Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 19:27:58 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (361) 1805 Value Destroyed (11997) 11997 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (6538) 6538 TOTAL SCORE: 24340 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4693 Follower Combat Kills 1105 Entered Garrisons 200 Friendly Fire -460 Cogmind --------- Core Integrity 110/700 Matter 187/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Hovering (54) Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Cooled Airjet Cooled Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (3) ------ Large Storage Unit Graphene Brace Drone Bay (1/2) > --- WEAPON (4) ------- Assault Cannon Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Light Antimatter Reactor Gravmag System Improved Airjet Cooled Airjet Cooled Airjet Improved Cooling System High-capacity Matter Pod (0) Weapon Cycler Weapon Cycler High-powered Tractor Beam Gauss Cannon Gauss Cannon Gauss Cannon Rocket Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Graphene Brace Drone Bay > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Gravmag System Improved Airjet Cooled Airjet Cooled Airjet Improved Cooling System High-capacity Matter Pod Weapon Cycler Weapon Cycler High-powered Tractor Beam Flak Cannon Gauss Cannon Gauss Cannon Rocket Array [Rating: 64] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 . . . Utility 1 | . . . . . 1 . . . . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 178 | 8 17 . 4 1 43 4 19 31 4 45 2 Power 25 | 1 2 . . . 6 2 1 4 . 9 . Engine 15 | 1 2 . . . 6 . 1 2 . 3 . Core 9 | . . . . . . 1 . 2 . 6 . Reactor 1 | . . . . . . 1 . . . . . Propulsion 54 | 2 4 . 1 . 14 1 4 16 . 12 . Treads 26 | 2 4 . 1 . 14 1 3 1 . . . Leg . | . . . . . . . . . . . . Wheel 6 | . . . . . . . . 6 . . . Hover 22 | . . . . . . . 1 9 . 12 . Flight . | . . . . . . . . . . . . Utility 43 | 2 5 . 1 1 7 1 9 4 . 11 2 Device 25 | 1 1 . . 1 2 1 7 3 . 7 2 Storage 5 | 1 1 . 1 . 1 . 1 . . . . Processor 3 | . . . . . . . . . . 3 . Hackware 2 | . . . . . 1 . . . . 1 . Protection 8 | . 3 . . . 3 . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 56 | 3 6 . 2 . 16 . 5 7 4 13 . Energy Gun 2 | 1 . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 21 | 2 6 . 2 . 11 . . . . . . Ballistic Cannon 24 | . . . . . 2 . 3 4 3 12 . Launcher 8 | . . . . . 3 . 2 1 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . 2 1 . 4 . Parts Lost 37 | . 9 . . . 8 . 4 5 . 10 1 Power 7 | . 2 . . . 1 . 1 1 . 2 . Propulsion 8 | . 2 . . . 2 . 1 2 . . 1 Utility 5 | . 1 . . . 1 . 1 . . 2 . Weapon 17 | . 4 . . . 4 . 1 2 . 6 . Highest Loss Streak 5 | . 3 . . . 3 . 2 3 . 5 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | . 6 14 14 15 14 13 13 14 14 14 14 Power 2 | . . 1 1 2 3 3 2 1 1 1 2 Propulsion 2 | . . 3 3 3 2 3 3 . 1 3 4 Utility 5 | . 3 5 5 5 4 4 4 8 6 5 5 Weapon 3 | . 1 5 4 5 4 3 2 4 6 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | . 2 . 1 . 5 4 8 3 . 11 7 Power 8 | . . . 1 . . 3 2 . . . 2 Propulsion 8 | . . . . . 2 . 3 . . 2 1 Utility 15 | . 2 . . . 1 1 1 3 . 5 2 Weapon 10 | . . . . . 2 . 2 . . 4 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 77 100 98 81 80 88 87 97 99 Engine 5 | . 12 14 14 14 8 7 2 . . 2 . Core 1 | . . . . . . . . 1 7 4 7 Reactor 1 | . . . . . . 1 6 4 . . . Treads 20 | . 24 28 28 28 26 27 27 20 . . . Hover 9 | . . . . . . . . 12 38 37 38 Device 10 | . 3 . . . 5 17 17 13 15 10 15 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 Protection 3 | . 8 14 14 14 9 . . . . 1 . Ballistic Gun 10 | . 27 28 6 28 34 . . . . . . Ballistic Cannon 13 | . . . . . . 18 17 20 15 27 28 Peak Build Rating 64 | 9 9 8 9 9 34 41 45 54 36 61 64 Average Rating 34 | 6 7 8 7 9 23 34 41 44 32 54 60 On Entrance 23 | . 9 8 8 9 9 33 41 43 32 36 59 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 11 28 28 28 28 61 62 71 62 42 53 52 Greatest Support 118 | 40 40 40 40 40 62 70 70 118 35 56 60 Greatest Overweight (x) 2 | . 1 . . . 1 . 1 2 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 14 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 14 14 15 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 14 14 15 15 15 15 15 15 14 15 15 Class Distribution -------------------- 25% | Scavenger-Tank 21% | Gunner 20% | Mutant 17% | Tank 9% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Matter Collected 15195 | 288 912 25 83 10 3194 . 2840 1956 689 4817 381 Remotely 4033 | . . . . . . . 82 681 404 2802 64 Salvage Created 13304 | 217 752 25 . 10 3921 . 2214 1426 1389 3166 184 Parts 627 | 17 52 2 . 1 208 . 120 63 9 141 14 Haulers Intercepted 17 | . 2 . . . 6 . 5 1 . 3 . Recyclers Shooed 17 | . 4 . . . 3 . 4 3 . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Combat Hostiles Destroyed 196 | . 14 . . 1 58 . 43 24 6 45 5 Guns 62 | . 14 . . 1 47 . . . . . . Cannons 80 | . . . . . 1 . 34 16 . 28 1 AOE 54 | . . . . . 10 . 9 8 6 17 4 Classes Destroyed 20 | 3 6 . . . 7 . 2 1 1 . . Worker 42 | 2 2 . . . 11 . 5 5 . 16 1 Builder 19 | . 3 1 . . 3 . 7 1 . 2 2 Tunneler 11 | 4 1 . . . 1 . 1 2 . 2 . Hauler 17 | . 2 . . . 6 . 5 1 . 3 . Recycler 55 | 1 2 . . . 9 . 7 8 . 27 1 Mechanic 3 | . . . . . . . 2 1 . . . Operator 5 | . 1 . . . 2 . 1 1 . . . Watcher 18 | . 1 . . . 5 . 4 1 . 7 . Swarmer 27 | . 9 . . 1 3 . 5 . . 7 2 Grunt 96 | . 5 . . . 35 . 15 17 . 22 2 Brawler 7 | . . . . . 3 . 3 . . 1 . Duelist 5 | . . . . . 2 . 2 . . 1 . Protector 6 | . . . . . 1 . 2 . . 3 . Sentry 31 | . . . . . 9 . 13 2 . 6 1 Demolisher 2 | . . . . . . . 2 . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 5 | . . . . . 2 . . 2 . 1 . Programmer 7 | . . . . . . . . 3 . 4 . Heavy 2 | . . . . . 1 . 1 . . . . Compactor 6 | . . . . . . . . . 6 . . Thug 1 | . . . . . . . . . . 1 . Butcher 1 | . . . . . . . 1 . . . . Best Kill Streak 11 | 6 6 1 . 1 11 . 7 8 6 10 9 Combat Bots Only 9 | . 6 . . 1 5 . 5 6 6 9 5 Max Kills in Single Turn 6 | 1 2 1 . 1 4 . 4 4 1 6 4 Gunslinging 1 | . 1 . . . 1 . . . . . . Exploded 6 | . . . . . 3 . 2 3 1 6 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Hostile Shots Fired 1109 | . 128 . . 5 240 . 149 162 . 334 91 Missed 387 | . 35 . . 3 75 . 37 57 . 138 42 Hits 722 | . 93 . . 2 165 . 112 105 . 196 49 Melee 7 | . . . . . 6 . . . . 1 . Projectile 715 | . 93 . . 2 159 . 112 105 . 195 49 AOE 9 | . . . . . . . 9 . . . . Critical Strikes 24 | . . . . . 10 . 9 4 . 1 . Actively Blocked 1 | . . . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 10127 | . 1004 . . 18 2973 . 1735 1471 36 2409 481 Core 1004 | . 186 . . 8 101 . 119 197 . 316 77 Absorbed by Shields 504 | . . . . . . . 428 76 . . . Redirected to Shielding 185 | . 4 . . 2 62 . . 63 . 54 . Regen/Repaired (Parts) 1120 | . . . . . 204 . 467 76 35 259 79 Core Remaining (%) 60 | 100 . . . 22 . . 60 . . . . Volleys Fired 739 | 24 118 3 . 3 166 11 133 83 20 155 23 Largest 4 | 2 2 2 . 2 4 1 3 4 1 4 4 Hottest 160 | 40 40 40 . 40 105 50 129 160 39 160 157 Shots Fired 1934 | 48 222 6 . 6 646 11 247 180 19 508 41 Gun 914 | 48 222 6 . 6 632 . . . . . . Cannon 954 | . . . . . 5 11 232 171 . 497 38 Launcher 66 | . . . . . 9 . 15 9 19 11 3 Special . | . . . . . . . . . . . . Kinetic 1868 | 48 222 6 . 6 637 11 232 171 . 497 38 Thermal . | . . . . . . . . . . . . Explosive 49 | . . . . . 9 . 3 4 19 11 3 Electromagnetic 17 | . . . . . . . 12 5 . . . Robot Hit Streak 17 | 6 9 1 . 1 17 . 7 8 11 9 5 Robot Miss Streak 9 | 3 8 3 . 2 9 . 5 3 1 7 3 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 19 | . 4 . . . 15 . . . . . . Max Gunslinging Chain 2 | . 1 . . . 2 . . . . . . Shots Hit Robots 1009 | 31 132 2 . 2 383 . 124 90 13 220 12 Core Hits 591 | 14 53 1 . 1 184 . 72 55 14 176 21 Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 61 | . . . . . 2 . 30 7 . 22 . Destroy 2 | . . . . . 2 . . . . . . Blast 59 | . . . . . . . 30 7 . 22 . Melee Attacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 36183 | 246 1133 25 . 27 6928 . 9297 4708 2240 10532 1047 Guns 6810 | 246 1133 25 . 27 5379 . . . . . . Cannons 18059 | . . . . . 64 . 7505 3212 . 7022 256 Explosions 11314 | . . . . . 1485 . 1792 1496 2240 3510 791 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 24869 | 246 1133 25 . 27 5443 . 7505 3212 . 7022 256 Thermal 584 | . . . . . . . 56 528 . . . Explosive 9496 | . . . . . 1485 . 747 723 2240 3510 791 Electromagnetic 1234 | . . . . . . . 989 245 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 1 1 1 9 8 6 6 Average Corruption 3 | . 2 2 2 2 1 1 1 7 4 5 6 Corruption Purged 6 | . . . . . . . 1 1 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 179 | . 13 4 9 . 15 9 6 41 8 65 9 Message Errors 50 | . 4 1 1 . 6 2 . 11 5 17 3 Matter Fused 37 | . . 2 3 . . 2 4 10 2 10 4 Heat Flow Errors 19 | . 2 . 1 . 1 1 1 3 . 8 2 Energy Discharges 20 | . 3 1 3 . 3 1 . 4 . 5 . Parts Rejected 4 | . . . . . . . . . . 4 . Data Loss (minor) 27 | . 1 . . . 4 2 1 7 . 12 . Data Loss (major) 5 | . . . 1 . . 1 . 2 . 1 . Misfires 7 | . 1 . . . 1 . . 2 . 3 . Alerts 3 | . . . . . . . . 1 . 2 . Weapon Failures 7 | . 2 . . . . . . 1 1 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1808 | . . . . . 35 . 747 622 . 366 38 Projectiles 1263 | . . . . . . . 637 304 . 317 5 Explosions 545 | . . . . . 35 . 110 318 . 49 33 Melee . | . . . . . . . . . . . . Knockbacks 81 | . . . . . . . 26 15 . 39 1 Impact . | . . . . . . . . . . . . Kinetic 78 | . . . . . . . 23 15 . 39 1 Secondary 3 | . . . . . . . 3 . . . . Self-Inflicted Damage 468 | . . . . . 26 . 97 254 36 35 20 Shots 13 | . . . . . 2 . 3 4 1 2 1 Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 397 | . 252 . 118 . 348 121 223 244 19 397 158 Average Temperature 75 | . 42 . 62 . 69 64 58 54 17 102 46 Received Heat Transfer 3260 | . 330 . . . 990 . 605 441 . 783 111 Effects 8 | . 1 . . . 2 . . . . 5 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . 1 . . . . 1 . Interference 3 | . 1 . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . 1 . Heat Transferred 400 | . . . . . . . 100 300 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 6 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Maximum Alert Level 5 | . . . . . 4 5 5 4 2 5 5 Low Security (%) 19 | 100 100 100 . 100 31 . . . . . . Level 1 4 | . . . . . 10 . . . . 11 . Level 2 7 | . . . . . 27 . . . 100 2 . Level 3 26 | . . . . . 29 34 21 80 . 7 . Level 4 20 | . . . . . . 32 50 19 . 18 59 Level 5 19 | . . . . . . 33 27 . . 58 . High Security 1 | . . . . . . . . . . 2 40 Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . Peak Influence 3179 | 10 113 5 . 60 1117 2149 2051 1478 556 3179 1744 Initial 1443 | . . . . . 15 725 1047 915 517 314 1443 Average 1046 | 2 28 . . 36 492 1372 1374 981 510 1921 1556 Influence Increases 11786 | 35 470 5 . 60 1878 1424 2140 1227 62 4084 401 Destroy 0b10 Robot/C 4400 | . 280 . . 20 1140 . 1060 480 . 1320 100 Destroy 0b10 Robot/NC 940 | 35 60 5 . . 190 . 180 100 . 350 20 Destroy Leader 1168 | . 66 . . 10 282 . 290 124 . 366 30 Allied During Kill 671 | . . . . . . . 215 . . 456 . Successful Hack 283 | . 33 . . . 16 30 30 24 . 132 18 Select Force Hacks 110 | . 30 . . . 30 . . . . 50 . Disable Machine 1050 | . . . . . 30 15 75 270 . 615 45 Anti-Garrison Action 1300 | . . . . . . 1300 . . . . . Destroy Structure 1024 | . 1 . . . 100 79 170 139 62 390 83 Partial Spotted 105 | . . . . . 15 . . 30 . 45 15 Lose Combat Pursuer 735 | . . . . 30 75 . 120 60 . 360 90 Influence Decreases 10082 | 35 470 5 . 20 802 391 2276 1762 1091 1359 1871 Entered New Map 5443 | . . . . . 25 391 1102 1098 961 135 1731 Time Decay 3357 | 35 428 5 . 20 687 . 694 614 130 664 80 Lost Part 322 | . 42 . . . 80 . 40 50 . 100 10 Lost Ally 510 | . . . . . 10 . 140 . . 310 50 Purge Threat 450 | . . . . . . . 300 . . 150 . Squads Dispatched 81 | . 2 . . . 11 . 16 14 . 29 9 Investigation 15 | . 1 . . . 3 . 2 2 . 6 1 Extermination 8 | . . . . . . . . 4 . 4 . Reinforcement 17 | . 1 . . . 3 . 4 2 . 6 1 Assault 24 | . . . . . 1 . 3 5 . 10 5 Garrison 17 | . . . . . 4 . 7 1 . 3 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 2 1 . 4 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Distress Signals 17 | . 2 1 . . 5 . 3 1 . 4 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 339 | . 24 . . 2 76 . 70 43 6 102 16 Peak Tracking Total 14 | . 6 . . 3 6 . 7 6 3 14 7 Tactical Retreats 29 | . . . . 1 4 . 6 3 . 11 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Traps Triggered 14 | . 3 . . . 1 2 . 3 . 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Machines Disabled 79 | . . . . . 2 10 5 18 . 41 3 Max in Single Turn 5 | . . . . . 1 1 1 5 . 4 1 Garrison Access 2 | . . . . . . . 1 . . 1 . Garrison Relay 7 | . . . . . . 7 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Machines Accessed 80 | . 8 . 1 . 10 4 15 11 . 28 3 Terminals 47 | . 7 . . . 5 4 9 7 . 14 1 Fabricators 7 | . . . . . . . . 1 . 6 . Repair Stations 6 | . . . . . 1 . 1 1 . 2 1 Recycling Units 8 | . 1 . . . 1 . 2 . . 4 . Scanalyzers 5 | . . . . . 2 . 2 . . 1 . Garrison Access 6 | . . . . . 1 . 1 2 . 1 1 Total Hacks 258 | . 23 . 1 . 36 10 70 26 . 87 5 Successful 147 | . 10 . 1 . 29 3 44 11 . 46 3 Failed 111 | . 13 . . . 7 7 26 15 . 41 2 Catastrophic 21 | . 1 . . . . 2 5 5 . 8 . Database Lockouts . | . . . . . . . . . . . . Manual 177 | . 23 . . . 20 2 47 20 . 60 5 Terminals 152 | . 19 . . . 18 10 43 18 . 42 2 Fabricators 26 | . . . . . . . . 1 . 25 . Repair Stations 25 | . . . . . 5 . 7 5 . 7 1 Recycling Units 21 | . 4 . . . 2 . 6 . . 9 . Scanalyzers 22 | . . . . . 10 . 11 . . 1 . Garrison Access 11 | . . . . . 1 . 3 2 . 3 2 Terminal Hacks 22 | . . . 1 . 3 3 7 1 . 7 . Record 1 | . . . 1 . . . . . . . . Robot Analysis 3 | . . . . . 1 . 1 . . 1 . Prototype ID Bank 2 | . . . . . 1 . . . . 1 . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 4 | . . . . . 1 . 1 1 . 1 . Unreport Threat 3 | . . . . . . . 2 . . 1 . Locate Traps 2 | . . . . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . . . . 8 . Network Status 2 | . . . . . . . . . . 2 . Load Schematic 3 | . . . . . . . . . . 3 . Build 3 | . . . . . . . . . . 3 . Repair Station Hacks 16 | . . . . . 4 . 6 4 . 2 . Scan Component 8 | . . . . . 2 . 3 2 . 1 . Repair 8 | . . . . . 2 . 3 2 . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 20 | . . . . . 9 . 11 . . . . Insert Component 9 | . . . . . 4 . 5 . . . . Analyze 11 | . . . . . 5 . 6 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 76 | . 9 . . . 12 . 19 6 . 27 3 Terminals 52 | . 8 . . . 9 . 15 5 . 14 1 Assimilate 1 | . . . . . 1 . . . . . . Botnet 23 | . 3 . . . 3 . 8 1 . 7 1 Disrupt 1 | . . . . . . . 1 . . . . Operators 4 | . . . . . 1 . 1 1 . 1 . Skim 23 | . 5 . . . 4 . 5 3 . 6 . Fabricators 9 | . . . . . . . . . . 9 . Report 2 | . . . . . . . . . . 2 . Liberate 4 | . . . . . . . . . . 4 . Haulers 2 | . . . . . . . . . . 2 . Download 1 | . . . . . . . . . . 1 . Repair Stations 4 | . . . . . 1 . . 1 . 1 1 Patch 4 | . . . . . 1 . . 1 . 1 1 Recycling Units 9 | . 1 . . . 1 . 4 . . 3 . Reject 2 | . . . . . . . 2 . . . . Recyclers 3 | . . . . . 1 . 1 . . 1 . Mask 2 | . . . . . . . 1 . . 1 . Tunnel 2 | . 1 . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . Extract 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . 1 . . 1 . Used 2 | . . . . . . . 1 . . 1 . Hacking Detections 75 | . 7 . . . 9 3 15 11 . 28 2 Full Trace Events 7 | . . . . . 1 1 1 1 . 3 . Feedback Events 2 | . . . . . 1 . . 1 . . . Corruption 2 | . . . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 5 . 5 . . 1 . Parts Built 5 | . . . . . . . . . . 5 . Authchips . | . . . . . . . . . . . . Time 263 | . . . . . . . . . . 263 . Total Part Build Rating 23 | . . . . . . . . . . 23 . Parts Repaired 8 | . . . . . 2 . 3 2 . 1 . Time 341 | . . . . . 93 . 114 64 . 70 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . Parts Scanalyzed 9 | . . . . . 4 . 5 . . . . Part Schematics Acquired 9 | . . . . . 4 . 5 . . . . Parts Damaged 2 | . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . 28 3 . . . . Machine Destruction 31 | . . . . . . 28 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Total Allies 37 | . . . . . 1 8 . . 20 8 . Largest Group 20 | . . . . . 1 8 8 . 20 20 . Highest-Rated Group 496 | . . . . . 10 131 131 . 496 496 . Highest-Rated Ally 37 | . . . . . 10 31 31 . 35 37 . Initial Warlord ECA Mod 61 | . . . . . . . 13 12 12 12 12 Total Orders 10 | . . . . . 2 . . . . . 8 STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . EXPLORE 8 | . . . . . . . . . . . 8 Ally Attacks 353 | . . . . . . . 88 . 12 253 . Total Damage 6178 | . . . . . . . 1088 . 230 4860 . Kills 52 | . . . . . . . 14 . . 38 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Active Infowar (turns) 1920 | 41 421 . . . 2 . . 1283 . 173 . Terrain 314 | 41 273 . . . . . . . . . . Structural 148 | . 148 . . . . . . . . . . Traps 1411 | . . . . . 2 . . 1283 . 126 . Seismic 1 | . . . . . . . . . . 1 . T.N.C. 46 | . . . . . . . . . . 46 . Robot Analysis Total 3 | . . . . . 1 . 1 . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . 17 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Turns Passed 15420 | 173 1498 230 600 49 3032 1793 2874 2025 266 2595 285 Spaces Moved 10395 | 66 668 139 365 24 1373 1007 1362 1476 255 3311 349 Core 7 | 7 . . . . . . . . . . . Treads 5601 | 59 668 139 365 24 1373 1007 1362 604 . . . Legs . | . . . . . . . . . . . . Wheels 136 | . . . . . . . . 136 . . . Hover 4651 | . . . . . . . . 736 255 3311 349 Flight . | . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 155 166 166 42 50 34 40 Average Speed 115 | 148 173 160 160 160 161 169 166 110 68 53 52 Slowest Speed 250 | 160 240 160 160 160 250 170 246 170 118 120 54 Overloaded Moves 25 | . . . . . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 4 89 46 59 11 76 99 81 35 94 68 65 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 1 1 . . 2 . . 1 . Known Exits Taken 4 | . . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 48 | . . . . . . . 3 3 10 24 8 Terrain Destroyed 1146 | . . . . . 103 123 191 149 134 349 97 Melee . | . . . . . . . . . . . . Projectile 260 | . . . . . 5 2 115 31 . 91 16 AOE 886 | . . . . . 98 121 76 118 134 258 81 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Total 12244 | 99 824 141 383 28 1786 1086 1661 1712 323 3782 419 Wait 304 | . 1 . . . 89 6 49 21 39 86 13 Move 10385 | 65 667 138 364 23 1372 1006 1361 1476 254 3310 349 Hop . | . . . . . . . . . . . . Pick Up 139 | 1 14 . 5 . 21 10 26 18 . 42 2 Fast Attach 85 | 8 8 . 2 . 6 2 13 21 3 22 . Attach 58 | . 3 . . . 12 . 16 13 1 12 1 Detach 42 | . 2 . 2 . 3 . 11 13 . 10 1 Swap 238 | . 7 . 3 2 70 5 19 34 5 86 7 Drop 199 | 1 4 . 7 . 46 13 33 32 1 59 3 Fire 739 | 24 118 3 . 3 166 11 133 83 20 155 23 Melee 1 | . . . . . . . . 1 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 Rewire 33 | . . . . . . 33 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: Mat / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 4) 400 | -10/Materials | Discovered new exit (range 13) 490 | -10/Materials | Lost 3 parts (1p1u1w) 784 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Lost 3 parts (2n1w) 833 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Lost 3 parts (1p2w) 1166 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Discovered new exit (range 13) 1327 | -10/Materials | Discovered new exit (range 8) 1441 | -10/Materials | Learned Materials stockpile data 1469 | -10/Materials | Learned Storage security intel 1470 | -10/Materials | Learned location of 2 exits from Mines 1471 | -10/Materials | Learned location of Recycling (-7) 1472 | -10/Materials | Learned location of 2 exits from Materials 1473 | -10/Materials | Learned 2 Mines zone layouts 1474 | -10/Materials | Learned location of 1 exit from Recycling 1483 | -10/Materials | Learned location of 1 exit from Storage 1672 | -10/Materials | Entered Mines 1673 | -10/Mines | Identified exit to Materials 1673 | -10/Mines | Identified exit to Exiles 1674 | -10/Mines | Identified exit to Subcaves 1782 | -10/Mines | Assembled infested the area 1894 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1902 | -10/Mines | Entered Exiles 1948 | -10/Exiles | Met 8R-AWN 1983 | -10/Exiles | Met EX-HEX 2043 | -10/Exiles | Met EX-DEC 2178 | -10/Exiles | Learned location of Zion (-6) 2212 | -10/Exiles | Met EX-BIN 2486 | -10/Exiles | Discovered new exit (range 10) 2502 | -10/Exiles | Entered Mines 2545 | -9/Mines | Discovered new exit (range 5) 2549 | -9/Mines | Learned location of Storage (-7) 2551 | -9/Mines | Entered Materials 2551 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2552 | -8/Materials | Identified exit to Factory 2972 | -8/Materials | Build established: Scavenger-Tank 3231 | -8/Materials | Discovered exit to Factory (range 16) 3482 | -8/Materials | Garrison activated, responded to threat 4162 | -8/Materials | Repaired Broken Gauss Rifle 4202 | -8/Materials | Repaired Hvy. Assault Rifle? 4551 | -8/Materials | First assault squad dispatched 5265 | -8/Materials | Garrison activated, responded to threat 5299 | -8/Materials | Sterilization system engaged 5299 | -8/Materials | Non-combat units ordered to evacuate 5303 | -8/Materials | Lost 3 parts (1u2w) 5307 | -8/Materials | Identified exit to Garrison 5399 | -8/Materials | Combat units ordered to evacuate 5583 | -8/Materials | Entered Garrison 5583 | -8/Garrison | Discovered recently destroyed garrison 5598 | -8/Garrison | Rescued a captive Derelict 5604 | -8/Garrison | Rescued a captive Derelict 5889 | -8/Garrison | Discovered new exit (range 8) 6016 | -8/Garrison | Phase Generator disabled 6051 | -8/Garrison | Garrison Relay disabled 6329 | -8/Garrison | Discovered new exit (range 13) 6399 | -8/Garrison | Garrison Relay disabled 6426 | -8/Garrison | Garrison Relay disabled 6510 | -8/Garrison | Garrison Relay disabled 6703 | -8/Garrison | Discovered new exit (range 11) 6781 | -8/Garrison | Garrison Relay disabled 6804 | -8/Garrison | Learned Materials security intel 6839 | -8/Garrison | Build established: Commander-Tank 7039 | -8/Garrison | Garrison Relay disabled 7050 | -8/Garrison | Garrison Relay disabled 7376 | -8/Garrison | Entered Materials 7376 | -8/Materials | Accompanied by 8 allies 7776 | -8/Materials | First assault squad dispatched 8005 | -8/Materials | Discovered exit to Factory (range 13) 8305 | -8/Materials | Lost 4 allies 8306 | -8/Materials | Build established: Tank 8511 | -8/Materials | Repaired Hvy. Assault Cannon 8554 | -8/Materials | Repaired Hvy. Assault Cannon 8596 | -8/Materials | Repaired Arm. Treads 8990 | -8/Materials | Garrison activated, responded to threat 9095 | -8/Materials | Discovered exit to Factory (range 16) 9120 | -8/Materials | Identified exit to Garrison 9204 | -8/Materials | Garrison activated, responded to threat 9215 | -8/Materials | Learned location of Lower Caves (-7) 9335 | -8/Materials | Learned 2 Storage zone layouts 9419 | -8/Materials | Learned Factory repair station intel 9444 | -8/Materials | Learned 8 Factory zone layouts 9457 | -8/Materials | Learned location of 3 exits from Factory 9480 | -8/Materials | Learned 2 Lower Caves zone layouts 9515 | -8/Materials | Learned location of 1 exit from Storage 9558 | -8/Materials | Learned Storage machine intel 9611 | -8/Materials | Learned Factory security intel 9682 | -8/Materials | Garrison activated, responded to threat 9742 | -8/Materials | Sterilization system engaged 9742 | -8/Materials | Non-combat units ordered to evacuate 9842 | -8/Materials | Combat units ordered to evacuate 10042 | -8/Materials | Ambient heat levels rising (+10) 10192 | -8/Materials | Ambient heat levels rising (+10) 10250 | -8/Materials | Entered Factory 10250 | -7/Factory | Evolved 2 slots: Propulsion x2 10251 | -7/Factory | Identified exit to Lower Caves 10251 | -7/Factory | Identified exit to Factory 10252 | -7/Factory | Identified exit to Storage 10254 | -7/Factory | Loaded intel: 6 repair station locations 10433 | -7/Factory | Discovered exit to Factory (range 4) 10579 | -7/Factory | Build established: Gunner 10617 | -7/Factory | Garrison activated, responded to threat 11050 | -7/Factory | First assault squad dispatched 11336 | -7/Factory | Build established: Skirmisher 11703 | -7/Factory | Build established: Mutant 11705 | -7/Factory | Repaired Imp. Hover Unit? 11755 | -7/Factory | Repaired Imp. Hover Unit? 11968 | -7/Factory | Cargo convoy interrupted 12219 | -7/Factory | Lost 3 parts (1p1n1w) 12275 | -7/Factory | Sucked down chute 12275 | -7/Factory | Entered Waste 12276 | -7/Waste | Met a frightened Derelict 12285 | -7/Waste | Spotted C-40 Crusher 12290 | -7/Waste | Destroyed C-40 Crusher 12295 | -7/Waste | Spotted C-40 Crusher 12302 | -7/Waste | Destroyed C-40 Crusher 12308 | -7/Waste | Spotted C-40 Crusher 12311 | -7/Waste | Destroyed C-40 Crusher 12312 | -7/Waste | Spotted C-40 Crusher 12318 | -7/Waste | Spotted C-40 Crusher 12323 | -7/Waste | Spotted C-40 Crusher 12323 | -7/Waste | Destroyed C-40 Crusher 12330 | -7/Waste | Destroyed C-40 Crusher 12338 | -7/Waste | Destroyed C-40 Crusher 12386 | -7/Waste | Discovered new exit (range 13) 12401 | -7/Waste | Warlord forces began an assault 12541 | -7/Waste | Entered Factory 12541 | -7/Factory | Accompanied by 20 allies 12659 | -7/Factory | Lost 7 allies 12757 | -7/Factory | Build established: Gunner 12844 | -7/Factory | Discovered exit to Factory (range 16) 12900 | -7/Factory | Fabricated Cmb. Airjet (x2) 12941 | -7/Factory | First assault squad dispatched 13060 | -7/Factory | Repaired Imp. Airjet? 13114 | -7/Factory | Discovered exit to Factory (range 13) 13218 | -7/Factory | Fabricated Cmb. Airjet (x2) 13544 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 13562 | -7/Factory | Core integrity fell below 50% 13978 | -7/Factory | Discovered exit to Factory (range 15) 14372 | -7/Factory | Garrison activated, responded to threat 14488 | -7/Factory | Found Prototype Launcher 14488 | -7/Factory | Identified Rocket Array 14589 | -7/Factory | Learned Extension terminal intel 14680 | -7/Factory | Learned Hub_04(d) stockpile data 14689 | -7/Factory | Destroyed 9 combat bots 14712 | -7/Factory | Learned location of 1 exit from Upper Caves 14713 | -7/Factory | Lost 5 parts (2p3w) 14767 | -7/Factory | Learned Extension stockpile data 14807 | -7/Factory | Learned location of 1 exit from Hub_04(d) 14996 | -7/Factory | Allied Derelicts emerged from ambush trap array 15066 | -7/Factory | High security lockdown imminent 15136 | -7/Factory | Entered Storage 15137 | -7/Storage | Identified exit to Recycling 15140 | -7/Storage | Loaded intel: 44 machine locations 15294 | -7/Storage | Garrison activated, responded to threat 15301 | -7/Storage | Core integrity fell below 20% 15305 | -7/Storage | High security lockdown imminent 15385 | -7/Storage | High security lockdown engaged 15421 | -7/Storage | Self-destructed Last Messages --------------- 15411_ Drone retrieved by Drone Bay (no repairs). 15412_ Drone destroyed. 15413_ Drone released from Drone Bay. 15414_ Drone retrieved by Drone Bay (repair cost: 6). 15414_ Drone retrieval failed, bay integrity insufficient for repairs. 15415_ Drone destroyed. 15416_ Acquired 11 matter. 15416_ C-30 ARC bursts open, deploying its payload. 15416_ G-50 Soldier unfolds itself. 15416_ L-41 Fighter unfolds itself. 15416_ G-47 Trooper unfolds itself. 15416_ L-41 Fighter unfolds itself. 15416_ M-28 Smith unfolds itself. 15420_ L-41 Fighter sneak attacks. 15420_ Drone destroyed. 15420_ Drone retrieval failed, bay integrity insufficient for repairs. 15421_ Drone released from Drone Bay. Map ----- +----------------------------------------------------+ | ???????????????????????????????##### | | ??????????????????????????????? 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Fission Core | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Extracted Hvy. Assault Cannon | -8/Materials | Scanalyzed Lgt. Antimatter Reactor | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Hvy. Assault Cannon | x1 | -7/Factory Repaired ---------- Gauss Rifle | 74% | -8/Materials | Broken Hvy. Assault Rifle | 14% | -8/Materials Hvy. Assault Cannon | 29% | -8/Materials Hvy. Assault Cannon | 44% | -8/Materials Arm. Treads | 49% | -8/Materials Imp. Hover Unit | 5% | -7/Factory Imp. Hover Unit | 14% | -7/Factory Imp. Airjet | 15% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugStorageConstruct Manual? 0 Play Time 02:31:26 Cumulative 481.2 hours Start 2025.08.08 @ 12:23:47 End 2025.08.09 @ 19:27:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6c18ce21-2ac3-4243-88c7-0e6568656b09