Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 11:09:37 Player: Salivanth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (933) 933 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2903 Bonus ------- None Cogmind --------- Core Integrity 243/550 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (-100) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cryofiber Web Improved Heat Sink Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Cesium-ion Thruster Heat Sink High-capacity Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Heat Sink High-capacity Storage Unit Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 36 | 6 3 4 8 15 Power 6 | 1 1 . . 4 Engine 4 | 1 . . . 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 2 2 3 Treads 5 | . . 2 1 2 Leg 1 | . . . 1 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 2 . 3 5 Device 6 | . 1 . 1 4 Storage 3 | 1 . . 2 . Processor 1 | . . . . 1 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 2 3 3 Energy Gun 4 | 1 . 2 . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 6 6 Power 2 | . . . 1 1 Propulsion 5 | . . 1 3 1 Utility 3 | . . . 1 2 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . 1 4 6 To Critical Strikes . | . . . . . Average Backups 4 | 3 6 7 4 3 Power . | . 1 1 1 . Propulsion . | 2 3 . . . Utility 1 | . . 2 1 1 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 5 | . 2 . 2 1 Power . | . . . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 3 | . . . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 69 | . 93 99 52 59 Engine 3 | . 6 . . 6 Core 5 | . 7 14 5 1 Treads 11 | . . 21 8 12 Leg 1 | . . . 4 1 Wheel 4 | . 28 6 . . Device 6 | . 4 . 4 11 Storage 4 | . 14 14 . . Processor 3 | . . . . 7 Hackware 4 | . 3 14 5 . Energy Gun 10 | . 14 14 11 8 Energy Cannon 2 | . . . 5 1 Ballistic Gun 4 | . 14 14 1 . Ballistic Cannon 1 | . . . . 4 Launcher 3 | . . . 4 5 Peak Build Rating 24 | 6 12 13 13 24 Average Rating 11 | 4 9 12 8 14 On Entrance 7 | . 6 12 13 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 13 14 14 14 24 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 5 | 2 . . 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 5 Average Capacity 6 | 6 8 8 5 5 Most Carried 8 | 6 8 8 8 5 Average Carried 4 | 3 6 7 4 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 8 4 5 Class Distribution -------------------- 84% | Mutant 11% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 507 | 224 71 44 110 58 Remotely . | . . . . . Salvage Created 812 | . 129 242 338 103 Parts 48 | . 10 6 24 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 2 4 11 8 Guns 9 | . 2 4 1 2 Cannons 3 | . . . 3 . AOE 13 | . . . 7 6 Classes Destroyed 8 | . 3 1 4 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Recycler 2 | . . 1 1 . Operator 2 | . 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 8 | . . . 4 4 Grunt 13 | . 2 4 5 2 Sentry 4 | . . . 2 2 Best Kill Streak 8 | . 4 3 8 5 Combat Bots Only 5 | . 2 2 5 5 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 154 | . 11 34 43 66 Missed 43 | . 5 7 15 16 Hits 111 | . 6 27 28 50 Melee 2 | . . . . 2 Projectile 109 | . 6 27 28 48 Critical Strikes 4 | . . 1 1 2 Damage Taken 1961 | . 88 366 692 815 Core 614 | . 27 50 230 307 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 69 42 . Volleys Fired 74 | . 15 18 19 22 Largest 3 | . 2 2 2 3 Hottest 163 | . 60 85 133 163 Shots Fired 139 | . 30 36 36 37 Gun 107 | . 30 36 19 22 Cannon 12 | . . . 7 5 Launcher 20 | . . . 10 10 Special . | . . . . . Kinetic 33 | . 15 18 . . Thermal 63 | . . 10 26 27 Explosive 20 | . . . 10 10 Electromagnetic 23 | . 15 8 . . Robot Hit Streak 9 | . 4 5 9 5 Robot Miss Streak 4 | . 2 4 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 92 | . 17 22 29 24 Core Hits 56 | . 8 10 22 16 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . 3 2 Burn 4 | . . . 2 2 Meltdown 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2549 | . 190 291 1122 946 Guns 884 | . 190 288 212 194 Cannons 203 | . . . 142 61 Explosions 1458 | . . . 768 690 Melee . | . . . . . Ramming 4 | . . 3 . 1 Kinetic 173 | . 66 107 . . Thermal 706 | . . 97 354 255 Explosive 1458 | . . . 768 690 Electromagnetic 208 | . 124 84 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 . Average Corruption 8 | . . . 8 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Matter Fused 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 81 | . . . 34 47 Projectiles . | . . . . . Explosions 81 | . . . 34 47 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 283 | . . . 106 177 Shots 12 | . . . 5 7 Rammed 2 | . . 1 . 1 Targets Rammed 3 | . . 2 . 1 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 355 | . 85 324 210 355 Average Temperature 106 | . 38 127 67 182 Received Heat Transfer 591 | . 51 231 156 153 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 1 1 Heat Transferred 1887 | . . 222 925 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 65 | 100 100 100 50 46 Level 1 34 | . . . 49 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 307 | . 42 45 307 285 Initial 129 | . . 8 11 129 Average 126 | . 19 15 159 193 Influence Increases 950 | . 62 105 477 306 Destroy 0b10 Robot/C 500 | . 40 80 220 160 Destroy 0b10 Robot/NC 45 | . 10 5 30 . Destroy Leader 124 | . 12 20 52 40 Successful Hack 8 | . . . 8 . Disable Machine 105 | . . . 60 45 Destroy Structure 123 | . . . 62 61 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 821 | . 40 97 200 484 Entered New Map 211 | . . 14 19 178 Time Decay 480 | . 40 73 121 246 Lost Part 130 | . . 10 60 60 Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 5 4 22 15 Peak Tracking Total 10 | . 2 2 10 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . . 4 3 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 . 8 . Successful 8 | . 2 . 6 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 6 . Record 7 | . 1 . 6 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 202 | . . . 143 59 Sensors 202 | . . . 143 59 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1235 | 57 117 232 298 531 Spaces Moved 691 | 50 82 118 165 276 Core 63 | 17 . . 7 39 Treads 349 | . . 91 59 199 Legs 137 | . . . 99 38 Wheels 142 | 33 82 27 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 50 100 Average Speed 135 | 77 80 141 136 158 Slowest Speed 300 | 150 80 160 200 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 19 | 4 21 23 27 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 150 | . . . 83 67 Melee . | . . . . . Projectile . | . . . . . AOE 150 | . . . 83 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 863 | 67 106 149 203 338 Wait 3 | . . 3 . . Move 687 | 49 81 117 164 276 Hop . | . . . . . Pick Up 35 | 12 5 3 4 11 Fast Attach 6 | . . . 3 3 Attach 25 | 6 1 1 3 14 Detach 7 | . . . 1 6 Swap 10 | . 2 3 3 2 Drop 13 | . 2 2 6 3 Fire 74 | . 15 18 19 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 2 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 175 | -10/Materials | Entered Mines 194 | -10/Mines | Discovered new exit (range 7) 308 | -10/Mines | Build established: Mutant 407 | -10/Mines | Entered Materials 407 | -9/Materials | Evolved 2 slots: Propulsion x2 551 | -9/Materials | Crushed by falling debris 585 | -9/Materials | Lost 4 parts (1p1n1u1w) 655 | -9/Materials | Discovered new exit (range 15) 682 | -9/Materials | Core integrity fell below 50% 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 824 | -8/Materials | Lost 6 parts (1p1n2u2w) 1235 | -8/Materials | Core integrity fell below 50% 1236 | -8/Materials | Self-destructed Last Messages --------------- 01164_ Dropped Imp. Ion Engine. 01177_ Triggered Blade Trap. 01177_ Massive razor-sharp blades shoot up from within the floor. 01177_ Lgt. Treads severed. 01177_ Flak Cannon severed. 01177_ Arm. Treads severed. 01185_ Triggered Blade Trap. 01185_ Massive razor-sharp blades shoot up from within the floor. 01185_ Flak Cannon severed. 01185_ Beam Rifle severed. 01185_ U-05 Engineer lays Concrete. 01193_ R-06 Scavenger collects Flak Cannon. 01201_ R-06 Scavenger collects Lgt. Treads. 01205_ W-25 Informer sends out distress signal. 01222_ Dropped Lgt. Deuterium Engine. 01223_ Acquired Arm. Treads. 01226_ W-25 Informer sends out distress signal. 01236_ Nuclear Core severed. 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