Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 02:06:46 Player: Moshi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1675) 1675 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 4253 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 149 Entered Garrisons 200 Friendly Fire -198 Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (12) --- High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] (21) Relay Coupler [Sentry] (18) Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Light Armor Plating Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Autogun Improved Assault Rifle Improved Assault Rifle Rocket Launcher Improved Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 56 | 7 11 15 6 2 15 Power 15 | 1 5 3 2 . 4 Engine 15 | 1 5 3 2 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 1 3 Treads . | . . . . . . Leg 9 | 2 . 2 2 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | 2 2 3 1 1 . Device 1 | 1 . . . . . Storage 5 | 1 2 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 22 | 2 4 7 1 . 8 Energy Gun 3 | . . 3 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 12 | 2 1 2 1 . 6 Ballistic Cannon . | . . . . . . Launcher 6 | . 2 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 31 | . . 9 . . 22 Power 8 | . . 2 . . 6 Propulsion 8 | . . 2 . . 6 Utility 4 | . . 1 . . 3 Weapon 11 | . . 4 . . 7 Highest Loss Streak 11 | . . 9 . . 11 Average Slot Usage (%) 87 | . 100 80 99 100 73 Engine 16 | . 14 13 22 18 16 Leg 22 | . 28 19 21 27 19 Device 4 | . 14 . . . . Storage 17 | . 14 19 22 18 17 Protection 3 | . . 5 11 18 3 Ballistic Gun 11 | . 12 10 11 9 12 Launcher 8 | . 13 4 11 9 4 Naked Turns . | . . . . . . Heaviest Build 55 | 11 42 52 54 55 55 Greatest Support 35 | 20 20 20 20 30 35 Greatest Overweight (x) 14 | 3 2 11 5 1 14 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 10 | 5 10 12 12 12 12 Most Carried 12 | 6 12 12 12 11 12 Average Carried 9 | 4 10 9 11 10 10 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 6 12 10 12 11 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Sto Mat Gar Matter Collected 1416 | 455 110 311 304 . 236 Remotely . | . . . . . . Salvage Created 1314 | 222 253 300 212 . 327 Parts 99 | 23 18 18 18 . 22 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Combat Hostiles Destroyed 44 | . 10 8 6 . 20 Guns 18 | . 2 5 1 . 10 Cannons 2 | . 2 . . . . AOE 24 | . 6 3 5 . 10 Classes Destroyed 10 | 3 4 1 1 . 1 Worker 5 | 2 2 . 1 . . Builder 2 | . 1 . 1 . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 . . 1 . . Watcher 1 | . . . 1 . . Swarmer 22 | . 3 . 4 . 15 Grunt 17 | . 7 6 1 . 3 Sentry 4 | . . 2 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 4 4 5 5 . 6 Combat Bots Only 6 | . 4 5 4 . 6 Max Kills in Single Turn 4 | 1 3 2 4 . 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . 1 2 3 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Damage Taken 3796 | . 297 932 146 . 2421 Core 821 | . 68 185 13 . 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 72 . 50 . . Volleys Fired 156 | 27 28 24 18 . 59 Largest 2 | 2 2 2 2 . 2 Hottest 90 | 40 90 90 56 . 56 Shots Fired 285 | 54 50 44 27 . 110 Gun 211 | 54 17 41 18 . 81 Cannon 11 | . 11 . . . . Launcher 63 | . 22 3 9 . 29 Special . | . . . . . . Kinetic 187 | 54 17 17 18 . 81 Thermal 35 | . 11 24 . . . Explosive 63 | . 22 3 9 . 29 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 9 8 13 4 . 10 Robot Miss Streak 3 | 3 2 3 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 165 | 35 26 32 10 . 62 Core Hits 119 | 12 26 20 15 . 46 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4982 | 344 1137 462 679 . 2360 Guns 1658 | 344 149 272 125 . 768 Cannons 89 | . 89 . . . . Explosions 3201 | . 899 156 554 . 1592 Melee . | . . . . . . Ramming 34 | . . 34 . . . Kinetic 1489 | 344 149 103 125 . 768 Thermal 258 | . 89 169 . . . Explosive 3201 | . 899 156 554 . 1592 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Effects 3 | . . . 3 . . Message Errors 2 | . . . 2 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 176 | . 34 . 21 . 121 Projectiles . | . . . . . . Explosions 176 | . 34 . 21 . 121 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 332 | . 33 109 . . 190 Shots 11 | . 3 2 . . 6 Rammed 7 | . . 7 . . . Targets Rammed 11 | . . 11 . . . Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 364 | . 364 156 27 . 39 Average Temperature 62 | . 171 54 12 . 12 Received Heat Transfer 1245 | . 144 381 27 . 693 Effects 6 | . 6 . . . . Energy Bleed 1 | . 1 . . . . Interference 5 | . 5 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 596 | . 185 411 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Peak Influence 901 | 40 259 330 396 133 901 Initial 139 | . . 65 139 129 86 Average 275 | 24 94 189 223 129 580 Maximum Alert Level 3 | . 1 1 1 . 3 Low Security (%) 51 | 100 86 38 49 100 6 Level 1 20 | . 13 61 50 . 9 Level 2 14 | . . . . . 44 Level 3 13 | . . . . . 39 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 4 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 3 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 18 15 12 . 22 Peak Tracking Total 7 | . 3 5 4 . 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Traps Triggered 7 | . . . 1 . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Sto Mat Gar Machines Disabled 13 | . 4 4 2 . 3 Max in Single Turn 2 | . 1 2 2 . 1 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Machines Accessed 4 | . 1 . 2 1 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . 5 . 2 2 . Successful 6 | . 3 . 2 1 . Failed 3 | . 2 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . 4 2 . . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 3 . 1 . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 99 | . . . 99 99 . Highest-Rated Ally 99 | . . . 99 99 . Total Orders . | . . . . . . Ally Attacks 10 | . . . 10 . . Total Damage 205 | . . . 205 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Sto Mat Gar Turns Passed 3655 | 448 1075 346 556 21 1209 Spaces Moved 1471 | 186 326 129 235 13 582 Core 10 | 6 . 1 . . 3 Treads . | . . . . . . Legs 1458 | 180 326 128 235 13 576 Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Fastest Speed 50 | 50 120 150 180 150 150 Average Speed 164 | 119 165 183 183 150 168 Slowest Speed 760 | 200 180 600 270 150 760 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 12 47 17 43 2 68 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 22 | . . . 20 . 2 Terrain Destroyed 398 | . 168 26 72 . 132 Melee . | . . . . . . Projectile . | . . . . . . AOE 398 | . 168 26 72 . 132 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Total 2422 | 359 815 187 337 15 709 Wait 641 | 134 429 . 56 . 22 Move 1458 | 185 325 128 234 12 574 Hop . | . . . . . . Pick Up 40 | 6 12 6 10 1 5 Fast Attach 18 | 7 . 5 4 . 2 Attach 24 | . 1 8 2 2 11 Detach 2 | . . 1 1 . . Swap 14 | . 10 2 . . 2 Drop 24 | . 10 2 12 . . Fire 156 | 27 28 24 18 . 59 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . 11 . . . Crush . | . . . . . . Escape Stasis 30 | . . . . . 30 Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 449 | -11/Scrapyard | Entered Materials 450 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 13) 1403 | -10/Materials | Discovered new exit (range 15) 1524 | -10/Materials | Entered another Materials area 1524 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1671 | -9/Materials | Lost 9 parts (2p2n1u4w) 1852 | -9/Materials | Discovered new exit (range 5) 1870 | -9/Materials | Entered Storage 1881 | -9/Storage | Met 01-MTF 1919 | -9/Storage | Build established: Scavenger-Mutant 2278 | -9/Storage | Discovered new exit (range 15) 2426 | -9/Storage | Entered Materials 2426 | -8/Materials | Accompanied by 1 ally (01-MTF) 2426 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2431 | -8/Materials | 01-MTF left 2446 | -8/Materials | Identified exit to Garrison 2447 | -8/Materials | Entered Garrison 2522 | -8/Garrison | Triggered checkpoint 2560 | -8/Garrison | Triggered checkpoint 2622 | -8/Garrison | Triggered checkpoint 2697 | -8/Garrison | Lost 5 parts (1p1n2u1w) 2798 | -8/Garrison | Discovered new exit (range 14) 2818 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2854 | -8/Garrison | Triggered checkpoint 3124 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Discovered new exit (range 15) 3161 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3318 | -8/Garrison | Lost 3 parts (1n2w) 3587 | -8/Garrison | Core integrity fell below 50% 3624 | -8/Garrison | Core integrity fell below 20% 3656 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03565_ Med. Matter Pod destroyed. 03576_ Carbon-fiber Leg destroyed. 03579_ Imp. Assault Rifle destroyed. 03580_ S-10 Pest destroyed. 03585_ Lgt. Ion Engine destroyed. 03588_ Imp. Assault Rifle destroyed. 03592_ Lgt. Ion Engine destroyed. 03594_ S-10 Pest destroyed. 03594_ Switching to secondary target: G-47 Trooper. 03600_ S-10 Pest destroyed. 03611_ G-47 Trooper destroyed. 03611_ Switching to secondary target: G-47 Trooper. 03611_ G-47 Trooper destroyed. 03614_ Acquired 17 matter. 03615_ Autogun destroyed. 03617_ Imp. Assault Rifle destroyed. 03628_ Acquired Flight Unit. 03636_ Imp. Ion Engine destroyed. 03646_ Flight Unit destroyed. 03649_ Acquired Lgt. Assault Rifle. 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[ #??????########### ### | | ????????????### #######+###????????????????# #?? | | ??????????????#????????# ???????????????????# #?? | | ???????????????????????# ???????????????????# #?? | | ??????????????????????? ???????????????????# #?? | | ???????????????????????##???????????????????# #?? | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantHoverMicroactuators Manual? 0 Play Time 00:48:01 Cumulative 9.9 hours Start 2020.11.14 @ 01:18:56 End 2020.11.14 @ 02:06:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e033488-298f-45b8-92b7-75d3f9150690