Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 14:44:14 Player: Runagate Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1596) 1596 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3726 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 160/160 System Corruption 18% Temperature Cool (18) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Titanium Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Improved Heat Sink Improved Heat Sink Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Graphene Brace > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Improved Heat Sink Improved Heat Sink Heavy Assault Rifle Mining Laser [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 59 | 8 13 24 . 14 Power 8 | 1 3 3 . 1 Engine 7 | 1 3 3 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 3 12 . 5 Treads 3 | . . . . 3 Leg 19 | 2 3 12 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 3 5 . 3 Device 10 | 2 2 3 . 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 15 | 2 4 4 . 5 Energy Gun 6 | . 2 . . 4 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 4 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 4 | . . . . 4 System Corruption 18 | . . . . 18 Parts Lost 17 | . 1 4 . 12 Power 1 | . . . . 1 Propulsion 6 | . 1 1 . 4 Utility 5 | . . 3 . 2 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . 1 2 . 7 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 9 9 7 Power 1 | . 1 1 2 2 Propulsion . | . . . 1 . Utility 1 | . 1 2 2 2 Weapon 3 | . 3 4 4 3 Tool/Special . | . . . . . Unused Backups 3 | . . 2 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 97 100 74 Engine 11 | . 14 11 11 4 Leg 29 | . 28 32 33 23 Device 15 | . 13 16 22 17 Storage 11 | . 14 11 11 9 Protection 1 | . . 4 . . Energy Gun 5 | . 6 1 . 13 Ballistic Gun 17 | . 20 19 22 2 Peak Build Rating 34 | 7 9 21 22 34 Average Rating 12 | 6 7 13 21 20 On Entrance 11 | . 7 9 21 22 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 30 | 15 21 30 28 30 Greatest Support 68 | 20 20 51 51 68 Greatest Overweight (x) 4 | 1 1 2 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 8 10 10 9 Average Carried 7 | 2 6 9 9 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 8 9 10 6 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1844 | 388 425 758 52 221 Remotely . | . . . . . Salvage Created 2285 | 237 470 1041 91 446 Parts 135 | 21 29 53 5 27 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 9 20 2 7 Guns 35 | . 9 20 2 4 Classes Destroyed 13 | 3 4 2 1 3 Worker 7 | 2 . . . 5 Builder 1 | . . . 1 . Tunneler 5 | 5 . . . . Recycler 4 | 1 1 2 . . Operator 2 | . 1 1 . . Watcher 5 | . 3 2 . . Swarmer 6 | . 3 3 . . Grunt 21 | . 6 9 2 4 Brawler 2 | . . 2 . . Duelist 1 | . . . . 1 Sentry 6 | . . 6 . . Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 5 | 4 3 5 2 4 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 301 | . 62 97 13 129 Missed 61 | . 11 24 8 18 Hits 240 | . 51 73 5 111 Melee 9 | . . 2 . 7 Projectile 231 | . 51 71 5 104 Critical Strikes 6 | . . . 1 5 Damage Taken 3644 | . 613 937 74 2020 Core 794 | . 101 122 13 558 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 59 . 66 . Volleys Fired 209 | 18 45 69 8 69 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 100 76 46 112 Shots Fired 363 | 36 86 135 16 90 Gun 360 | 36 83 135 16 90 Cannon . | . . . . . Launcher . | . . . . . Special 3 | . 3 . . . Kinetic 276 | 36 70 125 16 29 Thermal 69 | . 16 10 . 43 Explosive . | . . . . . Electromagnetic 18 | . . . . 18 Robot Hit Streak 23 | 14 8 12 11 23 Robot Miss Streak 6 | 1 3 6 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 270 | 27 52 98 12 81 Core Hits 112 | 9 24 46 6 27 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . 1 1 . 6 Burn 6 | . 1 1 . 4 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3940 | 331 690 1484 172 1263 Guns 3860 | 331 690 1477 158 1204 Cannons . | . . . . . Explosions 32 | . . . . 32 Melee . | . . . . . Ramming 48 | . . 7 14 27 Kinetic 2767 | 331 572 1362 158 344 Thermal 828 | . 118 115 . 595 Explosive . | . . . . . Electromagnetic 297 | . . . . 297 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . . 18 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 8 | . . 2 2 4 Kicked 8 | . . 2 2 4 Crushed . | . . . . . Highest Temperature 186 | . 20 30 9 186 Average Temperature 48 | . 8 13 9 69 Received Heat Transfer 1281 | . 318 372 60 531 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 2 | . . . . 2 Heat Transferred 2468 | . 359 370 . 1739 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 190 | 20 66 190 109 65 Initial 69 | . . . 69 13 Average 51 | 3 15 104 69 22 Influence Increases 1242 | 40 265 624 55 258 Destroy 0b10 Robot/C 760 | . 180 400 40 140 Destroy 0b10 Robot/NC 120 | 40 25 25 5 25 Destroy Leader 200 | . 46 114 10 30 Successful Hack 50 | . 10 40 . . Disable Machine 45 | . . 45 . . Destroy Structure 7 | . 4 . . 3 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 1219 | 40 265 446 199 269 Entered New Map 130 | . . . 109 21 Time Decay 924 | 40 255 406 90 133 Lost Part 165 | . 10 40 . 115 Squads Dispatched 6 | . 1 2 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 5 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 14 33 2 21 Peak Tracking Total 10 | . 3 4 2 10 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 7 5 . 1 Terminals 12 | . 7 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 29 | . 15 13 . 1 Successful 10 | . 3 6 . 1 Failed 18 | . 12 6 . . Catastrophic 3 | . 3 . . . Database Lockouts 1 | . . 1 . . Manual 27 | . 15 11 . 1 Terminals 27 | . 15 11 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Terminal Index 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 4 . 1 Terminals 8 | . 3 4 . 1 Operators 2 | . 1 1 . . Skim 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 7 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1431 | 100 449 553 192 137 Structural 354 | . . 354 . . Seismic 1428 | 100 449 550 192 137 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3024 | 182 1146 1110 192 394 Spaces Moved 1566 | 93 600 607 126 140 Core 8 | 6 . . . 2 Treads 12 | . . . . 12 Legs 1546 | 87 600 607 126 126 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 130 121 Average Speed 127 | 117 138 114 130 137 Slowest Speed 250 | 120 190 245 130 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 93 52 31 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 6 | . 3 . . 3 Melee . | . . . . . Projectile 3 | . 3 . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2221 | 126 822 893 137 243 Wait 311 | 4 138 155 1 13 Move 1562 | 92 599 606 125 140 Hop . | . . . . . Pick Up 17 | 3 6 7 1 . Fast Attach 25 | 7 1 8 . 9 Attach 7 | . 1 2 . 4 Detach 1 | . 1 . . . Swap 49 | 1 21 23 . 4 Drop 32 | 1 10 21 . . Fire 209 | 18 45 69 8 69 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . 2 2 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Discovered new exit (range 7) 1160 | -10/Materials | Discovered new exit (range 16) 1248 | -10/Materials | Build established: Scavenger-Mutant 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Central database locked down 2314 | -9/Materials | Discovered new exit (range 12) 2439 | -9/Materials | Entered Mines 2440 | -9/Mines | Assembled infested the area 2495 | -9/Mines | Build established: Mutant 2515 | -9/Mines | Learned location of Storage (-8) 2616 | -9/Mines | Discovered new exit (range 12) 2631 | -9/Mines | Entered Materials 2631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2825 | -8/Materials | Core integrity fell below 50% 2867 | -8/Materials | Core integrity fell below 20% 2885 | -8/Materials | Lost 7 parts (1p2n1u3w) 3008 | -8/Materials | System corruption reached 10% 3025 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02998_ Acquired Corrupted Arm. Treads. 02998_ Integrated Corrupted Arm. Treads (+1). 02998_ Complication: System interference. 02998_ Hvy. EM Shotgun temporarily disabled. 03000_ R-06 Scavenger collects Corrupted Prototype Device. 03002_ Acquired Corrupted Arm. Treads. 03002_ Integrated Corrupted Arm. Treads (+4). 03004_ R-06 Scavenger collects Corrupted Cooling System. 03004_ Acquired 20 matter. 03007_ Acquired Corrupted Graphene Brace. 03007_ Integrated Corrupted Graphene Brace (+8). 03008_ =8RKDBQMJUMZ7NQ DBNLNUN 03010_ Acquired Corrupted Arm. Treads. 03010_ Integrated Corrupted Arm. Treads (+5). 03012_ Hvy. EM Shotgun destroyed. 03019_ Faulty Hvy. EM Shotgun destroyed. 03023_ Penetrated by Slug. 03024_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????######## | | ???????????????????????########### "# | | ???????????############# ## | | ???????????+ %%%% % !%= | | ???????????####%######## !%= ## | | ??????????????#=##?????##+######## "# | | ?????????????##%%####????????????######## | | ???????????###!!% #???????????????# | | ??????###+## !!# #???????????????# | | ??????# **% # #???????????????# | | ??????# ] + #???????????????# | | ??????###### # #???????????????# | | ?????######## ##? #???????????????# | | ?????# # #?? #???????????????##### | | ?????# """ ; g##+####??????????????????? | | ?????# """ # g #??????????????????? | | ?????? """ # g @ #??????????????????? | | ?????? 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"??? ###??????????????# | | ???????????## "????#????????????????### | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ????????????????????????? | | ?????????????? ?????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationFrostForcewell Manual? 0 Play Time 00:23:01 Cumulative 268.4 hours Start 2026.09.02 @ 14:23:26 End 2026.09.02 @ 14:44:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 402 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7956bf5d-810f-4632-ac25-eb5be10003e2