Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 05:53:21 Player: Kite Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (508) 2540 Value Destroyed (17216) 17216 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (9215) 9215 TOTAL SCORE: 39231 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5018 Follower Combat Kills 4645 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -2848 Cogmind --------- Core Integrity 1187/1300 Matter 169/300 Energy 150/150 System Corruption 35% Temperature Cool (0) Movement Rolling (126) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- Cargo Storage Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Launcher Guidance Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Chainsword Lance > --- INVENTORY (30) --- Centrium Wheel Centrium Wheel Zionite Biocell (600) Improved Matter Compressor (0) Advanced Sensor Array Terrain Scanner Seismic Detector Advanced Powered Armor Experimental Focal Shield Advanced Thermal Shield Thermal Defense Suite Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Authchip [Propulsion] Authchip [Storage] Long-range Tractor Beam HERF Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Scatter Rocket Array Mini Smartbomb Launcher Mini Smartbomb Launcher Remote Datajack Improved Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Cargo Storage Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Launcher Guidance Computer Advanced Powered Armor Light Regenerative Plating Light Regenerative Plating Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Power Maul Chainsword > --- INVENTORY -------- Light Ion Engine Centrium Wheel Centrium Wheel Zionite Biocell Matter Compressor Advanced Sensor Array Terrain Scanner Seismic Detector Hardened Heavy Armor Plating Hardened Heavy Armor Plating Experimental Focal Shield Thermal Defense Suite Advanced Hacking Suite System Mapper Improved System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Storage] Long-range Tractor Beam Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Scatter Rocket Array Mini Smartbomb Launcher Mini Smartbomb Launcher Remote Datajack Improved Plasma Cutter Scythe [Rating: 130] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Light Regenerative Plating Device Remote Shield Storage Cargo Storage Unit Processor Improved Melee Analysis Suite Hackware Authchip [Armor] Protection Light Regenerative Plating Weapon Axe Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Slots Evolved 14 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . 1 . 1 . . 2 . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 268 | 6 14 . 13 14 10 21 20 44 4 2 6 1 26 2 1 . 1 30 4 8 3 4 4 . 4 4 1 1 8 12 Power 38 | 1 1 . 1 3 1 1 4 8 . . . . 4 . . . . 7 . . 1 . 1 . . 2 . . 2 1 Engine 18 | 1 1 . 1 3 1 . 3 4 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Core 15 | . . . . . . 1 1 4 . . . . 2 . . . . 6 . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 1 Propulsion 51 | 2 2 . 5 . 4 6 9 16 . . . . 1 . . . . 2 1 1 . . . . . . . . 1 1 Treads 18 | 2 2 . 5 . 4 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 33 | . . . . . . 3 8 15 . . . . 1 . . . . 2 1 1 . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | 1 5 . 7 5 4 8 2 20 4 1 3 . 16 2 . . 1 18 2 4 2 4 2 . 4 2 1 1 2 9 Device 55 | . 1 . 5 2 3 6 1 5 3 . 1 . 4 . . . . 8 1 3 1 3 1 . 1 . . 1 . 5 Storage 11 | 1 1 . . 2 . 1 1 . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . 1 Processor 24 | . 3 . 1 . . 1 . 2 . . . . 4 2 . . 1 3 . 1 . . 1 . 3 . . . . 2 Hackware 11 | . . . . . . . . 5 . . . . 4 . . . . 1 . . . . . . . . . . . 1 Protection 29 | . . . 1 1 1 . . 8 1 1 1 . 3 . . . . 5 1 . . 1 . . . 2 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 6 . . 6 1 6 5 . . 1 3 1 5 . 1 . . 3 1 3 . . 1 . . . . . 3 1 Energy Gun 8 | 2 2 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 18 | . 2 . . 1 1 1 3 . . . . 1 2 . 1 . . 2 1 . . . 1 . . . . . 2 . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 2 . . . 3 . 1 . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 4 . . . 2 . . . . 4 . . . . 3 . . 2 . 3 . . . 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Lost 52 | . 3 . 1 2 2 3 4 18 . . . . . . . . 1 8 . . . . . . . . . . 3 7 Power 13 | . 1 . . . . 1 2 4 . . . . . . . . . 2 . . . . . . . . . . 1 2 Propulsion 11 | . 1 . 1 . 2 . . 6 . . . . . . . . . . . . . . . . . . . . 1 . Utility 20 | . 1 . . . . 1 . 7 . . . . . . . . 1 4 . . . . . . . . . . 1 5 Weapon 8 | . . . . 2 . 1 2 1 . . . . . . . . . 2 . . . . . . . . . . . . Highest Loss Streak 6 | . 3 . 1 2 1 1 2 4 . . . . . . . . 1 2 . . . . . . . . . . 2 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 23 | . 9 13 14 21 24 24 24 24 23 23 23 24 23 25 25 25 24 25 26 26 26 26 26 27 26 27 27 27 26 27 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 3 6 7 5 4 3 4 5 3 3 3 3 3 6 6 6 6 4 5 4 4 4 4 4 4 4 4 4 3 2 Utility 13 | . . 3 3 8 13 13 14 14 17 16 17 18 16 14 13 13 12 14 15 16 14 15 16 17 16 17 17 17 15 16 Weapon 5 | . 4 4 4 6 6 7 5 3 3 3 3 3 4 4 5 6 6 5 5 5 6 5 5 5 5 5 5 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 6 . 3 4 1 6 . 9 . 2 1 . 5 2 . . . 6 1 2 1 . . . 1 . . . . 11 Power 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 8 | . . . 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 34 | . 1 . . 2 1 5 . 5 . . . . 4 2 . . . 2 1 2 1 . . . 1 . . . . 7 Weapon 12 | . 5 . . . . 1 . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 Tool/Special 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 100 96 99 98 99 97 97 91 92 92 92 92 86 86 86 85 85 87 86 81 85 82 82 83 84 84 84 83 81 Engine 5 | . 12 14 11 11 17 11 7 7 7 7 7 7 4 6 6 6 6 1 . . . . . . . . . . . . Core 6 | . . . . . . 6 8 6 7 7 7 7 8 6 6 6 6 13 17 17 16 17 12 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 10 10 9 8 Treads 8 | . 27 28 29 32 26 26 10 . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . . 16 22 23 23 23 23 18 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 14 Device 12 | . . 14 20 21 18 16 3 6 7 7 12 7 13 6 6 6 3 13 11 20 16 19 11 16 21 16 15 15 18 10 Storage 7 | . 14 14 11 11 9 9 14 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 Processor 10 | . 12 . . . . . 9 7 7 7 7 7 15 24 20 20 24 16 17 17 13 11 11 11 14 15 15 15 15 22 Hackware 1 | . . . . . . . . 8 . . . . 1 6 6 6 6 . . . . . . . . . . . . . Protection 8 | . . . . . 9 9 9 13 14 15 10 15 9 1 6 6 3 6 10 2 8 7 12 11 9 14 15 15 12 10 Energy Gun 5 | . 24 28 22 21 17 14 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 9 . . . . . 1 . 1 . 5 1 1 1 . . 3 11 5 3 5 1 . . Impact Weapon 2 | . . . . . . . . . . . . . 1 6 5 6 6 4 4 3 . 7 7 . 4 5 5 5 4 3 Slashing Weapon 4 | . . . . . . 1 8 14 15 9 11 14 9 6 5 6 . 3 3 2 . . . . . . . 3 4 3 Peak Build Rating 130 | 6 12 11 22 27 37 41 39 47 49 50 50 50 68 68 66 66 70 89 88 96 98 97 107 107 115 120 123 120 118 130 Average Rating 60 | 4 9 10 15 23 34 36 34 41 45 46 45 49 61 65 65 66 67 80 85 86 96 93 95 106 112 118 119 118 112 118 On Entrance 64 | . 6 10 11 22 25 34 39 35 45 45 46 50 50 68 66 66 66 70 83 84 96 97 90 107 106 115 120 120 118 113 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 5 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 231 | 13 32 32 35 99 113 112 110 125 128 128 125 126 184 173 177 173 177 218 213 216 220 220 220 220 218 221 222 222 227 231 Greatest Support 67 | 40 40 40 66 66 67 65 62 42 34 34 34 34 40 40 40 40 40 40 40 44 44 44 44 44 44 44 44 44 44 60 Greatest Overweight (x) 8 | . . . 1 1 2 2 8 5 3 3 3 3 5 4 4 4 4 7 5 5 4 4 4 4 4 5 5 5 5 3 Average Overweight (x) 2 | . . . . . 1 1 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 2 Largest Inventory Capacity 30 | 8 15 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 11 15 15 21 25 25 25 25 25 25 25 25 26 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 2 14 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 25 | . 9 13 14 21 24 24 24 24 25 24 24 25 25 29 29 30 29 29 29 29 29 29 29 30 29 30 30 29 29 29 Final Capacity 30 | 8 15 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 2 13 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 29 30 30 30 30 29 30 30 30 30 30 30 30 27 Class Distribution -------------------- 19% | Mutant 18% | Gladiator 18% | Hauler-Mutant 16% | Hauler-Assassin 9% | Scavenger-Mutant 8% | Hauler-Gladiator 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Assassin | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Assassin | -4/Factory Hauler-Assassin | -4/Extension Hauler-Assassin | -4/Cetus Hauler-Assassin | -4/Archives Hauler-Assassin | -4/Hub_04(d) Hauler-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Matter Collected 11332 | 141 292 10 185 208 171 328 1113 865 160 60 117 57 999 94 35 . 159 1940 1115 642 85 318 . 146 600 727 39 39 488 199 Remotely 2180 | . . . . . . . . . . . . . . . . . . 576 892 127 . . . . 372 213 . . . . Salvage Created 20314 | . 543 34 801 1545 644 774 2893 2359 113 48 . 85 1724 . 78 . 110 2978 1421 132 123 . . 82 523 1419 166 39 1212 468 Parts 963 | . 43 4 54 95 38 55 161 135 5 3 . 3 75 . 4 . 4 114 4 6 7 . . . 30 39 8 1 47 28 Haulers Intercepted 23 | . 2 . 4 6 2 . 4 2 . . . . 1 . . . . . . . . . . . . 1 . . 1 . Recyclers Shooed 12 | . 1 . . 1 . . 3 1 . . . . 2 . . . . 3 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 5 2 1 17 . . 3 . . . . . 4 13 . 4 . . . . . . Prevented 17 | . . . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Combat Hostiles Destroyed 319 | . 17 . 21 30 15 28 40 27 2 1 . 3 21 . 2 . 3 41 6 . . . . 2 13 26 2 . 12 7 Melee 68 | . . . . . . 1 10 25 2 1 . 1 5 . . . . 12 . . . . . . . . . . 6 5 Guns 84 | . 11 . 18 25 12 18 . . . . . . . . . . . . . . . . . . . . . . . . AOE 148 | . 6 . 3 5 2 9 26 2 . . . 2 12 . 2 . 2 26 6 . . . . 2 13 25 2 . 3 . Classes Destroyed 20 | . 8 . 2 2 1 . 1 1 . . . 1 . . . . . 2 2 . . . . . . . . . . . Worker 41 | . 4 2 1 3 2 . 10 4 . . . . 1 . . . . 8 . . . . . . 4 1 . . 1 . Builder 43 | . 1 . 1 2 . . 12 5 . . . . 2 . . . . 6 . 1 . . . . 7 5 . . 1 . Tunneler 8 | . . . . 1 . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . Hauler 23 | . 2 . 4 6 2 . 4 2 . . . . 1 . . . . . . . . . . . . 1 . . 1 . Recycler 29 | . 2 . . 2 . . 2 8 . . . . 2 . . . . 7 . 1 . . . . 2 3 . . . . Mechanic 7 | . . . 1 1 . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . . . Operator 7 | . 1 . . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Drone 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . . . . . . . Watcher 22 | . 3 . 3 1 2 . 3 2 . . . . 5 . . . . . . . . . . . . 1 1 . 1 . Swarmer 63 | . 11 . 4 . 2 10 2 3 . . . . 6 . . . . 9 . . . . . . 12 4 . . . . Grunt 149 | . 6 . 12 17 8 11 31 12 . . . . 9 . 2 . . 16 . . . . . 2 . 14 . . 6 3 Brawler 9 | . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . 4 . . . . Duelist 5 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 49 | . . . 5 12 4 7 3 5 1 . . 1 2 . . . 1 3 . . . . . . . 1 . . 4 . Hunter 7 | . . . . . . . 1 3 1 . . . . . . . . 2 . . . . . . . . . . . . Programmer 24 | . . . . . . . . 4 . 1 . . 4 . . . . 7 . . . . . . 1 1 . . 2 4 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Commander 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 18 | . 7 2 7 5 6 6 9 9 1 1 . 2 5 . 2 . 1 12 4 1 . . . 1 6 18 3 . 5 3 Combat Bots Only 13 | . 3 . 5 5 3 6 7 3 1 1 . 2 4 . 2 . 1 9 4 . . . . 1 4 13 2 . 4 3 Max Kills in Single Turn 13 | . 3 1 2 3 2 3 5 2 1 1 . 1 3 . 2 . 1 4 1 1 1 . . 1 3 13 2 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . 1 . 2 3 1 3 3 1 . . . 1 3 . 2 . 1 3 1 . . . . 1 3 10 2 . 2 . Melee 1 | . . . . . . 1 1 1 1 1 . 1 1 . . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Hostile Shots Fired 1637 | . 90 . 52 82 64 112 102 310 15 2 . 13 167 . 6 . 4 204 . . . 1 . 6 37 49 10 . 84 227 Missed 509 | . 22 . 17 33 15 26 44 99 7 . . 5 60 . 2 . 1 57 . . . . . . 10 19 6 . 24 62 Hits 1128 | . 68 . 35 49 49 86 58 211 8 2 . 8 107 . 4 . 3 147 . . . 1 . 6 27 30 4 . 60 165 Melee 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Projectile 1124 | . 68 . 35 49 49 86 56 211 8 2 . 8 107 . 4 . 3 145 . . . 1 . 6 27 30 4 . 60 165 Critical Strikes 66 | . . . 1 1 2 3 3 10 . . . . 3 . . . . 10 . . . 1 . 1 1 3 1 . 7 19 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Damage Taken 15424 | . 719 . 445 673 545 1016 896 2093 69 15 . 103 1059 . 140 . 66 2716 . . . 29 . 90 315 642 74 . 1180 2539 Core 1293 | . 99 . 71 118 42 43 126 190 . . . . 48 . . . . 205 . . . . . 11 51 30 . . 146 113 Absorbed by Shields 3297 | . . . . . 194 290 140 387 38 15 . 31 137 . . . . 363 . . . 9 . 25 99 253 22 . 307 987 Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . . . . . . . 30 38 35 . . . . Ignored by Resistances 354 | . . . . . . . . . . . . . . . . . . 16 . . . 10 . 19 16 100 . . . 193 Regen/Repaired (Parts) 2910 | . . . . 81 81 196 251 350 . . 221 12 198 . . . . 703 17 . . 12 . . 59 209 48 . 289 183 Core Remaining (%) 74 | 100 . 60 . 52 . . 61 . . . . 72 . . . . 94 . . . . . . 78 . . . . 80 . Volleys Fired 601 | 1 58 2 59 87 54 80 64 13 . . . 2 46 . 5 . 9 43 15 4 . 2 . 5 19 21 4 . 8 . Largest 2 | 2 2 2 2 2 2 2 2 1 . . . 1 1 . 1 . 1 1 1 1 . 1 . 1 1 1 1 . 1 . Hottest 140 | 90 130 130 130 130 130 140 66 36 . . . 33 39 . 39 . 39 80 50 80 . 65 . 80 80 80 46 . 80 . Shots Fired 913 | 2 101 4 116 171 99 142 79 13 . . . 2 47 . 5 . 9 42 15 3 3 3 . 5 19 21 4 . 8 . Gun 607 | 2 93 4 114 168 90 136 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . Launcher 297 | . 8 . 2 3 9 6 79 13 . . . 2 47 . 5 . 9 39 15 3 . . . 5 19 21 4 . 8 . Special 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kinetic 30 | . 6 . . . . 18 . . . . . . . . . . . . . . 3 3 . . . . . . . . Thermal 583 | 2 87 4 114 168 90 118 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 122 | . 8 . 2 . . 6 9 3 . . . . 7 . 3 . . 21 15 3 . . . 5 19 20 . . 1 . Electromagnetic 175 | . . . . 3 9 . 70 10 . . . 2 40 . 2 . 9 18 . . . . . . . 1 4 . 7 . Robot Hit Streak 20 | 2 20 4 15 16 17 18 5 2 . . . . 4 . 6 . 8 17 11 . 1 1 . . 4 12 . . 8 . Robot Miss Streak 8 | . 8 2 4 6 6 6 2 4 . . . . 1 . . . . 2 4 . 2 1 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 3 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 970 | 2 66 3 102 148 88 94 64 122 3 2 . 1 34 . 2 . 2 94 6 1 9 2 . . 8 18 . 1 52 46 Core Hits 1258 | . 67 8 131 204 106 121 98 53 3 1 . 3 52 . 5 . 2 132 23 2 5 1 . 9 40 149 8 1 23 11 Critical Kills 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 2 . . 3 3 Critical Strikes 66 | . 2 . . . . 2 4 13 1 . . . 4 . . . . 16 2 . 2 . . . 1 4 . . 8 7 Burn 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 17 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . 1 3 . . 4 3 Sever 44 | . . . . . . . 4 13 1 . . . 3 . . . . 11 2 . 2 . . . . 1 . . 4 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 604 | . . . . 3 . 5 55 167 5 4 . 4 66 . . . 1 109 4 6 8 2 . . 12 17 . 2 63 71 Impact 119 | . . . . 3 . 2 . . . . . . 9 . . . . 34 . 3 . 2 . . 12 10 . 1 24 19 Slashing 457 | . . . . . . 3 55 167 5 3 . 4 57 . . . 1 75 4 3 8 . . . . 7 . 1 39 25 Piercing 28 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 27 Sneak Attacks 113 | . . . . . . . 18 27 . 1 . . 9 . . . . 22 4 1 8 . . . 4 6 . . 13 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 38 | . . . . . . 1 2 14 1 . . 1 2 . . . . 6 . . . . . . . . . . 6 5 Damage Inflicted 55908 | 22 1234 49 1609 2560 1438 2135 6381 5625 101 107 . 89 3447 . 397 . 237 8965 3736 352 741 195 . 864 3014 6846 685 77 3369 1633 Guns 6942 | 22 717 49 1444 2175 1126 1409 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 354 | . . . . . . . . . . . . . . . . . . . . . 159 195 . . . . . . . . Explosions 28936 | . 502 . 165 380 312 635 3937 255 . . . 48 2027 . 397 . 237 5162 3434 241 . . . 864 2587 6025 685 . 1043 . Melee 19641 | . . . . . . 76 2444 5370 101 107 . 41 1420 . . . . 3803 302 111 582 . . . 427 821 . 77 2326 1633 Ramming 35 | . 15 . . 5 . 15 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 538 | . 39 . . . . 145 . . . . . . . . . . . . . . 159 195 . . . . . . . . Thermal 8335 | 22 678 49 1444 2307 1126 1264 345 . . . . . 333 . . . . . . . . . . . . . 329 . 438 . Explosive 20134 | . 502 . 165 . . 635 958 . . . . . 331 . 397 . . 4065 3434 241 . . . 864 2587 5955 . . . . Electromagnetic 7225 | . . . . 248 312 . 2634 255 . . . 48 1363 . . . 237 1097 . . . . . . . 70 356 . 605 . Impact 4363 | . . . . . . . . . . . . . 440 . . . . 1200 . 111 . . . . 427 504 . . 1259 422 Slashing 14713 | . . . . . . 76 2444 5370 101 107 . 41 980 . . . . 2603 302 . 582 . . . . 317 . 77 1067 646 Piercing 565 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 565 Highest Corruption 35 | . 1 1 . 2 1 1 5 7 7 7 7 . 8 8 8 8 8 17 17 18 18 18 18 . . 1 1 1 10 35 Average Corruption 7 | . 1 1 . 2 1 1 2 3 7 7 7 . 5 8 8 8 8 14 17 17 18 18 18 . . 1 1 1 4 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 447 | . 5 . . 7 2 13 20 42 11 11 . . 43 22 24 3 15 58 37 33 34 24 7 . . 9 2 . 18 7 Message Errors 112 | . . . . 5 2 5 6 12 2 2 . . 7 4 4 2 5 16 13 3 13 2 2 . . 2 1 . 2 2 Matter Fused 121 | . . . . 1 . 4 6 13 2 3 . . 10 6 11 . 3 20 11 5 6 9 1 . . 2 . . 6 2 Heat Flow Errors 46 | . 1 . . . . . 2 7 2 1 . . 6 5 1 1 2 3 3 4 4 . . . . 1 1 . 1 1 Energy Discharges 52 | . 2 . . 1 . 1 3 3 2 . . . 8 5 2 . 1 6 3 7 2 5 . . . . . . 1 . Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . Parts Fused 6 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . 2 . . . . . . . . Data Loss (minor) 65 | . 1 . . . . 1 2 4 . 2 . . 5 1 4 . 3 7 7 8 4 4 3 . . 2 . . 5 2 Data Loss (major) 18 | . . . . . . . . . 2 1 . . 1 1 1 . 1 3 . 2 2 1 1 . . 2 . . . . Misfires 6 | . 1 . . . . . . . . . . . 1 . . . . . . . 3 1 . . . . . . . . Alerts 11 | . . . . . . 2 . 2 1 2 . . 2 . . . . 1 . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Weapon Failures 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3140 | . 30 . . . . 24 382 495 . . . . 122 . . . 38 855 . 81 . . . 7 381 110 . . 486 129 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 465 | . 30 . . . . 24 40 3 . . . . 49 . . . 38 99 . . . . . 7 145 17 . . 13 . Melee 2675 | . . . . . . . 342 492 . . . . 73 . . . . 756 . 81 . . . . 236 93 . . 473 129 Knockbacks 15 | . . . . . . . . . . . . . . . . . . 8 . . 2 1 . . 1 . . . 1 2 Impact 11 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . . . 1 2 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Self-Inflicted Damage 679 | . 2 . . . 17 61 110 . . . . . 33 . . . . 148 . . . . . . . 64 . . 244 . Shots 31 | . 1 . . . 2 2 8 . . . . . 2 . . . . 8 . . . . . . . 3 . . 5 . Rammed 17 | . 14 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 14 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | 30 336 39 135 21 247 470 138 278 206 250 . 14 350 263 179 168 273 269 278 329 197 113 . 135 165 282 108 . 135 194 Average Temperature 78 | 18 91 22 14 5 70 118 43 80 109 128 . 8 104 99 77 96 117 63 120 128 76 50 . 67 54 75 50 . 47 93 Received Heat Transfer 3681 | . 270 . 177 288 250 324 395 755 6 . . . 234 . 36 . 9 459 . . . 27 . 21 13 108 . . 162 147 Effects 18 | . 2 . . . 1 8 . 1 . . . . 3 . . . . 2 1 . . . . . . . . . . . Shutdowns 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Interference 10 | . 1 . . . . 4 . . . . . . 2 . . . . 2 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . 1 . 5 . . . . . 4 . . . 1 8 . . . . . . 2 1 . . 6 2 Combat Hostiles 19 | . . . . . 1 . 4 . . . . . 4 . . . 1 3 . . . . . . . 1 . . 3 2 Parts Fried 64 | . . . . . 1 . 14 . . . . . 9 . . . 1 19 . 1 . . . . 4 3 . . 10 2 Impact Corruptions 49 | . . . . . . . . . . . . . 1 . . . . 18 . 1 . . . . 6 3 . . 16 4 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 3 . 3 . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Heat Transferred 10814 | 62 1511 70 1800 2890 1390 1941 400 . . . . . 300 . . . . . . . . . . . . . 200 . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . . . 2 2 . 9 1 . . . . 5 . . . . 7 . . . . . . . . 3 . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Maximum Alert Level 5 | . 1 . 1 2 1 4 4 3 . . . . 1 . . . . 5 2 3 . . . . 4 5 5 2 1 1 Low Security (%) 23 | 100 98 100 56 3 . . . . . . . . 76 . . . . . . 4 . . . . 5 . . . 56 98 Level 1 23 | . 1 . 43 67 100 13 . . . . . . 23 . . . . . 39 7 . . . . 55 . . . 43 1 Level 2 14 | . . . . 28 . 11 . 43 . . . . . . . . . 10 60 20 . . . . 7 . . 100 . . Level 3 24 | . . . . . . 46 63 56 . . . . . . . . . 22 . 67 . . . . 17 72 . . . . Level 4 10 | . . . . . . 27 36 . . . . . . . . . . 40 . . . . . . 14 11 11 . . . Level 5 4 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . 13 88 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2816 | . 204 59 347 624 361 1483 1542 1096 . . . . 304 . . . . 1795 669 1030 . . . . 1513 2816 1767 682 361 208 Initial 1576 | . . 52 18 133 256 230 722 692 . . . . 110 . . . . 450 619 175 . . . . 63 729 1576 673 228 189 Average 609 | . 112 52 162 344 295 869 1069 777 . . . . 130 . . . . 1203 455 769 . . . . 574 1126 1702 666 206 127 Influence Increases 18444 | . 646 17 701 1112 551 1323 1370 1226 50 30 . 289 801 . 40 . 30 2537 102 1259 40 360 . 260 1960 2789 207 9 530 205 Destroy 0b10 Robot/C 8280 | . 340 . 420 660 360 640 800 540 40 20 . 180 420 . 40 . 20 940 . 360 20 160 . 120 660 1080 80 . 240 140 Destroy 0b10 Robot/NC 1005 | . 65 10 50 85 30 . 180 135 . . . 10 55 . . . 10 140 . 25 . . . . 75 100 5 5 25 . Destroy Leader 1682 | . 80 . 124 194 98 20 174 168 10 10 . 30 122 . . . . 184 . 96 . 20 . 10 122 116 . . 64 40 Allied During Kill 2849 | . . . . 28 15 32 . . . . . 69 . . . . . 48 . 481 20 180 . 130 648 1126 68 4 . . Successful Hack 138 | . 21 7 7 33 5 14 6 17 . . . . 15 . . . . 7 . . . . . . . . 6 . . . Select Force Hacks 180 | . 30 . 60 60 . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1005 | . 15 . . 30 . 15 75 15 . . . . 135 . . . . 240 . 225 . . . . 180 45 . . 30 . Anti-Garrison Action 700 | . . . . . . 500 . . . . . . . . . . . 200 . . . . . . . . . . . . Destroy Structure 1495 | . 35 . 10 7 13 72 60 36 . . . . 54 . . . . 328 102 72 . . . . 260 322 48 . 66 10 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 90 | . . . 15 . . . . 45 . . . . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 570 | . 60 . 15 15 30 30 45 270 . . . . . . . . . . . . . . . . 15 . . . 75 15 Influence Decreases 18390 | . 512 102 432 821 805 195 1331 1652 556 367 253 113 676 301 40 . 30 768 1620 550 674 355 331 160 571 1462 1340 1040 822 511 Entered New Map 8935 | . . 82 31 185 353 125 761 830 406 113 253 . 66 112 . . . . 1150 76 356 63 331 . 37 760 1240 1010 424 171 Time Decay 8175 | . 482 20 391 616 392 . 530 642 150 254 . 113 610 189 40 . 30 628 470 294 318 262 . 160 334 482 100 30 368 270 Lost Part 510 | . 30 . 10 20 20 30 40 180 . . . . . . . . . 80 . . . . . . . . . . 30 70 Lost Ally 770 | . . . . . 40 40 . . . . . . . . . . . 60 . 180 . 30 . . 200 220 . . . . Squads Dispatched 107 | . 4 . 4 7 3 . 11 16 . . . . 11 . . . . 13 . 11 . . . . 9 8 . . 7 3 Investigation 25 | . 2 . 2 4 . . 3 5 . . . . 4 . . . . 3 . 1 . . . . . . . . 1 . Extermination 18 | . . . . . . . . 6 . . . . 3 . . . . 3 . 1 . . . . 2 . . . 1 2 Reinforcement 35 | . 2 . 2 . 1 . 6 3 . . . . 2 . . . . 3 . 4 . . . . 4 2 . . 5 1 Assault 22 | . . . . 2 . . 2 2 . . . . 2 . . . . 4 . 2 . . . . 2 6 . . . . Garrison 7 | . . . . 1 2 . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Construction Impeded 12 | . . . 1 . . . 3 . . . . . . . . . . 2 . . . . . . 3 2 . . 1 . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Distress Signals 25 | . 2 . 3 1 1 . 3 2 . . . . 1 . . . . 2 . 1 . . . . 3 2 1 . 3 . Communications Jammed 15 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 11 . Distress Signals 15 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 11 . Times Spotted 562 | . 27 . 34 48 27 39 55 59 2 1 . 9 30 . 4 . 4 56 6 15 . 8 . 6 26 67 5 . 20 14 Peak Tracking Total 16 | . 6 . 6 9 6 6 7 6 1 1 . 4 6 . 4 . 2 9 2 5 . 5 . 3 4 16 5 . 7 6 Tactical Retreats 34 | . 3 . 1 1 2 2 3 15 . . . . . . . . . . . . . . . . 1 . . . 5 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Traps Triggered 25 | . 2 . 1 4 . 4 1 4 . . . . 3 . 1 . . 5 . . . . . . . . . . . . Indirectly 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Machines Disabled 73 | . 1 . . 2 . 5 5 1 . . . . 9 . . . . 16 . 15 . . . . 12 5 . . 2 . Max in Single Turn 6 | . 1 . . 1 . 1 2 1 . . . . 2 . . . . 4 . 6 . . . . 2 2 . . 1 . Garrison Access 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 4 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Machines Accessed 58 | . 3 1 5 8 2 3 2 10 . . . . 6 1 1 4 . 4 . 2 2 . . . 1 . 1 . 1 1 Terminals 16 | . 2 1 1 4 1 3 1 2 . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 14 | . . . . . . . . 6 . . . . 3 . . . . 2 . 1 . . . . 1 . . . . 1 Repair Stations 4 | . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 153 | . 7 2 9 12 4 7 2 26 . . . . 19 1 1 29 . 13 . 6 7 . . . 1 . 4 . 1 2 Successful 108 | . 4 1 6 8 2 2 2 17 . . . . 14 1 1 29 . 9 . 2 7 . . . . . 1 . . 2 Failed 43 | . 3 1 2 4 2 5 . 8 . . . . 5 . . . . 4 . 4 . . . . 1 . 3 . 1 . Catastrophic 5 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 7 2 5 4 3 . 2 11 . . . . 22 . . . . 20 . 14 . . 1 . 4 3 . . 11 3 Terminals 37 | . 6 2 2 7 3 7 1 5 . . . . . . . . . . . . . . . . . . 4 . . . Fabricators 43 | . . . . . . . . 18 . . . . 8 . . . . 10 . 4 . . . . 1 . . . . 2 Repair Stations 9 | . . . . 2 . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . Recycling Units 7 | . 1 . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 4 . . . . 2 . . . . 5 . . . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Terminal Hacks 53 | . 3 1 1 3 1 2 1 2 . . . . . 1 1 29 . . . . 7 . . . . . 1 . . . Record 18 | . . . . . . . . . . . . . . . . 11 . . . . 6 . . . . . 1 . . . Part Schematic 15 | . 3 1 . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 6 | . . . . 2 . 1 . . . . . . . 1 1 . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . 8 . . . . 5 . . . . 6 . . . . . . . . . . . 2 Load Schematic 13 | . . . . . . . . 6 . . . . 3 . . . . 3 . . . . . . . . . . . 1 Build 8 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . . . 1 . . . . 5 . . . . . . 2 . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 1 . . . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 2 2 . . 1 6 . . . . 1 . . . . 3 . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 6 | . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 1 2 3 . 2 . 8 . . . . 6 . . . . 2 . 1 . . . . 1 . 1 . 1 . Full Trace Events 8 | . . . 1 2 . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 2 1 1 . . . . . . . . . 1 . . 11 . . . . . . . . . . . . 8 . Parts Built 14 | . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . . . . . . 2 Authchips 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 Time 528 | . . . . . . . . 67 . . . . 168 . . . . 251 . . . . . . . . . . . 42 Total Part Build Rating 66 | . . . . . . . . 9 . . . . 16 . . . . 33 . . . . . . . . . . . 8 Part Studies Acquired 6 | . . . 1 . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 51 | . . . . 19 . . . . . . . . 32 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 14 . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 15 | . . . . . . 14 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Total Allies 65 | . . . . 2 . 2 . . . . 4 . . . . . . 4 19 7 . . . . 6 21 . . . . Largest Group 19 | . . . . 2 2 2 . . . . 4 4 . . . . . 3 19 18 16 15 13 13 13 18 7 7 3 . Highest-Rated Group 1243 | . . . . 62 62 70 . . . . 165 165 . . . . . 210 684 775 775 705 632 632 632 1243 295 288 140 . Highest-Rated Ally 159 | . . . . 31 31 39 . . . . 42 42 . . . . . 70 50 70 70 70 70 70 96 159 51 51 51 . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 2 1 . . . . Light 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . . 8 7 7 7 7 . . . . . . . . . . . . . . . . . . . Total Orders 25 | . . . . . . . . . . . . . . . . . . 19 . 5 . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . 11 . 3 . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . Ally Attacks 811 | . . . . 9 27 28 . . . . . 42 . . . . . 91 . 206 4 45 . 27 141 180 11 . . . Total Damage 18979 | . . . . 100 317 338 . . . . . 838 . . . . . 1389 . 3590 98 976 . 595 3345 7216 177 . . . Kills 127 | . . . . 4 3 4 . . . . . 8 . . . . . 9 . 22 1 8 . 4 23 39 2 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Active Infowar (turns) 17335 | . . . . . . . . 1482 234 506 1595 . 2184 685 776 112 495 2166 1187 651 716 467 . 296 759 1285 219 72 859 589 Optics 9337 | . . . . . . . . 145 . . . . 186 495 . . 389 2166 1187 651 338 . . . 756 1285 219 72 859 589 Sensors 10200 | . . . . . . . . . . . . . 1879 685 776 112 291 828 72 651 711 467 . 296 759 1285 219 72 724 373 Terrain 2147 | . . . . . . . . . . . . . . . . . . 1487 45 277 . . . . . . . . . 338 Seismic 7017 | . . . . . . . . 1364 234 506 1595 . 909 . . . . 47 412 . . . . . 757 125 . . 805 263 Decoding 584 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 584 Jamming 4344 | . . . . . . . . . . . 702 . 1644 . . . . 1020 20 . . 57 . . . . . . 806 95 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . 2 1 2 . 2 . . 1 . . . . . . 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . 8 . 3 . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Items 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Zionite Intel Received 9 | . . . . . . . . . . . . . 5 . . . . 1 . 1 . . . . . . . . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Turns Passed 28853 | 76 1332 44 1040 2046 927 2136 1487 2302 307 558 1597 469 2214 685 776 112 495 2166 1187 651 716 567 855 325 759 1285 219 72 859 589 Spaces Moved 14370 | 41 664 23 445 771 287 704 576 1175 225 425 1217 314 1278 460 501 78 317 942 523 358 396 299 430 192 380 614 105 41 359 230 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3040 | 39 664 23 445 771 287 698 113 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11328 | . . . . . . 6 463 1175 225 425 1217 314 1278 460 501 78 317 942 523 358 396 299 430 192 380 614 105 41 359 230 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 225 110 116 116 125 125 125 125 125 145 145 145 145 145 145 145 158 158 158 158 158 158 158 158 158 126 Average Speed 151 | 154 160 160 153 174 231 234 153 125 125 125 125 125 130 145 145 145 145 150 159 152 158 158 158 158 158 158 174 160 159 143 Slowest Speed 312 | 160 160 160 240 225 305 312 235 175 125 125 125 125 155 145 145 145 145 195 160 160 158 158 158 158 158 175 175 175 175 144 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 79 6 44 93 32 83 45 35 48 57 90 57 30 65 68 68 54 38 95 19 62 52 55 35 17 71 66 65 48 9 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 22 | . 1 . 2 2 . . 1 . 1 . 1 . 6 . . 1 1 5 . . 1 . . . . . . . . . Known Exits Taken 18 | . . . 1 . 1 . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . 2 4 4 . . 2 . . 1 . . . 1 2 . . . . . . . . Spaces Dug 95 | . . . . . . . 1 15 . 1 . . 30 . . . . 20 . 4 . 1 . . 6 2 . . 10 5 Terrain Destroyed 1140 | . 39 . 12 6 12 12 63 44 . 1 . . 63 . 40 . . 150 229 38 1 2 . 41 124 189 31 . 38 5 Melee 95 | . . . . . . . 1 15 . 1 . . 30 . . . . 20 . 4 . 1 . . 6 2 . . 10 5 Projectile 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . AOE 1043 | . 39 . 12 6 12 12 62 29 . . . . 33 . 40 . . 130 229 34 . . . 41 118 187 31 . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Total 19399 | 49 828 26 690 1284 452 1044 1000 1729 244 447 1297 384 1674 480 544 77 340 1451 832 438 476 388 607 207 466 856 136 45 529 379 Wait 2518 | . 43 . 152 351 82 175 252 235 5 6 52 65 152 4 33 . 10 192 253 22 51 70 157 8 11 28 23 . 68 18 Move 14342 | 40 663 22 444 770 287 703 575 1174 224 424 1216 313 1277 459 500 77 316 942 522 357 395 298 429 191 379 613 104 40 358 230 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 2 20 2 5 22 8 15 6 32 . 4 6 . 26 6 1 . . 28 9 4 2 3 4 . 3 . . 1 5 11 Fast Attach 149 | 6 7 . 5 6 1 12 10 14 5 1 3 . 19 1 . . 1 14 3 5 7 3 4 1 4 . 2 . 4 11 Attach 94 | . 2 . 2 3 4 5 2 16 . 1 3 . 7 2 . . 1 16 5 1 2 3 3 . 2 . . . 4 10 Detach 15 | . . . . 1 . . . . . . . . 1 . . . . 6 . 2 2 . . . . . . . . 3 Swap 340 | . 7 . 10 10 9 19 20 49 2 4 6 2 42 1 4 . 1 69 10 12 . 1 2 1 7 17 1 2 19 13 Drop 317 | . 14 . 13 18 7 27 18 38 5 4 11 . 41 7 1 . 1 32 11 12 9 6 8 1 5 3 2 1 4 18 Fire 601 | 1 58 2 59 87 54 80 64 13 . . . 2 46 . 5 . 9 43 15 4 . 2 . 5 19 21 4 . 8 . Melee 546 | . . . . 3 . 4 53 142 3 3 . 2 63 . . . 1 101 4 6 8 2 . . 12 17 . 1 56 65 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 14 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . 4 . 2 . 16 . . . . . . . . . 8 . . . . . . . . . . . . Rewire 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . 149 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . 8 . . . . . . . . . . . . . . . 13 . . . . 24 8 . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Lost 3 parts (1p1n1u) 311 | -10/Materials | Build established: Mutant 988 | -10/Materials | Discovered new exit (range 12) 1177 | -10/Materials | Discovered new exit (range 4) 1409 | -10/Materials | Entered Mines 1409 | -10/Mines | Discovered new exit (range 7) 1418 | -10/Mines | Met a Derelict bent on vengeance 1453 | -10/Mines | Entered Materials 1453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -9/Materials | Discovered new exit (range 13) 1707 | -9/Materials | Discovered new exit (range 14) 1708 | -9/Materials | Identified exit to Storage 1858 | -9/Materials | Build established: Scavenger-Mutant 1947 | -9/Materials | Discovered new exit (range 14) 2378 | -9/Materials | Central database locked down 2412 | -9/Materials | Build established: Mutant 2493 | -9/Materials | Entered Storage 2831 | -9/Storage | Garrison activated, responded to threat 3174 | -9/Storage | Repaired Adv. Treads 3703 | -9/Storage | Discovered new exit (range 8) 3963 | -9/Storage | Found Prototype Protection 3963 | -9/Storage | Identified Lgt. Regenerative Plating 4364 | -9/Storage | Met a pair of Derelict thieves 4539 | -9/Storage | Entered Materials 4539 | -8/Materials | Accompanied by 2 allies 4539 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5173 | -8/Materials | Discovered new exit (range 8) 5291 | -8/Materials | Garrison activated, responded to threat 5466 | -8/Materials | Identified exit to Garrison 5466 | -8/Materials | Entered Garrison 5552 | -8/Garrison | Triggered checkpoint 5782 | -8/Garrison | Garrison Relay disabled 5813 | -8/Garrison | Rescued a captive Derelict 5815 | -8/Garrison | Rescued a captive Derelict 5940 | -8/Garrison | Triggered checkpoint 5943 | -8/Garrison | Triggered checkpoint 5963 | -8/Garrison | Triggered checkpoint 6014 | -8/Garrison | Triggered checkpoint 6123 | -8/Garrison | Build established: Scavenger-Mutant 6156 | -8/Garrison | Triggered checkpoint 6190 | -8/Garrison | Garrison Relay disabled 6745 | -8/Garrison | Discovered new exit (range 14) 6980 | -8/Garrison | Garrison Relay disabled 6998 | -8/Garrison | Triggered checkpoint 7031 | -8/Garrison | Discovered new exit (range 7) 7306 | -8/Garrison | Triggered checkpoint 7465 | -8/Garrison | Discovered new exit (range 10) 7602 | -8/Garrison | Entered Materials 7658 | -8/Materials | Build established: Gladiator 8002 | -8/Materials | First assault squad dispatched 8122 | -8/Materials | Build established: Mutant 8437 | -8/Materials | Build established: Scavenger-Mutant 8583 | -8/Materials | Destroyed 7 combat bots 8930 | -8/Materials | Discovered new exit (range 15) 9089 | -8/Materials | Entered Factory 9089 | -7/Factory | Evolved 2 slots: Utility x2 9408 | -7/Factory | Lost 3 parts (1p2u) 9501 | -7/Factory | Lost 3 parts (1n2u) 9569 | -7/Factory | Build established: Gladiator 9681 | -7/Factory | Discovered new exit (range 5) 10018 | -7/Factory | Build established: Scavenger-Gladiator 10332 | -7/Factory | Lost 4 parts (1p2n1u) 10388 | -7/Factory | Lost 3 parts (1p2n) 10688 | -7/Factory | Fabricated Launcher Guidance Computer (x2) 10742 | -7/Factory | Fabricated Cargo Storage Unit (x1) 10824 | -7/Factory | Central database locked down 10959 | -7/Factory | Identified exit to Lower Caves 11089 | -7/Factory | First assault squad dispatched 11391 | -7/Factory | Entered Lower Caves 11432 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11443 | -7/Lower Caves | Met a Warlord Commander 11444 | -7/Lower Caves | Learned location of Warlord (-5) 11445 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11457 | -7/Lower Caves | Found Encrypted Comm Array 11487 | -7/Lower Caves | Build established: Gladiator 11685 | -7/Lower Caves | Discovered new exit (range 11) 11698 | -7/Lower Caves | Entered another Lower Caves area 11724 | -7/Lower Caves | Discovered new exit (range 5) 11882 | -7/Lower Caves | Encountered a Warlord checkpoint 12109 | -7/Lower Caves | Learned location of 1 exit from Factory 12217 | -7/Lower Caves | Discovered new exit (range 5) 12256 | -7/Lower Caves | Entered Zion 12311 | -7/Zion | System corruption cleaned by Quarantine Array 12348 | -7/Zion | Given the Hacking Drone Bay 12364 | -7/Zion | Discovered new exit (range 14) 13503 | -7/Zion | Met Imprinter 13523 | -7/Zion | Imprinted 13525 | -7/Zion | Declared Zion's savior 13637 | -7/Zion | Visited the Megawrench Repair Shop 13637 | -7/Zion | Megawrench repaired 9 parts 13853 | -7/Zion | Entered Proximity Caves 13853 | -6/Proximity Caves | Accompanied by 4 allies 13855 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13867 | -6/Proximity Caves | Learned Factory stockpile data 13982 | -6/Proximity Caves | Spotted B-75 Beast 14213 | -6/Proximity Caves | Learned 4 Factory zone layouts 14302 | -6/Proximity Caves | Discovered new exit (range 15) 14322 | -6/Proximity Caves | Entered Factory 14322 | -6/Factory | Evolved 2 slots: Utility x2 14323 | -6/Factory | Identified exit to Factory 14435 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14469 | -6/Factory | Found Prototype Launcher 14469 | -6/Factory | Identified Scatter Rocket Array 14587 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14664 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14676 | -6/Factory | Retrieved Zion intel report: Emergency Access 14696 | -6/Factory | Discovered exit to Factory (range 3) 15039 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 15204 | -6/Factory | Allied Derelicts emerged from ambush trap array 15258 | -6/Factory | Lost 3 allies 15344 | -6/Factory | Discovered new exit (range 12) 15356 | -6/Factory | Identified exit to Lower Caves 15651 | -6/Factory | Terminal network hard line cut 15968 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 16117 | -6/Factory | Repaired Arm. Wheel+ 16437 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 16536 | -6/Factory | Entered Lower Caves 16729 | -6/Lower Caves | Build established: Hauler-Gladiator 16765 | -6/Lower Caves | Encountered a Warlord checkpoint 16789 | -6/Lower Caves | Learned Factory stockpile data 17184 | -6/Lower Caves | Discovered new exit (range 12) 17202 | -6/Lower Caves | Learned Factory emergency access door positions 17219 | -6/Lower Caves | Identified exit to Lower Caves 17221 | -6/Lower Caves | Entered another Lower Caves area 17546 | -6/Lower Caves | Encountered a Warlord checkpoint 17870 | -6/Lower Caves | Discovered new exit (range 7) 17996 | -6/Lower Caves | Identified exit to Data Miner 17997 | -6/Lower Caves | Entered Data Miner 17997 | -6/Data Miner | Discovered new exit (range 6) 18025 | -6/Data Miner | Met Data Miner 18050 | -6/Data Miner | Learned location of Section 7 (-2) 18050 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18074 | -6/Data Miner | Received God Mode back door access code from Data Miner 18108 | -6/Data Miner | Identified exit to Proximity Caves 18109 | -6/Data Miner | Entered Proximity Caves 18111 | -5/Proximity Caves | Spotter reported a threat 18112 | -5/Proximity Caves | Spotter reported a threat 18253 | -5/Proximity Caves | Spotter reported a threat 18339 | -5/Proximity Caves | Spotted B-75 Beast 18343 | -5/Proximity Caves | Discovered exit to Factory (range 22) 18396 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18604 | -5/Proximity Caves | Entered Factory 18604 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18820 | -5/Factory | Destroyed 9 combat bots 18912 | -5/Factory | Zion Recon squad teleported in 18978 | -5/Factory | Zion Explosive Resupply teleported in 18982 | -5/Factory | Found Prototype Launcher 18982 | -5/Factory | Identified Mni. Smartbomb Launcher 18986 | -5/Factory | Found Prototype Launcher 18986 | -5/Factory | Identified Rocket Array 19098 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 19204 | -5/Factory | First assault squad dispatched 19317 | -5/Factory | System corruption reached 10% 19525 | -5/Factory | Incoming assault squad redirected 19537 | -5/Factory | Cargo convoy interrupted 19617 | -5/Factory | Build established: Hauler-Mutant 19820 | -5/Factory | Incoming assault squad redirected 19821 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 19822 | -5/Factory | Zion Light squad teleported in 20144 | -5/Factory | Build established: Hauler-Assassin 20181 | -5/Factory | Terminal network hard line cut 20346 | -5/Factory | Found Prototype Protection 20346 | -5/Factory | Identified Zio. Weapon Casing 20430 | -5/Factory | Incoming assault squad redirected 20505 | -5/Factory | Fabricated Centrium Wheel (x2) 20575 | -5/Factory | Fabricated Centrium Wheel (x2) 20770 | -5/Factory | Sucked down chute 20770 | -5/Factory | Entered Waste 20840 | -5/Waste | Spotted C-40 Crusher 20843 | -5/Waste | Destroyed C-40 Crusher 20847 | -5/Waste | Spotted C-40 Crusher 20856 | -5/Waste | Destroyed C-40 Crusher 20865 | -5/Waste | Spotted C-40 Crusher 20873 | -5/Waste | Spotted C-40 Crusher 20873 | -5/Waste | Destroyed C-40 Crusher 20885 | -5/Waste | Destroyed C-40 Crusher 20941 | -5/Waste | Spotted C-40 Crusher 20945 | -5/Waste | Spotted C-40 Crusher 20948 | -5/Waste | Destroyed C-40 Crusher 20959 | -5/Waste | Destroyed C-40 Crusher 21096 | -5/Waste | Build established: Hauler-Mutant 21150 | -5/Waste | Discovered new exit (range 21) 21313 | -5/Waste | Warlord forces began an assault 21557 | -5/Waste | Found Adv. Powered Armor 21916 | -5/Waste | Identified exit to Factory 21957 | -5/Waste | Entered Factory 21957 | -5/Factory | Accompanied by 18 allies 22137 | -5/Factory | Garrison activated, responded to threat 22196 | -5/Factory | Build established: Hauler-Assassin 22201 | -5/Factory | Lost 6 allies 22251 | -5/Factory | Discovered new exit (range 10) 22265 | -5/Factory | Identified exit to Factory 22278 | -5/Factory | Discovered new exit (range 10) 22287 | -5/Factory | Retrieved Zion intel report: Branch Access 22287 | -5/Factory | Identified exit to Upper Caves 22288 | -5/Factory | Zion Light squad teleported in 22371 | -5/Factory | Watched by a mysterious "MATRIX" hacker 22383 | -5/Factory | Lost 3 allies 22390 | -5/Factory | Zion Light squad teleported in 22556 | -5/Factory | Zion Infowar Resupply teleported in 22557 | -5/Factory | First assault squad dispatched 22608 | -5/Factory | Entered Upper Caves 22608 | -5/Upper Caves | Accompanied by 16 allies 22778 | -5/Upper Caves | Build established: Hauler-Skirmisher 22793 | -5/Upper Caves | Entered an active Warlord outpost 22806 | -5/Upper Caves | Learned Extension security intel 22806 | -5/Upper Caves | Learned Extension emergency access door positions 22806 | -5/Upper Caves | Learned Extension trap positions 22937 | -5/Upper Caves | Destroyed P4-QRA(g) 23143 | -5/Upper Caves | Discovered new exit (range 9) 23220 | -5/Upper Caves | Encountered a Warlord checkpoint 23253 | -5/Upper Caves | Build established: Hauler-Mutant 23276 | -5/Upper Caves | Identified exit to Upper Caves 23324 | -5/Upper Caves | Entered another Upper Caves area 23324 | -5/Upper Caves | Accompanied by 15 allies 23858 | -5/Upper Caves | Discovered new exit (range 8) 23870 | -5/Upper Caves | Identified exit to Warlord 23891 | -5/Upper Caves | Entered Warlord 23891 | -5/Warlord | Accompanied by 13 allies 24062 | -5/Warlord | System corruption cleaned by Quarantine Array 24453 | -5/Warlord | Opened Warlord's prototype stash 24457 | -5/Warlord | Found Prototype Reactor 24457 | -5/Warlord | Identified Vortex Chain Reactor 24469 | -5/Warlord | Found Prototype Device 24469 | -5/Warlord | Identified Exp. Focal Shield 24473 | -5/Warlord | Found Prototype Processor 24473 | -5/Warlord | Identified Exp. Target Analyzer 24495 | -5/Warlord | Found Prototype Hackware 24686 | -5/Warlord | Discovered new exit (range 13) 24700 | -5/Warlord | Identified exit to Proximity Caves 24746 | -5/Warlord | Entered Proximity Caves 24746 | -4/Proximity Caves | Accompanied by 13 allies 24748 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25009 | -4/Proximity Caves | Discovered exit to Factory (range 14) 25071 | -4/Proximity Caves | Entered Factory 25071 | -4/Factory | Accompanied by 13 allies 25071 | -4/Factory | Evolved 2 slots: Utility x2 25072 | -4/Factory | Identified exit to Research 25072 | -4/Factory | Identified exit to Extension 25573 | -4/Factory | Build established: Hauler-Assassin 25605 | -4/Factory | Discovered new exit (range 16) 25637 | -4/Factory | Identified exit to Upper Caves 25649 | -4/Factory | Spotted B-86 Titan 25661 | -4/Factory | Garrison activated, responded to threat 25716 | -4/Factory | Zion Light squad teleported in 25720 | -4/Factory | P-70 Sage assimilated allied NT-3DF(z) 25735 | -4/Factory | Lost 10 allies 25743 | -4/Factory | Zion Light squad teleported in 25821 | -4/Factory | First assault squad dispatched 25830 | -4/Factory | Entered Extension 25830 | -4/Extension | Accompanied by 5 allies 25831 | -4/Extension | Loaded intel: 32 trap records 25995 | -4/Extension | Found Zio. Weapon Casing 26125 | -4/Extension | Zion Light squad teleported in 26216 | -4/Extension | Rescued A7 26307 | -4/Extension | Rescued a captive Derelict 26309 | -4/Extension | Rescued a captive Derelict 26330 | -4/Extension | First assault squad dispatched 26554 | -4/Extension | Lost 5 allies 26644 | -4/Extension | Rescued a captive Derelict 26645 | -4/Extension | Rescued a captive Derelict 26689 | -4/Extension | Rescued a captive Derelict 26690 | -4/Extension | Rescued a captive Derelict 26696 | -4/Extension | Lost 4 allies 26768 | -4/Extension | Found Zio. Weapon Casing 26864 | -4/Extension | Spotted B-86 Titan 26875 | -4/Extension | Allies destroyed B-86 Titan 26878 | -4/Extension | Spotted B-86 Titan 26897 | -4/Extension | Allies destroyed B-86 Titan 26941 | -4/Extension | Destroyed 7 combat bots 26946 | -4/Extension | Lost 4 allies 26987 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 27055 | -4/Extension | Discovered new exit (range 21) 27057 | -4/Extension | Discovered exit to Research (range 21) 27082 | -4/Extension | Disrupted transfer network 27086 | -4/Extension | High security lockdown imminent 27098 | -4/Extension | Identified exit to Cetus 27107 | -4/Extension | Destroyed 13 combat bots 27115 | -4/Extension | Entered Cetus 27115 | -4/Cetus | Accompanied by 7 allies 27136 | -4/Cetus | Spotted Cetus Guard 27136 | -4/Cetus | Spotted Cetus Guard 27136 | -4/Cetus | Spotted Cetus Guard 27136 | -4/Cetus | Spotted Cetus Guard 27141 | -4/Cetus | Allies destroyed Cetus Guard 27146 | -4/Cetus | Allies destroyed Cetus Guard 27146 | -4/Cetus | Destroyed Cetus Guard 27146 | -4/Cetus | Destroyed Cetus Guard 27274 | -4/Cetus | Discovered new exit (range 21) 27309 | -4/Cetus | Identified exit to Archives 27334 | -4/Cetus | Entered Archives 27334 | -4/Archives | Accompanied by 7 allies 27373 | -4/Archives | Met Zhirov 27373 | -4/Archives | Discovered new exit (range 22) 27379 | -4/Archives | Reinforcements dispatched to Archives 27405 | -4/Archives | Identified exit to Hub_04(d) 27406 | -4/Archives | Entered Hub_04(d) 27406 | -4/Hub_04(d) | Accompanied by 3 allies 27406 | -4/Hub_04(d) | Discovered exit to Research (range 10) 27448 | -4/Hub_04(d) | Murdered 3 allies 27505 | -4/Hub_04(d) | Found Mni. Smartbomb Launcher 27548 | -4/Hub_04(d) | Zion dispatch access revoked 27555 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 27644 | -4/Hub_04(d) | Discovered exit to Research (range 16) 27839 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 27948 | -4/Hub_04(d) | Discovered exit to Research (range 19) 28075 | -4/Hub_04(d) | System corruption reached 10% 28199 | -4/Hub_04(d) | Network Hub disabled 28265 | -4/Hub_04(d) | Entered Research 28265 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28738 | -3/Research | Fabricated Arm. Huge Wheel? 28751 | -3/Research | System corruption reached 10% 28838 | -3/Research | System corruption reached 30% 28854 | -3/Research | Self-destructed Last Messages --------------- Antigrav System. 28807_ System corrupted: Matter fused (-8). 28809_ P-80 Master suffers critical hit (Impale). 28809_ P-80 Master destroyed. 28812_ Imp. Force Field destroyed. 28812_ Lgt. Regenerative Plating destroyed. 28814_ Acquired 60 matter. 28816_ Acquired Mic. Antimatter Reactor. 28822_ >> DECODED: Lyr. Medium Armor Plating location. 28823_ System corrupted: Component data lost. 28823_ Hrd. Heavy Armor Plating destroyed. 28833_ >> DECODED: Imp. Linear Gravjet location. 28839_ P-80 Master destroyed. 28839_ Lance follow-up attack on P-80 Master. 28840_ System corrupted: Matter fused (-7). 28844_ P-80 Master Gamma Rifle severed. 28847_ Lgt. Regenerative Plating destroyed. 28853_ >> DECODED: Unknown Device location. Map ----- +----------------------------------------------------+ | + #????????????????????????? | | "" # #????????????????????????? | | "" + """ #????????????????????????? | | "" ####+### "Y" ? ??????????????????????? | | ##? ? ?? " " ????????????????????????????? | | ##? ??#?? ????????????????????????????? | | ##?????????? ??????????????????????????? | | +##+##??????? ?? ??????????????????????????? | | #?????? ???#????? ?????????????????????????? | | ##??#? ? ????????? ? ?????????????????????????? | | "#?#???????#? ????# ? ##########???????????????? | | ##?#????? ???????# ??# = #????????????!!?? | | ## ?#????#????????# ??# #?????????????!?? | | #? ?? ??????# ?# !#???????????!???? | | #? ? ???? ???????? # #???????????????? | | ##? ??? ? ?? ??????? # """ #????? ????????? | | #??? ???? ?? ????????? / #???? ???????? | | ######+#######????? ???# #??? #???????? | | # #??#??????#==[[! #??? #???????? | | # #?????????#|!%!| #??? #???????? | | # """ """ #???#?????###/######?#? #???????? | | # """ """ #?#?????????# #??????? #???????? | | # """ """ #???#?##???## #??????? #???????? | | " #??#?#######= ######## ##?? ???? | | # #????# ![p# ##??????? | | # #??? # [=@# #???????? | | # #????# !!p #???????? | | # = #????# # """" #???????? | | # != ## ?# #x ""F" #???????? | | # = #? ?# # ""== #???????? | | ####+#########????##+##### #???????? | | ## #?#????? ## ##### #???????? | | ## ! #????#?#+## ######???? | | ## #???#### | | ##* #?######+## # = | | #####+###?? ## ############## #???? | | ??#?# #??? ?? ?# ##?????#?????? #???? | | ##??# ###??? ## #?#??#?#?#?????? #???? | | ?#### #?#? ?? ? + #????#???? ??? ??????? | | ?#??# ##########+## # = =?#?#?? ????????? | | #?### ## + #? =? ??#????????????? | | ##?## ## ? # #???=? ??#?????????!?= | | ?#### ## ????# #??????#?#? ???????!?= | | #???# ##+##+#### # ??? ??? ????????!=? | | ##### #??# /! # ? ????????? #???? | | #?## / ! ####/##### #???? | | ##### #####?# !! #???? | | +##+#??## ##?##?# #########[ #???? | | # ###### ##??#??## #???? | | + T #???#??## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 71 Energy Capacity 1345 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 1150 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 12 Launcher Accuracy 30 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Wheel | -10/Mines | Hacked Arm. Wheel | -9/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Cld. Plasma Rifle | -4/Hub_04(d) | Z-intel Vibroblade | -4/Hub_04(d) | Z-intel Exp. Optical Array | -4/Hub_04(d) | Z-intel Cld. Field Propulsion Drive | -4/Hub_04(d) | Z-intel Lgt. Antimatter Cannon | -4/Hub_04(d) | Z-intel Mni. Fusion Reactor | -4/Hub_04(d) | Z-intel Enh. Fission Core | -4/Hub_04(d) | Z-intel Imp. Lightning Gun | -4/Hub_04(d) | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Launcher Guidance Computer | x2 | -7/Factory | Preloaded Cargo Storage Unit | x1 | -7/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Centrium Wheel | x2 | -5/Factory | Authchip Centrium Wheel | x2 | -5/Factory Arm. Huge Wheel | x2 | -3/Research | Authchip Repaired ---------- Adv. Treads | 52% | -9/Storage Arm. Wheel | 26% | -6/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Axe | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunThunderWand Manual? 0 Play Time 04:01:20 Cumulative 805.9 hours Start 2026.11.03 @ 00:46:11 End 2026.11.03 @ 05:53:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 586 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aae2928c-55cb-4cef-aa42-ccd4174f0882