Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.11 @ 19:17:12 Player: monistgf Result: Destroyed by as-11826 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (314) 314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 834 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 179/300 Energy 46/250 System Corruption 8% Temperature Cool (48) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Ion Engine Large Storage Unit Large Matter Pod (144) Sensor Array Transport Network Coupler Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Large Storage Unit Large Matter Pod Signal Interpreter Transport Network Coupler EM Pulse Gun Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 12 5 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 90 90 Engine 13 | . 13 9 Leg 27 | . 27 28 Device 4 | . 4 . Storage 14 | . 14 14 Processor 3 | . 2 9 Ballistic Gun 27 | . 27 23 Naked Turns . | . . . Heaviest Build 20 | 14 20 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 2 10 10 Average Carried 6 | 1 7 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 652 | 228 424 . Remotely . | . . . Salvage Created 488 | . 454 34 Parts 31 | . 31 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 15 | . 12 3 Guns 13 | . 12 1 AOE 2 | . . 2 Classes Destroyed 6 | . 5 1 Tunneler 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Assembled 3 | . . 3 Best Kill Streak 13 | . 13 3 Combat Bots Only 9 | . 9 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1182 | . 342 840 Core 251 | . 27 224 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 37 4 Largest 2 | . 2 2 Hottest 70 | . 40 70 Shots Fired 81 | . 74 7 Gun 80 | . 74 6 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 77 | . 74 3 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic 3 | . . 3 Robot Hit Streak 8 | . 8 3 Robot Miss Streak 7 | . 6 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | . 43 5 Core Hits 29 | . 23 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 843 | . 619 224 Guns 663 | . 619 44 Cannons . | . . . Explosions 180 | . . 180 Melee . | . . . Ramming . | . . . Kinetic 641 | . 619 22 Thermal . | . . . Explosive 180 | . . 180 Electromagnetic 22 | . . 22 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . . 37 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 8 30 Average Temperature 9 | . 3 12 Received Heat Transfer 288 | . 108 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 298 | . 298 23 Initial 23 | . . 23 Average 97 | . 112 13 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 86 100 Level 1 11 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 17 20 Peak Tracking Total 20 | . 5 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 704 | 62 608 34 Spaces Moved 402 | 43 349 10 Core 5 | 4 1 . Treads . | . . . Legs 397 | 39 348 10 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 113 120 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 57 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 541 | 53 461 27 Wait 62 | 3 51 8 Move 400 | 42 348 10 Hop . | . . . Pick Up 11 | 2 9 . Fast Attach 12 | 6 6 . Attach 6 | . 1 5 Detach . | . . . Swap 5 | . 5 . Drop 4 | . 4 . Fire 41 | . 37 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 213 | -10/Materials | Destroyed 9 combat bots 324 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Discovered new exit (range 11) 549 | -10/Materials | Identified exit to Materials 606 | -10/Materials | Identified exit to Mines 671 | -10/Materials | Entered Mines 672 | -10/Mines | Assembled infested the area 697 | -10/Mines | Core integrity fell below 50% 703 | -10/Mines | Core integrity fell below 20% 705 | -10/Mines | Destroyed by as-11826 with Assembled Rifle Last Messages --------------- GOAL=ESCAPE Something is scanning the area. 00672_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00690_ Signal Interpreter destroyed. 00690_ System corrupted by crushing effect (+1). 00691_ as-37973 destroyed. 00692_ Assault Rifle destroyed. 00693_ Aluminum Leg destroyed. 00694_ Assault Rifle destroyed. 00694_ Ion Engine destroyed. 00694_ System corrupted by crushing effect (+5). 00694_ Knocked back. 00697_ as-99953 destroyed. 00700_ Lgt. Assault Rifle destroyed. 00700_ System corrupted by crushing effect (+2). 00704_ as-06191 destroyed. 00704_ as-77063 destroyed. 00704_ Aluminum Leg destroyed. 00705_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ?????????????????????????####???????????????????? | | ????????????????????????## ##??????????????????? | | ???????????????????????## a ##?????????????????? | | ???????????????????????# a #?????????????????? | | ??????????????????????##a ####??????????????? | | ??????????????????????# aaa #??????????????? | | ??????????????????????# % a a!! #??????????????? | | ??????????????????????##aaaaa $ #??????????????? | | ???????????????????????# @ ! ! ???????? | | ???????????????????????# a a !!! ???????? | | ???????????????????????# %a # ???????? | | ???????????????????????# #### ???????? | | ??????????????????????? #### #???### ??????? | | ??????????????????????? ???? ?????? ???????? | | ??????????????????????###???? ??????#???????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ? ????????????? | | ????????????????????????????? ?? ???????????? | | ?????????????????????????????? ?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAuthchipPrototype Manual? 0 Play Time 00:07:58 Cumulative 40.2 hours Start 2023.09.11 @ 18:59:34 End 2023.09.11 @ 19:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e33b7a4d-8736-4b5a-aeea-32de5b026f2c