Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 00:13:56 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (3868) 3868 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 9388 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 228 Met Data Miner 300 Cogmind --------- Core Integrity 244/850 Matter 22/300 Energy 100/100 System Corruption 9% Temperature Cool (27) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Cooled Pulse Rifle > --- INVENTORY (20) --- Light Fission Core Light Fission Core Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Energy Filter Force Booster Improved Weapon Shielding Heavy Armor Plating Heavy Laser Flak Gun Coil Gun Coil Gun Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating EM Shield Splice Drone Bay > --- WEAPON ----------- Barrage Gun Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Light Fission Core Light Fission Core Light Treads Light Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Energy Filter Force Booster Improved Weapon Shielding Heavy Armor Plating Heavy Laser Cooled Pulse Rifle Flak Gun Coil Gun Coil Gun Heavy Flak Cannon Bore Cannon Proton Missile Launcher [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . 2 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 76 | 7 8 1 17 2 11 11 1 1 3 14 Power 8 | 1 1 . 2 . . 2 . . 1 1 Engine 7 | 1 1 . 2 . . 2 . . 1 . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 1 . 8 . 2 2 . 1 . 4 Treads 16 | 2 . . 6 . 2 2 . 1 . 3 Leg 1 | . . . . . . . . . . 1 Wheel 2 | . 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 27 | 2 4 1 3 1 5 4 1 . . 6 Device 8 | 1 . . 2 . . 2 . . . 3 Storage 6 | 1 3 . . . 1 . . . . 1 Processor 3 | . . . . . 2 . . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 9 | . 1 1 1 1 2 1 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 . 4 1 4 3 . . 2 3 Energy Gun 3 | . . . 1 . . 1 . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 . . . . 1 Ballistic Cannon 11 | . 2 . 3 1 1 2 . . 1 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 1 2 . . . 2 Parts Lost 38 | . . . 7 1 1 2 2 . 1 24 Power 4 | . . . . . . . . . 1 3 Propulsion 11 | . . . 2 . . 1 1 . . 7 Utility 12 | . . . 2 . 1 . 1 . . 8 Weapon 11 | . . . 3 1 . 1 . . . 6 Highest Loss Streak 18 | . . . 3 1 1 2 3 . 1 18 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 17 | 1 9 20 19 19 19 18 16 15 16 18 Power 1 | . 1 2 2 2 2 1 1 1 . . Propulsion 3 | . 2 5 4 5 5 4 4 3 3 2 Utility 5 | . 2 5 5 5 5 6 6 6 6 7 Weapon 6 | . 3 8 7 6 6 6 5 5 6 8 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . 2 2 4 . 7 9 . . 3 14 Power 6 | . . . 2 . . 2 . . . 2 Propulsion 6 | . . . 2 . 3 1 . . . . Utility 14 | . . 2 . . 2 2 . . 3 5 Weapon 15 | . 2 . . . 2 4 . . . 7 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 98 100 99 99 94 94 99 95 Engine 11 | . 14 14 11 11 9 14 15 15 14 9 Treads 31 | . 25 14 39 44 36 30 25 25 30 25 Wheel 1 | . 2 14 3 . . . . . . . Device 3 | . 1 . 2 . . 5 7 7 5 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 6 Processor 5 | . . . . . 11 9 7 7 7 6 Protection 12 | . 12 14 8 11 15 8 14 15 16 14 Ballistic Gun 2 | . 10 . . . 4 . . . . 5 Ballistic Cannon 14 | . 17 28 20 22 12 13 14 15 9 9 Peak Build Rating 59 | 9 13 15 23 20 32 46 46 43 45 59 Average Rating 30 | 5 9 13 18 19 27 41 42 42 42 50 On Entrance 25 | . 9 13 15 17 20 31 42 42 43 45 Avg Prop Armor Cover (%) 9 | . 8 8 10 . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 13 58 58 64 60 67 78 81 81 86 90 Greatest Support 93 | 40 40 10 83 83 85 93 90 88 88 88 Greatest Overweight (x) 5 | . 5 5 5 . . 1 1 1 . 2 Average Overweight (x) . | . . 5 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 7 11 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 18 17 20 20 Average Carried 17 | 1 9 20 19 19 19 19 17 16 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 19 19 20 19 17 16 20 15 Class Distribution -------------------- 69% | Mutant 23% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Matter Collected 3448 | 99 354 402 819 108 435 336 229 . 343 323 Remotely . | . . . . . . . . . . . Salvage Created 3379 | 13 424 21 753 71 777 221 198 . 242 659 Parts 213 | 4 18 3 55 6 58 17 8 . 8 36 Haulers Intercepted 5 | . 1 . 1 . 1 1 . . . 1 Recyclers Shooed 7 | . . 1 . . 1 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 5 . 4 . Prevented 6 | . . . . . . . 4 . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 95 | . 9 2 32 4 19 4 4 . 9 12 Melee 1 | . . . . . . . . . . 1 Guns 11 | . 4 . 2 . 4 . . . . 1 Cannons 72 | . 5 2 30 4 12 4 2 . 5 8 AOE 9 | . . . . . 2 . 2 . 4 1 Classes Destroyed 18 | 1 4 1 6 . 1 1 1 . 1 2 Worker 12 | . . . 2 . 2 4 . . . 4 Builder 2 | . . . 1 . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 1 . 1 . 1 1 . . . 1 Recycler 3 | . 1 . . . 1 1 . . . . Mechanic 1 | . . . . . . . . . . 1 Drone 3 | . . . . . . . . . 2 1 Watcher 7 | . 1 . 1 . 1 3 . . . 1 Swarmer 22 | . . . 7 2 6 . 1 . 3 3 Grunt 39 | . 9 . 16 2 5 1 2 . 2 2 Brawler 2 | . . . 2 . . . . . . . Duelist 3 | . . . 1 . . . 1 . 1 . Protector 1 | . . . . . . . . . . 1 Sentry 13 | . . . 6 . 7 . . . . . Demolisher 2 | . . 2 . . . . . . . . Hunter 4 | . . . . . 1 1 . . . 2 Programmer 7 | . . . . . . 2 . . 1 4 Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 11 | 1 2 2 5 2 11 3 3 . 3 4 Combat Bots Only 6 | . 2 2 5 2 6 1 3 . 3 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 1 . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . 1 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Hostile Shots Fired 691 | . 47 4 150 12 91 61 23 . 43 260 Missed 194 | . 17 . 35 3 30 17 6 . 5 81 Hits 497 | . 30 4 115 9 61 44 17 . 38 179 Melee 13 | . . . 7 . . . 4 . 2 . Projectile 484 | . 30 4 108 9 61 44 13 . 36 179 AOE 9 | . . 4 . . . . . . . 5 Critical Strikes 16 | . . . 2 1 4 1 1 . 2 5 Actively Blocked 1 | . . . . . 1 . . . . . Part Disruptions 4 | . . . . . . 1 . . . 3 Damage Taken 7957 | . 394 206 1338 83 797 656 373 . 693 3417 Core 1087 | . 22 72 156 7 51 62 48 . 63 606 Absorbed by Shields 106 | . . . 106 . . . . . . . Redirected to Shielding 76 | . . . 9 . 67 . . . . . Ignored by Resistances 217 | . . . . . . 24 . . 39 154 Regen/Repaired (Parts) 235 | . . . 161 . . . . . . 74 Core Remaining (%) 77 | 100 . 62 . 59 90 . . . 75 . Volleys Fired 272 | 7 38 4 81 8 45 26 7 . 25 31 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 Hottest 132 | 40 66 66 89 66 72 77 79 . 88 132 Shots Fired 543 | 14 77 8 162 14 90 49 14 . 42 73 Gun 108 | 14 45 . 7 . 23 . . . 1 18 Cannon 419 | . 32 8 155 14 64 49 12 . 33 52 Launcher 16 | . . . . . 3 . 2 . 8 3 Special . | . . . . . . . . . . . Kinetic 519 | 14 77 8 155 14 87 49 12 . 33 70 Thermal 8 | . . . 7 . . . . . 1 . Explosive . | . . . . . . . . . . . Electromagnetic 16 | . . . . . 3 . 2 . 8 3 Robot Hit Streak 24 | 3 17 3 24 8 22 12 9 . 7 8 Robot Miss Streak 10 | 1 3 1 6 1 2 4 5 . 10 4 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 404 | 10 55 6 111 10 69 41 9 . 28 65 Core Hits 240 | 5 26 3 43 5 36 30 8 . 27 57 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 9 | . . . . . . . . . 1 8 Critical Strikes 20 | . 1 . 4 . . 2 . . 2 11 Destroy 9 | . . . . . . . . . 2 7 Blast 9 | . 1 . 4 . . 2 . . . 2 Smash 2 | . . . . . . . . . . 2 Melee Attacks 24 | . . . . . 6 . . . . 18 Impact 22 | . . . . . 6 . . . . 16 Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10640 | 91 729 158 2414 231 1691 1028 312 . 974 3012 Guns 966 | 82 277 . 47 . 300 . . . . 260 Cannons 6891 | . 423 154 2299 226 1037 962 168 . 573 1049 Explosions 1846 | . . . . . 247 . 119 . 401 1079 Melee 614 | . . . . . . . . . . 614 Ramming 323 | 9 29 4 68 5 107 66 25 . . 10 Kinetic 7810 | 82 700 154 2299 226 1337 962 168 . 573 1309 Thermal 496 | . . . 47 . . . . . 40 409 Explosive . | . . . . . . . . . . . Electromagnetic 1397 | . . . . . 247 . 119 . 361 670 Impact 577 | . . . . . . . . . . 577 Slashing 37 | . . . . . . . . . . 37 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 3 3 . . 2 2 2 2 4 9 Average Corruption 2 | . 2 3 . . 1 1 2 2 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . 1 2 . . 10 4 2 2 8 19 Message Errors 10 | . . 1 . . 3 . . . 3 3 Matter Fused 12 | . . . . . 3 . 2 . 1 6 Heat Flow Errors 7 | . . 1 . . . 1 . . 1 4 Energy Discharges 5 | . . . . . 2 . . 1 . 2 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 2 1 . 1 1 2 Misfires 5 | . 1 . . . . 2 . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 560 | . . 4 13 . 8 31 27 . 31 446 Projectiles 85 | . . 4 13 . 3 23 16 . 8 18 Explosions 195 | . . . . . . . . . 23 172 Melee 280 | . . . . . 5 8 11 . . 256 Knockbacks 73 | . 5 2 14 2 6 20 8 . 9 7 Impact 3 | . . . 1 . . . . . . 2 Kinetic 63 | . 4 2 9 2 6 18 8 . 9 5 Secondary 7 | . 1 . 4 . . 2 . . . . Self-Inflicted Damage 281 | . 8 . . . 10 . 24 . 100 139 Shots 10 | . . . . . 1 . 2 . 4 3 Rammed 50 | 2 5 1 14 1 14 7 4 . . 2 Targets Rammed 56 | 2 5 1 16 1 16 8 4 . . 3 Kicked 1 | . . . . . . . . . . 1 Crushed 5 | . . . 2 . 2 1 . . . . Highest Temperature 439 | . 62 255 126 30 215 229 88 . 393 439 Average Temperature 76 | . 24 77 22 17 42 61 39 . 169 171 Received Heat Transfer 1372 | . 210 . 373 18 270 144 27 . 90 240 Effects 13 | . . . . . . . . . 9 4 Shutdowns 2 | . . . . . . . . . 1 1 Energy Bleed 3 | . . . . . . . . . 3 . Interference 8 | . . . . . . . . . 5 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 1 1 . . 4 Combat Hostiles 2 | . . . . . 1 . . . . 1 Parts Fried 8 | . . . . . 1 1 2 . . 4 Impact Corruptions 17 | . . . . . 1 1 4 . . 11 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 537 | . . . 111 . . . . . 50 376 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 2 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 . 2 . . . . 1 Low Security (%) 76 | 100 100 100 47 100 57 100 . . . 82 Level 1 22 | . . . 52 . 37 . . . . 17 Level 2 1 | . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 408 | 5 65 50 358 144 408 72 . . . 300 Initial 300 | . . 12 7 122 10 72 . . . 300 Average 126 | . 21 19 217 77 214 17 . . . 117 Influence Increases 3662 | 5 309 50 884 166 850 217 120 . 195 866 Destroy 0b10 Robot/C 2040 | . 180 40 640 120 500 80 80 . 140 260 Destroy 0b10 Robot/NC 170 | 5 15 . 25 . 30 45 . . 10 40 Destroy Leader 474 | . 54 10 134 20 134 38 10 . 30 44 Allied During Kill 38 | . . . . 11 19 . . . . 8 Successful Hack 145 | . 12 . 60 . 23 32 . . . 18 Disable Machine 135 | . 30 . . 15 . . . . . 90 Destroy Structure 75 | . 3 . 10 . 9 7 . . . 46 Advance Influence 300 | . . . . . . . . . . 300 Lose Combat Pursuer 285 | . 15 . 15 . 135 15 30 . 15 60 Influence Decreases 3563 | 5 277 62 589 453 718 376 121 . 195 767 Entered New Map 333 | . . 20 13 193 18 88 1 . . . Time Decay 2586 | 5 277 42 506 230 500 272 100 . 185 469 Lost Part 374 | . . . 70 10 10 16 20 . 10 238 Lost Ally 120 | . . . . 20 40 . . . . 60 Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 19 | . 2 . 1 1 4 4 . . . 7 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . 3 Reinforcement 11 | . 2 . 1 . 1 3 . . . 4 Assault 1 | . . . . 1 . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Distress Signals 15 | . 1 . 4 . 6 1 . . . 3 Communications Jammed 10 | . . . . . . 8 . . 2 . Distress Signals 8 | . . . . . . 8 . . . . Times Spotted 194 | . 19 2 46 6 45 12 6 . 14 44 Peak Tracking Total 11 | . 3 2 5 3 6 3 3 . 4 11 Tactical Retreats 15 | . 1 . 1 . 6 1 1 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Traps Triggered 3 | . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Machines Disabled 9 | . 2 . . 1 . . . . . 6 Max in Single Turn 4 | . 1 . . 1 . . . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Machines Accessed 36 | . 5 1 11 . 9 3 . 2 . 5 Terminals 26 | . 5 . 7 . 8 2 . . . 4 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 123 | . 16 1 37 . 28 9 . 18 . 14 Successful 81 | . 11 1 24 . 15 4 . 18 . 8 Failed 41 | . 5 . 13 . 12 5 . . . 6 Catastrophic 5 | . . . 1 . 2 1 . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . Manual 71 | . 15 . 20 . 21 6 . . . 9 Terminals 84 | . 16 . 25 . 25 6 . . . 12 Fabricators 3 | . . . . . . 3 . . . . Repair Stations 6 | . . . 4 . . . . . . 2 Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers 8 | . . . 5 . 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 3 1 7 . 4 . . 18 . 2 Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 4 | . . . 1 . 2 . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 2 . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 4 . . . . . . 2 Scan Component 3 | . . . 2 . . . . . . 1 Repair 3 | . . . 2 . . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . Retrieve Study 4 | . . . 2 . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 32 | . 8 . 9 . 9 2 . . . 4 Terminals 32 | . 8 . 9 . 9 2 . . . 4 Botnet 9 | . 2 . 3 . 2 1 . . . 1 Operators 4 | . 1 . 1 . 1 . . . . 1 Skim 19 | . 5 . 5 . 6 1 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 5 . 9 . 8 2 . . . 5 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Part Studies Acquired 3 | . . . 2 . 1 . . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 Time 74 | . . . 52 . . . . . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Total Allies 5 | . . . . 3 . . . . . 2 Largest Group 2 | . . . . 2 2 . . . . 1 Highest-Rated Group 62 | . . . . 62 62 . . . . 36 Highest-Rated Ally 36 | . . . . 31 31 . . . . 36 Total Orders 2 | . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 40 | . . . . 3 19 . . . . 18 Total Damage 452 | . . . . 41 294 . . . . 117 Kills 11 | . . . . 2 6 . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Active Infowar (turns) 2593 | 14 116 . . . 350 748 385 153 482 345 Terrain 130 | 14 116 . . . . . . . . . Structural 107 | . . . . . . 107 . . . . Machine Analysis 570 | . . . . . 350 220 . . . . Jamming 1934 | . . . . . . 569 385 153 482 345 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 22 | . . . . . . . . . . 22 Drone Recoveries 16 | . . . . . . . . . . 16 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Turns Passed 7643 | 101 922 100 1376 480 1394 859 385 153 644 1229 Spaces Moved 3737 | 45 469 53 626 284 654 449 174 78 341 564 Core 4 | 4 . . . . . . . . . . Treads 3492 | 41 383 . 525 284 654 449 174 78 341 563 Legs 1 | . . . . . . . . . . 1 Wheels 240 | . 86 53 101 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 125 155 115 160 156 156 158 162 162 160 Average Speed 163 | 150 158 155 152 160 157 156 203 196 162 181 Slowest Speed 240 | 160 160 155 160 160 160 221 229 229 162 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 6 87 12 66 59 69 17 18 69 67 19 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . . 3 . 2 . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . 1 1 . . Scrap Searched 5 | . . . . 2 . . . . 3 . Spaces Dug 11 | . . . 1 . 6 . . . . 4 Terrain Destroyed 77 | . 2 . 4 . 8 3 3 . 10 47 Melee 10 | . . . . . 6 . . . . 4 Projectile 23 | . 2 . 4 . 2 3 3 . 5 4 AOE 44 | . . . . . . . . . 5 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Total 4694 | 63 579 63 874 295 931 563 188 78 386 674 Wait 355 | . 30 . 105 . 161 37 . . 1 21 Move 3728 | 45 468 52 625 283 653 448 173 77 340 564 Hop . | . . . . . . . . . . . Pick Up 88 | 3 21 2 13 1 16 13 . . 8 11 Fast Attach 16 | 7 1 . 4 . . 2 1 . . 1 Attach 33 | . . . 8 1 4 3 2 1 1 13 Detach . | . . . . . . . . . . . Swap 60 | . 7 1 12 1 12 10 1 . 8 8 Drop 63 | . 9 3 10 . 18 16 . . 3 4 Fire 272 | 7 38 4 81 8 45 26 7 . 25 31 Melee 24 | . . . . . 6 . . . . 18 Ram 3 | . 3 . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush 51 | 1 2 1 16 1 16 8 4 . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Learned 2 Mines zone layouts 708 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Learned location of 1 exit from Storage 751 | -10/Materials | Learned location of 1 exit from Storage 769 | -10/Materials | Learned Storage trap positions 776 | -10/Materials | Identified exit to Materials 776 | -10/Materials | Identified exit to Subcaves 786 | -10/Materials | Learned 4 Materials zone layouts 807 | -10/Materials | Learned Storage emergency access door positions 1024 | -10/Materials | Entered Mines 1025 | -10/Mines | Met a Derelict bent on vengeance 1063 | -10/Mines | Assembled infested the area 1109 | -10/Mines | Found the Drone Emporium 1115 | -10/Mines | Found Prototype Device 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Propulsion x2 1125 | -9/Materials | Identified exit to Storage 1126 | -9/Materials | Identified exit to Mines 1656 | -9/Materials | Build established: Scavenger-Mutant 1949 | -9/Materials | Identified Splice Drone Bay 1980 | -9/Materials | Discovered new exit (range 16) 2018 | -9/Materials | Learned location of Zion (-6) 2069 | -9/Materials | Learned 2 Storage zone layouts 2097 | -9/Materials | Learned location of Mines (-9) 2252 | -9/Materials | Lost 3 parts (1n1u1w) 2270 | -9/Materials | Build established: Mutant 2278 | -9/Materials | Repaired Lgt. Treads+ 2307 | -9/Materials | Repaired Lgt. Treads+ 2500 | -9/Materials | Entered Mines 2720 | -9/Mines | Learned Materials terminal intel 2825 | -9/Mines | Discovered new exit (range 13) 2917 | -9/Mines | Build established: Scavenger-Mutant 2941 | -9/Mines | Met a Derelict testing a Signal Generator 2980 | -9/Mines | Entered Materials 2980 | -8/Materials | Accompanied by 2 allies 2980 | -8/Materials | Evolved 2 slots: Utility x2 2981 | -8/Materials | Loaded intel: 12 terminal locations 2985 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3044 | -8/Materials | Garrison activated, responded to threat 3231 | -8/Materials | Discovered new exit (range 4) 3478 | -8/Materials | Discovered new exit (range 8) 3670 | -8/Materials | Build established: Mutant 3795 | -8/Materials | Central database locked down 3867 | -8/Materials | Discovered new exit (range 16) 3999 | -8/Materials | Learned location of 2 exits from Factory 4066 | -8/Materials | Learned Storage trap positions 4123 | -8/Materials | Learned Storage interactive machine intel 4207 | -8/Materials | Learned location of 3 exits from Factory 4233 | -8/Materials | Learned Storage interactive machine intel 4248 | -8/Materials | Learned 2 Lower Caves zone layouts 4272 | -8/Materials | Learned location of 2 exits from Factory 4374 | -8/Materials | Entered Factory 4374 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4375 | -7/Factory | Identified exit to Factory 4375 | -7/Factory | Identified exit to Lower Caves 4708 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 5233 | -7/Factory | Entered Lower Caves 5256 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5263 | -7/Lower Caves | Encountered a Warlord checkpoint 5272 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5618 | -7/Lower Caves | Entered Data Miner 5618 | -7/Data Miner | Discovered new exit (range 6) 5662 | -7/Data Miner | Met Data Miner 5727 | -7/Data Miner | Received God Mode back door access code from Data Miner 5771 | -7/Data Miner | Entered Proximity Caves 6020 | -6/Proximity Caves | Spotter reported a threat 6127 | -6/Proximity Caves | Spotter reported a threat 6377 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6415 | -6/Proximity Caves | Entered Factory 6415 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6416 | -6/Factory | Identified exit to Extension 6417 | -6/Factory | Identified exit to Factory 6791 | -6/Factory | Build established: Tank 6791 | -6/Factory | Lost 3 parts (1n2u) 7036 | -6/Factory | Repaired Proton Missile Launcher 7211 | -6/Factory | Build established: Scavenger-Mutant 7528 | -6/Factory | Cargo convoy interrupted 7616 | -6/Factory | Lost 5 allies 7626 | -6/Factory | Core integrity fell below 50% 7644 | -6/Factory | Self-destructed Last Messages --------------- 07636_ U-05 Engineer lays Concrete. 07638_ S-27 Virus destroyed. 07638_ U-05 Engineer lays Concrete. 07639_ R-10 Processor collects Gravmag System. 07639_ Hvy. Flak Cannon destroyed. 07639_ U-05 Engineer lays Concrete. 07642_ R-10 Processor collects Sml. Matter Pod. 07642_ Slug penetrates Wall. 07642_ Ionic Axe destroyed. 07642_ Knocked back. 07642_ R-10 Processor collects Prototype Energy Cannon. 07642_ R-10 Processor collects Prototype Device. 07642_ Kicked S-27 Virus. 07643_ R-10 Processor collects Imp. Deuterium Engine. 07643_ Adv. Myomer Leg destroyed. 07644_ Critical hit (Burn: +37). 07644_ Penetrated by Slug. 07644_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????+ ??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #################### | | ??????????????????????# | | ??????????????????????# ^ % | | ??????????????????????# | | ?????????????? 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"%" == %/ gss ; # ! | | ?????? %% !%] %g!% ; ! # ! %[*%[ | | ?????? ! =%=H%%!=% + % # [=[ % | | ??????? % % R==] ; R%= ==%!% | | ??????? %% R /]! # [ # | [=!% | | ???????? % & # %[![*! | | ???????? # =[*|!%= | | ????????"+############## ## "##=#### | | ???????????????????????# # ## | | ???????????????????????# ## ## | | ???????????????????????+ ## #### | | ???????????????????????#R "#??# | | ???????????????????????# ## ##??# | | ???????????????????????# # #???# | | ???????????????????????######"" #???# | | ????????????????????????????##"""""""#####??####+# | | ?????????????????????????????# """ """ #???# | | ?????????????????????????????# """ """ ##### | | ?????????????????????????????# """ """ + | | ?????????????????????????????# ##### | | ?????????????????????????????# #???# | | ?????????????????????????????# % % #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 475 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 15% | -9/Materials Lgt. Treads | 70% | -9/Materials Proton Missile Launcher | 12% | -6/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Satisfying Challenges ------------ None Game ------ Seed GravmagFlyingOptics Manual? 0 Play Time 00:44:32 Cumulative 136.1 hours Start 2025.12.05 @ 19:32:13 End 2025.12.06 @ 00:13:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 338 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e783089-3609-4f42-bafc-0b65cf6ad805