Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.06 @ 02:33:20 Player: mogwok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2023) 2023 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4863 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Improved Heat Sink Medium Reactive Plating Gatling Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Armored Huge Wheel Large Matter Pod Hardlight Generator Improved Trap Extractor [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 97 | 7 11 14 22 43 Power 15 | 1 1 4 2 7 Engine 11 | 1 1 4 2 3 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 22 | 2 2 2 8 8 Treads . | . . . . . Leg 2 | . . . 2 . Wheel 18 | 2 2 2 6 6 Hover . | . . . . . Flight 2 | . . . . 2 Utility 24 | 1 2 3 5 13 Device 6 | . 1 . 3 2 Storage 3 | 1 1 1 . . Processor 7 | . . 1 . 6 Hackware 4 | . . 1 . 3 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 36 | 3 6 5 7 15 Energy Gun 21 | 2 5 3 5 6 Energy Cannon 9 | . 1 2 2 4 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 53 | . 6 6 12 29 Power 5 | . 1 . 1 3 Propulsion 15 | . 2 2 4 7 Utility 12 | . . . 3 9 Weapon 21 | . 3 4 4 10 Highest Loss Streak 12 | . 3 5 7 12 Average Slot Usage (%) 91 | . 98 92 93 84 Engine 8 | . 13 10 8 4 Wheel 19 | . 27 16 19 13 Device 9 | . 13 11 15 2 Storage 9 | . 14 11 9 6 Processor 11 | . . 10 9 22 Hackware 6 | . . 10 6 9 Protection 3 | . . . 3 6 Energy Gun 12 | . 24 11 13 3 Energy Cannon 4 | . 3 9 4 4 Naked Turns . | . . . . . Heaviest Build 35 | 12 17 24 35 35 Greatest Support 48 | 26 32 32 48 44 Greatest Overweight (x) 7 | . . 7 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 5 6 7 7 Final Capacity 8 | 6 8 8 8 4 Final Carried 8 | 4 8 7 8 4 Class Distribution -------------------- 54% | Scavenger-Mutant 33% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1369 | 187 318 115 197 552 Remotely . | . . . . . Salvage Created 3234 | . 757 442 798 1237 Parts 190 | . 58 24 43 65 Haulers Intercepted 4 | . 1 . 1 2 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 17 6 12 17 Melee 1 | . . . . 1 Guns 29 | . 15 2 8 4 Cannons 19 | . 2 4 4 9 AOE 3 | . . . . 3 Classes Destroyed 11 | . 6 . 4 1 Worker 4 | . . . 2 2 Builder 2 | . . . 1 1 Hauler 4 | . 1 . 1 2 Recycler 13 | . 1 4 2 6 Operator 3 | . 2 1 . . Watcher 6 | . 2 1 . 3 Swarmer 24 | . 6 5 4 9 Grunt 18 | . 11 1 5 1 Brawler 1 | . . . 1 . Sentry 7 | . . . 2 5 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 6 7 4 5 Combat Bots Only 5 | . 5 3 4 4 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5083 | . 567 393 784 3339 Core 1048 | . 103 62 183 700 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 58 84 66 . Volleys Fired 218 | . 53 29 57 79 Largest 2 | . 2 2 2 2 Hottest 160 | . 100 125 125 160 Shots Fired 387 | . 104 56 109 118 Gun 236 | . 86 30 80 40 Cannon 151 | . 18 26 29 78 Launcher . | . . . . . Special . | . . . . . Kinetic 34 | . . . . 34 Thermal 244 | . 55 45 62 82 Explosive . | . . . . . Electromagnetic 109 | . 49 11 47 2 Robot Hit Streak 13 | . 11 5 7 13 Robot Miss Streak 9 | . 3 8 4 9 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 221 | . 59 26 62 74 Core Hits 124 | . 31 14 27 52 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4261 | . 763 426 907 2165 Guns 2013 | . 640 180 677 516 Cannons 1776 | . 123 246 230 1177 Explosions 356 | . . . . 356 Melee 103 | . . . . 103 Ramming 13 | . . . . 13 Kinetic 537 | . . . . 537 Thermal 2663 | . 334 358 459 1512 Explosive . | . . . . . Electromagnetic 945 | . 429 68 448 . Impact . | . . . . . Slashing 103 | . . . . 103 Piercing . | . . . . . Highest Corruption 16 | . . 1 16 14 Average Corruption 8 | . . 1 15 8 Corruption Purged . | . . . . . Effects 76 | . . . 18 58 Message Errors 16 | . . . 1 15 Matter Fused 12 | . . . 3 9 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 6 | . . . . 6 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Misdirections 12 | . . . 7 5 Targeting Errors 14 | . . . 4 10 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 146 | . . . . 146 Projectiles 11 | . . . . 11 Explosions 107 | . . . . 107 Melee 28 | . . . . 28 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 238 | . . . . 238 Shots 4 | . . . . 4 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 356 | . 66 54 177 356 Average Temperature 50 | . 24 19 25 86 Received Heat Transfer 765 | . 237 . 207 321 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 2 . 2 Heat Transferred 4941 | . 864 803 999 2275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 304 | . 304 180 164 260 Initial 80 | . . 80 40 25 Average 134 | . 155 127 72 168 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 81 | 100 68 100 100 70 Level 1 18 | . 31 . . 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 2 1 4 Investigation 4 | . 2 1 1 . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 3 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 23 13 20 32 Peak Tracking Total 8 | . 5 5 5 8 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 3 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . 3 . 1 10 Max in Single Turn 10 | . 1 . 1 10 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 19 | . 7 3 4 5 Terminals 14 | . 6 2 3 3 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 17 5 18 12 Successful 21 | . 6 2 12 1 Failed 31 | . 11 3 6 11 Catastrophic 7 | . 3 1 . 3 Database Lockouts . | . . . . . Manual 37 | . 15 3 8 11 Terminals 40 | . 15 3 13 9 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 9 | . 2 2 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . 8 . Record 3 | . . . 3 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 2 | . 1 . 1 . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 1 2 . Report Inventory 3 | . 1 1 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 1 2 1 Terminals 3 | . 1 . 1 1 Assimilate 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Monitor 1 | . 1 . . . Reject 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 3 4 5 Full Trace Events 2 | . . 1 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3821 | 58 987 490 912 1374 Spaces Moved 2954 | 43 822 354 690 1045 Core 18 | 1 . 1 . 16 Treads . | . . . . . Legs . | . . . . . Wheels 2936 | 42 822 353 690 1029 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 80 50 Average Speed 97 | 89 94 104 94 99 Slowest Speed 400 | 100 100 400 110 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 98 23 34 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 13 | . . . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3492 | 59 932 419 838 1244 Wait 122 | 5 24 4 51 38 Move 2950 | 42 821 353 689 1045 Hop . | . . . . . Pick Up 47 | 4 15 9 8 11 Fast Attach 52 | 6 3 5 14 24 Attach 37 | 1 7 9 7 13 Detach 13 | 1 1 3 2 6 Swap 8 | . 1 . 1 6 Drop 38 | . 7 7 8 16 Fire 218 | . 53 29 57 79 Melee 3 | . . . . 3 Ram 4 | . . . 1 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 802 | -10/Materials | Lost 3 parts (1p1n1w) 1046 | -10/Materials | Entered another Materials area 1046 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Build established: Scavenger-Mutant 1313 | -9/Materials | Lost 5 parts (2n3w) 1380 | -9/Materials | Discovered new exit (range 7) 1391 | -9/Materials | Identified exit to Mines 1522 | -9/Materials | Discovered new exit (range 3) 1525 | -9/Materials | Identified exit to Materials 1536 | -9/Materials | Entered another Materials area 1536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -8/Materials | Build established: Mutant 1559 | -8/Materials | Identified exit to Factory 1876 | -8/Materials | Build established: Scavenger-Mutant 2201 | -8/Materials | System corruption reached 10% 2236 | -8/Materials | Lost 7 parts (2n3u2w) 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Utility x2 2538 | -7/Factory | Lost 12 parts (1p3n3u5w) 2610 | -7/Factory | Discovered new exit (range 10) 2625 | -7/Factory | Identified exit to Factory 2792 | -7/Factory | Build established: Hacker-Mutant 2889 | -7/Factory | Discovered exit to Factory (range 13) 2965 | -7/Factory | Lost 4 parts (1p2n1u) 3045 | -7/Factory | System corruption reached 10% 3262 | -7/Factory | Build established: Scavenger-Mutant 3784 | -7/Factory | Core integrity fell below 50% 3785 | -7/Factory | Garrison activated, responded to threat 3813 | -7/Factory | Core integrity fell below 20% 3822 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03795_ Hvy. Ion Cannon destroyed. 03799_ S-27 Virus destroyed. 03802_ Imp. Light Armor Plating destroyed. 03802_ Gatling Laser destroyed. 03802_ Imp. Heat Sink destroyed. 03804_ Imp. Deuterium Engine destroyed. 03806_ Com. Wheel destroyed. 03807_ U-05 Engineer lays Concrete. 03807_ Destroyed VTOL Module. 03809_ U-05 Engineer lays Concrete. 03810_ S-27 Virus destroyed. 03811_ U-05 Engineer lays Concrete. 03811_ Arm. Huge Wheel destroyed. 03812_ U-05 Engineer lays Concrete. 03816_ System corrupted: Component data lost. 03816_ Greatsword destroyed. 03817_ Med. Storage Unit destroyed. 03817_ Hacking Suite destroyed. 03817_ Acquired VTOL Module. 03821_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | #?# ????????????????????????? | | #?# ### ????????????????????????? | | #?# #?# ########????????????????????????????? | | #?# #?# #???????????????????????????????????? | | ###+### #???????????????????????????????????? | | # # #???????????????????????????????????? | | # [[ # #???????????????????????????????????? | | # [[ =# #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # #???????? ????????????????????????? | | # """ + #??????# ????????????????????????? | | # """ #% #??????# #????????????????????????? | | # """ # #??????# #????????????????????????? | | # # #??????# #????????????????????????? | | ?# # #??????# #????????????????????????? | | ?# # #??????# #????????????????????????? | | # # #??????# #????????????????????????? | | ######## #??????# #????????????????????????? | | ???????# #??????+ #????????????????????????? | | ???????# #??????# #????????????????????????? | | ??????## ##???### ###??????????????????????? | | ??????# ! #???# ##############?????????? | | ??????# ##### ! ?????????? | | ??????# % "" ?????????? | | ??????# s s s "T """ ?????????????? | | ??????# %% s% @ ^""" ?????????????? | | =% ##### !g ^ """ ?????????????? | | # ! #???# ## ???????????? | | ?????### ###???#########?? """ """??????????? | | ????????# #?????????????????"G ""???????????? | | ????????# #??????????????????"" ??????????????? | | ????????# #??????????????????? ????????????????? | | ????????# #????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????+ ????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????#??? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 16 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingBladeMembrane Manual? 0 Play Time 00:56:58 Cumulative 64.8 hours Start 2022.03.05 @ 02:03:03 End 2022.03.06 @ 02:33:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44313eb0-b652-475b-8761-43b67f25f683