Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 21:10:01 Player: rt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (213) 213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1178 Bonus ------- None Cogmind --------- Core Integrity 312/400 Matter 223/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Tractor Beam Medium Laser Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 1 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads 2 | . . 2 Leg 7 | 2 . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 7 | 4 8 8 Power 1 | 1 2 2 Propulsion 3 | 2 3 4 Utility . | . . 1 Weapon 1 | 1 2 1 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 100 92 Engine 12 | . 14 11 Treads 2 | . . 5 Leg 32 | . 28 38 Device 10 | . 14 5 Storage 12 | . 14 11 Energy Gun 12 | . 14 10 Ballistic Gun 12 | . 14 11 Peak Build Rating 14 | 7 7 14 Average Rating 8 | 5 7 11 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 16 | . . 16 Naked Turns . | . . . Heaviest Build 20 | 15 20 20 Greatest Support 52 | 20 20 52 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 8 8 10 Average Carried 7 | 5 7 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 365 | 272 16 77 Remotely . | . . . Salvage Created 316 | 10 108 198 Parts 33 | 4 14 15 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Guns 10 | . 3 7 Classes Destroyed 6 | 1 3 2 Builder 1 | . 1 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 2 | . . 2 Duelist 1 | . . 1 Best Kill Streak 6 | 1 5 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 62 | . 4 58 Missed 11 | . . 11 Hits 51 | . 4 47 Melee 4 | . . 4 Projectile 47 | . 4 43 Critical Strikes 1 | . . 1 Damage Taken 529 | . 34 495 Core 95 | . 7 88 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 29 | 2 5 22 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 57 | 4 10 43 Gun 57 | 4 10 43 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | 2 5 22 Thermal 28 | 2 5 21 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 3 4 6 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 31 | 3 5 23 Core Hits 19 | 2 5 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 409 | 35 61 313 Guns 409 | 35 61 313 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 196 | 10 11 175 Thermal 213 | 25 50 138 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | 18 27 12 Average Temperature 9 | 10 11 9 Received Heat Transfer 36 | . . 36 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 703 | 74 148 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 113 | 5 73 113 Initial 22 | . . 22 Average 26 | . 20 54 Influence Increases 249 | 5 83 161 Destroy 0b10 Robot/C 200 | . 60 140 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 32 | . 12 20 Destroy Structure 2 | . 1 1 Influence Decreases 146 | 5 30 111 Entered New Map 31 | . . 31 Time Decay 105 | 5 30 70 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 5 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful . | . . . Failed 3 | . 1 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 303 | 42 186 75 Seismic 303 | 42 186 75 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 457 | 124 186 147 Spaces Moved 220 | 78 88 54 Core 10 | 10 . . Treads . | . . . Legs 210 | 68 88 54 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 123 120 120 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 27 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 350 | 101 159 90 Wait 64 | . 63 1 Move 218 | 77 87 54 Hop . | . . . Pick Up 21 | 15 1 5 Fast Attach . | . . . Attach 10 | 7 . 3 Detach . | . . . Swap 6 | . 1 5 Drop 2 | . 2 . Fire 29 | 2 5 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x2 333 | -9/Materials | Build established: Mutant 458 | -9/Materials | Self-destructed Last Messages --------------- 00361_ G-34 Mercenary destroyed. 00362_ K-01 Serf collects debris. 00364_ Acquired Imp. Aluminum Leg. 00369_ U-05 Engineer builds a Door. 00373_ S-10 Pest destroyed. 00386_ Seismic Detector destroyed. 00387_ Med. Laser severed. 00388_ R-06 Scavenger collects Med. Laser. 00394_ L-31 Rogue destroyed. 00406_ G-34 Mercenary destroyed. 00406_ Switching to secondary target: S-10 Pest. 00412_ S-10 Pest destroyed. 00415_ Acquired 57 matter. 00418_ Acquired Imp. Aluminum Leg. 00421_ Connecting with Terminal... 00421_ Current location identified: Materials 00421_ Connecting with Terminal... 00421_ Acquired 20 matter. 00445_ S-10 Pest suffers critical hit (Burn). 00449_ S-10 Pest destroyed. 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""" #????????????????????????? | | ????# # %+* #????????????????????????? | | ????# ! + =#= #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordChargeLegs Manual? 0 Play Time 00:05:35 Cumulative 14.1 hours Start 2025.12.07 @ 17:32:58 End 2025.12.28 @ 21:10:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85d8749f-5d0b-47f5-b6c2-dd3150576a7b