Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 14:06:54 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (9408) 9408 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5148) 5148 TOTAL SCORE: 22906 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 418 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3006 Friendly Fire -143 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads Myomer Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (5) ---- Energy Well (350) Advanced Matter Compressor (400) Hardcell Cannon Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Biometal Medium Treads Enhanced Biometal Leg Centrium Leg Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Energy Well Enhanced Optical Array Advanced Signal Interpreter Experimental Core Analyzer Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Plasma Rifle Neutron Cannon Heavy Autocannon > --- INVENTORY -------- Light Antimatter Reactor Compact Wheel Advanced Matter Compressor Field Laser [Rating: 135] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Improved Hacking Suite Device Advanced Heat Sink Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Cannon Assault Cannon Launcher Tiamat Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 Utility 8 | . . . . . 2 1 1 2 . . 2 . . . . . Weapon 2 | . . . . . . 1 1 . . . . . . . . . Parts Attached 245 | 6 2 4 . 1 7 7 17 31 6 8 20 1 15 40 16 64 Power 21 | 1 . 1 . . 1 . 1 1 . 1 1 . 2 4 1 7 Engine 5 | 1 . 1 . . 1 . 1 . . . . . . . . 1 Core 6 | . . . . . . . . 1 . 1 . . 1 3 . . Reactor 10 | . . . . . . . . . . . 1 . 1 1 1 6 Propulsion 80 | 2 . . . . 3 1 6 9 3 4 11 . 4 8 3 26 Treads 35 | . . . . . 3 1 3 6 . 2 8 . 1 3 3 5 Leg 13 | . . . . . . . . . . . 1 . . 5 . 7 Wheel 26 | 2 . . . . . . 3 3 3 2 2 . 3 . . 8 Hover 6 | . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . Utility 71 | 1 2 1 . 1 2 4 5 13 2 2 8 . . 17 5 8 Device 27 | . . . . 1 . 2 2 7 1 1 1 . . 7 2 3 Storage 6 | 1 1 . . . 1 . . . . . . . . . 1 2 Processor 12 | . 1 1 . . . . 1 2 1 . 2 . . 2 . 2 Hackware 6 | . . . . . . . . . . 1 4 . . . 1 . Protection 20 | . . . . . 1 2 2 4 . . 1 . . 8 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 2 . . 1 2 5 8 1 1 . 1 9 11 7 23 Energy Gun 6 | 2 . . . . . . . . . . . . . . 2 2 Energy Cannon 14 | . . . . . . . . . . . . . . 4 2 8 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . 1 . 2 . . . 1 1 3 1 2 Launcher 16 | . . . . . . . . . 1 . . . 3 3 2 7 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . 1 . . . 1 3 2 . . . . 3 . . . Slashing Weapon 10 | . . 1 . . 1 . 2 1 . . . . . 1 . 4 Piercing Weapon 6 | . . . . . . . . 3 . 1 . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . . 1 . 1 . . 1 5 1 2 Parts Lost 116 | . . 1 . 1 2 3 4 13 1 4 11 . 15 9 7 45 Power 15 | . . . . . 1 . . 1 . . 1 . 3 2 1 6 Propulsion 51 | . . . . . 1 1 3 6 . 2 8 . 5 3 1 21 Utility 36 | . . . . 1 . 2 . 6 . 2 2 . 3 4 4 12 Weapon 14 | . . 1 . . . . 1 . 1 . . . 4 . 1 6 Highest Loss Streak 22 | . . 1 . 1 1 1 2 10 1 4 6 . 7 5 4 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 100 100 98 77 83 84 81 78 79 88 89 82 80 88 77 Engine 3 | . 14 14 14 14 9 7 6 1 . . . . . . . . Core 1 | . . . . . . . . 3 5 5 . . 2 3 . . Reactor 1 | . . . . . . . . . . . 3 5 1 . 4 3 Treads 11 | . . . . . 23 23 18 11 4 1 15 21 17 8 1 7 Leg 1 | . . . . . . . . . . . . . . 1 18 8 Wheel 10 | . 28 28 28 28 11 7 7 10 17 20 4 . . 9 . 2 Device 5 | . . . . . . 7 6 11 10 6 . . . 8 14 13 Storage 6 | . 19 14 14 14 9 7 6 5 5 5 5 5 5 4 2 3 Processor 8 | . 7 14 14 12 . . 6 5 5 5 9 15 13 5 15 12 Hackware 5 | . . . . . . . . . . 3 24 21 19 5 . 2 Protection 4 | . . . . . 5 6 5 5 5 3 . . . 12 13 1 Energy Gun 1 | . 28 17 . . . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . 10 10 7 Ballistic Cannon 1 | . . . . . . 6 . 3 . . . 5 4 4 3 1 Impact Weapon 5 | . . 1 14 14 4 . 14 16 . . . . 1 3 . . Slashing Weapon 5 | . . 8 14 14 13 15 10 . . . . . . 1 . 3 Piercing Weapon 5 | . . . . . . . . 2 17 23 21 15 13 . . . Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 101 | 10 90 91 91 91 23 32 35 55 47 45 31 36 36 84 101 78 Greatest Support 110 | 32 32 32 32 32 32 16 80 26 42 48 102 97 104 110 105 91 Greatest Overweight (x) 4 | . 2 2 2 2 1 1 3 3 2 1 1 . 1 4 1 4 Average Overweight (x) 1 | . 1 2 2 2 . 1 1 1 1 . . . . 1 . . Largest Inventory Capacity 40 | 8 25 25 25 25 40 40 40 40 40 40 40 40 40 40 5 15 Average Capacity 33 | 6 24 25 25 25 40 40 40 40 40 40 40 40 40 38 5 10 Most Carried 40 | 6 7 17 25 25 28 27 31 40 34 40 38 33 36 31 5 9 Average Carried 23 | 4 6 11 21 24 24 18 19 32 33 37 33 33 34 24 4 5 Final Capacity 40 | 8 25 25 25 25 40 40 40 40 40 40 40 40 40 5 5 5 Final Carried 39 | 6 7 17 25 25 28 15 31 34 33 39 33 33 29 5 5 4 Class Distribution -------------------- 33% | Hauler-Mutant 17% | Mutant 14% | Hauler-Assassin 9% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Wizard-Assassin 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Assassin | -5/Factory Wizard-Assassin | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Matter Collected 5286 | 193 87 10 30 40 65 78 427 790 . 339 245 59 254 695 615 1359 Remotely 195 | . . . . . . . . . . . . . . 195 . . Salvage Created 8707 | . 134 40 . 129 499 300 986 673 163 433 1013 20 539 857 673 2248 Parts 377 | . 11 1 . 5 23 22 28 23 . 23 57 . 20 26 13 125 Haulers Intercepted 2 | . . . . . . . . . . 1 . . . . . 1 Recyclers Shooed 6 | . 1 . . . . 1 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . . . . . 21 66 15 . Prevented 7 | . . . . . . . . . . . . . . 7 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 146 | . 5 1 . 4 9 6 6 14 1 . 12 1 10 25 19 33 Melee 56 | . . . . 4 9 5 5 7 . . 12 . 5 . . 9 Guns 7 | . 5 1 . . . . . . . . . . . . . 1 Cannons 31 | . . . . . . . . 1 . . . 1 1 5 10 13 AOE 45 | . . . . . . 1 . 2 1 . . . 3 20 9 9 Classes Destroyed 21 | . 2 . . 1 3 1 2 3 1 1 . 1 1 4 . 1 Worker 14 | . . . . . . . 4 2 . 2 1 . . . . 5 Builder 8 | . . . . . . . . 1 . 1 . . . . . 6 Tunneler 4 | . . . . 1 . . 1 1 . . . . . . . 1 Hauler 2 | . . . . . . . . . . 1 . . . . . 1 Recycler 10 | . . . . . . . 4 . . 2 2 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . . 1 . 1 . . . . . 2 Swarmer 15 | . 3 . . 2 . . . 1 . . . . 3 4 2 . Saboteur 2 | . . . . . . . . . . . . . . 1 . 1 Grunt 63 | . 2 1 . 2 5 3 2 5 . . . . 3 12 12 16 Brawler 3 | . . . . . . . . 1 . . . . . 1 . 1 Duelist 7 | . . . . . . . . . . . . . 2 . 3 2 Protector 3 | . . . . . . . . . . . . . . 3 . . Sentry 14 | . . . . . 3 1 2 2 . . 2 . 1 . 2 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . 1 . 1 . . . 2 . 1 . . 1 Programmer 29 | . . . . . . 2 1 5 . . 8 . . 2 . 11 Compactor 1 | . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 1 . 2 3 3 5 4 1 2 2 1 3 10 12 11 Combat Bots Only 12 | . 3 1 . 2 3 3 2 4 1 . 2 1 3 10 12 5 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 2 1 1 1 1 3 4 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 2 1 . . . 3 4 2 3 Melee 1 | . . . . 1 1 1 1 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Damage Taken 18323 | . 143 121 . 150 419 584 664 2229 129 294 1625 289 2168 1795 1362 6351 Core 2782 | . 57 13 . 23 33 87 99 188 . 67 195 . 454 151 113 1302 Absorbed by Shields 83 | . . . . . . . . . . . . . . . . 83 Redirected to Shielding 139 | . . . . . . . . 139 . . . . . . . . Regen/Repaired (Parts) 131 | . . . . . . . 131 . . . . . . . . . Core Remaining (%) 75 | 100 . . . 62 94 87 88 . . 74 . . . . 20 . Volleys Fired 220 | . 14 5 . . . 5 . 7 10 . . 9 11 64 24 71 Largest 4 | . 2 2 . . . 1 . 1 1 . . 1 1 4 2 4 Hottest 383 | . 80 80 . . . 57 . 44 33 . . 57 57 314 190 383 Shots Fired 343 | . 28 10 . . . 5 . 10 10 . . 10 10 90 36 134 Gun 46 | . 28 10 . . . . . . . . . . . . . 8 Cannon 259 | . . . . . . 5 . 10 . . . 10 9 82 30 113 Launcher 38 | . . . . . . . . . 10 . . . 1 8 6 13 Special . | . . . . . . . . . . . . . . . . . Kinetic 100 | . . . . . . 5 . 10 . . . 10 9 45 16 5 Thermal 186 | . 28 10 . . . . . . . . . . . 37 2 109 Explosive 38 | . . . . . . . . . 10 . . . 1 8 6 13 Electromagnetic 7 | . . . . . . . . . . . . . . . . 7 Entropic 12 | . . . . . . . . . . . . . . . 12 . Robot Hit Streak 19 | . 10 5 . . . 2 . 4 8 . . 17 19 9 14 16 Robot Miss Streak 4 | . 2 2 . . . 1 . 1 . . . . 1 4 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 523 | . 17 9 . 8 33 28 38 68 8 28 55 11 34 58 28 100 Core Hits 318 | . 9 4 . 3 14 7 16 15 3 9 25 3 15 61 32 102 Critical Kills 3 | . . . . . . . . . . . . . 2 . . 1 Critical Parts Destroyed 16 | . . . . . . 2 2 12 . . . . . . . . Critical Strikes 67 | . . 1 . . 3 5 9 14 . 4 9 1 4 1 11 5 Burn 1 | . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . 2 . . . . . . . . . . Blast 6 | . . . . . . . . . . . . 1 1 1 3 . Smash 17 | . . . . . . . 2 13 . . . . 2 . . . Sever 17 | . . 1 . . 3 3 7 . . . . . . . . 3 Impale 15 | . . . . . . . . 1 . 4 9 . 1 . . . Sunder 8 | . . . . . . . . . . . . . . . 8 . Melee Attacks 463 | . . 4 . 13 46 33 58 105 . 43 86 3 36 . . 36 Impact 105 | . . . . 1 4 . 15 79 . . . . 6 . . . Slashing 175 | . . 4 . 12 42 33 43 5 . . . . . . . 36 Piercing 183 | . . . . . . . . 21 . 43 86 3 30 . . . Sneak Attacks 45 | . . 2 . 1 4 . 16 4 . 12 5 . . . . 1 Combat Hostiles 3 | . . . . . 1 . 1 . . . 1 . . . . . Follow-up Attacks 90 | . . . . 1 5 5 9 27 . 9 20 . 9 . . 5 Damage Inflicted 29818 | . 193 230 . 352 1052 583 1836 3695 924 1136 1693 376 1225 5299 3482 7742 Guns 409 | . 193 65 . . . . . . . . . . . . . 151 Cannons 6920 | . . . . . . 43 . 143 . . . 319 200 1575 1902 2738 Explosions 11063 | . . . . . . . . 916 924 . . . 239 3724 1580 3680 Melee 11403 | . . 165 . 352 1052 540 1836 2636 . 1136 1693 57 786 . . 1150 Ramming 23 | . . . . . . . . . . . . . . . . 23 Kinetic 2395 | . . . . . . 43 . 143 . . . 319 200 770 797 123 Thermal 4699 | . 193 65 . . . . . 916 . . . . . 805 77 2643 Explosive 10147 | . . . . . . . . . 924 . . . 239 3724 1580 3680 Electromagnetic 123 | . . . . . . . . . . . . . . . . 123 Impact 2843 | . . . . 68 79 . 305 2204 . . . . 187 . . . Slashing 4755 | . . 165 . 284 973 540 1531 112 . . . . . . . 1150 Piercing 3805 | . . . . . . . . 320 . 1136 1693 57 599 . . . Entropic 1028 | . . . . . . . . . . . . . . . 1028 . Highest Corruption 28 | . . . . . . . 1 26 16 16 3 5 5 5 . 28 Average Corruption 12 | . . . . . . . 1 18 16 16 2 4 5 5 . 19 Corruption Purged 16 | . . . . . . . 1 15 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 175 | . . . . . . . 2 49 11 27 11 9 18 1 . 47 Message Errors 34 | . . . . . . . 1 8 1 6 2 3 1 . . 12 Matter Fused 42 | . . . . . . . 1 11 2 9 2 2 3 1 . 11 Heat Flow Errors 25 | . . . . . . . . 8 1 2 1 1 6 . . 6 Energy Discharges 20 | . . . . . . . . 5 1 5 3 . 3 . . 3 Parts Rejected 6 | . . . . . . . . 2 1 . . . 1 . . 2 Data Loss (minor) 25 | . . . . . . . . 9 . 3 3 2 1 . . 7 Data Loss (major) 8 | . . . . . . . . 2 2 1 . . 1 . . 2 Misfires 4 | . . . . . . . . 3 . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 8 | . . . . . . . . 1 3 1 . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2451 | . . 66 . 48 30 32 276 1131 . 115 103 2 44 85 168 351 Projectiles 271 | . . . . . . 16 . . . . . 2 . 25 118 110 Explosions 492 | . . . . . . . . 241 . . . . . 60 50 141 Melee 1688 | . . 66 . 48 30 16 276 890 . 115 103 . 44 . . 100 Knockbacks 27 | . . . . . . 1 3 17 . . . . 1 1 3 1 Impact 16 | . . . . . . . 2 14 . . . . . . . . Kinetic 10 | . . . . . . 1 . 3 . . . . 1 1 3 1 Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 260 | . . . . . . . . 164 . . . . . . . 96 Shots 6 | . . . . . . . . 2 . . . . . . . 4 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 126 138 . . 3 16 1 206 77 186 266 174 276 137 131 243 Average Temperature 69 | . 56 75 . . 3 6 1 62 56 83 151 99 101 42 73 66 Received Heat Transfer 2857 | . 24 69 . 24 234 213 177 204 . 84 45 . 415 216 314 838 Effects 2 | . . . . . . . . 1 . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 1 5 . . . . 2 . . . Impact Corruptions 43 | . . . . . . . 4 36 . . . . 2 . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . . 2 . . . . . . . . . . . . . 8 Heat Transferred 3344 | . 425 150 . . . . . 450 . . . . . . . 2319 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Peak Influence 986 | . 150 108 . 120 263 114 156 300 149 164 111 . . . . 986 Initial 105 | . . 58 . . 46 74 16 36 105 97 9 . . . . 84 Average 110 | . 70 37 . 23 132 53 50 70 128 77 24 . . . . 478 Maximum Alert Level 3 | . . . . . 1 . . 1 . . . . . . . 3 Low Security (%) 85 | 100 100 100 . 100 77 100 100 92 100 100 100 . . . . 9 Level 1 7 | . . . . . 22 . . 7 . . . . . . . 38 Level 2 3 | . . . . . . . . . . . . . . . . 31 Level 3 2 | . . . . . . . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . 1 4 5 5 . . 8 . 1 . 1 9 Investigation 1 | . . . . . . 1 . . . . . . . . . . Extermination 14 | . . . . . . 2 2 4 . . 3 . . . . 3 Reinforcement 7 | . 1 . . . . 1 . 1 . . 2 . . . . 2 Assault 6 | . . . . . . . . . . . . . 1 . 1 4 Garrison 7 | . . . . . 1 . 3 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Distress Signals 14 | . . . . . 2 1 . . . . 4 . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 287 | . 7 4 . 9 17 10 8 23 6 4 25 1 20 57 21 75 Peak Tracking Total 14 | . 3 2 . 4 4 4 3 6 5 2 6 1 8 14 7 13 Tactical Retreats 16 | . . 3 . 1 1 . 1 3 . 1 2 . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Traps Triggered 9 | . 1 . . . . 1 3 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . . . Triggered 13 | . . . . . . 4 . . . . . . . 9 . . Most Traps Carried 4 | . . 4 4 4 4 4 . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Machines Disabled 9 | . . . . . 1 . . 2 . . . 1 . . 1 4 Max in Single Turn 2 | . . . . . 1 . . 2 . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Machines Accessed 23 | . . 1 1 . 2 1 5 3 . 3 2 . . 1 . 4 Terminals 11 | . . . . . 2 1 3 2 . . 1 . . . . 2 Fabricators 4 | . . . . . . . 1 . . 1 1 . . . . 1 Repair Stations 3 | . . . . . . . 1 1 . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 50 | . . 1 1 . 4 1 10 6 . 6 11 . . 1 . 9 Successful 23 | . . 1 1 . 1 . 3 2 . 4 9 . . 1 . 1 Failed 27 | . . . . . 3 1 7 4 . 2 2 . . . . 8 Catastrophic 7 | . . . . . . . 2 . . 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 4 1 3 . . 1 9 . . . . 4 Terminals 27 | . . . . . 4 1 4 4 . . 9 . . . . 5 Fabricators 6 | . . . . . . . 2 . . 1 2 . . . . 1 Repair Stations 8 | . . . . . . . 4 2 . 2 . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 Terminal Hacks 12 | . . 1 1 . . . . 1 . . 7 . . 1 . 1 Part Schematic 2 | . . . . . . . . . . . 2 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . . . 1 Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . 3 1 . 1 . . . . . . Scan Component 4 | . . . . . . . 2 1 . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 2 1 5 3 . 3 1 . . . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 . . . . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . . 1 . . . . . . Retrieved Matter 1 | . . . . . . . . . . 1 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 2 . . . . . 4 . 4 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Total Allies 13 | . . 1 . . 1 2 . . . . . 4 . 4 1 . Largest Group 4 | . . 1 1 . 1 2 2 . . . . 4 4 4 1 . Highest-Rated Group 242 | . . 31 31 . 9 64 64 . . . . 184 184 242 47 . Highest-Rated Ally 65 | . . 31 31 . 9 32 32 . . . . 46 46 65 47 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . 4 . . . . . 41 30 1 . Total Damage 2260 | . . . . . . . 141 . . . . . 1148 955 16 . Kills 11 | . . . . . . . 2 . . . . . 4 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Turns Passed 13084 | 57 221 831 316 561 681 1064 1455 1549 209 605 1598 397 684 1086 473 1297 Spaces Moved 7332 | 43 103 595 239 358 304 519 912 983 165 404 588 215 351 670 297 586 Core 67 | 1 . . . . . . . . . . . . . . . 66 Treads 786 | . . . . . . . 32 . . . 193 215 309 . . 37 Legs 660 | . . . . . . . . . . . . . . 14 297 349 Wheels 5819 | 42 103 595 239 358 304 519 880 983 165 404 395 . 42 656 . 134 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 130 100 115 105 85 97 82 90 167 93 100 110 50 Average Speed 123 | 98 127 130 130 130 110 115 123 112 102 91 121 167 159 117 122 141 Slowest Speed 240 | 100 130 130 130 130 115 115 240 125 115 97 170 167 170 160 180 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 30 93 61 64 26 12 30 24 86 12 19 41 61 87 48 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 2 . . . Known Exits Taken 5 | . 1 . . 1 . . . . . . 1 . . 1 1 . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 . . 1 . 1 1 . . . Scrap Searched 5 | . . . . 1 . . . . . . . . 2 . 2 . Spaces Dug 139 | . . . . . 3 . 7 9 . 5 5 . 1 13 11 85 Terrain Destroyed 552 | . . . . . 3 . 7 51 43 5 5 3 25 119 80 211 Melee 35 | . . . . . 3 . 7 9 . 5 5 . 1 . . 5 Projectile 57 | . . . . . . . . 2 . . . 3 3 4 17 28 AOE 460 | . . . . . . . . 40 43 . . . 21 115 63 178 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Total 10428 | 54 165 637 244 437 580 940 1170 1287 192 584 1366 239 418 879 365 871 Wait 2011 | . 42 15 . 60 218 337 163 169 12 134 694 2 5 53 15 92 Move 7317 | 42 102 594 238 357 303 518 911 983 164 403 587 214 350 669 296 586 Hop . | . . . . . . . . . . . . . . . . . Pick Up 150 | 6 2 11 6 3 10 9 24 29 . 7 7 . 8 11 3 14 Fast Attach 105 | 6 2 2 . 1 3 1 5 10 1 3 5 . 2 18 9 37 Attach 84 | . . 1 . . 4 5 7 14 . 2 12 . 9 11 2 17 Detach 34 | . 1 2 . . 2 1 5 3 . 2 1 . . 10 . 7 Swap 56 | . . 1 . . . 1 5 7 5 3 3 1 4 11 5 10 Drop 58 | . 2 2 . 4 1 16 6 2 . 1 . . 1 11 5 7 Fire 220 | . 14 5 . . . 5 . 7 10 . . 9 11 64 24 71 Melee 328 | . . 4 . 12 39 27 39 63 . 29 57 3 27 . . 28 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . Rewire 54 | . . . . . . 16 . . . . . 10 1 21 6 . Trap 4 | . . . . . . 4 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Entered Mines 293 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 302 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 309 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Build established: Mutant 420 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 656 | -10/Mines | Found a hidden stash of uninstalled traps 681 | -10/Mines | Learned location of Zion (-7) 761 | -10/Mines | Discovered new exit (range 9) 843 | -10/Mines | Learned Materials terminal intel 886 | -10/Mines | Discovered new exit (range 9) 889 | -10/Mines | Received a Mining Laser from a helpful Derelict 999 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1110 | -10/Mines | Entered Exiles 1110 | -10/Exiles | Accompanied by 1 ally 1146 | -10/Exiles | Met 8R-AWN 1167 | -10/Exiles | Met EX-HEX 1202 | -10/Exiles | Met EX-BIN 1217 | -10/Exiles | Aligned with FarCom system 1219 | -10/Exiles | Given EX-Vault access code 1249 | -10/Exiles | Opened EX-Vault 1260 | -10/Exiles | Found Lightpack 2.0 1287 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1325 | -10/Exiles | Met EX-DEC 1412 | -10/Exiles | Discovered new exit (range 14) 1426 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1426 | -10/Exiles | Entered Mines 1502 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1674 | -9/Mines | Assembled infested the area 1679 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1883 | -9/Mines | Discovered new exit (range 9) 1913 | -9/Mines | Identified exit to Materials 1953 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1955 | -9/Mines | Found Prototype Device 1955 | -9/Mines | Identified Exp. Sensor Array 1987 | -9/Mines | Entered Materials 1987 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1988 | -8/Materials | Loaded intel: 12 terminal locations 2282 | -8/Materials | Build established: Hauler-Mutant 2611 | -8/Materials | Garrison activated, responded to threat 2651 | -8/Materials | Discovered new exit (range 13) 2668 | -8/Materials | Entered Factory 2668 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3498 | -7/Factory | Discovered new exit (range 10) 3732 | -7/Factory | Entered another Factory area 3732 | -6/Factory | Accompanied by 2 allies 3732 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3899 | -6/Factory | Repaired Lgt. Treads 4249 | -6/Factory | Build established: Hauler-Assassin 4329 | -6/Factory | Garrison activated, responded to threat 5066 | -6/Factory | Found Hvy. Insulated Plating 5141 | -6/Factory | Discovered new exit (range 4) 5187 | -6/Factory | Entered another Factory area 5187 | -5/Factory | Evolved 2 slots: Utility x2 5725 | -5/Factory | System corruption reached 10% 5785 | -5/Factory | Lost 10 parts (1p4n5u) 6012 | -5/Factory | Build established: Hauler-Mutant 6646 | -5/Factory | Spotted B-75 Beast 6736 | -5/Factory | Sucked down chute 6736 | -5/Factory | Entered Waste 6750 | -5/Waste | Spotted C-40 Crusher 6764 | -5/Waste | Spotted C-40 Crusher 6803 | -5/Waste | Spotted C-40 Crusher 6807 | -5/Waste | Spotted C-40 Crusher 6809 | -5/Waste | Spotted C-40 Crusher 6813 | -5/Waste | Destroyed C-40 Crusher 6823 | -5/Waste | Spotted C-40 Crusher 6831 | -5/Waste | Crushed by Compactor (1 part destroyed) 6936 | -5/Waste | Discovered new exit (range 10) 6945 | -5/Waste | Entered Factory 7356 | -5/Factory | Build established: Hauler-Assassin 7433 | -5/Factory | Spotted B-75 Beast 7487 | -5/Factory | Lost 4 parts (2n2u) 7534 | -5/Factory | Discovered new exit (range 10) 7550 | -5/Factory | Entered another Factory area 7550 | -4/Factory | Evolved 2 slots: Utility x2 7823 | -4/Factory | Fabricated Centrium Leg (x1) 7848 | -4/Factory | Build established: Wizard-Mutant 7918 | -4/Factory | Lost 6 parts (1p4n1u) 8171 | -4/Factory | Identified exit to Upper Caves 8171 | -4/Factory | Identified exit to Extension 8251 | -4/Factory | Build established: Wizard-Assassin 8277 | -4/Factory | Garrison activated, responded to threat 8823 | -4/Factory | Lost 3 parts (2n1u) 9082 | -4/Factory | Build established: Hacker-Assassin 9148 | -4/Factory | Entered Upper Caves 9258 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9454 | -4/Upper Caves | Build established: Hacker-Mutant 9520 | -4/Upper Caves | Discovered new exit (range 7) 9545 | -4/Upper Caves | Entered another Upper Caves area 9545 | -4/Upper Caves | Accompanied by 4 allies 9547 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9563 | -4/Upper Caves | Learned location of Quarantine (-2) 9896 | -4/Upper Caves | Learned location of Armory (-3) 10031 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10131 | -4/Upper Caves | Lost 7 parts (2p2n2u1w) 10159 | -4/Upper Caves | Core integrity fell below 50% 10173 | -4/Upper Caves | Lost 5 parts (1n1u3w) 10186 | -4/Upper Caves | Learned 8 Research zone layouts 10219 | -4/Upper Caves | Discovered new exit (range 12) 10229 | -4/Upper Caves | Entered Warlord 10265 | -4/Warlord | System corruption cleaned by Quarantine Array 10364 | -4/Warlord | Build established: Hauler-Mutant 10740 | -4/Warlord | Visited the Vortex Lab 10747 | -4/Warlord | Warlord's base attacked by MAIN.C 10749 | -4/Warlord | Found Prototype Energy Cannon 10751 | -4/Warlord | Found Prototype Energy Cannon 10812 | -4/Warlord | Met Warlord 10920 | -4/Warlord | Found Prototype Ballistic Cannon 11097 | -4/Warlord | Warlord forces counterattacked 11129 | -4/Warlord | Spotted Striker 11180 | -4/Warlord | Spotted Executioner 11182 | -4/Warlord | Spotted Striker 11208 | -4/Warlord | Destroyed 7 combat bots 11213 | -4/Warlord | Found Prototype Processor 11213 | -4/Warlord | Identified Exp. Core Analyzer 11219 | -4/Warlord | Lost 4 parts (1p2n1u) 11237 | -4/Warlord | Discovered new exit (range 12) 11247 | -4/Warlord | Spotted Executioner 11247 | -4/Warlord | Spotted Striker 11247 | -4/Warlord | Spotted Striker 11254 | -4/Warlord | Destroyed Executioner 11277 | -4/Warlord | Destroyed 10 combat bots 11296 | -4/Warlord | Identified Vortex Driver 11300 | -4/Warlord | Lost 5 parts (1p1n3u) 11314 | -4/Warlord | Identified exit to Proximity Caves 11315 | -4/Warlord | Entered Proximity Caves 11445 | -3/Proximity Caves | Identified Hvy. Autocannon 11508 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 11551 | -3/Proximity Caves | Lost 3 parts (3u) 11571 | -3/Proximity Caves | Build established: Scavenger-Mutant 11573 | -3/Proximity Caves | Destroyed 12 combat bots 11647 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11723 | -3/Proximity Caves | Destroyed 7 combat bots 11729 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w) 11766 | -3/Proximity Caves | Discovered new exit (range 10) 11784 | -3/Proximity Caves | Identified exit to Research 11788 | -3/Proximity Caves | Entered Research 11788 | -3/Research | Evolved 2 slots: Propulsion x2 12302 | -3/Research | Lost 3 parts (2n1u) 12418 | -3/Research | System corruption reached 10% 12716 | -3/Research | Lost 22 parts (1p8n8u5w) 12743 | -3/Research | Found Prototype Slashing Weapon 12743 | -3/Research | Identified Vibroblade 12746 | -3/Research | Found Vibroblade 12749 | -3/Research | Found Vibroblade 12751 | -3/Research | Found Vibroblade 12788 | -3/Research | First assault squad dispatched 12956 | -3/Research | Core integrity fell below 50% 13012 | -3/Research | Core integrity fell below 20% 13012 | -3/Research | Released all parts (7) 13042 | -3/Research | Lost 14 parts (4p7n2u1w) 13052 | -3/Research | Spotted B-86 Titan 13085 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13013_ Acquired Myomer Leg. 13020_ Penetrated by Slug. 13020_ Slug penetrates Terminal. 13021_ K-01 Serf cleans the Recycling Unit. 13026_ System corrupted: Heat flow error (+162). 13026_ Acquired Adv. Medium Treads. 13027_ Slug penetrates Door. 13027_ Penetrated by Slug. 13030_ K-01 Serf cleans the Ion Accelerator. 13034_ Acquired Arm. Huge Wheel. 13041_ System corrupted: Component data lost. 13048_ Penetrated by Slug. 13051_ Terminal disabled. 13051_ Penetrated by Slug. 13051_ Slug penetrates R-10 Processor. 13051_ Penetrated by Slug. 13053_ K-01 Serf collects debris. 13067_ System corrupted: Substantial component data lost. 13074_ Penetrated by Slug. 13076_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ???# #??????????????????????? | | ???# ####+###??????????????????????? | | "??# #?????????????????????????????? | | " # #?????????????????????????????? | | " + #?????????????????????????????? | | # #?????????????????????????????? | | ??# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????#######?????????? | | ???# #?????????????# #?????????? | | ???# ###########???# #?????????? | | ???# # #???# #?????????? | | ???# # ! #???# #?????????? | | ???# # #???# #?????????? | | ?### " #???# #?????????? | | + #???# #?????????? | | # #???# #?????????? | | # ! #???# #?????????? | | " " #???# #?????????? | | "##"#######???# #?????????? | | !#?## ##???????? ??????????? | | #####"###########/####????????? | | hp @ #????????? | | [[ p #????????? | | [[ ^ +????????? | | [ #????????? | | #### #################+##+#????????? | | ???# ????????????# # """ # | | ???# ??????####### # """ # | | ???# ????????? + "" # """ # | | ???#?????????? ###### ""S # """ # | | ?????????????? #????# "" # # | | ?????????????? #????# # # | | ??????????????####??# ########## | | ?????????????? #??# #????????? | | ?????????????? #??# #????????? | | ?????????????? #??##########????????? | | ??????????????" #????????????????????? | | ??????????????" ###########??????????? | | ??????????????" ## #??????????? | | ?????????????? ## #??????????? | | ?????????????? ## ""#??????????? | | ?????????????? ## ""#??????????? | | ??????????????##### T"#??????????? | | ?????????????? # ""#??????????? | | ?????????????? # ""#??????????? | | ??????????????"" # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 29 Energy Capacity 700 Matter Stores 300 Matter Capacity 700 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: EM 25 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 14 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 60 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ScatterMatterLance Manual? 0 Play Time 01:59:48 Cumulative 233.3 hours Start 2022.04.09 @ 20:46:42 End 2022.04.10 @ 14:06:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2daeeb2-5f8d-4bfb-8c40-348c9a5778a2