Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 01:14:20 Player: NQH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2555) 2555 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 5372 Bonus ------- Follower Combat Kills 202 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 154/160 System Corruption 2% Temperature Cool (9) Movement Flying (120) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Advanced Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Nuclear Core Improved Propulsion Shielding Improved Light Armor Plating Katana Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Hover Unit > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Flak Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Flight Unit Cooling System Large Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod Utility Shielding Shield Generator Particle Gun Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 78 | 6 16 17 10 21 8 Power 13 | 1 4 3 1 3 1 Engine 9 | 1 4 3 . 1 . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 26 | 2 5 7 3 5 4 Treads 5 | . . . . 5 . Leg 10 | . 3 5 2 . . Wheel 6 | 2 2 2 . . . Hover 1 | . . . 1 . . Flight 4 | . . . . . 4 Utility 21 | 1 5 . 4 9 2 Device 6 | . 3 . 1 1 1 Storage 5 | 1 2 . 1 1 . Processor 4 | . . . 1 3 . Hackware . | . . . . . . Protection 6 | . . . 1 4 1 Artifact . | . . . . . . Weapon 18 | 2 2 7 2 4 1 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 2 1 1 . Ballistic Cannon 6 | . . 5 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 32 | . 2 11 10 2 7 Power 4 | . 1 2 1 . . Propulsion 12 | . 1 4 3 . 4 Utility 5 | . . 1 2 1 1 Weapon 11 | . . 4 4 1 2 Highest Loss Streak 6 | . 2 6 6 1 5 To Critical Strikes . | . . . . . . Average Backups 9 | . 8 11 16 4 11 Power . | . . . 1 . 2 Propulsion 1 | . 1 . 2 . . Utility 5 | . 3 7 6 2 4 Weapon 3 | . 3 2 5 1 3 Tool/Special . | . . . . . . Unused Backups 29 | . 6 1 12 3 7 Power 6 | . 1 . . 3 2 Propulsion 6 | . 4 1 1 . . Utility 9 | . 1 . 6 . 2 Weapon 8 | . . . 5 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 96 84 68 59 88 Engine 6 | . 13 9 1 1 . Core 3 | . . . 7 4 9 Treads 7 | . . . . 19 30 Leg 7 | . 3 24 2 . . Wheel 10 | . 22 6 13 . . Device 7 | . 12 10 6 . . Storage 9 | . 14 11 8 2 8 Processor 5 | . . . 7 12 16 Protection 3 | . . . 7 7 9 Ballistic Gun 12 | . 27 10 6 4 1 Ballistic Cannon 4 | . . 11 8 . . Slashing Weapon 2 | . . . . 6 9 Peak Build Rating 25 | 6 13 16 25 23 23 Average Rating 14 | 4 10 13 19 13 19 On Entrance 8 | . 6 13 12 . 22 Naked Turns 68 | . . . 30 38 . Heaviest Build 99 | 14 32 37 99 34 34 Greatest Support 80 | 20 26 40 27 80 80 Greatest Overweight (x) 14 | . 1 3 14 3 10 Average Overweight (x) . | . . . 3 . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 Average Capacity 13 | 6 10 15 22 8 14 Most Carried 20 | . 15 15 20 12 15 Average Carried 9 | . 8 11 16 4 11 Final Capacity 15 | 8 15 15 5 15 5 Final Carried 15 | . 15 14 . 12 5 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 2544 | 174 863 772 401 224 110 Remotely . | . . . . . . Salvage Created 2780 | . 792 855 307 600 226 Parts 160 | . 46 49 9 39 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 59 | . 13 20 6 11 9 Melee 20 | . . . . 11 9 Guns 23 | . 13 8 2 . . Cannons 16 | . . 12 4 . . Classes Destroyed 10 | . 4 5 1 . . Worker 6 | . 3 3 . . . Builder 2 | . . 1 . 1 . Recycler 6 | . 1 3 2 . . Mechanic 1 | . . 1 . . . Watcher 5 | . 3 1 1 . . Swarmer 10 | . . 4 . . 6 Grunt 30 | . 13 8 2 4 3 Duelist 2 | . . 1 . 1 . Sentry 16 | . . 7 3 6 . Hunter 1 | . . . 1 . . Best Kill Streak 6 | . 5 6 3 5 3 Combat Bots Only 5 | . 5 4 2 5 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 449 | . 69 167 76 86 51 Missed 85 | . 12 33 17 17 6 Hits 364 | . 57 134 59 69 45 Melee 5 | . . 2 . 3 . Projectile 359 | . 57 132 59 66 45 Critical Strikes 18 | . . 4 6 4 4 Damage Taken 4866 | . 674 1624 916 1075 577 Core 910 | . 154 205 70 415 66 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . . . 9 . Core Remaining (%) 62 | 100 38 48 . . . Volleys Fired 181 | . 57 83 32 9 . Largest 2 | . 2 2 2 1 . Hottest 70 | . 46 66 70 63 . Shots Fired 346 | . 115 164 58 9 . Gun 194 | . 115 48 22 9 . Cannon 152 | . . 116 36 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 337 | . 115 164 58 . . Thermal 9 | . . . . 9 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 13 9 . . Robot Miss Streak 5 | . 3 2 5 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 277 | . 78 103 49 28 19 Core Hits 116 | . 31 36 27 14 8 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . 1 3 . 3 1 Destroy 2 | . 1 1 . . . Blast 2 | . . 2 . . . Sever 4 | . . . . 3 1 Melee Attacks 69 | . . . . 39 30 Impact . | . . . . . . Slashing 69 | . . . . 39 30 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 2 4 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 6026 | . 1157 2061 922 1092 794 Guns 2021 | . 1157 466 398 . . Cannons 2119 | . . 1595 524 . . Explosions . | . . . . . . Melee 1871 | . . . . 1077 794 Ramming 15 | . . . . 15 . Kinetic 4140 | . 1157 2061 922 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1871 | . . . . 1077 794 Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 2 Average Corruption 1 | . 1 . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 5 . . 8 3 Message Errors 4 | . . . . 3 1 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . 2 . . 1 . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 2 | . 1 . . 1 . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 196 | . . 28 7 66 95 Projectiles 35 | . . 28 7 . . Explosions . | . . . . . . Melee 161 | . . . . 66 95 Knockbacks 24 | . . 19 5 . . Impact . | . . . . . . Kinetic 19 | . . 15 4 . . Secondary 5 | . . 4 1 . . Self-Inflicted Damage 6 | . . . . 6 . Shots . | . . . . . . Rammed 4 | . . . . 4 . Targets Rammed 4 | . . . . 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 2 13 28 96 18 Average Temperature 19 | . 2 5 11 46 7 Received Heat Transfer 1968 | . 378 537 279 477 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 78 | 100 100 100 100 29 22 Level 1 21 | . . . . 70 77 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 391 | . 106 162 76 265 391 Initial 156 | . . 1 61 5 156 Average 104 | . 42 82 30 181 281 Influence Increases 1999 | . 368 575 209 562 285 Destroy 0b10 Robot/C 1300 | . 260 400 120 340 180 Destroy 0b10 Robot/NC 105 | . 35 45 15 10 . Destroy Leader 310 | . 56 102 42 100 10 Allied During Kill 18 | . . . . 18 . Successful Hack 4 | . . . . 4 . Disable Machine 60 | . 15 15 . 30 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 17 | . 2 13 2 . . Partial Spotted 30 | . . . 15 15 . Lose Combat Pursuer 105 | . . . 15 45 45 Influence Decreases 1628 | . 363 434 340 336 155 Entered New Map 184 | . . 4 85 10 85 Time Decay 1152 | . 343 320 223 266 . Lost Part 252 | . 20 110 32 20 70 Lost Ally 40 | . . . . 40 . Squads Dispatched 6 | . 2 . . 4 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 4 | . . 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 24 33 11 20 11 Peak Tracking Total 7 | . 5 6 2 7 3 Tactical Retreats 6 | . . . 1 3 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 5 | . 1 1 . 2 1 Max in Single Turn 1 | . 1 1 . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 3 | . 1 . . 2 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 4 | . 1 . . 3 . Successful 1 | . . . . 1 . Failed 3 | . 1 . . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 17 | . . . . 17 . Total Damage 322 | . . . . 322 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 453 | . . . 453 . . Optics 437 | . . . 437 . . Terrain 398 | . . . 398 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3759 | 73 1084 957 525 629 491 Spaces Moved 2423 | 85 877 549 299 380 233 Core 249 | 14 . . 55 179 1 Treads 386 | . . . . 201 185 Legs 412 | . 76 323 13 . . Wheels 1328 | 71 801 226 230 . . Hover 1 | . . . 1 . . Flight 47 | . . . . . 47 Fastest Speed 31 | 50 80 95 50 50 31 Average Speed 112 | 75 93 121 131 118 140 Slowest Speed 900 | 80 190 330 900 200 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 56 50 22 40 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . 7 1 . . Melee . | . . . . . . Projectile 8 | . . 7 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2995 | 90 1033 673 372 474 353 Wait 111 | . 38 4 9 3 57 Move 2418 | 84 876 548 298 379 233 Hop . | . . . . . . Pick Up 51 | . 21 5 9 13 3 Fast Attach 49 | 6 10 8 3 17 5 Attach 22 | . 1 9 7 1 4 Detach 17 | . 5 5 . 1 6 Swap 22 | . 7 4 5 4 2 Drop 52 | . 18 7 9 4 14 Fire 181 | . 57 83 32 9 . Melee 68 | . . . . 39 29 Ram 4 | . . . . 4 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 499 | -10/Materials | Discovered new exit (range 9) 664 | -10/Materials | Core integrity fell below 50% 979 | -10/Materials | Discovered new exit (range 10) 1158 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Evolved 2 slots: Propulsion x2 1224 | -9/Materials | Build established: Scavenger-Mutant 1494 | -9/Materials | Lost 3 parts (1n2w) 1728 | -9/Materials | Lost 6 parts (1p3n2w) 2084 | -9/Materials | Core integrity fell below 50% 2098 | -9/Materials | Discovered new exit (range 13) 2115 | -9/Materials | Entered another Materials area 2115 | -8/Materials | Evolved 2 slots: Utility x2 2177 | -8/Materials | Discovered new exit (range 17) 2390 | -8/Materials | Build established: Mutant 2490 | -8/Materials | Lost 3 parts (1n2w) 2589 | -8/Materials | Lost 6 parts (2n2u2w) 2610 | -8/Materials | Released all parts (5) 2640 | -8/Materials | Entered Storage 2660 | -8/Storage | Met a pair of Derelict thieves 2733 | -8/Storage | Released all parts (2) 2838 | -8/Storage | Core integrity fell below 50% 2874 | -8/Storage | Core integrity fell below 20% 3036 | -8/Storage | Discovered new exit (range 12) 3111 | -8/Storage | Identified exit to Factory 3151 | -8/Storage | Identified exit to Garrison 3195 | -8/Storage | Build established: Scavenger-Mutant 3269 | -8/Storage | Entered Garrison 3325 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Garrison Relay disabled 3597 | -8/Garrison | Triggered checkpoint 3760 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03697_ Acquired Flight Unit. 03709_ Discarded Imp. Terrain Scan Processor. 03712_ Dropped Hvy. Assault Rifle. 03712_ Dropped Lgt. Armor Plating. 03713_ Dropped Imp. Ion Engine. 03714_ Dropped Heat Sink. 03714_ Dropped Lrg. Storage Unit. 03715_ Acquired Lgt. Armor Plating. 03721_ Acquired 70 matter. 03725_ Dropped Lgt. Nuclear Core. 03743_ G-50 Soldier Carbon-fiber Leg severed. 03743_ Flight Unit destroyed. 03748_ Critical hit (Burn: +37). 03748_ Axe follow-up attack on G-50 Soldier. 03749_ Axe destroyed. 03750_ Critical hit (Burn: +37). 03751_ Flight Unit destroyed. 03757_ Critical hit (Burn: +37). 03758_ Lgt. Armor Plating destroyed. 03760_ G-50 Soldier destroyed. 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