Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.16 @ 00:54:28 Player: KTG-V3 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (650) 3250 Value Destroyed (30633) 30633 Prototype IDs (71) 1420 Alien Tech Used (6) 1200 Bonus (15363) 15363 TOTAL SCORE: 62566 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6654 Follower Combat Kills 1226 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -317 Cogmind --------- Core Integrity 1111/1600 Matter 260/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Microwarp Drive Cooled Phase Cannon Null Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Quantum-Zero-point Reactor > --- PROPULSION ------- Treaded Siege-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Weapon Cycler Experimental Transmission Jammer Experimental Weapon Shielding Heavy Regenerative Plating > --- WEAPON ----------- Compact HERF Cannon Cooled Phase Cannon Compact Linear Accelerator Mini Smartbomb Launcher Cooled Thermal Nova Construct/C > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well Improved Matter Compressor Long-range Sensor Array Advanced Terrain Scanner Improved Kinecellerator Quantum Capacitor Advanced Transmission Jammer Graphene Brace Antimissile System Long-range Tractor Beam Core Regenerator Spacefold Activator Microwarp Drive Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Cooled Phase Cannon Null Cannon Tiamat Missile Launcher [Rating: 222] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Armor Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Lightning Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Tiamat Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 . . 2 . . Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Parts Attached 668 | 6 15 2 33 28 20 39 5 6 6 9 31 10 6 1 15 26 17 11 8 9 26 6 4 9 13 60 26 91 57 34 39 Power 33 | 1 3 1 3 1 1 2 . . 1 . 2 . . . . . . . . . . . . . . 1 3 4 8 2 . Engine 14 | 1 3 1 3 1 1 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Core 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 6 2 . Propulsion 42 | 2 4 1 9 8 7 10 . . . . 1 . . . . . . . . . . . . . . . . . . . . Treads 40 | 2 4 1 9 8 7 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 372 | 1 4 . 9 8 8 10 . 4 2 5 11 3 2 . 7 15 9 1 6 9 21 5 3 6 7 47 22 61 37 22 27 Device 272 | . 3 . 6 3 1 5 . 2 . 1 7 1 1 . 5 9 3 . 3 6 16 5 3 4 7 41 17 56 35 15 17 Storage 12 | 1 1 . . . . . . . . . 1 . . . 1 1 1 . . . 1 . . 1 . 1 . 1 . 1 1 Processor 13 | . . . . . . . . . 2 1 3 . . . . 1 1 . . . 2 . . . . . . 2 . . 1 Hackware 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Protection 67 | . . . 3 5 7 5 . 2 . 3 . 2 1 . 1 3 4 1 3 3 1 . . 1 . 5 4 1 1 5 6 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Weapon 221 | 2 4 . 12 11 4 17 5 2 3 4 17 7 4 1 8 11 8 10 2 . 5 1 1 3 6 12 1 26 12 10 12 Energy Gun 23 | . . . 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . 8 1 3 5 1 . Energy Cannon 91 | . . . 2 3 1 1 . . . 1 8 5 2 . 5 4 1 6 2 . 4 . 1 3 3 2 . 18 3 6 10 Ballistic Gun 60 | 2 2 . 9 6 3 10 3 2 1 3 8 1 2 . 1 4 . . . . . . . . . . . . 2 1 . Ballistic Cannon 12 | . 2 . . . . 1 . . . . 1 . . . . 1 5 . . . . . . . . . . 1 . 1 . Launcher 35 | . . . . 1 . 5 1 . . . . 1 . 1 2 2 2 4 . . 1 1 . . 3 2 . 4 2 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 3 3 . 2 . . 3 1 6 . . . 2 3 . 1 . . . 1 . 3 . 2 . 8 . 10 3 Corrupted Parts 11 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 7 . . 1 System Corruption 63 | . . . . 6 . . . . 5 . 3 . . . . . . . . . . . . . . . . 39 . . 10 Parts Lost 48 | . . 1 3 6 . 7 . 1 1 . 2 . 1 . 1 2 . . 1 . 1 . . . . 3 . 3 8 1 6 Power 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . Propulsion 6 | . . 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . 1 4 . 2 . 1 1 . 1 . . . . 1 . . . . . . . . . 2 . 1 4 1 3 Weapon 14 | . . . 1 1 . 1 . . . . 1 . 1 . 1 1 . . 1 . 1 . . . . . . . 2 . 3 Highest Loss Streak 3 | . . 1 2 3 . 3 . 1 1 . 1 . 1 . 1 1 . . 1 . 1 . . . . 1 . 1 2 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 96 99 97 96 99 79 67 68 66 68 57 59 59 60 58 58 57 58 57 57 57 60 55 51 60 63 55 56 64 65 57 Engine 3 | . 14 14 11 11 9 6 6 7 . . . . 5 6 6 5 4 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . 6 7 6 6 . . . . . . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 8 9 11 11 7 Treads 8 | . 27 27 22 21 26 17 6 7 6 3 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 4 2 1 4 2 Device 15 | . 10 14 20 15 9 15 15 15 9 7 11 12 13 13 12 14 16 17 17 16 15 15 15 14 15 17 19 19 20 21 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 4 | . . . . . . . . . 4 7 6 3 . . . 4 5 5 5 5 9 10 10 10 10 9 9 6 8 8 6 Protection 4 | . . . 9 14 17 6 7 6 7 6 1 2 5 6 6 4 4 5 4 5 . . . . . 4 2 3 5 4 3 Energy Gun 1 | . . . . . . . 2 4 13 5 1 . . . . . . . . . . . . . . 1 1 . . . . Energy Cannon 5 | . . . 2 . . 1 5 7 . 1 7 19 18 20 11 7 5 3 5 5 8 10 5 1 9 6 4 5 6 9 10 Ballistic Gun 6 | . 19 . 17 21 26 12 12 9 6 15 7 . 1 . 5 5 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 8 28 2 . . 5 . . . . . . . . . . 4 4 4 5 2 . 4 5 5 2 . 1 . . 2 Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 219 | 13 50 52 59 65 98 85 82 81 68 78 92 92 92 92 92 105 105 99 95 96 160 165 156 166 166 181 186 208 209 211 219 Greatest Support 263 | 40 40 40 40 40 60 80 93 93 93 86 121 121 121 121 162 162 162 228 228 229 229 229 229 229 229 229 183 183 199 212 263 Greatest Overweight (x) 5 | 1 1 1 1 1 2 2 . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 1 5 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 3 12 19 19 19 19 15 16 19 18 19 19 19 19 20 18 19 19 19 19 19 20 24 24 24 25 24 24 24 23 24 20 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 20 18 20 10 20 18 20 20 20 19 20 20 19 20 20 20 20 20 24 24 25 25 25 25 24 24 25 25 4 Scrap Engine Consumption 304 | . . . . . . 55 8 3 10 5 33 3 5 . 9 9 13 19 2 4 12 1 1 3 1 35 2 29 20 10 12 Constructs Created 12 | . . . . . . 3 2 . 2 . . . . . . 1 . . . . . . . . . 1 . 1 2 . . Constructs Modified 120 | . . . . . . 18 3 1 2 3 13 2 2 . 4 2 5 7 3 2 7 . 1 . . 16 2 12 4 2 9 Class Distribution -------------------- 65% | Construct 10% | Scavenger-Mutant 5% | Mutant 3% | Alien-Construct 3% | Commander-Construct 3% | Alien-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Commander-Construct | -5/Extension Construct | -5/Cetus Construct | -5/Archives Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Alien-Construct | -3/Section 7 Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 18881 | 285 522 185 1109 747 531 1673 388 366 90 303 813 211 235 . 435 403 600 262 387 547 433 203 189 268 506 1022 683 2059 1654 556 1216 Remotely 2152 | . . . . . . . . . . . . . . . . . . . . . . . . . 113 262 16 562 739 34 426 Salvage Created 34393 | 101 876 35 1770 1094 485 2587 460 243 . 397 2637 588 574 . 919 1228 1773 985 715 1991 658 23 103 268 298 1691 791 3819 2560 1464 3260 Parts 1739 | 10 55 2 125 66 26 126 28 5 . 11 114 17 30 . 28 70 61 48 35 81 34 2 5 1 19 100 58 200 142 66 174 Haulers Intercepted 21 | . 2 . 4 3 1 1 . . . . 5 . 1 . . 1 . . . 1 1 . . . . . . 1 . . . Recyclers Shooed 32 | . 2 1 4 . 1 3 . . . . 10 . . . . 2 . . . . 1 . . . . 1 . 3 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 25 . . 15 . 7 18 . 27 . . . . . . 2 5 1 15 . . . . . . Prevented 33 | . . . . . . . 6 . . 2 . 7 10 . 8 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 485 | . 15 2 30 18 5 48 10 4 . 4 21 8 8 . 21 23 18 21 4 26 7 1 2 . 10 24 11 44 28 20 52 Guns 132 | . 15 . 25 18 5 20 7 2 . 4 14 . 1 . 3 10 . . . . . . . . . 2 5 . 1 . . Cannons 212 | . . 2 5 . . 12 1 2 . . 5 5 6 . 6 8 16 11 3 23 7 1 2 . 1 13 4 20 17 11 31 AOE 85 | . . . . . . 16 2 . . . . 1 . . 9 4 2 9 . . . . . . 9 4 . 10 4 4 11 Classes Destroyed 24 | 2 6 1 3 1 1 3 1 1 . 1 . . . . . . 1 . . . . . . . . . . 2 1 . . Worker 34 | . 1 . 2 3 . 4 . . . . 7 . . . . 1 . . . 6 1 . . . . 1 2 1 2 . 3 Builder 17 | . . . 1 1 . 2 . . . . 3 . . . . 1 1 . . 3 1 . . . . 2 . . 1 . 1 Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 4 3 1 1 . . . . 5 . 1 . . 1 . . . 1 1 . . . . . . 1 . . . Recycler 44 | 1 2 . 3 1 2 8 . . . . 7 . . . . 1 7 . . . 1 . . . . . . 6 4 1 . Mechanic 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 14 | . 1 . 1 . . . . . . . 1 . . . . . . . 9 . . . . . . . . . 1 . 1 Watcher 27 | . 3 . 2 2 . 2 . . . . 1 . . . . 1 1 2 . 1 . . . . . 1 2 3 2 1 3 Swarmer 104 | . 3 . 3 3 . 14 1 . . 1 8 . . . . 10 1 10 . . . 1 . . 8 3 4 7 . 5 22 Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Grunt 136 | . 12 . 18 9 2 17 6 2 . 2 4 . 4 . 7 5 8 . . 14 . . . . . 4 3 8 4 6 1 Brawler 15 | . . . . 1 . 1 . . . . 1 3 . . 3 . . . . . . . . . . . . 2 . . 4 Duelist 17 | . . . 1 1 . 5 1 . . . . 1 . . 6 . 1 . . . . . . . . . . 1 . . . Protector 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 50 | . . . 8 4 2 3 1 . . . 2 2 1 . . 1 3 . 4 5 1 . . . . 4 . 3 4 . 2 Demolisher 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 44 | . . . . . 1 2 . . . . 3 1 2 . 3 2 . 1 . 5 . . . . 2 2 . 6 4 . 10 Programmer 91 | . . . . . . 5 1 1 . . 2 1 1 . . 5 2 2 . 2 6 . 2 . . 10 4 14 14 8 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 6 | . . . . . . . . 1 . 1 1 . . . 1 . 1 . . . . . . . . 1 . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 7 | . . . . . . . 1 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 4 3 2 8 3 2 14 5 3 . 1 6 5 2 . 9 6 8 9 9 8 3 1 2 . 4 7 6 5 8 7 11 Combat Bots Only 11 | . 3 2 3 3 2 11 5 3 . 1 5 5 2 . 9 5 8 9 3 6 2 1 2 . 4 7 6 4 5 6 9 Max Kills in Single Turn 5 | 1 1 1 1 1 1 3 2 1 . 1 2 1 1 . 2 4 1 5 1 2 1 1 1 . 4 2 1 2 4 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 2 . . . . 1 . . 2 4 1 5 . . . . . . 4 2 . 2 3 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Damage Taken 41255 | . 642 333 1517 1061 283 3699 566 636 . 637 1715 308 448 . 1318 1045 2023 1612 127 1356 439 84 94 . 363 3983 1398 6176 3162 1762 4468 Core 3438 | . 141 22 214 121 44 211 38 33 . 43 142 41 19 . 132 114 233 107 30 186 10 . 25 . . 207 137 324 65 310 489 Absorbed by Shields 5641 | . . . . . . . . . . . . . . . . 386 . . . 496 206 . 54 . 161 1889 570 1402 477 . . Reduced by Siege Mode 262 | . . . . . . . . . . . . . . . . . . 86 . . . . . . . 176 . . . . . Redirected to Shielding 172 | . . . 20 32 . . . . . . . . . . . . . . . . . . . . . . . . . 61 59 Regen/Repaired (Parts) 21894 | . 99 . . 152 . 905 219 189 236 381 1072 678 193 . 749 428 1037 1033 651 407 400 . 26 . . 2266 1117 4886 1409 1423 1938 Core Remaining (%) 60 | 100 . 34 . 16 92 . . . . 53 . . . . 60 . . . . 33 . . . . 96 . . 42 . 74 69 Volleys Fired 2016 | 8 99 7 132 83 24 127 25 18 . 25 96 31 29 . 55 61 73 45 41 86 44 4 50 17 88 148 76 226 92 70 136 Largest 3 | 2 2 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 2 2 2 2 2 1 2 1 2 3 1 2 3 2 3 Hottest 400 | 40 70 70 91 68 69 200 122 122 . 142 192 177 177 . 177 226 226 226 209 156 202 64 211 121 211 400 206 300 262 203 267 Shots Fired 3275 | 16 198 14 263 160 72 328 67 55 . 68 206 45 74 . 106 136 98 82 49 112 50 7 53 18 92 213 73 231 109 77 203 Gun 1372 | 16 196 . 231 155 72 212 58 37 . 63 108 . 19 . 24 55 . . . . . . . . . 62 42 1 21 . . Cannon 1823 | . 2 14 32 3 . 104 6 18 . 5 98 42 55 . 63 80 94 80 49 112 50 6 53 18 88 149 31 218 81 75 197 Launcher 80 | . . . . 2 . 12 3 . . . . 3 . . 19 1 4 2 . . . 1 . . 4 2 . 12 7 2 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1667 | 16 198 14 243 155 72 307 58 47 . 52 85 . 19 . 24 55 27 43 41 84 18 4 3 9 5 63 . 20 3 1 1 Thermal 914 | . . . 20 3 . 9 . . . 12 85 30 29 . 29 70 67 3 . . 31 2 50 9 83 86 31 65 58 40 102 Explosive 80 | . . . . 2 . 12 3 . . . . 3 . . 19 1 4 2 . . . 1 . . 4 2 . 12 7 2 6 Electromagnetic 614 | . . . . . . . 6 8 . 4 36 12 26 . 34 10 . 34 8 28 1 . . . . 62 42 134 41 34 94 Robot Hit Streak 42 | 6 13 15 26 30 21 16 42 12 . 11 21 15 10 . 10 10 40 18 22 16 11 1 3 19 5 16 21 12 13 27 21 Robot Miss Streak 5 | 2 3 . 3 2 2 4 1 4 . 2 3 2 4 . 5 3 2 3 2 3 3 2 1 1 2 4 5 4 2 3 3 Penetration Max 2 | . . . . . . 1 . . . 1 2 . . . . . . 1 . 1 . . . . . 1 . . 1 . . Secondary Targets 6 | . 3 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 270 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 72 112 24 . 34 Shots Hit Robots 2026 | 10 118 13 182 110 60 198 51 44 . 45 128 36 43 . 60 76 63 64 33 79 26 1 3 17 8 130 40 145 78 49 116 Core Hits 1061 | 6 44 6 64 43 19 123 29 20 . 24 84 22 19 . 65 44 43 33 13 41 13 1 1 4 14 47 21 79 49 23 67 Critical Kills 20 | . . . . . . . . . . 1 . 1 . . 1 1 1 . 3 5 . . . . . 2 1 1 1 . 2 Critical Parts Destroyed 33 | . 2 . 1 3 . 2 . . . . . . . . . 1 2 3 1 9 1 . . . 1 1 . 4 . . 2 Critical Strikes 74 | . 2 . 1 3 . 4 . 1 . 1 3 2 . . 2 2 5 5 4 15 1 . . . 1 8 1 5 2 1 5 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Meltdown 5 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 Destroy 54 | . 2 . 1 3 . 2 . . . 1 1 . . . . 2 3 3 4 15 1 . . . 1 6 1 4 1 . 3 Blast 7 | . . . . . . 2 . . . . 1 . . . . . 2 2 . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . 1 . . 1 1 . . 1 . . . . . . . . . . 1 . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85316 | 117 1263 246 2827 1780 791 6124 1200 937 . 1042 4024 1351 1103 . 3584 2520 3944 3906 1890 5491 2051 39 156 677 1073 5935 2023 10096 6119 3574 9433 Guns 16601 | 117 1246 . 2424 1703 791 2318 735 666 . 880 1791 . 372 . 321 1036 . . . . . . . . . 969 758 . 474 . . Cannons 53627 | . 17 245 403 . . 1458 65 271 . 162 2062 1062 731 . 1111 1235 3126 3276 1890 5341 1869 39 156 677 207 4500 1265 7754 4076 3143 7486 Explosions 15004 | . . . . 77 . 2348 400 . . . 132 289 . . 2152 249 818 630 . 150 182 . . . 866 458 . 2342 1540 431 1940 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 84 | . . 1 . . . . . . . . 39 . . . . . . . . . . . . . . 8 . . 29 . 7 Kinetic 30831 | 117 1263 245 2542 1703 791 3624 717 831 . 701 1510 . 372 . 321 1036 821 2318 1682 4642 749 39 115 475 105 3032 . 939 96 . 45 Thermal 26740 | . . . 285 . . 771 . . . 317 1687 737 444 . 430 1034 2305 127 . . 1120 . 41 202 102 1468 1265 3673 3268 2052 5412 Explosive 13659 | . . . . 77 . 1729 400 . . . . 289 . . 2060 249 818 630 . . 182 . . . 866 458 . 2229 1540 431 1701 Electromagnetic 14002 | . . . . . . . 83 106 . 24 788 325 287 . 773 201 . 831 208 849 . . . . . 969 758 3255 1186 1091 2268 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . 6 . 10 10 10 7 . 4 4 4 . . 5 6 10 10 1 5 5 7 7 7 13 19 47 12 28 13 Average Corruption 8 | . . . . 6 . 5 10 6 6 . 3 4 3 . . 3 5 6 3 1 3 5 5 7 7 12 16 18 10 19 12 Corruption Purged 47 | . . . . . . . . 4 . . . . 4 . . . . . 10 . . . . . . . . 27 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 917 | . . . . 32 . 52 80 34 6 . 29 20 31 . . 24 47 15 11 . 23 42 54 11 51 62 50 108 35 50 50 Message Errors 218 | . . . . 10 . 13 18 12 1 . 7 5 9 . . 4 13 7 1 . 8 9 8 2 15 17 6 20 9 10 14 Matter Fused 224 | . . . . 6 . 11 13 10 2 . 13 7 10 . . 6 11 4 3 . 3 13 17 . 16 15 10 22 11 11 10 Heat Flow Errors 113 | . . . . 4 . 4 8 3 1 . 1 2 5 . . 3 6 1 2 . 4 4 9 2 5 8 8 18 4 8 3 Energy Discharges 110 | . . . . 3 . 2 14 2 . . 5 4 1 . . 2 3 2 3 . 6 4 10 2 4 5 10 14 3 7 4 Parts Rejected 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 1 2 Data Loss (minor) 101 | . . . . 5 . 7 9 2 1 . . 1 1 . . 4 7 1 1 . 1 4 5 2 6 9 6 10 3 7 9 Data Loss (major) 44 | . . . . 3 . 2 7 3 1 . . . . . . 2 3 . 1 . . 3 . . . 2 4 3 3 3 4 Misfires 36 | . . . . . . 6 4 1 . . 1 . 2 . . . . . . . 1 3 3 1 1 3 1 5 1 1 2 Alerts 28 | . . . . . . 4 4 1 . . 1 . 2 . . 2 . . . . . 2 . 2 4 . 1 4 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 35 | . . . . 1 . 3 3 . . . . 1 1 . . 1 4 . . . . . 2 . . 3 4 9 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6186 | . . 7 . . . 219 . 36 . . 36 74 . . 23 7 172 256 277 384 192 . 50 71 . 439 500 1432 603 382 1026 Projectiles 5612 | . . 7 . . . 24 . 36 . . 36 74 . . . 7 123 214 277 384 192 . 50 71 . 428 500 1350 523 334 982 Explosions 574 | . . . . . . 195 . . . . . . . . 23 . 49 42 . . . . . . . 11 . 82 80 48 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 94 | . . 3 . . . 11 . 2 . . . . . . . . 8 8 6 31 3 . 1 . . 15 . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . . 2 . . . 10 . 2 . . . . . . . . 8 8 6 26 3 . 1 . . 15 . 6 . . . Secondary 7 | . . 1 . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . Self-Inflicted Damage 1178 | . . . . 6 . 245 . . . . 20 . . . 59 . . . . 102 198 52 . . 40 93 . 255 32 . 76 Shots 24 | . . . . 1 . 3 . . . . 1 . . . 2 . . . . 1 2 1 . . 2 2 . 4 4 . 1 Rammed 8 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 . 2 Targets Rammed 9 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 3 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . 9 . 57 208 1 371 227 186 262 240 240 178 192 . 117 300 318 147 188 327 150 187 248 234 212 504 636 596 374 369 179 Average Temperature 97 | . 6 . 27 83 1 119 77 34 145 51 66 56 74 . 37 82 120 56 30 76 39 74 80 77 90 113 155 117 99 95 42 Received Heat Transfer 5876 | . 345 . 612 417 108 951 153 135 . 117 231 54 196 . 330 98 480 9 . 349 13 . . . . 384 75 488 241 54 36 Effects 27 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 3 6 11 1 3 . Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Interference 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . Total Turns 110 | . . . . . . . . . . . . . . . . . . 44 . . . . . . . 66 . . . . . Longest Duration 46 | . . . . . . . . . . . . . . . . . . 35 . . . . . . . 46 . . . . . Robots Corrupted 52 | . . . . . . . . . . . 2 1 1 . 2 1 . 1 1 2 . . . . . 4 2 13 7 6 9 Combat Hostiles 50 | . . . . . . . . . . . 2 1 1 . 2 1 . 1 1 2 . . . . . 4 2 13 6 5 9 Parts Fried 111 | . . . . . . . . 3 . . 9 4 1 . 5 1 . 8 . 8 . . . . . 6 6 20 11 9 20 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Parts Melted 34 | . . . 1 . . . . . . . 4 1 . . 4 5 2 1 . . 1 . . . . 2 1 . 6 2 4 Heat Transferred 17733 | . . . 518 . . 535 . . . 407 1915 953 900 . 656 1294 1831 150 . . 629 . 37 203 111 1332 444 1395 1443 777 2203 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Peak Influence 1882 | 20 291 67 516 406 259 1072 . . . . 425 . . . . 459 852 826 438 913 449 . . . . 529 442 1172 1309 857 1882 Initial 724 | . 13 27 26 217 163 2 . . . . . . . . . 100 173 436 288 . 447 . . . . . 87 171 659 724 459 Average 370 | 7 148 50 162 265 113 303 . . . . 209 . . . . 296 418 640 154 580 274 . . . . 224 289 493 840 678 1315 Maximum Alert Level 5 | . 1 . 2 2 1 3 . . . . 2 . . . . 2 3 3 2 3 2 . . . . 2 2 4 4 3 5 Low Security (%) 34 | 100 72 100 66 22 79 53 . . . . 48 . . . . 8 14 . 58 9 25 . . . . 53 18 7 . . . Level 1 33 | . 27 . 26 74 20 10 . . . . 50 . . . . 71 53 . 40 7 58 . . . . 30 72 30 . . . Level 2 16 | . . . 7 2 . 25 . . . . 1 . . . . 20 12 65 . 55 15 . . . . 16 9 46 27 40 9 Level 3 10 | . . . . . . 11 . . . . . . . . . . 19 34 . 27 . . . . . . . 9 64 59 14 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 . 36 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 3 . 2 4 1 11 . . . . 6 . . . 1 5 1 . . 7 3 . . . . 11 4 8 8 4 13 Investigation 9 | . 2 . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . 1 . Extermination 35 | . . . . . . 4 . . . . 2 . . . . 2 . . . 1 3 . . . . 4 2 6 5 3 3 Reinforcement 25 | . 1 . 2 2 . 3 . . . . 2 . . . . 2 . . . 4 . . . . . 2 1 1 1 . 4 Assault 15 | . . . . . . 3 . . . . 1 . . . 1 . 1 . . 1 . . . . . . . 1 2 . 5 Garrison 8 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 4 Construction Impeded 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 31 | . 2 . 4 1 . 3 . . . . 1 . . . . 2 2 2 . 4 . . . . . 4 . 3 . . 3 Communications Jammed 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 34 14 1 88 Distress Signals 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 34 10 1 68 Times Spotted 695 | . 26 2 41 29 7 70 10 5 . 10 37 7 11 . 27 26 43 24 9 44 8 1 3 . 10 34 23 53 38 28 69 Peak Tracking Total 15 | . 4 2 6 4 3 6 5 3 . 3 5 5 5 . 15 6 6 6 1 8 2 1 3 . 5 7 4 6 5 6 8 Tactical Retreats 30 | . 1 . 3 2 . . . . . . 3 . 2 . 2 1 3 . . 2 . . . . 1 . 4 . 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 26 | . 1 . . 2 1 6 . . . . . . . . . . . . . 3 2 . . . . 1 1 1 5 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 67 | . . . 1 2 . 9 . . . 1 4 1 . . . 1 1 3 6 8 3 1 . 2 . 3 . 12 1 4 4 Max in Single Turn 4 | . . . 1 1 . 4 . . . 1 1 1 . . . 1 . 1 1 2 2 1 . 1 . 1 . 1 1 1 1 Garrison Access 6 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 101 | . 4 . 2 11 4 8 1 1 . 1 7 . . 4 . 7 6 1 . 2 9 . 1 4 . 6 6 4 4 6 2 Terminals 67 | . 2 . 2 8 3 4 . 1 . 1 4 . . . . 2 6 1 . 2 7 . 1 . . 5 3 4 4 5 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . . 1 . Total Hacks 316 | . 11 . 7 28 13 16 1 1 . 1 19 . . 29 . 16 16 2 . 6 39 . 2 16 . 21 20 16 8 23 5 Successful 172 | . 8 . 4 11 8 8 1 1 . 1 11 . . 29 . 11 9 . . 1 17 . 2 16 . 9 8 5 2 7 3 Failed 144 | . 3 . 3 17 5 8 . . . . 8 . . . . 5 7 2 . 5 22 . . . . 12 12 11 6 16 2 Catastrophic 35 | . . . . 4 1 2 . . . . 2 . . . . . 2 . . 2 3 . . . . 4 5 2 2 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 5 . 6 7 5 3 . . 1 . 7 . . . . 1 5 . . 2 16 . . . . 4 6 12 1 6 2 Terminals 210 | . 7 . 7 22 12 8 . 1 . 1 14 . . . . 3 16 2 . 6 31 . 2 . . 19 11 16 8 19 5 Fabricators 7 | . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Repair Stations 22 | . 2 . . 4 . . . . . . . . . . . 6 . . . . 4 . . . . . 6 . . . . Recycling Units 9 | . 2 . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . 2 . 1 . . . . 3 . . . . 2 . . . . 4 . . . . 2 3 . . 4 . Terminal Hacks 119 | . 3 . 3 5 6 1 1 1 . 1 7 . . 29 . 2 8 . . . 10 . 2 16 . 6 3 4 2 7 2 Record 20 | . . . . . . . . 1 . 1 . . . 11 . . . . . . . . 2 5 . . . . . . . Part Schematic 16 | . 1 . . . . . . . . . . . . 11 . . . . . . 1 . . 3 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 1 . . 3 . . . . . . 1 . . 4 . . . . . . . Open Door 7 | . . . . 1 . . 1 . . . . . . . . 1 3 . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 7 | . . . . . 1 . . . . . 1 . . . . . 2 . . . 1 . . . . . 1 . 1 . . Unreport Threat 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . . 2 . Locate Traps 16 | . 1 . 1 2 1 1 . . . . 1 . . . . 1 1 . . . . . . . . . 1 2 1 2 1 Hauler Manifests 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . 1 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 2 . 2 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . 4 . . . . . . . . . . . 4 . . . . 3 . . . . . 2 . . . . Scan Component 10 | . 1 . . 2 . . . . . . . . . . . 3 . . . . 2 . . . . . 2 . . . . Repair 5 | . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 1 . 1 1 1 2 . . . . 4 . . . . 1 1 . . 1 3 . . . . 3 3 1 . . 1 Terminals 21 | . 1 . 1 1 1 2 . . . . 3 . . . . . 1 . . 1 3 . . . . 2 3 1 . . 1 Track 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Botnet 13 | . 1 . 1 . 1 1 . . . . 1 . . . . . 1 . . 1 1 . . . . 1 2 1 . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 3 . 2 9 3 6 . 1 . 1 6 . . . . 5 5 1 . 2 9 . . . . 6 5 4 4 6 2 Full Trace Events 7 | . 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . . . . 11 . . . . . . 1 . . 3 . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Time 134 | . 26 . . 64 . . . . . . . . . . . 22 . . . . 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 8 . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 3 Machine Destruction 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 38 | . . . . 10 . . . . 2 . . . . . 1 . 23 . . . 1 . . . . 1 . . . . . Largest Group 15 | . . . . 10 . . . . 2 2 . . . . 1 . 15 1 . . 1 . . . . 1 1 . . . . Highest-Rated Group 484 | . . . . 88 . . . . 192 192 . . . . 96 . 484 26 . . 45 . . . . 26 26 . . . . Highest-Rated Ally 96 | . . . . 16 . . . . 96 96 . . . . 96 . 39 26 . . 45 . . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . . . 38 . . . . . 28 . . . . 17 . 156 . . . . . . . . . . . . . . Total Damage 5591 | . . . . 362 . . . . . 1044 . . . . 822 . 3363 . . . . . . . . . . . . . . Kills 44 | . . . . 4 . . . . . 7 . . . . 6 . 27 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 . 2 . 3 . . 3 . . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 48414 | 130 2036 145 1961 1809 1272 2310 2163 1200 1784 1870 2192 779 1748 101 1687 1313 1900 564 2888 915 1652 1620 2094 606 1663 1955 1181 2797 1556 1052 1471 Spaces Moved 20976 | 62 818 49 582 548 461 731 1085 600 990 1224 1038 481 1149 78 1143 707 770 196 404 439 786 859 896 286 812 783 571 915 430 439 644 Core 56 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Treads 19091 | 56 818 49 582 548 461 555 1085 600 928 612 904 481 1149 78 1143 707 770 196 404 439 786 859 896 286 812 635 571 678 170 315 518 Legs 1629 | . . . . . . 176 . . 62 612 134 . . . . . . . . . . . . . . 148 . 237 260 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 154 143 165 123 123 103 129 129 129 120 120 120 175 140 140 140 180 180 180 180 129 129 190 201 201 50 Average Speed 170 | 151 194 240 240 240 240 224 158 165 162 135 147 129 129 129 125 120 165 175 143 140 162 180 180 180 180 141 138 226 248 255 197 Slowest Speed 320 | 160 240 240 240 240 320 320 165 165 165 203 203 129 129 129 129 120 175 175 175 140 180 180 180 180 180 180 190 251 280 290 222 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 10 Exploration Rate (%) 57 | 5 87 13 52 75 31 19 97 75 83 93 27 67 97 68 98 16 83 68 97 56 17 87 81 60 85 28 70 44 12 44 17 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 20 | 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 25 | . . 1 . . . . 2 2 2 3 . 2 1 . 5 . . . . . . 3 1 . 3 . . . . . . Spaces Dug 193 | . . . . 13 . . . . . . 4 7 . . . 12 14 . . 16 13 1 8 . 18 19 7 28 6 6 21 Terrain Destroyed 1362 | . . . . 13 . 110 14 3 . 3 20 17 . . 79 34 62 17 31 215 84 25 51 . 126 79 19 159 92 31 78 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 534 | . . . . . . 18 2 3 . 3 20 2 . . 1 28 27 6 31 52 24 7 51 . 82 57 19 27 19 17 38 AOE 828 | . . . . 13 . 92 12 . . . . 15 . . 78 6 35 11 . 163 60 18 . . 44 22 . 132 73 14 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 31122 | 81 1088 61 903 887 574 1156 1481 771 1171 1378 1531 598 1361 78 1313 1060 1296 334 2667 625 1108 929 1325 363 915 1441 958 1501 850 516 802 Wait 6776 | . 112 3 98 204 46 199 341 139 153 103 305 65 168 . 87 242 279 67 2200 84 222 54 371 34 3 407 271 202 234 51 32 Move 20763 | 61 817 48 581 547 460 730 1084 599 989 1223 1037 480 1148 77 1142 706 769 195 403 438 785 858 895 285 811 782 570 914 429 323 577 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 6 25 . 19 8 8 15 14 3 9 6 21 3 5 . 2 9 13 8 7 3 12 2 2 5 . 16 4 20 7 9 4 Fast Attach 192 | 6 3 . 9 9 5 5 . 2 3 5 11 4 2 . 5 9 5 . 4 8 11 2 . 7 . 8 6 19 19 19 6 Attach 135 | . . 1 3 5 2 19 3 1 4 . 10 3 1 . 3 5 3 1 1 . 4 1 . 1 . 12 2 21 13 6 10 Detach 86 | . . . . . 1 14 5 . 2 1 6 1 . . 3 3 1 . . . 3 1 1 2 . 5 2 15 11 4 5 Swap 350 | . 12 1 21 14 13 15 2 3 . 4 11 3 3 1 7 12 9 10 3 1 11 4 4 2 13 41 18 53 25 11 23 Drop 408 | . 20 . 40 17 15 32 7 6 11 11 32 8 5 . 9 13 22 8 8 5 16 3 2 10 . 21 9 31 17 23 7 Fire 2016 | 8 99 7 132 83 24 127 25 18 . 25 96 31 29 . 55 61 73 45 41 86 44 4 50 17 88 148 76 226 92 70 136 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 122 | . . . . . . . . . . . . . . . . . 122 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 4) 915 | -10/Materials | Repaired Lgt. Treads 996 | -10/Materials | Discovered new exit (range 7) 1048 | -10/Materials | Core integrity fell below 50% 1170 | -10/Materials | Discovered new exit (range 6) 1988 | -10/Materials | Discovered new exit (range 5) 2167 | -10/Materials | Entered Mines 2204 | -10/Mines | Assembled infested the area 2209 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2225 | -10/Mines | Met a Derelict bent on vengeance 2289 | -10/Mines | Discovered new exit (range 9) 2312 | -10/Mines | Entered Materials 2312 | -9/Materials | Evolved 2 slots: Utility x2 2593 | -9/Materials | Discovered new exit (range 15) 2777 | -9/Materials | Build established: Scavenger-Mutant 3858 | -9/Materials | Discovered new exit (range 16) 4015 | -9/Materials | Identified exit to Mines 4015 | -9/Materials | Identified exit to Storage 4134 | -9/Materials | Core integrity fell below 50% 4273 | -9/Materials | Entered Storage 4489 | -9/Storage | Repaired Lgt. Treads 5208 | -9/Storage | Repaired Imp. Heat Sink 5500 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5538 | -9/Storage | Garrison activated, responded to threat 5887 | -9/Storage | Core integrity fell below 20% 5917 | -9/Storage | Lost 3 parts (2u1w) 6031 | -9/Storage | Discovered new exit (range 10) 6082 | -9/Storage | Entered Materials 6082 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6389 | -8/Materials | Build established: Scavenger-Tank 6965 | -8/Materials | Identified exit to Factory 7354 | -8/Materials | Entered Factory 7354 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7355 | -7/Factory | Found Scrap Engine 7829 | -7/Factory | Build established: Construct 8954 | -7/Factory | First assault squad dispatched 9473 | -7/Factory | Destroyed 11 combat bots 9478 | -7/Factory | Lost 3 parts (1n1u1w) 9500 | -7/Factory | Discovered new exit (range 15) 9534 | -7/Factory | System corruption reached 10% 9664 | -7/Factory | Entered Lower Caves 9787 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11664 | -7/Lower Caves | Discovered new exit (range 5) 11827 | -7/Lower Caves | Entered another Lower Caves area 11836 | -7/Lower Caves | Learned Factory non-interactive machine intel 12162 | -7/Lower Caves | Discovered new exit (range 5) 12629 | -7/Lower Caves | Spotted B-75 Beast 12658 | -7/Lower Caves | Destroyed B-75 Beast 12671 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12969 | -7/Lower Caves | Discovered new exit (range 9) 13027 | -7/Lower Caves | Entered Zion 13170 | -7/Zion | System corruption cleaned by Quarantine Array 13194 | -7/Zion | System corruption cleaned by Quarantine Array 13535 | -7/Zion | Found Prototype Processor 13535 | -7/Zion | Identified Exp. Armor Integrity Analyzer 13539 | -7/Zion | Found Prototype Processor 13539 | -7/Zion | Identified Exp. Melee Analysis Suite 13542 | -7/Zion | Found Prototype Processor 13542 | -7/Zion | Identified Exp. Core Analyzer 13552 | -7/Zion | Found Prototype Processor 13559 | -7/Zion | Found Prototype Processor 13562 | -7/Zion | Found Prototype Processor 13644 | -7/Zion | Given A8's code to call for help 13764 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13775 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14766 | -7/Zion | Discovered new exit (range 15) 14811 | -7/Zion | Entered Proximity Caves 14811 | -6/Proximity Caves | Accompanied by 2 allies 15171 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15215 | -6/Proximity Caves | Learned Factory stockpile data 15306 | -6/Proximity Caves | Learned Factory trap positions 16204 | -6/Proximity Caves | Spotted B-75 Beast 16236 | -6/Proximity Caves | Destroyed B-75 Beast 16448 | -6/Proximity Caves | Discovered new exit (range 5) 16681 | -6/Proximity Caves | Entered Factory 16681 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16682 | -6/Factory | Loaded intel: 79 trap records 16684 | -6/Factory | Loaded intel: 258 non-interactive machine locations 16756 | -6/Factory | Identified exit to Lower Caves 17393 | -6/Factory | Identified Spectral Analyzer 17467 | -6/Factory | Spotted B-75 Beast 17476 | -6/Factory | Destroyed B-75 Beast 17802 | -6/Factory | Identified Exp. Terrain Scan Processor 17808 | -6/Factory | Identified Exp. Target Analyzer 18850 | -6/Factory | Garrison activated, responded to threat 18873 | -6/Factory | Entered Lower Caves 18974 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19046 | -6/Lower Caves | Learned Factory garrison access intel 19177 | -6/Lower Caves | Learned Factory non-interactive machine intel 19320 | -6/Lower Caves | Spotted B-75 Beast 19637 | -6/Lower Caves | Learned Factory security intel 19643 | -6/Lower Caves | Discovered new exit (range 7) 19647 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 19652 | -6/Lower Caves | Entered another Lower Caves area 19747 | -6/Lower Caves | Discovered new exit (range 12) 19749 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20444 | -6/Lower Caves | Discovered new exit (range 5) 21400 | -6/Lower Caves | Entered Data Miner 21400 | -6/Data Miner | Discovered new exit (range 6) 21425 | -6/Data Miner | Met Data Miner 21447 | -6/Data Miner | Learned location of Section 7 (-3) 21447 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21468 | -6/Data Miner | Received God Mode back door access code from Data Miner 21501 | -6/Data Miner | Entered Proximity Caves 21517 | -5/Proximity Caves | Escorted by Enhanced Grunt 21810 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21830 | -5/Proximity Caves | Learned 4 Factory zone layouts 22186 | -5/Proximity Caves | Spotted B-75 Beast 22190 | -5/Proximity Caves | Destroyed B-75 Beast 22242 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22327 | -5/Proximity Caves | Destroyed 9 combat bots 22346 | -5/Proximity Caves | Found Prototype Device 22346 | -5/Proximity Caves | Identified Exp. Thermal Shield 22559 | -5/Proximity Caves | Learned Factory garrison access intel 22677 | -5/Proximity Caves | Learned Factory trap positions 22742 | -5/Proximity Caves | Discovered new exit (range 15) 23188 | -5/Proximity Caves | Entered Factory 23188 | -5/Factory | Evolved 2 slots: Utility x2 23190 | -5/Factory | Loaded intel: 80 trap records 23192 | -5/Factory | Loaded intel: 211 non-interactive machine locations 23193 | -5/Factory | Loaded intel: 4 garrison access locations 23477 | -5/Factory | Spotted B-75 Beast 23578 | -5/Factory | Discovered new exit (range 11) 23649 | -5/Factory | Discovered new exit (range 6) 23784 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 24168 | -5/Factory | Repaired Hrd. Heavy Armor Plating 24501 | -5/Factory | Entered Extension 24638 | -5/Extension | Destroyed 8 combat bots 24981 | -5/Extension | Build established: Commander-Construct 25117 | -5/Extension | Rescued a captive Derelict 25119 | -5/Extension | Energy Cycler disabled 25119 | -5/Extension | Rescued a captive Derelict 25119 | -5/Extension | Rescued a captive Derelict 25119 | -5/Extension | Rescued a captive Derelict 25119 | -5/Extension | Rescued a captive Derelict 25121 | -5/Extension | Rescued a captive Derelict 25121 | -5/Extension | Rescued a captive Derelict 25122 | -5/Extension | Rescued a captive Derelict 25128 | -5/Extension | Rescued a captive Derelict 25759 | -5/Extension | Spotted B-75 Beast 25764 | -5/Extension | Allies destroyed B-75 Beast 25777 | -5/Extension | Discovered new exit (range 16) 25786 | -5/Extension | Spotted B-75 Beast 25788 | -5/Extension | Destroyed B-75 Beast 25844 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26026 | -5/Extension | Disrupted transfer network 26301 | -5/Extension | First assault squad dispatched 26374 | -5/Extension | Discovered new exit (range 10) 26377 | -5/Extension | Discovered new exit (range 6) 26401 | -5/Extension | Entered Cetus 26401 | -5/Cetus | Accompanied by 1 ally 26479 | -5/Cetus | Spotted Cetus Guard 26479 | -5/Cetus | Spotted Cetus Guard 26484 | -5/Cetus | Spotted Cetus Guard 26488 | -5/Cetus | Destroyed Cetus Guard 26488 | -5/Cetus | Spotted Cetus Guard 26497 | -5/Cetus | Destroyed Cetus Guard 26509 | -5/Cetus | Destroyed Cetus Guard 26521 | -5/Cetus | Destroyed Cetus Guard 26553 | -5/Cetus | Destroyed 9 combat bots 26613 | -5/Cetus | Build established: Construct 26730 | -5/Cetus | Discovered new exit (range 15) 26778 | -5/Cetus | Spotted Cetus Guard 26778 | -5/Cetus | Spotted Cetus Guard 26781 | -5/Cetus | Spotted Cetus Guard 26785 | -5/Cetus | Destroyed Cetus Guard 26786 | -5/Cetus | Spotted Cetus Guard 26797 | -5/Cetus | Destroyed Cetus Guard 26807 | -5/Cetus | Destroyed Cetus Guard 26815 | -5/Cetus | Destroyed Cetus Guard 26840 | -5/Cetus | Discovered new exit (range 15) 26851 | -5/Cetus | Met Revision 17 26942 | -5/Cetus | System corruption reached 10% 26965 | -5/Cetus | Entered Archives 27413 | -5/Archives | Discovered new exit (range 16) 27556 | -5/Archives | Discovered new exit (range 15) 27596 | -5/Archives | Discovered new exit (range 14) 29853 | -5/Archives | Entered Hub_04(d) 29912 | -5/Hub_04(d) | Incoming investigation squad redirected 29938 | -5/Hub_04(d) | Core integrity fell below 50% 30122 | -5/Hub_04(d) | Discovered new exit (range 10) 30316 | -5/Hub_04(d) | Discovered new exit (range 8) 30505 | -5/Hub_04(d) | Discovered new exit (range 11) 30531 | -5/Hub_04(d) | Spotted B-75 Beast 30731 | -5/Hub_04(d) | Discovered new exit (range 11) 30753 | -5/Hub_04(d) | First assault squad dispatched 30766 | -5/Hub_04(d) | Network Hub disabled 30768 | -5/Hub_04(d) | Entered Factory 30768 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30769 | -4/Factory | Loaded intel: 4 garrison access locations 30797 | -4/Factory | Discovered new exit (range 5) 30919 | -4/Factory | Identified exit to Upper Caves 31415 | -4/Factory | Repaired Imp. Shield Generator 31779 | -4/Factory | Discovered new exit (range 12) 32420 | -4/Factory | Entered Upper Caves 33556 | -4/Upper Caves | Discovered new exit (range 11) 33606 | -4/Upper Caves | Identified exit to Upper Caves 33784 | -4/Upper Caves | Found Alien Artifact 33784 | -4/Upper Caves | Identified Core Expander 33784 | -4/Upper Caves | Installed Core Expander, added new Power slot 34040 | -4/Upper Caves | Entered another Upper Caves area 34078 | -4/Upper Caves | Learned Research emergency access door positions 34320 | -4/Upper Caves | Discovered new exit (range 16) 34349 | -4/Upper Caves | Identified exit to Research 34478 | -4/Upper Caves | Learned location of Quarantine (-3) 35927 | -4/Upper Caves | Learned Research stockpile data 36018 | -4/Upper Caves | Discovered new exit (range 4) 36023 | -4/Upper Caves | Identified exit to Zhirov 36134 | -4/Upper Caves | Entered Zhirov 36134 | -4/Zhirov | Discovered new exit (range 3) 36169 | -4/Zhirov | Met Zhirov 36209 | -4/Zhirov | Learned location of Testing (-2) 36209 | -4/Zhirov | Learned location of Command (-1) 36221 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36249 | -4/Zhirov | Found Alien Artifact 36249 | -4/Zhirov | Identified Integrated Reactor 36249 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36274 | -4/Zhirov | Found Alien Artifact 36558 | -4/Zhirov | Identified exit to Proximity Caves 36740 | -4/Zhirov | Entered Proximity Caves 38099 | -3/Proximity Caves | Discovered exit to Research (range 12) 38403 | -3/Proximity Caves | Entered Research 38403 | -3/Research | Evolved 2 slots: Utility x2 38511 | -3/Research | Found Exp. Terrain Scan Processor 38632 | -3/Research | Garrison activated, responded to threat 38690 | -3/Research | Destroyed 7 combat bots 38936 | -3/Research | Found Antimissile System 38990 | -3/Research | System corruption reached 10% 39074 | -3/Research | Build established: Scavenger-Construct 39201 | -3/Research | Garrison activated, responded to threat 39275 | -3/Research | Identified Transdimensional Reconstructor 39275 | -3/Research | Warped through subspace 39425 | -3/Research | Build established: Construct 39492 | -3/Research | Identified exit to Research 39630 | -3/Research | Found Quantum Capacitor 39769 | -3/Research | Cargo convoy interrupted 39783 | -3/Research | Identified exit to Armory 39783 | -3/Research | Identified exit to Quarantine 39784 | -3/Research | Incoming assault squad redirected 39979 | -3/Research | Spotted B-90 Cyclops 40054 | -3/Research | Destroyed B-90 Cyclops 40081 | -3/Research | Found Corrupted Quantum Capacitor 40358 | -3/Research | Entered Quarantine 40358 | -3/Quarantine | Accompanied by 1 ally 40568 | -3/Quarantine | Incoming investigation squad redirected 41145 | -3/Quarantine | Spotted Fortress 41268 | -3/Quarantine | Discovered new exit (range 6) 41275 | -3/Quarantine | Identified exit to Section 7 41539 | -3/Quarantine | Entered Section 7 41716 | -3/Section 7 | Found Alien Artifact 41716 | -3/Section 7 | Identified Spacefold Activator 42003 | -3/Section 7 | Found Alien Artifact 42003 | -3/Section 7 | Identified Core Reset Matrix 42003 | -3/Section 7 | Used Core Reset Matrix 42007 | -3/Section 7 | Sensed 18 artifacts in vicinity 42039 | -3/Section 7 | Spotted S7 Guard 42052 | -3/Section 7 | Destroyed S7 Guard 42099 | -3/Section 7 | Found Corrupted Prototype Protection 42154 | -3/Section 7 | Found Core Regenerator 42192 | -3/Section 7 | Identified Hvy. Regenerative Plating 42315 | -3/Section 7 | Build established: Alien-Construct 42326 | -3/Section 7 | Found Integrated Reactor 42326 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 43032 | -3/Section 7 | Found Microwarp Drive 43281 | -3/Section 7 | Spotted Alpha 7 43316 | -3/Section 7 | Spotted Alpha 7 43355 | -3/Section 7 | Destroyed Alpha 7 43393 | -3/Section 7 | Destroyed Alpha 7 43414 | -3/Section 7 | Found Corrupted Prototype Processor 43437 | -3/Section 7 | Found Corrupted Prototype Processor 43600 | -3/Section 7 | System corruption reached 30% 44039 | -3/Section 7 | First assault squad dispatched 44087 | -3/Section 7 | Core integrity fell below 50% 44151 | -3/Section 7 | Build established: Scavenger-Construct 44279 | -3/Section 7 | Discovered exit to Research (range 15) 44322 | -3/Section 7 | Identified Exp. Targeting Computer 44336 | -3/Section 7 | Entered Research 44336 | -2/Research | Evolved 2 slots: Utility x2 44909 | -2/Research | System corruption reached 10% 45055 | -2/Research | Build established: Scavenger-Mutant 45236 | -2/Research | Discovered new exit (range 18) 45586 | -2/Research | First assault squad dispatched 45892 | -2/Research | Entered Testing 45911 | -2/Testing | Found Prototype Energy Cannon 45911 | -2/Testing | Identified Null Cannon 46060 | -2/Testing | Incoming investigation squad redirected 46161 | -2/Testing | Spotted PD-DFBRS821BD 46173 | -2/Testing | Destroyed PD-DFBRS821BD 46275 | -2/Testing | Discovered new exit (range 16) 46765 | -2/Testing | Found Prototype Device 46765 | -2/Testing | Identified Exp. Transmission Jammer 46872 | -2/Testing | Spotted PP-3PXQQ7YQUP 46925 | -2/Testing | Unstable Terrabomb Derivative detonated 46944 | -2/Testing | Entered Access 46944 | -1/Access | Evolved 2 slots: Weapon x2 46965 | -1/Access | Build established: Alien-Mutant 47043 | -1/Access | Identified Exp. Target Analyzer 47044 | -1/Access | System corruption reached 10% 47101 | -1/Access | Destroyed 8 combat bots 47194 | -1/Access | First assault squad dispatched 47212 | -1/Access | Incoming assault squad redirected 47215 | -1/Access | Spotted B-99 Colossus 47229 | -1/Access | Destroyed 7 combat bots 47353 | -1/Access | Incoming assault squad redirected 47375 | -1/Access | Discovered new exit (range 19) 47728 | -1/Access | Destroyed 7 combat bots 47812 | -1/Access | Destroyed 8 combat bots 47889 | -1/Access | Spotted B-99 Colossus 47962 | -1/Access | Incoming assault squad redirected 48048 | -1/Access | Spotted B-99 Colossus 48215 | -1/Access | Incoming assault squad redirected 48329 | -1/Access | High security lockdown imminent 48334 | -1/Access | Released all parts (15) 48354 | -1/Access | Destroyed 9 combat bots 48409 | -1/Access | High security lockdown engaged 48415 | *** | Heading to fleet! Last Messages --------------- 48372_ Microwarped (distance 12). 48373_ Microwarped (distance 3). 48374_ Microwarped (distance 5). 48375_ Microwarped (distance 9). 48376_ Microwarped (distance 4). 48377_ Microwarped (distance 5). 48379_ ALERT: Machine network offline. 48386_ U-05 Engineer builds a Wall. 48394_ ALERT: Performing unscheduled system reset. 48406_ K-01 Serf cleans the Terminal. 48409_ ALERT: Lockdown in effect, collecting threat data. 48412_ K-01 Serf cleans the Terminal. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Home At Last?] [Achievement: Victory By Combat] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????? ?### ? ###### #### | | ???????????????????????????????? ### ###### #### | | ????????????????????????#########?## ###### #### | | ????????????????????????# ? + ###### #### | | ?????????????? ?????????# # ###### #### | | ?????????????? ???????# [ # ########### | | ?????????????? ??????# + + | | ??????????????"" ????? ! ####### | | ??????????????"" ???? ####### """"" | | ??????????????R ???? ? ####### """""% | | ??????????????"" ??? ####### """"" | | ?????????????""" ###+############# """"" | | ????????????+ =% % % % # """"" | | ????????????# = % + """" | | ????????????# # !%= | | ?????????????#### ################### + !! | | ????????????????#???????????########## # | | ???????????????????????????########### # | | ???????????????????????????########### ########## | | ?????????#???##?#??????????########### #######"## | | ???????#?????##?############## ####### ###### | | ????? ?###? ? """" ###### | | ??? ? #?# ? """" k ###### | | ### ?## "?"" ###### | | ### """" ###### | | ### """" "@ ###### | | ### """" "" ###### | | ### """" ######+## | | ######+### """" ### # | | # """" """ """k ### # | | # """" """T""" ### ! # | | ##################### ####### ### # | | ############################# ### # | | ############################# ######### | | # || ################### # # | | # | #### ######## # # | | # #### ######## +%% # | | #+######## #### ######## # ! # | | # ########+####+####### ######## [# ! # | | # ######## + ######## # # | | # ######## ################ # # | | #=!####### ###### # # # | | +!%| ###### # # # | | # ##### ##### + # # | | # ##### ##### # # + | | # ##### ##### # # # | | # ##### ##### ##### # # # | | ##### ##### ##### # # # | | ##### ############ ####### # # # | | #####+############ ################# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 89 Energy Capacity 1301 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 900 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Utility Shielding 33 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Adv. Matter Compressor | -3/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -3/Section 7 | Archive R-10 Processor | -3/Section 7 | Archive Fabricated ------------ Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Spacefold Activator Core Reset Matrix Microwarp Drive Achievements -------------- 20k Club 30k Club 40k Club 50k Club A New Friend Achiever Adventurer Alien Roots Alien Tech Armchair Analyst Can't Touch This Dangerous Findings Denied? Explorer Giant Slayer Help From High Places Home At Last? I Spy Knowing Is Half The Battle Leap Before You Look Let's See Who's Tougher More Power To You No Signal Nope Oh No You Don't! Omniscient Cartographer Ooh, Shiny! Oops Prolific Hacker Punisher Quick And Dirty Remodeling Respectable Loadout Revising The Future Rockin' Loadout Safety First Shocking Conclusion Subspace Traveler Tank The More The Merrier The Oracle The Science Guy Total Silence Treasure Hunter Ultimate Loadout Victory By Combat What Is This Thing? Challenges ------------ None Game ------ Seed DirtyDirtySlayer Manual? 0 Play Time 06:39:57 Cumulative 18.0 hours Start 2022.12.13 @ 02:17:33 End 2022.12.16 @ 00:54:28 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type 2 Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9d047904-06c0-4c04-a0a3-bedd3d3a706d