Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 23:35:24 Player: pappous Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (2124) 2124 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4071 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 264/265 System Corruption 1% Temperature Cool (0) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Medium Armor Plating > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (25) --- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Cooling System Huge Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Sensor Array Targeting Computer Armor Integrity Analyzer Matter Filter Heavy Armor Plating Long-range Tractor Beam Field Recycling Unit (0) Field Laser Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Cooling System Huge Storage Unit High-capacity Matter Pod Targeting Computer Armor Integrity Analyzer Matter Filter Heavy Armor Plating Long-range Tractor Beam Field Recycling Unit Spread Laser Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Medium Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 51 | 6 7 5 33 Power 7 | 1 1 . 5 Engine 7 | 1 1 . 5 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 . 8 Treads 7 | 1 1 . 5 Leg . | . . . . Wheel 5 | 1 1 . 3 Hover . | . . . . Flight . | . . . . Utility 18 | 1 2 3 12 Device 9 | . 1 2 6 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . . 1 5 Artifact . | . . . . Weapon 14 | 2 2 2 8 Energy Gun 8 | . 1 2 5 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 24 | . 1 1 22 Power 2 | . . . 2 Propulsion 6 | . 1 . 5 Utility 10 | . . 1 9 Weapon 6 | . . . 6 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 91 90 95 Engine 9 | . 14 11 8 Treads 11 | . 14 11 11 Wheel 7 | . 13 11 6 Device 20 | . 6 20 23 Storage 10 | . 14 11 9 Processor 6 | . . . 8 Protection 6 | . . 3 8 Energy Gun 10 | . 9 10 11 Ballistic Gun 9 | . 18 11 6 Naked Turns . | . . . . Heaviest Build 119 | 13 88 99 119 Greatest Support 46 | 10 10 10 46 Greatest Overweight (x) 11 | 1 8 9 11 Average Overweight (x) 7 | . 6 8 8 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 22 25 25 Most Carried 25 | 3 8 12 25 Average Carried 16 | 1 6 10 19 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 3 8 12 25 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1233 | 260 103 54 816 Remotely 52 | . 21 31 . Salvage Created 2192 | . 240 103 1849 Parts 111 | . 10 3 98 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 8 3 39 Guns 50 | . 8 3 39 Classes Destroyed 7 | . 2 1 4 Recycler 1 | . . . 1 Swarmer 6 | . 3 . 3 Grunt 25 | . 5 2 18 Brawler 1 | . . . 1 Sentry 10 | . . 1 9 Specialist 6 | . . . 6 Hunter 2 | . . . 2 Best Kill Streak 4 | . 3 1 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4125 | . 464 51 3610 Core 669 | . 90 . 579 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 64 100 . Volleys Fired 199 | . 27 7 165 Largest 2 | . 2 2 2 Hottest 134 | . 60 85 134 Shots Fired 346 | . 54 14 278 Gun 346 | . 54 14 278 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 166 | . 38 7 121 Thermal 180 | . 16 7 157 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 11 11 14 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 263 | . 37 12 214 Core Hits 171 | . 16 13 142 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Burn 2 | . . . 2 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3724 | . 345 138 3241 Guns 3724 | . 345 138 3241 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1502 | . 225 29 1248 Thermal 2222 | . 120 109 1993 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 106 6 216 Average Temperature 52 | . 38 4 62 Received Heat Transfer 1416 | . 153 21 1242 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . . 8 Heat Transferred 4130 | . 275 140 3715 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 445 | . 139 84 445 Initial 29 | . . 29 18 Average 171 | . 64 34 224 Maximum Alert Level 2 | . . . 2 Low Security (%) 63 | 100 100 100 48 Level 1 21 | . . . 30 Level 2 14 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 1 7 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 9 | . 1 1 7 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 98 | . 12 12 74 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5074 | 68 720 728 3558 Spaces Moved 1852 | 62 356 320 1114 Core 4 | 4 . . . Treads 300 | . . . 300 Legs . | . . . . Wheels 1548 | 58 356 320 814 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 200 215 Average Speed 230 | 90 172 212 261 Slowest Speed 480 | 95 200 215 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 54 36 87 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2347 | 70 416 356 1505 Wait 181 | . 14 17 150 Move 1849 | 61 355 319 1114 Hop . | . . . . Pick Up 46 | 3 8 6 29 Fast Attach 26 | 6 3 3 14 Attach 17 | . 2 2 13 Detach . | . . . . Swap 8 | . 2 . 6 Drop 21 | . 5 2 14 Fire 199 | . 27 7 165 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 5) 643 | -10/Materials | Discovered new exit (range 10) 699 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Entered another Materials area 789 | -9/Materials | Evolved 2 slots: Utility x2 1115 | -9/Materials | Discovered new exit (range 15) 1280 | -9/Materials | Discovered new exit (range 6) 1517 | -9/Materials | Entered another Materials area 1517 | -8/Materials | Evolved 2 slots: Utility x2 2678 | -8/Materials | Lost 5 parts (1p1n2u1w) 3061 | -8/Materials | Build established: Scavenger-Mutant 3287 | -8/Materials | Discovered new exit (range 7) 3440 | -8/Materials | Lost 3 parts (1n1u1w) 3654 | -8/Materials | Discovered new exit (range 13) 3881 | -8/Materials | Core integrity fell below 50% 4035 | -8/Materials | Lost 3 parts (2u1w) 4188 | -8/Materials | Build established: Mutant 5022 | -8/Materials | Discovered new exit (range 8) 5057 | -8/Materials | Core integrity fell below 20% 5075 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05001_ Slug penetrates Wall. 05004_ X-62 Marksman destroyed. 05007_ Acquired 21 matter. 05011_ Dropped Nuclear Core. 05012_ Acquired Imp. Deuterium Engine. 05022_ EXIT=FOUND 05025_ Terminal disabled. 05026_ T-07 Excavator is excavating. 05041_ Slug penetrates Wall. 05041_ Imp. Treads destroyed. 05041_ Heat Sink destroyed. 05041_ Critical hit (Blast). 05043_ Knocked back. 05047_ Penetrated by Slug. 05047_ Knocked back. 05054_ Armor Integrity Analyzer destroyed. 05054_ Critical hit (Blast). 05061_ Knocked back. 05070_ Assault Rifle destroyed. 05070_ Critical hit (Blast). 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""" """ #?# # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 44 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessLayeredNanosword Manual? 0 Play Time 00:30:00 Cumulative 79.6 hours Start 2022.04.21 @ 22:35:58 End 2022.04.21 @ 23:35:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e9650484-b439-41c6-9d0d-1c5473b8a7e4