Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.14 @ 17:13:36 // Winter2019/RPGLIKE Player: IceNine Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1986) 1986 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 7336 Bonus ------- High Alert Combat Kills 30 Registered with UFD 300 Cogmind --------- Core Integrity 0/900 Matter 191/300 Energy 269/520 System Corruption 7% Temperature Danger (466) Movement Flying (99) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (6+1) - Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster Flightbrick (+) > --- UTILITY (5+4) ---- Scrap Suit (++) Power Amplifier 0b10 Decoder Chip [Looter] (+) Improved Melee Analysis Suite (+) Improved Armor Integrity Analyzer Advanced ECM Suite Remote Shield Rainbow Chip > --- WEAPON (6) ------- Advanced Plasma Rifle Disruptor Cannon Plasma Cannon Mass Driver Advanced Datajack > --- INVENTORY (5) ---- Advanced Hacking Suite System Shield Advanced System Shield CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Scrap Suit Power Amplifier 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced ECM Suite Remote Shield Rainbow Chip > --- WEAPON ----------- Advanced Plasma Rifle Disruptor Cannon Plasma Cannon Mass Driver Advanced Datajack > --- INVENTORY -------- Advanced Hacking Suite System Shield Advanced System Shield CPS Tube [Rating: 141] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flightbrick Utility Scrap Shield Device Improved Heat Sink Processor Rainbow Chip Protection Scrap Shield Weapon Flamer Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Flamer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 15 | 6 . . 2 1 5 1 Power 1 | . . . . . . 1 Propulsion 5 | 2 . . 1 1 1 . Utility 4 | 2 . . . . 2 . Weapon 5 | 2 . . 1 . 2 . Parts Attached 81 | 6 10 17 6 14 17 11 Power 12 | 1 1 2 . 3 3 2 Engine 5 | 1 . 2 . 1 1 . Core 6 | . 1 . . 2 2 1 Reactor 1 | . . . . . . 1 Propulsion 9 | 2 2 2 1 1 1 . Treads . | . . . . . . . Leg 5 | 2 2 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . 1 1 1 1 . Utility 16 | . 4 2 . 4 4 2 Device 6 | . 1 . . 1 3 1 Storage . | . . . . . . . Processor 9 | . 3 1 . 3 1 1 Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 44 | 3 3 11 5 6 9 7 Energy Gun 7 | 1 2 1 . . 1 2 Energy Cannon 10 | . . 3 1 2 3 1 Ballistic Gun 6 | 2 . 2 . 1 1 . Ballistic Cannon 5 | . . 1 1 . 1 2 Launcher 2 | . . . . 1 1 . Special Weapon 8 | . . 4 2 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . 2 . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon 2 | . 1 . . . . 1 Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 94 84 40 49 77 77 Engine 4 | . 3 7 5 4 2 . Core 2 | . 6 . . 2 4 4 Leg 15 | . 29 28 . . . . Flight 5 | . . . 6 11 14 16 Device 8 | . 6 8 . 3 10 15 Processor 10 | . 18 2 5 10 20 16 Protection 4 | . . 8 5 4 . . Energy Gun 5 | . 16 4 . . 3 6 Energy Cannon 4 | . . 5 1 1 4 6 Ballistic Gun 3 | . 7 3 . 2 4 2 Special Weapon 6 | . . 12 7 5 4 3 Special Melee Weapon 1 | . 5 . . . . . Peak Build Rating 141 | 6 17 61 71 101 125 141 Average Rating 55 | 4 14 19 65 80 116 128 On Entrance 52 | . 6 17 55 71 99 120 Naked Turns . | . . . . . . . Heaviest Build 59 | 9 13 42 36 52 57 59 Greatest Support 59 | 20 30 30 49 53 59 59 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | . . 3 4 4 4 5 Average Capacity 2 | . . 2 3 4 4 4 Most Carried 5 | . . 3 3 4 4 5 Average Carried 2 | . . 1 . 3 3 3 Final Capacity 5 | . . 3 4 4 4 5 Final Carried 4 | . . 3 3 4 4 4 Class Distribution -------------------- 21% | Subdweller-Gunner 16% | Hacker-Sprinter 13% | Derelict-Sprinter 12% | Scavenger-Mutant 11% | Mutant 8% | Derelict-Gunner 6% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Subdweller-Gunner | -10/Subcaves Derelict-Tank | -7/Recycling Mutant | -7/Scraptown Derelict-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 1569 | 214 296 233 137 160 357 172 Remotely . | . . . . . . . Salvage Created 2030 | . 435 512 96 . 542 445 Parts 118 | . 23 57 1 . 20 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 48 | . 8 18 3 . 14 5 Guns 21 | . 8 7 . . 5 1 Cannons 20 | . . 11 3 . 3 3 AOE 6 | . . . . . 6 . Classes Destroyed 10 | . 3 2 2 . 3 . Worker 3 | . . . . . 2 1 Watcher 5 | . 3 . . . 1 1 Swarmer 12 | . 3 3 1 . 5 . Grunt 9 | . 5 1 . . 2 1 Duelist 1 | . . . 1 . . . Sentry 5 | . . 1 . . 2 2 Hunter 1 | . . . . . 1 . Programmer 3 | . . . 1 . . 2 Subdweller 13 | . . 13 . . . . Assembled 4 | . . . . . 4 . Best Kill Streak 8 | . 3 3 3 . 8 2 Combat Bots Only 5 | . 3 3 3 . 5 2 Max Kills in Single Turn 5 | . 1 1 1 . 5 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 292 | . 34 103 33 . 26 96 Missed 120 | . 9 37 12 . 16 46 Damage Taken 2682 | . 228 986 233 . 302 933 Core 1974 | . 190 618 137 . 235 794 Absorbed by Shields 262 | . . . . . 67 195 Redirected to Core 1442 | . 118 504 125 . 235 460 Ignored by Resistances 865 | . 73 269 85 . 136 302 Regen/Repaired (Parts) 104 | . . . . 104 . . Core Remaining (%) 77 | 100 . . . 73 59 . Volleys Fired 156 | 3 25 62 16 . 15 35 Largest 5 | 2 3 3 3 . 5 5 Hottest 347 | 70 135 280 219 . 284 347 Shots Fired 367 | 5 74 112 18 . 55 103 Gun 200 | 5 74 57 . . 32 32 Cannon 131 | . . 29 14 . 17 71 Launcher 6 | . . . . . 6 . Special 30 | . . 26 4 . . . Kinetic 133 | 3 47 20 13 . 24 26 Thermal 192 | 2 27 92 2 . 25 44 Explosive 6 | . . . . . 6 . Electromagnetic 33 | . . . . . . 33 Robot Hit Streak 41 | 3 22 41 11 . 16 22 Robot Miss Streak 3 | 2 3 1 3 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 232 | 3 56 63 11 . 35 64 Core Hits 94 | . 18 24 2 . 31 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 1 4 1 . 3 2 Burn 8 | . 1 4 . . 1 2 Destroy 1 | . . . . . 1 . Blast 2 | . . . 1 . 1 . Melee Attacks 4 | . 3 . . . 1 . Impact . | . . . . . . . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks 4 | . 3 . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4816 | 35 634 950 199 . 1354 1644 Guns 1963 | 35 634 378 . . 469 447 Cannons 2030 | . . 518 199 . 277 1036 Explosions 677 | . . . . . 516 161 Melee 92 | . . . . . 92 . Ramming . | . . . . . . . Kinetic 1601 | 22 409 135 199 . 367 469 Thermal 2167 | 13 225 815 . . 422 692 Explosive 473 | . . . . . 473 . Electromagnetic 483 | . . . . . . 483 Impact . | . . . . . . . Slashing 92 | . . . . . 92 . Piercing . | . . . . . . . Highest Corruption 7 | . . . 2 2 . 7 Average Corruption 2 | . . . 1 2 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . 1 11 . 12 Message Errors 6 | . . . . 4 . 2 Matter Fused 3 | . . . . 1 . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . 4 . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 4 | . . . . 2 . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 180 | . . . 11 . 100 69 Projectiles 85 | . . . 11 . 20 54 Explosions 43 | . . . . . 28 15 Melee 52 | . . . . . 52 . Knockbacks 3 | . . . 1 . . 2 Impact . | . . . . . . . Kinetic 3 | . . . 1 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . . 38 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 641 | . 112 216 104 10 410 641 Average Temperature 156 | . 35 94 40 7 170 207 Received Heat Transfer 649 | . 165 351 . . 43 90 Effects 30 | . . . . . 2 28 Shutdowns 9 | . . . . . . 9 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . 1 1 Short Circuit 3 | . . . . . 1 2 Damage (major) 13 | . . . . . . 13 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 1 . . . 4 Heat Transferred 5012 | 37 740 2054 . . 809 1372 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Peak Influence 524 | . 261 . 69 . 524 452 Initial 155 | . . . 6 . . 155 Average 201 | . 113 . 49 . 334 231 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 57 | 100 83 . 100 . 19 48 Level 1 33 | . 16 . . . 51 46 Level 2 9 | . . . . . 28 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 1 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 7 | . 1 . . . 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 11 29 3 . 33 31 Peak Tracking Total 6 | . 3 6 3 . 5 6 Tactical Retreats 18 | . . 5 . . 6 7 Traps | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 4 | . . 1 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 12 | . . 1 . . 8 3 Max in Single Turn 5 | . . 1 . . 5 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 31 | . 7 2 4 11 3 4 Terminals 14 | . 6 . 2 . 3 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 99 | . 16 14 9 46 4 10 Successful 84 | . 9 14 7 46 2 6 Failed 15 | . 7 . 2 . 2 4 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 28 | . 11 1 4 . 4 8 Terminals 32 | . 15 . 5 . 4 8 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 72 | . 3 14 6 46 1 2 Record 61 | . . 13 3 45 . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 3 | . . . 1 . . 2 Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 5 . 1 . 1 2 Terminals 9 | . 5 . 1 . 1 2 Botnet 9 | . 5 . 1 . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 . 2 . 1 3 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 56 | . . . . . . 56 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 96 | . . . . . 46 50 Items 96 | . . . . . 46 50 Exploration | -11 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 5445 | 62 823 2207 148 833 649 723 Spaces Moved 6285 | 41 600 1402 260 2269 865 848 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1867 | 36 600 1231 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 4413 | . . 171 260 2269 865 848 Fastest Speed 29 | 50 120 40 34 32 29 29 Average Speed 64 | 111 120 137 38 33 30 29 Slowest Speed 190 | 120 120 190 40 34 32 29 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . 7 10 1 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 73 68 28 94 24 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 14 | . . 8 . 6 . . Spaces Dug 4 | . . . 2 . . 2 Terrain Destroyed 81 | . . 3 3 . 65 10 Melee . | . . . . . . . Projectile 18 | . . 3 3 . 2 10 AOE 63 | . . . . . 63 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 7347 | 49 643 1564 282 2334 1219 1256 Wait 691 | . . . 4 48 298 341 Move 6244 | 40 599 1401 245 2253 862 844 Hop 15 | . . . 7 5 1 2 Pick Up 20 | . . 7 3 4 3 3 Fast Attach 62 | 6 10 14 3 11 11 7 Attach 15 | . . 1 3 2 6 3 Detach 13 | . . 4 . 2 4 3 Swap 4 | . . 2 . 1 . 1 Drop 59 | . 6 24 1 7 14 7 Fire 156 | 3 25 62 16 . 15 35 Melee 4 | . 3 . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous 63 | . . 49 . . 4 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Gunner 497 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 3) 637 | -10/Materials | Identified exit to Materials 714 | -10/Materials | Build established: Scavenger-Mutant 867 | -10/Materials | Discovered new exit (range 6) 882 | -10/Materials | Identified exit to Subcaves 886 | -10/Materials | Entered Subcaves 888 | -10/Subcaves | Reached level 2 1202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1210 | -10/Subcaves | Discovered new exit (range 10) 1237 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1312 | -10/Subcaves | Discovered new exit (range 12) 1559 | -10/Subcaves | Identified exit to Recycling 1575 | -10/Subcaves | Visited Clippyterm 1579 | -10/Subcaves | Learned location of Extension (-4) 1579 | -10/Subcaves | Learned Factory emergency access door positions 1699 | -10/Subcaves | Build established: Derelict-Gunner 1893 | -10/Subcaves | Visited 4L-MR0's lab 2171 | -10/Subcaves | Build established: Subdweller-Gunner 2756 | -10/Subcaves | Learned Materials security intel 2776 | -10/Subcaves | A Subdweller sparked back to life 2776 | -10/Subcaves | A Subdweller sparked back to life 2776 | -10/Subcaves | A Subdweller sparked back to life 2798 | -10/Subcaves | Found Rainbow Chip 2800 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2829 | -10/Subcaves | Learned location of Zion (-7) 2829 | -10/Subcaves | Met a Zionite searching for "candidates" 3018 | -10/Subcaves | Found Flightbrick 3020 | -10/Subcaves | Attached Flightbrick, gained temporary slots: Utility x3 3093 | -10/Subcaves | Entered Recycling 3094 | -7/Recycling | Met a Zionite searching for Scraptown 3095 | -7/Recycling | Reached level 3 3095 | -7/Recycling | Reached level 4 3095 | -7/Recycling | Reached level 5 3095 | -7/Recycling | Reached level 6 3095 | -7/Recycling | Reached level 7 3095 | -7/Recycling | Reached level 8 3095 | -7/Recycling | Upgraded with Propulsion slot (x1) 3095 | -7/Recycling | Upgraded with Weapon slot (x1) 3225 | -7/Recycling | Discovered new exit (range 5) 3230 | -7/Recycling | Scanned before Scraplab entrance 3235 | -7/Recycling | Entered Scraplab 3239 | -7/Recycling | Discovered new exit (range 2) 3241 | -7/Recycling | Entered Scraptown 3243 | -7/Scraptown | Reached level 9 3243 | -7/Scraptown | Upgraded with Propulsion slot (x1) 3356 | -7/Scraptown | Discovered new exit (range 13) 3379 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3379 | -7/Scraptown | Learned 8 Factory zone layouts 3380 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3391 | -7/Scraptown | Visited Fellowship of the Rings 3397 | -7/Scraptown | Visited SPCMW 3407 | -7/Scraptown | Visited Cave Peace 3418 | -7/Scraptown | Visited UFD Registry 3421 | -7/Scraptown | Registered with UFD as "Novachaser" 3437 | -7/Scraptown | Visited Symbiants 3459 | -7/Scraptown | Visited Cyclists 3462 | -7/Scraptown | Entered Cyclist Reading Room 3480 | -7/Scraptown | Visited Shadow of the Wyrm 3521 | -7/Scraptown | Visited Abandonware Association 3525 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 3531 | -7/Scraptown | Build established: Mutant 3567 | -7/Scraptown | Found Scrap Suit 3586 | -7/Scraptown | Discovered new exit (range 5) 3598 | -7/Scraptown | Visited LU-1G1's Boring Crew 3615 | -7/Scraptown | Visited Junk Repository 3627 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3632 | -7/Scraptown | Found DCF Scrap (27 items) 3654 | -7/Scraptown | Visited Infowarlord's Domain 3664 | -7/Scraptown | Visited Curators Association 3672 | -7/Scraptown | Visited Science Guys 3683 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3687 | -7/Scraptown | Warned about trapping Scraptown 3768 | -7/Scraptown | Visited Modified Component R&D 3853 | -7/Scraptown | Visited CR-KLE's Repair Center 3855 | -7/Scraptown | CR-KLE repaired 7 parts 3878 | -7/Scraptown | System corruption cleaned by C-Scrubber 3974 | -7/Scraptown | Visited Observation Area 4009 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4074 | -7/Scraptown | Identified exit to Factory 4074 | -7/Scraptown | Entered Factory 4076 | -5/Factory | Reached level 10 4076 | -5/Factory | Reached level 11 4076 | -5/Factory | Reached level 12 4076 | -5/Factory | Reached level 13 4076 | -5/Factory | Reached level 14 4076 | -5/Factory | Reached level 15 4077 | -5/Factory | Upgraded with Propulsion slot (x1) 4077 | -5/Factory | Upgraded with Utility slot (x1) 4077 | -5/Factory | Upgraded with Weapon slot (x2) 4109 | -5/Factory | Build established: Derelict-Sprinter 4141 | -5/Factory | Assembled infested ambush trap array 4203 | -5/Factory | Reached level 16 4269 | -5/Factory | Discovered new exit (range 5) 4283 | -5/Factory | Upgraded with Utility slot (x1) 4713 | -5/Factory | Identified exit to Factory 4723 | -5/Factory | Entered another Factory area 4725 | -4/Factory | Reached level 17 4725 | -4/Factory | Reached level 18 4725 | -4/Factory | Upgraded with Power slot (x1) 4835 | -4/Factory | Build established: Hacker-Sprinter 5015 | -4/Factory | Reached level 19 5161 | -4/Factory | Identified exit to Upper Caves 5161 | -4/Factory | Identified exit to Extension 5259 | -4/Factory | Core integrity fell below 50% 5275 | -4/Factory | Core integrity fell below 20% 5316 | -4/Factory | Spotted B-86 Titan 5446 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05418_ K-01 Serf collects debris. 05421_ >> DECODED: Imp. Force Field location. 05422_ K-01 Serf collects debris. 05426_ W-44 Eye distress signal alerts nearby ally. 05427_ 2GNGLZ#NZJ=BLOEAVHZ6C#D7NJXNDOT 05431_ >> DECODED: Adv. Thermal Generator location. 05434_ Slug penetrates P-70 Sage. 05434_ Destroyed Tesla Rifle. 05434_ P-70 Sage knocked back. 05434_ U-05 Engineer builds a Wall. 05437_ Destroyed Antigrav System. 05437_ Destroyed Hpw. Shock Rifle. 05437_ P-70 Sage knocked back. 05438_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05440_ Power failure, Mic. Fission Core shutdown. 05441_ >> DECODED: Cloaking Device location. 05442_ U-05 Engineer builds a Wall. 05444_ System corrupted: Component data lost. 05446_ Power failure, Lgt. Antimatter Reactor shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????!???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############???????????????????????????? | | ????????# #???????????????????????????? | | ????????# """" """" #???????????????????????????? | | ????????# """" """" #???????????????????????????? | | ????????#= """" """" #???????????????????????????? | | ????????# """" """" #???????????????????????????? | | ????????# """" """" ####### #;#######???????????? | | ????????# """" """" +% u@gm w ??? | | ????????#! #####g###########???????????? | | ????????# ! #????##?????????????????????? | | ????????# ! ! #???????????????????????????? | | ????????# ! #???????????????????????????? | | ????????#! #???????????????????????????? | | ###############+#+####???????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????!???????????? | | ###### ##############????????????????????????? | | ????## # #????????????????????????? | | ????# # #????????????????????????? | | ????# + """ "" #?????????????????!??????? | | ????## # """ "" #????????????????????????? | | ?????# # """ """ #????????????????????????? | | ?????# # """ #????????????????????????? | | ?????# # """ #????????????????????????? | | ?????# % # = [ #????????????????????????? | | ?????# # * "" #????????????????????????? | | ?????#= # R" #????????????????????????? | | ?????#%* # """ #????????????????????????? | | ?????" # ! #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 51 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 6 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 25 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Levels Raised 18 | . . 1 6 1 7 3 XP Earned 31836 | 4000 1055 1550 8644 1037 11203 4347 XP Spent 31000 | 4000 . 1500 8820 1665 10465 4550 Upgrades 60 | 8 . 3 19 5 17 8 Power Slot 1 | . . . . . . 1 Propulsion Slot 5 | 2 . . 1 1 1 . Utility Slot 4 | 2 . . . . 2 . Weapon Slot 5 | 2 . . 1 . 2 . Core Integrity 6 | . . . . 1 4 1 Heat Dissipation 5 | 1 . . 1 1 2 . Energy Generation 3 | . . . 1 . 1 1 Energy Storage 6 | . . . 3 . 1 2 Mass Support 4 | . . . 4 . . . Inventory Capacity 5 | . . 3 1 . . 1 Sight Range 5 | . . . 1 . 3 1 Sensor Range 3 | 1 . . 1 1 . . Terrain Scan Density 1 | . . . . 1 . . Ranged Accuracy 1 | . . . . . . 1 Hack Attack % 2 | . . . 1 . 1 . KI Resistance % 2 | . . . 2 . . . TH Resistance % 1 | . . . 1 . . . EX Resistance % 1 | . . . 1 . . . Protomatter Created 465 | . . 334 . . 54 77 Integrity Restored 1108 | . . 814 . . 63 231 Core 1069 | . . 775 . . 63 231 Parts 39 | . . 39 . . . . Protomatter Decayed 117 | . . 117 . . . . Game ------ Seed PoweredFissionAutogun Manual? 0 Play Time 01:48:35 Cumulative 153.6 hours Start 2025.01.14 @ 14:35:26 End 2025.01.14 @ 17:13:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 22 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14cdd9d4-d812-4876-a9b1-c74a4824bde3