Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 23:11:04 Player: CogMan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2174 Bonus ------- None Cogmind --------- Core Integrity 538/550 Matter 6/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Improved Heat Sink Improved Terrain Scanner ECM Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Advanced Visual Processing Unit ECM Suite Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 20 | 7 . 3 6 4 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 1 3 . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 1 . 3 Device 3 | 1 . 1 . 1 Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 97 92 96 Engine 6 | . 14 9 . . Core 6 | . . 4 11 9 Wheel 30 | . 28 25 36 33 Device 12 | . 14 14 11 12 Storage 12 | . 14 14 11 9 Processor 1 | . . . . 14 Ballistic Gun 22 | . 28 28 17 9 Launcher 2 | . . . 4 7 Naked Turns . | . . . . . Heaviest Build 17 | 12 12 14 16 17 Greatest Support 46 | 32 32 32 46 40 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 6 8 8 8 Average Carried 5 | . 3 6 8 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 6 8 8 6 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 363 | 92 . 109 162 . Remotely . | . . . . . Salvage Created 303 | 16 . 109 178 . Parts 25 | 4 . 7 14 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 7 | . . 2 5 . Guns 2 | . . 2 . . AOE 5 | . . . 5 . Classes Destroyed 7 | 1 . 1 5 . Worker 3 | . . . 3 . Builder 2 | . . . 2 . Tunneler 2 | 1 . 1 . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 4 | . . 2 2 . Best Kill Streak 6 | 1 . 2 6 . Combat Bots Only 3 | . . 1 3 . Max Kills in Single Turn 2 | 1 . 1 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 616 | . . 282 137 197 Core 87 | . . 65 10 12 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 74 97 . Volleys Fired 47 | 2 . 18 19 8 Largest 2 | 2 . 2 2 1 Hottest 40 | 40 . 40 40 30 Shots Fired 76 | 4 . 36 28 8 Gun 60 | 4 . 36 18 2 Cannon . | . . . . . Launcher 16 | . . . 10 6 Special . | . . . . . Kinetic 60 | 4 . 36 18 2 Thermal . | . . . . . Explosive 16 | . . . 10 6 Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 . 8 6 . Robot Miss Streak 3 | 1 . 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 37 | 2 . 22 13 . Core Hits 23 | 2 . 7 14 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1019 | 27 . 233 759 . Guns 346 | 27 . 233 86 . Cannons . | . . . . . Explosions 673 | . . . 673 . Melee . | . . . . . Ramming . | . . . . . Kinetic 346 | 27 . 233 86 . Thermal . | . . . . . Explosive 673 | . . . 673 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . . . 35 27 Projectiles . | . . . . . Explosions 62 | . . . 35 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 239 | . . . 40 199 Shots 6 | . . . 1 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . . 26 . . Average Temperature 11 | . . 11 . . Received Heat Transfer 201 | . . 159 42 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 263 | 5 3 45 263 223 Initial 110 | . 3 . 17 110 Average 61 | 2 3 21 119 160 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 71 63 Level 1 12 | . . . 28 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . . 2 7 9 Peak Tracking Total 5 | . . 2 5 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 8 | . . . 2 6 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . 5 . Successful . | . . . . . Failed 7 | . 2 . 5 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 7 | . 2 . 5 . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 647 | 61 141 170 203 72 Spaces Moved 507 | 42 138 88 177 62 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 503 | 38 138 88 177 62 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 80 80 Average Speed 90 | 96 100 95 83 80 Slowest Speed 100 | 100 100 100 90 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 30 34 24 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 125 | . . . 42 83 Melee . | . . . . . Projectile . | . . . . . AOE 125 | . . . 42 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 617 | 55 141 142 203 76 Wait 34 | 3 . 30 1 . Move 503 | 41 137 87 176 62 Hop . | . . . . . Pick Up 9 | 2 4 2 . 1 Fast Attach 10 | 7 . 1 2 . Attach 4 | . . . . 4 Detach 1 | . . . . 1 Swap 6 | . . 2 4 . Drop 3 | . . 2 1 . Fire 47 | 2 . 18 19 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 7) 203 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 353 | -10/Mines | Assembled infested the area 356 | -10/Mines | Discovered new exit (range 13) 373 | -10/Mines | Entered Materials 373 | -9/Materials | Evolved 2 slots: Propulsion x2 564 | -9/Materials | Discovered new exit (range 15) 576 | -9/Materials | Entered another Materials area 576 | -8/Materials | Evolved 2 slots: Utility x2 648 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00600_ Acquired Adv. Visual Processing Unit. 00605_ Matter Pump disabled. 00608_ U-05 Engineer lays Concrete. 00616_ Fusion Modulator explodes. 00617_ The unstable cave ceiling collapses. 00617_ U-05 Engineer lays Concrete. 00631_ Wheel destroyed. 00631_ Destroyed Wheel. 00633_ Assault Rifle destroyed. 00633_ Destroyed Assault Rifle. 00633_ Grenade Launcher destroyed. 00633_ Destroyed Grenade Launcher. 00639_ Nuclear Reactor explodes. 00639_ Wheel destroyed. 00639_ Destroyed Wheel. 00639_ U-05 Engineer builds a Wall. 00644_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????####!!! # #????????? | | ????????????#!!! """ #????????? | | ????????????#!! 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