Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.15 @ 17:04:52 Player: Nagash Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1820) 1820 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4640 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Peak State ------------ > --- POWER ------------ Ion Engine Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Light Assault Rifle Chainsword > --- INVENTORY -------- Nuclear Core Hybrid Deuterium Engine Micro Nuclear Core Titanium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Huge Storage Unit Large Battery Improved Signal Interpreter Improved Targeting Computer ECM Suite Heavy Armor Plating Heavy Armor Plating Particle Gun Particle Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 50 | 6 6 8 22 3 5 Power 7 | 1 1 1 2 1 1 Engine 5 | 1 1 1 1 1 . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 20 | 2 2 3 10 1 2 Treads 8 | . . . 7 1 . Leg 8 | . 2 3 3 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 16 | 1 3 3 6 1 2 Device 2 | . 1 . 1 . . Storage 5 | 1 2 1 1 . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 6 | . . 1 3 . 2 Artifact . | . . . . . . Weapon 7 | 2 . 1 4 . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 1 2 . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 10 . 10 Power 3 | . . . 2 . 1 Propulsion 7 | . . . 3 . 4 Utility 7 | . . . 2 . 5 Weapon 3 | . . . 3 . . Highest Loss Streak 10 | . . . 3 . 10 To Critical Strikes . | . . . . . . Average Backups 10 | 1 6 9 12 18 15 Power 1 | . 1 1 1 3 2 Propulsion 2 | . 2 1 2 5 4 Utility 5 | . 1 6 7 8 6 Weapon . | . . . 1 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . 1 2 2 . 11 Power 3 | . 1 . . . 2 Propulsion 5 | . . 1 1 . 3 Utility 5 | . . . 1 . 4 Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 98 96 79 85 71 Engine 11 | . 14 11 8 15 11 Treads 10 | . . . 20 24 21 Leg 13 | . 8 32 7 . . Wheel 4 | . 19 . . . . Device 7 | . 13 11 3 7 5 Storage 11 | . 14 13 9 7 5 Processor 3 | . . 4 3 6 6 Protection 5 | . . 1 10 7 6 Energy Gun 10 | . 28 13 2 . . Ballistic Gun 6 | . . 8 8 7 5 Slashing Weapon 2 | . . . 3 7 5 Peak Build Rating 38 | 6 8 12 29 38 38 Average Rating 16 | 4 7 10 18 35 30 On Entrance 15 | . 6 8 11 29 38 Avg Prop Armor Cover (%) 12 | . . . 12 . . Naked Turns 10 | . . . . . 10 Heaviest Build 112 | 10 17 23 107 112 72 Greatest Support 82 | 26 26 33 82 82 82 Greatest Overweight (x) 3 | 3 . . 2 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 20 10 25 25 20 Average Capacity 15 | 7 9 10 21 21 17 Most Carried 23 | 3 10 10 23 22 20 Average Carried 11 | 1 6 9 13 20 16 Final Capacity 25 | 8 10 10 25 20 5 Final Carried 23 | 3 10 10 23 20 1 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1270 | 252 68 311 639 . . Remotely . | . . . . . . Salvage Created 2289 | . 230 752 1307 . . Parts 149 | . 26 60 63 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 54 | . 8 19 27 . . Melee 1 | . . . 1 . . Guns 45 | . 8 19 18 . . Cannons 8 | . . . 8 . . Classes Destroyed 10 | . 3 3 4 . . Worker 1 | . . 1 . . . Builder 2 | . . 1 1 . . Recycler 3 | . . . 3 . . Mechanic 1 | . . . 1 . . Watcher 3 | . 2 1 . . . Swarmer 18 | . 6 6 6 . . Grunt 28 | . 2 10 16 . . Brawler 1 | . . . 1 . . Sentry 6 | . . 3 3 . . Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 4 5 5 . . Combat Bots Only 4 | . 4 4 3 . . Max Kills in Single Turn 2 | . 2 2 2 . . Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 388 | . 27 87 230 4 40 Missed 107 | . 8 28 69 1 1 Hits 281 | . 19 59 161 3 39 Melee 41 | . . . 2 . 39 Projectile 240 | . 19 59 159 3 . Critical Strikes 27 | . . . 4 . 23 Damage Taken 3916 | . 175 549 1758 46 1388 Core 961 | . 27 101 132 . 701 Absorbed by Shields . | . . . . . . Ignored by Resistances 1114 | . 52 168 516 12 366 Core Remaining (%) 84 | 100 89 74 76 . . Volleys Fired 208 | . 17 48 143 . . Largest 2 | . 2 2 2 . . Hottest 80 | . 80 80 60 . . Shots Fired 359 | . 34 95 230 . . Gun 300 | . 34 95 171 . . Cannon 59 | . . . 59 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 243 | . . 41 202 . . Thermal 116 | . 34 54 28 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 6 16 26 . . Robot Miss Streak 3 | . 2 3 3 . . Penetration Max . | . . . . . . Secondary Targets 8 | . 3 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 286 | . 22 72 192 . . Core Hits 130 | . 15 35 80 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 7 | . . 1 6 . . Destroy 2 | . . 1 1 . . Blast 5 | . . . 5 . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3388 | . 254 886 2230 . 18 Guns 2475 | . 254 886 1335 . . Cannons 857 | . . . 857 . . Explosions . | . . . . . . Melee 30 | . . . 30 . . Ramming 26 | . . . 8 . 18 Kinetic 2359 | . . 432 1927 . . Thermal 973 | . 254 454 265 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 30 | . . . 30 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . 11 . . Projectiles 1 | . . . 1 . . Explosions . | . . . . . . Melee 10 | . . . 10 . . Knockbacks 10 | . . . 10 . . Impact . | . . . . . . Kinetic 6 | . . . 6 . . Secondary 4 | . . . 4 . . Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 11 | . . . 1 . 10 Targets Rammed 11 | . . . 1 . 10 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | . 72 132 43 . . Average Temperature 18 | . 30 36 8 . . Received Heat Transfer 1263 | . 24 276 936 27 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 2200 | . 575 1025 600 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 1 | . . . 1 . . Low Security (%) 81 | 100 100 100 49 100 100 Level 1 18 | . . . 50 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 291 | . 95 162 291 42 8 Initial 54 | . . 23 54 42 8 Average 86 | . 20 58 180 7 1 Influence Increases 1537 | . 220 512 775 30 . Destroy 0b10 Robot/C 1080 | . 160 380 540 . . Destroy 0b10 Robot/NC 50 | . 10 15 25 . . Destroy Leader 246 | . 34 102 110 . . Successful Hack 39 | . 16 15 8 . . Destroy Structure 2 | . . . 2 . . Lose Combat Pursuer 120 | . . . 90 30 . Influence Decreases 1537 | . 155 425 818 109 30 Entered New Map 229 | . . 42 98 67 22 Time Decay 1208 | . 155 383 620 42 8 Lost Part 100 | . . . 100 . . Squads Dispatched 8 | . . 4 3 1 . Investigation 6 | . . 3 2 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 11 | . 3 4 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 15 41 58 3 6 Peak Tracking Total 8 | . 4 5 8 3 6 Tactical Retreats 16 | . 1 7 7 1 . ECM-based Alert Blocks 17 | . 1 13 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 6 | . 1 1 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 15 | . 6 5 2 2 . Terminals 15 | . 6 5 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 17 18 7 3 . Successful 21 | . 8 8 5 . . Failed 24 | . 9 10 2 3 . Catastrophic 8 | . 2 4 1 1 . Database Lockouts . | . . . . . . Manual 29 | . 10 12 4 3 . Terminals 45 | . 17 18 7 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 8 8 5 . . Record 13 | . 6 5 2 . . Level Access Points 3 | . 1 1 1 . . Branch Access Points 3 | . 1 1 1 . . Alert Level 1 | . . 1 . . . Maintenance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 5 2 1 . Full Trace Events 6 | . 1 3 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 2363 | . 692 913 302 355 101 Sensors 506 | . . . 50 355 101 T.N.C. 236 | . . . 236 . . ECM 1857 | . 692 913 252 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3412 | 46 728 913 1245 355 125 Spaces Moved 1831 | 36 591 591 389 166 58 Core 10 | 8 . . . . 2 Treads 471 | . . . 249 166 56 Legs 900 | . 169 591 140 . . Wheels 450 | 28 422 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 161 50 Average Speed 141 | 95 98 120 211 208 170 Slowest Speed 385 | 200 120 120 317 385 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 75 49 41 5 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2296 | 44 702 701 601 174 74 Wait 125 | . 75 42 7 . 1 Move 1827 | 35 590 590 388 166 58 Hop . | . . . . . . Pick Up 35 | 3 9 5 18 . . Fast Attach 26 | 6 1 3 12 4 . Attach 13 | . . 1 5 2 5 Detach 1 | . . . 1 . . Swap 20 | . 6 4 9 1 . Drop 28 | . 4 8 15 1 . Fire 208 | . 17 48 143 . . Melee 2 | . . . 2 . . Ram 10 | . . . . . 10 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Identified exit to Materials 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 804 | -9/Materials | Discovered new exit (range 13) 1270 | -9/Materials | Identified exit to Mines 1270 | -9/Materials | Identified exit to Storage 1360 | -9/Materials | Discovered new exit (range 16) 1618 | -9/Materials | Discovered new exit (range 9) 1621 | -9/Materials | Identified exit to Materials 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1886 | -8/Materials | Build established: Scavenger-Mutant 2302 | -8/Materials | Lost 3 parts (2p1n) 2515 | -8/Materials | Identified exit to Factory 2556 | -8/Materials | Build established: Mutant 2933 | -8/Materials | Entered Factory 2933 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3019 | -7/Factory | Discovered new exit (range 12) 3288 | -7/Factory | Sucked down chute 3288 | -7/Factory | Entered Waste 3340 | -7/Waste | Spotted C-40 Crusher 3341 | -7/Waste | Spotted C-40 Crusher 3364 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3369 | -7/Waste | Spotted C-40 Crusher 3370 | -7/Waste | Spotted C-40 Crusher 3375 | -7/Waste | Spotted C-40 Crusher 3378 | -7/Waste | Spotted C-40 Crusher 3383 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3386 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3386 | -7/Waste | Crushed by Compactor (1 part destroyed) 3389 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3389 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3389 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3390 | -7/Waste | Crushed by Compactor (1 part destroyed) 3408 | -7/Waste | Core integrity fell below 50% 3412 | -7/Waste | Core integrity fell below 20% 3413 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03390_ Imp. Signal Interpreter crushed. 03391_ Slammed into C-40 Crusher. 03392_ Particle Gun crushed. 03392_ ECM Suite crushed. 03392_ Xenon Bombardment Thruster crushed. 03392_ Chainsword crushed. 03392_ Imp. Sensor Array crushed. 03392_ Slammed into C-40 Crusher. 03394_ Particle Cannon crushed. 03394_ Ion Engine crushed. 03394_ Critical hit (Destroy). 03395_ Slammed into C-40 Crusher. 03396_ Critical hit (Destroy). 03400_ Slammed into C-40 Crusher. 03401_ Critical hit (Destroy). 03404_ Hvy. Armor Plating destroyed. 03404_ Critical hit (Destroy). 03405_ Slammed into C-40 Crusher. 03406_ Hvy. Armor Plating destroyed. 03408_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######??????######????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????### ######## #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #???????????#????????? | | ???????????# #??????# #????????? #????????? | | ?????????### #??????# ######## ##???????? | | ?????????# #??????# ??????? | | ?????????# #??????# ??????? | | ?????????# #??????# ??????? | | ?????????# #??????#CC ??????? | | ?????????### #??????#CCCC######## ##???????? | | #########??# #??????#!@CC#????????? #????????? | | #??# #??????#CCCC#???????????#????????? | | #??# #??????#CCCC#????????????????????? | | #### #??????# * #????????????????????? | | #??????# ???????????????????? | | #??????# ??????????????????? | | #??????# ?????????????????? | | #??????# ????????????????? | | #### #??????# ######???????????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????######?????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 950 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyReflectiveExpander Manual? 0 Play Time 00:57:25 Cumulative 130.3 hours Start 2026.05.15 @ 15:24:17 End 2026.05.15 @ 17:04:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 32 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b17dc4d-476e-459a-b616-56f82bf7fe0a