Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 12:39:55 Player: sheepie6 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (7) 35 Value Destroyed (70) 70 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4465 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 98/100 System Corruption 1% Temperature Cool (30) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Transmission Jammer Improved Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Heart of Steel > --- WEAPON ----------- Small Laser > --- INVENTORY -------- Light Ion Engine Flight Unit Cooled VTOL Module Transmission Jammer Transmission Jammer Assault Rifle Rocket Launcher Rocket Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . . 1 . Utility 6 | . . . 2 1 . . 1 2 Weapon . | . . . . . . . . . Parts Attached 27 | 6 1 5 3 2 5 . 3 2 Power 8 | 1 . 1 1 1 2 . 1 1 Engine 7 | 1 . 1 1 1 1 . 1 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 4 . . 1 . 2 . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . 4 . . 1 . 2 . Utility 8 | 1 1 . 2 1 2 . . 1 Device 5 | . . . 1 1 2 . . 1 Storage 1 | 1 . . . . . . . . Processor 2 | . 1 . 1 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 2 | 2 . . . . . . . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 . Parts Lost 19 | . . 2 1 1 4 . 9 2 Power 8 | . . 1 1 . 2 . 3 1 Propulsion 8 | . . 1 . . 1 . 6 . Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . 1 1 . . . Highest Loss Streak 4 | . . 2 1 1 2 . 4 2 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 7 7 7 7 7 7 7 2 Power . | . 1 1 1 . . . 2 . Propulsion 2 | 1 4 2 2 2 2 2 . . Utility 1 | . . 1 . 1 2 2 2 2 Weapon 2 | 1 1 2 2 3 3 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 22 | . 1 9 3 . . . 6 3 Power 1 | . . . . . . . 1 . Propulsion 9 | . . 8 . . . . . 1 Utility 6 | . . 1 1 . . . 2 2 Weapon 6 | . 1 . 2 . . . 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 96 92 97 98 81 69 46 15 Engine 11 | . 14 11 9 14 14 15 8 4 Leg 4 | . 28 9 . . . . . . Flight 22 | . . 27 36 30 30 30 19 . Device 9 | . . . 7 15 15 15 12 10 Storage 7 | . 14 11 9 7 7 7 4 . Processor 6 | . 10 11 17 15 5 . . . Energy Gun 6 | . 14 11 9 7 6 . . . Ballistic Gun 4 | . 14 11 9 6 . . . . Peak Build Rating 41 | 6 7 12 17 22 41 38 39 13 Average Rating 22 | 4 6 10 15 21 32 37 35 11 On Entrance 15 | . 6 7 11 17 21 37 38 4 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 24 | 11 11 11 13 17 24 21 21 12 Greatest Support 26 | 20 20 20 17 17 26 26 26 12 Greatest Overweight (x) 1 | . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 8 8 4 Average Carried 7 | 3 7 7 7 7 7 7 7 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 7 8 4 4 Class Distribution -------------------- 43% | Scavenger-Sprinter 37% | Mutant 15% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 669 | 226 . 102 10 . 141 187 . 3 Remotely . | . . . . . . . . . Salvage Created 117 | . . 117 . . . . . . Parts 13 | . . 13 . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 7 | . . 7 . . . . . . Guns 7 | . . 7 . . . . . . Classes Destroyed 1 | . . 1 . . . . . . Swarmer 7 | . . 7 . . . . . . Best Kill Streak 7 | . . 7 . . . . . . Combat Bots Only 7 | . . 7 . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 410 | . 10 81 5 30 38 . 150 96 Missed 196 | . 4 33 . 21 16 . 78 44 Hits 214 | . 6 48 5 9 22 . 72 52 Melee 1 | . . . . . . . . 1 Projectile 213 | . 6 48 5 9 22 . 72 51 Critical Strikes 2 | . 1 . . . . . . 1 Damage Taken 2910 | . 92 382 73 74 310 . 865 1114 Core 1353 | . 30 83 17 29 . . 182 1012 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 15 | . . 15 . . . . . . Core Remaining (%) 89 | 100 88 79 96 . . 95 78 . Volleys Fired 11 | . . 11 . . . . . . Largest 2 | . . 2 . . . . . . Hottest 60 | . . 60 . . . . . . Shots Fired 22 | . . 22 . . . . . . Gun 22 | . . 22 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 11 | . . 11 . . . . . . Thermal 11 | . . 11 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | . . 4 . . . . . . Robot Miss Streak 2 | . . 2 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 14 | . . 14 . . . . . . Core Hits 8 | . . 7 . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 231 | . 9 193 . . . . . 29 Guns 193 | . . 193 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 38 | . 9 . . . . . . 29 Kinetic 93 | . . 93 . . . . . . Thermal 100 | . . 100 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 . 1 2 2 1 1 Average Corruption 1 | . . 1 . 1 1 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . 2 . . 6 1 2 . Message Errors 5 | . . 1 . . 3 . 1 . Matter Fused 3 | . . . . . 2 1 . . Heat Flow Errors 2 | . . 1 . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . 13 Shots . | . . . . . . . . . Rammed 4 | . . . . . . . . 4 Targets Rammed 9 | . 5 . . . . . . 4 Kicked 5 | . 5 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 213 | . 9 151 3 . 213 . . . Average Temperature 82 | . 9 73 3 . 95 . . . Received Heat Transfer 468 | . 72 6 45 6 72 . 147 120 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 225 | . . 225 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 . . 93 100 Level 1 1 | . . . . . . . 6 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 275 | . 30 165 68 75 . . 275 127 Initial 127 | . . 12 65 23 . . . 127 Average 63 | . 1 82 42 40 . . 98 100 Influence Increases 1141 | . 30 285 78 82 120 15 495 36 Destroy 0b10 Robot/C 140 | . . 140 . . . . . . Destroy Leader 20 | . . 20 . . . . . . Successful Hack 36 | . . 20 3 7 . . . 6 Partial Spotted 60 | . . . 30 15 . . 15 . Lose Combat Pursuer 885 | . 30 105 45 60 120 15 480 30 Influence Decreases 1068 | . . 160 180 100 136 34 235 223 Entered New Map 289 | . . 18 90 30 14 4 . 133 Time Decay 599 | . . 122 80 60 92 30 145 70 Lost Part 180 | . . 20 10 10 30 . 90 20 Squads Dispatched 7 | . . 1 . . . . 4 2 Investigation 2 | . . . . . . . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 1 | . . 1 . . . . . . Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 3 | . . 1 . . . . 1 1 Communications Jammed 4 | . . . . 4 . . . . Distress Signals 4 | . . . . 4 . . . . Times Spotted 114 | . 3 21 7 8 9 4 34 28 Peak Tracking Total 23 | . 3 7 4 4 5 4 9 23 Tactical Retreats 25 | . 1 3 2 2 4 1 11 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 20 | . 1 3 2 3 2 . 5 4 Terminals 9 | . 1 2 1 1 1 . 2 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . 2 1 Total Hacks 39 | . 1 6 5 4 2 . 12 9 Successful 17 | . . 5 3 2 2 . 1 4 Failed 22 | . 1 1 2 2 . . 11 5 Catastrophic 4 | . 1 . 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 2 2 1 . . . 1 Terminals 17 | . 1 3 3 2 1 . 5 2 Fabricators 1 | . . . . 1 . . . . Repair Stations 4 | . . 3 . 1 . . . . Recycling Units 3 | . . . . . . . 2 1 Scanalyzers 5 | . . . 2 . . . . 3 Garrison Access 8 | . . . . . . . 5 3 Terminal Hacks 8 | . . 3 1 2 2 . . . Record 2 | . . . . 1 1 . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 2 | . . 1 . 1 . . . . Locate Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 5 | . . . 2 . . . . 3 Insert Component 2 | . . . 1 . . . . 1 Analyze 3 | . . . 1 . . . . 2 Garrison Access Hacks 1 | . . . . . . . . 1 Unlock Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 2 1 1 . . 4 4 Full Trace Events 2 | . . . . . . . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 437 | . . . 143 125 164 . . 5 Traps 161 | . . . 143 18 . . . . Jamming 289 | . . . . 125 164 . . . ECM 5 | . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 1858 | 79 188 295 166 125 428 83 346 148 Spaces Moved 3964 | 58 148 492 308 391 1281 189 826 271 Core 288 | 11 . . . . . . 6 271 Treads . | . . . . . . . . . Legs 252 | 47 148 57 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3424 | . . 435 308 391 1281 189 820 . Fastest Speed 31 | 50 120 31 31 31 31 31 31 50 Average Speed 38 | 106 120 41 31 31 31 31 34 50 Slowest Speed 190 | 120 120 190 31 31 34 31 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 44 | . . 13 7 3 5 . 16 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 32 31 39 12 93 22 19 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 4222 | 75 157 550 372 391 1306 212 875 284 Wait 187 | . . 31 59 . 20 23 50 4 Move 3873 | 57 147 467 294 384 1270 188 795 271 Hop 39 | . . 11 6 3 5 . 14 . Pick Up 46 | 12 3 14 5 2 2 1 5 2 Fast Attach 4 | . 1 1 1 . 1 . . . Attach 24 | 6 . 5 3 2 3 . 3 2 Detach 1 | . . . 1 . . . . . Swap 2 | . . . . . 2 . . . Drop 26 | . 1 10 3 . 3 . 8 1 Fire 11 | . . 11 . . . . . . Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 5 | . 5 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 399 | -9/Materials | Destroyed 7 combat bots 422 | -9/Materials | Identified exit to Mines 483 | -9/Materials | Discovered new exit (range 11) 523 | -9/Materials | Repaired Flight Unit 563 | -9/Materials | Entered another Materials area 563 | -8/Materials | Evolved 2 slots: Utility x2 720 | -8/Materials | Discovered new exit (range 16) 729 | -8/Materials | Entered Factory 729 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 807 | -7/Factory | Identified exit to Lower Caves 854 | -7/Factory | Entered Lower Caves 872 | -7/Lower Caves | Spotted B-75 Beast 876 | -7/Lower Caves | Encountered a Warlord checkpoint 960 | -7/Lower Caves | Build established: Scavenger-Sprinter 1017 | -7/Lower Caves | Found Prototype Device 1017 | -7/Lower Caves | Identified Heart of Steel 1277 | -7/Lower Caves | Discovered new exit (range 12) 1282 | -7/Lower Caves | Entered another Lower Caves area 1283 | -7/Lower Caves | Discovered new exit (range 10) 1309 | -7/Lower Caves | Encountered a Warlord checkpoint 1365 | -7/Lower Caves | Entered Factory 1365 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -6/Factory | Lost 4 parts (1p3n) 1706 | -6/Factory | Discovered new exit (range 15) 1711 | -6/Factory | Entered another Factory area 1711 | -5/Factory | Evolved 2 slots: Utility x2 1712 | -5/Factory | Identified exit to Upper Caves 1756 | -5/Factory | Identified exit to Garrison 1828 | -5/Factory | Build established: Mutant 1852 | -5/Factory | Core integrity fell below 50% 1857 | -5/Factory | Core integrity fell below 20% 1859 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01843_ K-01 Serf collects debris. 01849_ Slug penetrates K-01 Serf. 01849_ K-01 Serf destroyed. 01851_ Slammed into R-10 Processor. 01852_ Penetrated by Slug. 01854_ Knocked back. 01854_ C-30 ARC bursts open, deploying its payload. 01854_ G-67 Veteran unfolds itself. 01854_ L-41 Fighter unfolds itself. 01854_ G-50 Soldier unfolds itself. 01854_ M-28 Smith unfolds itself. 01855_ Slammed into K-01 Serf. 01855_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01856_ Adv. ECM Suite destroyed. 01856_ Knocked back. 01857_ Acquired 3 matter. 01857_ S-27 Virus suffers critical hit (Burn). 01857_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##????##???? | | ??????????????????????????????????????# ???? ???? | | ??????????????????????????????????????# "??" "???? | | ??????????????????????????????????????# "??" """?? | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# | | ??????????????????????????????????????# = | | ??????????????????????????????????????# ] | | ??????????????????????????????????????# | | ?????????????? ???????????????????# | | ???????????????# ?????????????????#/####+##### | | ???????????????# ##########?????# | | ???????????????# @ #?????# | | ???????????????# % #?????# // | | ???????????????# g s####### = // | | ???????????????# g =s %% !/] | | ???????????????#t g ########## | | ???????????????# #????????# %"" | | ?????????????? g #????????# """ | | ?????????????############ #????????# """ | | ????????????????????????# gg g#????????# | | ???????????????????????# k l ????????# | | ???????????????????????# ggR #???????# | | ???????????????????????# m #???????######### | | ???????????????????????# A % #???????????????? | | ???????????????????????# A H t +???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# ]#???????????????? | | ??????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ???????????????????????????? ##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 11 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactReflexBiocell Manual? 0 Play Time 00:32:36 Cumulative 19.8 hours Start 2025.06.20 @ 12:10:06 End 2025.06.20 @ 12:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76391985-b8ba-4490-81f7-e3b3fbeab824