Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.30 @ 05:09:49 Player: kicktown Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (684) 684 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3594 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 158/160 System Corruption 6% Temperature Cool (13) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Coolant Injector > --- WEAPON (3) ------- Heavy Laser Axe > --- INVENTORY (5) ---- Improved Targeting Computer Autogun Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Energy Filter Shock Absorption System > --- WEAPON ----------- Heavy Laser Coil Gun Flak Cannon > --- INVENTORY -------- Medium Treads Armored Wheel Coolant Injector High-powered Tractor Beam Recalibrator [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 78 | 4 3 23 11 17 20 Power 13 | 1 . 5 1 3 3 Engine 10 | 1 . 5 1 3 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 31 | 2 . 10 8 3 8 Treads 3 | . . . . 2 1 Leg 4 | . . . . . 4 Wheel 12 | 2 . 3 4 1 2 Hover . | . . . . . . Flight 12 | . . 7 4 . 1 Utility 18 | . 3 3 1 4 7 Device 10 | . 1 2 . 1 6 Storage 3 | . 2 1 . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 16 | 1 . 5 1 7 2 Energy Gun 6 | 1 . 2 1 1 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . 2 . 2 . Ballistic Cannon 4 | . . . . 4 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 42 | . . 7 11 . 24 Power 6 | . . 2 1 . 3 Propulsion 17 | . . 3 6 . 8 Utility 13 | . . 1 2 . 10 Weapon 6 | . . 1 2 . 3 Highest Loss Streak 11 | . . 3 11 . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 72 | . 76 88 68 90 58 Engine 9 | . 14 11 . 15 6 Treads 1 | . . . . 4 . Leg 1 | . . . . . 2 Wheel 13 | . 28 21 7 18 9 Flight 2 | . . 10 21 . 1 Device 10 | . 10 16 13 6 10 Storage 5 | . 8 11 9 7 3 Processor 4 | . . . 8 7 4 Protection 3 | . . . . 6 3 Energy Gun 4 | . 14 12 2 . 4 Ballistic Gun 3 | . . 3 6 3 4 Ballistic Cannon 6 | . . . . 18 3 Naked Turns . | . . . . . . Heaviest Build 45 | 5 16 26 10 45 42 Greatest Support 56 | 20 20 30 28 56 56 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 8 8 8 Average Capacity 7 | 5 8 9 8 8 6 Most Carried 8 | 1 3 8 7 8 8 Average Carried 5 | . . 4 5 6 5 Final Capacity 10 | 5 10 8 8 8 5 Final Carried 8 | . 3 7 4 8 4 Class Distribution -------------------- 58% | Mutant 31% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Matter Collected 966 | 95 . 320 87 53 411 Remotely 52 | . . . . . 52 Salvage Created 836 | . . 391 . 50 395 Parts 52 | . . 21 . 7 24 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Combat Hostiles Destroyed 22 | . . 11 . 1 10 Melee 4 | . . . . . 4 Guns 10 | . . 7 . . 3 Cannons 8 | . . 4 . 1 3 Classes Destroyed 8 | . . 4 . 3 1 Worker 1 | . . . . 1 . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 1 | . . . . 1 . Swarmer 12 | . . 7 . . 5 Grunt 8 | . . 4 . . 4 Duelist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 7 | . . 7 . 1 3 Combat Bots Only 7 | . . 7 . 1 3 Max Kills in Single Turn 2 | . . 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Damage Taken 4508 | . 53 512 809 341 2793 Core 1132 | . 33 119 259 137 584 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 86 70 52 . . Volleys Fired 59 | . 5 28 1 4 21 Largest 3 | . 1 2 2 3 2 Hottest 132 | . 50 118 70 132 113 Shots Fired 104 | . 5 56 2 12 29 Gun 73 | . 5 38 2 2 26 Cannon 31 | . . 18 . 10 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 36 | . . 3 1 12 20 Thermal 68 | . 5 53 1 . 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 1 9 3 3 10 Robot Miss Streak 4 | . 3 2 . 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 78 | . 1 37 2 10 28 Core Hits 57 | . . 17 1 10 29 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . . 6 . . 3 Burn 6 | . . 6 . . . Destroy 2 | . . . . . 2 Sever 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1752 | . 13 599 19 170 951 Guns 827 | . 13 338 19 23 434 Cannons 416 | . . 245 . 110 61 Explosions . | . . . . . . Melee 306 | . . . . . 306 Ramming 203 | . . 16 . 37 150 Kinetic 530 | . . 9 7 133 381 Thermal 713 | . 13 574 12 . 114 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 306 | . . . . . 306 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 4 | . . . . . 4 Knockbacks 13 | . . . . 10 3 Impact . | . . . . . . Kinetic 10 | . . . . 7 3 Secondary 3 | . . . . 3 . Self-Inflicted Damage 79 | . . 7 . 18 54 Shots . | . . . . . . Rammed 56 | . . 4 . 2 50 Targets Rammed 79 | . . 4 . 2 73 Kicked 23 | . . . . . 23 Crushed . | . . . . . . Highest Temperature 454 | . . 246 454 135 260 Average Temperature 91 | . . 89 218 59 49 Received Heat Transfer 1374 | . 30 174 . . 1170 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 6 . . . Heat Transferred 2146 | . 37 1850 37 . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Peak Influence 278 | . . 278 166 90 . Initial 106 | . . . 106 25 . Average 57 | . . 116 104 29 . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 73 100 100 . Level 1 7 | . . 26 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 5 19 5 5 28 Peak Tracking Total 11 | . 5 9 5 3 11 Tactical Retreats 11 | . . 1 . . 10 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Machines Accessed 5 | . . 2 . 3 . Terminals 2 | . . 1 . 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 13 | . . 3 . 10 . Successful 4 | . . 1 . 3 . Failed 9 | . . 2 . 7 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 4 | . . 1 . 3 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Turns Passed 2539 | 24 75 339 109 697 1295 Spaces Moved 2297 | 23 66 322 119 561 1206 Core 306 | 1 . . . . 305 Treads 10 | . . . . 10 . Legs 122 | . . . . . 122 Wheels 1624 | 22 66 157 94 551 734 Hover . | . . . . . . Flight 235 | . . 165 25 . 45 Fastest Speed 34 | 50 80 34 34 95 35 Average Speed 86 | 78 80 57 76 105 87 Slowest Speed 240 | 80 80 114 109 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 6 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 19 37 17 22 93 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Total 2699 | 27 82 409 133 660 1388 Wait 96 | . 4 22 . 27 43 Move 2279 | 22 65 310 116 560 1206 Hop 6 | . . 5 1 . . Pick Up 38 | 1 4 7 2 17 7 Fast Attach 37 | 3 1 10 4 9 10 Attach 29 | 1 1 7 6 4 10 Detach 9 | . . 6 1 1 1 Swap 12 | . 1 6 1 4 . Drop 25 | . 1 4 1 16 3 Fire 59 | . 5 28 1 4 21 Melee 14 | . . . . . 14 Ram 56 | . . 4 . 2 50 Kick 23 | . . . . . 23 Crush . | . . . . . . Escape Stasis 16 | . . . . 16 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 25 | -11/Junkyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 13) 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Destroyed 7 combat bots 326 | -9/Materials | Lost 3 parts (1p1n1u) 419 | -9/Materials | Lost 3 parts (2n1w) 434 | -9/Materials | Discovered new exit (range 15) 439 | -9/Materials | Entered another Materials area 439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -8/Materials | Discovered new exit (range 13) 548 | -8/Materials | Entered Factory 548 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 571 | -7/Factory | Lost 11 parts (1p6n2u2w) 815 | -7/Factory | Build established: Tank 1237 | -7/Factory | Discovered new exit (range 3) 1245 | -7/Factory | Entered Lower Caves 1559 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1609 | -7/Lower Caves | Build established: Mutant 1741 | -7/Lower Caves | Identified exit to Lower Caves 1897 | -7/Lower Caves | Lost 6 parts (1p4u1w) 2044 | -7/Lower Caves | Core integrity fell below 50% 2072 | -7/Lower Caves | Lost 4 parts (2n2w) 2174 | -7/Lower Caves | Core integrity fell below 20% 2196 | -7/Lower Caves | Lost 5 parts (1p2n2u) 2531 | -7/Lower Caves | Spotted B-75 Beast 2540 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02403_ Particle Gun fries itself beyond repair. 02404_ Acquired Aluminum Leg. 02405_ Acquired 10 matter. 02414_ XQQZ5XXYN2LIBHIUM9 CWG/09O X#3 02433_ Hpw. Tractor Beam destroyed. 02436_ Acquired 10 matter. 02436_ Destroyed Lgt. Angular Momentum Engine. 02436_ G-50 Soldier destroyed. 02440_ JGJN3B>TIR5/%LE ES0S|Z28LQ 02440_ Acquired Hvy. Laser. 02442_ Acquired 10 matter. 02478_ C#HWTDG%W53IIABMZHJUNBK1>= 02499_ Z99X7VG6LW7MF#SMIK KWC 02534_ Knocked back. 02537_ Aluminum Leg destroyed. 02538_ Searching scrap... 02538_ Found Lightning Gun. 02538_ Found Imp. Power Shielding. 02538_ Found 31 Matter. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ## #??# #???# ## | | # #### ##??# # | | # ## ! ! ##?# ## # | | # ## ## ! #### ##?## | | #### ######### ### ##???? | | #### ###?## ### ## ##???? | | ### #### ### ###?? | | ## ### #### "### | | # ### ## | | ### ##?# ## ## | | ??# #?## ### ###### ## ### | | ??# ### ##?## ##???## ## ## | | ??# ## #???## #???## ## | | ??# # #????## ##??## #### | | ?## #?????# #???# ### | | ?# ##?????###???# | | ?# ##????????????# | | ## ### #?????????????# ## | | # ####?## #?????###????##?## ### | | # #?????# #????#"########## #?### ### | | ### #????? #???# ## ##?## #?# # | | ??###????? #??# % ### #?## ## | | ????????? #??# ####### #??## ##? | | ????????? #?## ####??#### #?###### | | ???????? #### % #?????## #?# | | ???????? ! @#??????## ## #### | | ???????? BB % ??????###### ### #?"" | | ??????? ######### BB ?????????# ##?# #? | | ??????? #????????# ???????###??# #? | | ??????? ?????????# ??????????# ##/# | | ???????? ?????????#### #????????# # | | ???????? ????????????## ###????????# # | | ???????????????????????## #??????????# ## | | ??????????????>?????????# ##??????????# | | ?????????????????????????# ####???????????###### | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EX 25 Evasion (%) 63 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SchematicLightFalx Manual? 0 Play Time 00:42:39 Cumulative 58.5 hours Start 2023.06.30 @ 04:22:38 End 2023.06.30 @ 05:09:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b25abf4-27e2-43d8-af89-54049a786dd5