Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 19:19:50 Player: Some Pennies Result: Destroyed by AG-04040 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (180) 900 Value Destroyed (4980) 4980 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1392) 1392 TOTAL SCORE: 11092 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 40 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Experimental Sensor Array Improved Utility Shielding Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield Mobile Refinery Mk. CCLXVII Gauss Rifle Heavy Battle Rifle Heavy Rocket Launcher Heavy Rocket Launcher Datajack Ripper Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Spiked Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Heavy Ion Engine Armored Treads Spiked Medium Treads Experimental Sensor Array Improved Utility Shielding Improved Utility Shielding Heavy Armor Plating Hacking Suite Hacking Suite System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Battle Rifle Gauss Rifle Heavy Battle Rifle Heavy Rocket Launcher Heavy Rocket Launcher Ripper Dirty Bomb Trap [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 173 | 7 17 4 32 18 10 4 15 9 24 33 Power 8 | 1 . . 1 2 . 1 . 1 . 2 Engine 8 | 1 . . 1 2 . 1 . 1 . 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 1 1 15 3 5 . 3 1 5 2 Treads 37 | 2 1 1 15 3 5 . 2 1 5 2 Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 65 | 2 7 3 10 1 4 3 4 5 12 14 Device 36 | 1 2 1 4 . 2 2 3 2 10 9 Storage 5 | 1 2 . 1 1 . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 3 | . . . 2 . . . . 1 . . Protection 20 | . 3 2 3 . 2 . 1 2 2 5 Artifact . | . . . . . . . . . . . Weapon 62 | 2 9 . 6 12 1 . 8 2 7 15 Energy Gun 7 | . . . . . 1 . . 1 2 3 Energy Cannon 18 | . 2 . 3 5 . . 4 . . 4 Ballistic Gun 20 | 2 6 . 2 2 . . . 1 1 6 Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . 1 . 1 4 . . 4 . 3 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 1 . 1 1 . . 2 2 Parts Lost 30 | . . 1 1 . . . 3 5 . 20 Power 4 | . . . . . . . . 1 . 3 Propulsion 9 | . . 1 . . . . 1 1 . 6 Utility 11 | . . . 1 . . . 2 2 . 6 Weapon 6 | . . . . . . . . 1 . 5 Highest Loss Streak 9 | . . 1 1 . . . 3 3 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 99 99 94 92 90 87 83 Engine 12 | . 14 14 11 11 9 9 15 15 15 14 Treads 28 | . 27 28 33 32 36 30 17 15 24 28 Wheel 1 | . . . . . . . 5 7 2 . Device 8 | . 3 . 6 . 8 16 14 13 13 13 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Hackware 7 | . . . 8 22 9 7 7 7 7 . Protection 5 | . 10 13 6 . 8 1 6 6 2 4 Energy Gun 1 | . . . . . . 7 . 3 3 7 Energy Cannon 8 | . 9 14 12 9 9 7 14 6 . 1 Ballistic Gun 7 | . 18 14 9 9 8 . . 4 4 3 Peak Build Rating 61 | 7 14 15 29 31 35 45 50 53 55 61 Average Rating 32 | 6 10 14 22 28 31 40 46 47 46 52 On Entrance 28 | . 7 14 15 29 27 34 44 47 44 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 14 39 39 45 56 64 75 84 84 99 106 Greatest Support 96 | 40 40 40 60 60 83 83 83 40 96 96 Greatest Overweight (x) 4 | . 1 . . 1 . . 2 2 2 4 Average Overweight (x) . | . . . . . . . 1 2 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 17 20 20 20 20 20 20 Most Carried 20 | 4 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | 2 9 14 14 17 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 20 20 20 18 18 20 17 Class Distribution -------------------- 58% | Mutant 26% | Hacker-Mutant 8% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Matter Collected 4080 | 366 389 155 568 423 266 40 256 237 288 1092 Remotely . | . . . . . . . . . . . Salvage Created 7398 | 153 720 531 1455 1673 893 350 538 627 . 458 Parts 417 | 13 54 22 81 99 53 12 32 35 . 16 Haulers Intercepted 16 | . 2 . 5 6 3 . . . . . Recyclers Shooed 10 | . 2 2 2 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 28 32 1 . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . 13 10 19 24 7 4 19 14 . 14 Guns 30 | . 7 1 1 1 3 1 . 5 . 11 Cannons 67 | . 3 9 16 15 4 3 8 9 . . AOE 24 | . 3 . 2 8 . . 10 . . 1 Classes Destroyed 19 | 3 6 . 1 2 . 2 1 1 . 3 Worker 8 | 1 3 . 1 1 . 2 . . . . Builder 2 | . . . . 1 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 16 | . 2 . 5 6 3 . . . . . Recycler 16 | 1 2 3 2 3 4 1 . . . . Mechanic 2 | . 1 . . 1 . . . . . . Operator 6 | . 1 . 1 1 3 . . . . . Watcher 12 | . 3 . 5 2 2 . . . . . Swarmer 32 | . 6 5 3 4 . . 6 8 . . Grunt 41 | . 7 5 6 8 4 2 8 1 . . Brawler 2 | . . . . 1 . . 1 . . . Duelist 2 | . . . . . . . 2 . . . Sentry 27 | . . . 10 11 3 . 1 2 . . Hunter 2 | . . . . . . 1 . 1 . . Programmer 4 | . . . . . . 1 1 2 . . Z-Technician 4 | . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 . . Assembled 9 | . . . . . . . . . . 9 Golem 2 | . . . . . . . . . . 2 Best Kill Streak 7 | 2 7 6 5 5 6 2 4 6 . 4 Combat Bots Only 6 | . 4 3 4 5 3 1 6 6 . 3 Max Kills in Single Turn 5 | 1 4 2 2 5 1 1 4 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 . 1 4 . . 4 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Hostile Shots Fired 702 | . 43 45 109 61 35 25 105 103 . 176 Missed 206 | . 8 7 35 14 17 8 33 39 . 45 Damage Taken 9703 | . 428 448 1017 632 299 203 1246 876 . 4554 Core 1030 | . 44 108 128 33 14 18 55 76 . 554 Absorbed by Shields 211 | . . . . . . 61 114 . . 36 Redirected to Shielding 202 | . . . . . . . . . . 202 Regen/Repaired (Parts) 1459 | . 98 . 11 624 . . . . 726 . Core Remaining (%) 73 | 100 . 39 . 59 97 . . . . . Volleys Fired 513 | 32 62 32 101 80 53 20 30 43 . 60 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 Hottest 150 | 40 88 91 136 91 129 129 143 143 . 150 Shots Fired 995 | 64 123 64 197 148 106 40 57 87 . 109 Gun 556 | 64 102 32 71 67 53 20 . 54 . 93 Cannon 416 | . 20 32 121 76 53 20 49 33 . 12 Launcher 23 | . 1 . 5 5 . . 8 . . 4 Special . | . . . . . . . . . . . Kinetic 474 | 64 102 32 71 67 52 . . 37 . 49 Thermal 486 | . 20 32 121 76 54 40 49 50 . 44 Explosive 23 | . 1 . 5 5 . . 8 . . 4 Electromagnetic 12 | . . . . . . . . . . 12 Robot Hit Streak 22 | 7 12 17 19 17 22 7 6 17 . 10 Robot Miss Streak 5 | 5 4 4 5 3 2 3 3 5 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 602 | 36 73 38 114 91 76 28 29 52 . 65 Core Hits 291 | 14 41 17 41 44 28 12 39 27 . 28 Critical Kills 2 | . . . . 1 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 Critical Strikes 6 | . 1 . . 1 1 1 . . . 2 Burn 2 | . . . . . . 1 . . . 1 Meltdown 2 | . . . . 1 1 . . . . . Destroy 2 | . 1 . . . . . . . . 1 Melee Attacks 15 | . . . . 2 . . . . . 13 Impact . | . . . . . . . . . . . Slashing 15 | . . . . 2 . . . . . 13 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14108 | 403 1079 782 2393 2282 1393 612 1772 1188 . 2204 Guns 5199 | 403 693 270 656 669 542 305 . 578 . 1083 Cannons 5819 | . 209 469 1495 1090 846 307 574 610 . 219 Explosions 2503 | . 157 . 214 443 . . 1198 . . 491 Melee 475 | . . . . 70 . . . . . 405 Ramming 112 | . 20 43 28 10 5 . . . . 6 Kinetic 4153 | 403 693 270 656 669 522 . . 378 . 562 Thermal 6646 | . 209 469 1495 1090 866 612 574 810 . 521 Explosive 2503 | . 157 . 214 443 . . 1198 . . 491 Electromagnetic 219 | . . . . . . . . . . 219 Impact . | . . . . . . . . . . . Slashing 475 | . . . . 70 . . . . . 405 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 2 2 Average Corruption 1 | . . . . . . . 2 2 2 1 Corruption Purged 3 | . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . . 14 8 . 13 Message Errors 8 | . . . . . . . 5 2 . 1 Matter Fused 5 | . . . . . . . 3 1 . 1 Heat Flow Errors 5 | . . . . . . . 1 2 . 2 Energy Discharges 3 | . . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 1 . . 4 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 2 | . . . . . . . 1 1 . . Alerts 4 | . . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 344 | . . 12 13 40 3 6 35 . . 235 Projectiles 42 | . . 12 7 . 3 6 . . . 14 Explosions 90 | . . . 6 . . . 35 . . 49 Melee 212 | . . . . 40 . . . . . 172 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 155 | . 22 . 16 . . . 117 . . . Shots 6 | . 1 . 1 . . . 4 . . . Rammed 23 | . 3 6 7 3 1 . . . . 3 Targets Rammed 23 | . 3 6 7 3 1 . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 316 | . 262 280 147 246 30 . 316 181 . 273 Average Temperature 68 | . 33 108 33 64 16 . 112 64 . 120 Received Heat Transfer 2634 | . 168 189 441 240 153 48 414 105 . 876 Effects 2 | . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 1 1 . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 17 | . . 1 4 1 3 5 1 2 . . Heat Transferred 11161 | . 370 814 2664 1887 1554 1110 925 1258 . 579 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Peak Influence 547 | 30 234 284 336 547 431 151 . . . . Initial 206 | . . 14 . 117 206 65 . . . . Average 190 | 15 93 99 191 334 229 87 . . . . Maximum Alert Level 2 | . 1 1 1 2 2 . . . . . Low Security (%) 54 | 100 95 80 42 16 41 100 . . . . Level 1 35 | . 4 19 57 46 52 . . . . . Level 2 9 | . . . . 37 5 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 1 3 2 1 3 . 1 . . Investigation 3 | . . 1 1 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . . 2 . 1 . . . . . Assault 2 | . . . . 1 . . . 1 . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Distress Signals 8 | . 2 . 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 20 11 41 34 14 5 21 14 . 16 Peak Tracking Total 7 | . 4 3 4 5 3 4 7 7 . 3 Tactical Retreats 11 | . 2 1 . 1 2 1 . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 5 | . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . Installed 10 | . . . . . . . . . . 10 Triggered 1 | . . . . . . . 1 . . . Fabricated Traps 13 | . . . . . . . . . . 13 Most Traps Carried 4 | . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 15 | . 1 3 1 3 . . 2 . 3 2 Max in Single Turn 1 | . 1 1 1 1 . . 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 46 | . 8 1 14 13 8 2 . . . . Terminals 31 | . 6 . 9 9 6 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 1 2 . . . . . . Recycling Units 5 | . 1 . 2 2 . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 130 | . 23 1 41 42 19 4 . . . . Successful 79 | . 13 1 19 30 14 2 . . . . Failed 50 | . 9 . 22 12 5 2 . . . . Catastrophic 6 | . 2 . 3 . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 69 | . 17 . 21 20 11 . . . . . Terminals 84 | . 17 . 27 23 14 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 19 | . 2 . 2 15 . . . . . . Recycling Units 12 | . 4 . 4 4 . . . . . . Scanalyzers 13 | . . . 8 . 5 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 19 | . 4 1 5 6 2 1 . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . Prototype ID Bank 6 | . 1 . 1 1 2 1 . . . . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Zone Layout 3 | . . . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 18 | . 2 . 2 14 . . . . . . Scan Component 9 | . 1 . 1 7 . . . . . . Repair 9 | . 1 . 1 7 . . . . . . Recycling Unit Hacks 4 | . . . 2 2 . . . . . . Retrieve Components 4 | . . . 2 2 . . . . . . Scanalyzer 8 | . . . 4 . 4 . . . . . Insert Component 4 | . . . 2 . 2 . . . . . Analyze 4 | . . . 2 . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 29 | . 7 . 6 8 8 . . . . . Terminals 27 | . 7 . 6 6 8 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . Operators 1 | . . . . . 1 . . . . . Skim 21 | . 6 . 5 5 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Reject 1 | . . . . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 43 | . 8 . 14 12 8 1 . . . . Full Trace Events 3 | . 1 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 9 | . 1 . 1 7 . . . . . . Time 461 | . 26 . 136 299 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 27 | . . . 12 15 . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 . . . Highest-Rated Group 36 | . . . . . . . 36 . . . Highest-Rated Ally 20 | . . . . . . . 20 . . . Total Orders 10 | . . . . . 2 1 1 6 . . EXPLORE 6 | . . . . . 1 1 1 3 . . RETURN 4 | . . . . . 1 . . 3 . . Ally Attacks 6 | . . . . . . . 6 . . . Total Damage 93 | . . . . . . . 93 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 2 2 2 . Drone Launches 15 | . . . . . 2 2 3 8 . . Drone Recoveries 11 | . . . . . 2 . 1 8 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Turns Passed 15022 | 414 1374 1111 2259 2074 1375 499 1310 772 1875 1959 Spaces Moved 7447 | 199 672 611 1055 873 674 261 843 419 1111 729 Core 7 | 7 . . . . . . . . . . Treads 5732 | 192 672 611 1055 873 674 261 60 10 595 729 Legs . | . . . . . . . . . . . Wheels 1708 | . . . . . . . 783 409 516 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 163 165 165 130 130 130 163 Average Speed 158 | 156 160 160 161 169 165 165 138 134 153 178 Slowest Speed 490 | 160 240 160 170 250 165 165 330 330 250 490 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 10 86 99 88 94 47 11 93 62 86 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 7 | . 1 . 1 2 2 . . . 1 . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . 1 1 . Scrap Searched 9 | . . 1 . . . . 3 3 2 . Spaces Dug 44 | . . . 20 8 . . 16 . . . Terrain Destroyed 209 | . 6 . 37 44 . . 71 . . 51 Melee 1 | . . . . 1 . . . . . . Projectile 8 | . . . . . . . 2 . . 6 AOE 200 | . 6 . 37 43 . . 69 . . 45 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Total 9630 | 242 863 678 1424 1334 839 291 931 541 1231 1256 Wait 1121 | . 53 19 183 304 79 1 20 59 38 365 Move 7437 | 198 671 610 1054 872 673 260 842 418 1110 729 Hop . | . . . . . . . . . . . Pick Up 145 | 4 32 4 15 30 11 4 7 6 13 19 Fast Attach 30 | 7 2 . 3 3 1 1 1 4 6 2 Attach 48 | . 1 2 3 2 2 1 5 4 9 19 Detach 10 | . . . . 1 . . 1 1 2 5 Swap 95 | . 14 2 26 13 7 2 9 1 9 12 Drop 149 | 1 25 3 32 24 12 2 9 5 17 19 Fire 513 | 32 62 32 101 80 53 20 30 43 . 60 Melee 15 | . . . . 2 . . . . . 13 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 22 | . 3 6 7 3 1 . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . Trap 10 | . . . . . . . . . . 10 Miscellaneous 27 | . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 415 | -11/Scrapyard | Entered Materials 416 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 11) 563 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Central database locked down 1080 | -10/Materials | Discovered new exit (range 16) 1459 | -10/Materials | Repaired Lgt. Treads? 1581 | -10/Materials | Learned location of 1 exit from Storage 1618 | -10/Materials | Learned location of Storage (-9) 1667 | -10/Materials | Loaded intel: 29 non-interactive machine locations 1676 | -10/Materials | Identified exit to Subcaves 1676 | -10/Materials | Identified exit to Materials 1678 | -10/Materials | Learned Storage stockpile data 1688 | -10/Materials | Learned Materials emergency access door positions 1708 | -10/Materials | Learned 2 Mines zone layouts 1789 | -10/Materials | Entered Mines 1800 | -10/Mines | Met a Derelict shopkeep closing up shop 1817 | -10/Mines | Met a Derelict bent on vengeance 1841 | -10/Mines | Discovered exit to Materials (range 13) 1952 | -10/Mines | Discovered exit to Materials (range 12) 2167 | -10/Mines | Core integrity fell below 50% 2214 | -10/Mines | Learned 4 Materials zone layouts 2270 | -10/Mines | Found a hidden stash of uninstalled traps 2300 | -10/Mines | Learned Materials trap positions 2332 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2340 | -10/Mines | Found Prototype Device 2437 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2900 | -10/Mines | Entered Materials 2900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2901 | -9/Materials | Identified exit to Mines 2902 | -9/Materials | Discovered new exit (range 8) 2903 | -9/Materials | Loaded intel: 11 trap records 3464 | -9/Materials | Build established: Scavenger-Mutant 3827 | -9/Materials | Learned Storage trap positions 3867 | -9/Materials | Identified Exp. Sensor Array 3878 | -9/Materials | Learned Storage trap positions 3951 | -9/Materials | Loaded intel: 12 terminal locations 3955 | -9/Materials | Build established: Mutant 3975 | -9/Materials | Learned location of 1 exit from Storage 4012 | -9/Materials | Identified exit to Materials 4056 | -9/Materials | Identified exit to Storage 4530 | -9/Materials | Build established: Hacker-Mutant 5083 | -9/Materials | Repaired Broken Exp. Sensor Array 5159 | -9/Materials | Entered Storage 5160 | -9/Storage | Identified exit to Recycling 5161 | -9/Storage | Loaded intel: 14 trap records 5362 | -9/Storage | Repaired Adv. Beam Cannon? 5971 | -9/Storage | Learned Materials trap positions 6114 | -9/Storage | Learned Materials non-interactive machine intel 6212 | -9/Storage | Learned 2 Materials zone layouts 6266 | -9/Storage | Learned location of 2 exits from Materials 6337 | -9/Storage | Loaded intel: 21 non-interactive machine locations 6390 | -9/Storage | Learned location of Zion (-7) 6759 | -9/Storage | First assault squad dispatched 6781 | -9/Storage | Repaired Arm. Treads 6820 | -9/Storage | Repaired Arm. Treads 6866 | -9/Storage | Repaired Arm. Treads 7024 | -9/Storage | Repaired Adv. Beam Cannon 7076 | -9/Storage | Repaired Imp. Assault Rifle 7110 | -9/Storage | Repaired Cooling System 7233 | -9/Storage | Entered Materials 7233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7234 | -8/Materials | Identified exit to Factory 7236 | -8/Materials | Loaded intel: 16 trap records 7237 | -8/Materials | Loaded intel: 39 non-interactive machine locations 7572 | -8/Materials | Build established: Mutant 8153 | -8/Materials | Learned location of 1 exit from Extension 8207 | -8/Materials | Learned location of 1 exit from Extension 8209 | -8/Materials | Discovered exit to Factory (range 16) 8226 | -8/Materials | Learned Factory scanalyzer intel 8253 | -8/Materials | Learned location of 1 exit from Lower Caves 8608 | -8/Materials | Entered Factory 8608 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8609 | -7/Factory | Identified exit to Lower Caves 8610 | -7/Factory | Loaded intel: 4 scanalyzer locations 8995 | -7/Factory | Garrison activated, responded to threat 9107 | -7/Factory | Entered Lower Caves 9108 | -7/Lower Caves | Identified exit to Lower Caves 9109 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9175 | -7/Lower Caves | Lost 3 parts (1n2u) 9286 | -7/Lower Caves | P-60 Hacker assimilated allied Trooper 4a 9563 | -7/Lower Caves | Learned 4 Factory zone layouts 9762 | -7/Lower Caves | Learned Factory stockpile data 10417 | -7/Lower Caves | Entered another Lower Caves area 10418 | -7/Lower Caves | Encountered a Warlord checkpoint 10517 | -7/Lower Caves | Discovered new exit (range 8) 10758 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10799 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10940 | -7/Lower Caves | Learned Factory trap positions 11159 | -7/Lower Caves | Learned 4 Factory zone layouts 11180 | -7/Lower Caves | Discovered new exit (range 5) 11189 | -7/Lower Caves | Entered Zion 11197 | -7/Zion | Lost 3 parts (1p1n1u) 11246 | -7/Zion | System corruption cleaned by Quarantine Array 11278 | -7/Zion | Discovered new exit (range 13) 11420 | -7/Zion | Build established: Hacker-Mutant 11592 | -7/Zion | Learned Factory emergency access door positions 11622 | -7/Zion | Learned location of 1 exit from Factory 11685 | -7/Zion | Met Imprinter 11752 | -7/Zion | Visited the Megawrench Repair Shop 11843 | -7/Zion | Found Prototype Device 11844 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12095 | -7/Zion | Found Prototype Device 12095 | -7/Zion | Identified Bomb Factory No. 2 12552 | -7/Zion | Build established: Scavenger-Mutant 12627 | -7/Zion | Discovered new exit (range 3) 12627 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12940 | -7/Zion | Megawrench repaired 11 parts 13049 | -7/Zion | Build established: Mutant 13064 | -7/Zion | Entered Deep Caves 13393 | -7/Deep Caves | Build established: Derelict-Mutant 13987 | -7/Deep Caves | Attacked by Z-Imprinter 14070 | -7/Deep Caves | Destroyed Z-Imprinter 14091 | -7/Deep Caves | Found Prototype Protection 14091 | -7/Deep Caves | Identified Zio. Weapon Casing 14099 | -7/Deep Caves | Lost 6 parts (1p2n1u2w) 14233 | -7/Deep Caves | Z-Facility disabled 14527 | -7/Deep Caves | Discovered new exit (range 6) 14661 | -7/Deep Caves | Spotted AG-25756 14666 | -7/Deep Caves | Core integrity fell below 50% 14696 | -7/Deep Caves | Destroyed AG-25756 14726 | -7/Deep Caves | Lost 3 parts (1n1u1w) 14877 | -7/Deep Caves | Build established: Mutant 14954 | -7/Deep Caves | Spotted AG-04040 15014 | -7/Deep Caves | Core integrity fell below 20% 15023 | -7/Deep Caves | Destroyed by AG-04040 with Assembled Focal Cannon Last Messages --------------- 14986_ AG-04040 triggered Dirty Bomb Trap. 14986_ An explosion rips through the floor. 14988_ Imp. EM Pulse Cannon destroyed. 14991_ System corrupted: Substantial component data lost. 14999_ Dropped Dirty Bomb Trap. 15000_ Installed Dirty Bomb Trap. 15000_ AG-04040 misfires. 15000_ Spk. Medium Treads destroyed. 15004_ Hvy. Ion Engine destroyed. 15010_ Battle Rifle destroyed. 15010_ Imp. Utility Shielding destroyed. 15011_ Slammed into AG-04040. 15013_ System corrupted: Heat flow error (+189). 15015_ Slammed into AG-04040. 15017_ Arm. Treads destroyed. 15019_ Slammed into AG-04040. 15020_ Bomb Factory No. 2 destroyed. 15020_ Hvy. Ion Engine destroyed. 15020_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????# ? ??????????????????????????? | | ?????????????? ? ??##??????????????????????? | | ???????????? # ?? #??????????????????????? | | ?????????? ?? #??????????????????????? | | ??????????" ?? ???????????????????????? | | ????????? #? ???????????????????????? | | ????????? # ???????????????????????? | | ????????" ???????????????????????? | | ????????# & ????????????????????????? | | ?????????" ????????????????????????? | | ?????????" ????????????????????????? | | ?????????" ??#####????????????????? | | ?????????" #?##; #???????#######?? | | ????????"" ### ; #????????# ### | | ????????# ;#; ;###???????# "" ? | | ????????# * ; #???????# " ?? | | ????????# %@^ ;###?????### " ??? | | ????????# b G ;##????## #???? | | ????????# % #????# ##???# | | ????????# ;##????# "#???# | | ????????# #?????## #???# | | ????????# ! #??????#### ##?## | | ????????? * * ! #??????##### ### | | ????????? * g= #?????? #?# | | ?????????? = #??????# #?## | | ?????????? h #??????# #??# ## | | ??????????? #??????# #### #### | | ??????????? = s #??????# #??# | | ??????????? g ##?????###### ##?# | | ?????????? ! * #?????????## ### | | ?????????? * #?????????# ### | | ????????? * #?????????# #?# | | ????????? * ########### #?? | | ????????? ##? | | ????????""" ## | | ????????" | | ?????????" ######### | | ????????" % #???????## ## | | ?????????" & ##????????## #### | | ????????" "%# #??????????####??## | | ????????" #### ## ## ##?????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerSiegeLeg Manual? 0 Play Time 01:56:35 Cumulative 366.6 hours Start 2024.10.08 @ 16:41:00 End 2024.10.08 @ 19:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 255 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630a09a4-185e-4c3c-87a8-cdc166595d04