Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 00:39:50 Player: Runagate Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (37) 185 Value Destroyed (719) 719 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8184 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor IFF Parser Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Targeting Computer Core Analyzer Quantum Capacitor ECM Suite ECM Suite Graphene Brace Authchip [Device] > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Array IFF Parser [Rating: 133] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Authchip [Device] Weapon Powered Hammer Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 1 . 1 . . . . . 2 . Utility 11 | . . 2 . 1 1 1 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 115 | 8 3 3 11 12 14 13 5 5 . 10 4 7 20 Power 26 | 1 . . 3 3 4 5 . 2 . 1 . 3 4 Engine 8 | 1 . . 3 1 3 . . . . . . . . Core 10 | . . . . 2 1 5 . 2 . . . . . Reactor 8 | . . . . . . . . . . 1 . 3 4 Propulsion 32 | 2 1 . 5 3 3 3 2 1 . 2 1 1 8 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 30 | . 1 . 5 3 3 3 2 1 . 2 1 1 8 Utility 45 | 3 1 1 1 4 6 4 3 1 . 7 3 3 8 Device 28 | 2 . . . 2 3 2 3 1 . 4 2 2 7 Storage 4 | 1 1 . 1 . . 1 . . . . . . . Processor 10 | . . 1 . 1 3 1 . . . 2 1 . 1 Hackware 3 | . . . . 1 . . . . . 1 . 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 1 2 2 2 1 1 . 1 . . . . . Energy Gun 2 | . 1 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 2 2 1 . . . . 2 . 1 Parts Lost 46 | . . . . 2 . . . 1 . 5 7 11 20 Power 11 | . . . . . . . . . . 2 1 3 5 Propulsion 14 | . . . . 1 . . . . . 1 3 1 8 Utility 17 | . . . . . . . . 1 . 1 3 5 7 Weapon 4 | . . . . 1 . . . . . 1 . 2 . Highest Loss Streak 8 | . . . . 2 . . . 1 . 4 6 8 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 1 5 10 9 9 9 9 8 8 9 8 7 4 3 Power 1 | . 1 1 1 2 1 2 2 2 2 1 1 1 . Propulsion 1 | . 2 4 4 2 1 . 1 1 1 1 1 . 1 Utility 2 | . . 1 1 1 2 4 3 3 3 2 2 1 1 Weapon 1 | . 1 2 1 2 2 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . 3 . . . 1 1 . . . . . 1 . Power . | . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . Utility 2 | . 1 . . . . 1 . . . . . . . Weapon 2 | . 1 . . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 100 87 81 99 98 94 92 93 89 81 79 59 49 Engine 3 | . 14 11 9 6 9 . . . . . . . . Core 3 | . . . . . 2 10 10 10 10 8 3 1 . Reactor 1 | . . . . . . . . . . . 4 5 2 Wheel 2 | . 27 22 . . . . . . . . . . . Flight 21 | . . . 27 38 33 30 25 26 26 20 17 10 10 Device 15 | . 14 11 9 8 11 16 25 25 21 23 25 13 14 Storage 4 | . 14 11 9 7 6 5 5 5 5 4 4 2 . Processor 15 | . . 10 9 14 15 17 15 15 15 14 18 17 18 Hackware 2 | . . . . 5 3 . . . . 1 . 3 4 Energy Gun 1 | . 5 10 . 5 . . . . . . . . . Ballistic Gun 2 | . 22 11 16 3 . . . . . . . . . Impact Weapon 2 | . . . . . 2 5 5 5 5 4 4 2 . Slashing Weapon 2 | . . . . 5 6 5 5 4 5 1 . . . Peak Build Rating 133 | 7 10 11 19 40 65 78 91 87 81 108 116 118 133 Average Rating 64 | 5 7 10 14 31 53 74 82 83 81 84 108 94 88 On Entrance 50 | . 7 8 11 16 38 65 76 82 81 81 108 83 44 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 15 30 31 18 30 32 41 32 34 29 31 36 41 41 Greatest Support 64 | 20 20 20 19 26 41 48 51 37 36 43 43 44 64 Greatest Overweight (x) 5 | . 2 1 5 1 1 . 1 . . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 15 10 10 10 10 10 10 10 10 10 8 5 Most Carried 14 | 2 9 12 14 10 10 10 10 10 10 10 10 6 5 Average Carried 7 | 1 5 10 9 9 9 9 9 9 10 9 9 4 3 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 5 5 Final Carried 12 | 2 8 12 10 9 10 10 9 10 10 10 8 4 3 Class Distribution -------------------- 31% | Mutant 27% | Sprinter 13% | Infiltrator-Ninja 12% | Ninja 7% | Scavenger-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -3/Research Ninja | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Matter Collected 1609 | 298 79 61 88 194 65 379 67 234 . 85 48 7 4 Remotely 27 | 27 . . . . . . . . . . . . . Salvage Created 1018 | 96 79 93 88 173 65 236 67 79 . . 42 . . Parts 55 | 7 4 8 12 11 1 6 3 3 . . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 14 | . . . . 14 . . . . . . . . . Retrieved Matter 301 | . . . . 301 . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 15 | . 2 4 4 . . 1 1 3 . . . . . Melee 1 | . . . . . . . 1 . . . . . . Guns 10 | . 2 4 4 . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . Classes Destroyed 11 | 2 1 2 1 2 1 1 . 1 . . . . . Worker 6 | . . . . 3 . 3 . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . Tunneler 3 | 1 . . 1 1 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 5 | . . . 1 . . 1 1 . . . 2 . . Watcher 2 | . . . . . 2 . . . . . . . . Swarmer 10 | . . 3 4 . . 1 1 1 . . . . . Grunt 3 | . 2 . . . . . . 1 . . . . . Sentry 2 | . . 1 . . . . . 1 . . . . . Best Kill Streak 6 | 2 2 3 4 6 1 5 1 3 . . 1 . . Combat Bots Only 4 | . 2 3 4 . . 1 1 3 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 2 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 708 | . 8 15 40 86 27 24 25 11 . 6 58 72 336 Missed 380 | . 2 3 22 46 18 14 13 4 . 3 26 37 192 Hits 328 | . 6 12 18 40 9 10 12 7 . 3 32 35 144 Melee 7 | . . . . . . . . . . . 7 . . Projectile 321 | . 6 12 18 40 9 10 12 7 . 3 25 35 144 Critical Strikes 12 | . . 1 . 1 . 1 . . . . 2 1 6 Actively Blocked 9 | . . . . . . . . . . . 2 1 6 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 Damage Taken 7281 | . 64 160 212 389 76 207 209 157 . 437 966 1074 3330 Core 2764 | . 21 33 68 91 12 20 32 . . 89 355 427 1616 Absorbed by Shields 69 | . . . . . . . . . . . . 56 13 Core Remaining (%) 88 | 100 91 91 87 87 98 98 . . 97 . 65 70 . Volleys Fired 52 | 3 12 10 18 . . . . 8 . . . 1 . Largest 2 | 2 2 2 2 . . . . 1 . . . 1 . Hottest 63 | 40 60 63 40 . . . . 43 . . . 43 . Shots Fired 94 | 6 24 19 36 . . . . 8 . . . 1 . Gun 85 | 6 24 19 36 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 8 . . . 1 . Special . | . . . . . . . . . . . . . . Kinetic 68 | 6 16 10 36 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 9 | . . . . . . . . 8 . . . 1 . Electromagnetic 17 | . 8 9 . . . . . . . . . . . Robot Hit Streak 8 | 3 4 8 4 . . . . 7 . . . . . Robot Miss Streak 4 | 2 3 1 4 . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 83 | 4 13 12 18 7 2 8 5 8 . . 4 2 . Core Hits 43 | 3 5 5 8 5 2 2 2 9 . . 1 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 212 | . . 4 . 25 31 32 26 15 . 42 19 18 . Impact 120 | . . . . . 13 21 8 13 . 28 19 18 . Slashing 88 | . . . . 25 18 11 18 2 . 14 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 6 . 5 1 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 2 1 . . . . . . Damage Inflicted 2975 | 56 175 146 211 492 99 716 268 423 . . 295 94 . Guns 588 | 56 175 146 211 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 364 | . . . . . . . . 330 . . . 34 . Melee 2023 | . . . . 492 99 716 268 93 . . 295 60 . Ramming . | . . . . . . . . . . . . . . Kinetic 448 | 56 103 78 211 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 364 | . . . . . . . . 330 . . . 34 . Electromagnetic 140 | . 72 68 . . . . . . . . . . . Impact 1108 | . . . . . . 660 . 93 . . 295 60 . Slashing 915 | . . . . 492 99 56 268 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . 2 . . 2 2 . . . 8 3 7 9 Average Corruption 3 | . . 2 . . 2 1 . . . 2 1 3 5 Corruption Purged 7 | . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 42 | . . 2 . . 9 1 . . . 3 4 4 19 Message Errors 16 | . . 2 . . 4 . . . . . 1 . 9 Matter Fused 5 | . . . . . . . . . . 1 1 1 2 Heat Flow Errors 4 | . . . . . . . . . . . 1 . 3 Energy Discharges 4 | . . . . . 1 . . . . 2 . 1 . Parts Rejected 3 | . . . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . 2 1 . . . . . 1 1 Data Loss (major) 3 | . . . . . 1 . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 657 | . . . . 49 . 398 23 11 . . 169 7 . Projectiles . | . . . . . . . . . . . . . . Explosions 18 | . . . . . . . . 11 . . . 7 . Melee 639 | . . . . 49 . 398 23 . . . 169 . . Knockbacks 6 | . . . . . . 5 . . . . 1 . . Impact 5 | . . . . . . 4 . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 46 | . . . . . . . . . . . . 46 . Shots 1 | . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 232 | . 18 24 3 44 114 88 62 88 42 4 139 . 232 Average Temperature 26 | . 10 12 2 19 21 31 21 27 22 3 65 . 101 Received Heat Transfer 519 | . 33 63 63 129 24 . 24 27 . 30 9 18 99 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 6 . . . . 2 . . Impact Corruptions 16 | . . . . . . 12 . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . 2 Low Security (%) 96 | 100 100 100 100 100 100 100 100 . . 100 100 100 80 Level 1 1 | . . . . . . . . . . . . . 8 Level 2 2 | . . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 491 | 10 40 95 97 192 84 110 143 . . 33 75 112 491 Initial 84 | . . 3 27 22 84 . 50 . . 9 15 42 56 Average 42 | 1 8 54 63 33 23 54 52 . . 6 13 37 87 Influence Increases 2760 | 10 50 145 123 405 63 294 203 65 . 171 199 297 735 Destroy 0b10 Robot/C 300 | . 40 80 80 . . 20 20 60 . . . . . Destroy 0b10 Robot/NC 110 | 10 . . 10 30 10 30 5 5 . . 10 . . Destroy Leader 46 | . 10 20 10 . 4 2 . . . . . . . Successful Hack 43 | . . . 8 . 12 19 . . . . 4 . . Disable Machine 90 | . . . . 15 15 30 . . . 15 15 . . Destroy Structure 236 | . . . . 15 22 28 28 . . 66 20 57 . Partial Spotted 195 | . . . . 45 . . 45 . . 30 30 . 45 Lose Combat Pursuer 1740 | . . 45 15 300 . 165 105 . . 60 120 240 690 Influence Decreases 2287 | 10 40 90 138 281 237 190 164 178 16 158 151 278 356 Entered New Map 364 | . . 7 38 28 90 . 54 53 6 5 12 33 38 Time Decay 1586 | 10 40 83 100 233 147 190 110 115 10 126 89 155 178 Lost Part 337 | . . . . 20 . . . 10 . 27 50 90 140 Squads Dispatched 39 | . 1 2 2 5 3 1 2 . . 4 3 5 11 Investigation 2 | . . 1 . . 1 . . . . . . . . Extermination 17 | . . . . 2 2 . . . . 3 1 2 7 Reinforcement 19 | . 1 1 1 3 . 1 2 . . 1 2 3 4 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Distress Signals 24 | . 2 3 2 2 . 1 1 . . 1 4 3 5 Communications Jammed 8 | . . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . . 8 . . Times Spotted 261 | . 6 7 17 31 3 9 21 2 . 6 17 28 114 Peak Tracking Total 21 | . 5 6 13 11 2 8 9 3 . 3 15 15 21 Tactical Retreats 55 | . . 2 1 6 . 3 5 . . 4 3 6 25 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Traps Triggered 6 | . . 1 . . 1 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . 11 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Machines Disabled 6 | . . . . 1 1 2 . . . 1 1 . . Max in Single Turn 1 | . . . . 1 1 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Machines Accessed 19 | . . 1 4 2 6 3 1 . . 1 1 . . Terminals 14 | . . 1 4 2 2 2 1 . . 1 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 30 | . . 2 5 3 10 5 1 . . 2 2 . . Successful 11 | . . . 1 . 6 2 . . . 1 1 . . Failed 19 | . . 2 4 3 4 3 1 . . 1 1 . . Catastrophic 7 | . . 1 3 . . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . . 2 6 . 2 1 . . . . . . . Terminals 19 | . . 2 5 3 2 2 1 . . 2 2 . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . 2 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . 1 1 . . . 1 1 . . Record 1 | . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . Registered Components 3 | . . . 1 . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 1 1 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 3 2 4 2 1 . . 1 . . . Full Trace Events 2 | . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 4299 | 13 210 209 206 702 593 384 227 255 23 511 252 308 406 Sensors 3301 | . . . . 690 593 384 227 255 23 511 252 308 58 IFF 76 | . . . . . . . . . . . . 76 . Terrain 1483 | . . . . . . 316 227 255 23 511 151 . . Seismic 1443 | 13 210 209 206 56 . . . . . 479 225 45 . Cloaking 954 | . . . . . . . 45 56 23 511 34 285 . Jamming 443 | . . . . . . . . 1 . 38 252 152 . ECM 420 | . . . . . . . 72 . . . . . 348 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Turns Passed 4952 | 58 210 209 206 702 601 393 227 255 23 511 252 410 895 Spaces Moved 9968 | 41 168 172 337 1399 1026 860 544 756 92 1137 541 876 2019 Core 21 | 1 . . 1 . . . . . . . . . 19 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 376 | 40 164 172 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9571 | . 4 . 336 1399 1026 860 544 756 92 1137 541 876 2000 Fastest Speed 22 | 50 80 95 31 26 25 22 25 25 25 25 31 35 30 Average Speed 32 | 79 87 95 31 29 26 25 25 25 25 26 32 36 37 Slowest Speed 300 | 80 185 95 300 108 96 28 106 26 25 31 125 117 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 61 | . . . 6 4 3 1 9 . . 3 5 6 24 Potential Cave-ins 9 | . . . . . 2 . . . . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 31 | 3 33 23 23 46 22 18 17 73 16 28 69 23 49 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . . . 4 . . . . . Spaces Dug 139 | . . . . 15 24 14 14 12 . 36 10 14 . Terrain Destroyed 182 | . . . . 15 24 14 14 43 . 36 10 26 . Melee 139 | . . . . 15 24 14 14 12 . 36 10 14 . Projectile . | . . . . . . . . . . . . . . AOE 43 | . . . . . . . . 31 . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Tes Res Acc Total 11167 | 56 208 194 397 1642 1311 989 586 785 91 1274 576 926 2132 Wait 712 | 3 12 2 17 185 209 62 15 . . 87 14 17 89 Move 9840 | 40 167 171 326 1391 1019 857 527 755 91 1130 531 863 1972 Hop 54 | . . . 4 3 3 1 7 . . 3 4 6 23 Pick Up 43 | 2 9 3 3 5 8 6 . 1 . 1 1 1 3 Fast Attach 54 | 7 . 1 . 6 1 4 7 . . 5 2 2 19 Attach 38 | . . . 10 2 4 3 2 . . 3 1 6 7 Detach 16 | . . . 6 . 2 3 1 . . . . 1 3 Swap 75 | 1 4 3 7 15 14 14 1 7 . 5 1 3 . Drop 58 | . 4 . 6 10 11 13 6 1 . 2 3 . 2 Fire 52 | 3 12 10 18 . . . . 8 . . . 1 . Melee 192 | . . 4 . 25 29 26 20 13 . 38 19 18 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . 8 14 Rewire . | . . . . . . . . . . . . . . Trap 11 | . . . . . 11 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 464 | -9/Materials | Discovered new exit (range 15) 478 | -9/Materials | Entered another Materials area 478 | -8/Materials | Evolved 2 slots: Propulsion x2 593 | -8/Materials | Garrison activated, responded to threat 671 | -8/Materials | Discovered new exit (range 14) 684 | -8/Materials | Entered Factory 684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 692 | -7/Factory | Discovered new exit (range 15) 711 | -7/Factory | Identified exit to Lower Caves 1269 | -7/Factory | Build established: Sprinter 1383 | -7/Factory | Discovered new exit (range 13) 1385 | -7/Factory | Identified exit to Factory 1386 | -7/Factory | Entered another Factory area 1386 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1719 | -6/Factory | Fabricated Mic. Nuclear Core? 1979 | -6/Factory | Discovered new exit (range 14) 1987 | -6/Factory | Identified exit to Factory 1987 | -6/Factory | Entered another Factory area 1987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2361 | -5/Factory | Discovered new exit (range 4) 2362 | -5/Factory | Identified exit to Factory 2362 | -5/Factory | Discovered new exit (range 9) 2364 | -5/Factory | Identified exit to Upper Caves 2380 | -5/Factory | Entered another Factory area 2380 | -4/Factory | Evolved 2 slots: Utility x2 2602 | -4/Factory | Discovered new exit (range 5) 2603 | -4/Factory | Identified exit to Upper Caves 2607 | -4/Factory | Entered Upper Caves 2651 | -4/Upper Caves | Learned location of Testing (-3) 2652 | -4/Upper Caves | Build established: Infiltrator-Ninja 2758 | -4/Upper Caves | Learned location of 1 exit from Research 2821 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2858 | -4/Upper Caves | Discovered new exit (range 5) 2859 | -4/Upper Caves | Identified exit to Upper Caves 2862 | -4/Upper Caves | Entered another Upper Caves area 2882 | -4/Upper Caves | Discovered new exit (range 15) 2885 | -4/Upper Caves | Identified exit to Research 2885 | -4/Upper Caves | Entered Research 2885 | -3/Research | Evolved 2 slots: Utility x2 2886 | -3/Research | Identified exit to Research 3082 | -3/Research | Crushed by falling debris 3113 | -3/Research | Lost 4 parts (1p1n1u1w) 3382 | -3/Research | Discovered new exit (range 11) 3396 | -3/Research | Identified exit to Testing 3396 | -3/Research | Entered Testing 3426 | -3/Testing | Found Prototype Processor 3426 | -3/Testing | Identified Exp. Signal Interpreter 3488 | -3/Testing | Spotted Striker 3499 | -3/Testing | Spotted Striker 3521 | -3/Testing | Spotted Alpha 7 3611 | -3/Testing | Superbehemoth self-activated to run performance analysis 3645 | -3/Testing | Spotted Superbehemoth 3646 | -3/Testing | Discovered exit to Research (range 8) 3648 | -3/Testing | Entered Research 3648 | -2/Research | Evolved 2 slots: Propulsion x2 3668 | -2/Research | Lost 6 parts (1p3n2u) 4005 | -2/Research | Lost 8 parts (2p1n3u2w) 4053 | -2/Research | Discovered new exit (range 14) 4058 | -2/Research | Identified exit to Access 4058 | -2/Research | Entered Access 4058 | -1/Access | Evolved 2 slots: Utility x2 4122 | -1/Access | Build established: Mutant 4248 | -1/Access | Found Quantum Capacitor 4253 | -1/Access | Spotted B-99 Colossus 4501 | -1/Access | Spotted B-99 Colossus 4573 | -1/Access | Lost 4 parts (1p2n1u) 4668 | -1/Access | Lost 3 parts (1p2u) 4787 | -1/Access | Core integrity fell below 50% 4816 | -1/Access | Lost 3 parts (2n1u) 4885 | -1/Access | Lost 3 parts (1p1n1u) 4948 | -1/Access | Core integrity fell below 20% 4949 | -1/Access | Spotted B-99 Colossus 4953 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04917_ Field strength at 40. 04918_ Field strength at 34. 04919_ Field strength at 28. 04920_ Field strength at 16. 04921_ Field strength at 10. 04922_ Field strength at 4. 04922_ Stasis field depleted. 04929_ System corrupted: Graphene Brace rejected. 04932_ Scanalyzer disabled. 04945_ Imp. Diametric Drive destroyed. 04945_ Penetrated by Slug. 04948_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8H. 04951_ Penetrated by Slug. 04951_ Knocked back. 04951_ Penetrated by Slug. 04953_ K-01 Serf destroyed. 04953_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????????#########?????????????????? | | #????????????????????+ ####??????????????? | | ######+###?????????????# #BB#??????????????? | | #######+####+# ;BB##?????????????? | | *%= #?????????????? | | ! ! ####??????????? | | h ??????????? | | [[ % R #?????????????? | | [ #?????????????? | | g #?????????????? | | ### @ #?????????????? | | ## !* ! #???????????? | | ## ! g #???????????? | | ## A "" "" +???????????? | | ## ""R"" #???????????? | | ## """" #???????????? | | # #################???????????????? | | ######^ #???????????????????????????????? | | # ??# #???????????????????????????????? | | # ! # #???????????????????????????????? | | # + +???????????????????????????????? | | # = # #???????????????????????????????? | | # ??# #???????????????????????????????? | | ?#????# #???????????????????????????????? | | #######+## #???????????????????????????????? | | ""T""" # #???????????????????????????????? | | "" """ # #???????????????????????????????? | | + #???????????????????????????????? | | # #???????????????????????????????? | | " # #???????????????????????????????? | | """" # #???????????????????????????????? | | """"" # #???????????????????????????????? | | """"" # #???????????????????????????????? | | """" # #???????????????????????????????? | | " + +???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Additional Mass Support 12 Evasion (%) 74 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Mic. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Nuclear Core | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdStructuralAutopenetrator Manual? 0 Play Time 01:38:33 Cumulative 71.6 hours Start 2025.09.16 @ 23:08:57 End 2025.09.17 @ 00:39:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 150 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0013439f-2376-4337-97b3-5728b3082318