Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.17 @ 22:06:07
Player: Cookedpoo
Result: Escaped!
Performance
-------------
Evolutions (9) 4500
Regions Visited (16) 3200
Robots Destroyed (120) 600
Value Destroyed (3033) 3033
Prototype IDs (41) 820
Alien Tech Used (2) 400
Bonus (3480) 3480
TOTAL SCORE: 16033
Bonus
-------
High Alert Combat Kills 180
Met Zhirov 300
Win 3000
Cogmind
---------
Core Integrity 1128/1600
Matter 175/300
Energy 98/100
System Corruption 0%
Temperature Cool (0)
Movement Core (50)
Location To Epsilon Eridani
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (18) -----
Quantum Shading Machine
Enhanced Optical Array
Advanced Signal Interpreter
Advanced Terrain Scan Processor
Advanced ECM Suite
Improved Hacking Suite
Improved Hacking Suite
System Shield
> --- WEAPON (2) -------
Gravity Flail
> --- INVENTORY (4) ----
Advanced Energy Well (652)
Experimental Sensor Array
Advanced Signal Interpreter
Heavy Neutron Cannon
Peak State
------------
> --- POWER ------------
Light Quantum Reactor
> --- PROPULSION -------
Nuclear Pulse Array
Nuclear Pulse Array
> --- UTILITY ----------
Medium Storage Unit
Quantum Shading Machine
Enhanced Optical Array
Experimental Sensor Array
Advanced Signal Interpreter
Advanced Signal Interpreter
Long-range Terrain Scanner
Advanced Terrain Scan Processor
Advanced ECM Suite
Improved Energy Mantle
Improved Hacking Suite
Improved Hacking Suite
Advanced Hacking Suite
Advanced Hacking Suite
System Shield
Advanced System Shield
Experimental System Shield
> --- WEAPON -----------
Heavy Neutron Cannon
Gravity Flail
> --- INVENTORY --------
Advanced Energy Well
Experimental Sensor Array
Advanced Signal Interpreter
Stasis Canceller
Cloaking Device
Transdimensional Reconstructor
[Rating: 139]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Enhanced Nuclear Core
Reactor Antimatter Reactor
Propulsion Light Treads
Treads Light Treads
Wheel Wheel
Flight Unit Xenon Bombardment Thruster
Utility Large Storage Unit
Device Experimental Sensor Array
Storage Large Storage Unit
Processor Advanced Terrain Scan Processor
Hackware Hacking Suite
Weapon Axe
Energy Gun Beam Rifle
Energy Cannon Advanced Beam Cannon
Ballistic Gun Heavy Assault Rifle
Launcher Grenade Launcher
Impact Weapon Gravity Flail
Slashing Weapon Axe
Special Melee Weapon Improved Datajack
Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Slots Evolved 18 | . . . 2 2 2 2 2 2 . . . . 2 . 2 2
Power . | . . . . . . . . . . . . . . . . .
Propulsion 2 | . . . . . . 1 . . . . . . 1 . . .
Utility 16 | . . . 2 2 2 1 2 2 . . . . 1 . 2 2
Weapon . | . . . . . . . . . . . . . . . . .
Parts Attached 239 | 7 20 1 56 45 33 16 22 12 1 3 2 3 4 4 6 4
Power 19 | 1 2 1 3 4 2 2 1 1 . . . 1 . . . 1
Engine 11 | 1 2 . 3 2 2 1 . . . . . . . . . .
Core 6 | . . 1 . 2 . 1 1 . . . . 1 . . . .
Reactor 2 | . . . . . . . . 1 . . . . . . . 1
Propulsion 63 | 2 11 . 14 19 5 4 3 3 . 1 . . 1 . . .
Treads 30 | 1 5 . 7 13 4 . . . . . . . . . . .
Leg . | . . . . . . . . . . . . . . . . .
Wheel 20 | 1 6 . 6 6 1 . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . .
Flight 13 | . . . 1 . . 4 3 3 . 1 . . 1 . . .
Utility 83 | 2 3 . 6 5 12 9 18 8 1 2 2 2 3 3 5 2
Device 49 | . . . 3 1 8 3 14 6 1 2 1 1 3 2 4 .
Storage 14 | 2 3 . 2 2 2 3 . . . . . . . . . .
Processor 9 | . . . . . 2 2 2 . . . . . . 1 1 1
Hackware 11 | . . . 1 2 . 1 2 2 . . 1 1 . . . 1
Protection . | . . . . . . . . . . . . . . . . .
Artifact . | . . . . . . . . . . . . . . . . .
Weapon 74 | 2 4 . 33 17 14 1 . . . . . . . 1 1 1
Energy Gun 34 | 2 4 . 12 10 6 . . . . . . . . . . .
Energy Cannon 20 | . . . 15 1 3 . . . . . . . . . . 1
Ballistic Gun 5 | . . . 2 3 . . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . . . . . . .
Launcher 6 | . . . 4 2 . . . . . . . . . . . .
Special Weapon . | . . . . . . . . . . . . . . . . .
Impact Weapon 2 | . . . . . . . . . . . . . . 1 1 .
Slashing Weapon 6 | . . . . 1 4 1 . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . .
Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . .
Unidentified Prototypes 20 | . . . 5 2 2 . 3 1 . . 2 . . 1 3 1
Parts Lost 29 | . 5 . 1 1 3 . . . . 2 . 3 1 2 . 11
Power 3 | . 1 . . . . . . . . . . 1 . . . 1
Propulsion 4 | . . . . . . . . . . 1 . 1 . . . 2
Utility 14 | . . . 1 . 1 . . . . 1 . 1 . 2 . 8
Weapon 8 | . 4 . . 1 2 . . . . . . . 1 . . .
Highest Loss Streak 11 | . 3 . 1 1 2 . . . . 2 . 2 1 2 . 11
Average Slot Usage (%) 94 | . 99 100 97 97 98 91 93 87 88 89 86 84 84 81 80 80
Engine 5 | . 13 12 10 6 7 . . . . . . . . . . .
Core 2 | . . 1 . 3 . 5 4 4 . . . 1 4 4 4 1
Treads 7 | . 16 . 12 13 10 . . . . . . . . . . .
Wheel 5 | . 10 28 9 3 3 . . . . . . . . . . .
Flight 5 | . . . . . . 19 17 10 10 10 10 7 9 9 8 7
Device 11 | . . . 9 15 16 13 11 17 14 15 15 15 21 20 21 19
Storage 15 | . 28 28 22 18 15 6 5 5 5 5 5 5 4 4 4 3
Processor 7 | . . . . . 8 20 17 15 15 15 10 10 6 8 10 15
Hackware 17 | . . . 10 19 19 18 27 27 31 31 33 35 33 31 26 25
Energy Gun 9 | . 27 28 10 15 6 . . . . . . . . . . .
Energy Cannon 2 | . . . 10 1 3 . . . . . . . . . . 1
Slashing Weapon 2 | . . . . . 2 5 5 5 5 5 5 5 3 . . .
Naked Turns . | . . . . . . . . . . . . . . . . .
Heaviest Build 86 | 17 41 43 52 49 86 52 23 30 32 32 32 32 24 24 41 60
Greatest Support 60 | 10 40 20 40 40 46 22 24 35 35 35 32 32 49 60 60 60
Greatest Overweight (x) 5 | 1 3 2 5 4 4 2 . 1 . . . . . . . 1
Average Overweight (x) . | . 1 2 3 2 2 . . . . . . . . . . .
Largest Inventory Capacity 20 | 8 16 16 16 16 20 20 8 8 8 8 8 8 8 8 8 8
Average Capacity 12 | 5 13 16 16 16 17 6 8 8 8 8 8 8 8 8 8 7
Most Carried 20 | 6 16 16 16 16 20 20 8 8 8 8 8 8 6 6 8 8
Average Carried 12 | 3 12 15 15 15 16 6 7 7 8 7 6 8 4 5 7 6
Final Capacity 20 | 8 16 16 16 16 20 8 8 8 8 8 8 8 8 8 8 4
Final Carried 20 | 6 16 16 16 16 20 8 8 8 8 6 8 8 4 5 8 4
Class Distribution
--------------------
22% | Mutant
19% | Scavenger-Mutant
18% | Hacker-Mutant
17% | Wizard-Scout
9% | Hacker-Scout
6% | Wizard-Ninja
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Hacker-Mutant | -7/Factory
Hacker-Scout | -6/Factory
Wizard-Scout | -5/Factory
Wizard-Scout | -4/Factory
Wizard-Scout | -4/Upper Caves
Wizard-Scout | -4/Upper Caves
Wizard-Scout | -4/Zhirov
Wizard-Scout | -3/Proximity Caves
Wizard-Ninja | -3/Research
Wizard-Ninja | -3/Testing
Wizard-Ninja | -2/Research
Wizard-Ninja | -1/Access
Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Matter Collected 2546 | 270 175 20 565 591 263 135 307 40 90 24 36 30 . . . .
Remotely . | . . . . . . . . . . . . . . . . .
Salvage Created 4673 | 74 745 111 1488 1155 373 135 473 . . . 52 67 . . . .
Parts 278 | 1 48 8 92 78 22 4 20 . . . 1 4 . . . .
Haulers Intercepted 15 | . 2 . 3 4 2 . 4 . . . . . . . . .
Recyclers Shooed 7 | . . 1 2 1 . 3 . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . .
Prevented . | . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Combat Hostiles Destroyed 71 | . 13 2 28 18 5 . 4 . . . . 1 . . . .
Melee 4 | . . . . . 1 . 2 . . . . 1 . . . .
Guns 31 | . 9 2 11 8 1 . . . . . . . . . . .
Cannons 11 | . . . 7 2 2 . . . . . . . . . . .
AOE 24 | . 4 . 10 8 . . 2 . . . . . . . . .
Classes Destroyed 13 | 1 6 1 4 . 1 . . . . . . . . . . .
Worker 6 | . . 1 2 3 . . . . . . . . . . . .
Builder 9 | . 2 . 5 1 1 . . . . . . . . . . .
Hauler 15 | . 2 . 3 4 2 . 4 . . . . . . . . .
Recycler 7 | 1 1 . 2 2 . 1 . . . . . . . . . .
Mechanic 2 | . . . 1 1 . . . . . . . . . . . .
Operator 7 | . 2 . 1 4 . . . . . . . . . . . .
Watcher 3 | . 1 . 1 . 1 . . . . . . . . . . .
Swarmer 18 | . 3 . 4 7 . . 4 . . . . . . . . .
Grunt 38 | . 10 2 17 7 2 . . . . . . . . . . .
Brawler 2 | . . . 2 . . . . . . . . . . . . .
Duelist 1 | . . . 1 . . . . . . . . . . . . .
Sentry 8 | . . . 4 4 . . . . . . . . . . . .
Programmer 4 | . . . . . 3 . . . . . . 1 . . . .
Best Kill Streak 14 | 1 4 3 14 5 2 1 2 . . . . 1 . . . .
Combat Bots Only 11 | . 3 2 11 4 1 . 2 . . . . 1 . . . .
Max Kills in Single Turn 4 | 1 2 1 3 4 2 1 2 . . . . 1 . . . .
Gunslinging . | . . . . . . . . . . . . . . . . .
Exploded 3 | . 2 . 2 3 . . 2 . . . . . . . . .
Melee 1 | . . . . . 1 . 1 . . . . 1 . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
-------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Damage Taken 4750 | . 637 31 645 807 527 15 59 273 70 157 . 311 107 131 48 932
Core 1168 | . 137 10 84 113 139 . . 104 32 56 . 72 . 23 15 383
Absorbed by Shields 291 | . . . 165 . . . . 10 . . . . . . 45 71
Core Remaining (%) 83 | 100 . 41 79 79 80 100 100 . . . . 77 . 98 98 70
Volleys Fired 260 | 5 68 9 80 67 23 . . . . . . . . . . 8
Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . 1
Hottest 141 | 80 112 112 136 136 141 . . . . . . . . . . 110
Shots Fired 424 | 10 110 18 130 110 38 . . . . . . . . . . 8
Gun 333 | 10 110 18 81 87 27 . . . . . . . . . . .
Cannon 76 | . . . 40 17 11 . . . . . . . . . . 8
Launcher 15 | . . . 9 6 . . . . . . . . . . . .
Special . | . . . . . . . . . . . . . . . . .
Kinetic 2 | . . . . 2 . . . . . . . . . . . .
Thermal 160 | . 28 18 68 17 21 . . . . . . . . . . 8
Explosive 15 | . . . 9 6 . . . . . . . . . . . .
Electromagnetic 247 | 10 82 . 53 85 17 . . . . . . . . . . .
Robot Hit Streak 18 | 3 6 8 16 12 18 . . . . . . . . . . .
Robot Miss Streak 12 | 2 3 2 12 4 7 . . . . . . . . . . .
Penetration Max . | . . . . . . . . . . . . . . . . .
Secondary Targets . | . . . . . . . . . . . . . . . . .
Shots Hit Robots 312 | 7 64 11 98 77 30 5 9 2 . . 1 8 . . . .
Core Hits 189 | 2 30 5 78 46 14 1 10 . . . 1 2 . . . .
Critical Hits 8 | . . . 3 5 . . . . . . . . . . . .
Critical Kills 3 | . . . 1 2 . . . . . . . . . . . .
Critical Parts Destroyed 5 | . . . 2 3 . . . . . . . . . . . .
Melee Attacks 134 | . . . . 1 15 35 16 28 1 3 1 15 3 1 6 9
Impact 16 | . . . . . . . . . . . . . . 1 6 9
Slashing 118 | . . . . 1 15 35 16 28 1 3 1 15 3 . . .
Piercing . | . . . . . . . . . . . . . . . . .
Sneak Attacks 9 | . . . . . 1 3 5 . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . .
Damage Inflicted 9637 | 110 1357 176 2749 2294 1009 452 997 58 . . 122 313 . . . .
Guns 3537 | 89 957 176 977 941 397 . . . . . . . . . . .
Cannons 1030 | . . . 574 270 186 . . . . . . . . . . .
Explosions 3218 | 21 400 . 1198 1083 238 . 278 . . . . . . . . .
Melee 1852 | . . . . . 188 452 719 58 . . 122 313 . . . .
Ramming . | . . . . . . . . . . . . . . . . .
Kinetic 16 | . . . . 16 . . . . . . . . . . . .
Thermal 3239 | 21 602 176 1045 856 539 . . . . . . . . . . .
Explosive 1757 | . . . 982 497 . . 278 . . . . . . . . .
Electromagnetic 2773 | 89 755 . 722 925 282 . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . .
Slashing 1852 | . . . . . 188 452 719 58 . . 122 313 . . . .
Piercing . | . . . . . . . . . . . . . . . . .
Highest Corruption 4 | . 1 1 . . 2 . . 1 1 1 1 4 . . . .
Average Corruption 1 | . 1 1 . . 1 . . 1 1 1 1 2 . . . .
Corruption Purged 2 | . . . . . 2 . . . . . . . . . . .
Effects 10 | . 4 1 . . 1 . . . . . 1 3 . . . .
Message Errors 6 | . 2 1 . . 1 . . . . . . 2 . . . .
Matter Fused 1 | . . . . . . . . . . . . 1 . . . .
Energy Discharges 2 | . 1 . . . . . . . . . 1 . . . . .
Targeting Errors 1 | . 1 . . . . . . . . . . . . . . .
Overload Shots . | . . . . . . . . . . . . . . . . .
Overflow Damage 435 | . 55 . 56 47 70 175 . . . . . 32 . . . .
Projectiles 7 | . . . 7 . . . . . . . . . . . . .
Explosions 221 | . 55 . 49 47 70 . . . . . . . . . . .
Melee 207 | . . . . . . 175 . . . . . 32 . . . .
Knockbacks . | . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 765 | . 167 . 66 359 173 . . . . . . . . . . .
Shots 22 | . 4 . 5 10 3 . . . . . . . . . . .
Rammed . | . . . . . . . . . . . . . . . . .
Targets Rammed . | . . . . . . . . . . . . . . . . .
Kicked . | . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . .
Highest Temperature 380 | 90 366 293 380 195 180 . . . . . . . . . . 96
Average Temperature 96 | 46 106 132 106 48 46 . . . . . . . . . . 52
Received Heat Transfer 766 | . 216 18 204 171 87 . . 18 9 9 . . 18 . 12 4
Effects 5 | . 3 1 1 . . . . . . . . . . . . .
Energy Bleed 3 | . 1 1 1 . . . . . . . . . . . . .
Interference 2 | . 2 . . . . . . . . . . . . . . .
Siege Activations . | . . . . . . . . . . . . . . . . .
Robots Corrupted 3 | . 1 . 1 . 1 . . . . . . . . . . .
Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . .
Parts Fried 16 | 1 3 . 1 9 2 . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Melted 7 | . . . 1 . 6 . . . . . . . . . . .
Heat Transferred 4899 | . 1105 444 1684 1031 635 . . . . . . . . . . .
Parts Sabotaged . | . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . .
Power Chain Reactions 18 | 1 3 . 5 7 2 . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Peak Influence 908 | 5 294 75 645 556 753 566 908 451 . . . . 116 154 248 200
Initial 371 | . 3 75 21 182 190 310 276 371 . . . . 20 59 86 148
Average 306 | 1 133 53 306 345 396 345 550 376 . . . . 58 101 195 167
Maximum Alert Level 3 | . 1 . 2 2 3 2 3 2 . . . . . . 1 1
Low Security (%) 36 | 100 85 100 35 13 27 2 . . . . . . 100 100 41 98
Level 1 31 | . 14 . 23 32 30 66 42 66 . . . . . . 58 1
Level 2 28 | . . . 40 53 40 31 33 33 . . . . . . . .
Level 3 2 | . . . . . . . 24 . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . .
Squads Dispatched 29 | . 5 . 4 4 4 2 1 6 . . . . 1 2 . .
Investigation 10 | . 4 . 1 . 1 . 1 1 . . . . 1 1 . .
Extermination 6 | . . . . . 3 2 . 1 . . . . . . . .
Reinforcement 10 | . 1 . 1 4 . . . 3 . . . . . 1 . .
Assault 3 | . . . 2 . . . . 1 . . . . . . . .
Garrison . | . . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
--------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Distress Signals 17 | . 4 . 4 1 5 . . 2 . . . . . . . 1
Communications Jammed 1 | . . . . . . . 1 . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . .
Times Spotted 237 | . 32 2 49 37 22 6 9 12 14 5 . 2 5 11 11 20
Peak Tracking Total 16 | . 5 2 5 4 3 3 5 8 11 5 . 1 4 7 6 16
Tactical Retreats 34 | . 4 . 7 4 7 . 2 1 2 . . 1 2 1 2 1
Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Traps Triggered 9 | . 1 . 1 . 2 . 2 1 . . . . . . 2 .
Indirectly . | . . . . . . . . . . . . . . . . .
Trap Hack Attempts 20 | . . . . . 20 . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Disarmed 2 | . . . . . 2 . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . .
Triggered 4 | . 2 . . . 2 . . . . . . . . . . .
Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Machines Disabled 19 | . 3 . 2 4 8 . 2 . . . . . . . . .
Max in Single Turn 8 | . 1 . 1 2 8 . 2 . . . . . . . . .
Garrison Access 7 | . . . . 1 . . 3 1 . . . . 1 . 1 .
Machines Sabotaged . | . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . .
Fab Network Shutdowns 3 | . . . . . 1 1 1 . . . . . . . . .
Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
--------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Machines Accessed 75 | . 10 . 5 5 11 11 8 6 . . 5 . 2 5 5 2
Terminals 38 | . 7 . 4 2 3 6 3 4 . . . . 1 3 3 2
Fabricators 8 | . . . . . 3 1 2 1 . . . . . . 1 .
Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . . .
Recycling Units 7 | . 2 . . 1 2 2 . . . . . . . . . .
Scanalyzers 6 | . . . 1 1 1 1 . . . . . . . 2 . .
Garrison Access 8 | . . . . 1 1 . 3 1 . . . . 1 . 1 .
Total Hacks 273 | . 25 . 16 14 34 66 25 24 . . 18 . 6 21 18 6
Successful 163 | . 10 . 7 10 14 46 16 12 . . 18 . 3 13 11 3
Failed 110 | . 15 . 9 4 20 20 9 12 . . . . 3 8 7 3
Catastrophic 16 | . 2 . . . 1 5 . 3 . . . . 1 3 1 .
Database Lockouts . | . . . . . . . . . . . . . . . . .
Manual 126 | . 14 . 13 4 8 38 10 13 . . . . 5 8 9 4
Terminals 156 | . 16 . 14 6 11 42 14 19 . . . . 5 11 12 6
Fabricators 30 | . . . . . 10 6 7 3 . . . . . . 4 .
Repair Stations 12 | . 5 . . . 5 2 . . . . . . . . . .
Recycling Units 14 | . 4 . . 3 3 4 . . . . . . . . . .
Scanalyzers 29 | . . . 2 3 2 12 . . . . . . . 10 . .
Garrison Access 14 | . . . . 2 3 . 4 2 . . . . 1 . 2 .
Terminal Hacks 73 | . 3 . 3 2 2 20 4 10 . . 18 . . 3 5 3
Record 10 | . . . . . . . . . . . 6 . . 3 1 .
Part Schematic 20 | . 2 . . . . 11 . 2 . . 4 . . . . 1
Robot Schematic 2 | . . . . . . 1 . 1 . . . . . . . .
Robot Analysis 7 | . 1 . 2 . . . . . . . 4 . . . . .
Prototype ID Bank 8 | . . . . . . . 2 2 . . 4 . . . . .
Open Door 1 | . . . . . . . . . . . . . . . . 1
Level Access Points 4 | . . . . . 1 1 . . . . . . . . 1 1
Machine Index 4 | . . . . . . 1 1 1 . . . . . . 1 .
Terminal Index 1 | . . . . . . 1 . . . . . . . . . .
Fabricator Index 1 | . . . . . . 1 . . . . . . . . . .
Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . .
Locate Traps 1 | . . . . . 1 . . . . . . . . . . .
Patrol Status 2 | . . . . . . 1 . . . . . . . . 1 .
Transport Status 1 | . . . . . . 1 . . . . . . . . . .
Investigation Status 1 | . . . . . . 1 . . . . . . . . . .
Recall Investigation 1 | . . . . . . . 1 . . . . . . . . .
Recall Extermination 1 | . . . . . . . . 1 . . . . . . . .
Recall Reinforcements 2 | . . . . . . . . 2 . . . . . . . .
Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . .
Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . .
Zone Layout 1 | . . . . . . . . . . . . . . . 1 .
Fabricator Hacks 19 | . . . . . 5 6 6 . . . . . . . 2 .
Load Schematic 10 | . . . . . 3 3 3 . . . . . . . 1 .
Build 9 | . . . . . 2 3 3 . . . . . . . 1 .
Repair Station Hacks 10 | . 4 . . . 4 2 . . . . . . . . . .
Scan Component 5 | . 2 . . . 2 1 . . . . . . . . . .
Repair 5 | . 2 . . . 2 1 . . . . . . . . . .
Recycling Unit Hacks 6 | . 2 . . 1 1 2 . . . . . . . . . .
Retrieve Components 6 | . 2 . . 1 1 2 . . . . . . . . . .
Scanalyzer 24 | . . . . 3 . 12 . . . . . . . 9 . .
Insert Component 12 | . . . . 1 . 6 . . . . . . . 5 . .
Analyze 12 | . . . . 2 . 6 . . . . . . . 4 . .
Garrison Access Hacks 7 | . . . . 1 . . 3 1 . . . . 1 . 1 .
Seal Access 7 | . . . . 1 . . 3 1 . . . . 1 . 1 .
Unauthorized Hacks 24 | . 1 . 4 3 2 4 3 1 . . . . 2 1 3 .
Terminals 23 | . 1 . 4 2 2 4 3 1 . . . . 2 1 3 .
Track 5 | . . . 1 . . 1 . . . . . . 1 . 2 .
Assimilate 5 | . . . . 1 . 2 1 . . . . . . 1 . .
Botnet 8 | . 1 . 2 1 1 1 1 1 . . . . . . . .
Detonate 1 | . . . . . . . 1 . . . . . . . . .
Operators 4 | . . . 1 . 1 . . . . . . . 1 . 1 .
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units 1 | . . . . 1 . . . . . . . . . . . .
Reject 1 | . . . . 1 . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . .
Hacking Detections 60 | . 10 . 5 4 10 10 4 5 . . . . 1 5 5 1
Full Trace Events 10 | . 4 . 2 . 1 . . 1 . . . . 1 1 . .
Feedback Events . | . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . .
Robot Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . .
Matter . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired 30 | . 2 . . 1 . 16 . 2 . . 4 . . 4 . 1
Parts Built 12 | . . . . . 2 4 4 . . . . . . . 2 .
Matter 1563 | . . . . . 387 482 548 . . . . . . . 146 .
Time 614 | . . . . . 75 241 274 . . . . . . . 24 .
Total Part Build Rating 47 | . . . . . 6 16 19 . . . . . . . 6 .
Parts Repaired 5 | . 2 . . . 2 1 . . . . . . . . . .
Time 216 | . 52 . . . 124 40 . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Retrieved Components 25 | . 9 . . 9 3 4 . . . . . . . . . .
Parts Scanalyzed 11 | . . . . 1 . 6 . . . . . . . 4 . .
Part Schematics Acquired 11 | . . . . 1 . 6 . . . . . . . 4 . .
Parts Damaged . | . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Used RIF Installer . | . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
-------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Total Allies 5 | . . . . 1 . 2 1 . . . . . . 1 . .
Largest Group 2 | . . . . 1 . 2 1 . . . . . . 1 . .
Highest-Rated Group 44 | . . . . 10 . 36 26 . . . . . . 44 . .
Highest-Rated Ally 44 | . . . . 10 . 26 26 . . . . . . 44 . .
Total Orders 13 | . . . . . . . . 13 . . . . . . . .
EXPLORE 6 | . . . . . . . . 6 . . . . . . . .
RETURN 7 | . . . . . . . . 7 . . . . . . . .
Ally Attacks . | . . . . . . . . . . . . . . . . .
Total Damage . | . . . . . . . . . . . . . . . . .
Kills . | . . . . . . . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Robot Analysis Total 7 | . 1 . 2 . . . . . . . 4 . . . . .
Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 . . . . . .
Drone Launches 10 | . . . . . . . . 10 . . . . . . . .
Drone Recoveries 8 | . . . . . . . . 8 . . . . . . . .
Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Turns Passed 10632 | 69 1424 621 1237 1415 1939 1034 912 616 145 233 70 190 124 102 219 282
Spaces Moved 10053 | 43 900 537 632 746 1093 1488 963 1205 404 454 174 307 184 243 368 312
Core 50 | 2 . . . . . . . . . . . . . . . 48
Treads 1193 | . 325 . 108 368 392 . . . . . . . . . . .
Legs . | . . . . . . . . . . . . . . . . .
Wheels 2756 | 41 575 537 524 378 701 . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . .
Flight 6054 | . . . . . . 1488 963 1205 404 454 174 307 184 243 368 264
Fastest Speed 32 | 50 90 100 100 120 120 34 34 32 34 34 34 34 37 37 37 37
Average Speed 73 | 85 121 100 133 149 144 34 34 34 34 34 34 37 37 37 37 40
Slowest Speed 200 | 90 180 100 200 200 180 194 34 114 34 34 34 40 37 37 37 100
Overloaded Moves . | . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . .
Robots Hopped 27 | . . . . . . 3 3 2 . . . . 5 4 8 2
Cave-ins Triggered . | . . . . . . . . . . . . . . . . .
Teleports 1 | . . . . . . . . . . . . . . . . 1
Exploration Rate (%) 41 | 4 99 99 57 47 25 34 25 29 57 62 62 51 3 37 10 9
Regions Visited 16
Branch Regions 6
Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . . . . .
Known Exits Taken 6 | . . . . . 1 1 1 1 1 . . . . . 1 .
Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 1 1 1 1 . .
Scrap Searched 7 | . . 1 . . . . . . 4 1 . 1 . . . .
Spaces Dug 112 | . . . 5 1 11 29 7 24 1 3 . 5 3 1 5 17
Terrain Destroyed 357 | 6 8 . 47 134 32 29 42 24 1 3 . 5 3 1 5 17
Melee 99 | . . . . 1 11 29 7 24 1 3 . 5 3 1 5 9
Projectile 9 | . . . 1 . . . . . . . . . . . . 8
AOE 249 | 6 8 . 46 133 21 . 35 . . . . . . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1
--------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc
Total 12689 | 61 1126 604 910 946 1388 1962 1515 1355 408 525 181 354 229 248 432 445
Wait 1684 | 1 92 53 78 27 166 383 496 95 3 66 . 30 43 1 45 105
Move 9984 | 42 899 536 631 745 1092 1481 956 1200 403 453 173 306 175 234 351 307
Hop 25 | . . . . . . 3 3 2 . . . . 3 4 8 2
Pick Up 123 | 6 27 2 20 19 20 11 7 2 . . 2 . . 1 3 3
Fast Attach 82 | 7 5 1 20 11 5 7 5 6 1 . 3 2 . 3 4 2
Attach 52 | . 4 . 7 8 10 7 4 2 . 1 . . 3 1 2 3
Detach 31 | . 2 . 3 3 3 5 5 1 . . 1 . 1 2 4 1
Swap 107 | . 11 . 29 26 18 2 13 4 . 2 . 1 1 . . .
Drop 175 | . 18 3 42 39 16 28 10 10 . . 1 . . 1 2 5
Fire 260 | 5 68 9 80 67 23 . . . . . . . . . . 8
Melee 134 | . . . . 1 15 35 16 28 1 3 1 15 3 1 6 9
Ram . | . . . . . . . . . . . . . . . . .
Kick . | . . . . . . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . .
Escape Stasis 12 | . . . . . . . . 5 . . . . . . 7 .
Rewire . | . . . . . . . . . . . . . . . . .
Trap 20 | . . . . . 20 . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Materials (discovered 2 exits: *Mat / [*Min])
-8/Materials (discovered 2 exits: *Fac / [*Sto])
-7/Factory (discovered 4 exits: *Fac x4)
-6/Factory (discovered 5 exits: *Fac x4 / [Ext])
-5/Factory
-4/Factory (discovered 2 exits: Res / *Upp)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research
-3/Testing
-2/Research (discovered 4 exits: *Acc x3 / [Qua])
-1/Access
To Epsilon Eridani
History
---------
Turn | Location | Event
17 | -11/Scrapyard | Discovered new exit (range 16)
70 | -11/Scrapyard | Entered Materials
166 | -10/Materials | Discovered new exit (range 7)
199 | -10/Materials | Discovered new exit (range 16)
309 | -10/Materials | Build established: Mutant
539 | -10/Materials | Lost 3 parts (1p2w)
668 | -10/Materials | Core integrity fell below 50%
1103 | -10/Materials | Discovered new exit (range 5)
1338 | -10/Materials | Discovered new exit (range 6)
1380 | -10/Materials | Repaired Lgt. Treads
1407 | -10/Materials | Repaired Lgt. Treads
1451 | -10/Materials | Discovered new exit (range 5)
1494 | -10/Materials | Entered Mines
1615 | -10/Mines | Identified exit to Exiles
1630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1649 | -10/Mines | Discovered new exit (range 7)
1886 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
1891 | -10/Mines | Found Prototype Device
2035 | -10/Mines | Discovered new exit (range 10)
2115 | -10/Mines | Entered Materials
2115 | -9/Materials | Evolved 2 slots: Utility x2
2361 | -9/Materials | Discovered new exit (range 9)
2781 | -9/Materials | Build established: Scavenger-Mutant
2915 | -9/Materials | First assault squad dispatched
2934 | -9/Materials | Destroyed 11 combat bots
3010 | -9/Materials | Discovered new exit (range 5)
3352 | -9/Materials | Entered another Materials area
3352 | -8/Materials | Evolved 2 slots: Utility x2
3655 | -8/Materials | Identified Exp. Sensor Array
3691 | -8/Materials | Discovered new exit (range 16)
3872 | -8/Materials | Discovered new exit (range 5)
4767 | -8/Materials | Entered Factory
4767 | -7/Factory | Evolved 2 slots: Utility x2
4865 | -7/Factory | Build established: Hacker-Mutant
5219 | -7/Factory | Fabricated Exp. Sensor Array?
5953 | -7/Factory | Local fabrication network quarantined
5956 | -7/Factory | Fabricated Med. Storage Unit (x1)
6133 | -7/Factory | Identified exit to Factory
6249 | -7/Factory | Repaired Exp. Sensor Array
6294 | -7/Factory | Repaired System Backup Module
6706 | -7/Factory | Entered another Factory area
6706 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1
7054 | -6/Factory | Build established: Hacker-Scout
7212 | -6/Factory | Identified exit to Factory
7341 | -6/Factory | Discovered new exit (range 20)
7403 | -6/Factory | Repaired Exp. Sensor Array
7440 | -6/Factory | Fabricated Imp. Hacking Suite (x1)
7491 | -6/Factory | Fabricated Med. Storage Unit (x1)
7529 | -6/Factory | Local fabrication network quarantined
7590 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2)
7740 | -6/Factory | Entered another Factory area
7740 | -5/Factory | Evolved 2 slots: Utility x2
7932 | -5/Factory | Discovered new exit (range 9)
7997 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1)
8094 | -5/Factory | Fabricated Drone Bay (x1)
8130 | -5/Factory | Local fabrication network quarantined
8192 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2)
8240 | -5/Factory | Build established: Wizard-Scout
8376 | -5/Factory | Found Prototype Processor
8376 | -5/Factory | Identified Exp. Signal Interpreter
8651 | -5/Factory | Identified exit to Factory
8652 | -5/Factory | Entered another Factory area
8652 | -4/Factory | Evolved 2 slots: Utility x2
8761 | -4/Factory | Discovered new exit (range 20)
8902 | -4/Factory | First assault squad dispatched
9248 | -4/Factory | Discovered new exit (range 10)
9268 | -4/Factory | Identified exit to Upper Caves
9268 | -4/Factory | Entered Upper Caves
9308 | -4/Upper Caves | Discovered new exit (range 23)
9319 | -4/Upper Caves | Identified exit to Upper Caves
9370 | -4/Upper Caves | Attracted the attention of an 0b10 outpost
9400 | -4/Upper Caves | Learned Research terminal intel
9412 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint
9413 | -4/Upper Caves | Entered another Upper Caves area
9535 | -4/Upper Caves | Learned Research stockpile data
9606 | -4/Upper Caves | Discovered new exit (range 23)
9618 | -4/Upper Caves | Spotted B-86 Titan
9646 | -4/Upper Caves | Entered Zhirov
9646 | -4/Zhirov | Discovered new exit (range 3)
9653 | -4/Zhirov | Met Zhirov
9660 | -4/Zhirov | Learned location of Quarantine (-2)
9660 | -4/Zhirov | Learned location of Testing (-3)
9660 | -4/Zhirov | Learned location of Command (-1)
9666 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype
9671 | -4/Zhirov | Found Alien Artifact
9671 | -4/Zhirov | Identified Integrated Reactor
9671 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10)
9678 | -4/Zhirov | Found Alien Artifact
9716 | -4/Zhirov | Entered Proximity Caves
9859 | -3/Proximity Caves | Spotted B-86 Titan
9891 | -3/Proximity Caves | Discovered new exit (range 20)
9906 | -3/Proximity Caves | Entered Research
9906 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1
9908 | -3/Research | Loaded intel: 16 terminal locations
10007 | -3/Research | Discovered new exit (range 15)
10030 | -3/Research | Entered Testing
10046 | -3/Testing | Identified Transdimensional Reconstructor
10121 | -3/Testing | Discovered new exit (range 24)
10132 | -3/Testing | Entered Research
10132 | -2/Research | Evolved 2 slots: Utility x2
10210 | -2/Research | Identified exit to Access
10242 | -2/Research | Fabricated Adv. Signal Interpreter (x2)
10330 | -2/Research | Discovered new exit (range 23)
10351 | -2/Research | Build established: Wizard-Ninja
10351 | -2/Research | Entered Access
10351 | -1/Access | Evolved 2 slots: Utility x2
10410 | -1/Access | Identified exit to Surface
10419 | -1/Access | Found Prototype Hackware
10419 | -1/Access | Identified Exp. System Shield
10600 | -1/Access | Warped through subspace
10633 | *** | Escaped!
Last Messages
---------------
10613_ Penetrated by Slug.
10613_ Slug penetrates Y-72 Warden.
10613_ Lrn. Terrain Scanner destroyed.
10613_ Slug penetrates Wall. <x2>
10614_ Penetrated by Slug.
10614_ Exp. Sensor Array destroyed.
10614_ Penetrated by Slug.
10614_ Imp. Energy Mantle destroyed.
10616_ Penetrated by Slug.
10616_ Slug penetrates Wall.
10617_ Penetrated by Slug. <x2>
10617_ Slug penetrates Wall. <x2>
10617_ Lgt. Quantum Reactor destroyed.
10622_ W-44 Eye sends out distress signal.
10626_ Adv. Signal Interpreter destroyed.
10629_ Connecting with Terminal...
>>Open
Sealed Barrier opened.
10631_ The Access Shell folds into the floor.
[Achievement: Epsilon Run]
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 66
Energy Generation 35
Energy Capacity 325
Matter Stores 300
Matter Capacity 300
Sight Range 22
Robot Scan Range 30
Terrain Scan Range 24
Terrain Scan Density 210
ECM Strength 3
Jamming Range 12
Cloak Strength 2
Power Amplification 20
Additional Mass Support 20
Evasion (%) 73
Melee Accuracy 5
Recoil Reduction 2
Stasis Canceling 1
Offensive Hacking 52
Defensive Hacking 40
Item Schematics
-----------------
Hcp. Storage Unit | -10/Materials | Hacked
Med. Storage Unit | -10/Materials | Hacked
Exp. Sensor Array | -8/Materials | Scanalyzed
Imp. Hacking Suite | -6/Factory | Hacked
Adv. ECM Suite | -6/Factory | Scanalyzed
Transmission Jammer | -6/Factory | Scanalyzed
Xenon Bombardment Thruster | -6/Factory | Scanalyzed
Force Rifle | -6/Factory | Scanalyzed
Matter Compressor | -6/Factory | Scanalyzed
Prc. Shock Rifle | -6/Factory | Scanalyzed
Power Amplifier | -6/Factory | Hacked
Fusion Compressor | -6/Factory | Hacked
Imp. System Shield | -6/Factory | Hacked
Drone Bay | -6/Factory | Hacked
Nuclear Pulse Thruster | -6/Factory | Hacked
Transport Network Coupler | -6/Factory | Hacked
Lrn. Terrain Scanner | -6/Factory | Hacked
Adv. Signal Interpreter | -6/Factory | Hacked
Adv. Terrain Scan Processor | -6/Factory | Hacked
Impulse Thruster Array | -4/Factory | Hacked
Particle Reactor | -4/Factory | Hacked
Assault Drone Bay | -4/Zhirov | Free
Exp. Heat Sink | -4/Zhirov | Free
Exp. Optical Array | -4/Zhirov | Free
Imp. Arc Thrower | -4/Zhirov | Free
Adv. Energy Well | -3/Testing | Scanalyzed
Cloaking Device | -3/Testing | Scanalyzed
Stasis Canceller | -3/Testing | Scanalyzed
Imp. Maneuvering Thrusters | -3/Testing | Scanalyzed
Quantum Reactor | -1/Access | Hacked
Robot Schematics
------------------
O-24 Administrator | -6/Factory | Hacked
L-61 Swordsman | -4/Factory | Hacked
Fabricated
------------
Exp. Sensor Array | x1 | -7/Factory
Med. Storage Unit | x1 | -7/Factory
Imp. Hacking Suite | x1 | -6/Factory
Med. Storage Unit | x1 | -6/Factory
Nuclear Pulse Thruster | x2 | -6/Factory
Lrn. Terrain Scanner | x1 | -5/Factory
Drone Bay | x1 | -5/Factory
Nuclear Pulse Thruster | x2 | -5/Factory
Adv. Signal Interpreter | x2 | -2/Research
Alien Tech Used
-----------------
Integrated Reactor
Transdimensional Reconstructor
Achievements
--------------
Cya!
Denied?
Epsilon Run
Origins
Production Line
Challenges
------------
None
Game
------
Seed HardlightDefenseDetonator
Manual? 0
Play Time 03:05:07
Cumulative 87.9 hours
Start 2021.02.17 @ 13:44:15
End 2021.02.17 @ 22:06:07
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 86
Rogue 86
Adventurer 0
Explorer 0
Win Type 0
Total 1
Types 1/0/0/0/0/0/0/0/0
Lore% 54
Gallery% 54
Achievement% 42
Wizard Run 0
Options
---------
ASCII 1
Keyboard 1
Movement Arrows
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 9a3b4721-6eec-4331-9385-723180920f28