Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.06.04 @ 13:48:35 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (531) 531 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3426 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 502/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Small Storage Unit Seismic Detector Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Medium Laser Axe > --- INVENTORY (8) ---- Heat Sink Experimental Sensor Array Seismic Detector Light Armor Plating Tractor Beam Guided Plasma Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Guided Plasma Cannon > --- INVENTORY -------- Heat Sink Experimental Sensor Array Seismic Detector Tractor Beam Medium Laser Rocket Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 20 | 7 . 2 . 6 5 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads 4 | 2 . . . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . . . 2 2 Device 2 | 1 . . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 7 | 2 . . . 2 3 Energy Gun 3 | 2 . . . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . 1 . 2 1 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . 2 . Highest Loss Streak 1 | . . 1 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 100 100 95 75 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 18 Device 9 | . 14 14 14 4 6 Storage 13 | . 14 14 14 14 9 Protection 4 | . . . . 9 9 Energy Gun 25 | . 28 28 28 23 9 Naked Turns . | . . . . . . Heaviest Build 25 | 15 15 15 15 25 20 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 7 8 8 8 8 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 433 | 270 . 62 . 60 41 Remotely . | . . . . . . Salvage Created 822 | 102 109 243 . 341 27 Parts 55 | 5 14 16 . 16 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 6 5 . 7 3 Guns 17 | . 6 5 . 5 1 Cannons 1 | . . . . 1 . AOE 2 | . . . . . 2 Classes Destroyed 7 | 2 2 2 . 1 . Builder 2 | . . 1 . 1 . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . 1 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 6 3 . . 3 Grunt 7 | . . 2 . 5 . Brawler 2 | . . . . 2 . Best Kill Streak 3 | 2 3 3 . 3 3 Combat Bots Only 3 | . 3 3 . 3 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 130 | . 44 26 . 26 34 Missed 32 | . 10 8 . 4 10 Damage Taken 1025 | . 257 189 . 269 310 Core 179 | . 56 28 . 47 48 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 74 | 4 27 15 . 26 2 Largest 2 | 2 2 2 . 2 2 Hottest 120 | 100 100 100 . 120 83 Shots Fired 137 | 8 54 30 . 41 4 Gun 130 | 8 54 30 . 36 2 Cannon 5 | . . . . 5 . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 135 | 8 54 30 . 41 2 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 5 4 . 7 8 Robot Miss Streak 7 | 1 7 3 . 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 70 | 4 22 16 . 26 2 Core Hits 39 | 3 7 11 . 14 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 5 1 . 1 . Burn 7 | . 5 1 . 1 . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1164 | 63 277 211 . 357 256 Guns 889 | 63 277 211 . 325 13 Cannons 32 | . . . . 32 . Explosions 202 | . . . . . 202 Melee 41 | . . . . . 41 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 921 | 63 277 211 . 357 13 Explosive 202 | . . . . . 202 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 41 | . . . . . 41 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . . 35 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 430 | 156 418 304 . 430 24 Average Temperature 127 | 79 138 104 . 143 10 Received Heat Transfer 273 | . . 63 . 147 63 Effects 7 | . 2 3 . 2 . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . . . 1 . Interference 3 | . . 3 . . . Matter Decay 1 | . 1 . . . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . 3 1 . 5 . Heat Transferred 3225 | 185 1184 703 . 1116 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 214 | 10 214 153 . 131 147 Initial 83 | . 6 83 . . . Average 51 | 3 135 77 . 25 44 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 86 100 . 100 100 Level 1 1 | . 13 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 10 5 . 6 5 Peak Tracking Total 6 | . 3 3 . 3 6 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 . 1 . . Successful 1 | . . . 1 . . Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2946 | 125 274 753 352 1350 92 Spaces Moved 1616 | 63 106 432 220 755 40 Core 5 | 5 . . . . . Treads 1611 | 58 106 432 220 755 40 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 151 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 28 87 61 99 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 12 | . . . . 1 11 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1836 | 81 158 463 221 859 54 Wait 100 | . 23 13 . 64 . Move 1611 | 62 105 431 219 754 40 Hop . | . . . . . . Pick Up 15 | 8 1 1 1 3 1 Fast Attach 11 | 7 . . . 1 3 Attach 2 | . . 1 . 1 . Detach . | . . . . . . Swap 7 | . . 1 . 4 2 Drop 10 | . 2 . 1 6 1 Fire 74 | 4 27 15 . 26 2 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 6) 400 | -10/Materials | Entered Mines 597 | -10/Mines | Discovered new exit (range 8) 706 | -10/Mines | Found a hidden stash of uninstalled traps 779 | -10/Mines | Learned location of Zion (-6) 911 | -10/Mines | Discovered new exit (range 12) 1132 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -10/Mines | Discovered new exit (range 5) 1153 | -10/Mines | Entered Exiles 1192 | -10/Exiles | Met 8R-AWN 1219 | -10/Exiles | Met EX-HEX 1265 | -10/Exiles | Met EX-BIN 1288 | -10/Exiles | Aligned with FarCom system 1289 | -10/Exiles | Given EX-Vault access code 1329 | -10/Exiles | Opened EX-Vault 1340 | -10/Exiles | Found Gui. Plasma Cannon 1373 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1396 | -10/Exiles | Exiles lab attacked by MAIN.C 1486 | -10/Exiles | Discovered new exit (range 14) 1505 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1505 | -10/Exiles | Entered Mines 1529 | -9/Mines | Learned 2 Materials zone layouts 1587 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1590 | -9/Mines | Found Prototype Device 1604 | -9/Mines | Discovered new exit (range 8) 1618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1798 | -9/Mines | Build established: Skirmisher 2540 | -9/Mines | Build established: Scavenger-Mutant 2599 | -9/Mines | Core integrity fell below 50% 2670 | -9/Mines | Learned location of Storage (-8) 2749 | -9/Mines | Discovered new exit (range 11) 2855 | -9/Mines | Entered Materials 2855 | -8/Materials | Evolved 4 slots: Utility x4 2947 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 02855_ Receiving FarCom transmissions... Loading 2 Materials zones... 02863_ Acquired Hacking Suite. 02879_ Acquired Axe. 02882_ Acquired Seismic Detector. 02886_ Dropped Seismic Detector. 02886_ Acquired Seismic Detector. 02894_ Acquired 30 matter. 02920_ S-10 Pest destroyed. 02920_ Atomic Centrifuge disabled. 02920_ S-10 Pest destroyed. 02923_ Atomic Centrifuge disabled. 02934_ The unstable cave ceiling collapses. 02937_ Acquired 11 matter. 02939_ U-05 Engineer lays Concrete. 02941_ U-05 Engineer builds a Wall. 02942_ Ion Engine destroyed. 02942_ Critical hit (Burn: +37). 02945_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????# T # ## # ?????????? | | ????????# " # ######### ?????????? | | ????????# # #???????# ?????????? | | ????????# # ######### ?????????? | | ######### # ?????????? | | # # + ?????????? | | # " # #### ?????????? | | # """ #######?# ?????????? | | # """ # ### ?????????? | | # """ # w"T" ?????????? | | # "" +w ?????????? | | # """ # ?????????? | | # "" # ###+### ?????????? | | # """ ## ### #####?????????? | | # " ## #?# #?????????????? | | # ##t #?# #?????????????? | | ########## #?# #?????????????? | | ?????????# #?# #?????????????? | | ??######## #?# #?????????????? | | ??# ] # Y#?# #?????????????? | | ??# #u #?# #?????????????? | | ??# #@[ #?# #?????????????? | | ??# " %[ #?######?????????????? | | ??# s ########?????????????? | | ??# " # #?????????????? | | ##### # """ #?????????????? | | # # """ #?????????????? | | # "" # """ #?????????????? | | # "" # #% #?????????????? | | # """ # # #?????????????? | | # + + #?????????????? | | # """ # # #?????????????? | | # """ # # ! #?????????????? | | # """ # # ! #?????????????? | | # #####! ! #?????????????? | | ?#########???# #?????????????? | | ?????????????# #?????????????? | | ?????????????########?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugTractorCloak Manual? 0 Play Time 00:12:32 Cumulative 676.4 hours Start 2024.06.04 @ 13:36:48 End 2024.06.04 @ 13:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 675 Rogue 674 Adventurer 0 Explorer 1 Win Type - Total 32 Types 23/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0c760b0-6ae8-43ea-99ec-ce62205842cd