2 . 1 4 . . 3 Weapon 6 | . 1 . . . 2 . . . . . . 1 1 . . 1 Highest Loss Streak 5 | . 5 . . . 5 . . . . 1 . 3 5 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 74 | . 83 55 100 100 73 25 54 77 77 72 66 58 68 81 81 70 Engine 3 | . . 11 16 16 3 . 2 5 5 5 5 4 . . . . Core 2 | . 16 . . . 4 . . . . . . . 5 4 4 3 Treads 11 | . . . . . 6 . 9 16 16 16 16 14 11 13 13 11 Leg 4 | . 34 . 26 33 7 . . . . . . . . . . . Device 29 | . 16 . 26 33 27 25 29 33 33 28 27 24 25 40 40 34 Processor 7 | . . . . . . . 6 11 11 11 11 10 1 13 13 11 Protection 3 | . . . . . 4 . 2 5 5 4 . . 7 4 4 3 Energy Gun 2 | . 15 . 12 16 12 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 5 . . . Ballistic Gun 1 | . . . . . 5 . . . . . . . 4 . . . Ballistic Cannon 3 | . . . . . . . 2 5 5 5 5 4 5 4 4 3 Peak Build Rating 124 | . 10 7 22 22 36 10 78 78 78 78 67 66 124 124 124 124 Average Rating 74 | . 8 4 19 22 23 10 62 78 78 73 66 59 83 124 124 107 On Entrance 47 | . . . 7 22 22 10 10 78 78 78 66 66 . 124 124 124 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 279 | . 27 32 2 . 1 . . . . . . 69 38 . . 110 Heaviest Build 89 | . 9 4 16 16 33 2 58 58 58 58 37 37 89 74 74 74 Greatest Support 140 | 3 20 12 30 30 46 3 60 60 60 60 60 60 140 81 81 81 Greatest Overweight (x) 4 | . . . . . 2 . . . . . . 1 4 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . 1 . 1 1 1 1 1 1 . . 1 1 . Most Carried 1 | . . . . 1 1 . . . . . 1 . . . . . Average Carried . | . . . . . . . . . . . . . . . . . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Final Carried 1 | . . . . 1 . . . . . . . . . . . . Class Distribution -------------------- 61% | Heavy 17% | Behemoth 13% | Grunt 3% | Cogmind 3% | Sentry Dominant Class ---------------- Grunt | -10/Materials Operator | -9/Materials Grunt | -9/Mines Grunt | -7/Zion Sentry | -6/Proximity Caves Sentry | -6/Factory Heavy | -6/DSF Heavy | -5/Factory Heavy | -5/Upper Caves Heavy | -5/Upper Caves Heavy | -5/Zhirov Heavy | -4/Proximity Caves Behemoth | -4/Factory Heavy | -4/Upper Caves Heavy | -4/Upper Caves Heavy | -4/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 1585 | . . . . . 88 . . 48 150 320 . 89 352 350 127 61 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2353 | . 255 . 205 . 201 . . 88 77 429 . 78 450 455 115 . Parts 128 | . 18 . 12 . 12 . 2 1 3 13 . . 28 18 13 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . 11 . . . 3 18 . 4 . 16 13 . Prevented 7 | . . . . . 6 . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 71 | . 6 . 3 . 8 . 1 1 4 13 . 3 11 10 8 3 Guns 18 | . 6 . 3 . 7 . . . . . . . 2 . . . Cannons 50 | . . . . . . . 1 1 4 13 . 3 7 10 8 3 Classes Destroyed 15 | . 2 . 1 . 2 . 1 1 1 2 . . 3 1 . 1 Worker 1 | . . . . . . . . . . . . . 1 . . . Builder 2 | . . . . . . . . . . . . . 2 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . Swarmer 12 | . . . . . 1 . . . . . . 1 . 2 8 . Grunt 38 | . 6 . 3 . 6 . . . 3 8 . . 4 6 . 2 Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . . . . 2 . 1 . . . . Sentry 7 | . . . . . . . . 1 . 2 . 1 1 2 . . Specialist 1 | . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . 2 . . . Programmer 5 | . . . . . 1 . . . . . . . 4 . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 7 | . 5 . 5 . 5 . 1 1 2 5 . 3 5 7 4 3 Combat Bots Only 7 | . 3 . 3 . 5 . 1 1 2 5 . 3 4 7 4 3 Max Kills in Single Turn 2 | . 1 . 1 . 2 . 1 1 1 2 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 665 | . 63 . 7 . 106 . . 1 17 92 . 57 148 67 29 78 Missed 122 | . 10 . 1 . 14 . . . 5 14 . 15 24 13 4 22 Hits 543 | . 53 . 6 . 92 . . 1 12 78 . 42 124 54 25 56 Melee 14 | . . . . . . . . . . 9 . 2 . . . 3 Projectile 529 | . 53 . 6 . 92 . . 1 12 69 . 40 124 54 25 53 Critical Strikes 33 | . . . . . 4 . . . . 6 . 4 11 3 . 5 Actively Blocked 16 | . . . . . . . . . . 6 . 4 . 3 . 3 Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . Damage Taken 11334 | . 586 . 82 . 1708 . . 19 228 1591 . 862 3473 972 368 1445 Core 2313 | . 212 . 13 . 319 . . . 18 210 . 359 562 56 16 548 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 108 | . . . . . . . . . . . . . 108 . . . Ignored by Resistances 360 | . . . . . . . . . . 165 . 13 159 . . 23 Regen/Repaired (Parts) 385 | . . . . . . . . . . . . . . . . 385 Core Remaining (%) 54 | 100 15 . . . 17 . 100 . . . . 41 . . . . Volleys Fired 258 | . 33 . 13 . 47 . 1 5 19 41 . 13 41 25 11 9 Largest 3 | . 1 . 1 . 2 . 1 1 1 1 . 1 3 1 1 1 Hottest 195 | . 65 . 75 . 114 . 50 50 50 50 . 50 195 65 65 65 Shots Fired 343 | . 33 . 13 . 74 . 1 5 19 41 . 13 98 26 11 9 Gun 141 | . 33 . 13 . 74 . . . . . . . 21 . . . Cannon 202 | . . . . . . . 1 5 19 41 . 13 77 26 11 9 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 209 | . . . . . 27 . 1 5 19 41 . 13 57 26 11 9 Thermal 134 | . 33 . 13 . 47 . . . . . . . 41 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 9 . 7 . 11 . 2 3 7 11 . 16 10 8 5 2 Robot Miss Streak 7 | . 1 . 2 . 4 . . 2 2 1 . 1 7 2 1 2 Penetration Max 1 | . . . . . 1 . . . . 1 . 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 238 | . 27 1 10 . 42 . 1 3 13 37 . 12 57 22 9 4 Core Hits 104 | . 9 . 6 . 18 . 1 2 4 16 . 3 24 11 6 4 Critical Kills 2 | . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . 1 . . . Critical Strikes 16 | . . . . . 1 . . 1 2 3 . 2 4 3 . . Meltdown 2 | . . . . . . . . . . . . . 2 . . . Destroy 2 | . . . . . 1 . . . . . . . 1 . . . Blast 12 | . . . . . . . . 1 2 3 . 2 1 3 . . Melee Attacks 1 | . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10123 | . 469 . 225 . 1037 . 55 163 591 1897 . 677 2347 1489 713 460 Guns 2205 | . 441 . 225 . 1037 . . . . . . . 502 . . . Cannons 7727 | . . . . . . . 55 163 591 1897 . 673 1686 1489 713 460 Explosions 147 | . . . . . . . . . . . . . 147 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 44 | . 28 . . . . . . . . . . 4 12 . . . Kinetic 7760 | . . . . . 450 . 55 163 591 1897 . 673 1269 1489 713 460 Thermal 2319 | . 441 . 225 . 587 . . . . . . . 1066 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . . 2 2 2 2 2 Average Corruption 2 | . . . . . 2 . . . . . . 2 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 26 | . . . . . 3 . . . . . . 2 3 5 13 . Message Errors 6 | . . . . . 1 . . . . . . . . 1 4 . Matter Fused 4 | . . . . . 1 . . . . . . . 1 1 1 . Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 4 . Energy Discharges 6 | . . . . . 1 . . . . . . 2 1 1 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . 2 . Misfires 1 | . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 368 | . . . . . . . . . 1 66 . 58 28 152 63 . Projectiles 368 | . . . . . . . . . 1 66 . 58 28 152 63 . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . . . 1 8 . 5 5 5 2 5 Impact . | . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . 1 8 . 5 5 4 2 3 Secondary 3 | . . . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 76 | . . . . . . . . . . . . . 76 . . . Shots 1 | . . . . . . . . . . . . . 1 . . . Rammed 3 | . . . . . . . . . . . . 1 2 . . . Targets Rammed 26 | . 22 . . . . . . . . . . 1 3 . . . Kicked 22 | . 22 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . Highest Temperature 290 | . 34 . 7 . 290 . . . 16 43 . 135 196 140 187 235 Average Temperature 66 | . 15 . 3 . 87 . . . 6 11 . 65 112 58 87 133 Received Heat Transfer 2611 | . 321 . 48 . 466 . . . 108 549 . 234 393 150 9 333 Siege Activations 3 | . . . . . . . . . . . . . 3 . . . Total Turns 53 | . . . . . . . . . . . . . 53 . . . Longest Duration 36 | . . . . . . . . . . . . . 36 . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . 2 . . . Combat Hostiles 3 | . . . . . 1 . . . . . . . 2 . . . Parts Melted 6 | . . . . . 3 . . . . . . . 3 . . . Heat Transferred 3319 | . 999 . 370 . 962 . . . . . . . 988 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 . . . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 171 | . 109 16 60 . . 2 20 30 . . . . 171 . . . Initial 46 | . . 16 . . . 2 3 10 . . . . 46 . . . Average 42 | . 48 5 20 . . 1 2 2 . . . . 59 . . . Influence Increases 2412 | . 205 . 80 . 270 5 20 42 105 294 . 237 564 200 195 195 Destroy 0b10 Robot/C 1520 | . 120 . 60 . 160 . 20 20 80 280 . 140 220 200 160 60 Destroy 0b10 Robot/NC 40 | . 10 . 10 . . . . . . . . . 20 . . . Destroy Leader 154 | . 24 . 10 . 20 . . 10 10 10 . . 50 . 20 . Allied During Kill 26 | . . . . . . . . . . 4 . 22 . . . . Successful Hack 19 | . 6 . . . . 5 . 8 . . . . . . . . Disable Machine 75 | . . . . . . . . . . . . . 75 . . . Destroy Structure 88 | . . . . . . . . 4 . . . . 84 . . . Lose Combat Pursuer 390 | . 45 . . . 90 . . . 15 . . 75 15 . 15 135 Active Sensor Use 100 | . . . . . . . . . . . . . 100 . . . Influence Decreases 2291 | . 166 39 40 40 266 4 5 62 105 250 44 162 478 235 287 108 Entered New Map 270 | . . 23 . 40 . 2 2 10 . . 44 . 29 61 25 34 Time Decay 1607 | . 116 15 40 . 166 2 . 52 105 206 . 72 353 174 262 44 Lost Part 300 | . 50 . . . 80 . . . . 20 . 50 70 . . 30 Lost Ally 84 | . . . . . 20 . . . . 24 . 40 . . . . Miscellaneous 30 | . . 1 . . . . 3 . . . . . 26 . . . Squads Dispatched 8 | . 2 1 . . 1 . . . . . . 1 3 . . . Investigation 3 | . 1 . . . 1 . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . . 2 . . . Reinforcement 2 | . 1 1 . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 1 | . . . . . . . . 1 . . . . . . . . Communications Jammed 223 | . . . . . . . . . . . . . 15 . . 208 Distress Signals 223 | . . . . . . . . . . . . . 15 . . 208 Times Spotted 180 | . 17 2 4 . 19 . 1 3 5 13 . 14 24 8 7 63 Peak Tracking Total 29 | . 5 1 3 . 7 . 1 2 2 5 . 6 4 3 2 29 Tactical Retreats 14 | . 2 . . . 4 . . . 1 . . 3 1 . 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 6 | . 1 . . . . . . . . . . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 9 | . . . . . 2 . . . . . . 1 5 1 . . Max in Single Turn 2 | . . . . . 1 . . . . . . 1 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 16 | . 1 1 . . 1 1 . 2 2 1 5 . . . . 2 Terminals 6 | . 1 1 . . 1 1 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 43 | . 3 2 . . 3 1 . 6 7 1 18 . . . . 2 Successful 36 | . 1 2 . . 3 1 . 1 7 1 18 . . . . 2 Failed 7 | . 2 . . . . . . 5 . . . . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . 3 1 . 1 . . . 6 . . . . . . . . Terminals 15 | . 3 2 . . 3 1 . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 1 2 . . 3 1 . 1 7 1 18 . . . . 2 Record 17 | . . 2 . . 3 . . . 6 . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . 1 1 . . . . . 2 Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 1 . . 1 1 . 2 . . . . . . . . Full Trace Events 2 | . . 1 . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 8 | . 1 2 . . 1 . 1 . . . . . 3 . . . Non-combat 3 | . . 2 . . . . . . . . . . 1 . . . Combat 5 | . 1 . . . 1 . 1 . . . . . 2 . . . Robot Hacks Applied 9 | . 1 2 . . 1 . 1 . . . . . 4 . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . find_terminals 1 | . . 1 . . . . . . . . . . . . . . find_shortcuts 5 | . 1 . . . 1 . 1 . . . . . 2 . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 6 | . . . 1 . 1 . . . . 2 . 2 . . . . Largest Group 2 | . . . 1 . 1 . . . . 2 . 2 . . . . Highest-Rated Group 94 | . . . 31 . 17 . . . . 79 . 94 . . . . Highest-Rated Ally 49 | . . . 31 . 17 . . . . 49 . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . 2 . . . . 9 . 22 . . . . Total Damage 1134 | . . . . . 42 . . . . 334 . 758 . . . . Kills 5 | . . . . . . . . . . 1 . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 5140 | . . . . . . . 48 448 864 869 235 712 139 541 563 721 Optics 5140 | . . . . . . . 48 448 864 869 235 712 139 541 563 721 A.S.S. 5140 | . . . . . . . 48 448 864 869 235 712 139 541 563 721 Jamming 3586 | . . . . . . . 48 448 864 262 . . 139 541 563 721 Robot Analysis Total 13 | . 2 1 1 . 1 . 1 . . . 4 . 3 . . . Derelict Logs Recovered 7 | . . . 1 1 1 . . . . 2 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 8351 | 9 254 82 177 577 422 25 62 448 864 869 235 781 1611 541 563 831 Spaces Moved 4615 | 18 102 151 153 479 241 50 54 174 477 444 138 501 424 285 292 632 Core 781 | 18 45 62 5 . 132 50 27 . . . . 140 80 . . 222 Treads 2982 | . . . . . 45 . 27 174 477 444 138 361 329 285 292 410 Legs 701 | . 57 . 101 479 64 . . . . . . . . . . . Wheels 15 | . . . . . . . . . . . . . 15 . . . Hover 136 | . . 89 47 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 120 50 50 50 170 170 170 170 50 50 170 170 50 Average Speed 140 | 50 89 53 98 120 124 50 110 170 170 170 170 136 140 170 170 128 Slowest Speed 330 | 50 120 56 120 120 240 50 170 170 170 170 170 250 250 170 170 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 30 21 39 63 45 2 81 11 70 63 59 56 17 44 52 70 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . . . . 2 . . . . 1 1 3 . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . . . . Scrap Searched 6 | . . . . 2 1 . . . 1 2 . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . 4 . . . Terrain Destroyed 86 | . . . . . 4 . . 2 12 11 . 5 42 7 3 . Melee . | . . . . . . . . . . . . . . . . . Projectile 75 | . . . . . 4 . . 2 12 11 . 5 31 7 3 . AOE 11 | . . . . . . . . . . . . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total 6162 | 17 227 151 167 481 293 49 56 321 509 512 139 579 1353 317 348 643 Wait 1243 | . 71 . 2 2 6 . 2 143 14 7 . 54 886 8 46 2 Move 4599 | 17 101 150 152 478 240 49 53 173 476 443 137 500 423 284 291 632 Hop . | . . . . . . . . . . . . . . . . . Pick Up 2 | . . . . 1 . . . . . . 1 . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . 1 . . . . . Fire 258 | . 33 . 13 . 47 . 1 5 19 41 . 13 41 25 11 9 Melee 1 | . . 1 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 22 | . 22 . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 1 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . 21 . 11 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Core integrity fell below 20% 264 | -10/Materials | Entered another Materials area 291 | -9/Materials | Lost 5 parts (1p2n1u1w) 343 | -9/Materials | Discovered new exit (range 6) 346 | -9/Materials | Entered Mines 349 | -9/Mines | Received a Mining Laser from a helpful Derelict 414 | -9/Mines | Learned 4 Materials zone layouts 493 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 523 | -9/Mines | Entered Zion 531 | -7/Zion | Given A8's code to call for help 623 | -7/Zion | Received a visual enhancement algorithm 626 | -7/Zion | Ran a visual enhancement algorithm 732 | -7/Zion | Learned 4 Factory zone layouts 817 | -7/Zion | Met Imprinter 1027 | -7/Zion | Discovered new exit (range 13) 1100 | -7/Zion | Entered Proximity Caves 1229 | -6/Proximity Caves | Lost 3 parts (1p2n) 1275 | -6/Proximity Caves | Core integrity fell below 50% 1301 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1491 | -6/Proximity Caves | Core integrity fell below 20% 1492 | -6/Proximity Caves | Learned 4 Factory zone layouts 1517 | -6/Proximity Caves | Discovered new exit (range 11) 1518 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 1522 | -6/Proximity Caves | Entered Factory 1547 | -6/Factory | Identified exit to DSF 1547 | -6/Factory | Entered DSF 1583 | -6/DSF | Discovered new exit (range 14) 1608 | -6/DSF | Identified exit to Factory 1609 | -6/DSF | Entered Factory 1725 | -5/Factory | Identified exit to Upper Caves 2057 | -5/Factory | Entered Upper Caves 2428 | -5/Upper Caves | Entered an active Warlord outpost 2452 | -5/Upper Caves | Learned location of Armory (-3) 2452 | -5/Upper Caves | Learned location of 1 exit from Factory 2452 | -5/Upper Caves | Learned Factory emergency access door positions 2452 | -5/Upper Caves | Learned Research security intel 2452 | -5/Upper Caves | Learned Armory security intel 2845 | -5/Upper Caves | Discovered new exit (range 15) 2919 | -5/Upper Caves | Identified exit to Upper Caves 2921 | -5/Upper Caves | Entered another Upper Caves area 3148 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3623 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3780 | -5/Upper Caves | Discovered new exit (range 7) 3788 | -5/Upper Caves | Identified exit to Zhirov 3790 | -5/Upper Caves | Entered Zhirov 3790 | -5/Zhirov | Discovered new exit (range 3) 3821 | -5/Zhirov | Met Zhirov 3858 | -5/Zhirov | Learned location of Quarantine (-3) 3858 | -5/Zhirov | Learned location of Testing (-2) 3858 | -5/Zhirov | Learned location of Command (-1) 3869 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3918 | -5/Zhirov | Found Alien Artifact 4023 | -5/Zhirov | Identified exit to Proximity Caves 4025 | -5/Zhirov | Entered Proximity Caves 4129 | -4/Proximity Caves | Learned Research emergency access door positions 4364 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4644 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4700 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 4799 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4800 | -4/Proximity Caves | Core integrity fell below 50% 4803 | -4/Proximity Caves | Discovered new exit (range 7) 4806 | -4/Proximity Caves | Entered Factory 4807 | -4/Factory | Identified exit to Research 4837 | -4/Factory | Spotted B-86 Titan 4853 | -4/Factory | Took control of B-86 Titan 6275 | -4/Factory | Spotted B-86 Titan 6290 | -4/Factory | Lost 5 parts (2n2u1w) 6365 | -4/Factory | Discovered new exit (range 19) 6415 | -4/Factory | Identified exit to Upper Caves 6417 | -4/Factory | Entered Upper Caves 6778 | -4/Upper Caves | Attracted the attention of an 0b10 base 6790 | -4/Upper Caves | Core integrity fell below 50% 6851 | -4/Upper Caves | Destroyed 7 combat bots 6897 | -4/Upper Caves | Discovered new exit (range 14) 6916 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6957 | -4/Upper Caves | Identified exit to Upper Caves 6958 | -4/Upper Caves | Entered another Upper Caves area 7154 | -4/Upper Caves | Spotted B-86 Titan 7470 | -4/Upper Caves | Discovered new exit (range 8) 7519 | -4/Upper Caves | Identified exit to Warlord 7521 | -4/Upper Caves | Entered Warlord 7583 | -4/Warlord | System corruption cleaned by Quarantine Array 7816 | -4/Warlord | Met Warlord 7841 | -4/Warlord | Warlord's base attacked by MAIN.C 8191 | -4/Warlord | Warlord forces counterattacked 8204 | -4/Warlord | Spotted Executioner 8220 | -4/Warlord | Spotted Executioner 8227 | -4/Warlord | Destroyed Executioner 8259 | -4/Warlord | Spotted Executioner 8272 | -4/Warlord | Lost 4 parts (3u1w) 8284 | -4/Warlord | Lost 12 allies 8323 | -4/Warlord | Opened side exit 8331 | -4/Warlord | Lost 7 allies 8339 | -4/Warlord | Spotted Striker 8341 | -4/Warlord | Spotted Striker 8342 | -4/Warlord | Spotted Striker 8345 | -4/Warlord | Core integrity fell below 20% 8348 | -4/Warlord | Discovered new exit (range 12) 8352 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 08294_ Executioner knocked back. 08295_ Slug penetrates Executioner. 08312_ The tunnel wall slides away. 08314_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 08323_ The tunnel wall slides away. 08331_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08340_ Knocked back. 08341_ ANNOUNCEMENT: Detected 1 Programmer squad, 1 Demolisher squad, 2 Grunt squads, with prototype support. 08342_ Critical hit (Burn: +37). 08345_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 08348_ EXIT=FOUND 08352_ E-15 Imp triggered Dirty Bomb Trap. 08352_ An explosion rips through the floor. 08352_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????????????#####????? | | ??????????????????## ###??? | | ?????????????????## ##?? | | ????????????????## < #?? | | ????????????????# % @#?? | | ?????? ????????# = ##?? | | ??????? ???????# !%;#??? | | ???????? ??????## %!#???? | | ????????? ???????## /% ;#???? | | ?????????# ?????### ;#????? | | ?????????# ##### ;##???? | | ?????????# ###?? | | ?????????## ##; ### ##? | | ???????????# K#### #? | | ???????????### "" # #? | | ?????????????# "## ### | | ?????????????#" * !"#? " ? | | ?????????????##" ##" "## | | ??????????????#"" "##" "# | | ###########???# #" ##" "## | | """""""""#???####% #[%"" # | | % """""#?####?## " | | [=! % ### ### " | | =!% " ## ###? | | * % + ###" %#??? | | = [ % #### ##?## #??? | | *%= """"""#??## #???# ##?? | | * """""#???# #?### #?? | | ###########???# #### # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 34 Energy Capacity 265 Matter Stores 250 Matter Capacity 250 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 2400 Resistance: EX 50 Resistance: EM 25 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Hosts 8 | . 1 1 1 . 1 . 1 . . . . . 3 . . . Combat Hostiles 5 | . 1 . . . 1 . 1 . . . . . 2 . . . Allies 1 | . . . 1 . . . . . . . . . . . . . Unique Host Classes 6 | . 1 1 . . 1 . 1 . . . . . 2 . . . Average Host Suspicion 52 | . 100 56 85 . 89 15 78 63 59 75 . 17 76 35 74 4 Unsuspicious Activity 1217 | . . 7 7 . . . 48 139 30 . . . 946 40 . . Returns to Shadow 1 | . . . . . . . . . . . . . 1 . . . Fuzzy Dispatches 2 | . . . . . . . . . . . . . 2 . . . Protomatter Created 2684 | . 27 . 20 . 301 . 31 . 103 277 . 119 182 227 15 1382 Used 618 | . 30 5 14 . 74 . 96 . . . . . 399 . . . Decayed 532 | . . . . . 83 . . . . 103 . 13 93 . . 240 Highest Spend 250 | . 30 5 14 . 74 . 96 . . . . . 250 . . . Top 5 Hosts by Kills: H-61 Shepherd (-6/DSF: 22) H-71 Marshal (-4/Factory: 21) B-86 Titan (-4/Factory: 11) G-47 Trooper (-10/Materials: 6) 9C-SGY(g) (-9/Mines: 6) Game ------ Seed ScrapoidDispersalMegashotty Manual? 0 Play Time 01:05:35 Cumulative 143.8 hours Start 2026.07.30 @ 20:26:54 End 2026.07.31 @ 21:28:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 129 Rogue 128 Adventurer 0 Explorer 1 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 75 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 277461c7-2871-49b9-b8cb-55746b27f0d0