Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 18:35:21 Player: Elxavo Result: Destroyed by 2Q-82I(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1036) 1036 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2796 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (2400) Ox47 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit ECM Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (30) --- Light Ion Engine Light Ion Engine Heavy Ion Engine Faulty Heavy Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Scrap Engine Improved Heat Sink Large Storage Unit Large Matter Pod (150) Terrain Scan Processor Seismic Detector Seismic Detector Transport Network Coupler Improved Targeting Computer ECM Suite Propulsion Shielding Medium Armor Plating Heavy EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Cargo Storage Unit Seismic Detector Propulsion Shielding > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Aluminum Leg Wheel Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Small Matter Pod Large Matter Pod Terrain Scan Processor Seismic Detector Seismic Detector ECM Suite ECM Suite Propulsion Shielding Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 31 | 7 8 . 12 4 . Power 6 | 1 2 . 3 . . Engine 5 | 1 2 . 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 7 | 2 2 . 3 . . Treads 2 | 2 . . . . . Leg 2 | . 2 . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 7 | 2 1 . 3 1 . Device 4 | 1 . . 2 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 2 3 . 3 3 . Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | 2 1 . 2 . . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . 4 . 6 1 4 Power 4 | . 1 . 2 . 1 Propulsion 4 | . 1 . 1 . 2 Utility 2 | . . . 1 1 . Weapon 5 | . 2 . 2 . 1 Highest Loss Streak 4 | . 3 . 2 1 4 To Critical Strikes . | . . . . . . Average Backups 19 | 3 16 20 21 27 29 Power 1 | 1 1 1 2 4 4 Propulsion 3 | 2 3 2 3 5 6 Utility 7 | . 5 11 9 11 11 Weapon 6 | . 5 6 6 7 8 Tool/Special . | . . . . . . Unused Backups 30 | . 1 . 1 2 26 Power 4 | . . . . . 4 Propulsion 8 | . . . 1 . 7 Utility 12 | . 1 . . 1 10 Weapon 6 | . . . . 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 82 85 82 84 75 Engine 10 | . 13 14 . 11 10 Core 1 | . . . 6 . . Treads 8 | . 14 . . . . Leg 11 | . 10 28 21 . . Wheel 3 | . . . . 22 20 Device 5 | . . . 11 18 11 Storage 12 | . 14 14 11 11 11 Protection 2 | . . . 10 . . Energy Gun 5 | . 5 14 9 . . Energy Cannon 6 | . 8 14 5 . . Ballistic Gun 9 | . 14 . 2 5 . Ballistic Cannon 1 | . . . . 5 10 Launcher 2 | . . . 4 6 11 Peak Build Rating 17 | 7 10 10 17 15 15 Average Rating 10 | 5 8 10 13 14 13 On Entrance 8 | . 7 10 10 12 14 Avg Prop Armor Cover (%) 10 | . 10 . . . . Naked Turns . | . . . . . . Heaviest Build 153 | 13 150 149 153 152 151 Greatest Support 40 | 40 40 20 20 20 20 Greatest Overweight (x) 49 | . 7 7 7 7 49 Average Overweight (x) 5 | . 5 7 7 7 7 Largest Inventory Capacity 30 | 8 30 30 30 30 30 Average Capacity 28 | 7 29 30 30 30 30 Most Carried 30 | 8 20 21 25 30 30 Average Carried 19 | 4 16 20 22 27 29 Final Capacity 30 | 8 30 30 30 30 30 Final Carried 30 | 8 20 21 22 30 30 Class Distribution -------------------- 95% | Hauler-Mutant 4% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1100 | 288 469 . 254 49 40 Remotely . | . . . . . . Salvage Created 1294 | 78 529 . 490 . 197 Parts 106 | 9 43 . 38 . 16 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 38 | . 20 . 15 . 3 Guns 22 | . 12 . 10 . . Cannons 10 | . 7 . 1 . 2 AOE 6 | . 1 . 4 . 1 Classes Destroyed 13 | 2 4 . 4 . 3 Worker 3 | . 1 . 2 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Swarmer 20 | . 14 . 6 . . Grunt 12 | . 6 . 6 . . Duelist 1 | . . . 1 . . Sentry 3 | . . . 2 . 1 Programmer 1 | . . . . . 1 Scientist 1 | . . . . . 1 Scrapper 1 | . . . . . 1 Best Kill Streak 7 | 2 4 . 7 . 2 Combat Bots Only 4 | . 4 . 4 . 1 Max Kills in Single Turn 4 | 1 2 . 4 . 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 301 | . 164 . 89 14 34 Missed 89 | . 49 . 29 4 7 Hits 212 | . 115 . 60 10 27 Melee 3 | . . . 3 . . Projectile 209 | . 115 . 57 10 27 Critical Strikes 6 | . . . 2 . 4 Actively Blocked 1 | . . . 1 . . Part Disruptions 2 | . 2 . . . . Damage Taken 2539 | . 1077 . 717 145 600 Core 576 | . 167 . 131 16 262 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . 51 . . Core Remaining (%) 66 | 100 . 33 . . . Volleys Fired 133 | 3 71 . 42 3 14 Largest 2 | 2 2 . 2 1 1 Hottest 125 | 40 125 . 125 30 30 Shots Fired 217 | 6 132 . 62 3 14 Gun 148 | 6 88 . 54 . . Cannon 63 | . 44 . 3 3 13 Launcher 6 | . . . 5 . 1 Special . | . . . . . . Kinetic 120 | 6 71 . 27 3 13 Thermal 91 | . 61 . 30 . . Explosive 6 | . . . 5 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 1 13 . 9 2 2 Robot Miss Streak 6 | 2 6 . 4 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 132 | 3 77 . 43 2 7 Core Hits 64 | 3 29 . 26 1 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2438 | 50 1172 . 936 49 231 Guns 1322 | 50 718 . 554 . . Cannons 651 | . 452 . 36 49 114 Explosions 463 | . . . 346 . 117 Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 1020 | 50 533 . 274 49 114 Thermal 953 | . 637 . 316 . . Explosive 463 | . . . 346 . 117 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 24 | . 15 . 9 . . Projectiles 15 | . 15 . . . . Explosions 9 | . . . 9 . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . . . 24 Shots 1 | . . . . . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | . 273 . 270 . 88 Average Temperature 87 | . 94 . 81 . 40 Received Heat Transfer 901 | . 201 . 267 45 388 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 . . . 1 Heat Transferred 2183 | . 1480 . 703 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 170 | 5 131 48 170 71 30 Initial 66 | . . 48 6 66 . Average 32 | . 37 33 39 15 3 Influence Increases 1041 | 10 530 . 431 15 55 Destroy 0b10 Robot/C 740 | . 400 . 300 . 40 Destroy 0b10 Robot/NC 50 | 10 20 . 20 . . Destroy Leader 138 | . 76 . 62 . . Successful Hack 2 | . . . 2 . . Disable Machine 60 | . 15 . 15 15 15 Destroy Structure 36 | . 4 . 32 . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 1041 | 10 406 106 291 173 55 Entered New Map 180 | . . 76 12 92 . Time Decay 766 | 10 386 30 219 81 40 Lost Part 95 | . 20 . 60 . 15 Squads Dispatched 5 | . 1 . 1 3 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 5 | . 3 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 32 . 15 9 6 Peak Tracking Total 6 | . 6 . 3 4 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 5 | . 1 . 1 1 2 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 10 | . 7 . 1 . 2 Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 30 | . 16 . 6 . 8 Successful 18 | . 7 . 3 . 8 Failed 11 | . 9 . 2 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 14 | . 14 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 . . . 7 Record 5 | . . . . . 5 Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 2331 | 103 132 . 1144 458 494 Seismic 1751 | 103 132 . 1144 372 . ECM 912 | . . . . 418 494 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 5661 | 163 3323 75 1148 458 494 Spaces Moved 1274 | 90 529 13 172 231 239 Core 8 | 7 . . . . 1 Treads 419 | 83 336 . . . . Legs 364 | . 193 13 158 . . Wheels 483 | . . . 14 231 238 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 610 185 185 185 Average Speed 400 | 151 569 610 575 185 194 Slowest Speed 2500 | 160 720 610 610 185 2500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 74 9 15 42 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . 37 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . . 37 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 1629 | 107 711 13 269 259 270 Wait 110 | . 70 . 25 2 13 Move 1269 | 89 528 12 171 230 239 Hop . | . . . . . . Pick Up 62 | 8 25 1 13 14 1 Fast Attach 7 | 7 . . . . . Attach 15 | . 5 . 9 1 . Detach 1 | . 1 . . . . Swap 11 | . 3 . 4 3 1 Drop 19 | . 7 . 5 5 2 Fire 133 | 3 71 . 42 3 14 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Storage -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 164 | -11/Scrapyard | Entered Materials 584 | -10/Materials | Build established: Hauler-Mutant 1486 | -10/Materials | Lost 3 parts (1p1n1w) 1509 | -10/Materials | Discovered new exit (range 5) 2106 | -10/Materials | Core integrity fell below 50% 2869 | -10/Materials | Discovered new exit (range 3) 2942 | -10/Materials | Discovered new exit (range 15) 3487 | -10/Materials | Entered Mines 3487 | -10/Mines | Discovered new exit (range 13) 3501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3562 | -10/Mines | Entered Materials 3562 | -9/Materials | Evolved 2 slots: Utility x2 3646 | -9/Materials | Central database locked down 4654 | -9/Materials | Discovered new exit (range 10) 4710 | -9/Materials | Entered Storage 4908 | -9/Storage | Met 01-MTF 5148 | -9/Storage | Discovered new exit (range 10) 5168 | -9/Storage | Entered Recycling 5168 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5582 | -9/Recycling | Scanned before Scraplab entrance 5619 | -9/Recycling | Entered Scraplab 5634 | -9/Recycling | Angered Scraplab inhabitants 5639 | -9/Recycling | Found Prototype Device 5643 | -9/Recycling | Core integrity fell below 50% 5658 | -9/Recycling | Core integrity fell below 20% 5662 | -9/Recycling | Destroyed by 2Q-82I(j) with Overtuned Pulse Rifle Last Messages --------------- 05635_ Critical hit (Burn: +50). 05635_ Dropped Imp. Flight Unit. 05637_ Wheel destroyed. 05638_ 7O-J41(j) heat spikes uncontrollably. 05639_ Acquired Prototype Device. 05639_ Critical hit (Burn: +50). Prototype Device integrity failing. 05640_ Wheel destroyed. 05642_ Critical hit (Burn: +50). 05642_ Machine disabled. 05644_ Critical hit (Burn: +50). 05644_ Machine disabled. Prototype Device integrity failing. 05651_ Mak. Microdissipator Network melted. 05651_ H1-E3P(j) destroyed. 05651_ 7Y-18H(c) destroyed. 05651_ Supplies damaged. 05657_ Katana destroyed. 05658_ Ion Engine destroyed. Prototype Device integrity failing. 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""" """ #??# #?????????????????????????????? | | #??# """ """ #??# #?????????????????????????????? | | #### """ """ #### #?????????????????????????????? | | + + #?????????????????????????????? | | ################# #?????????????????????????????? | | #???????????????# #?????????????????????????????? | | #???????????????# #?????????????????????????????? | | #???????????????# #????##???????????????????????? | | ################# ### ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Packrat You May Approach The Wall Challenges ------------ None Game ------ Seed CorruptionQuantumExoskeleton Manual? 0 Play Time 00:39:52 Cumulative 67.8 hours Start 2026.04.10 @ 17:55:31 End 2026.04.10 @ 18:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: bff8eca9-b521-4147-b8ac-02d064dc2470