Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 23:25:14 Player: 4R-ZE3 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (415) 415 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 910 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 2% Temperature Cool (9) Movement Rolling (125) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Wheel Heat Sink Heat Sink Heat Sink Small Storage Unit Medium Storage Unit Targeting Computer Beam Rifle Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Heat Sink Heat Sink Heat Sink Small Storage Unit Beam Rifle Beam Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 9 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 1 | . . 1 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | . 5 11 Power . | . . . Propulsion . | . . 1 Utility 3 | . 2 6 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 13 | . 13 14 Leg 4 | . . 12 Wheel 22 | . 26 14 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 23 | . 20 28 Ballistic Gun 4 | . 7 . Peak Build Rating 12 | 6 12 12 Average Rating 9 | 4 9 11 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 32 | 10 32 32 Greatest Support 26 | 26 26 10 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 9 15 Most Carried 13 | 1 10 13 Average Carried 7 | . 5 11 Final Capacity 15 | 8 15 15 Final Carried 13 | 1 10 13 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 408 | 246 136 26 Remotely . | . . . Salvage Created 685 | . 563 122 Parts 39 | . 31 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 11 2 Guns 12 | . 11 1 Classes Destroyed 6 | . 5 1 Worker 2 | . 1 1 Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 8 2 Best Kill Streak 5 | . 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 77 | . 59 18 Missed 28 | . 25 3 Hits 49 | . 34 15 Projectile 49 | . 34 15 AOE 3 | . 1 2 Damage Taken 725 | . 488 237 Core 254 | . 204 50 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 1 44 11 Largest 2 | 2 2 2 Hottest 112 | 60 112 112 Shots Fired 112 | 2 88 22 Gun 112 | 2 88 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | 1 28 . Thermal 83 | 1 60 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 9 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 76 | . 58 18 Core Hits 31 | . 25 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 969 | . 692 277 Guns 969 | . 692 277 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 140 | . 140 . Thermal 829 | . 552 277 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 8 5 Message Errors 1 | . 1 . Matter Fused 4 | . 2 2 Energy Discharges 1 | . 1 . Data Loss (minor) 5 | . 2 3 Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | 20 55 150 Average Temperature 35 | 15 17 72 Received Heat Transfer 237 | . 159 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 3 1 Heat Transferred 2313 | . 1536 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 77 100 Level 1 13 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 261 | . 261 112 Initial 82 | . . 82 Average 97 | . 131 56 Influence Increases 536 | . 469 67 Destroy 0b10 Robot/C 260 | . 220 40 Destroy 0b10 Robot/NC 30 | . 20 10 Destroy Leader 84 | . 74 10 Successful Hack 41 | . 34 7 Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 536 | . 258 278 Entered New Map 129 | . . 129 Time Decay 367 | . 228 139 Lost Part 40 | . 30 10 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 18 10 Peak Tracking Total 9 | . 5 9 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 17 4 Successful 11 | . 10 1 Failed 10 | . 7 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 17 | . 17 . Terminals 19 | . 15 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Robot Analysis 5 | . 5 . Patrol Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 5 | . 5 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 899 | 59 540 300 Spaces Moved 656 | 46 402 208 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 655 | 45 402 208 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 125 Average Speed 98 | 88 86 125 Slowest Speed 125 | 90 100 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 72 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 795 | 59 511 225 Wait 50 | 6 42 2 Move 654 | 45 401 208 Hop . | . . . Pick Up 16 | 1 12 3 Fast Attach 8 | 6 1 1 Attach 5 | . 5 . Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 56 | 1 44 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 4) 299 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Discovered new exit (range 6) 484 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Core integrity fell below 50% 529 | -10/Materials | Core integrity fell below 20% 600 | -10/Materials | Entered Mines 768 | -10/Mines | Discovered new exit (range 12) 873 | -10/Mines | Assembled infested the area 878 | -10/Mines | Assisted by a Guerilla fighting off Assembled 900 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00887_ 90-M6D(h): "I'll hold them off! Go on ahead or try to find another way!" 00887_ HV Slug penetrates as-70853. 00887_ as-70853 suffers critical hit (Destroy). 00887_ as-70853 destroyed. 00887_ HV Slug penetrates Wall. 00889_ as-15060 suffers critical hit (Destroy). 00889_ as-15060 destroyed. 00893_ HV Slug penetrates as-21411. 00897_ C-45 Heavy ARC bursts open, deploying its payload. 00897_ D-53 Grenadier unfolds itself. 00898_ The unstable cave ceiling collapses. 00899_ T-07 Excavator destroyed. 00899_ as-21411 destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????#????????????#### ##????????????#########??? | | ????? ???????????## #???########## #??? | | ????? ???????????# #???# #??? | | ?????? ?????????## #???# ######## < #??? | | ?????? ????????## #???# #??????# #??? | | ?????? ###?????# ## ##???# #??????# #??? | | ??????? #?????# ##?###????# #??????# #??? | | ??????? #?????## ##????###### #?????#T #??? | | ???????# #??????# #?????# #??#############??? | | ???????# #??????# ####### ######?# ###??????????? | | ???????# ###????# ## ###???? ##?????????? | | ??????## ##???#### # #??## #?????????? | | ??????# %######## # d #### #?????????? | | ?????#" % % # ## @d= ## #??????????? | | ??????## % % !%! #???????????? | | ??????#" ##;# ### * # ###???????????? | | ???????## #?# #?# ## ##?????????????? | | ????????### #?# ##s ## ##?????????????? | | ??????????## ##?# """ ## ###???????????? | | ???????????####??####s """ ## #???????????? | | ????????????????????# """ ### #???????????? | | ????????????????????# r #?## ##??????????? | | ????????????????????####$# ##??## ##?????????? | | ????????????????????????????????# ######????? | | ????????????????????????????????## ## ####?? | | ?????????????????????????????????## ##? | | ??????????????????????????????????## #? | | ???????????????????????????????????####### #? | | ?????????????????????????????????????????## ##? | | ?????????????????????????????????????????## #?? | | ??????????????????????????????????????#### ##? | | ?????????????????????????????????###### #? | | ????????????????????????????###### ## #? | | ???????????????????????????## ##? | | ??????????????????????????## """" ####?? | | ????????????????????#???### """" ##????? | | ??????????????????### ### """" #?????? | | ????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed FocalLegReactor Manual? 0 Play Time 00:08:07 Cumulative 232.8 hours Start 2026.08.13 @ 23:16:53 End 2026.08.13 @ 23:25:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 182 Adventurer 54 Explorer 0 Win Type - Total 10 Types 6/0/1/1/0/0/0/1/0/1 Lore% 75 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e989990-2bd4-4081-968d-9627b47e35e3