Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 20:09:33 Player: s0lid Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3428) 3428 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (955) 955 TOTAL SCORE: 7813 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 207 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 9/100 System Corruption 5% Temperature Cool (3) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (8) ------ Improved Cooling System Medium Storage Unit Targeting Computer Improved Targeting Computer System Shield > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (10) --- Light Nuclear Core Titanium Leg Relay Coupler [NC] (26) Relay Coupler [ARC] (12) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (19) Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating System Shield Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Titanium Leg Improved Titanium Leg Improved Sensor Array Targeting Computer Targeting Computer Targeting Computer Armor Integrity Analyzer Matter Filter Gauss Rifle Mining Claw [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Gauss Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 121 | 8 8 1 26 9 22 26 21 Power 15 | 1 . 1 4 1 4 2 2 Engine 9 | 1 . 1 4 1 1 . 1 Core 6 | . . . . . 3 2 1 Reactor . | . . . . . . . . Propulsion 24 | 2 2 . 5 1 8 4 2 Treads 5 | . . . 2 1 2 . . Leg 19 | 2 2 . 3 . 6 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 48 | 3 4 . 5 6 6 12 12 Device 18 | 2 . . 1 2 1 5 7 Storage 4 | 1 1 . . . 1 . 1 Processor 10 | . 2 . 1 2 . 5 . Hackware 2 | . . . . . 1 . 1 Protection 14 | . 1 . 3 2 3 2 3 Artifact . | . . . . . . . . Weapon 34 | 2 2 . 12 1 4 8 5 Energy Gun 16 | 1 1 . 7 . 2 3 2 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 1 . 2 1 1 3 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 4 | . . . 3 . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Corrupted Parts 1 | . . . 1 . . . . System Corruption 2 | . . . 2 . . . . Parts Lost 31 | . 1 2 6 . . 17 5 Power 7 | . . 2 1 . . 2 2 Propulsion 4 | . . . 1 . . 3 . Utility 13 | . . . 2 . . 8 3 Weapon 7 | . 1 . 2 . . 4 . Highest Loss Streak 9 | . 1 1 5 . . 9 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 95 97 100 100 93 97 Engine 5 | . 14 9 10 9 1 . . Core 3 | . . . . . 5 6 6 Treads 5 | . . . 13 18 2 . . Leg 12 | . 28 28 8 . 12 14 14 Device 12 | . 6 . 9 12 15 10 16 Storage 8 | . 14 14 11 9 7 7 7 Processor 21 | . 3 14 17 27 23 29 23 Hackware 2 | . . . . . 6 2 3 Protection 5 | . 4 . 4 5 7 5 7 Energy Gun 7 | . 14 14 6 9 6 5 6 Ballistic Gun 8 | . 14 14 10 9 7 5 6 Naked Turns . | . . . . . . . . Heaviest Build 37 | 15 22 19 29 32 37 35 35 Greatest Support 40 | 20 20 20 40 40 40 40 32 Greatest Overweight (x) 4 | 2 1 . 1 . 2 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 10 Average Carried 9 | 4 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 10 9 Class Distribution -------------------- 31% | Scavenger-Skirmisher 28% | Scavenger-Mutant 27% | Mutant 6% | Skirmisher 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Matter Collected 2389 | 313 151 119 420 165 471 445 305 Remotely . | . . . . . . . . Salvage Created 3286 | 147 387 45 704 263 411 738 591 Parts 179 | 4 27 5 42 20 22 30 29 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 64 | . 6 3 17 5 7 14 12 Melee 1 | . . . . . . 1 . Guns 59 | . 5 3 16 4 7 12 12 AOE 3 | . 1 . 1 1 . . . Classes Destroyed 12 | 2 6 . 1 . 3 . . Worker 2 | . . . . . 1 . 1 Tunneler 5 | 3 1 . . . 1 . . Hauler 3 | . 1 . . . 1 . 1 Recycler 2 | 1 . . . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 5 | . 1 . 2 1 . . 1 Watcher 8 | . 3 . 1 2 2 . . Swarmer 12 | . 3 3 2 . 2 . 2 Grunt 29 | . 3 . 8 2 . 9 7 Sentry 16 | . . . 7 3 1 4 1 Hunter 2 | . . . . . 1 1 . Programmer 5 | . . . . . 3 . 2 Best Kill Streak 5 | 3 4 2 3 3 2 3 5 Combat Bots Only 4 | . 3 2 3 2 2 3 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . 1 . 1 1 . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Damage Taken 5585 | 38 406 228 1019 197 1037 1770 890 Core 1180 | 19 130 88 236 . 133 354 220 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 12 | . . . 12 . . . . Core Remaining (%) 59 | 92 . 5 41 100 . . . Volleys Fired 305 | 12 41 11 78 20 47 68 28 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 123 | 60 63 63 123 90 100 100 108 Shots Fired 505 | 24 79 21 106 39 89 91 56 Gun 481 | 24 79 21 85 39 86 91 56 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 24 | . . . 21 . 3 . . Kinetic 243 | 12 41 11 39 20 43 49 28 Thermal 230 | . 18 10 67 19 46 42 28 Explosive . | . . . . . . . . Electromagnetic 32 | 12 20 . . . . . . Robot Hit Streak 35 | 10 8 2 11 8 16 35 16 Robot Miss Streak 8 | 3 6 3 5 6 8 2 8 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 5 | . 1 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 354 | 17 40 7 66 28 68 76 52 Core Hits 253 | 5 18 3 52 31 46 38 60 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . . . 3 . 2 2 . Burn 5 | . . . 2 . 1 2 . Destroy 2 | . . . 1 . 1 . . Melee Attacks 7 | . . . . . . 2 5 Impact . | . . . . . . . . Slashing 7 | . . . . . . 2 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6438 | 261 584 110 1181 561 1305 1401 1035 Guns 5896 | 214 534 110 965 361 1303 1374 1035 Cannons . | . . . . . . . . Explosions 513 | 47 50 . 216 200 . . . Melee 22 | . . . . . . 22 . Ramming 7 | . . . . . 2 5 . Kinetic 2873 | 100 258 58 422 139 652 847 397 Thermal 3168 | 47 149 52 682 422 651 527 638 Explosive 77 | . . . 77 . . . . Electromagnetic 291 | 114 177 . . . . . . Impact . | . . . . . . . . Slashing 22 | . . . . . . 22 . Piercing . | . . . . . . . . Highest Corruption 19 | . 2 2 2 4 9 19 19 Average Corruption 6 | . 2 2 2 3 4 15 8 Corruption Purged 15 | . . . . . . . 15 Corruption Blocked . | . . . . . . . . Effects 131 | . 3 3 19 11 30 39 26 Message Errors 36 | . . . 7 3 9 8 9 Matter Fused 26 | . 1 . 5 2 8 8 2 Heat Flow Errors 16 | . 1 . 3 4 . 5 3 Energy Discharges 17 | . . 2 1 . 3 6 5 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 13 | . 1 . . 2 6 2 2 Data Loss (major) 3 | . . . 1 . . 1 1 Misfires 8 | . . . 1 . 2 4 1 Alerts 1 | . . . . . . 1 . Weapon Failures 9 | . . 1 1 . 2 4 1 Overload Shots . | . . . . . . . . Overflow Damage 34 | 17 . . 5 12 . . . Projectiles . | . . . . . . . . Explosions 34 | 17 . . 5 12 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 117 | 38 40 . . 39 . . . Shots 3 | 1 1 . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . 1 3 . Kicked 4 | . . . . . 1 3 . Crushed . | . . . . . . . . Highest Temperature 269 | 12 240 48 269 217 2 253 228 Average Temperature 61 | 12 58 19 59 87 2 71 110 Received Heat Transfer 1581 | . 171 9 330 72 81 738 180 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | . . . 2 . 1 1 1 Heat Transferred 5595 | 50 275 125 1193 380 975 1209 1388 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Peak Influence 513 | 20 241 93 361 245 209 395 513 Initial 204 | . 13 28 35 115 111 25 204 Average 161 | 5 152 79 168 177 69 260 288 Maximum Alert Level 2 | . 1 . 1 1 1 1 2 Low Security (%) 68 | 100 52 100 77 78 94 32 17 Level 1 29 | . 47 . 22 21 5 67 63 Level 2 2 | . . . . . . . 19 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . 4 2 5 . 7 Investigation 2 | . . . 1 . . . 1 Extermination 4 | . . . . . 3 . 1 Reinforcement 9 | . . . 3 2 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Distress Signals 4 | . 1 . 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 11 5 26 12 19 15 33 Peak Tracking Total 12 | . 3 3 6 3 4 3 12 Tactical Retreats 2 | . . . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Traps Triggered 4 | . 1 . . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Disabled 11 | . 2 . 3 3 1 2 . Max in Single Turn 2 | . 1 . 2 1 1 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Accessed 18 | . 2 1 5 1 7 . 2 Terminals 9 | . 1 . 4 . 4 . . Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 51 | . 4 1 14 7 20 . 5 Successful 29 | . 1 1 6 6 11 . 4 Failed 22 | . 3 . 8 1 9 . 1 Catastrophic 3 | . . . 2 . 1 . . Database Lockouts . | . . . . . . . . Manual 13 | . 2 . 7 . 4 . . Terminals 24 | . 2 . 12 . 10 . . Fabricators 6 | . . . . . 2 . 4 Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 12 | . . . . 7 4 . 1 Garrison Access 4 | . . . . . 4 . . Terminal Hacks 9 | . . 1 4 . 4 . . Part Schematic 2 | . . . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 3 | . . . 2 . 1 . . Fabricator Hacks 4 | . . . . . 1 . 3 Load Schematic 1 | . . . . . . . 1 Build 3 | . . . . . 1 . 2 Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . 6 3 . 1 Insert Component 6 | . . . . 3 2 . 1 Analyze 4 | . . . . 3 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . 2 . . Terminals 3 | . 1 . . . 2 . . Botnet 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 12 | . 2 . 4 1 4 . 1 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 134 | . . . . . . . 134 Total Robot Build Rating 8 | . . . . . . . 8 Part Schematics Acquired 6 | . . . 1 3 2 . . Parts Built 4 | . . . . . 2 . 2 Authchips . | . . . . . . . . Time 168 | . . . . . 95 . 73 Total Part Build Rating 16 | . . . . . 10 . 6 Parts Repaired 1 | . . . 1 . . . . Time 53 | . . . 53 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . Part Schematics Acquired 4 | . . . . 3 1 . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 64 | . . . . . . . 64 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . . 23 Total Damage 710 | . . . . . . . 710 Kills 6 | . . . . . . . 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Turns Passed 6145 | 126 480 167 1250 703 1786 878 755 Spaces Moved 3192 | 57 216 110 483 347 1094 493 392 Core 16 | 13 . . . . . 3 . Treads 817 | . . . 290 347 180 . . Legs 2359 | 44 216 110 193 . 914 490 392 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 120 125 125 Average Speed 141 | 118 139 120 169 170 135 129 127 Slowest Speed 260 | 150 190 120 250 170 260 250 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 51 37 43 30 26 52 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 21 | . . . 21 . . . . Terrain Destroyed 110 | . 7 . 64 38 1 . . Melee . | . . . . . . . . Projectile 22 | . . . 21 . 1 . . AOE 88 | . 7 . 43 38 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total 4255 | 87 323 125 771 431 1310 631 577 Wait 478 | 3 36 . 165 34 109 21 110 Move 3184 | 56 215 109 482 346 1093 491 392 Hop . | . . . . . . . . Pick Up 72 | 8 11 2 9 10 14 13 5 Fast Attach 41 | 7 . 1 6 . 4 9 14 Attach 24 | . 2 . 6 2 2 9 3 Detach 5 | . 1 . 1 . . 1 2 Swap 56 | 1 6 . 14 7 16 8 4 Drop 79 | . 11 2 10 12 24 6 14 Fire 305 | 12 41 11 78 20 47 68 28 Melee 7 | . . . . . . 2 5 Ram . | . . . . . . . . Kick 4 | . . . . . 1 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 497 | -10/Materials | Discovered new exit (range 11) 607 | -10/Materials | Entered Mines 683 | -10/Mines | Met a Derelict bent on vengeance 721 | -10/Mines | Assembled infested the area 733 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 734 | -10/Mines | Core integrity fell below 20% 764 | -10/Mines | Discovered new exit (range 9) 769 | -10/Mines | Met a Derelict testing a Signal Generator 774 | -10/Mines | Entered Materials 774 | -9/Materials | Evolved 2 slots: Utility x2 941 | -9/Materials | Lost 5 parts (1p1n1u2w) 1073 | -9/Materials | Core integrity fell below 50% 1182 | -9/Materials | Discovered new exit (range 18) 1192 | -9/Materials | Build established: Scavenger-Mutant 1276 | -9/Materials | Identified exit to Materials 1553 | -9/Materials | Repaired Corrupted Carbon-fiber Leg? 1882 | -9/Materials | Build established: Mutant 1933 | -9/Materials | Discovered exit to Materials (range 17) 2024 | -9/Materials | Entered another Materials area 2024 | -8/Materials | Evolved 2 slots: Utility x2 2461 | -8/Materials | Discovered new exit (range 5) 2466 | -8/Materials | Identified exit to Factory 2679 | -8/Materials | Build established: Scavenger-Skirmisher 2727 | -8/Materials | Entered Factory 2727 | -7/Factory | Evolved 2 slots: Utility x2 2741 | -7/Factory | Identified exit to DSF 3124 | -7/Factory | Discovered new exit (range 14) 3169 | -7/Factory | Identified exit to Factory 3686 | -7/Factory | Discovered exit to Factory (range 9) 4435 | -7/Factory | Fabricated EM Disruption Field (x2) 4511 | -7/Factory | Identified exit to Garrison 4513 | -7/Factory | Entered Garrison 4616 | -7/Garrison | Triggered checkpoint 4684 | -7/Garrison | Garrison Relay disabled 4754 | -7/Garrison | Triggered checkpoint 4800 | -7/Garrison | System corruption reached 10% 4835 | -7/Garrison | Lost 5 parts (3u2w) 4862 | -7/Garrison | Triggered checkpoint 4909 | -7/Garrison | Garrison Relay disabled 4979 | -7/Garrison | Discovered new exit (range 15) 5028 | -7/Garrison | Core integrity fell below 50% 5089 | -7/Garrison | Lost 9 parts (1p2n4u2w) 5212 | -7/Garrison | Triggered checkpoint 5315 | -7/Garrison | Discovered new exit (range 8) 5334 | -7/Garrison | Installed Relay Interface Framework 5377 | -7/Garrison | Build established: Scavenger-Mutant 5391 | -7/Garrison | Entered Factory 5649 | -7/Factory | Fabricated Y-54 Guardian (x2) 5799 | -7/Factory | Fabricated Titanium Leg (x2) 5926 | -7/Factory | Garrison activated, responded to threat 6077 | -7/Factory | Build established: Bothacker-Mutant 6119 | -7/Factory | Cargo convoy interrupted 6138 | -7/Factory | Core integrity fell below 20% 6146 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06142_ Slug penetrates K-01 Serf. 06142_ K-01 Serf collects debris. 06142_ C-30 ARC bursts open, deploying its payload. 06142_ P-60 Hacker unfolds itself. 06142_ X-62 Marksman unfolds itself. 06142_ P-60 Hacker unfolds itself. 06142_ X-62 Marksman unfolds itself. 06142_ I-36 Angel unfolds itself. 06142_ Slug penetrates Wall. 06142_ Targeting Computer destroyed. 06142_ Slug penetrates U-05 Engineer. 06142_ U-05 Engineer destroyed. 06143_ Penetrated by Slug. 06144_ K-01 Serf collects debris. 06145_ Penetrated by Slug. 06145_ K-01 Serf collects debris. 06145_ U-05 Engineer builds a Wall. 06145_ K-01 Serf collects debris. 06145_ Penetrated by Slug. 06146_ K-01 Serf destroyed. 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""""" #???????????? | | ??????????????????????### ?? #???????????? | | ????????????????????????# ???#???????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ]![ ??????????????? | | ???????????????????????? ]![ ??????????????? | | ??????????????????????? ![ ?????????????? | | ????????????????????????##########+??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 21 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ EM Disruption Field | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonDataAxe Manual? 0 Play Time 01:34:36 Cumulative 120.1 hours Start 2022.04.04 @ 19:48:17 End 2022.04.12 @ 20:09:33 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 53 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dce8944-fe4e-4a29-8653-052083076c7f