Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.17 @ 22:06:07 Player: Cookedpoo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (120) 600 Value Destroyed (3033) 3033 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (3480) 3480 TOTAL SCORE: 16033 Bonus ------- High Alert Combat Kills 180 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1128/1600 Matter 175/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Quantum Shading Machine Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Gravity Flail > --- INVENTORY (4) ---- Advanced Energy Well (652) Experimental Sensor Array Advanced Signal Interpreter Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Quantum Shading Machine Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Energy Mantle Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Heavy Neutron Cannon Gravity Flail > --- INVENTORY -------- Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Stasis Canceller Cloaking Device Transdimensional Reconstructor [Rating: 139] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Axe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . Utility 16 | . . . 2 2 2 1 2 2 . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 239 | 7 20 1 56 45 33 16 22 12 1 3 2 3 4 4 6 4 Power 19 | 1 2 1 3 4 2 2 1 1 . . . 1 . . . 1 Engine 11 | 1 2 . 3 2 2 1 . . . . . . . . . . Core 6 | . . 1 . 2 . 1 1 . . . . 1 . . . . Reactor 2 | . . . . . . . . 1 . . . . . . . 1 Propulsion 63 | 2 11 . 14 19 5 4 3 3 . 1 . . 1 . . . Treads 30 | 1 5 . 7 13 4 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 20 | 1 6 . 6 6 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . 1 . . 4 3 3 . 1 . . 1 . . . Utility 83 | 2 3 . 6 5 12 9 18 8 1 2 2 2 3 3 5 2 Device 49 | . . . 3 1 8 3 14 6 1 2 1 1 3 2 4 . Storage 14 | 2 3 . 2 2 2 3 . . . . . . . . . . Processor 9 | . . . . . 2 2 2 . . . . . . 1 1 1 Hackware 11 | . . . 1 2 . 1 2 2 . . 1 1 . . . 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 74 | 2 4 . 33 17 14 1 . . . . . . . 1 1 1 Energy Gun 34 | 2 4 . 12 10 6 . . . . . . . . . . . Energy Cannon 20 | . . . 15 1 3 . . . . . . . . . . 1 Ballistic Gun 5 | . . . 2 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . 4 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 1 . Slashing Weapon 6 | . . . . 1 4 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 20 | . . . 5 2 2 . 3 1 . . 2 . . 1 3 1 Parts Lost 29 | . 5 . 1 1 3 . . . . 2 . 3 1 2 . 11 Power 3 | . 1 . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . . . . . . . . 1 . 1 . . . 2 Utility 14 | . . . 1 . 1 . . . . 1 . 1 . 2 . 8 Weapon 8 | . 4 . . 1 2 . . . . . . . 1 . . . Highest Loss Streak 11 | . 3 . 1 1 2 . . . . 2 . 2 1 2 . 11 Average Slot Usage (%) 94 | . 99 100 97 97 98 91 93 87 88 89 86 84 84 81 80 80 Engine 5 | . 13 12 10 6 7 . . . . . . . . . . . Core 2 | . . 1 . 3 . 5 4 4 . . . 1 4 4 4 1 Treads 7 | . 16 . 12 13 10 . . . . . . . . . . . Wheel 5 | . 10 28 9 3 3 . . . . . . . . . . . Flight 5 | . . . . . . 19 17 10 10 10 10 7 9 9 8 7 Device 11 | . . . 9 15 16 13 11 17 14 15 15 15 21 20 21 19 Storage 15 | . 28 28 22 18 15 6 5 5 5 5 5 5 4 4 4 3 Processor 7 | . . . . . 8 20 17 15 15 15 10 10 6 8 10 15 Hackware 17 | . . . 10 19 19 18 27 27 31 31 33 35 33 31 26 25 Energy Gun 9 | . 27 28 10 15 6 . . . . . . . . . . . Energy Cannon 2 | . . . 10 1 3 . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 2 5 5 5 5 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 86 | 17 41 43 52 49 86 52 23 30 32 32 32 32 24 24 41 60 Greatest Support 60 | 10 40 20 40 40 46 22 24 35 35 35 32 32 49 60 60 60 Greatest Overweight (x) 5 | 1 3 2 5 4 4 2 . 1 . . . . . . . 1 Average Overweight (x) . | . 1 2 3 2 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 16 16 16 16 20 20 8 8 8 8 8 8 8 8 8 8 Average Capacity 12 | 5 13 16 16 16 17 6 8 8 8 8 8 8 8 8 8 7 Most Carried 20 | 6 16 16 16 16 20 20 8 8 8 8 8 8 6 6 8 8 Average Carried 12 | 3 12 15 15 15 16 6 7 7 8 7 6 8 4 5 7 6 Final Capacity 20 | 8 16 16 16 16 20 8 8 8 8 8 8 8 8 8 8 4 Final Carried 20 | 6 16 16 16 16 20 8 8 8 8 6 8 8 4 5 8 4 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Mutant 18% | Hacker-Mutant 17% | Wizard-Scout 9% | Hacker-Scout 6% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 2546 | 270 175 20 565 591 263 135 307 40 90 24 36 30 . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4673 | 74 745 111 1488 1155 373 135 473 . . . 52 67 . . . . Parts 278 | 1 48 8 92 78 22 4 20 . . . 1 4 . . . . Haulers Intercepted 15 | . 2 . 3 4 2 . 4 . . . . . . . . . Recyclers Shooed 7 | . . 1 2 1 . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 71 | . 13 2 28 18 5 . 4 . . . . 1 . . . . Melee 4 | . . . . . 1 . 2 . . . . 1 . . . . Guns 31 | . 9 2 11 8 1 . . . . . . . . . . . Cannons 11 | . . . 7 2 2 . . . . . . . . . . . AOE 24 | . 4 . 10 8 . . 2 . . . . . . . . . Classes Destroyed 13 | 1 6 1 4 . 1 . . . . . . . . . . . Worker 6 | . . 1 2 3 . . . . . . . . . . . . Builder 9 | . 2 . 5 1 1 . . . . . . . . . . . Hauler 15 | . 2 . 3 4 2 . 4 . . . . . . . . . Recycler 7 | 1 1 . 2 2 . 1 . . . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . Operator 7 | . 2 . 1 4 . . . . . . . . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . . . . . . Swarmer 18 | . 3 . 4 7 . . 4 . . . . . . . . . Grunt 38 | . 10 2 17 7 2 . . . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . 4 4 . . . . . . . . . . . . Programmer 4 | . . . . . 3 . . . . . . 1 . . . . Best Kill Streak 14 | 1 4 3 14 5 2 1 2 . . . . 1 . . . . Combat Bots Only 11 | . 3 2 11 4 1 . 2 . . . . 1 . . . . Max Kills in Single Turn 4 | 1 2 1 3 4 2 1 2 . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 3 . . 2 . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 4750 | . 637 31 645 807 527 15 59 273 70 157 . 311 107 131 48 932 Core 1168 | . 137 10 84 113 139 . . 104 32 56 . 72 . 23 15 383 Absorbed by Shields 291 | . . . 165 . . . . 10 . . . . . . 45 71 Core Remaining (%) 83 | 100 . 41 79 79 80 100 100 . . . . 77 . 98 98 70 Volleys Fired 260 | 5 68 9 80 67 23 . . . . . . . . . . 8 Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . 1 Hottest 141 | 80 112 112 136 136 141 . . . . . . . . . . 110 Shots Fired 424 | 10 110 18 130 110 38 . . . . . . . . . . 8 Gun 333 | 10 110 18 81 87 27 . . . . . . . . . . . Cannon 76 | . . . 40 17 11 . . . . . . . . . . 8 Launcher 15 | . . . 9 6 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . Thermal 160 | . 28 18 68 17 21 . . . . . . . . . . 8 Explosive 15 | . . . 9 6 . . . . . . . . . . . . Electromagnetic 247 | 10 82 . 53 85 17 . . . . . . . . . . . Robot Hit Streak 18 | 3 6 8 16 12 18 . . . . . . . . . . . Robot Miss Streak 12 | 2 3 2 12 4 7 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 312 | 7 64 11 98 77 30 5 9 2 . . 1 8 . . . . Core Hits 189 | 2 30 5 78 46 14 1 10 . . . 1 2 . . . . Critical Hits 8 | . . . 3 5 . . . . . . . . . . . . Critical Kills 3 | . . . 1 2 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 3 . . . . . . . . . . . . Melee Attacks 134 | . . . . 1 15 35 16 28 1 3 1 15 3 1 6 9 Impact 16 | . . . . . . . . . . . . . . 1 6 9 Slashing 118 | . . . . 1 15 35 16 28 1 3 1 15 3 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 3 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9637 | 110 1357 176 2749 2294 1009 452 997 58 . . 122 313 . . . . Guns 3537 | 89 957 176 977 941 397 . . . . . . . . . . . Cannons 1030 | . . . 574 270 186 . . . . . . . . . . . Explosions 3218 | 21 400 . 1198 1083 238 . 278 . . . . . . . . . Melee 1852 | . . . . . 188 452 719 58 . . 122 313 . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 16 . . . . . . . . . . . . Thermal 3239 | 21 602 176 1045 856 539 . . . . . . . . . . . Explosive 1757 | . . . 982 497 . . 278 . . . . . . . . . Electromagnetic 2773 | 89 755 . 722 925 282 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1852 | . . . . . 188 452 719 58 . . 122 313 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . 2 . . 1 1 1 1 4 . . . . Average Corruption 1 | . 1 1 . . 1 . . 1 1 1 1 2 . . . . Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . Effects 10 | . 4 1 . . 1 . . . . . 1 3 . . . . Message Errors 6 | . 2 1 . . 1 . . . . . . 2 . . . . Matter Fused 1 | . . . . . . . . . . . . 1 . . . . Energy Discharges 2 | . 1 . . . . . . . . . 1 . . . . . Targeting Errors 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 435 | . 55 . 56 47 70 175 . . . . . 32 . . . . Projectiles 7 | . . . 7 . . . . . . . . . . . . . Explosions 221 | . 55 . 49 47 70 . . . . . . . . . . . Melee 207 | . . . . . . 175 . . . . . 32 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 765 | . 167 . 66 359 173 . . . . . . . . . . . Shots 22 | . 4 . 5 10 3 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 380 | 90 366 293 380 195 180 . . . . . . . . . . 96 Average Temperature 96 | 46 106 132 106 48 46 . . . . . . . . . . 52 Received Heat Transfer 766 | . 216 18 204 171 87 . . 18 9 9 . . 18 . 12 4 Effects 5 | . 3 1 1 . . . . . . . . . . . . . Energy Bleed 3 | . 1 1 1 . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . 1 . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Fried 16 | 1 3 . 1 9 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . 6 . . . . . . . . . . . Heat Transferred 4899 | . 1105 444 1684 1031 635 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | 1 3 . 5 7 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 908 | 5 294 75 645 556 753 566 908 451 . . . . 116 154 248 200 Initial 371 | . 3 75 21 182 190 310 276 371 . . . . 20 59 86 148 Average 306 | 1 133 53 306 345 396 345 550 376 . . . . 58 101 195 167 Maximum Alert Level 3 | . 1 . 2 2 3 2 3 2 . . . . . . 1 1 Low Security (%) 36 | 100 85 100 35 13 27 2 . . . . . . 100 100 41 98 Level 1 31 | . 14 . 23 32 30 66 42 66 . . . . . . 58 1 Level 2 28 | . . . 40 53 40 31 33 33 . . . . . . . . Level 3 2 | . . . . . . . 24 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 5 . 4 4 4 2 1 6 . . . . 1 2 . . Investigation 10 | . 4 . 1 . 1 . 1 1 . . . . 1 1 . . Extermination 6 | . . . . . 3 2 . 1 . . . . . . . . Reinforcement 10 | . 1 . 1 4 . . . 3 . . . . . 1 . . Assault 3 | . . . 2 . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 17 | . 4 . 4 1 5 . . 2 . . . . . . . 1 Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 237 | . 32 2 49 37 22 6 9 12 14 5 . 2 5 11 11 20 Peak Tracking Total 16 | . 5 2 5 4 3 3 5 8 11 5 . 1 4 7 6 16 Tactical Retreats 34 | . 4 . 7 4 7 . 2 1 2 . . 1 2 1 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 9 | . 1 . 1 . 2 . 2 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . 20 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . 2 . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 19 | . 3 . 2 4 8 . 2 . . . . . . . . . Max in Single Turn 8 | . 1 . 1 2 8 . 2 . . . . . . . . . Garrison Access 7 | . . . . 1 . . 3 1 . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . 1 1 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 75 | . 10 . 5 5 11 11 8 6 . . 5 . 2 5 5 2 Terminals 38 | . 7 . 4 2 3 6 3 4 . . . . 1 3 3 2 Fabricators 8 | . . . . . 3 1 2 1 . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . . . Recycling Units 7 | . 2 . . 1 2 2 . . . . . . . . . . Scanalyzers 6 | . . . 1 1 1 1 . . . . . . . 2 . . Garrison Access 8 | . . . . 1 1 . 3 1 . . . . 1 . 1 . Total Hacks 273 | . 25 . 16 14 34 66 25 24 . . 18 . 6 21 18 6 Successful 163 | . 10 . 7 10 14 46 16 12 . . 18 . 3 13 11 3 Failed 110 | . 15 . 9 4 20 20 9 12 . . . . 3 8 7 3 Catastrophic 16 | . 2 . . . 1 5 . 3 . . . . 1 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 126 | . 14 . 13 4 8 38 10 13 . . . . 5 8 9 4 Terminals 156 | . 16 . 14 6 11 42 14 19 . . . . 5 11 12 6 Fabricators 30 | . . . . . 10 6 7 3 . . . . . . 4 . Repair Stations 12 | . 5 . . . 5 2 . . . . . . . . . . Recycling Units 14 | . 4 . . 3 3 4 . . . . . . . . . . Scanalyzers 29 | . . . 2 3 2 12 . . . . . . . 10 . . Garrison Access 14 | . . . . 2 3 . 4 2 . . . . 1 . 2 . Terminal Hacks 73 | . 3 . 3 2 2 20 4 10 . . 18 . . 3 5 3 Record 10 | . . . . . . . . . . . 6 . . 3 1 . Part Schematic 20 | . 2 . . . . 11 . 2 . . 4 . . . . 1 Robot Schematic 2 | . . . . . . 1 . 1 . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . 2 2 . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . 1 1 . . . . . . . . 1 1 Machine Index 4 | . . . . . . 1 1 1 . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . . . 1 . . . . . . . . 1 . Transport Status 1 | . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 2 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 19 | . . . . . 5 6 6 . . . . . . . 2 . Load Schematic 10 | . . . . . 3 3 3 . . . . . . . 1 . Build 9 | . . . . . 2 3 3 . . . . . . . 1 . Repair Station Hacks 10 | . 4 . . . 4 2 . . . . . . . . . . Scan Component 5 | . 2 . . . 2 1 . . . . . . . . . . Repair 5 | . 2 . . . 2 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 1 1 2 . . . . . . . . . . Retrieve Components 6 | . 2 . . 1 1 2 . . . . . . . . . . Scanalyzer 24 | . . . . 3 . 12 . . . . . . . 9 . . Insert Component 12 | . . . . 1 . 6 . . . . . . . 5 . . Analyze 12 | . . . . 2 . 6 . . . . . . . 4 . . Garrison Access Hacks 7 | . . . . 1 . . 3 1 . . . . 1 . 1 . Seal Access 7 | . . . . 1 . . 3 1 . . . . 1 . 1 . Unauthorized Hacks 24 | . 1 . 4 3 2 4 3 1 . . . . 2 1 3 . Terminals 23 | . 1 . 4 2 2 4 3 1 . . . . 2 1 3 . Track 5 | . . . 1 . . 1 . . . . . . 1 . 2 . Assimilate 5 | . . . . 1 . 2 1 . . . . . . 1 . . Botnet 8 | . 1 . 2 1 1 1 1 1 . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . Operators 4 | . . . 1 . 1 . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 10 . 5 4 10 10 4 5 . . . . 1 5 5 1 Full Trace Events 10 | . 4 . 2 . 1 . . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 2 . . 1 . 16 . 2 . . 4 . . 4 . 1 Parts Built 12 | . . . . . 2 4 4 . . . . . . . 2 . Matter 1563 | . . . . . 387 482 548 . . . . . . . 146 . Time 614 | . . . . . 75 241 274 . . . . . . . 24 . Total Part Build Rating 47 | . . . . . 6 16 19 . . . . . . . 6 . Parts Repaired 5 | . 2 . . . 2 1 . . . . . . . . . . Time 216 | . 52 . . . 124 40 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 9 . . 9 3 4 . . . . . . . . . . Parts Scanalyzed 11 | . . . . 1 . 6 . . . . . . . 4 . . Part Schematics Acquired 11 | . . . . 1 . 6 . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 5 | . . . . 1 . 2 1 . . . . . . 1 . . Largest Group 2 | . . . . 1 . 2 1 . . . . . . 1 . . Highest-Rated Group 44 | . . . . 10 . 36 26 . . . . . . 44 . . Highest-Rated Ally 44 | . . . . 10 . 26 26 . . . . . . 44 . . Total Orders 13 | . . . . . . . . 13 . . . . . . . . EXPLORE 6 | . . . . . . . . 6 . . . . . . . . RETURN 7 | . . . . . . . . 7 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 7 | . 1 . 2 . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 . . . . . . Drone Launches 10 | . . . . . . . . 10 . . . . . . . . Drone Recoveries 8 | . . . . . . . . 8 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 10632 | 69 1424 621 1237 1415 1939 1034 912 616 145 233 70 190 124 102 219 282 Spaces Moved 10053 | 43 900 537 632 746 1093 1488 963 1205 404 454 174 307 184 243 368 312 Core 50 | 2 . . . . . . . . . . . . . . . 48 Treads 1193 | . 325 . 108 368 392 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2756 | 41 575 537 524 378 701 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6054 | . . . . . . 1488 963 1205 404 454 174 307 184 243 368 264 Fastest Speed 32 | 50 90 100 100 120 120 34 34 32 34 34 34 34 37 37 37 37 Average Speed 73 | 85 121 100 133 149 144 34 34 34 34 34 34 37 37 37 37 40 Slowest Speed 200 | 90 180 100 200 200 180 194 34 114 34 34 34 40 37 37 37 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 3 3 2 . . . . 5 4 8 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 99 99 57 47 25 34 25 29 57 62 62 51 3 37 10 9 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . . . . . . 4 1 . 1 . . . . Spaces Dug 112 | . . . 5 1 11 29 7 24 1 3 . 5 3 1 5 17 Terrain Destroyed 357 | 6 8 . 47 134 32 29 42 24 1 3 . 5 3 1 5 17 Melee 99 | . . . . 1 11 29 7 24 1 3 . 5 3 1 5 9 Projectile 9 | . . . 1 . . . . . . . . . . . . 8 AOE 249 | 6 8 . 46 133 21 . 35 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 12689 | 61 1126 604 910 946 1388 1962 1515 1355 408 525 181 354 229 248 432 445 Wait 1684 | 1 92 53 78 27 166 383 496 95 3 66 . 30 43 1 45 105 Move 9984 | 42 899 536 631 745 1092 1481 956 1200 403 453 173 306 175 234 351 307 Hop 25 | . . . . . . 3 3 2 . . . . 3 4 8 2 Pick Up 123 | 6 27 2 20 19 20 11 7 2 . . 2 . . 1 3 3 Fast Attach 82 | 7 5 1 20 11 5 7 5 6 1 . 3 2 . 3 4 2 Attach 52 | . 4 . 7 8 10 7 4 2 . 1 . . 3 1 2 3 Detach 31 | . 2 . 3 3 3 5 5 1 . . 1 . 1 2 4 1 Swap 107 | . 11 . 29 26 18 2 13 4 . 2 . 1 1 . . . Drop 175 | . 18 3 42 39 16 28 10 10 . . 1 . . 1 2 5 Fire 260 | 5 68 9 80 67 23 . . . . . . . . . . 8 Melee 134 | . . . . 1 15 35 16 28 1 3 1 15 3 1 6 9 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 5 . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . . Trap 20 | . . . . . 20 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [Ext]) -5/Factory -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / [Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 539 | -10/Materials | Lost 3 parts (1p2w) 668 | -10/Materials | Core integrity fell below 50% 1103 | -10/Materials | Discovered new exit (range 5) 1338 | -10/Materials | Discovered new exit (range 6) 1380 | -10/Materials | Repaired Lgt. Treads 1407 | -10/Materials | Repaired Lgt. Treads 1451 | -10/Materials | Discovered new exit (range 5) 1494 | -10/Materials | Entered Mines 1615 | -10/Mines | Identified exit to Exiles 1630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1649 | -10/Mines | Discovered new exit (range 7) 1886 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1891 | -10/Mines | Found Prototype Device 2035 | -10/Mines | Discovered new exit (range 10) 2115 | -10/Mines | Entered Materials 2115 | -9/Materials | Evolved 2 slots: Utility x2 2361 | -9/Materials | Discovered new exit (range 9) 2781 | -9/Materials | Build established: Scavenger-Mutant 2915 | -9/Materials | First assault squad dispatched 2934 | -9/Materials | Destroyed 11 combat bots 3010 | -9/Materials | Discovered new exit (range 5) 3352 | -9/Materials | Entered another Materials area 3352 | -8/Materials | Evolved 2 slots: Utility x2 3655 | -8/Materials | Identified Exp. Sensor Array 3691 | -8/Materials | Discovered new exit (range 16) 3872 | -8/Materials | Discovered new exit (range 5) 4767 | -8/Materials | Entered Factory 4767 | -7/Factory | Evolved 2 slots: Utility x2 4865 | -7/Factory | Build established: Hacker-Mutant 5219 | -7/Factory | Fabricated Exp. Sensor Array? 5953 | -7/Factory | Local fabrication network quarantined 5956 | -7/Factory | Fabricated Med. Storage Unit (x1) 6133 | -7/Factory | Identified exit to Factory 6249 | -7/Factory | Repaired Exp. Sensor Array 6294 | -7/Factory | Repaired System Backup Module 6706 | -7/Factory | Entered another Factory area 6706 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7054 | -6/Factory | Build established: Hacker-Scout 7212 | -6/Factory | Identified exit to Factory 7341 | -6/Factory | Discovered new exit (range 20) 7403 | -6/Factory | Repaired Exp. Sensor Array 7440 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7491 | -6/Factory | Fabricated Med. Storage Unit (x1) 7529 | -6/Factory | Local fabrication network quarantined 7590 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 7740 | -6/Factory | Entered another Factory area 7740 | -5/Factory | Evolved 2 slots: Utility x2 7932 | -5/Factory | Discovered new exit (range 9) 7997 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1) 8094 | -5/Factory | Fabricated Drone Bay (x1) 8130 | -5/Factory | Local fabrication network quarantined 8192 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 8240 | -5/Factory | Build established: Wizard-Scout 8376 | -5/Factory | Found Prototype Processor 8376 | -5/Factory | Identified Exp. Signal Interpreter 8651 | -5/Factory | Identified exit to Factory 8652 | -5/Factory | Entered another Factory area 8652 | -4/Factory | Evolved 2 slots: Utility x2 8761 | -4/Factory | Discovered new exit (range 20) 8902 | -4/Factory | First assault squad dispatched 9248 | -4/Factory | Discovered new exit (range 10) 9268 | -4/Factory | Identified exit to Upper Caves 9268 | -4/Factory | Entered Upper Caves 9308 | -4/Upper Caves | Discovered new exit (range 23) 9319 | -4/Upper Caves | Identified exit to Upper Caves 9370 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9400 | -4/Upper Caves | Learned Research terminal intel 9412 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9413 | -4/Upper Caves | Entered another Upper Caves area 9535 | -4/Upper Caves | Learned Research stockpile data 9606 | -4/Upper Caves | Discovered new exit (range 23) 9618 | -4/Upper Caves | Spotted B-86 Titan 9646 | -4/Upper Caves | Entered Zhirov 9646 | -4/Zhirov | Discovered new exit (range 3) 9653 | -4/Zhirov | Met Zhirov 9660 | -4/Zhirov | Learned location of Quarantine (-2) 9660 | -4/Zhirov | Learned location of Testing (-3) 9660 | -4/Zhirov | Learned location of Command (-1) 9666 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9671 | -4/Zhirov | Found Alien Artifact 9671 | -4/Zhirov | Identified Integrated Reactor 9671 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9678 | -4/Zhirov | Found Alien Artifact 9716 | -4/Zhirov | Entered Proximity Caves 9859 | -3/Proximity Caves | Spotted B-86 Titan 9891 | -3/Proximity Caves | Discovered new exit (range 20) 9906 | -3/Proximity Caves | Entered Research 9906 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9908 | -3/Research | Loaded intel: 16 terminal locations 10007 | -3/Research | Discovered new exit (range 15) 10030 | -3/Research | Entered Testing 10046 | -3/Testing | Identified Transdimensional Reconstructor 10121 | -3/Testing | Discovered new exit (range 24) 10132 | -3/Testing | Entered Research 10132 | -2/Research | Evolved 2 slots: Utility x2 10210 | -2/Research | Identified exit to Access 10242 | -2/Research | Fabricated Adv. Signal Interpreter (x2) 10330 | -2/Research | Discovered new exit (range 23) 10351 | -2/Research | Build established: Wizard-Ninja 10351 | -2/Research | Entered Access 10351 | -1/Access | Evolved 2 slots: Utility x2 10410 | -1/Access | Identified exit to Surface 10419 | -1/Access | Found Prototype Hackware 10419 | -1/Access | Identified Exp. System Shield 10600 | -1/Access | Warped through subspace 10633 | *** | Escaped! Last Messages --------------- 10613_ Penetrated by Slug. 10613_ Slug penetrates Y-72 Warden. 10613_ Lrn. Terrain Scanner destroyed. 10613_ Slug penetrates Wall. 10614_ Penetrated by Slug. 10614_ Exp. Sensor Array destroyed. 10614_ Penetrated by Slug. 10614_ Imp. Energy Mantle destroyed. 10616_ Penetrated by Slug. 10616_ Slug penetrates Wall. 10617_ Penetrated by Slug. 10617_ Slug penetrates Wall. 10617_ Lgt. Quantum Reactor destroyed. 10622_ W-44 Eye sends out distress signal. 10626_ Adv. Signal Interpreter destroyed. 10629_ Connecting with Terminal... >>Open Sealed Barrier opened. 10631_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ######?###?##########? ?????????????????????????? | | #########?### ? "? # ????????????????????????? | | #############?? "?"? ?? ????????????????????????? | | #?#?######### "?"? ?#?? ??????????????????????? | | ###?#########? " ? ?# ??????????????????????? | | #?#?##?#####? ? ?# ???????????????????????? | | ############# + ?#????????????????????? | | # ###### ? ?# ?#?#??????????????????? | | # ###### # ? ?#????????????????????? | | + ################ ?##???????????????????? | | # ############# ?#??????????????????? | | # ####?######## ?? ?#?????????????????? | | # ############# ? #?#????????????????? | | ### ##############? ??###???????????????? | | ### ############### ? ####???????????????? | | ### ############### #?##?#?????????????? | | ### ############### ? ###??#?????????????? | | ### ###############""""""""""#####?#????????????? | | ### ###############""""""""""####?##????????????? | | ### ###############""""""""""###?####???????????? | | ### #############?#""""""""""#?#?###????????????? | | # ###### ######## ###?####???????????? | | # # #### #########??????????? | | # # #### ######?##??????????? | | # # ! #### "" ##?######??????????? | | # # #### "@ ########???????????? | | # # #### #########??????????? | | # # #### #####?###??????????? | | # # #### ### ??????????? | | # # """""#### ### ???????????? | | # # """""# # #? ??#???????? | | # # """""##;#"" ### ? "??#???????? | | # # """""###;"" ### ??????????? | | ### # """""####"" ### ? ?"??????????? | | # """""####T ### ??????????? | | + ####""s ##? ? ??????????? | | ### # = = # ;""s #?? ? ?????????? | | ### ###############""ss #####+###??#???????? | | ### ###### s ??????? | | ### ##?### w A ?????? | | ### ###### #####################/######???????? | | ### ! ################### ? ??????????? | | ### #?######?######?### ? ? ???????????? | | ### #?################# ???????????????? | | ### ![ ##########?###?####? " ? ?????????? | | ### =[ ##################? ???"???????????? | | ?## = ############?####?#?? ?????????????? | | ### #?################# ????????????? | | ### ########??####??##? ? ?????????????? | | ### ########?######?###? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 35 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 20 Evasion (%) 73 Melee Accuracy 5 Recoil Reduction 2 Stasis Canceling 1 Offensive Hacking 52 Defensive Hacking 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Prc. Shock Rifle | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Drone Bay | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Transport Network Coupler | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Particle Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Energy Well | -3/Testing | Scanalyzed Cloaking Device | -3/Testing | Scanalyzed Stasis Canceller | -3/Testing | Scanalyzed Imp. Maneuvering Thrusters | -3/Testing | Scanalyzed Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ O-24 Administrator | -6/Factory | Hacked L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Med. Storage Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Med. Storage Unit | x1 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Lrn. Terrain Scanner | x1 | -5/Factory Drone Bay | x1 | -5/Factory Nuclear Pulse Thruster | x2 | -5/Factory Adv. Signal Interpreter | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Cya! Denied? Epsilon Run Origins Production Line Challenges ------------ None Game ------ Seed HardlightDefenseDetonator Manual? 0 Play Time 03:05:07 Cumulative 87.9 hours Start 2021.02.17 @ 13:44:15 End 2021.02.17 @ 22:06:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a3b4721-6eec-4331-9385-723180920f28