Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 12:34:06 Player: Venar246 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4545) 4545 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 10499 Bonus ------- High Alert Combat Kills 446 Follower Combat Kills 50 Entered DSFs 500 Friendly Fire -167 Cogmind --------- Core Integrity 0/1000 Matter 202/300 Energy 99/100 System Corruption 33% Temperature Cool (21) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Improved Heat Sink Compact Battery (200) Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Active Sensor Suite Energy Filter > --- WEAPON ----------- Heavy Plasma Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Micro Fission Core Compact Battery Structural Scanner Improved Target Analyzer Improved Particle Charger ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Graphene Brace Hardlight Generator Proton Cannon Heavy Plasma Cannon Improved Heavy Machine Gun [Rating: 97] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . . 1 1 . . 2 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 161 | 6 5 . 33 35 . 27 25 19 11 Power 24 | 1 2 . 4 2 . 8 3 3 1 Engine 9 | 1 2 . 3 2 . . 1 . . Core 15 | . . . 1 . . 8 2 3 1 Reactor . | . . . . . . . . . . Propulsion 41 | 2 . . 12 8 . 7 7 1 4 Treads 13 | . . . . 7 . 4 . . 2 Leg 28 | 2 . . 12 1 . 3 7 1 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 2 . 5 7 . 6 9 10 1 Device 22 | . . . 2 4 . 3 6 6 1 Storage 4 | 1 1 . 1 . . . 1 . . Processor 6 | . . . 2 . . 2 . 2 . Hackware . | . . . . . . . . . . Protection 9 | . 1 . . 3 . 1 2 2 . Artifact . | . . . . . . . . . . Weapon 55 | 2 1 . 12 18 . 6 6 5 5 Energy Gun 20 | 1 . . 9 9 . 1 . . . Energy Cannon 13 | . . . 2 1 . 4 3 2 1 Ballistic Gun 13 | 1 1 . . 4 . . 3 3 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 6 | . . . 1 4 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 5 . . 2 . . Corrupted Parts 11 | . . . 2 . . 6 1 2 . System Corruption 59 | . . . 5 . . 31 9 14 . Parts Lost 69 | . . . 11 9 1 13 5 9 21 Power 8 | . . . . 1 . 3 1 1 2 Propulsion 22 | . . . 4 5 . 3 2 2 6 Utility 20 | . . . 4 2 1 1 2 4 6 Weapon 19 | . . . 3 1 . 6 . 2 7 Highest Loss Streak 14 | . . . 3 7 1 6 2 5 14 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 85 | . 98 100 93 84 45 61 88 82 62 Engine 6 | . 14 14 8 7 . . 5 2 . Core 3 | . . . 2 . . 9 6 8 8 Treads 5 | . . . . 24 15 5 . . 3 Leg 18 | . 28 28 29 3 . 3 24 16 5 Device 9 | . . . 9 7 6 5 13 15 16 Storage 8 | . 14 14 11 9 7 7 6 5 4 Processor 7 | . . . 9 8 . 13 9 5 3 Protection 4 | . 12 14 1 7 . . 2 2 . Energy Gun 5 | . . . 14 9 7 2 . . . Energy Cannon 4 | . . . 3 . . 9 9 7 3 Ballistic Gun 9 | . 28 28 3 6 . . 7 14 8 Peak Build Rating 97 | 6 8 8 15 42 42 35 89 97 73 Average Rating 36 | 4 7 8 12 19 41 23 68 87 50 On Entrance 27 | . 6 8 8 13 42 15 33 79 73 Naked Turns 35 | . . . . . . . . . 35 Heaviest Build 83 | 12 19 19 37 45 30 48 73 73 83 Greatest Support 80 | 20 20 20 30 80 40 60 68 52 46 Greatest Overweight (x) 22 | 2 . . 3 9 . 15 1 2 22 Average Overweight (x) . | . . . . . . 1 . 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 11 15 15 15 15 15 14 Most Carried 15 | 5 10 10 15 15 13 13 15 15 10 Average Carried 11 | 1 8 10 10 14 13 7 13 12 8 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 15 13 13 9 15 8 5 Class Distribution -------------------- 35% | Mutant 31% | Scavenger-Mutant 13% | Skirmisher 6% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Matter Collected 3045 | 260 141 . 481 501 . 277 451 717 217 Remotely . | . . . . . . . . . . Salvage Created 5733 | . 158 . 1656 1096 . 585 716 1132 390 Parts 293 | . 16 . 78 78 . 29 35 49 8 Haulers Intercepted 6 | . 1 . 3 1 . . 1 . . Recyclers Shooed 7 | . 1 . 2 1 . . 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 102 | . 6 . 32 24 . 11 10 12 7 Guns 63 | . 6 . 27 17 . 1 3 6 3 Cannons 25 | . . . 5 . . 7 4 5 4 AOE 11 | . . . . 7 . 2 1 1 . Classes Destroyed 16 | . 3 . 6 3 . 1 2 . 1 Worker 5 | . . . 1 1 . . . 3 . Builder 10 | . . . 3 3 . . 2 2 . Tunneler 1 | . . . . 1 . . . . . Hauler 6 | . 1 . 3 1 . . 1 . . Recycler 4 | . . . . . . . 1 3 . Operator 2 | . . . 1 1 . . . . . Watcher 3 | . 1 . . 1 . . . 1 . Swarmer 23 | . 6 . 4 7 . 3 3 . . Grunt 42 | . . . 17 10 . 6 3 3 3 Duelist 2 | . . . 2 . . . . . . Sentry 18 | . . . 9 5 . . 1 1 2 Specialist 1 | . . . . . . 1 . . . Hunter 2 | . . . . 1 . . 1 . . Programmer 10 | . . . . . . . 1 8 1 Heavy 3 | . . . . 1 . 1 1 . . Savage 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 3 . 4 6 . 4 4 5 2 Combat Bots Only 4 | . 3 . 4 4 . 4 4 3 2 Max Kills in Single Turn 3 | . 1 . 2 3 . 1 2 1 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . 2 . 1 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Hostile Shots Fired 905 | . 27 . 167 143 13 171 97 103 184 Missed 289 | . 5 . 51 37 6 63 42 31 54 Damage Taken 10855 | . 309 . 1569 1735 108 1938 1153 1587 2456 Core 2315 | . 64 . 236 339 . 548 115 176 837 Absorbed by Shields 672 | . . . . 236 . 156 . . 280 Core Remaining (%) 60 | 100 . 74 41 38 . 21 86 . . Volleys Fired 390 | . 24 . 110 83 . 48 38 45 42 Largest 4 | . 2 . 2 2 . 3 3 4 4 Hottest 225 | . 40 . 121 121 . 225 185 195 195 Shots Fired 827 | . 48 . 209 144 . 67 111 166 82 Gun 614 | . 48 . 186 134 . 15 62 115 54 Cannon 201 | . . . 23 1 . 49 49 51 28 Launcher 12 | . . . . 9 . 3 . . . Special . | . . . . . . . . . . Kinetic 411 | . 48 . 62 66 . . 62 115 58 Thermal 324 | . . . 108 68 . 52 37 35 24 Explosive 5 | . . . . 5 . . . . . Electromagnetic 87 | . . . 39 5 . 15 12 16 . Robot Hit Streak 24 | . 7 . 16 18 . 24 24 11 8 Robot Miss Streak 5 | . 4 . 5 4 . 3 3 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 3 . 3 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 522 | . 29 . 144 108 . 49 63 82 47 Core Hits 223 | . 11 . 64 57 . 19 19 35 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 Critical Strikes 16 | . . . 9 2 . 3 . 1 1 Burn 10 | . . . 8 1 . 1 . . . Destroy 2 | . . . . 1 . . . . 1 Corrupt 4 | . . . 1 . . 2 . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12674 | . 307 . 2092 2628 . 1579 2002 2665 1401 Guns 6842 | . 304 . 1747 1652 . 287 665 1416 771 Cannons 4006 | . . . 296 26 . 878 1098 1079 629 Explosions 1734 | . . . 38 947 . 414 208 127 . Melee . | . . . . . . . . . . Ramming 92 | . 3 . 11 3 . . 31 43 1 Kinetic 4392 | . 304 . 460 698 . . 665 1416 849 Thermal 5345 | . . . 1146 1052 . 951 974 671 551 Explosive 771 | . . . . 644 . . . 127 . Electromagnetic 2074 | . . . 475 231 . 628 332 408 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 33 | . 1 1 5 . . 31 10 21 33 Average Corruption 10 | . 1 1 4 . . 8 9 8 25 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 84 | . . 2 3 . . 4 22 21 32 Message Errors 15 | . . . . . . . 7 4 4 Matter Fused 13 | . . 2 2 . . . 2 5 2 Heat Flow Errors 12 | . . . . . . 3 3 1 5 Energy Discharges 12 | . . . . . . . 4 4 4 Parts Rejected 4 | . . . . . . . 1 . 3 Data Loss (minor) 5 | . . . . . . . 1 3 1 Data Loss (major) 2 | . . . 1 . . 1 . . . Misfires 5 | . . . . . . . 3 1 1 Alerts 3 | . . . . . . . 1 1 1 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 9 | . . . . . . . . 2 7 Overload Shots . | . . . . . . . . . . Overflow Damage 334 | . . . . 137 . 20 105 70 2 Projectiles 70 | . . . . . . 20 23 25 2 Explosions 257 | . . . . 137 . . 82 38 . Melee 7 | . . . . . . . . 7 . Knockbacks 3 | . . . . . . . . 1 2 Impact 1 | . . . . . . . . 1 . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 360 | . . . . 75 . . 172 113 . Shots 5 | . . . . 2 . . 2 1 . Rammed 2 | . . . . 1 . . . . 1 Targets Rammed 15 | . 2 . 4 1 . . 4 3 1 Kicked 13 | . 2 . 4 . . . 4 3 . Crushed . | . . . . . . . . . . Highest Temperature 1122 | . 12 . 417 389 . 1122 223 649 518 Average Temperature 127 | . 5 . 89 118 . 324 59 182 146 Received Heat Transfer 2737 | . . . 642 478 . 426 66 306 819 Effects 47 | . . . 1 4 . 26 . 11 5 Shutdowns 13 | . . . . . . 6 . 4 3 Energy Bleed 4 | . . . . . . 2 . 2 . Interference 9 | . . . . 2 . 5 . 1 1 Matter Decay 3 | . . . 1 . . 1 . 1 . Short Circuit 4 | . . . . 2 . 1 . . 1 Damage (minor) 4 | . . . . . . 3 . 1 . Damage (major) 8 | . . . . . . 6 . 2 . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 15 | . . . 2 . . 1 7 5 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 19 | . . . 13 5 . . 1 . . Heat Transferred 10107 | . . . 3468 2135 . 1554 1300 850 800 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Peak Influence 697 | . 100 39 580 600 278 462 483 697 340 Initial 273 | . . 39 14 245 273 187 242 236 267 Average 299 | . 49 39 329 422 273 300 277 401 285 Maximum Alert Level 2 | . . . 2 2 1 2 2 2 1 Low Security (%) 23 | 100 100 100 19 . . 30 11 . 8 Level 1 48 | . . . 49 31 100 45 74 62 91 Level 2 28 | . . . 31 68 . 24 13 37 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 25 | . . . 5 4 . 2 7 4 3 Investigation 7 | . . . 2 . . . 1 2 2 Extermination 3 | . . . . . . . 1 2 . Reinforcement 14 | . . . 3 4 . 2 4 . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses 3 | . . . . . . . 1 2 . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Distress Signals 6 | . 1 . 2 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 179 | . 12 . 52 37 1 19 25 15 18 Peak Tracking Total 9 | . 3 . 7 7 3 7 6 6 9 Tactical Retreats 12 | . . . 2 . . 6 2 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Traps Triggered 11 | . 4 . 1 1 . . 3 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Machines Disabled 12 | . . . 3 3 . . 4 2 . Max in Single Turn 3 | . . . 1 2 . . 3 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Machines Accessed 14 | . 2 . 4 3 1 . 3 . 1 Terminals 13 | . 2 . 3 3 1 . 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . 6 . 8 4 1 . 4 . 2 Successful 7 | . 2 . 1 1 1 . 1 . 1 Failed 18 | . 4 . 7 3 . . 3 . 1 Catastrophic 6 | . 1 . 1 2 . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 18 | . 6 . 3 4 . . 4 . 1 Terminals 22 | . 6 . 5 4 1 . 4 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . 1 1 1 . 1 . 1 Record 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . 4 2 . . 2 . 1 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . 29 . . . . . . Total Damage 252 | . . . 252 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Turns Passed 6135 | 95 523 263 1428 1068 94 381 1017 831 435 Spaces Moved 2877 | 68 361 220 635 409 56 81 589 287 171 Core 115 | 19 . . . 13 . 4 . . 79 Treads 474 | . . . . 324 56 43 . . 51 Legs 2288 | 49 361 220 635 72 . 34 589 287 41 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 170 170 120 190 50 Average Speed 154 | 119 120 120 145 177 170 253 142 197 182 Slowest Speed 1150 | 150 120 120 330 500 170 800 190 260 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 34 | 5 53 48 62 35 3 75 21 9 38 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 18 | . . . . . . . 5 9 4 Terrain Destroyed 174 | . . . . 49 . . 43 69 13 Melee . | . . . . . . . . . . Projectile 61 | . . . . . . . 17 31 13 AOE 113 | . . . . 49 . . 26 38 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Total 3888 | 79 411 219 942 608 55 190 693 463 228 Wait 288 | . . . 113 38 . 28 6 103 . Move 2868 | 67 360 219 634 408 55 80 588 286 171 Hop . | . . . . . . . . . . Pick Up 83 | 5 11 . 27 16 . 4 15 3 2 Fast Attach 65 | 6 1 . 10 14 . 12 11 3 8 Attach 57 | . 1 . 14 8 . 13 6 13 2 Detach 12 | . 1 . . 4 . 3 2 2 . Swap 39 | . 3 . 9 13 . 2 8 3 1 Drop 71 | 1 8 . 21 23 . . 15 2 1 Fire 390 | . 24 . 110 83 . 48 38 45 42 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 13 | . 2 . 4 . . . 4 3 . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Identified exit to Mines 509 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered Mines 622 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 630 | -10/Mines | Discovered new exit (range 15) 634 | -10/Mines | Met a Derelict bent on vengeance 882 | -10/Mines | Entered Materials 882 | -9/Materials | Accompanied by 3 allies 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -9/Materials | Lost 3 allies 1117 | -9/Materials | Lost 3 parts (1n1u1w) 1407 | -9/Materials | Build established: Scavenger-Mutant 1573 | -9/Materials | Discovered new exit (range 16) 1774 | -9/Materials | Lost 3 parts (1n2u) 1800 | -9/Materials | Discovered new exit (range 4) 2033 | -9/Materials | Build established: Mutant 2150 | -9/Materials | Core integrity fell below 50% 2187 | -9/Materials | Lost 3 parts (1n1u1w) 2199 | -9/Materials | Discovered new exit (range 6) 2310 | -9/Materials | Entered another Materials area 2310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2694 | -8/Materials | Build established: Scavenger-Mutant 3215 | -8/Materials | Discovered new exit (range 16) 3250 | -8/Materials | Core integrity fell below 50% 3287 | -8/Materials | Lost 7 parts (1p3n2u1w) 3354 | -8/Materials | Found Prototype Device 3354 | -8/Materials | Identified Active Sensor Suite 3355 | -8/Materials | Identified exit to Factory 3378 | -8/Materials | Entered Factory 3378 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3453 | -7/Factory | Identified exit to DSF 3472 | -7/Factory | Entered DSF 3502 | -7/DSF | Additional patrols routed to DSF 3565 | -7/DSF | Lost 5 parts (1p1n3w) 3683 | -7/DSF | Lost 6 parts (2p1n1u2w) 3741 | -7/DSF | Sterilization system engaged 3761 | -7/DSF | Ambient heat levels rising (+10) 3776 | -7/DSF | Ambient heat levels rising (+10) 3791 | -7/DSF | Ambient heat levels rising (+10) 3805 | -7/DSF | System corruption reached 10% 3806 | -7/DSF | Ambient heat levels rising (+10) 3818 | -7/DSF | System corruption reached 30% 3821 | -7/DSF | Ambient heat levels rising (+10) 3824 | -7/DSF | Discovered new exit (range 15) 3830 | -7/DSF | Found Powered Armor 3836 | -7/DSF | Ambient heat levels rising (+10) 3837 | -7/DSF | Core integrity fell below 50% 3851 | -7/DSF | Ambient heat levels rising (+10) 3853 | -7/DSF | Entered Factory 3853 | -6/Factory | Evolved 2 slots: Utility x2 4328 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 4328 | -6/Factory | System corruption reached 10% 4518 | -6/Factory | Found Active Sensor Suite 4653 | -6/Factory | Identified exit to Factory 4819 | -6/Factory | Garrison activated, responded to threat 4823 | -6/Factory | Build established: Skirmisher 4870 | -6/Factory | Entered another Factory area 4870 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5542 | -5/Factory | System corruption reached 10% 5554 | -5/Factory | Lost 3 parts (1n2u) 5614 | -5/Factory | Discovered new exit (range 22) 5628 | -5/Factory | Lost 5 parts (1p1n2u1w) 5701 | -5/Factory | Entered Extension 5857 | -5/Extension | Lost 6 parts (1n2u3w) 5915 | -5/Extension | Build established: Scavenger-Tank 6045 | -5/Extension | Crushed by falling debris 6045 | -5/Extension | System corruption reached 30% 6075 | -5/Extension | Core integrity fell below 50% 6094 | -5/Extension | Lost 14 parts (2p4n4u4w) 6113 | -5/Extension | Core integrity fell below 20% 6131 | -5/Extension | Spotted B-75 Beast 6134 | -5/Extension | Spotted B-75 Beast 6136 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06084_ R-10 Processor collects Imp. Heat Sink. 06096_ Flexi-carbon Leg destroyed. 06096_ Slug penetrates Wall. 06098_ Slammed into W-25 Informer. 06099_ Penetrated by Slug. 06100_ System corrupted: Graphene Brace rejected. 06101_ Dropped Lrg. Storage Unit. 06104_ Critical hit (Burn: +37). 06109_ Slug penetrates Wall. 06112_ Slug penetrates U-05 Engineer. 06112_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06113_ U-05 Engineer builds a Wall. 06117_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E003. 06121_ System corrupted: IFF burst signal emitted. 06136_ Knocked back. 06136_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# ! # #???????????????????????????????? | | ????????# # #######?????????????????????????? | | ????????#""" [ + #?????????????????????????? | | ????????#"T # #?????????????????????????? | | ????????#""" ! # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????####T### ##### #?????????????????????????? | | ???????????###?# #???# #?????????????????????????? | | ???????????????# #???# #?????????????????????????? | | ???????????????# #???# #?????????????????????????? | | ???????????????# #???# #?????????????????????????? | | ???????????????# ????# #?????????????????????????? | | ???????????????# ????# #?????????????????????????? | | ???????????????? ????# #?????????????????????????? | | ????????????????"????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?###?##???#??????????????? | | ???????????????????### ### ## ### ##?????????????? | | ???????????????????#"" ""Y Y "" ""#????????????? | | ???????????????????# " " % " " #????????????? | | ???????????????????# @ R #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ??????????????? ?????????? | | ???????????? ????????? | | ?????????? u ????????? | | ??????????? k ?????????? | | ??????????? R u BB uA BBRR ?????????? | | ???????????######### BB BB ####?????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????######T#"""######?????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 65 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidLegReconfigurator Manual? 0 Play Time 01:05:53 Cumulative 34.0 hours Start 2024.10.21 @ 14:13:53 End 2024.10.22 @ 12:34:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acd38951-4278-4bce-bead-8f44ae4dfb03