Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.15 @ 17:40:57 Player: Ms. V3-11A Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (138) 690 Value Destroyed (7301) 7301 Prototype IDs (47) 940 Alien Tech Used (5) 1000 Bonus (8528) 8528 TOTAL SCORE: 26859 Bonus ------- High Alert Combat Kills 751 Follower Combat Kills 177 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 63/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Hovering (60) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (12) ----- Improved Targeting Computer Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON (3) ------- Companion Sword (fused) > --- INVENTORY (5) ---- Advanced Energy Well (500) Transdimensional Reconstructor Point Singularity Launcher Z-bomb Delivery System Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Reaction Control System Heavy Armor Plating Advanced Thermal Shield Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Precision Phase Gun Railgun Hypervelocity Railgun > --- INVENTORY -------- High-capacity Storage Unit Improved Energy Well Advanced Matter Compressor Transdimensional Reconstructor Precision Phase Gun Precision Phase Gun Warp Cannon Fusion Bomb Launcher Guided Remote Datajack Companion Sword [Rating: 145] Favorites ----------- Power Enhanced Nuclear Core Engine Makeshift Power Source Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Improved Signal Interpreter Device Advanced Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Warp Cannon Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . . 4 . . . . 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Utility 10 | . . . . . 2 1 . . . . . 3 . . . . 1 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 315 | . 13 5 . . 14 7 . 16 25 2 8 11 1 . 20 . 11 13 19 90 12 48 Power 44 | . 3 2 . . . 1 . 1 8 . 2 2 . . 3 . 1 . 1 12 2 6 Engine 11 | . 3 1 . . . . . . 2 . 1 1 . . . . . . 1 1 1 . Core 18 | . . 1 . . . 1 . 1 6 . 1 1 . . 1 . 1 . . 3 . 2 Reactor 15 | . . . . . . . . . . . . . . . 2 . . . . 8 1 4 Propulsion 74 | . 4 2 . . 6 1 . 6 2 2 . 3 . . 4 . 6 3 2 24 1 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 74 | . 4 2 . . 6 1 . 6 2 2 . 3 . . 4 . 6 3 2 24 1 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | . 5 1 . . 4 5 . 5 9 . 4 4 . . 8 . 3 6 4 29 4 9 Device 50 | . 1 . . . 4 4 . 5 5 . 1 1 . . 3 . . 4 1 15 4 2 Storage 21 | . 3 . . . . . . . 1 . 2 . . . 1 . . 1 . 7 . 6 Processor 9 | . 1 1 . . . . . . . . . . . . . . . 1 . 5 . 1 Hackware 7 | . . . . . . 1 . . . . . 2 . . 1 . 2 . 1 . . . Protection 13 | . . . . . . . . . 3 . 1 1 . . 3 . 1 . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | . 1 . . . 4 . . 4 6 . 2 2 1 . 5 . 1 4 12 25 5 25 Energy Gun 37 | . 1 . . . 2 . . 1 4 . . 1 1 . 4 . . 3 3 7 3 7 Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . 2 2 . 6 Ballistic Gun 25 | . . . . . 2 . . 2 2 . 1 1 . . 1 . 1 1 4 5 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . . . . . . . . . . 3 . 7 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 7 | . . . . . . . . 1 . . . . . . . . . . 1 5 . . Slashing Weapon 6 | . . . . . . . . . . . 1 . . . . . . . 1 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . . . 2 9 1 1 . . . 5 . . 8 5 3 1 5 Corrupted Parts 5 | . . . . . . . . . 1 . . . . . 2 . 1 . . 1 . . System Corruption 16 | . . . . . . . . . 3 . . . . . 6 . 3 . . 4 . . Parts Lost 85 | . . 1 . . 11 . 1 1 3 . . 1 . . . 1 5 1 7 28 . 25 Power 16 | . . 1 . . 1 . 1 . 1 . . . . . . . 1 . 1 4 . 6 Propulsion 32 | . . . . . 5 . . . 1 . . 1 . . . . 2 1 2 11 . 9 Utility 23 | . . . . . 1 . . . 1 . . . . . . 1 2 . 3 10 . 5 Weapon 14 | . . . . . 4 . . 1 . . . . . . . . . . 1 3 . 5 Highest Loss Streak 9 | . . 1 . . 6 . 1 1 2 . . 1 . . . 1 4 1 6 9 . 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 92 97 85 85 74 62 62 95 99 100 95 99 94 94 92 93 94 93 86 68 76 52 Engine 4 | . 12 9 . . . . . 12 2 . . 4 5 5 1 . . . 3 2 4 . Core 6 | . . 4 14 14 8 4 5 1 12 15 14 5 5 5 5 5 7 10 6 2 4 1 Reactor 1 | . . . . . . . . . . . . . . . 3 5 2 . . 4 4 3 Hover 24 | . 25 28 28 28 20 19 20 29 29 30 30 28 29 29 28 29 30 30 29 15 17 12 Device 11 | . 4 . . . 12 17 15 21 19 15 17 21 23 23 23 22 15 10 5 7 8 7 Storage 7 | . 7 14 14 14 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 3 4 3 Processor 8 | . 12 14 14 14 9 7 7 7 7 7 7 5 5 5 5 5 5 8 10 8 12 9 Hackware 3 | . . . . . . 4 5 . . . . 6 5 5 5 5 14 11 12 10 4 3 Protection 2 | . . . . . . . . . 3 7 4 4 5 5 5 5 5 5 3 1 4 . Energy Gun 5 | . 14 11 . . 7 . . 8 3 7 2 4 5 5 2 5 5 5 3 1 3 2 Ballistic Gun 6 | . 14 14 14 14 7 . . 3 10 7 7 4 . . 1 . 1 4 3 1 6 4 Peak Build Rating 145 | 5 9 12 12 12 22 29 29 49 60 57 59 76 78 72 90 85 101 116 120 144 145 138 Average Rating 56 | 3 7 9 12 12 18 25 26 32 53 56 54 75 72 72 79 84 95 104 107 96 127 88 On Entrance 56 | 6 2 9 12 12 12 16 28 20 49 57 57 59 72 72 72 85 82 94 110 113 113 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 2 12 14 11 11 17 12 12 25 41 36 43 51 47 47 62 57 59 58 58 73 85 76 Greatest Support 78 | 3 12 12 12 12 25 29 29 45 45 41 41 50 49 49 57 57 78 72 65 74 76 76 Greatest Overweight (x) 10 | . . 1 . . 2 . . . . . 1 1 . . 1 . 1 1 1 9 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 20 10 20 Average Capacity 10 | 7 6 8 8 8 8 8 8 8 9 10 13 15 15 15 15 15 15 15 15 12 10 9 Most Carried 20 | 6 8 8 8 8 8 6 4 8 10 10 15 15 15 15 15 15 15 15 15 20 10 10 Average Carried 9 | 4 5 7 8 8 6 3 3 6 8 10 12 14 14 15 14 14 13 13 13 11 9 9 Final Capacity 15 | 5 8 8 8 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 15 | 2 8 8 8 8 7 3 4 8 10 10 15 15 15 15 15 15 13 14 14 10 10 5 Class Distribution -------------------- 34% | Mutant 16% | Scavenger-Mutant 11% | Hacker-Mutant 6% | Hacker-Scout 6% | Scavenger-Tank 5% | Hacker-Skirmisher 4% | Alien-Mutant 4% | Wizard-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Mutant | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Matter Collected 4979 | 200 53 163 . . 146 . . 51 886 . 171 . 166 36 240 261 . 473 276 1101 . 756 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6253 | . 152 206 . . 371 . . 169 953 . . . 116 . 332 144 352 . 83 2093 99 1183 Parts 244 | . 10 12 . . 15 . . 7 51 . . . 7 . 8 1 16 . . 62 2 53 Haulers Intercepted 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Recyclers Shooed 10 | . . . . . 3 . . . . . . . . . . . . . . 4 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 5 . . 1 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Combat Hostiles Destroyed 110 | . 6 5 . . 9 . . 2 16 . . . 2 . . 2 8 . 1 26 1 32 Melee 10 | . . . . . . . . . . . . . . . . . . . . 5 . 5 Guns 56 | . 6 5 . . 9 . . 2 15 . . . 2 . . 2 4 . . 6 1 4 Cannons 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 AOE 30 | . . . . . . . . . . . . . . . . . 4 . . 6 . 20 Classes Destroyed 14 | . 3 1 . . 2 . . . 3 . . . . . . . 1 . . 1 . 3 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Builder 5 | . . . . . . . . . . . . . . . . . 2 . . 1 . 2 Hauler 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Recycler 8 | . . 1 . . . . . 1 . . . . . . . . . . . 4 . 2 Operator 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 6 | . 2 . . . 2 . . . 1 . . . . . . . . . . 1 . . Swarmer 23 | . 3 3 . . 4 . . . 1 . . . . . . . 4 . . 3 . 5 Grunt 40 | . 3 2 . . 2 . . 2 11 . . . . . . . 3 . . 4 . 13 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 10 | . . . . . 2 . . . 3 . . . . . . . 1 . . 3 1 . Hunter 12 | . . . . . 1 . . . . . . . . . . 2 . . . 2 . 7 Programmer 17 | . . . . . . . . . 1 . . . 2 . . . . . . 9 . 5 Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 14 | . 4 4 . . 5 . . 2 4 . . . 1 . . 2 6 . 1 4 1 14 Combat Bots Only 9 | . 4 3 . . 5 . . 2 4 . . . 1 . . 2 4 . 1 6 1 9 Max Kills in Single Turn 5 | . 1 2 . . 1 . . 1 1 . . . 1 . . 1 3 . 1 2 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 3 . . 2 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Hostile Shots Fired 1294 | . 33 12 . . 128 . 1 38 223 . . 2 31 . . 54 68 6 76 295 6 321 Missed 463 | . 15 2 . . 47 . . 19 105 . . . 14 . . 27 35 2 27 84 1 85 Damage Taken 11411 | . 168 76 . . 942 . 37 129 819 . . 96 202 . . 254 522 78 899 3096 67 4026 Core 2796 | . 97 7 . . 317 . . . 144 . . . 37 . . 21 107 . 93 520 . 1453 Absorbed by Shields 1708 | . . . . . . . . 29 222 . . 33 76 . . 95 159 28 103 672 25 266 Ignored by Resistances 3641 | . 50 24 . . 262 . 10 52 320 . . 33 78 . . 97 189 29 276 1051 46 1124 Regen/Repaired (Parts) 241 | . . . . . . . . . . . . . . . . . . . 40 201 . . Core Remaining (%) 72 | 100 . . . 58 42 . . . . . 79 . . . . 94 . . 73 60 . . Volleys Fired 425 | . 29 14 1 . 72 . . 7 72 . . . 14 . 18 10 20 1 43 70 3 51 Largest 3 | . 2 2 1 . 2 . . 2 2 . . . 1 . 2 1 2 2 2 2 3 3 Hottest 240 | . 85 85 20 . 85 . . 55 83 . . . 20 . 120 60 60 90 240 240 169 200 Shots Fired 653 | . 56 26 1 . 103 . . 12 135 . . . 14 . 21 10 24 3 53 107 9 79 Gun 584 | . 56 26 1 . 103 . . 12 135 . . . 14 . 21 10 24 3 24 90 9 56 Cannon 45 | . . . . . . . . . . . . . . . . . . . 29 9 . 7 Launcher 24 | . . . . . . . . . . . . . . . . . . . . 8 . 16 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 325 | . 29 14 1 . 65 . . 4 106 . . . . . . . 6 1 19 37 6 37 Thermal 251 | . 27 12 . . 38 . . 8 . . . . 14 . . 10 18 1 33 61 3 26 Explosive 24 | . . . . . . . . . . . . . . . . . . . . 8 . 16 Electromagnetic 53 | . . . . . . . . . 29 . . . . . 21 . . 1 1 1 . . Robot Hit Streak 31 | . 13 11 . . 30 . . 28 24 . . . 10 . 11 21 31 . 12 31 16 26 Robot Miss Streak 4 | . 4 2 . . 2 . . 1 2 . . . 1 . 1 . 3 . 2 3 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 12 | . 3 1 . . 2 . . . 4 . . . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . . . . . . . . . 1 . 1 Shots Hit Robots 546 | . 32 13 . . 92 . . 9 115 . . . 12 . 19 10 17 . 31 123 9 64 Core Hits 319 | . 29 23 . . 38 . . 8 49 . . . 4 . 4 4 20 . 12 52 2 74 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 1 2 1 . Critical Parts Destroyed 20 | . . . . . 1 . . . 1 . . . . . . . . . 2 10 . 6 Critical Strikes 36 | . . . . . 4 . . . 2 . . . . . 1 2 1 . 5 12 1 8 Burn 8 | . . . . . 3 . . . . . . . . . . 2 1 . . . . 2 Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Destroy 12 | . . . . . 1 . . . 1 . . . . . . . . . 1 2 1 6 Corrupt 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Smash 10 | . . . . . . . . . . . . . . . . . . . 2 8 . . Melee Attacks 79 | . . . . . . . . 1 . . . . . . . . . . 14 40 . 24 Impact 31 | . . . . . . . . 1 . . . . . . . . . . 10 20 . . Slashing 48 | . . . . . . . . . . . . . . . . . . . 4 20 . 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . 5 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . Damage Inflicted 21799 | . 384 184 . . 970 . . 125 2379 . . . 279 . 388 411 1169 . 1972 6023 194 7321 Guns 8736 | . 372 184 . . 966 . . 123 2298 . . . 279 . 388 411 339 . 229 2168 194 785 Cannons 2320 | . . . . . . . . . . . . . . . . . . . 929 442 . 949 Explosions 7309 | . . . . . . . . . 71 . . . . . . . 830 . . 1506 . 4902 Melee 3406 | . . . . . . . . . . . . . . . . . . . 814 1907 . 685 Ramming 28 | . 12 . . . 4 . . 2 10 . . . . . . . . . . . . . Kinetic 4171 | . 113 43 . . 448 . . 67 1795 . . . . . . . 7 . 224 1038 110 326 Thermal 7011 | . 259 141 . . 518 . . 56 71 . . . 279 . . 411 332 . 929 1572 84 2359 Explosive 6209 | . . . . . . . . . . . . . . . . . 830 . . 1450 . 3929 Electromagnetic 974 | . . . . . . . . . 503 . . . . . 388 . . . 5 56 . 22 Impact 1842 | . . . . . . . . . . . . . . . . . . . 767 1075 . . Slashing 1564 | . . . . . . . . . . . . . . . . . . . 47 832 . 685 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 5 7 12 12 . . 2 2 8 8 10 10 14 23 . 9 Average Corruption 8 | . . . . . . . 5 5 9 12 . . 1 2 4 8 7 10 11 12 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . . 1 20 25 2 . . . 1 8 3 6 8 14 46 . 13 Message Errors 41 | . . . . . . . 1 5 6 1 . . . . 2 . 3 1 1 12 . 9 Matter Fused 33 | . . . . . . . . 4 5 1 . . . . 1 1 1 3 4 12 . 1 Heat Flow Errors 13 | . . . . . . . . 3 2 . . . . . 1 1 . 1 . 5 . . Energy Discharges 22 | . . . . . . . . 3 5 . . . . 1 2 . 1 1 4 5 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . 2 . . . . . . 1 . . 3 2 . . Data Loss (major) 11 | . . . . . . . . 3 1 . . . . . 1 . . 1 . 4 . 1 Misfires 6 | . . . . . . . . 1 2 . . . . . . . . 1 1 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Misdirections 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . Weapon Failures 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Overload Shots 15 | . . . . . . . . . . . . . . . . 10 1 . 3 1 . . Effects 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Overflow Damage 1499 | . . . . . . . . . . . . . . . . . 58 . 293 705 . 443 Projectiles 115 | . . . . . . . . . . . . . . . . . . . . . . 115 Explosions 383 | . . . . . . . . . . . . . . . . . 58 . . 57 . 268 Melee 1001 | . . . . . . . . . . . . . . . . . . . 293 648 . 60 Knockbacks 12 | . . . . . . . . . . . . . . . . . . . 7 5 . . Impact 12 | . . . . . . . . . . . . . . . . . . . 7 5 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . 6 . . . 1 . . 1 5 . . . . . . . . . . 115 . 23 Shots 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 Rammed 6 | . 1 . . . 3 . . 1 1 . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . . 3 . . 1 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . 218 165 6 . 65 . . 223 197 . . . . . 181 89 . 188 438 240 420 556 Average Temperature 94 | . 84 57 6 . 17 . . 101 60 . . . . . 38 45 . 122 134 53 284 120 Received Heat Transfer 1426 | . 87 27 . . 432 . . 58 431 . . . 6 . . . 60 12 . 58 12 243 Effects 25 | . . . . . . . . . . . . . . . . . . . 4 . 4 17 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 8 | . . . . . . . . . . . . . . . . . . . 3 . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 1 . . . . . 2 . . . . 6 . . Combat Hostiles 7 | . . . . . . . . . 1 . . . . . 1 . . . . 5 . . Parts Fried 13 | . . . . . . . . . 4 . . . . . 1 . . . 2 6 . . Impact Corruptions 22 | . . . . . . . . . . . . . . . . . . . 6 16 . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Melted 20 | . . . . . 5 . . 1 . . . . 3 . . 2 5 . 1 3 . . Heat Transferred 8561 | . 335 175 . . 1443 . . 222 150 . . . 444 . . 700 679 . 513 1702 111 2087 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Peak Influence 1012 | . 216 96 . . 224 145 42 152 455 150 . 36 . . . . 620 255 . 280 182 1012 Initial 255 | . . 25 . . . 83 42 19 58 150 . . . . . . 22 255 . . 137 88 Average 149 | . 71 49 . . 134 113 39 46 205 150 . 11 . . . . 252 143 . 97 146 529 Maximum Alert Level 3 | . 1 . . . 1 . . . 2 . . . . . . . 2 1 . 1 . 3 Low Security (%) 79 | 100 98 100 . 100 88 100 100 100 57 100 . 100 . . . . 35 74 . 88 100 14 Level 1 11 | . 1 . . . 11 . . . 33 . . . . . . . 41 25 . 11 . 25 Level 2 4 | . . . . . . . . . 9 . . . . . . . 22 . . . . 22 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 . . . 1 . 2 5 . . . . . . . 1 . . 11 . 11 Investigation 7 | . . 1 . . . 1 . 2 . . . . . . . . . . . 2 . 1 Extermination 7 | . . . . . . . . . 1 . . . . . . . . . . 3 . 3 Reinforcement 13 | . . . . . . . . . 4 . . . . . . . 1 . . 2 . 6 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Distress Signals 13 | . . . . . 3 . . . 3 . . . . . . . 3 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 12 5 . . 32 . 6 9 40 . . 3 3 . . 8 35 2 1 39 1 39 Peak Tracking Total 12 | . 4 3 . . 9 . 5 3 12 . . 2 2 . . 6 12 3 1 8 1 8 Tactical Retreats 25 | . 2 . . . 3 . . 1 6 . . 1 . . . . 5 . . 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Traps Triggered 15 | . 1 . . . 1 1 . 2 2 . . 1 . . . . 2 . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Machines Disabled 25 | . . . . . . . . . 1 . . 1 . . 1 . 4 1 3 4 . 10 Max in Single Turn 2 | . . . . . . . . . 1 . . . . . 1 . 2 1 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Machines Accessed 60 | . 7 2 1 . 2 2 . 7 7 . 4 6 1 . 2 . 4 2 . 7 . 6 Terminals 37 | . 6 1 . . 1 1 . 4 6 . . 4 1 . . . 2 2 . 4 . 5 Fabricators 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . 1 1 . . . . . . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . 1 . . . 1 . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Total Hacks 160 | . 19 3 4 . 6 8 . 16 16 . 19 15 1 . 8 . 10 8 . 16 . 11 Successful 101 | . 11 3 4 . 6 6 . 9 5 . 19 6 1 . 8 . 6 4 . 9 . 4 Failed 59 | . 8 . . . . 2 . 7 11 . . 9 . . . . 4 4 . 7 . 7 Catastrophic 7 | . . . . . . . . 1 2 . . 2 . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 16 2 . . 4 1 . 3 5 . . 13 . . . . 1 2 1 2 . 1 Terminals 95 | . 18 2 . . 4 3 . 10 14 . . 12 1 . . . 7 8 . 8 . 8 Fabricators 7 | . . . . . . . . 3 . . . 1 . . . . . . . . . 3 Repair Stations 8 | . . . . . . . . 1 2 . . . . . . . . . . 5 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 2 5 . 2 . . . 2 . . . . . . . 3 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 65 | . 4 3 4 . 2 1 . 2 5 . 19 1 1 . 8 . 4 4 . 5 . 2 Record 20 | . . . 4 . . . . . . . 11 . 1 . 4 . . . . . . . Part Schematic 4 | . 2 1 . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 14 | . 1 1 . . . . . . 1 . 7 . . . 4 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Open Door 5 | . . 1 . . . . . . 2 . 1 . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . Scanalyzer Index 4 | . . . . . 1 1 . . . . . . . . . . 1 1 . . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Locate Traps 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Zone Layout 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 4 . 2 . . . . . . . . . . . 2 . . Insert Component 5 | . . . . . 1 2 . 1 . . . . . . . . . . . 1 . . Analyze 5 | . . . . . 1 2 . 1 . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 15 | . 6 . . . 2 1 . 1 . . . 5 . . . . . . . . . . Terminals 13 | . 6 . . . 2 . . 1 . . . 4 . . . . . . . . . . Botnet 6 | . 1 . . . 1 . . 1 . . . 3 . . . . . . . . . . Skim 7 | . 5 . . . 1 . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 1 . . 1 2 . 7 4 . . 6 . . . . 2 2 . 7 . 6 Full Trace Events 5 | . . . . . . . . 2 . . . . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 2 1 . . 1 4 . 1 . . . . . . . . . . . 2 . 8 Parts Built 5 | . . . . . . . . 4 . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 275 | . . . . . . . . 201 . . . . . . . . . . . . . 74 Total Part Build Rating 31 | . . . . . . . . 22 . . . . . . . . . . . . . 9 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Time 31 | . . . . . . . . . . . . . . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 2 . 1 . . . . . . . . . . . 1 . . Part Schematics Acquired 5 | . . . . . 1 2 . 1 . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Total Allies 10 | . . 5 . . . . . . . . . 2 . . . . . 3 . . . . Largest Group 5 | . . 5 5 3 3 . . . . . . 2 . . . . . 3 . . . . Highest-Rated Group 141 | . . 92 92 40 40 . . . . . . 82 . . . . . 141 . . . . Highest-Rated Ally 47 | . . 31 31 16 16 . . . . . . 41 . . . . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . 18 . . 20 . . . . . . 3 . . . . . 11 . . . . Total Damage 926 | . . 244 . . 276 . . . . . . 61 . . . . . 345 . . . . Kills 9 | . . 3 . . 5 . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Robot Analysis Total 14 | . 1 1 . . . . . . 1 . 7 . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Turns Passed 10385 | 5 593 1194 267 171 543 160 71 755 731 83 1153 673 201 101 260 128 206 166 303 1451 125 1045 Spaces Moved 9738 | 1 596 681 333 276 384 180 117 789 493 145 1486 635 351 201 243 211 337 231 193 1212 91 552 Core 132 | 1 76 . . . . . . . . . . . . . . . . . . 7 . 48 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 9606 | . 520 681 333 276 384 180 117 789 493 145 1486 635 351 201 243 211 337 231 193 1205 91 504 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 50 56 56 56 48 58 58 63 54 54 54 47 47 47 47 49 30 30 30 18 44 44 Average Speed 66 | 50 55 67 56 56 80 60 60 63 62 54 67 86 47 47 72 49 43 43 40 67 93 120 Slowest Speed 550 | 50 60 116 56 56 180 66 66 66 74 54 119 119 47 47 109 49 109 102 102 500 105 550 Overloaded Moves 44 | . . . . . . . . . . . . . . . . . 33 3 . 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 2 81 93 82 77 40 6 77 18 69 24 89 13 60 48 60 42 14 16 95 22 3 35 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . . 1 1 3 . . . . . . . Known Exits Taken 19 | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . . 2 . 2 1 . 3 . . . . . . Spaces Dug 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Terrain Destroyed 335 | . . . . . . . . 1 6 . . . . . . . 31 . . 58 . 239 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . . . . . . . . . 10 . 2 AOE 321 | . . . . . . . . . 6 . . . . . . . 31 . . 48 . 236 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Total 12881 | 9 807 1396 412 291 526 231 117 1032 781 148 1644 759 374 206 305 228 371 297 339 1667 123 818 Wait 1991 | . 151 684 79 16 46 40 . 197 162 . 137 108 . 6 . . . 22 62 181 6 94 Move 9717 | . 595 680 332 275 383 180 116 788 492 144 1485 634 350 200 242 210 336 230 192 1211 90 552 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | . 11 5 . . 5 1 1 8 9 1 6 3 3 . 4 4 3 5 7 20 3 9 Fast Attach 152 | . 6 1 . . 5 1 . 5 14 . 3 3 1 . 11 . 2 8 3 52 9 28 Attach 83 | . 3 . . . 9 4 . 5 2 . . 6 . . 2 . 6 3 8 20 3 12 Detach 47 | 1 1 . . . 3 1 . 4 1 . 1 2 1 . 1 . . 5 2 13 . 11 Swap 85 | . 4 4 . . . 2 . 6 9 2 5 2 . . 8 . 3 3 11 18 . 8 Drop 172 | 8 6 8 . . . 2 . 10 19 1 7 1 4 . 19 4 1 10 1 33 9 29 Fire 425 | . 29 14 1 . 72 . . 7 72 . . . 14 . 18 10 20 1 43 70 3 51 Melee 71 | . . . . . . . . 1 . . . . . . . . . . 10 36 . 24 Ram 6 | . 1 . . . 3 . . 1 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . 13 . . Rewire 11 | . . . . . . . . . . . . . 1 . . . . 10 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 349 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Loaded intel: 12 trap records 536 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Identified exit to Subcaves 536 | -10/Materials | Identified exit to Materials 577 | -10/Materials | Learned location of 1 exit from Storage 579 | -10/Materials | Learned Storage stockpile data 584 | -10/Materials | Learned location of 3 exits from Materials 599 | -10/Materials | Learned location of 2 exits from Subcaves 599 | -10/Materials | Entered Mines 623 | -10/Mines | Discovered exit to Materials (range 3) 634 | -10/Mines | Learned 4 Materials zone layouts 643 | -10/Mines | Assembled infested the area 1354 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1578 | -10/Mines | Discovered exit to Materials (range 7) 1607 | -10/Mines | Met a Derelict shopkeep closing up shop 1665 | -10/Mines | Discovered new exit (range 5) 1667 | -10/Mines | Identified exit to Exiles 1793 | -10/Mines | Entered Exiles 1793 | -10/Exiles | Accompanied by 5 allies 1808 | -10/Exiles | Met 8R-AWN 1817 | -10/Exiles | Met EX-HEX 1823 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1869 | -10/Exiles | Met EX-BIN 1883 | -10/Exiles | Met EX-DEC 1888 | -10/Exiles | Learned location of Zion (-6) 1912 | -10/Exiles | Visited The Gauntlet 2007 | -10/Exiles | Discovered new exit (range 10) 2012 | -10/Exiles | Identified exit to Mines 2060 | -10/Exiles | Entered Mines 2060 | -9/Mines | Accompanied by 3 allies 2071 | -9/Mines | Learned location of 1 exit from Materials 2167 | -9/Mines | Discovered new exit (range 9) 2173 | -9/Mines | Identified exit to Materials 2192 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2231 | -9/Mines | Entered Materials 2231 | -8/Materials | Accompanied by 3 allies 2231 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2232 | -8/Materials | Identified exit to Factory 2312 | -8/Materials | Lost 3 allies 2620 | -8/Materials | Lost 3 parts (1n1u1w) 2743 | -8/Materials | Core integrity fell below 50% 2774 | -8/Materials | Entered Factory 2774 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2775 | -7/Factory | Identified exit to Storage 2785 | -7/Factory | Lost 6 parts (1p2n3w) 2934 | -7/Factory | Sucked down chute 2934 | -7/Factory | Entered Waste 2939 | -7/Waste | Spotted C-40 Crusher 2940 | -7/Waste | Spotted C-40 Crusher 2949 | -7/Waste | EMP discharged 2976 | -7/Waste | Spotted C-40 Crusher 2977 | -7/Waste | Spotted C-40 Crusher 2977 | -7/Waste | Spotted C-40 Crusher 2986 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2995 | -7/Waste | Discovered new exit (range 16) 2996 | -7/Waste | Spotted C-40 Crusher 3004 | -7/Waste | Identified exit to Factory 3005 | -7/Waste | Entered Factory 3106 | -7/Factory | Discovered new exit (range 8) 3111 | -7/Factory | Identified exit to Factory 3333 | -7/Factory | Fabricated Adv. Shield Generator (x2) 3368 | -7/Factory | Identified exit to Lower Caves 3434 | -7/Factory | Fabricated Cmb. Airjet? 3685 | -7/Factory | Noticed a derelict Sapper rigging charges 3760 | -7/Factory | Entered Storage 3761 | -7/Storage | Identified exit to Recycling 3886 | -7/Storage | Build established: Scavenger-Mutant 4204 | -7/Storage | Discovered exit to Factory (range 16) 4207 | -7/Storage | Met 01-MTF 4222 | -7/Storage | System corruption reached 10% 4489 | -7/Storage | Used back door to open Recycling access 4491 | -7/Storage | Entered Recycling 4560 | -7/Recycling | Scanned before Scraplab entrance 4567 | -7/Recycling | Discovered new exit (range 11) 4568 | -7/Recycling | Entered Scraplab 4573 | -7/Recycling | Identified exit to Scraptown 4574 | -7/Recycling | Entered Scraptown 4574 | -7/Scraptown | System corruption cleaned by C-Scrubber 4764 | -7/Scraptown | Discovered new exit (range 5) 4807 | -7/Scraptown | Visited Spacefarers 4834 | -7/Scraptown | Visited Comm Corps 4873 | -7/Scraptown | Visited The Evicted 4889 | -7/Scraptown | Visited UFD Registry 4889 | -7/Scraptown | Registered with UFD as "Shockslider" 4896 | -7/Scraptown | Visited Cyclists 4900 | -7/Scraptown | Entered Cyclist Reading Room 4913 | -7/Scraptown | Visited Symbiants 4935 | -7/Scraptown | Visited Observation Area 4976 | -7/Scraptown | Visited Abandonware Association 4984 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4984 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4996 | -7/Scraptown | Visited Supply Room 5006 | -7/Scraptown | Visited Supply Room 5566 | -7/Scraptown | Visited Chapter 10 5579 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5581 | -7/Scraptown | Found DCF Scrap (31 items) 5615 | -7/Scraptown | Visited Scrapoid Research Area 5626 | -7/Scraptown | Visited Botcube Research 5636 | -7/Scraptown | Visited Analyses Database 5647 | -7/Scraptown | Visited Sword Containment 5720 | -7/Scraptown | Discovered new exit (range 5) 5726 | -7/Scraptown | Identified exit to Factory 5727 | -7/Scraptown | Entered Factory 5727 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6069 | -5/Factory | Discovered new exit (range 16) 6089 | -5/Factory | Identified exit to Upper Caves 6166 | -5/Factory | Build established: Hacker-Skirmisher 6400 | -5/Factory | Entered Upper Caves 6455 | -5/Upper Caves | Learned location of Armory (-4) 6570 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6596 | -5/Upper Caves | Discovered new exit (range 11) 6601 | -5/Upper Caves | Identified exit to Upper Caves 6601 | -5/Upper Caves | Entered another Upper Caves area 6654 | -5/Upper Caves | Learned location of Warlord (-4) 6688 | -5/Upper Caves | Build established: Hacker-Scout 6693 | -5/Upper Caves | Discovered new exit (range 5) 6695 | -5/Upper Caves | Identified exit to Zhirov 6702 | -5/Upper Caves | Entered Zhirov 6703 | -5/Zhirov | Discovered new exit (range 3) 6711 | -5/Zhirov | Met Zhirov 6720 | -5/Zhirov | Learned location of Testing (-2) 6720 | -5/Zhirov | Learned location of Command (-1) 6720 | -5/Zhirov | Learned location of Quarantine (-3) 6723 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6734 | -5/Zhirov | Found Alien Artifact 6734 | -5/Zhirov | Identified Integrated Reactor 6734 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6908 | -5/Zhirov | Found Alien Artifact 6960 | -5/Zhirov | Identified exit to Proximity Caves 6962 | -5/Zhirov | Entered Proximity Caves 7081 | -4/Proximity Caves | Discovered new exit (range 12) 7090 | -4/Proximity Caves | Identified exit to Factory 7090 | -4/Proximity Caves | Entered Factory 7090 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7230 | -4/Factory | Identified exit to Upper Caves 7230 | -4/Factory | Identified exit to Armory 7279 | -4/Factory | System corruption reached 10% 7296 | -4/Factory | Entered Armory 7326 | -4/Armory | Lost 4 parts (2n2u) 7388 | -4/Armory | Build established: Hacker-Mutant 7413 | -4/Armory | Found Fusion Bomb Launcher 7417 | -4/Armory | Spotted B-86 Titan 7461 | -4/Armory | Identified Transdimensional Reconstructor 7461 | -4/Armory | Warped through subspace to slip node 7461 | -4/Armory | Discovered new exit (range 1) 7461 | -4/Armory | Identified exit to Lab 7462 | -4/Armory | Entered Lab 7462 | -4/Lab | Discovered new exit (range 9) 7465 | -4/Lab | Identified exit to Research 7466 | -4/Lab | Unable to decrypt terminal 7466 | -4/Lab | Opened the door to a hidden lab 7466 | -4/Lab | Detected by scanners 7467 | -4/Lab | Gained access to the hidden lab's interior 7470 | -4/Lab | Found Alien Artifact 7470 | -4/Lab | Identified Core Reset Matrix 7470 | -4/Lab | Used Core Reset Matrix 7474 | -4/Lab | Sensed 3 artifacts in vicinity 7475 | -4/Lab | Confronted by A5 7479 | -4/Lab | Discovered exit to Research (range 7) 7598 | -4/Lab | Lost 6 parts (1p1n3u1w) 7603 | -4/Lab | Found Transdimensional Reconstructor 7606 | -4/Lab | Found Integrated Mediator 7606 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 7608 | -4/Lab | Found Core Expander 7608 | -4/Lab | Installed Core Expander, added new Power slot 7615 | -4/Lab | Found Prototype Hackware 7617 | -4/Lab | Found Prototype Protection 7618 | -4/Lab | Found Prototype Energy Cannon 7620 | -4/Lab | Found Prototype Energy Cannon 7627 | -4/Lab | Identified Med. Regenerative Plating 7628 | -4/Lab | Identified Deep Network Scanner 7629 | -4/Lab | Identified Warp Cannon (x2) 7663 | -4/Lab | Found Prototype Special Weapon 7664 | -4/Lab | Identified Gui. Remote Datajack 7738 | -4/Lab | Destroyed A5 7765 | -4/Lab | Entered Research 7765 | -3/Research | Evolved 2 slots: Utility x2 7804 | -3/Research | Repaired Imp. Linear Gravjet 8249 | -3/Research | Intercept squad dispatched 8264 | -3/Research | Spotted Tracker 8264 | -3/Research | Spotted Tracker 8287 | -3/Research | Destroyed Tracker 8293 | -3/Research | Destroyed Tracker 8321 | -3/Research | Lost 9 parts (3p3n1u2w) 8333 | -3/Research | Spotted Combat Programmer 8333 | -3/Research | Spotted Combat Programmer 8343 | -3/Research | Destroyed Combat Programmer 8354 | -3/Research | System corruption reached 10% 8367 | -3/Research | Destroyed Combat Programmer 8395 | -3/Research | Lost 8 parts (4n4u) 8458 | -3/Research | Crushed by falling debris 8489 | -3/Research | Lost 4 parts (1n2u1w) 8813 | -3/Research | Found Prototype Device 8813 | -3/Research | Identified Exp. ECM Suite 9174 | -3/Research | Discovered new exit (range 11) 9184 | -3/Research | Identified exit to Research 9204 | -3/Research | Intercept squad dispatched 9212 | -3/Research | Spotted Tracker 9216 | -3/Research | Entered another Research area 9216 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9308 | -2/Research | Discovered new exit (range 13) 9337 | -2/Research | Identified exit to Testing 9341 | -2/Research | Entered Testing 9347 | -2/Testing | Scanned by Researcher 9421 | -2/Testing | Found Prototype Energy Cannon 9421 | -2/Testing | Identified Potential Cannon 9535 | -2/Testing | Lost 6 parts (3p2n1u) 9548 | -2/Testing | Build established: Scavenger-Tank 9723 | -2/Testing | Fabricated Point Singularity Launcher (x1) 9789 | -2/Testing | Found Prototype Device 9789 | -2/Testing | Identified Exp. Transmission Jammer 9828 | -2/Testing | Spotted Striker 9871 | -2/Testing | Found Prototype Launcher 9871 | -2/Testing | Identified Z-bomb Delivery System 9945 | -2/Testing | Destroyed 9 combat bots 9948 | -2/Testing | Lost 7 parts (1p2n2u2w) 9990 | -2/Testing | Spotted Striker 10001 | -2/Testing | Core integrity fell below 50% 10048 | -2/Testing | Lost 4 parts (1p1n1u1w) 10195 | -2/Testing | Found Prototype Energy Cannon 10195 | -2/Testing | Identified Hpw. Disruptor Cannon 10253 | -2/Testing | Core integrity fell below 20% 10261 | -2/Testing | Destroyed 7 combat bots 10290 | -2/Testing | Lost 4 parts (2n1u1w) 10367 | -2/Testing | First assault squad dispatched 10386 | -2/Testing | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 10374_ Penetrated by Slug. 10375_ U-05 Engineer lays Concrete. 10375_ Penetrated by Slug. 10376_ U-05 Engineer lays Concrete. 10377_ Penetrated by Slug. 10378_ U-05 Engineer lays Concrete. 10378_ K-01 Serf collects debris. 10378_ Penetrated by Slug. 10378_ K-01 Serf destroyed. 10379_ U-05 Engineer lays Concrete. 10379_ Penetrated by Slug. Companion Sword: "Think you could do a better job of protecting me?" 10381_ U-05 Engineer lays Concrete. 10382_ K-01 Serf collects debris. 10382_ Slug penetrates U-05 Engineer. 10384_ UX2HFQA 9W##ZPG%H:<|VHPD < 10384_ Swarm Drone destroyed. 10385_ U-05 Engineer lays Concrete. 10386_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# # #?????????????????????????? | | ?# # #?????????????????????????? | | ?# # "" """ #?????????????????????????? | | ?# # "]" """" #?????????????????????????? | | ## + """ """ #?????????????????????????? | | ## # ! #?????????????????????????? | | ########""""""###+###########????????????????????? | | ! #????????????????????? | | % #????????????????????? | | ###+####"""""########### #????????????????????? | | # # ???????????#u #????????????????????? | | # """ ## ?????????????#=% ########?????????????? | | # """" ##??????????????# ## #?????????????? | | # """" #???????????????# ## """ #?????????????? | | # """ #???????????????# ## "T #?????????????? | | # #???????????????# ## """ #?????????????? | | ########?????????####### ## #?????????????? | | ?????????????????#" T # ! # ]#?????????????? | | ?????????????????" #* *!# #?? ????????? | | ?????????????????"% #!!= ######+# ????? | | ?????????????????"T# ! #! [ ] ????? | | ?????????????????#### # k ????? | | ????????????????????# ;=[ ] """"" """"??????? | | ??????????????####### *%*%] """"" ??????????? | | #?????????????# ^ %[% """""???????????? | | #?????????????# ^ @%= ????????? | | #?????????????# ^ =% ] ???????? | | #?????????????# ^ [nu #####""" ""????????? | | #?????????????# ^ %= #????"""T??????????? | | #?????????????# #######+####?????#????????????? | | #?????????????# ??????????????????????????????? | | #?????????????# ??????????????????????????????? | | ??????????????+ ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 50 Energy Generation 50 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Corruption Block 17 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Targeting Accuracy 6 Target Analysis 8 Offensive Hacking 63 Defensive Hacking 10 Item Schematics ----------------- Enh. Nova Cannon | -3/Research | Hacked Imp. Antigrav System | -3/Research | Scanalyzed Gui. Micro-nuke Launcher | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Exp. Melee Analysis Suite | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive O-32 Director | -2/Testing | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Point Singularity Launcher | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NovaAlertReconstructor Manual? 0 Play Time 02:35:29 Cumulative 389.1 hours Start 2024.09.15 @ 03:52:31 End 2024.09.15 @ 17:40:57 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 289 Rogue 63 Adventurer 200 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 9742f287-e715-41a8-ac4f-0b804235a04f