Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 21:23:20 Player: WetterLettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (54) 270 Value Destroyed (1642) 1642 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 9663 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 107 Entered DSFs 1000 Registered with UFD 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (3) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Gyrokinetic Inverter > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Experimental Optical Array Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Neutrino Core Cooled Aerolev Unit Hardened Light Armor Plating Focal Shield CPS Tube [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility System Shield Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Slots Evolved 12 | . . 2 . 2 . . . 4 . 2 . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . . . Utility 8 | . . 2 . 1 . . . 2 . 1 . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 90 | 6 . 16 . 12 4 . 7 3 4 11 3 5 4 6 9 Power 10 | 1 . 3 . 1 . . 2 1 . 1 . 1 . . . Engine 5 | 1 . 3 . . . . . . . . . 1 . . . Core 5 | . . . . 1 . . 2 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 23 | 2 . 3 . 2 2 . 4 1 . 3 3 3 . . . Treads 7 | . . . . 2 2 . 2 . . . 1 . . . . Leg 6 | 2 . 2 . . . . . . . 2 . . . . . Wheel 6 | . . . . . . . 2 1 . 1 2 . . . . Hover 3 | . . . . . . . . . . . . 3 . . . Flight 1 | . . 1 . . . . . . . . . . . . . Utility 33 | 1 . 8 . 2 . . 1 1 2 3 . 1 4 6 4 Device 7 | . . 1 . . . . . 1 . 1 . 1 1 2 . Storage 2 | 1 . . . . . . 1 . . . . . . . . Processor 11 | . . 3 . . . . . . 1 1 . . 3 1 2 Hackware 5 | . . . . 2 . . . . 1 1 . . . . 1 Protection 8 | . . 4 . . . . . . . . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 . 2 . 7 2 . . . 2 4 . . . . 5 Energy Gun 6 | . . 1 . 1 . . . . 1 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 . 4 1 . . . . 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . Launcher 4 | . . . . 1 1 . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . . . . . 1 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . Parts Lost 30 | . . 3 . . 1 . . . 6 10 2 . . . 8 Power 4 | . . 2 . . . . . . . 1 . . . . 1 Propulsion 7 | . . 1 . . 1 . . . 1 2 1 . . . 1 Utility 11 | . . . . . . . . . 2 3 1 . . . 5 Weapon 8 | . . . . . . . . . 3 4 . . . . 1 Highest Loss Streak 7 | . . 2 . . 1 . . . 5 7 2 . . . 4 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 85 88 100 98 100 100 99 86 70 57 32 44 61 68 51 Engine 1 | . 14 9 11 2 . . . . . . . 3 5 5 2 Core 6 | . . . . 6 9 9 9 13 6 3 . . . . . Treads 11 | . . . . 14 18 18 17 . . . . . . . . Leg 2 | . 28 21 22 3 . . . . . 3 . . . . . Device 1 | . . 2 11 2 . . . 6 6 4 . 3 6 9 6 Storage 7 | . 14 11 11 9 9 9 9 6 6 5 1 . . . . Processor 17 | . . 13 22 18 18 18 18 13 15 21 17 17 24 26 21 Hackware 13 | . . . . 15 18 18 18 13 9 1 5 5 5 5 5 Protection 1 | . . 6 . . . . . . . . . . . 10 5 Ballistic Gun 20 | . 28 16 11 21 21 27 27 20 10 3 . . . . . Peak Build Rating 73 | 6 6 16 16 30 29 28 40 52 55 46 43 48 64 73 69 Average Rating 30 | 4 6 10 16 26 28 28 30 50 44 38 21 39 57 65 49 On Entrance 29 | . 6 6 16 16 29 28 28 35 52 33 22 19 48 64 65 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 49 | 10 10 20 19 23 23 20 37 48 49 44 20 10 11 19 22 Greatest Support 44 | 20 20 20 20 42 42 42 44 28 28 30 24 18 18 20 20 Greatest Overweight (x) 12 | 3 . . . 1 . . 12 1 3 5 1 . . 1 1 Average Overweight (x) . | . . . . . . . . 1 1 3 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 8 8 10 15 15 15 8 5 5 5 5 Most Carried 15 | 2 3 8 8 8 8 8 15 15 14 14 14 4 5 5 4 Average Carried 8 | 1 2 6 7 7 7 8 9 10 11 11 6 3 3 4 3 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 3 8 8 8 8 8 15 10 13 13 3 3 5 4 2 Class Distribution -------------------- 67% | Hacker-Gunner 13% | Mutant 8% | Scavenger-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Scrapper | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Matter Collected 1789 | 232 38 262 7 254 373 38 70 . 92 213 . . . . 210 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2161 | . 38 552 31 213 513 . . . 180 501 . . . . 133 Parts 130 | . 1 48 4 13 33 . . . 14 17 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Combat Hostiles Destroyed 47 | . 1 17 2 4 11 . . . 5 7 . . . . . Guns 40 | . 1 17 2 4 9 . . . 4 3 . . . . . Cannons 2 | . . . . . . . . . . 2 . . . . . AOE 5 | . . . . . 2 . . . 1 2 . . . . . Classes Destroyed 10 | . 1 3 . . 3 . . . 2 1 . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 3 | . . 2 . . 1 . . . . . . . . . . Swarmer 16 | . . 10 2 . 4 . . . . . . . . . . Cutter 3 | . . . . . . . . . 3 . . . . . . Grunt 13 | . 1 2 . . 4 . . . . 6 . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . Sentry 12 | . . 5 . 4 3 . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 1 7 2 2 6 . . . 2 4 . . . . . Combat Bots Only 6 | . 1 6 2 2 5 . . . 2 4 . . . . . Max Kills in Single Turn 2 | . 1 1 1 1 2 . . . 1 2 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Hostile Shots Fired 417 | . 24 81 3 26 42 . . . 56 67 1 . 1 10 106 Missed 149 | . 8 31 2 8 16 . . . 22 26 . . 1 5 30 Damage Taken 5179 | . 194 532 9 290 361 . . . 848 874 48 . . 98 1925 Core 1567 | . 12 77 . 51 31 . . . 65 181 . . . 24 1126 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 72 | . . . . . . . . . . . . . . 23 49 Regen/Repaired (Parts) 2 | . . . . . . . . . . 2 . . . . . Core Remaining (%) 88 | 100 95 . 80 . . . 85 . 92 . . . 81 . . Volleys Fired 141 | . 7 37 2 16 29 . . . 23 22 . . . . 5 Largest 3 | . 2 2 2 3 3 . . . 3 3 . . . . 1 Hottest 121 | . 40 68 68 79 92 . . . 79 121 . . . . 94 Shots Fired 289 | . 14 73 4 42 72 . . . 37 42 . . . . 5 Gun 268 | . 14 73 4 42 71 . . . 36 23 . . . . 5 Cannon 16 | . . . . . . . . . . 16 . . . . . Launcher 5 | . . . . . 1 . . . 1 3 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 238 | . 14 53 2 42 71 . . . 36 20 . . . . . Thermal 5 | . . . . . . . . . . . . . . . 5 Explosive 5 | . . . . . 1 . . . 1 3 . . . . . Electromagnetic 41 | . . 20 2 . . . . . . 19 . . . . . Robot Hit Streak 15 | . 6 15 4 15 7 . . . 3 15 . . . . 1 Robot Miss Streak 6 | . 3 3 1 1 6 . . . 5 2 . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . Shots Hit Robots 204 | . 8 52 3 38 40 . . . 19 34 . . . . 10 Core Hits 107 | . 2 33 2 9 25 . . . 12 23 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . 1 . . . . 10 Impact 10 | . . . . . . . . . . . . . . . 10 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4407 | . 62 634 40 641 956 . . . 424 1117 . . . . 533 Guns 2837 | . 62 596 40 641 840 . . . 313 315 . . . . 30 Cannons 379 | . . . . . . . . . . 379 . . . . . Explosions 688 | . . 38 . . 116 . . . 111 423 . . . . . Melee 454 | . . . . . . . . . . . . . . . 454 Ramming 49 | . . . . . . . . . . . . . . . 49 Kinetic 2515 | . 62 368 16 641 840 . . . 313 275 . . . . . Thermal 68 | . . 38 . . . . . . . . . . . . 30 Explosive 650 | . . . . . 116 . . . 111 423 . . . . . Electromagnetic 671 | . . 228 24 . . . . . . 419 . . . . . Impact 454 | . . . . . . . . . . . . . . . 454 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 2 2 . . . . . 6 3 12 12 12 . 5 Average Corruption 4 | . . 1 2 . . . . . 3 3 10 12 12 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 21 | . . 1 2 . . . . . 3 . 3 6 3 . 3 Message Errors 4 | . . . . . . . . . . . 2 2 . . . Matter Fused 5 | . . 1 1 . . . . . . . 1 1 1 . . Heat Flow Errors 4 | . . . 1 . . . . . . . . 1 . . 2 Energy Discharges 2 | . . . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 195 | . . . . . . . . . . 28 . . . . 167 Projectiles 28 | . . . . . . . . . . 28 . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 167 | . . . . . . . . . . . . . . . 167 Knockbacks 5 | . . . . . . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . 24 . . . . . . 52 68 . . . . 21 Shots 5 | . . 1 . . . . . . 1 3 . . . . . Rammed 19 | . . . . . . . . . . . . . . . 19 Targets Rammed 19 | . . . . . . . . . . . . . . . 19 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 251 | . 12 48 251 33 60 . . . . 120 . 172 . . 123 Average Temperature 28 | . 7 13 128 13 18 . . . . 28 . 89 . . 52 Received Heat Transfer 955 | . 102 69 . 63 162 . . . . 351 . . . 18 190 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 1 . . . . 1 Impact Corruptions 8 | . . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 87 | . . 50 . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Peak Influence 545 | . 70 545 231 294 376 16 . . 122 268 49 20 29 29 . Initial 151 | . . 29 151 89 8 9 . . . 63 34 20 14 14 . Average 133 | . 40 271 175 172 137 14 . . 66 177 33 20 14 15 . Maximum Alert Level 2 | . . 2 1 1 1 . . . . 1 . . . . . Low Security (%) 68 | 100 100 30 68 52 75 100 . 100 100 45 100 100 100 100 . Level 1 27 | . . 48 31 47 24 . . . . 54 . . . . . Level 2 3 | . . 20 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 2 1 . . . 2 2 . . . . . Investigation 2 | . . . . 1 . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 1 . . . 2 1 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Distress Signals 4 | . 2 . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 113 | . 10 27 3 6 17 . . 1 10 14 4 . 1 1 19 Peak Tracking Total 9 | . 6 7 4 2 5 . . 4 4 4 4 . 1 1 9 Tactical Retreats 18 | . 1 2 1 . . . . . 3 3 . . 1 . 7 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Traps Triggered 7 | . . 2 . 1 . . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Machines Accessed 32 | . 2 2 . 5 6 6 5 1 . 2 . 2 . 1 . Terminals 21 | . 2 2 . 4 6 4 . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Total Hacks 91 | . 4 5 . 16 24 15 16 1 . 4 . 5 . 1 . Successful 46 | . 1 1 . 7 11 7 16 1 . 1 . 1 . . . Failed 45 | . 3 4 . 9 13 8 . . . 3 . 4 . 1 . Catastrophic 10 | . 2 . . 3 2 2 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . . . . 4 11 8 . . . . . . . . . Terminals 65 | . 4 5 . 14 24 13 . 1 . 2 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . . . . Terminal Hacks 42 | . 1 1 . 6 11 5 16 1 . . . 1 . . . Record 15 | . . . . . . . 15 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 7 | . . . . 2 4 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . . 1 1 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 20 | . 1 2 . 4 5 4 . . . 2 . 1 . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Total Allies 3 | . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . 3 3 2 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 32 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 15 7 . . . . . . . . . . Total Damage 223 | . . . . 124 99 . . . . . . . . . . Kills 3 | . . . . 2 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Turns Passed 7895 | 62 153 516 213 554 433 397 4063 17 184 409 75 91 37 136 555 Spaces Moved 5632 | 43 110 262 161 309 213 260 2635 17 132 258 107 80 61 222 762 Core 453 | 14 . . . . . . 1 . . . 85 29 . . 324 Treads 3370 | . . . . 264 213 260 2633 . . . . . . . . Legs 628 | 29 110 262 161 45 . . . . . 21 . . . . . Wheels 409 | . . . . . . . 1 17 132 237 22 . . . . Hover 772 | . . . . . . . . . . . . 51 61 222 438 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 120 120 120 120 152 152 80 80 70 90 50 46 46 46 50 Average Speed 124 | 120 120 120 120 148 152 152 150 80 83 115 59 50 46 55 61 Slowest Speed 650 | 200 120 120 120 225 152 152 650 80 100 190 115 70 46 100 101 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 36 24 45 26 43 69 96 1 83 10 79 3 57 6 78 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 Known Exits Taken 9 | . . 1 1 1 1 1 1 1 . . . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . . 3 . . . 5 . . . . . . . 4 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 42 | . . 4 . . 14 . . . 12 12 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . . . . . AOE 40 | . . 4 . . 12 . . . 12 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Upp Total 6273 | 50 120 398 177 370 261 262 2730 20 173 333 117 128 68 237 829 Wait 247 | . 3 54 13 16 11 3 66 . . 27 6 42 . . 6 Move 5618 | 42 109 261 160 308 212 259 2634 16 131 258 106 79 60 221 762 Hop . | . . . . . . . . . . . . . . . . Pick Up 63 | 2 1 18 1 7 2 . 11 . 4 9 . 1 3 3 1 Fast Attach 29 | 6 . 2 . 5 1 . 2 . . . 2 4 3 1 3 Attach 43 | . . 5 . 3 1 . 2 3 4 12 1 1 1 4 6 Detach 15 | . . . . 1 . . 1 . 3 3 1 . . 3 3 Swap 19 | . . 9 . 4 2 . 3 . . . . . . 1 . Drop 48 | . . 12 1 10 3 . 11 1 . 1 1 1 1 4 2 Fire 141 | . 7 37 2 16 29 . . . 23 22 . . . . 5 Melee 11 | . . . . . . . . . . 1 . . . . 10 Ram 19 | . . . . . . . . . . . . . . . 19 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . Rewire 12 | . . . . . . . . . . . . . . . 12 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 649 | -9/Materials | Build established: Scavenger-Mutant 692 | -9/Materials | Discovered new exit (range 8) 730 | -9/Materials | Identified exit to Mines 732 | -9/Materials | Entered Mines 865 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 899 | -9/Mines | Learned Materials stockpile data 916 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 935 | -9/Mines | Discovered new exit (range 7) 941 | -9/Mines | Identified exit to Materials 945 | -9/Mines | Entered Materials 945 | -8/Materials | Accompanied by 3 allies 945 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1064 | -8/Materials | Garrison activated, responded to threat 1196 | -8/Materials | Identified exit to Storage 1397 | -8/Materials | Build established: Hacker-Gunner 1499 | -8/Materials | Entered Storage 1499 | -8/Storage | Accompanied by 2 allies 1926 | -8/Storage | Used back door to open Recycling access 1926 | -8/Storage | Discovered new exit (range 5) 1930 | -8/Storage | Identified exit to Recycling 1932 | -8/Storage | Entered Recycling 2136 | -8/Recycling | Discovered new exit (range 16) 2288 | -8/Recycling | Scanned before Scraplab entrance 2311 | -8/Recycling | Entered Scraplab 2323 | -8/Recycling | Discovered new exit (range 4) 2326 | -8/Recycling | Identified exit to Scraptown 2329 | -8/Recycling | Entered Scraptown 2841 | -8/Scraptown | Discovered new exit (range 7) 2851 | -8/Scraptown | Identified exit to Factory 2917 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2938 | -8/Scraptown | Visited TADAMA 3058 | -8/Scraptown | Visited Red Mages 3534 | -8/Scraptown | Visited Shadow of the Wyrm 3576 | -8/Scraptown | Visited Spacefarers 3658 | -8/Scraptown | Visited Assassins FH 3925 | -8/Scraptown | Visited UFD Registry 3925 | -8/Scraptown | Registered with UFD as "Laserlauncher" 3935 | -8/Scraptown | Visited Symbiants 4092 | -8/Scraptown | Visited Cartography Club 4148 | -8/Scraptown | Visited Abandonware Association 4190 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 4237 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4246 | -8/Scraptown | Found DCF Scrap (28 items) 4379 | -8/Scraptown | Discovered exit to Factory (range 5) 4539 | -8/Scraptown | Visited Infowarlord's Domain 4553 | -8/Scraptown | Found Exp. Sensor Array 4581 | -8/Scraptown | Visited Scrap Suit Storage 4623 | -8/Scraptown | Visited Modified Component R&D 4751 | -8/Scraptown | Visited Scrapoid Research Area 4830 | -8/Scraptown | Visited Derelict Rescue Squad 4844 | -8/Scraptown | Found DRS Beacon 4872 | -8/Scraptown | Visited Science Guys 4923 | -8/Scraptown | Visited Science Testing Area 5342 | -8/Scraptown | Found Scrap Suit 5528 | -8/Scraptown | Visited CPS Storage 6392 | -8/Scraptown | Entered Factory 6392 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6404 | -6/Factory | Identified exit to DSF 6409 | -6/Factory | Entered DSF 6436 | -6/DSF | Additional patrols routed to DSF 6556 | -6/DSF | Lost 5 parts (2u3w) 6572 | -6/DSF | Discovered new exit (range 16) 6592 | -6/DSF | Identified exit to Factory 6593 | -6/DSF | Entered Factory 6593 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6737 | -5/Factory | Lost 3 parts (1u2w) 6856 | -5/Factory | Build established: Mutant 6986 | -5/Factory | Lost 7 parts (1p2n2u2w) 7002 | -5/Factory | Sucked down chute 7002 | -5/Factory | Entered Waste 7012 | -5/Waste | Spotted C-40 Crusher 7013 | -5/Waste | Spotted C-40 Crusher 7015 | -5/Waste | Spotted C-40 Crusher 7017 | -5/Waste | EMP discharged 7017 | -5/Waste | System corruption reached 10% 7026 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7064 | -5/Waste | Spotted C-40 Crusher 7066 | -5/Waste | Discovered new exit (range 21) 7069 | -5/Waste | Spotted C-40 Crusher 7076 | -5/Waste | Identified exit to Factory 7077 | -5/Waste | Entered Factory 7168 | -5/Factory | Identified exit to DSF 7168 | -5/Factory | Entered DSF 7177 | -5/DSF | Discovered new exit (range 21) 7195 | -5/DSF | Identified exit to Factory 7201 | -5/DSF | Additional patrols routed to DSF 7205 | -5/DSF | Entered Factory 7205 | -4/Factory | Evolved 2 slots: Utility x2 7236 | -4/Factory | Discovered new exit (range 22) 7270 | -4/Factory | Spotted B-86 Titan 7340 | -4/Factory | Identified exit to Upper Caves 7341 | -4/Factory | Entered Upper Caves 7412 | -4/Upper Caves | Learned location of Armory (-4) 7621 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7678 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7682 | -4/Upper Caves | Core integrity fell below 50% 7701 | -4/Upper Caves | Encountered a Warlord checkpoint 7705 | -4/Upper Caves | Lost 4 parts (1p1n2u) 7728 | -4/Upper Caves | Discovered new exit (range 8) 7731 | -4/Upper Caves | Identified exit to Upper Caves 7893 | -4/Upper Caves | Core integrity fell below 20% 7896 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Lyr. Light Armor Plating. Found Adv. Actuator Array. Found 35 Matter. Discarded Broken Enh. Optical Array. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). Attempting to rewire L-61 Swordsman. Imp. Hacking Suite destroyed. Adv. System Shield destroyed. Attempting to rewire L-61 Swordsman. Quantum Rifle destroyed. Attempting to rewire L-61 Swordsman. Enh. Optical Array severed. Attempting to rewire L-61 Swordsman. Penetrated by Slug. Critical hit (Burn: +50). Attempting to rewire L-61 Swordsman. Map ----- +----------------------------------------------------+ | #?????#??????????????# #??????# ?????####### | | #???????????????####?# #??????? #??????##### | | ##??????????????# ### #??????? ###????# ## | | ####???????????# * #???????? ##???# ##? | | #???????????# % #????????# ##?## ##?? | | #???????????# ####????????# ??# ##??? | | # ###?????????# ##???????#### #???# ##???? | | # %*#??######## #??????## #??## #????? | | # #"##" ##??????# #### ##????? | | # #???????# #?????? | | # #####???# #?????? | | ## ##### ##### #?????? | | ### #??# ####?????? | | ### #??# ## ##????????? | | % #??# ## ### #?????????? | | % ##?# ###### ### ### ##?????????? | | #### ### #?# ### ##??????????? | | ##?## ## #?# ## ##???????????? | | #??# ######### #### ### #####???????? ##?? | | ???# #???????# #??# #?## #?????##????? #?? | | ???## ##???????## ##??# ##?## #????? ##??? #?? | | ????####?????????###???###### #????? #??? #?? | | ?????????????????????###### g #????? ##?? #?? | | ???????????????????# # ##????# #?? #?? | | ????????????????????#; ;; l ## #???## #?# #?? | | ???????????????????????#l@l # ##??## ### #?? | | ???????????????????????#g Y # #???? ## ##? | | ???????????????????????###gs### #????# ## | | ???????????????????????# +=#????# | | ???????????????????????# # ##?### | | ???????????????????????#""""""# #?# ? | | ?????????????????????# ######## #??# #??? | | ?????????????????????# !/! #### #??? | | ?????????????????????########### ### #??? | | ???????????????????????????????#### #### | | ??????????????????????????????????# # | | ??????????????????????????????????#### | | ?????????????????????????????????????# | | ?????????????????????????????????????#### | | ???????????????????????????????????????## | | ????????????????????????????####???????# ## | | ????????????????????????????# ##??????# ###### | | ????????????????????????????# ##????## ##????# | | ????????????????????????????## ###### #?????# | | ?????????????????????????????## ## ##?#### | | ??????????????????????????????## ### | | ???????????????????????????????#### ## | | ??????????????????????????????????## ### | | ???????????????????????????????????##### ### | | ???????????????????????????################ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingDispersionPendant Manual? 0 Play Time 01:44:43 Cumulative 29.3 hours Start 2025.01.29 @ 14:30:03 End 2025.01.29 @ 21:23:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 798feb9d-e76f-428e-9d1b-6b25c4b79deb