Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 19:17:28 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (170) 850 Value Destroyed (3665) 3665 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (972) 972 TOTAL SCORE: 8027 Bonus ------- High Alert Combat Kills 997 Friendly Fire -25 Cogmind --------- Core Integrity 597/700 Matter 27/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Improved Targeting Computer Kinecellerator Improved Light Armor Plating High-powered Tractor Beam Field Recycling Unit (0) Lightning Gun Pulse Rifle Heavy Ion Cannon Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Light Armor Plating Improved Light Armor Plating Field Recycling Unit Heavy Assault Rifle Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Hammer [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . . . 2 . Weapon 2 | . . 1 . . 1 Parts Attached 83 | 7 1 51 3 19 2 Power 6 | 1 . 4 . 1 . Engine 6 | 1 . 4 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 . 15 . 2 2 Treads 13 | 2 . 7 . 2 2 Leg 8 | . . 8 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 1 11 2 8 . Device 11 | 1 1 5 . 4 . Storage 3 | 1 . 2 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 9 | . . 4 2 3 . Artifact . | . . . . . . Weapon 32 | 2 . 21 1 8 . Energy Gun 13 | 1 . 11 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 1 . 3 . 3 . Ballistic Cannon 2 | . . . . 2 . Launcher 8 | . . 6 . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 23 | . 4 6 2 5 6 Power 3 | . 1 1 . . 1 Propulsion 8 | . . 2 . 3 3 Utility 6 | . 1 1 1 1 2 Weapon 6 | . 2 2 1 1 . Highest Loss Streak 6 | . 4 3 1 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 97 98 95 72 Engine 10 | . 12 10 11 9 6 Treads 25 | . 28 23 33 24 22 Leg 4 | . . 9 . . . Device 3 | . 13 3 . 7 6 Storage 10 | . 14 11 11 9 7 Processor 1 | . . . . 7 7 Protection 8 | . . 7 10 10 6 Energy Gun 13 | . 12 14 21 6 . Ballistic Gun 3 | . 13 2 . 6 5 Ballistic Cannon 1 | . . . . 3 7 Launcher 10 | . . 13 11 9 . Peak Build Rating 34 | 9 9 23 23 34 29 Average Rating 21 | 5 8 18 22 29 27 On Entrance 14 | . 9 3 23 23 27 Naked Turns . | . . . . . . Heaviest Build 108 | 13 13 101 97 108 102 Greatest Support 67 | 40 40 66 66 67 65 Greatest Overweight (x) 4 | 1 . 4 1 2 4 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 23 | 7 8 22 25 25 25 Most Carried 25 | 5 5 25 25 25 25 Average Carried 21 | 2 4 20 24 24 24 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 4 5 25 24 25 25 Class Distribution -------------------- 32% | Bomber 28% | Tank 17% | Mutant 10% | Scavenger-Bomber 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2597 | 259 95 1612 90 537 4 Remotely 810 | . . 559 . 251 . Salvage Created 5027 | 19 222 3074 498 1214 . Parts 319 | 4 11 219 24 61 . Haulers Intercepted 8 | . . 5 . 3 . Recyclers Shooed 6 | 1 . 1 . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 94 | . 3 56 12 23 . Guns 29 | . 2 18 4 5 . Cannons 3 | . . 1 . 2 . AOE 62 | . 1 37 8 16 . Classes Destroyed 15 | 1 4 9 . 1 . Worker 25 | . 1 18 2 4 . Builder 25 | . 1 16 1 7 . Tunneler 3 | 1 . 2 . . . Hauler 8 | . . 5 . 3 . Recycler 16 | . 2 9 2 3 . Mechanic 1 | . . 1 . . . Operator 2 | . . 1 . 1 . Watcher 5 | . . 3 . 2 . Swarmer 15 | . . 10 5 . . Grunt 58 | . 3 34 5 16 . Brawler 3 | . . 1 1 1 . Duelist 3 | . . 1 1 1 . Protector 2 | . . 2 . . . Sentry 11 | . . 8 . 3 . Hunter 2 | . . . . 2 . Best Kill Streak 11 | 1 5 11 4 5 . Combat Bots Only 10 | . 2 10 4 4 . Max Kills in Single Turn 7 | 1 5 7 2 3 . Gunslinging . | . . . . . . Exploded 6 | . 1 6 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 472 | . 78 188 14 134 58 Missed 148 | . 31 55 4 39 19 Damage Taken 4429 | . 586 1994 183 1067 599 Core 461 | . 61 185 33 79 103 Absorbed by Shields 347 | . . . . 334 13 Core Remaining (%) 76 | 100 75 . 45 85 . Volleys Fired 300 | 10 16 184 24 64 2 Largest 3 | 2 2 3 3 3 1 Hottest 151 | 70 70 151 120 105 44 Shots Fired 585 | 20 26 367 43 127 2 Gun 445 | 20 26 292 36 71 . Cannon 31 | . . 7 . 22 2 Launcher 109 | . . 68 7 34 . Special . | . . . . . . Kinetic 162 | 10 16 66 . 68 2 Thermal 81 | 10 10 61 . . . Explosive 109 | . . 68 7 34 . Electromagnetic 233 | . . 172 36 25 . Robot Hit Streak 13 | 8 8 13 7 10 3 Robot Miss Streak 9 | 2 9 5 3 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 310 | 13 13 198 20 64 2 Core Hits 287 | 2 9 172 21 82 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . . 4 . . . Burn 1 | . . 1 . . . Destroy 1 | . . 1 . . . Corrupt 2 | . . 2 . . . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12628 | 157 595 6879 765 4150 82 Guns 4044 | 157 173 2671 307 736 . Cannons 405 | . . 82 . 269 54 Explosions 8067 | . 422 4125 458 3062 . Melee 80 | . . . . 80 . Ramming 32 | . . 1 . 3 28 Kinetic 1467 | 70 87 557 . 699 54 Thermal 1069 | 87 86 749 109 38 . Explosive 7660 | . 422 3865 349 3024 . Electromagnetic 2320 | . . 1707 307 306 . Impact 80 | . . . . 80 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 314 | . 72 106 43 93 . Projectiles . | . . . . . . Explosions 259 | . 72 106 43 38 . Melee 55 | . . . . 55 . Knockbacks 5 | . . . . 2 3 Impact 2 | . . . . 1 1 Kinetic 3 | . . . . 1 2 Secondary . | . . . . . . Self-Inflicted Damage 604 | . 166 324 77 37 . Shots 17 | . 2 11 3 1 . Rammed 5 | . . . . 1 4 Targets Rammed 6 | . . 1 . 1 4 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 527 | 45 45 527 144 270 20 Average Temperature 76 | 18 22 86 47 65 11 Received Heat Transfer 1731 | . 78 708 24 525 396 Effects 10 | . . 9 . 1 . Shutdowns 2 | . . 2 . . . Energy Bleed 2 | . . 1 . 1 . Interference 2 | . . 2 . . . Matter Decay 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 2 . 3 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2339 | 259 259 1571 150 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . 7 2 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1702 | 5 195 1702 655 689 333 Initial 655 | . 3 65 655 187 303 Average 619 | 1 37 883 494 336 241 Maximum Alert Level 5 | . . 5 2 2 1 Low Security (%) 16 | 100 100 11 . 22 38 Level 1 19 | . . 5 26 35 61 Level 2 34 | . . 23 73 42 . Level 3 11 | . . 23 . . . Level 4 9 | . . 19 . . . Level 5 8 | . . 16 . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Squads Dispatched 27 | . 2 12 1 9 3 Investigation 10 | . 1 4 1 1 3 Extermination . | . . . . . . Reinforcement 10 | . 1 5 . 4 . Assault 4 | . . 3 . 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 6 | . . 3 . 3 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 1 3 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 9 78 11 35 6 Peak Tracking Total 10 | . 5 10 3 6 5 Tactical Retreats 5 | . 1 3 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 19 | . 3 10 2 4 . Max in Single Turn 3 | . 3 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . 1 . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 2 6 1 3 4 Terminals 11 | . 2 4 1 2 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . 1 . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 51 | . 6 19 3 9 14 Successful 18 | . . 10 2 3 3 Failed 33 | . 6 9 1 6 11 Catastrophic 5 | . 1 . . 2 2 Database Lockouts . | . . . . . . Manual 29 | . 6 9 3 7 4 Terminals 30 | . 6 10 3 7 4 Fabricators 5 | . . . . . 5 Repair Stations 2 | . . . . 2 . Recycling Units 9 | . . 4 . . 5 Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 2 1 2 . Level Access Points 2 | . . 1 . 1 . Branch Access Points 3 | . . 1 1 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 4 | . . 2 . . 2 Process 2 | . . 1 . . 1 Report Inventory 2 | . . 1 . . 1 Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 2 1 . . Terminals 3 | . . 2 1 . . Sabotage 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 5 1 3 4 Full Trace Events 8 | . 1 3 . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Robot Build Rating 6 | . . . . . 6 Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 90 | . . 81 . . 9 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 1 . 2 Largest Group 2 | . . . 1 . 2 Highest-Rated Group 38 | . . . 31 . 38 Highest-Rated Ally 31 | . . . 31 . 19 Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 7942 | 112 214 3905 1715 1348 648 Spaces Moved 2878 | 44 104 1371 623 472 264 Core 3 | 3 . . . . . Treads 2453 | 41 104 949 623 472 264 Legs 422 | . . 422 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 225 225 235 Average Speed 223 | 154 160 221 225 240 236 Slowest Speed 480 | 160 160 480 225 312 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 22 88 99 48 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . 3 . . Spaces Dug 10 | . . 10 . . . Terrain Destroyed 684 | . 40 379 76 189 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 681 | . 40 379 76 186 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3893 | 65 126 1929 894 594 285 Wait 497 | . 4 238 245 10 . Move 2873 | 43 103 1370 622 471 264 Hop . | . . . . . . Pick Up 72 | 5 1 45 . 14 7 Fast Attach 28 | 6 1 15 1 4 1 Attach 11 | 1 . 5 1 3 1 Detach 1 | . . 1 . . . Swap 44 | . . 31 1 12 . Drop 60 | . 1 39 . 14 6 Fire 300 | 10 16 184 24 64 2 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 5 | . . . . 1 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 350 | -9/Materials | Lost 4 parts (1p1u2w) 677 | -9/Materials | Identified exit to Materials 677 | -9/Materials | Identified exit to Mines 1044 | -9/Materials | Lost 3 parts (1p1n1u) 1157 | -9/Materials | Destroyed 8 combat bots 1562 | -9/Materials | Build established: Scavenger-Bomber 2396 | -9/Materials | Build established: Bomber 2727 | -9/Materials | First assault squad dispatched 3600 | -9/Materials | Sterilization system engaged 3600 | -9/Materials | Non-combat units ordered to evacuate 3617 | -9/Materials | Destroyed 10 combat bots 3700 | -9/Materials | Combat units ordered to evacuate 3900 | -9/Materials | Ambient heat levels rising (+10) 4050 | -9/Materials | Ambient heat levels rising (+10) 4200 | -9/Materials | Ambient heat levels rising (+10) 4232 | -9/Materials | Entered Mines 4233 | -9/Mines | Assembled infested the area 4589 | -9/Mines | Learned Materials security intel 4628 | -9/Mines | Received a Mining Laser from a helpful Derelict 4975 | -9/Mines | Build established: Tank 5026 | -9/Mines | Discovered exit to Materials (range 10) 5247 | -9/Mines | Discovered exit to Materials (range 7) 5492 | -9/Mines | Core integrity fell below 50% 5947 | -9/Mines | Entered Materials 5947 | -8/Materials | Evolved 2 slots: Utility x2 6921 | -8/Materials | Garrison activated, responded to threat 7029 | -8/Materials | Identified exit to Factory 7147 | -8/Materials | First assault squad dispatched 7295 | -8/Materials | Entered Factory 7295 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7585 | -7/Factory | Build established: Mutant 7881 | -7/Factory | Fabricated W-25 Informer? 7943 | -7/Factory | Self-destructed Last Messages --------------- Investigation squad. 07767_ Dropped Enh. Autogun. 07767_ Acquired Enh. Autogun. 07819_ F/CAVCT|TVEMEXUN D&NKEO6TOATVO:F9I%K>WWJ 07845_ System corrupted: Matter fused (-8). 07881_ >> FABRICATOR: Completed W-25 Informer? 07904_ Shield Generator destroyed. 07906_ Slammed into G-47 Trooper. 07908_ Informer 4a destroyed. 07909_ G-47 Trooper knocked back. 07912_ Critical hit (Burn: +37). 07913_ Acquired 4 matter. 07915_ G-47 Trooper knocked back. 07917_ Imp. Ion Engine destroyed. 07923_ Hrd. Light Armor Plating destroyed. 07925_ Adv. Treads destroyed. 07926_ K-01 Serf collects debris. 07937_ Imp. Treads destroyed. 07941_ Critical hit (Burn: +37). 07943_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# """ #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# #????##########?? | | ????????????????????????#####+#########! 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltCoreScrap Manual? 0 Play Time 01:01:12 Cumulative 118.0 hours Start 2025.03.06 @ 21:10:59 End 2025.03.07 @ 19:17:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 165 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 927fce97-8102-48bd-9e83-ff89d720ba39