Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 14:06:54
Player: kasaphescent
Result: Destroyed by P-80 Master with Gamma Rifle
Performance
-------------
Evolutions (7) 3500
Regions Visited (16) 3200
Robots Destroyed (190) 950
Value Destroyed (9408) 9408
Prototype IDs (35) 700
Alien Tech Used (0) 0
Bonus (5148) 5148
TOTAL SCORE: 22906
Bonus
-------
High Alert Combat Kills 567
Follower Combat Kills 418
Aligned with FarCom 300
Met Warlord at Base 500
MAIN.C Attacked Warlord 500
Warlord Defense Kill 3006
Friendly Fire -143
Cogmind
---------
Core Integrity 0/1300
Matter 254/300
Energy 99/100
System Corruption 28%
Temperature Cool (0)
Movement Core (100) Ox1
Location -3/Research
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (6) ---
Advanced Medium Treads
Myomer Leg
Armored Huge Wheel
Armored Huge Wheel
> --- UTILITY (10) -----
(None)
> --- WEAPON (4) -------
Vibroblade
> --- INVENTORY (5) ----
Energy Well (350)
Advanced Matter Compressor (400)
Hardcell Cannon
Power Sword
Peak State
------------
> --- POWER ------------
Light Antimatter Reactor
> --- PROPULSION -------
Medium Treads
Medium Treads
Biometal Medium Treads
Enhanced Biometal Leg
Centrium Leg
Improved Linear Gravjet
> --- UTILITY ----------
Advanced Power Amplifier
Advanced Cryofiber Web
Advanced Heat Sink
Advanced Heat Sink
Energy Well
Enhanced Optical Array
Advanced Signal Interpreter
Experimental Core Analyzer
Improved Medium Armor Plating
Improved System Shield
> --- WEAPON -----------
Plasma Rifle
Neutron Cannon
Heavy Autocannon
> --- INVENTORY --------
Light Antimatter Reactor
Compact Wheel
Advanced Matter Compressor
Field Laser
[Rating: 135]
Favorites
-----------
Power Angular Momentum Engine
Engine Angular Momentum Engine
Power Core Fission Core
Reactor Antimatter Reactor
Propulsion Compact Wheel
Treads Light Treads
Leg Centrium Leg
Wheel Compact Wheel
Hover Unit Improved Linear Gravjet
Utility Improved Hacking Suite
Device Advanced Heat Sink
Storage Lightpack 2.0
Processor Enhanced Optical Array
Hackware Improved Hacking Suite
Protection Improved Light Armor Plating
Weapon Spear
Energy Gun Small Laser
Energy Cannon Neutron Cannon
Ballistic Cannon Assault Cannon
Launcher Tiamat Missile Launcher
Impact Weapon Heavy Flail
Slashing Weapon Ripper
Piercing Weapon Spear
Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 . . . . 2
Power . | . . . . . . . . . . . . . . . . .
Propulsion 4 | . . . . . 2 . . . . . . . . . . 2
Utility 8 | . . . . . 2 1 1 2 . . 2 . . . . .
Weapon 2 | . . . . . . 1 1 . . . . . . . . .
Parts Attached 245 | 6 2 4 . 1 7 7 17 31 6 8 20 1 15 40 16 64
Power 21 | 1 . 1 . . 1 . 1 1 . 1 1 . 2 4 1 7
Engine 5 | 1 . 1 . . 1 . 1 . . . . . . . . 1
Core 6 | . . . . . . . . 1 . 1 . . 1 3 . .
Reactor 10 | . . . . . . . . . . . 1 . 1 1 1 6
Propulsion 80 | 2 . . . . 3 1 6 9 3 4 11 . 4 8 3 26
Treads 35 | . . . . . 3 1 3 6 . 2 8 . 1 3 3 5
Leg 13 | . . . . . . . . . . . 1 . . 5 . 7
Wheel 26 | 2 . . . . . . 3 3 3 2 2 . 3 . . 8
Hover 6 | . . . . . . . . . . . . . . . . 6
Flight . | . . . . . . . . . . . . . . . . .
Utility 71 | 1 2 1 . 1 2 4 5 13 2 2 8 . . 17 5 8
Device 27 | . . . . 1 . 2 2 7 1 1 1 . . 7 2 3
Storage 6 | 1 1 . . . 1 . . . . . . . . . 1 2
Processor 12 | . 1 1 . . . . 1 2 1 . 2 . . 2 . 2
Hackware 6 | . . . . . . . . . . 1 4 . . . 1 .
Protection 20 | . . . . . 1 2 2 4 . . 1 . . 8 1 1
Artifact . | . . . . . . . . . . . . . . . . .
Weapon 73 | 2 . 2 . . 1 2 5 8 1 1 . 1 9 11 7 23
Energy Gun 6 | 2 . . . . . . . . . . . . . . 2 2
Energy Cannon 14 | . . . . . . . . . . . . . . 4 2 8
Ballistic Gun . | . . . . . . . . . . . . . . . . .
Ballistic Cannon 11 | . . . . . . 1 . 2 . . . 1 1 3 1 2
Launcher 16 | . . . . . . . . . 1 . . . 3 3 2 7
Special Weapon . | . . . . . . . . . . . . . . . . .
Impact Weapon 10 | . . 1 . . . 1 3 2 . . . . 3 . . .
Slashing Weapon 10 | . . 1 . . 1 . 2 1 . . . . . 1 . 4
Piercing Weapon 6 | . . . . . . . . 3 . 1 . . 2 . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . .
Unidentified Prototypes 12 | . . . . 1 . . . 1 . 1 . . 1 5 1 2
Parts Lost 116 | . . 1 . 1 2 3 4 13 1 4 11 . 15 9 7 45
Power 15 | . . . . . 1 . . 1 . . 1 . 3 2 1 6
Propulsion 51 | . . . . . 1 1 3 6 . 2 8 . 5 3 1 21
Utility 36 | . . . . 1 . 2 . 6 . 2 2 . 3 4 4 12
Weapon 14 | . . 1 . . . . 1 . 1 . . . 4 . 1 6
Highest Loss Streak 22 | . . 1 . 1 1 1 2 10 1 4 6 . 7 5 4 22
To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1
Average Slot Usage (%) 85 | . 98 100 100 98 77 83 84 81 78 79 88 89 82 80 88 77
Engine 3 | . 14 14 14 14 9 7 6 1 . . . . . . . .
Core 1 | . . . . . . . . 3 5 5 . . 2 3 . .
Reactor 1 | . . . . . . . . . . . 3 5 1 . 4 3
Treads 11 | . . . . . 23 23 18 11 4 1 15 21 17 8 1 7
Leg 1 | . . . . . . . . . . . . . . 1 18 8
Wheel 10 | . 28 28 28 28 11 7 7 10 17 20 4 . . 9 . 2
Device 5 | . . . . . . 7 6 11 10 6 . . . 8 14 13
Storage 6 | . 19 14 14 14 9 7 6 5 5 5 5 5 5 4 2 3
Processor 8 | . 7 14 14 12 . . 6 5 5 5 9 15 13 5 15 12
Hackware 5 | . . . . . . . . . . 3 24 21 19 5 . 2
Protection 4 | . . . . . 5 6 5 5 5 3 . . . 12 13 1
Energy Gun 1 | . 28 17 . . . . . . . . . . . . . 2
Energy Cannon 2 | . . . . . . . . . . . . . . 10 10 7
Ballistic Cannon 1 | . . . . . . 6 . 3 . . . 5 4 4 3 1
Impact Weapon 5 | . . 1 14 14 4 . 14 16 . . . . 1 3 . .
Slashing Weapon 5 | . . 8 14 14 13 15 10 . . . . . . 1 . 3
Piercing Weapon 5 | . . . . . . . . 2 17 23 21 15 13 . . .
Naked Turns 1 | . . . . . . . . . . . . . . . . 1
Heaviest Build 101 | 10 90 91 91 91 23 32 35 55 47 45 31 36 36 84 101 78
Greatest Support 110 | 32 32 32 32 32 32 16 80 26 42 48 102 97 104 110 105 91
Greatest Overweight (x) 4 | . 2 2 2 2 1 1 3 3 2 1 1 . 1 4 1 4
Average Overweight (x) 1 | . 1 2 2 2 . 1 1 1 1 . . . . 1 . .
Largest Inventory Capacity 40 | 8 25 25 25 25 40 40 40 40 40 40 40 40 40 40 5 15
Average Capacity 33 | 6 24 25 25 25 40 40 40 40 40 40 40 40 40 38 5 10
Most Carried 40 | 6 7 17 25 25 28 27 31 40 34 40 38 33 36 31 5 9
Average Carried 23 | 4 6 11 21 24 24 18 19 32 33 37 33 33 34 24 4 5
Final Capacity 40 | 8 25 25 25 25 40 40 40 40 40 40 40 40 40 5 5 5
Final Carried 39 | 6 7 17 25 25 28 15 31 34 33 39 33 33 29 5 5 4
Class Distribution
--------------------
33% | Hauler-Mutant
17% | Mutant
14% | Hauler-Assassin
9% | Scavenger-Mutant
6% | Hacker-Mutant
6% | Wizard-Assassin
3% | Wizard-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Hauler-Mutant | -8/Materials
Hauler-Mutant | -7/Factory
Hauler-Assassin | -6/Factory
Hauler-Mutant | -5/Factory
Hauler-Mutant | -5/Waste
Hauler-Assassin | -5/Factory
Wizard-Assassin | -4/Factory
Hacker-Mutant | -4/Upper Caves
Hacker-Mutant | -4/Upper Caves
Hauler-Mutant | -4/Warlord
Scavenger-Mutant | -3/Proximity Caves
Scavenger-Mutant | -3/Research
Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Matter Collected 5286 | 193 87 10 30 40 65 78 427 790 . 339 245 59 254 695 615 1359
Remotely 195 | . . . . . . . . . . . . . . 195 . .
Salvage Created 8707 | . 134 40 . 129 499 300 986 673 163 433 1013 20 539 857 673 2248
Parts 377 | . 11 1 . 5 23 22 28 23 . 23 57 . 20 26 13 125
Haulers Intercepted 2 | . . . . . . . . . . 1 . . . . . 1
Recyclers Shooed 6 | . 1 . . . . 1 2 . . . . . . . . 2
Parts Field Recycled . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Parts Self-Destructed 102 | . . . . . . . . . . . . . 21 66 15 .
Prevented 7 | . . . . . . . . . . . . . . 7 . .
Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Combat Hostiles Destroyed 146 | . 5 1 . 4 9 6 6 14 1 . 12 1 10 25 19 33
Melee 56 | . . . . 4 9 5 5 7 . . 12 . 5 . . 9
Guns 7 | . 5 1 . . . . . . . . . . . . . 1
Cannons 31 | . . . . . . . . 1 . . . 1 1 5 10 13
AOE 45 | . . . . . . 1 . 2 1 . . . 3 20 9 9
Classes Destroyed 21 | . 2 . . 1 3 1 2 3 1 1 . 1 1 4 . 1
Worker 14 | . . . . . . . 4 2 . 2 1 . . . . 5
Builder 8 | . . . . . . . . 1 . 1 . . . . . 6
Tunneler 4 | . . . . 1 . . 1 1 . . . . . . . 1
Hauler 2 | . . . . . . . . . . 1 . . . . . 1
Recycler 10 | . . . . . . . 4 . . 2 2 . . . . 2
Mechanic 1 | . . . . . . . . . . . . . . . . 1
Operator 1 | . . . . . 1 . . . . . . . . . . .
Watcher 4 | . . . . . . . . 1 . 1 . . . . . 2
Swarmer 15 | . 3 . . 2 . . . 1 . . . . 3 4 2 .
Saboteur 2 | . . . . . . . . . . . . . . 1 . 1
Grunt 63 | . 2 1 . 2 5 3 2 5 . . . . 3 12 12 16
Brawler 3 | . . . . . . . . 1 . . . . . 1 . 1
Duelist 7 | . . . . . . . . . . . . . 2 . 3 2
Protector 3 | . . . . . . . . . . . . . . 3 . .
Sentry 14 | . . . . . 3 1 2 2 . . 2 . 1 . 2 1
Specialist 1 | . . . . . . . . . . . . . . 1 . .
Hunter 6 | . . . . . 1 . 1 . . . 2 . 1 . . 1
Programmer 29 | . . . . . . 2 1 5 . . 8 . . 2 . 11
Compactor 1 | . . . . . . . . . 1 . . . . . . .
Executioner 1 | . . . . . . . . . . . . . . 1 . .
Mutant 1 | . . . . . . . . . . . . 1 . . . .
Best Kill Streak 12 | . 3 1 . 2 3 3 5 4 1 2 2 1 3 10 12 11
Combat Bots Only 12 | . 3 1 . 2 3 3 2 4 1 . 2 1 3 10 12 5
Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 2 1 1 1 1 3 4 2 3
Gunslinging . | . . . . . . . . . . . . . . . . .
Exploded 4 | . . . . . . 1 . 2 1 . . . 3 4 2 3
Melee 1 | . . . . 1 1 1 1 1 . . 1 . 1 . . 1
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
-------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Damage Taken 18323 | . 143 121 . 150 419 584 664 2229 129 294 1625 289 2168 1795 1362 6351
Core 2782 | . 57 13 . 23 33 87 99 188 . 67 195 . 454 151 113 1302
Absorbed by Shields 83 | . . . . . . . . . . . . . . . . 83
Redirected to Shielding 139 | . . . . . . . . 139 . . . . . . . .
Regen/Repaired (Parts) 131 | . . . . . . . 131 . . . . . . . . .
Core Remaining (%) 75 | 100 . . . 62 94 87 88 . . 74 . . . . 20 .
Volleys Fired 220 | . 14 5 . . . 5 . 7 10 . . 9 11 64 24 71
Largest 4 | . 2 2 . . . 1 . 1 1 . . 1 1 4 2 4
Hottest 383 | . 80 80 . . . 57 . 44 33 . . 57 57 314 190 383
Shots Fired 343 | . 28 10 . . . 5 . 10 10 . . 10 10 90 36 134
Gun 46 | . 28 10 . . . . . . . . . . . . . 8
Cannon 259 | . . . . . . 5 . 10 . . . 10 9 82 30 113
Launcher 38 | . . . . . . . . . 10 . . . 1 8 6 13
Special . | . . . . . . . . . . . . . . . . .
Kinetic 100 | . . . . . . 5 . 10 . . . 10 9 45 16 5
Thermal 186 | . 28 10 . . . . . . . . . . . 37 2 109
Explosive 38 | . . . . . . . . . 10 . . . 1 8 6 13
Electromagnetic 7 | . . . . . . . . . . . . . . . . 7
Entropic 12 | . . . . . . . . . . . . . . . 12 .
Robot Hit Streak 19 | . 10 5 . . . 2 . 4 8 . . 17 19 9 14 16
Robot Miss Streak 4 | . 2 2 . . . 1 . 1 . . . . 1 4 3 4
Penetration Max 1 | . . . . . . . . . . . . . . . 1 .
Secondary Targets . | . . . . . . . . . . . . . . . . .
Shots Hit Robots 523 | . 17 9 . 8 33 28 38 68 8 28 55 11 34 58 28 100
Core Hits 318 | . 9 4 . 3 14 7 16 15 3 9 25 3 15 61 32 102
Critical Kills 3 | . . . . . . . . . . . . . 2 . . 1
Critical Parts Destroyed 16 | . . . . . . 2 2 12 . . . . . . . .
Critical Strikes 67 | . . 1 . . 3 5 9 14 . 4 9 1 4 1 11 5
Burn 1 | . . . . . . . . . . . . . . . . 1
Meltdown 1 | . . . . . . . . . . . . . . . . 1
Destroy 2 | . . . . . . 2 . . . . . . . . . .
Blast 6 | . . . . . . . . . . . . 1 1 1 3 .
Smash 17 | . . . . . . . 2 13 . . . . 2 . . .
Sever 17 | . . 1 . . 3 3 7 . . . . . . . . 3
Impale 15 | . . . . . . . . 1 . 4 9 . 1 . . .
Sunder 8 | . . . . . . . . . . . . . . . 8 .
Melee Attacks 463 | . . 4 . 13 46 33 58 105 . 43 86 3 36 . . 36
Impact 105 | . . . . 1 4 . 15 79 . . . . 6 . . .
Slashing 175 | . . 4 . 12 42 33 43 5 . . . . . . . 36
Piercing 183 | . . . . . . . . 21 . 43 86 3 30 . . .
Sneak Attacks 45 | . . 2 . 1 4 . 16 4 . 12 5 . . . . 1
Combat Hostiles 3 | . . . . . 1 . 1 . . . 1 . . . . .
Follow-up Attacks 90 | . . . . 1 5 5 9 27 . 9 20 . 9 . . 5
Damage Inflicted 29818 | . 193 230 . 352 1052 583 1836 3695 924 1136 1693 376 1225 5299 3482 7742
Guns 409 | . 193 65 . . . . . . . . . . . . . 151
Cannons 6920 | . . . . . . 43 . 143 . . . 319 200 1575 1902 2738
Explosions 11063 | . . . . . . . . 916 924 . . . 239 3724 1580 3680
Melee 11403 | . . 165 . 352 1052 540 1836 2636 . 1136 1693 57 786 . . 1150
Ramming 23 | . . . . . . . . . . . . . . . . 23
Kinetic 2395 | . . . . . . 43 . 143 . . . 319 200 770 797 123
Thermal 4699 | . 193 65 . . . . . 916 . . . . . 805 77 2643
Explosive 10147 | . . . . . . . . . 924 . . . 239 3724 1580 3680
Electromagnetic 123 | . . . . . . . . . . . . . . . . 123
Impact 2843 | . . . . 68 79 . 305 2204 . . . . 187 . . .
Slashing 4755 | . . 165 . 284 973 540 1531 112 . . . . . . . 1150
Piercing 3805 | . . . . . . . . 320 . 1136 1693 57 599 . . .
Entropic 1028 | . . . . . . . . . . . . . . . 1028 .
Highest Corruption 28 | . . . . . . . 1 26 16 16 3 5 5 5 . 28
Average Corruption 12 | . . . . . . . 1 18 16 16 2 4 5 5 . 19
Corruption Purged 16 | . . . . . . . 1 15 . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . .
Effects 175 | . . . . . . . 2 49 11 27 11 9 18 1 . 47
Message Errors 34 | . . . . . . . 1 8 1 6 2 3 1 . . 12
Matter Fused 42 | . . . . . . . 1 11 2 9 2 2 3 1 . 11
Heat Flow Errors 25 | . . . . . . . . 8 1 2 1 1 6 . . 6
Energy Discharges 20 | . . . . . . . . 5 1 5 3 . 3 . . 3
Parts Rejected 6 | . . . . . . . . 2 1 . . . 1 . . 2
Data Loss (minor) 25 | . . . . . . . . 9 . 3 3 2 1 . . 7
Data Loss (major) 8 | . . . . . . . . 2 2 1 . . 1 . . 2
Misfires 4 | . . . . . . . . 3 . . . 1 . . . .
Alerts 1 | . . . . . . . . . . . . . 1 . . .
Misdirections 8 | . . . . . . . . 1 3 1 . . . . . 3
Weapon Failures 2 | . . . . . . . . . . . . . 1 . . 1
Overload Shots . | . . . . . . . . . . . . . . . . .
Overflow Damage 2451 | . . 66 . 48 30 32 276 1131 . 115 103 2 44 85 168 351
Projectiles 271 | . . . . . . 16 . . . . . 2 . 25 118 110
Explosions 492 | . . . . . . . . 241 . . . . . 60 50 141
Melee 1688 | . . 66 . 48 30 16 276 890 . 115 103 . 44 . . 100
Knockbacks 27 | . . . . . . 1 3 17 . . . . 1 1 3 1
Impact 16 | . . . . . . . 2 14 . . . . . . . .
Kinetic 10 | . . . . . . 1 . 3 . . . . 1 1 3 1
Secondary 1 | . . . . . . . 1 . . . . . . . . .
Self-Inflicted Damage 260 | . . . . . . . . 164 . . . . . . . 96
Shots 6 | . . . . . . . . 2 . . . . . . . 4
Rammed 1 | . . . . . . . . . . . . . . . . 1
Targets Rammed 1 | . . . . . . . . . . . . . . . . 1
Kicked . | . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . .
Highest Temperature 276 | . 126 138 . . 3 16 1 206 77 186 266 174 276 137 131 243
Average Temperature 69 | . 56 75 . . 3 6 1 62 56 83 151 99 101 42 73 66
Received Heat Transfer 2857 | . 24 69 . 24 234 213 177 204 . 84 45 . 415 216 314 838
Effects 2 | . . . . . . . . 1 . . . . . . . 1
Energy Bleed 2 | . . . . . . . . 1 . . . . . . . 1
Siege Activations . | . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Fried 8 | . . . . . . . 1 5 . . . . 2 . . .
Impact Corruptions 43 | . . . . . . . 4 36 . . . . 2 . . 1
Robots Melted 2 | . . . . . . . . . . . . . . . . 2
Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1
Parts Melted 10 | . . 2 . . . . . . . . . . . . . 8
Heat Transferred 3344 | . 425 150 . . . . . 450 . . . . . . . 2319
Parts Sabotaged . | . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Peak Influence 986 | . 150 108 . 120 263 114 156 300 149 164 111 . . . . 986
Initial 105 | . . 58 . . 46 74 16 36 105 97 9 . . . . 84
Average 110 | . 70 37 . 23 132 53 50 70 128 77 24 . . . . 478
Maximum Alert Level 3 | . . . . . 1 . . 1 . . . . . . . 3
Low Security (%) 85 | 100 100 100 . 100 77 100 100 92 100 100 100 . . . . 9
Level 1 7 | . . . . . 22 . . 7 . . . . . . . 38
Level 2 3 | . . . . . . . . . . . . . . . . 31
Level 3 2 | . . . . . . . . . . . . . . . . 20
Level 4 . | . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . .
Squads Dispatched 35 | . 1 . . . 1 4 5 5 . . 8 . 1 . 1 9
Investigation 1 | . . . . . . 1 . . . . . . . . . .
Extermination 14 | . . . . . . 2 2 4 . . 3 . . . . 3
Reinforcement 7 | . 1 . . . . 1 . 1 . . 2 . . . . 2
Assault 6 | . . . . . . . . . . . . . 1 . 1 4
Garrison 7 | . . . . . 1 . 3 . . . 3 . . . . .
Intercept . | . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . .
Construction Impeded 2 | . . . . . . . . . . . . . . . . 2
Haulers Reinforced . | . . . . . . . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
--------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Distress Signals 14 | . . . . . 2 1 . . . . 4 . . . . 7
Communications Jammed . | . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . .
Times Spotted 287 | . 7 4 . 9 17 10 8 23 6 4 25 1 20 57 21 75
Peak Tracking Total 14 | . 3 2 . 4 4 4 3 6 5 2 6 1 8 14 7 13
Tactical Retreats 16 | . . 3 . 1 1 . 1 3 . 1 2 . . 3 . 1
Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Traps Triggered 9 | . 1 . . . . 1 3 4 . . . . . . . .
Indirectly . | . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . .
Reused 4 | . . . . . . 4 . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . .
Installed 4 | . . . . . . 4 . . . . . . . . . .
Triggered 13 | . . . . . . 4 . . . . . . . 9 . .
Most Traps Carried 4 | . . 4 4 4 4 4 . . . . . . . . . .
Exploded 3 | . . . . . . 3 . . . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Machines Disabled 9 | . . . . . 1 . . 2 . . . 1 . . 1 4
Max in Single Turn 2 | . . . . . 1 . . 2 . . . 1 . . 1 1
Garrison Access 2 | . . . . . . . . . . . . . . . . 2
Machines Sabotaged . | . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
--------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Machines Accessed 23 | . . 1 1 . 2 1 5 3 . 3 2 . . 1 . 4
Terminals 11 | . . . . . 2 1 3 2 . . 1 . . . . 2
Fabricators 4 | . . . . . . . 1 . . 1 1 . . . . 1
Repair Stations 3 | . . . . . . . 1 1 . 1 . . . . . .
Recycling Units 1 | . . . . . . . . . . 1 . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access 1 | . . . . . . . . . . . . . . . . 1
Total Hacks 50 | . . 1 1 . 4 1 10 6 . 6 11 . . 1 . 9
Successful 23 | . . 1 1 . 1 . 3 2 . 4 9 . . 1 . 1
Failed 27 | . . . . . 3 1 7 4 . 2 2 . . . . 8
Catastrophic 7 | . . . . . . . 2 . . 1 . . . . . 4
Database Lockouts . | . . . . . . . . . . . . . . . . .
Manual 23 | . . . 1 . 4 1 3 . . 1 9 . . . . 4
Terminals 27 | . . . . . 4 1 4 4 . . 9 . . . . 5
Fabricators 6 | . . . . . . . 2 . . 1 2 . . . . 1
Repair Stations 8 | . . . . . . . 4 2 . 2 . . . . . .
Recycling Units 3 | . . . . . . . . . . 3 . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access 3 | . . . . . . . . . . . . . . . . 3
Terminal Hacks 12 | . . 1 1 . . . . 1 . . 7 . . 1 . 1
Part Schematic 2 | . . . . . . . . . . . 2 . . . . .
Open Door 2 | . . 1 . . . . . . . . . . . 1 . .
Branch Access Points 1 | . . . . . . . . . . . 1 . . . . .
Fabricator Index 1 | . . . . . . . . . . . 1 . . . . .
Unreport Threat 2 | . . . . . . . . . . . 2 . . . . .
Locate Traps 2 | . . . . . . . . . . . 1 . . . . 1
Maintenance Status 1 | . . . . . . . . 1 . . . . . . . .
EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . .
Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . .
Build 1 | . . . . . . . . . . . 1 . . . . .
Repair Station Hacks 5 | . . . . . . . 3 1 . 1 . . . . . .
Scan Component 4 | . . . . . . . 2 1 . 1 . . . . . .
Repair 1 | . . . . . . . 1 . . . . . . . . .
Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . .
Process 1 | . . . . . . . . . . 1 . . . . . .
Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . . .
Garrison Access Hacks . | . . . . . . . . . . . . . . . . .
Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 . . . . .
Terminals 1 | . . . . . 1 . . . . . . . . . . .
Assimilate 1 | . . . . . 1 . . . . . . . . . . .
Fabricators 1 | . . . . . . . . . . . 1 . . . . .
Liberate 1 | . . . . . . . . . . . 1 . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . .
Hacking Detections 19 | . . . . . 2 1 5 3 . 3 1 . . . . 4
Full Trace Events . | . . . . . . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . .
Parts Built 1 | . . . . . . . . . . . 1 . . . . .
Authchips . | . . . . . . . . . . . . . . . . .
Time 69 | . . . . . . . . . . . 69 . . . . .
Total Part Build Rating 9 | . . . . . . . . . . . 9 . . . . .
Parts Repaired 1 | . . . . . . . 1 . . . . . . . . .
Time 26 | . . . . . . . 26 . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . .
Recycled Matter 1 | . . . . . . . . . . 1 . . . . . .
Retrieved Matter 1 | . . . . . . . . . . 1 . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Used RIF Installer . | . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . .
Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2
Machine Destruction 2 | . . . . . . . . . . . . . . . . 2
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . .
Robots Rewired 11 | . . . . . . 2 . . . . . 4 . 4 1 .
Allies Hacked . | . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
-------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Total Allies 13 | . . 1 . . 1 2 . . . . . 4 . 4 1 .
Largest Group 4 | . . 1 1 . 1 2 2 . . . . 4 4 4 1 .
Highest-Rated Group 242 | . . 31 31 . 9 64 64 . . . . 184 184 242 47 .
Highest-Rated Ally 65 | . . 31 31 . 9 32 32 . . . . 46 46 65 47 .
Total Orders . | . . . . . . . . . . . . . . . . .
Ally Attacks 76 | . . . . . . . 4 . . . . . 41 30 1 .
Total Damage 2260 | . . . . . . . 141 . . . . . 1148 955 16 .
Kills 11 | . . . . . . . 2 . . . . . 4 4 1 .
Allies Corrupted . | . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Robot Analysis Total . | . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . 3 . . .
Drone Launches . | . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Turns Passed 13084 | 57 221 831 316 561 681 1064 1455 1549 209 605 1598 397 684 1086 473 1297
Spaces Moved 7332 | 43 103 595 239 358 304 519 912 983 165 404 588 215 351 670 297 586
Core 67 | 1 . . . . . . . . . . . . . . . 66
Treads 786 | . . . . . . . 32 . . . 193 215 309 . . 37
Legs 660 | . . . . . . . . . . . . . . 14 297 349
Wheels 5819 | 42 103 595 239 358 304 519 880 983 165 404 395 . 42 656 . 134
Hover . | . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . .
Fastest Speed 50 | 50 100 130 130 130 100 115 105 85 97 82 90 167 93 100 110 50
Average Speed 123 | 98 127 130 130 130 110 115 123 112 102 91 121 167 159 117 122 141
Slowest Speed 240 | 100 130 130 130 130 115 115 240 125 115 97 170 167 170 160 180 240
Overloaded Moves . | . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . .
Exploration Rate (%) 42 | 4 30 93 61 64 26 12 30 24 86 12 19 41 61 87 48 19
Regions Visited 16
Branch Regions 7
Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 2 . . .
Known Exits Taken 5 | . 1 . . 1 . . . . . . 1 . . 1 1 .
Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 . . 1 . 1 1 . . .
Scrap Searched 5 | . . . . 1 . . . . . . . . 2 . 2 .
Spaces Dug 139 | . . . . . 3 . 7 9 . 5 5 . 1 13 11 85
Terrain Destroyed 552 | . . . . . 3 . 7 51 43 5 5 3 25 119 80 211
Melee 35 | . . . . . 3 . 7 9 . 5 5 . 1 . . 5
Projectile 57 | . . . . . . . . 2 . . . 3 3 4 17 28
AOE 460 | . . . . . . . . 40 43 . . . 21 115 63 178
Terrain Rammed . | . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3
--------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res
Total 10428 | 54 165 637 244 437 580 940 1170 1287 192 584 1366 239 418 879 365 871
Wait 2011 | . 42 15 . 60 218 337 163 169 12 134 694 2 5 53 15 92
Move 7317 | 42 102 594 238 357 303 518 911 983 164 403 587 214 350 669 296 586
Hop . | . . . . . . . . . . . . . . . . .
Pick Up 150 | 6 2 11 6 3 10 9 24 29 . 7 7 . 8 11 3 14
Fast Attach 105 | 6 2 2 . 1 3 1 5 10 1 3 5 . 2 18 9 37
Attach 84 | . . 1 . . 4 5 7 14 . 2 12 . 9 11 2 17
Detach 34 | . 1 2 . . 2 1 5 3 . 2 1 . . 10 . 7
Swap 56 | . . 1 . . . 1 5 7 5 3 3 1 4 11 5 10
Drop 58 | . 2 2 . 4 1 16 6 2 . 1 . . 1 11 5 7
Fire 220 | . 14 5 . . . 5 . 7 10 . . 9 11 64 24 71
Melee 328 | . . 4 . 12 39 27 39 63 . 29 57 3 27 . . 28
Ram 1 | . . . . . . . . . . . . . . . . 1
Kick . | . . . . . . . . . . . . . . . . .
Crush 1 | . . . . . . . . . . . . . . . . 1
Escape Stasis 5 | . . . . . . . 5 . . . . . . . . .
Rewire 54 | . . . . . . 16 . . . . . 10 1 21 6 .
Trap 4 | . . . . . . 4 . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory
-6/Factory
-5/Factory
-5/Waste
-5/Factory
-4/Factory (discovered 4 exits: *Upp x2 / Ext x2)
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research
History
---------
Turn | Location | Event
15 | -11/Scrapyard | Discovered new exit (range 15)
58 | -11/Scrapyard | Entered Materials
249 | -10/Materials | Discovered new exit (range 16)
277 | -10/Materials | Identified exit to Mines
279 | -10/Materials | Entered Mines
293 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
302 | -10/Mines | Met a Derelict bent on vengeance
309 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
309 | -10/Mines | Discovered new exit (range 5)
312 | -10/Mines | Build established: Mutant
420 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
656 | -10/Mines | Found a hidden stash of uninstalled traps
681 | -10/Mines | Learned location of Zion (-7)
761 | -10/Mines | Discovered new exit (range 9)
843 | -10/Mines | Learned Materials terminal intel
886 | -10/Mines | Discovered new exit (range 9)
889 | -10/Mines | Received a Mining Laser from a helpful Derelict
999 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
1110 | -10/Mines | Entered Exiles
1110 | -10/Exiles | Accompanied by 1 ally
1146 | -10/Exiles | Met 8R-AWN
1167 | -10/Exiles | Met EX-HEX
1202 | -10/Exiles | Met EX-BIN
1217 | -10/Exiles | Aligned with FarCom system
1219 | -10/Exiles | Given EX-Vault access code
1249 | -10/Exiles | Opened EX-Vault
1260 | -10/Exiles | Found Lightpack 2.0
1287 | -10/Exiles | Warned to stay clear of 0b10 Research branches
1325 | -10/Exiles | Met EX-DEC
1412 | -10/Exiles | Discovered new exit (range 14)
1426 | -10/Exiles | Left Exiles lab with Lightpack 2.0
1426 | -10/Exiles | Entered Mines
1502 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
1674 | -9/Mines | Assembled infested the area
1679 | -9/Mines | Assisted by a Guerilla fighting off Assembled
1883 | -9/Mines | Discovered new exit (range 9)
1913 | -9/Mines | Identified exit to Materials
1953 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached
1955 | -9/Mines | Found Prototype Device
1955 | -9/Mines | Identified Exp. Sensor Array
1987 | -9/Mines | Entered Materials
1987 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2
1988 | -8/Materials | Loaded intel: 12 terminal locations
2282 | -8/Materials | Build established: Hauler-Mutant
2611 | -8/Materials | Garrison activated, responded to threat
2651 | -8/Materials | Discovered new exit (range 13)
2668 | -8/Materials | Entered Factory
2668 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
3498 | -7/Factory | Discovered new exit (range 10)
3732 | -7/Factory | Entered another Factory area
3732 | -6/Factory | Accompanied by 2 allies
3732 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1
3899 | -6/Factory | Repaired Lgt. Treads
4249 | -6/Factory | Build established: Hauler-Assassin
4329 | -6/Factory | Garrison activated, responded to threat
5066 | -6/Factory | Found Hvy. Insulated Plating
5141 | -6/Factory | Discovered new exit (range 4)
5187 | -6/Factory | Entered another Factory area
5187 | -5/Factory | Evolved 2 slots: Utility x2
5725 | -5/Factory | System corruption reached 10%
5785 | -5/Factory | Lost 10 parts (1p4n5u)
6012 | -5/Factory | Build established: Hauler-Mutant
6646 | -5/Factory | Spotted B-75 Beast
6736 | -5/Factory | Sucked down chute
6736 | -5/Factory | Entered Waste
6750 | -5/Waste | Spotted C-40 Crusher
6764 | -5/Waste | Spotted C-40 Crusher
6803 | -5/Waste | Spotted C-40 Crusher
6807 | -5/Waste | Spotted C-40 Crusher
6809 | -5/Waste | Spotted C-40 Crusher
6813 | -5/Waste | Destroyed C-40 Crusher
6823 | -5/Waste | Spotted C-40 Crusher
6831 | -5/Waste | Crushed by Compactor (1 part destroyed)
6936 | -5/Waste | Discovered new exit (range 10)
6945 | -5/Waste | Entered Factory
7356 | -5/Factory | Build established: Hauler-Assassin
7433 | -5/Factory | Spotted B-75 Beast
7487 | -5/Factory | Lost 4 parts (2n2u)
7534 | -5/Factory | Discovered new exit (range 10)
7550 | -5/Factory | Entered another Factory area
7550 | -4/Factory | Evolved 2 slots: Utility x2
7823 | -4/Factory | Fabricated Centrium Leg (x1)
7848 | -4/Factory | Build established: Wizard-Mutant
7918 | -4/Factory | Lost 6 parts (1p4n1u)
8171 | -4/Factory | Identified exit to Upper Caves
8171 | -4/Factory | Identified exit to Extension
8251 | -4/Factory | Build established: Wizard-Assassin
8277 | -4/Factory | Garrison activated, responded to threat
8823 | -4/Factory | Lost 3 parts (2n1u)
9082 | -4/Factory | Build established: Hacker-Assassin
9148 | -4/Factory | Entered Upper Caves
9258 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware
9454 | -4/Upper Caves | Build established: Hacker-Mutant
9520 | -4/Upper Caves | Discovered new exit (range 7)
9545 | -4/Upper Caves | Entered another Upper Caves area
9545 | -4/Upper Caves | Accompanied by 4 allies
9547 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint
9563 | -4/Upper Caves | Learned location of Quarantine (-2)
9896 | -4/Upper Caves | Learned location of Armory (-3)
10031 | -4/Upper Caves | Attracted the attention of an 0b10 outpost
10131 | -4/Upper Caves | Lost 7 parts (2p2n2u1w)
10159 | -4/Upper Caves | Core integrity fell below 50%
10173 | -4/Upper Caves | Lost 5 parts (1n1u3w)
10186 | -4/Upper Caves | Learned 8 Research zone layouts
10219 | -4/Upper Caves | Discovered new exit (range 12)
10229 | -4/Upper Caves | Entered Warlord
10265 | -4/Warlord | System corruption cleaned by Quarantine Array
10364 | -4/Warlord | Build established: Hauler-Mutant
10740 | -4/Warlord | Visited the Vortex Lab
10747 | -4/Warlord | Warlord's base attacked by MAIN.C
10749 | -4/Warlord | Found Prototype Energy Cannon
10751 | -4/Warlord | Found Prototype Energy Cannon
10812 | -4/Warlord | Met Warlord
10920 | -4/Warlord | Found Prototype Ballistic Cannon
11097 | -4/Warlord | Warlord forces counterattacked
11129 | -4/Warlord | Spotted Striker
11180 | -4/Warlord | Spotted Executioner
11182 | -4/Warlord | Spotted Striker
11208 | -4/Warlord | Destroyed 7 combat bots
11213 | -4/Warlord | Found Prototype Processor
11213 | -4/Warlord | Identified Exp. Core Analyzer
11219 | -4/Warlord | Lost 4 parts (1p2n1u)
11237 | -4/Warlord | Discovered new exit (range 12)
11247 | -4/Warlord | Spotted Executioner
11247 | -4/Warlord | Spotted Striker
11247 | -4/Warlord | Spotted Striker
11254 | -4/Warlord | Destroyed Executioner
11277 | -4/Warlord | Destroyed 10 combat bots
11296 | -4/Warlord | Identified Vortex Driver
11300 | -4/Warlord | Lost 5 parts (1p1n3u)
11314 | -4/Warlord | Identified exit to Proximity Caves
11315 | -4/Warlord | Entered Proximity Caves
11445 | -3/Proximity Caves | Identified Hvy. Autocannon
11508 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost
11551 | -3/Proximity Caves | Lost 3 parts (3u)
11571 | -3/Proximity Caves | Build established: Scavenger-Mutant
11573 | -3/Proximity Caves | Destroyed 12 combat bots
11647 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
11723 | -3/Proximity Caves | Destroyed 7 combat bots
11729 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w)
11766 | -3/Proximity Caves | Discovered new exit (range 10)
11784 | -3/Proximity Caves | Identified exit to Research
11788 | -3/Proximity Caves | Entered Research
11788 | -3/Research | Evolved 2 slots: Propulsion x2
12302 | -3/Research | Lost 3 parts (2n1u)
12418 | -3/Research | System corruption reached 10%
12716 | -3/Research | Lost 22 parts (1p8n8u5w)
12743 | -3/Research | Found Prototype Slashing Weapon
12743 | -3/Research | Identified Vibroblade
12746 | -3/Research | Found Vibroblade
12749 | -3/Research | Found Vibroblade
12751 | -3/Research | Found Vibroblade
12788 | -3/Research | First assault squad dispatched
12956 | -3/Research | Core integrity fell below 50%
13012 | -3/Research | Core integrity fell below 20%
13012 | -3/Research | Released all parts (7)
13042 | -3/Research | Lost 14 parts (4p7n2u1w)
13052 | -3/Research | Spotted B-86 Titan
13085 | -3/Research | Destroyed by P-80 Master with Gamma Rifle
Last Messages
---------------
13013_ Acquired Myomer Leg.
13020_ Penetrated by Slug.
13020_ Slug penetrates Terminal.
13021_ K-01 Serf cleans the Recycling Unit.
13026_ System corrupted: Heat flow error (+162).
13026_ Acquired Adv. Medium Treads.
13027_ Slug penetrates Door.
13027_ Penetrated by Slug.
13030_ K-01 Serf cleans the Ion Accelerator.
13034_ Acquired Arm. Huge Wheel. <x2>
13041_ System corrupted: Component data lost.
13048_ Penetrated by Slug.
13051_ Terminal disabled.
13051_ Penetrated by Slug.
13051_ Slug penetrates R-10 Processor.
13051_ Penetrated by Slug.
13053_ K-01 Serf collects debris. <x2>
13067_ System corrupted: Substantial component data lost.
13074_ Penetrated by Slug.
13076_ Acquired 4 matter.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 84
Energy Generation 29
Energy Capacity 700
Matter Stores 300
Matter Capacity 700
Sight Range 22
Terrain Scan Range 24
Terrain Scan Density 10
Power Amplification 30
Base Temperature (-) 200
Armor Coverage 825
Resistance: EM 25
Weapon Shielding 66
Point Defense Rating 160
Weapon Cycling 20
Melee Speed Boost 20
Evasion (%) 55
Melee Accuracy 14
Target Analysis 8
Core Analysis 8
Armor Integrity Analysis 30
Recoil Reduction 4
Offensive Hacking 60
Defensive Hacking 12
Item Schematics
-----------------
Hcp. Storage Unit | -4/Factory | Hacked
Centrium Wheel | -4/Factory | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Centrium Leg | x1 | -4/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Packrat
Challenges
------------
None
Game
------
Seed ScatterMatterLance
Manual? 0
Play Time 01:59:48
Cumulative 233.3 hours
Start 2022.04.09 @ 20:46:42
End 2022.04.10 @ 14:06:54
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 161
Rogue 161
Adventurer 0
Explorer 0
Win Type -
Total 8
Types 7/0/0/1/0/0/0/0/0
Lore% 63
Gallery% 78
Achievement% 57
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: a2daeeb2-5f8d-4bfb-8c40-348c9a5778a2