Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 12:12:32 Player: Jamba27 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (3062) 3062 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (853) 853 TOTAL SCORE: 11550 Bonus ------- High Alert Combat Kills 53 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Advanced Trap Extractor (0/8) Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Nanoactuators Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Experimental Shield Generator > --- WEAPON ----------- Variable Charge Gun Cooled Plasma Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Particle Charger Reaction Control System Advanced Trap Extractor Railgun [Rating: 123] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Spiked Medium Treads Leg Improved Titanium Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 8 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 . . 1 . 2 . 2 Utility 8 | . . . . . 5 . . 1 1 . 1 . Weapon 3 | . . . . . 2 . . . . . 1 . Parts Attached 107 | 5 9 . 2 2 17 5 1 12 33 2 17 2 Power 12 | 1 1 . . . 2 1 . . 5 . 2 . Engine 6 | 1 . . . . 1 1 . . 2 . 1 . Core 5 | . 1 . . . 1 . . . 3 . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 32 | 2 2 . . 2 5 . 1 4 7 1 8 . Treads 9 | . . . . . . . . 3 2 . 4 . Leg 17 | 2 2 . . 2 5 . 1 1 . 1 3 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 5 | . . . . . . . . . 5 . . . Utility 39 | 1 3 . . . 8 2 . 3 16 . 5 1 Device 23 | . . . . . 4 2 . 2 10 . 4 1 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 6 | . . . . . 2 . . . 3 . 1 . Hackware 4 | . 1 . . . . . . 1 2 . . . Protection 3 | . 1 . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 1 3 . 2 . 2 2 . 5 5 1 2 1 Energy Gun 3 | . . . . . . 1 . 1 . . 1 . Energy Cannon 8 | . . . . . 2 1 . 3 1 . 1 . Ballistic Gun 6 | 1 2 . 2 . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 . . 1 1 Parts Lost 58 | . . . . . 2 2 . . 26 11 16 1 Power 8 | . . . . . 1 . . . 4 1 2 . Propulsion 14 | . . . . . 1 . . . 6 2 5 . Utility 25 | . . . . . . . . . 11 7 6 1 Weapon 11 | . . . . . . 2 . . 5 1 3 . Highest Loss Streak 12 | . . . . . 2 1 . . 11 9 12 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 10 | 1 7 10 10 9 13 14 14 13 12 4 4 2 Power . | . 1 1 1 1 1 2 1 1 . . . . Propulsion 1 | . 3 4 4 2 1 1 2 1 . . . . Utility 5 | . 2 4 3 4 7 8 8 8 7 1 2 2 Weapon 1 | . 1 1 1 2 1 1 1 2 3 3 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 7 . . 3 4 . 1 4 4 . . 2 Power 3 | . 1 . . . 1 . 1 . . . . . Propulsion 8 | . 5 . . 2 1 . . . . . . . Utility 8 | . . . . 1 1 . . . 4 . . 2 Weapon 3 | . 1 . . . . . . 2 . . . . Tool/Special 3 | . . . . . 1 . . 2 . . . . Average Slot Usage (%) 85 | . 91 100 100 100 83 99 93 93 80 45 35 6 Engine 4 | . 13 . . . 1 5 6 5 7 . 1 . Core 4 | . . 14 14 14 4 . . . 1 2 . . Treads 3 | . . . . . . . . 6 11 . 2 . Leg 16 | . 28 28 28 28 19 20 20 11 . 1 8 . Device 10 | . . . . . 12 20 20 17 15 17 14 1 Storage 7 | . 14 14 14 14 6 6 6 5 4 . . . Processor 5 | . . . . . 5 13 13 11 8 4 . 4 Hackware 8 | . 8 14 14 14 6 6 6 10 9 10 . . Energy Gun 1 | . . . . . . 2 6 6 . . 2 . Energy Cannon 7 | . . . . . 10 13 13 13 14 . 1 . Ballistic Gun 10 | . 17 14 14 28 13 9 . . . . . . Impact Weapon 1 | . 7 14 13 . . . . . . . . . Peak Build Rating 123 | 5 16 16 18 20 64 70 66 85 104 74 123 19 Average Rating 50 | 4 11 16 17 19 50 66 66 75 82 56 67 9 On Entrance 35 | . 5 16 16 18 20 62 66 66 85 73 22 8 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . 14 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 11 20 20 20 19 53 62 60 71 101 27 39 4 Greatest Support 225 | 20 26 26 26 26 60 60 60 126 126 23 225 3 Greatest Overweight (x) 4 | 1 . . . . 2 1 . 1 4 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 8 10 10 10 14 15 15 15 13 5 5 5 Most Carried 15 | 2 10 10 10 10 15 15 15 15 15 5 5 2 Average Carried 11 | 1 7 10 10 9 14 14 15 14 12 4 4 2 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 5 5 5 Final Carried 15 | 2 10 10 10 10 15 15 15 15 5 4 3 2 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Skirmisher 11% | Skirmisher 6% | Scavenger-Tank 5% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Matter Collected 1928 | 206 215 10 38 10 395 105 . 176 528 . 245 . Remotely . | . . . . . . . . . . . . . Salvage Created 2993 | . 185 . 40 . 529 330 . 345 1155 10 399 . Parts 159 | . 13 . 4 . 24 14 . 10 59 3 32 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . 4 . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 49 | . 4 . 3 . 11 4 . 5 17 . 5 . Melee 4 | . 1 . . . . . . . 2 . 1 . Guns 17 | . 3 . 3 . 5 2 . 1 . . 3 . Cannons 22 | . . . . . 4 2 . 2 13 . 1 . Classes Destroyed 11 | . 3 . 1 . 2 1 . 1 3 . . . Worker 8 | . . . . . . . . . 4 1 3 . Builder 3 | . . . . . . . . . 2 . 1 . Recycler 1 | . . . . . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 4 | . 1 . . . 1 . . 2 . . . . Swarmer 8 | . . . 3 . 2 . . . 3 . . . Grunt 15 | . 4 . . . 5 3 . 3 . . . . Sentry 8 | . . . . . 2 . . 1 4 . 1 . Hunter 5 | . . . . . . . . 1 4 . . . Programmer 12 | . . . . . 2 . . . 6 . 4 . Samaritan 2 | . . . . . . 2 . . . . . . Thug 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | . 2 . 3 . 3 3 . 3 4 1 3 . Combat Bots Only 4 | . 2 . 3 . 3 3 . 3 4 . 3 . Max Kills in Single Turn 1 | . 1 . 1 . 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 1082 | . 35 5 16 . 126 30 . 39 356 86 255 134 Missed 377 | . 17 3 5 . 50 9 . 14 123 47 50 59 Hits 705 | . 18 2 11 . 76 21 . 25 233 39 205 75 Melee 10 | . . . . . . . . . . . 10 . Projectile 695 | . 18 2 11 . 76 21 . 25 233 39 195 75 AOE 2 | . . . . . . . . . 2 . . . Critical Strikes 37 | . . . . . . 3 . . 11 . 22 1 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 14488 | . 217 24 87 . 865 427 . 391 4510 726 5534 1707 Core 4316 | . 79 . 16 . 86 20 . 32 943 225 1311 1604 Absorbed by Shields 513 | . . . . . . . . 120 357 . . 36 Reduced by Siege Mode 706 | . . . . . . . . . 69 . 637 . Regen/Repaired (Parts) 247 | . 2 . . . 88 . . 157 . . . . Core Remaining (%) 64 | 100 . . . 62 . . 87 96 18 82 9 . Volleys Fired 166 | . 20 . 7 . 31 11 . 14 42 1 40 . Largest 4 | . 2 . 1 . 4 4 . 4 4 1 2 . Hottest 326 | . 46 . 23 . 229 314 . 326 321 52 225 . Shots Fired 370 | . 25 . 7 . 104 35 1 45 111 1 41 . Gun 144 | . 25 . 7 . 53 12 . 17 1 . 29 . Cannon 225 | . . . . . 51 23 1 28 110 . 12 . Launcher 1 | . . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . Kinetic 146 | . 25 . 7 . 53 8 . . 28 . 25 . Thermal 223 | . . . . . 51 27 1 45 83 . 16 . Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 27 | . 5 . 3 . 8 10 . 13 9 2 27 . Robot Miss Streak 7 | . 3 . 3 . 3 2 . 2 7 . 1 . Penetration Max 1 | . . . . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 255 | . 28 . 5 . 61 24 . 26 73 1 36 1 Core Hits 122 | . 13 . 3 . 25 12 . 13 34 3 19 . Critical Kills 6 | . . . . . 3 . . 2 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 10 | . . . . . 3 . . 3 2 . 2 . Burn 1 | . . . . . . . . 1 . . . . Meltdown 5 | . . . . . 2 . . 2 1 . . . Destroy 3 | . . . . . 1 . . . . . 2 . Blast 1 | . . . . . . . . . 1 . . . Melee Attacks 27 | . 9 . . . . . . . 14 1 . 3 Impact 9 | . 9 . . . . . . . . . . . Slashing 18 | . . . . . . . . . 14 1 . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8466 | . 521 . 75 . 1541 673 . 1004 3191 148 1249 64 Guns 2138 | . 350 . 75 . 586 100 . 193 28 . 806 . Cannons 4636 | . . . . . 919 573 . 516 2189 . 439 . Explosions 826 | . . . . . 36 . . 295 347 148 . . Melee 849 | . 171 . . . . . . . 627 . . 51 Ramming 17 | . . . . . . . . . . . 4 13 Kinetic 2343 | . 350 . 75 . 586 82 . . 541 . 709 . Thermal 4876 | . . . . . 955 591 . 1004 1790 . 536 . Explosive 381 | . . . . . . . . . 233 148 . . Electromagnetic . | . . . . . . . . . . . . . Impact 171 | . 171 . . . . . . . . . . . Slashing 678 | . . . . . . . . . 627 . . 51 Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 1 1 . 2 . 24 9 Average Corruption 2 | . . . . . 1 1 1 . 1 . 15 7 Corruption Purged 3 | . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . 3 8 5 . 7 . 12 1 Message Errors 7 | . . . . . . 1 1 . 2 . 2 1 Matter Fused 6 | . . . . . . 1 2 . 3 . . . Heat Flow Errors 3 | . . . . . 1 1 . . . . 1 . Energy Discharges 4 | . . . . . . 1 . . 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . Misfires 3 | . . . . . 1 . 1 . . . 1 . Alerts 3 | . . . . . 1 2 . . . . . . Misdirections 3 | . . . . . . . . . . . 3 . Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots 2 | . . . . . . . . . . . 2 . Overflow Damage 492 | . . . . . 83 . . 74 242 . 93 . Projectiles 244 | . . . . . 83 . . 33 35 . 93 . Explosions 41 | . . . . . . . . 41 . . . . Melee 207 | . . . . . . . . . 207 . . . Knockbacks 4 | . 1 . . . . . . . 3 . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . 46 48 . . 6 Shots 2 | . . . . . . . . 1 1 . . . Rammed 4 | . . . . . . . . . . . 2 2 Targets Rammed 5 | . . . . . . . . . . . 3 2 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 602 | . 4 . . . 432 194 . 290 602 3 423 . Average Temperature 124 | . 2 . . . 123 77 . 107 136 3 171 . Received Heat Transfer 915 | . 120 . . . 240 222 . 105 126 30 54 18 Effects 9 | . . . . . 3 . . . 6 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 5 | . . . . . 2 . . . 3 . . . Damage (minor) 2 | . . . . . 1 . . . 1 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . 2 . 2 . Total Turns 113 | . . . . . . . . . 50 . 63 . Longest Duration 41 | . . . . . . . . . 41 . 41 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 . . 2 2 . . . Combat Hostiles 6 | . . . . . 2 . . 2 2 . . . Parts Melted 25 | . . . . . 7 2 . 7 9 . . . Heat Transferred 6903 | . . . . . 1450 937 . 1494 2500 . 522 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 . . . 2 1 . . Low Security (%) 85 | 100 100 100 . . 99 . . 100 54 7 100 100 Level 1 5 | . . . . . . . . . 12 92 . . Level 2 9 | . . . . . . . . . 32 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 572 | . 50 11 . . 200 . . 192 572 288 117 175 Initial 288 | . . 11 . . . . . . 6 288 117 4 Average 100 | . 6 2 . . 70 . . 56 236 247 33 22 Influence Increases 2677 | . 171 . 70 . 446 85 . 295 1145 81 189 195 Destroy 0b10 Robot/C 960 | . 80 . 60 . 220 60 . 100 340 . 100 . Destroy 0b10 Robot/NC 90 | . 10 . . . 10 . . 10 35 5 20 . Destroy Leader 278 | . 32 . 10 . 62 10 . 24 110 . 30 . Successful Hack 69 | . 19 . . . 40 . . 7 3 . . . Disable Machine 330 | . 15 . . . 75 . . 30 180 15 15 . Anti-Garrison Action 200 | . . . . . . . . . 200 . . . Destroy Structure 300 | . . . . . 39 . . 94 142 16 9 . Partial Spotted 30 | . 15 . . . . . . . 15 . . . Lose Combat Pursuer 420 | . . . . . . 15 . 30 120 45 15 195 Influence Decreases 2512 | . 141 30 70 . 284 247 . 282 608 422 391 37 Entered New Map 444 | . . 19 . . . 61 . . 7 262 92 3 Time Decay 1585 | . 141 11 70 . 264 186 . 282 341 50 206 34 Lost Part 483 | . . . . . 20 . . . 260 110 93 . Squads Dispatched 26 | . 2 . . . 5 . . 4 10 2 1 2 Investigation 6 | . . . . . 1 . . 2 2 1 . . Extermination 9 | . . . . . 2 . . 2 3 . 1 1 Reinforcement 8 | . 2 . . . 1 . . . 3 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . . . 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Distress Signals 6 | . . . . . . . . 2 1 1 1 1 Communications Jammed 1 | . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . 1 . Times Spotted 165 | . 9 7 3 . 17 8 . 13 49 10 24 25 Peak Tracking Total 14 | . 2 9 3 . 4 3 . 6 14 11 14 13 Tactical Retreats 16 | . . 1 . . . 1 . 1 8 1 1 3 ECM-based Alert Blocks 4 | . . . . . . . . . 4 . . . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Traps Triggered 5 | . . . . . 1 . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Machines Disabled 22 | . 1 . . . 5 . . 2 12 1 1 . Max in Single Turn 4 | . 1 . . . 3 . . 2 4 1 1 . Garrison Access 4 | . . . . . 1 . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Machines Accessed 38 | . 7 . . 6 6 . . 8 6 1 2 2 Terminals 15 | . 5 . . . 3 . . 2 2 1 . 2 Fabricators 2 | . . . . . . . . 1 1 . . . Repair Stations 3 | . 1 . . . 1 . . 1 . . . . Recycling Units 5 | . 1 . . . 1 . . 2 1 . . . Scanalyzers 3 | . . . . . . . . 1 . . 2 . Garrison Access 4 | . . . . . 1 . . 1 2 . . . Total Hacks 114 | . 18 . . 38 13 . . 21 15 1 5 3 Successful 68 | . 9 . . 38 5 . . 11 5 . . . Failed 46 | . 9 . . . 8 . . 10 10 1 5 3 Catastrophic 10 | . 2 . . . 1 . . 1 4 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 8 . . . 4 . . 8 3 . . . Terminals 38 | . 13 . . . 8 . . 6 7 1 . 3 Fabricators 3 | . . . . . . . . 1 2 . . . Repair Stations 9 | . 3 . . . 1 . . 5 . . . . Recycling Units 11 | . 2 . . . 2 . . 6 1 . . . Scanalyzers 7 | . . . . . . . . 2 . . 5 . Garrison Access 8 | . . . . . 2 . . 1 5 . . . Terminal Hacks 50 | . 5 . . 38 3 . . 3 1 . . . Record 37 | . . . . 37 . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . . . . . . 3 . . . . Scan Component 3 | . 1 . . . . . . 2 . . . . Repair 2 | . 1 . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 2 . . . . Report Inventory 3 | . 1 . . . . . . 2 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 1 . . . Seal Access 3 | . . . . . 1 . . 1 1 . . . Unauthorized Hacks 3 | . . . . . 1 . . 1 1 . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Fedlink 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 4 . . 5 5 1 2 2 Full Trace Events 3 | . 1 . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . Time 82 | . 32 . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 4441 | . . . . . 318 1086 308 1075 1507 45 102 . Optics 4321 | . . . . . 309 1086 308 1075 1507 36 . . Sensors 1386 | . . . . . . . . 289 1097 . . . IFF 220 | . . . . . 220 . . . . . . . Jamming 102 | . . . . . . . . . . . 102 . ECM 41 | . . . . . . . . . 32 9 . . Robot Analysis Total 2 | . . . . . . . . 2 . . . . Derelict Logs Recovered 4 | . . . 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Turns Passed 8623 | 54 782 96 326 1512 952 1086 308 1075 1507 113 590 222 Spaces Moved 6310 | 40 513 81 246 1054 646 677 234 590 1208 212 416 393 Core 555 | 5 . . . . . . . . 53 2 102 393 Treads 817 | . . . . . . . . 256 546 . 15 . Legs 4140 | 35 513 81 246 1054 646 677 234 334 . 21 299 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 798 | . . . . . . . . . 609 189 . . Fastest Speed 29 | 50 120 120 120 120 120 130 130 127 29 34 50 50 Average Speed 113 | 113 120 120 120 120 121 151 130 151 93 46 101 50 Slowest Speed 270 | 120 120 120 120 120 270 200 130 200 255 150 180 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 3 3 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 63 20 21 62 16 67 23 14 32 6 14 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 3 | . . . . 1 . 1 1 . . . . . Spaces Dug 7 | . . . . . 1 . . . 4 1 1 . Terrain Destroyed 192 | . . . . . 45 5 1 51 81 7 2 . Melee 4 | . . . . . . . . . 3 1 . . Projectile 67 | . . . . . 17 5 1 9 33 . 2 . AOE 121 | . . . . . 28 . . 42 45 6 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Res Acc Total 7423 | 46 648 80 270 1302 749 709 238 744 1472 221 533 411 Wait 661 | . 61 . 13 240 26 10 . 104 153 8 46 . Move 6286 | 39 512 80 245 1053 645 676 233 589 1201 205 415 393 Hop 6 | . . . . . . . . . 3 3 . . Pick Up 69 | 2 21 . 1 3 16 2 2 8 8 . 6 . Fast Attach 60 | 5 3 . . . 9 1 . 7 21 1 12 1 Attach 29 | . 1 . . . 4 . . 3 12 1 7 1 Detach 6 | . . . . . 1 . . 1 4 . . . Swap 32 | . 5 . 2 2 5 5 1 5 7 . . . Drop 66 | . 16 . 2 4 12 4 2 13 7 1 4 1 Fire 166 | . 20 . 7 . 31 11 . 14 42 1 40 . Melee 27 | . 9 . . . . . . . 14 1 . 3 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 . Escape Stasis 10 | . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines -10/Subcaves -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 5) 147 | -10/Materials | Discovered new exit (range 10) 259 | -10/Materials | Repaired Visual Processing Unit 306 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 14) 548 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Identified exit to Mines 837 | -10/Materials | Entered Mines 871 | -10/Mines | Assembled infested the area 916 | -10/Mines | Learned location of Storage (-9) 926 | -10/Mines | Discovered new exit (range 7) 933 | -10/Mines | Entered Subcaves 934 | -10/Subcaves | Approached by a straggling Scientist 1079 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1085 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1125 | -10/Subcaves | Learned location of 1 exit from Materials 1213 | -10/Subcaves | Learned Materials terminal intel 1227 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1259 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1259 | -10/Subcaves | Entered Scraptown 1493 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1585 | -9/Scraptown | Visited UFD Registry 1597 | -9/Scraptown | Registered with UFD as "Matterlauncher" 1643 | -9/Scraptown | Visited Science Guys 1698 | -9/Scraptown | Visited Scrap Suit Storage 1721 | -9/Scraptown | Found Scrap Suit 1775 | -9/Scraptown | Received an X-ray algorithm 2177 | -9/Scraptown | Visited A0-MCA Data Center 2184 | -9/Scraptown | Given an A- rating by A0-MCA 2191 | -9/Scraptown | Found A0-MCA's Component Scanner 2232 | -9/Scraptown | Visited Research Penetration Think Tank 2266 | -9/Scraptown | Visited Supply Room 2283 | -9/Scraptown | Visited LU-1G1's Boring Crew 2356 | -9/Scraptown | Discovered new exit (range 5) 2478 | -9/Scraptown | Visited Botcube Research 2508 | -9/Scraptown | Visited Infowarlord's Domain 2540 | -9/Scraptown | Visited Chapter 10 2674 | -9/Scraptown | Met Optimus 2674 | -9/Scraptown | Accepted into 0bPrime 2759 | -9/Scraptown | Civil war broke out across Scraptown 2771 | -9/Scraptown | Entered Factory 2771 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x5, Weapon x2 2866 | -6/Factory | Garrison activated, responded to threat 3202 | -6/Factory | Build established: Skirmisher 3576 | -6/Factory | Discovered new exit (range 4) 3629 | -6/Factory | Identified exit to Lower Caves 3656 | -6/Factory | Build established: Scavenger-Skirmisher 3697 | -6/Factory | Cargo convoy interrupted 3723 | -6/Factory | Entered Lower Caves 4074 | -6/Lower Caves | Build established: Skirmisher 4278 | -6/Lower Caves | Discovered new exit (range 8) 4429 | -6/Lower Caves | Identified exit to Lower Caves 4655 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4766 | -6/Lower Caves | Ambushed by wild Derelicts 4809 | -6/Lower Caves | Entered another Lower Caves area 4810 | -6/Lower Caves | Encountered a Warlord checkpoint 4869 | -6/Lower Caves | Learned Factory emergency access door positions 4923 | -6/Lower Caves | Discovered new exit (range 5) 4930 | -6/Lower Caves | Identified exit to Factory 5117 | -6/Lower Caves | Entered Factory 5117 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5312 | -5/Factory | Repaired Hvy. Plasma Cannon 5543 | -5/Factory | Loaded intel: 8 recycling unit locations 5616 | -5/Factory | Build established: Scavenger-Tank 5925 | -5/Factory | Discovered new exit (range 12) 6085 | -5/Factory | Identified exit to Factory 6192 | -5/Factory | Entered another Factory area 6192 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6213 | -4/Factory | Build established: Scavenger-Skirmisher 6938 | -4/Factory | Build established: Hacker-Tank 7012 | -4/Factory | Garrison activated, responded to threat 7080 | -4/Factory | Lost 5 parts (1p1n2u1w) 7398 | -4/Factory | Core integrity fell below 50% 7446 | -4/Factory | Lost 11 parts (1p2n5u3w) 7679 | -4/Factory | Spotted B-86 Titan 7696 | -4/Factory | Discovered new exit (range 10) 7698 | -4/Factory | Core integrity fell below 20% 7699 | -4/Factory | Entered Research 7699 | -3/Research | Evolved 2 slots: Propulsion x2 7702 | -3/Research | Discovered new exit (range 6) 7728 | -3/Research | Lost 4 parts (1p2n1u) 7762 | -3/Research | Found Fusion Bomb Launcher 7812 | -3/Research | Entered another Research area 7812 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7831 | -2/Research | Lost 9 parts (1p1n6u1w) 7909 | -2/Research | Found Prototype Device 7909 | -2/Research | Identified Exp. Shield Generator 8068 | -2/Research | Build established: Mutant 8236 | -2/Research | System corruption reached 10% 8283 | -2/Research | Lost 3 parts (2p1u) 8317 | -2/Research | Cargo convoy interrupted 8319 | -2/Research | Spotted Executioner 8319 | -2/Research | Spotted Executioner 8319 | -2/Research | Spotted Striker 8348 | -2/Research | Core integrity fell below 50% 8363 | -2/Research | Core integrity fell below 20% 8382 | -2/Research | Lost 12 parts (4n5u3w) 8399 | -2/Research | Discovered new exit (range 8) 8402 | -2/Research | Entered Access 8402 | -1/Access | Evolved 2 slots: Propulsion x2 8566 | -1/Access | Core integrity fell below 50% 8610 | -1/Access | Core integrity fell below 20% 8624 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08535_ P-80 Master resets U-05 Engineer, system corruption cleaned. 08536_ Penetrated by Slug. 08536_ Field strength at 16. 08537_ Field strength at 4. 08538_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7Q. 08538_ U-05 Engineer destroyed. 08538_ Stasis field depleted. 08538_ U-05 Engineer repairs door. 08559_ TF Node disabled. 08559_ Adv. Sensor Array tumbles out of TF Node. 08559_ Adv. Signal Interpreter tumbles out of TF Node. 08574_ Penetrated by Slug. 08588_ W-44 Eye sends out distress signal. 08606_ S-43 Plague destroyed. 08612_ Slammed into S-43 Plague. 08616_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ????# | | ?????????????????????????????????? ##### | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????????### | | ??????????????????????????????????????#### | | ??????????????????????? ????????????????### | | ??????????????????? ? ??????????????????# ^ | | ????????????????? ??????????????????# | | ??????????????? k##????????????????# | | ??????????????"" ????????????????# # | | ?????????????? ????????????????# # | | ??????????????"" ????????????????# # | | ?????????????? ????????????????# # | | ??????????????? ????????????????# # | | ????????????????? s ????????????????+ # | | ??????????????????? s ????????????????# # | | ????????????????????#s #############????# # | | ????????????????????# s # ! ####### ## | | ????????????????????# # # # # | | ????????????????????+ + """"" ! !/ / / + | | ????????????????????# # ""R"" # # # | | ????????????????????# # " " = # # %=#? | | ????????????????????# @# # # #? | | ????????????????????# kk# ! ]# ! # #? | | ????????????????????# #############= # #? | | ????????????????????# #???????????# = # #? | | ????????????????????# #???????????####### #? | | ????????????????????# #?????????????######+### | | ????????????????????# u #?????????????# | | ????????????????????# #?????????????# | | ???????????????????? #?????????????# | | ??????????????????? ??????????????# ] = | | ??????????????????? ??????????????# | | ??????????????????"" ??????????????########## | | ???????????????????" ???????????????????????? | | ???????????????????""" ???????????????????????? | | ?????????????????????" ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 48 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 450 Melee Speed Boost 50 Evasion (%) 82 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- Hvy. Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Visual Processing Unit | 90% | -10/Materials Hvy. Plasma Cannon | 1% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Denied? Fancy Inventory Immobile And Lovin' It Link The Feds Nice Directions, Buddy Tune-up Uncivil War Well Done Challenges ------------ None Game ------ Seed AutogunBehemothFlightbrick Manual? 0 Play Time 02:24:53 Cumulative 37.1 hours Start 2025.11.23 @ 11:29:41 End 2025.11.25 @ 12:12:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0d92901-787f-43f6-b43a-5b36b1f67d2c