Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.24 @ 09:08:30 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (6112) 6112 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (628) 628 TOTAL SCORE: 12950 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 901/1000 Matter 157/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Walking (195) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (6) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Cargo Storage Unit Advanced Weight Redist. System 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Component Analysis Suite Dynamic Insulation System > --- WEAPON (2) ------- Tesla Rifle Gauss Cannon > --- INVENTORY (30) --- Medium Treads Advanced Heat Sink Light Humpback Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Makeshift ECM Suite Core Shielding Improved Medium Armor Plating Insulated Plating Improved Shield Generator System Shield System Shield System Shield System Shield System Restoration Module Improved Recalibrator Improved Recalibrator Drone Bay (2/2) Hacking Drone Bay (1/1) Heavy Plasma Cannon Proton Missile Launcher Remote Datajack Improved Remote Datajack Mining Laser Plasma Cutter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Cargo Storage Unit Advanced Weight Redist. System 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Component Analysis Suite Dynamic Insulation System > --- WEAPON ----------- Tesla Rifle Heavy Flak Cannon > --- INVENTORY -------- Medium Treads Advanced Heat Sink Light Humpback Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Makeshift ECM Suite Core Shielding Improved Medium Armor Plating Insulated Plating Improved Shield Generator System Shield System Shield System Shield System Shield System Restoration Module Improved Recalibrator Drone Bay Hacking Drone Bay Tesla Rifle Heavy Plasma Cannon Gauss Cannon Proton Missile Launcher Remote Datajack Mining Laser Plasma Cutter Improved Plasma Cutter [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Humpback Processor Corruption Screen Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 11 | . 1 . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . 1 . . . 2 1 . . . . . . Utility 6 | . . . . . 2 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 7 11 8 . 3 12 25 8 1 9 22 11 6 Power 19 | 1 1 2 . 1 2 5 . . . 4 2 1 Engine 13 | 1 1 1 . 1 2 3 . . . 4 . . Core 3 | . . 1 . . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 35 | 2 4 2 . 2 5 2 6 . . 7 3 2 Treads 18 | 2 . 1 . 2 5 2 6 . . . . . Leg 12 | . . . . . . . . . . 7 3 2 Wheel . | . . . . . . . . . . . . . Hover 5 | . 4 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 2 3 3 . . 3 5 . . 7 4 4 1 Device 15 | . . 2 . . 2 2 . . 1 4 3 1 Storage 6 | 1 2 1 . . 1 . . . 1 . . . Processor 8 | . 1 . . . . 1 . . 5 . 1 . Hackware . | . . . . . . . . . . . . . Protection 3 | 1 . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 3 1 . . 2 13 2 1 2 7 2 2 Energy Gun 11 | 1 . . . . 1 4 . . . 3 1 1 Energy Cannon 3 | . . . . . . 1 . . . 2 . . Ballistic Gun 13 | 1 3 1 . . 1 4 1 . 1 1 . . Ballistic Cannon 6 | . . . . . . 2 . 1 . 1 1 1 Launcher 1 | . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 1 . 1 . Parts Lost 27 | . 1 3 . . . 4 1 . . 12 2 4 Power 3 | . . 1 . . . . . . . 2 . . Propulsion 13 | . 1 1 . . . 4 . . . 6 . 1 Utility 4 | . . . . . . . 1 . . 1 1 1 Weapon 7 | . . 1 . . . . . . . 3 1 2 Highest Loss Streak 5 | . 1 2 . . . 4 1 . . 5 2 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 24 | . 5 5 7 13 14 30 33 34 29 28 27 27 Power 1 | . . . 1 1 1 2 1 1 . . . . Propulsion . | . 2 . . . . 1 . . . . . 1 Utility 15 | . 2 2 3 7 9 17 20 21 19 21 20 19 Weapon 5 | . . 2 3 4 3 8 8 9 7 4 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 47 | . 4 . . . 3 5 1 . 5 1 3 25 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . 3 . . . 1 . . . . . . 1 Utility 30 | . 1 . . . . 2 1 . 3 1 3 19 Weapon 6 | . . . . . 1 3 . . 1 . . 1 Tool/Special 5 | . . . . . . . . . 1 . . 4 Average Slot Usage (%) 75 | . 92 68 37 50 79 82 78 83 91 66 92 90 Engine 5 | . 12 1 . 2 8 6 7 7 7 4 3 . Treads 28 | . 3 27 25 35 35 34 35 42 42 7 . . Leg 4 | . . . . . . . . . . 12 37 31 Device 8 | . . 1 . . 14 14 11 7 5 2 17 19 Storage 8 | . 9 12 12 12 7 7 7 7 7 7 6 5 Processor 6 | . 1 . . . . 1 7 7 14 16 12 11 Energy Gun 1 | . 5 . . . 4 2 . . . 2 5 5 Ballistic Gun 5 | . 19 19 . . 7 7 7 7 7 1 . . Ballistic Cannon 1 | . . . . . . 4 3 5 1 . 2 4 Slashing Weapon 1 | . . . . . . . . . 5 5 . . Peak Build Rating 88 | 7 9 14 6 12 32 48 57 52 60 65 79 88 Average Rating 39 | 5 7 9 5 9 26 41 49 51 55 49 75 84 On Entrance 31 | . 7 9 6 6 12 32 40 48 52 59 65 79 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 233 | 22 88 148 140 145 217 233 227 226 226 165 170 181 Greatest Support 140 | 40 40 60 40 66 103 123 140 140 140 140 116 125 Greatest Overweight (x) 50 | . 4 7 3 3 3 11 11 1 1 50 1 1 Average Overweight (x) 1 | . . 1 3 2 2 2 1 1 . 3 1 1 Largest Inventory Capacity 35 | 10 25 30 30 30 35 35 35 35 35 30 30 30 Average Capacity 31 | 8 8 27 30 30 34 35 35 35 31 30 30 30 Most Carried 35 | 5 10 10 10 20 23 35 35 35 35 30 30 30 Average Carried 25 | . 6 5 8 14 15 31 34 35 30 29 28 28 Final Capacity 35 | 10 10 30 30 30 35 35 35 35 30 30 30 30 Final Carried 35 | . 10 6 10 19 23 35 35 35 30 30 30 30 Class Distribution -------------------- 66% | Hauler-Mutant 26% | Hauler-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 4070 | 256 194 265 . 136 245 1374 424 129 142 564 114 227 Remotely . | . . . . . . . . . . . . . Salvage Created 7248 | . 417 399 . 73 868 2264 478 71 . 759 720 1199 Parts 317 | . 28 9 . 3 37 105 29 7 . 28 41 30 Haulers Intercepted 4 | . 2 . . . . 1 . . . . 1 . Recyclers Shooed 8 | . . 3 . . 1 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 118 | . 9 6 . . 11 36 10 3 . 16 11 16 Melee 2 | . . . . . . . . . . 2 . . Guns 65 | . 9 6 . . 8 17 4 3 . 10 2 6 Cannons 43 | . . . . . . 18 6 . . 3 8 8 AOE 5 | . . . . . 3 1 . . . . 1 . Classes Destroyed 18 | . 5 2 . 1 3 4 2 . . 1 . . Worker 5 | . 1 . . . . 3 . . . . . 1 Builder 1 | . . . . . . 1 . . . . . . Tunneler 3 | . . . . 1 . 1 . . . . 1 . Hauler 4 | . 2 . . . . 1 . . . . 1 . Recycler 14 | . . 3 . 1 2 6 . . . . 1 1 Mechanic 2 | . . . . . 1 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 6 | . 2 . . . 1 . . . . . . 3 Swarmer 16 | . 4 . . . . 3 2 2 . 2 3 . Grunt 54 | . 5 4 . . 7 12 1 . . 10 4 11 Brawler 1 | . . . . . . 1 . . . . . . Duelist 3 | . . . . . . . 1 . . 1 . 1 Sentry 13 | . . . . . 4 5 1 . . 1 2 . Demolisher 2 | . . 2 . . . . . . . . . . Hunter 10 | . . . . . . 6 2 . . 1 . 1 Programmer 18 | . . . . . . 9 3 1 . . 2 3 Behemoth 1 | . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | . 4 2 . 1 6 4 5 2 . 6 5 8 Combat Bots Only 6 | . 4 2 . . 5 4 5 2 . 6 3 5 Max Kills in Single Turn 2 | . 1 2 . 1 2 2 1 1 . 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 1 | . . . . . 1 1 . . . . 1 . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1033 | . 36 45 . . 25 431 76 35 . 193 79 113 Missed 361 | . 13 6 . . 6 184 12 16 . 62 26 36 Hits 672 | . 23 39 . . 19 247 64 19 . 131 53 77 Melee 4 | . . . . . . 1 . . . 2 . 1 Projectile 668 | . 23 39 . . 19 246 64 19 . 129 53 76 AOE 28 | . . 26 . . . 2 . . . . . . Critical Strikes 16 | . . . . . 1 3 3 . . 4 1 4 Damage Taken 6856 | . 206 774 . . 263 1782 692 171 . 1663 426 879 Core 918 | . 29 124 . . . 136 68 47 . 363 52 99 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 4165 | . 122 449 . . 157 1139 421 107 . 979 271 520 Core Remaining (%) 68 | 100 . . . 38 100 . . . . 12 93 . Volleys Fired 457 | . 27 29 . . 27 153 35 13 3 85 34 51 Largest 2 | . 2 2 . . 2 2 2 2 1 1 2 2 Hottest 163 | . 70 44 . . 73 163 63 63 25 81 135 130 Shots Fired 764 | . 54 54 . . 51 286 50 26 3 85 54 101 Gun 527 | . 54 54 . . 51 189 36 13 3 44 20 63 Cannon 225 | . . . . . . 85 14 13 . 41 34 38 Launcher 4 | . . . . . . 4 . . . . . . Special 8 | . . . . . . 8 . . . . . . Kinetic 549 | . 42 54 . . 27 230 50 26 3 68 11 38 Thermal 63 | . 12 . . . . 11 . . . 17 23 . Explosive . | . . . . . . . . . . . . . Electromagnetic 152 | . . . . . 24 45 . . . . 20 63 Robot Hit Streak 67 | . 21 21 . . 21 67 23 8 . 19 38 19 Robot Miss Streak 3 | . 1 2 . . 2 2 1 1 . 3 2 3 Penetration Max 1 | . . . . . 1 1 . . . . . . Secondary Targets 7 | . 2 1 . . 1 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . 1 Shots Hit Robots 631 | . 47 49 . . 41 218 43 19 . 79 50 85 Core Hits 337 | . 25 27 . . 25 88 22 4 . 45 39 62 Critical Kills 4 | . 1 . . . . 1 . . . 2 . . Critical Parts Destroyed 13 | . 2 . . . . 3 . . . 8 . . Critical Strikes 32 | . 4 . . . 1 8 2 2 . 12 1 2 Burn 1 | . 1 . . . . . . . . . . . Destroy 18 | . 3 . . . . 4 . . . 11 . . Blast 7 | . . . . . . 3 2 2 . . . . Corrupt 5 | . . . . . 1 1 . . . . 1 2 Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . . . 2 8 . . Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . 2 8 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13595 | . 484 809 . 15 1161 4480 777 295 . 1982 1364 2228 Guns 7643 | . 445 798 . . 793 2520 417 127 . 911 339 1293 Cannons 4857 | . . . . . . 1721 349 168 . 800 884 935 Explosions 650 | . . . . . 368 141 . . . . 141 . Melee 271 | . . . . . . . . . . 271 . . Ramming 174 | . 39 11 . 15 . 98 11 . . . . . Kinetic 8816 | . 306 798 . . 473 3627 766 295 . 1330 286 935 Thermal 1729 | . 139 . . . 368 102 . . . 381 739 . Explosive . | . . . . . . . . . . . . . Electromagnetic 2605 | . . . . . 320 653 . . . . 339 1293 Impact . | . . . . . . . . . . . . . Slashing 271 | . . . . . . . . . . 271 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 4 4 4 4 . 1 1 Average Corruption 2 | . 1 2 2 2 . 2 4 4 4 . 1 1 Corruption Purged 2 | . . . . . . 2 . . . . . . Corruption Blocked 2 | . . . . . . . 2 . . . . . Effects 187 | . 2 19 16 30 . 44 55 17 1 . 2 1 Message Errors 46 | . . 5 3 7 . 13 13 5 . . . . Matter Fused 43 | . . 2 7 9 . 11 9 5 . . . . Heat Flow Errors 22 | . . 5 3 1 . 2 10 . 1 . . . Energy Discharges 17 | . . 1 . 4 . 4 5 2 . . . 1 Parts Fused 2 | . . . . 2 . . . . . . . . Data Loss (minor) 33 | . 1 3 2 3 . 6 11 5 . . 2 . Data Loss (major) 13 | . . 1 1 4 . 3 4 . . . . . Misfires 7 | . . 2 . . . 3 2 . . . . . Alerts 2 | . 1 . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 119 | . 3 . . . 19 43 5 . . 33 15 1 Projectiles 45 | . . . . . . 5 . . . 33 6 1 Explosions 28 | . . . . . 19 . . . . . 9 . Melee 46 | . 3 . . . . 38 5 . . . . . Knockbacks 47 | . . . . . . 10 1 2 . 3 6 25 Impact 1 | . . . . . . 1 . . . . . . Kinetic 46 | . . . . . . 9 1 2 . 3 6 25 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 109 | . 19 . . . 45 45 . . . . . . Shots 4 | . . . . . 1 3 . . . . . . Rammed 11 | . 3 1 . 2 . 4 1 . . . . . Targets Rammed 14 | . 3 1 . 4 . 5 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . 2 . 1 . . . . . . Highest Temperature 262 | . 262 155 262 117 26 243 248 . 249 221 163 123 Average Temperature 61 | . 77 51 103 68 12 31 106 . 133 74 104 58 Received Heat Transfer 2277 | . 123 84 . . 162 549 126 . . 732 186 315 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . 1 . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 20 | . 3 . . . . 1 2 . . . . 14 Impact Corruptions 4 | . 1 . . . . 1 2 . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 2 | . 1 . . . . . . . . . 1 . Heat Transferred 2263 | . 481 . . . 250 50 . . . 518 964 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 5 3 . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 161 | . 138 50 . 5 125 140 . . . . 76 161 Initial . | . . . . . . . . . . . . . Average 11 | . 46 2 . . 15 9 . . . . 9 56 Influence Increases 3508 | . 261 165 . 10 462 1183 210 80 . 370 307 460 Destroy 0b10 Robot/C 2440 | . 180 120 . . 300 720 200 60 . 320 220 320 Destroy 0b10 Robot/NC 180 | . 25 15 . 10 25 65 . . . . 15 25 Destroy Leader 630 | . 48 30 . . 82 252 10 20 . 50 62 76 Allied During Kill 4 | . . . . . 4 . . . . . . . Successful Hack 64 | . 8 . . . 5 39 . . . . 4 8 Disable Machine 36 | . . . . . 4 16 . . . . . 16 Destroy Structure 64 | . . . . . 27 31 . . . . 6 . Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 75 | . . . . . 15 60 . . . . . . Influence Decreases 3459 | . 261 165 . 10 462 1183 210 80 . 370 307 411 Time Decay 3320 | . 251 145 . 10 462 1178 210 80 . 310 297 377 Lost Part 139 | . 10 20 . . . 5 . . . 60 10 34 Squads Dispatched 33 | . 1 . . 1 1 17 . . . 1 3 9 Investigation 9 | . 1 . . 1 . 5 . . . 1 . 1 Extermination 14 | . . . . . . 9 . . . . 3 2 Reinforcement 6 | . . . . . 1 3 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . . . . . 1 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 10 13 . . 18 42 10 3 . 17 10 24 Peak Tracking Total 16 | . 4 16 . . 3 4 4 2 . 7 3 6 Tactical Retreats 5 | . . . . . 1 4 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 7 | . 2 . . . 2 3 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 11 | . . . . . 1 4 . . . 2 . 4 Max in Single Turn 2 | . . . . . 1 2 . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 26 | . 5 . 1 1 2 7 1 2 . 1 4 2 Terminals 14 | . 4 . . . 2 4 . . . 1 2 1 Fabricators 4 | . . . . . . 2 . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 74 | . 9 . 1 1 5 23 6 8 . 4 9 8 Successful 49 | . 6 . 1 1 3 9 6 8 . 4 6 5 Failed 25 | . 3 . . . 2 14 . . . . 3 3 Catastrophic 2 | . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 . 1 . 2 5 . . 1 . 1 3 Terminals 40 | . 7 . . . 5 15 . . . 4 5 4 Fabricators 12 | . . . . . . 6 . . . . 2 4 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 30 | . 1 . 1 1 1 5 6 8 . 4 2 1 Record 17 | . . . . . . . 6 7 . 4 . . Part Schematic 4 | . . . . . . 3 . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . 1 . Open Door 2 | . . . . 1 . . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . 3 . . . . 2 3 Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 1 Build 4 | . . . . . . 1 . . . . 1 2 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . 4 . . . 2 . . . . . 1 1 Terminals 8 | . 4 . . . 2 . . . . . 1 1 Botnet 8 | . 4 . . . 2 . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . . 7 . . . 1 3 2 Full Trace Events 8 | . 1 . . . . 5 . . . 1 . 1 Feedback Events 2 | . 1 . . . . 1 . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 . . . . . 1 Parts Built 6 | . . . . . . 2 . . . . 2 2 Authchips . | . . . . . . . . . . . . . Time 232 | . . . . . . 53 . . . . 84 95 Total Part Build Rating 28 | . . . . . . 12 . . . . 8 8 Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . . . . . Total Damage 153 | . . . . . 153 . . . . . . . Kills 4 | . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 17727 | . 46 146 . . 1422 5327 2603 753 2865 2936 1049 580 Terrain 12632 | . . 144 . . 1422 5327 2603 753 2383 . . . Decoding 5047 | . . . . . . . . . 482 2936 1049 580 T.N.C. 48 | . 46 2 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . 1 . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 3 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . . . . . . 31 29 Traps 9 | . . . . . . . . . . . . 9 Items 37 | . . . . . . . . . . . 21 16 Machines 6 | . . . . . . . . . . . 4 2 Garrisons 1 | . . . . . . . . . . . . 1 Patrols 2 | . . . . . . . . . . . 1 1 Guards 3 | . . . . . . . . . . . 3 . Exits 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 23454 | 62 539 1461 1591 1844 1598 5327 2603 753 3111 2936 1049 580 Spaces Moved 8088 | 36 592 580 398 522 422 1529 1005 319 1346 825 331 183 Core 33 | 12 7 . . . . . . . . 14 . . Treads 6254 | 24 37 344 398 522 422 1529 1005 319 1346 308 . . Legs 1017 | . . . . . . . . . . 503 331 183 Wheels . | . . . . . . . . . . . . . Hover 784 | . 548 236 . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 52 52 400 320 322 229 224 224 158 190 190 193 Average Speed 257 | 123 68 234 400 328 342 285 248 224 222 323 192 193 Slowest Speed 2550 | 160 292 720 400 400 403 610 610 224 224 2550 193 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 71 62 72 94 28 36 81 50 85 76 8 7 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . 1 3 1 . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 11 | . . . . 1 . . 2 2 3 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 87 | . . . . . 32 30 . 4 . 12 9 . Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . . 14 . 4 . 12 . . AOE 57 | . . . . . 32 16 . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 10008 | 53 689 637 400 645 527 2194 1062 332 1465 1001 695 308 Wait 978 | 6 9 . . 104 28 405 3 . 36 33 291 63 Move 8076 | 35 591 579 397 521 421 1528 1004 318 1345 824 330 183 Hop . | . . . . . . . . . . . . . Pick Up 198 | 5 23 8 2 12 31 33 4 . 52 10 14 4 Fast Attach 37 | 2 3 . . . . 5 4 1 7 11 3 1 Attach 67 | 5 8 6 . 2 9 16 3 . 3 6 5 4 Detach 28 | . 5 2 1 . 1 13 . . 5 . 1 . Swap 43 | . 3 4 . 1 4 15 2 . 1 8 4 1 Drop 100 | . 17 8 . 1 6 21 6 . 11 16 13 1 Fire 457 | . 27 29 . . 27 153 35 13 3 85 34 51 Melee 10 | . . . . . . . . . 2 8 . . Ram 3 | . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 11 | . . 1 . 4 . 5 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Ext) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Propulsion x1 242 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered exit to Mines (range 10) 302 | -10/Materials | Build established: Hacker-Mutant 485 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Discovered exit to Materials (range 16) 602 | -10/Materials | Entered Mines 632 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 646 | -10/Mines | Met a Derelict bent on vengeance 660 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Assembled infested the area 992 | -10/Mines | Core integrity fell below 50% 1023 | -10/Mines | Met 8R-AWN 1042 | -10/Mines | Build established: Hauler-Mutant 1456 | -10/Mines | Discovered exit to Materials (range 10) 2043 | -10/Mines | Identified exit to Exiles 2043 | -10/Mines | Discovered exit to Exiles (range 5) 2063 | -10/Mines | Entered Exiles 2164 | -10/Exiles | Welcomed by 8R-AWN 2232 | -10/Exiles | Met EX-HEX 2340 | -10/Exiles | Met EX-BIN 2388 | -10/Exiles | Aligned with FarCom system 2392 | -10/Exiles | Given EX-Vault access code 2496 | -10/Exiles | Opened EX-Vault 2528 | -10/Exiles | Found Skeleton Box 2601 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2713 | -10/Exiles | Met EX-DEC 3125 | -10/Exiles | Identified exit to Mines 3125 | -10/Exiles | Discovered exit to Mines (range 14) 3654 | -10/Exiles | Left Exiles lab with Skeleton Box 3654 | -10/Exiles | Entered Mines 4112 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4124 | -9/Mines | Learned location of 1 exit from Materials 4127 | -9/Mines | Identified exit to Materials 4127 | -9/Mines | Discovered exit to Materials (range 4) 4571 | -9/Mines | Met a Derelict shopkeep closing up shop 5159 | -9/Mines | Discovered exit to Materials (range 5) 5194 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5498 | -9/Mines | Entered Materials 5498 | -8/Materials | Accompanied by 3 allies 5498 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5499 | -8/Materials | Identified exit to Factory 6200 | -8/Materials | Lost 3 allies 6277 | -8/Materials | Identified exit to Storage 6277 | -8/Materials | Discovered exit to Storage (range 15) 6466 | -8/Materials | Build established: Hauler-Skirmisher 6862 | -8/Materials | Discovered exit to Factory (range 3) 7096 | -8/Materials | Entered Factory 7096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10977 | -7/Factory | Identified exit to Factory 10977 | -7/Factory | Discovered exit to Factory (range 12) 11170 | -7/Factory | Fabricated Tesla Rifle (x2) 11602 | -7/Factory | Discovered exit to Factory (range 7) 11646 | -7/Factory | Lost 4 parts (4n) 11909 | -7/Factory | Identified exit to Lower Caves 11909 | -7/Factory | Discovered exit to Lower Caves (range 15) 12423 | -7/Factory | Entered Lower Caves 12424 | -7/Lower Caves | Encountered a Warlord checkpoint 12733 | -7/Lower Caves | Build established: Hauler-Mutant 13155 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 13354 | -7/Lower Caves | Learned Extension trap positions 13354 | -7/Lower Caves | Learned Research emergency access door positions 13615 | -7/Lower Caves | Found DCF Scrap (13 items) 13992 | -7/Lower Caves | Ambushed by research squad 14755 | -7/Lower Caves | Identified exit to Lower Caves 14755 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 15026 | -7/Lower Caves | Entered another Lower Caves area 15201 | -7/Lower Caves | Entered an active Warlord outpost 15234 | -7/Lower Caves | Learned 8 Factory zone layouts 15234 | -7/Lower Caves | Learned Factory security intel 15234 | -7/Lower Caves | Learned Armory garrison access intel 15667 | -7/Lower Caves | Identified exit to Zion 15667 | -7/Lower Caves | Discovered exit to Zion (range 11) 15779 | -7/Lower Caves | Entered Zion 15867 | -7/Zion | System corruption cleaned by Quarantine Array 16120 | -7/Zion | Given A8's code to call for help 16183 | -7/Zion | Given the Hacking Drone Bay 16184 | -7/Zion | Found Prototype Device 16211 | -7/Zion | Learned Factory emergency access door positions 16262 | -7/Zion | Learned location of 1 exit from Factory 16565 | -7/Zion | Rebuked by Imprinter 16672 | -7/Zion | Received a hallucinogenic algorithm 16672 | -7/Zion | Ran a hallucination algorithm 17098 | -7/Zion | Identified Hacking Drone Bay 17482 | -7/Zion | Identified exit to Deep Caves 17482 | -7/Zion | Discovered exit to Deep Caves (range 16) 18444 | -7/Zion | Identified exit to Proximity Caves 18444 | -7/Zion | Discovered exit to Proximity Caves (range 15) 18693 | -7/Zion | Build established: Derelict-Mutant 18890 | -7/Zion | Entered Proximity Caves 18935 | -6/Proximity Caves | Learned location of 1 exit from Factory 19060 | -6/Proximity Caves | Attracted the attention of an 0b10 base 19139 | -6/Proximity Caves | Core integrity fell below 50% 19149 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 19237 | -6/Proximity Caves | Learned location of Armory (-4) 19237 | -6/Proximity Caves | Learned Factory trap positions 19237 | -6/Proximity Caves | Learned Research emergency access door positions 19379 | -6/Proximity Caves | Build established: Hauler-Mutant 19894 | -6/Proximity Caves | Spotted B-75 Beast 19960 | -6/Proximity Caves | Destroyed B-75 Beast 20057 | -6/Proximity Caves | Learned Factory emergency access door positions 21446 | -6/Proximity Caves | Core integrity fell below 20% 21826 | -6/Proximity Caves | Entered Factory 21826 | -6/Factory | Evolved 2 slots: Utility x2 21827 | -6/Factory | Identified exit to Lower Caves 21827 | -6/Factory | Identified exit to Extension 21829 | -6/Factory | Loaded intel: 105 trap records 22129 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 22846 | -6/Factory | Identified exit to Factory 22875 | -6/Factory | Entered another Factory area 22875 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23048 | -5/Factory | Garrison activated, responded to threat 23187 | -5/Factory | Garrison activated, responded to threat 23433 | -5/Factory | Fabricated Imp. Titanium Leg (x2) 23455 | -5/Factory | Self-destructed Last Messages --------------- 23391_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 23411_ >> DECODED: Adv. System Restoration Module location. 23411_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6Y. 23422_ Component Analysis Suite identified Imp. Remote Datajack. 23433_ Fabricator completes Imp. Titanium Leg. 23434_ >> DECODED: Patrol location. 23435_ Acquired Imp. Titanium Leg. 23439_ Dropped Imp. Titanium Leg. 23445_ >> DECODED: Stasis Trap location. 23445_ Penetrated by Slug. 23449_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 23454_ >> DECODED: Power Shielding location. 23455_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #?+???????????????????????????????????? | | ???# """"" #?????????????????????????????????????? | | ???# """" #?????????????????????????????????????? | | ???# """% #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# """"" #?????????????????????????????????????? | | ???# """"" #?????????????????????????????????????? | | ???# """ #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# """"" #?????????????????????????????????????? | | ???# """"" #?????????????????????????????????????? | | ???# """ #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | #####+############+###########?????????????^^????? | | u ???????????????????? | | ??????????????????? | | "" """ """ """ """ p ??????????????????? | | "" """ """ """ """ u ?????????????????? | | "" """ """ %" "" p ????????????????????? | | % %% ###h######??????????????!???? | | "" """ """ " % %"" # #??????????????????? | | "" """ """ %"" %%" # #??????????????????? | | "" """ """ %"" """ # #??????????????????? | | Y # ] """ #??????????????????? | | "" """ """ """ """ # """ #??????????????????? | | "" """ """ """ """ # ]@= " #??????????????????? | | "" """ """ """ """ # "F" #??????????????????? | | Y # """ #??????????????????? | | "" """ """ "" """ # #??????????????????? | | "" """%""" """ """ ####+#####??????????????????? | | "" ""% %"%%""" """ # #?????????????????????? | | % %! ==%=! # #?????????????????????? | | % %*=%/! # #?????????????????????? | | ## ^^ = = * [# #?????????????????????? | | ?# ^ ^= ^ ##+#####????????????????????? | | ?# """ """ ^ #????????????????????? | | ?# """ """ =[""T"" #????????????????????? | | ?# """ """ %""""" +???????????+????????? | | ?# =%!% #????????g???????????? | | ?# ! #??????g?????????????? | | ?############### ########????????????????????? | | ???????????????# #????????????????!??????????? | | ???????????????# #???????????????!???????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# ??^?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Corruption Block 8 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 54 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Tesla Rifle | -7/Factory | Hacked Imp. Shock Absorption System | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Nova Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Tesla Rifle | x2 | -7/Factory Imp. Titanium Leg | x2 | -6/Factory Imp. Titanium Leg | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed PlexusSmallMeganuke Manual? 0 Play Time 01:22:20 Cumulative 134.1 hours Start 2025.11.24 @ 07:46:15 End 2025.11.24 @ 09:08:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 154 Rogue 0 Adventurer 0 Explorer 154 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86ccc71d-c5d8-48e4-9447-e9367c5b93ee