Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 02:30:27 Player: Golinth Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (715) 715 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4198 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 385/850 Matter 137/300 Energy 23/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Improved Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Ion Burst Cannon > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Small Battery Advanced Weight Redist. System Improved Terrain Scan Processor Advanced ECM Suite Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Field Laser Light Assault Rifle > --- INVENTORY -------- Advanced Weight Redist. System Advanced Terrain Scan Processor Component Analysis Suite [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . . 2 1 . Utility 4 | . . . . 2 1 1 Weapon . | . . . . . . . Parts Attached 57 | 7 11 12 7 6 7 7 Power 13 | 1 3 3 2 1 1 2 Engine 13 | 1 3 3 2 1 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 4 2 1 1 . Treads 2 | . . 2 . . . . Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 2 2 1 1 . Utility 12 | 1 2 . 1 2 3 3 Device 7 | . 1 . 1 . 3 2 Storage 2 | 1 . . . . . 1 Processor 1 | . . . . 1 . . Hackware 1 | . 1 . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 21 | 3 5 5 2 2 2 2 Energy Gun 6 | 2 2 1 . . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | 1 1 3 2 2 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . 2 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 19 | . 2 3 . 1 1 12 Power 5 | . 1 1 . . . 3 Propulsion 5 | . 1 . . 1 . 3 Utility 5 | . . . . . 1 4 Weapon 4 | . . 2 . . . 2 Highest Loss Streak 6 | . 1 2 . 1 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 91 84 71 66 73 65 Engine 11 | . 13 14 14 9 7 8 Treads 2 | . . 8 . . . . Leg 6 | . 21 3 . . . . Flight 12 | . . 16 28 21 15 8 Device 6 | . 4 . 2 9 14 13 Storage 9 | . 14 14 11 . . 5 Processor 2 | . . . . 7 7 6 Hackware 9 | . 8 14 14 9 7 6 Protection 2 | . . . . 9 7 4 Energy Gun 5 | . 11 4 . . 5 2 Ballistic Gun 8 | . 14 8 . 1 6 4 Peak Build Rating 33 | 6 10 10 9 17 31 33 Average Rating 9 | 5 8 8 7 14 24 28 On Entrance 10 | . 6 9 7 7 14 31 Naked Turns . | . . . . . . . Heaviest Build 19 | 13 15 14 8 10 15 19 Greatest Support 40 | 20 20 40 8 12 23 23 Greatest Overweight (x) 3 | 1 1 2 2 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 7 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 Average Carried 4 | 3 6 7 7 4 4 2 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 4 8 8 5 5 5 1 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 794 | 271 128 220 39 . 113 23 Remotely . | . . . . . . . Salvage Created 460 | . 196 200 . . . 64 Parts 38 | . 16 16 . . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 23 | 1 7 8 . . . 7 Guns 8 | 1 1 6 . . . . Cannons 3 | . . . . . . 3 AOE 12 | . 6 2 . . . 4 Classes Destroyed 10 | 1 5 2 . . . 2 Worker 2 | . . 2 . . . . Builder 3 | . 3 . . . . . Recycler 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 15 | . 3 8 . . . 4 Grunt 4 | . 4 . . . . . Duelist 1 | . . . . . . 1 Demolisher 1 | 1 . . . . . . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | 1 7 4 . . . 6 Combat Bots Only 6 | 1 4 4 . . . 6 Max Kills in Single Turn 4 | 1 3 2 . . . 4 Gunslinging . | . . . . . . . Exploded 4 | . 3 2 . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 262 | 1 26 63 4 12 23 133 Missed 115 | . 10 16 1 7 16 65 Damage Taken 2496 | 41 378 438 64 77 97 1401 Core 616 | . 49 59 23 . 20 465 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . . 47 100 97 . Volleys Fired 75 | 1 12 36 1 . . 25 Largest 2 | 2 2 2 2 . . 2 Hottest 100 | 70 70 75 40 . . 100 Shots Fired 112 | 2 24 58 2 . . 26 Gun 78 | 2 17 56 2 . . 1 Cannon 25 | . . . . . . 25 Launcher 9 | . 7 2 . . . . Special . | . . . . . . . Kinetic 85 | 1 12 48 2 . . 22 Thermal 6 | 1 1 . . . . 4 Explosive 9 | . 7 2 . . . . Electromagnetic 12 | . 4 8 . . . . Robot Hit Streak 8 | 2 8 8 5 . . 7 Robot Miss Streak 6 | . 2 6 . . . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 72 | 2 14 35 2 . . 19 Core Hits 46 | 1 17 17 . . . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . . . 2 Burn 1 | . 1 . . . . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2552 | 22 675 529 16 . . 1310 Guns 512 | 22 105 360 16 . . 9 Cannons 744 | . . . . . . 744 Explosions 1286 | . 562 167 . . . 557 Melee . | . . . . . . . Ramming 10 | . 8 2 . . . . Kinetic 933 | 9 33 268 16 . . 607 Thermal 787 | 13 40 31 . . . 703 Explosive 671 | . 535 136 . . . . Electromagnetic 151 | . 59 92 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 1 . . 3 Average Corruption 1 | . 1 1 1 . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 4 3 . . . 3 Message Errors 6 | . 3 2 . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 199 | . 16 21 . . . 162 Projectiles . | . . . . . . . Explosions 199 | . 16 21 . . . 162 Melee . | . . . . . . . Knockbacks 7 | . . 1 . . . 6 Impact 1 | . . 1 . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 399 | . 77 84 . . . 238 Shots 9 | . 3 3 . . . 3 Rammed 1 | . . 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 179 | 30 179 36 . 17 . 77 Average Temperature 26 | 18 33 14 . 12 . 26 Received Heat Transfer 555 | . 57 . 18 63 24 393 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 723 | 37 111 50 . . . 525 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Peak Influence 573 | 45 290 301 . 183 327 573 Initial 82 | . . 40 . 24 82 67 Average 76 | 1 149 130 . 81 205 235 Maximum Alert Level 2 | . 1 1 . . 1 2 Low Security (%) 85 | 100 67 78 . 100 57 67 Level 1 12 | . 32 21 . . 42 1 Level 2 1 | . . . . . . 30 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . 2 3 1 Investigation 3 | . 1 . . 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | 1 10 11 3 9 14 36 Peak Tracking Total 15 | 1 5 4 1 6 11 15 Tactical Retreats 16 | . 1 3 2 1 5 4 Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 2 1 . . . Triggered 2 | . . 2 . . . . Most Traps Carried 2 | . . 2 1 . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 7 | . 1 . . . . 6 Max in Single Turn 6 | . 1 . . . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 14 | . 5 . . 1 8 . Terminals 9 | . 4 . . 1 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 41 | . 17 . . 4 20 . Successful 21 | . 11 . . 1 9 . Failed 20 | . 6 . . 3 11 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 19 | . 11 . . 5 3 . Terminals 27 | . 15 . . 4 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . . 7 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 8 | . 4 . . . 4 . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 6 . . 1 1 . Terminals 6 | . 5 . . 1 . . Assimilate 1 | . 1 . . . . . Botnet 5 | . 4 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Reject 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . 1 6 . Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 5873 | 3074 748 773 238 70 708 262 Spaces Moved 3289 | 727 378 252 505 159 895 373 Core 38 | 8 . . 3 . . 27 Treads 136 | . . 136 . . . . Legs 1097 | 719 378 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2018 | . . 116 502 159 895 346 Fastest Speed 34 | 50 120 37 37 34 34 34 Average Speed 74 | 120 140 129 37 35 36 40 Slowest Speed 220 | 190 190 220 150 37 37 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . . 1 5 . 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 66 48 59 26 23 23 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 1 . . . Spaces Dug 10 | . . 10 . . . . Terrain Destroyed 119 | . 31 27 . . . 61 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 115 | . 31 27 . . . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 6598 | 2925 575 652 552 168 1274 452 Wait 3105 | 2181 158 325 31 . 362 48 Move 3262 | 726 377 251 502 148 894 364 Hop 10 | . . . 1 5 . 4 Pick Up 55 | 10 12 13 4 5 8 3 Fast Attach . | . . . . . . . Attach 40 | 6 6 5 6 5 5 7 Detach 6 | . 1 1 2 2 . . Swap 17 | 1 5 7 1 1 2 . Drop 23 | . 3 11 3 2 3 1 Fire 75 | 1 12 36 1 . . 25 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 2 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 1455 | -11/Scrapyard | Assembled infested the area 3075 | -11/Scrapyard | Entered Materials 3076 | -10/Materials | Build established: Mutant 3353 | -10/Materials | Discovered new exit (range 15) 3493 | -10/Materials | Discovered new exit (range 12) 3823 | -10/Materials | Entered Mines 3888 | -10/Mines | Found a hidden stash of uninstalled traps 4133 | -10/Mines | Discovered new exit (range 12) 4430 | -10/Mines | Build established: Scavenger-Mutant 4595 | -10/Mines | Discovered new exit (range 3) 4596 | -10/Mines | Entered Subcaves 4603 | -10/Subcaves | Discovered new exit (range 6) 4827 | -10/Subcaves | Core integrity fell below 50% 4834 | -10/Subcaves | Entered Materials 4834 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4901 | -8/Materials | Discovered new exit (range 9) 4904 | -8/Materials | Entered Factory 4904 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5204 | -7/Factory | Build established: Mutant 5518 | -7/Factory | Discovered new exit (range 11) 5529 | -7/Factory | Discovered new exit (range 10) 5589 | -7/Factory | Discovered new exit (range 15) 5612 | -7/Factory | Entered another Factory area 5612 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5825 | -6/Factory | Lost 3 parts (1p1u1w) 5874 | -6/Factory | Core integrity fell below 50% 5874 | -6/Factory | Self-destructed Last Messages --------------- 05840_ K-01 Serf collects debris. 05840_ U-05 Engineer builds a Wall. 05842_ Antimatter Cannon destroyed. 05842_ U-05 Engineer builds a Wall. 05842_ Acquired 23 matter. 05844_ K-01 Serf collects debris. 05845_ U-05 Engineer lays Concrete. 05847_ U-05 Engineer builds a Wall. 05847_ Hvy. Deuterium Engine destroyed. 05847_ U-05 Engineer builds a Wall. 05848_ K-01 Serf collects debris. 05850_ Adv. Weight Redist. System destroyed. 05850_ U-05 Engineer builds a Wall. 05853_ Acquired Prototype Energy Cannon. 05854_ U-05 Engineer builds a Wall. 05856_ Identified Ion Burst Cannon. 05860_ Sml. Battery destroyed. 05861_ ZUIT,JIPYFUDJ5#J4#QI1DEAQ AM 05862_ ALERT: Rogue bot located, Programmers report to Factory Zone 4C. 05870_ U-05 Engineer destroyed. 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Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed HybridMicroMinigun Manual? 0 Play Time 00:36:27 Cumulative 9.6 hours Start 2024.12.26 @ 01:33:38 End 2024.12.26 @ 02:30:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 9 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c03a51b5-b204-4d98-b026-28a9d2ef2635