Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.23 @ 16:37:53 Player: FrakkingUsername Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (6081) 6081 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 10914 Bonus ------- High Alert Combat Kills 288 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Hovering (66) Location -7/Factory Parts ------- > --- POWER (2) -------- Backup Power III Light Nuclear Core > --- PROPULSION (3) --- Backup Propulsion III Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON (3) ------- Heavy EM Shotgun Gauss Rifle Katana > --- INVENTORY (8) ---- Improved Deuterium Engine Gravity Neutralizer Heavy EM Shotgun Heavy EM Shotgun Gatling Laser Heavy Particle Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Gravity Neutralizer Kinecellerator Weapon Cycler > --- WEAPON ----------- Beamcaster Flak Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Gravity Neutralizer Relay Coupler [NC] Relay Coupler [Specialist] PD Laser Proton Missile Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 115 | 8 5 12 14 8 7 1 27 21 12 Power 17 | 1 . 3 2 . 1 . 4 4 2 Engine 13 | 1 . 3 2 . 1 . 3 2 1 Core 4 | . . . . . . . 1 2 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 2 2 3 1 1 . 9 6 1 Treads . | . . . . . . . . . . Leg 22 | 2 2 2 3 1 1 . 5 6 . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . 2 . 1 Flight 2 | . . . . . . . 2 . . Utility 34 | 2 1 4 4 4 2 . 7 5 5 Device 19 | 1 1 1 2 2 1 . 3 5 3 Storage 4 | 1 . 1 . . . . 1 . 1 Processor 4 | . . 1 1 . . . 1 . 1 Hackware 3 | . . . . 1 1 . 1 . . Protection 4 | . . 1 1 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 37 | 3 2 3 5 3 3 1 7 6 4 Energy Gun 11 | 2 1 . . . 2 . 3 2 1 Energy Cannon 5 | . . 1 1 2 1 . . . . Ballistic Gun 12 | 1 . 1 3 . . . 3 3 1 Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher 4 | . . 1 . 1 . 1 . 1 . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . . 2 2 Parts Lost 29 | . . 3 1 2 . 3 3 16 1 Power 6 | . . 1 . . . 1 1 3 . Propulsion 5 | . . 1 . . . 1 . 3 . Utility 9 | . . . . 2 . 1 . 5 1 Weapon 9 | . . 1 1 . . . 2 5 . Highest Loss Streak 9 | . . 3 1 1 . 3 3 9 1 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 3 7 8 9 8 8 8 8 8 4 Power . | . . . 1 1 . . 1 1 . Propulsion . | 1 2 1 . . . . . 1 . Utility 2 | . 1 . 3 1 1 . 3 3 1 Weapon 3 | 1 1 3 2 3 5 5 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 35 | . 6 4 4 1 1 4 5 3 7 Power 3 | . 1 . 1 . . . . . 1 Propulsion 4 | . 3 . . . . . 1 . . Utility 11 | . 1 . 1 . . 1 3 3 2 Weapon 16 | . 1 4 2 1 . 3 1 . 4 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 93 | . 99 98 98 98 96 84 85 96 69 Engine 9 | . 13 10 11 9 11 12 11 4 6 Core 2 | . . . . . . . . 9 5 Leg 22 | . 28 32 32 27 23 18 13 22 . Hover 1 | . . . . . . . 2 . 13 Device 12 | . 14 11 8 10 11 12 12 16 19 Storage 8 | . 14 11 11 9 6 5 6 7 . Processor 5 | . . 1 8 9 7 7 7 5 3 Hackware 2 | . . . . 4 6 7 7 1 . Protection 2 | . . 9 4 1 3 . . 5 . Energy Gun 4 | . 14 1 . . 3 5 3 2 14 Energy Cannon 4 | . . 7 8 11 11 1 . . . Ballistic Gun 12 | . 13 13 12 15 5 5 12 16 1 Peak Build Rating 58 | 9 13 17 25 35 41 42 41 58 40 Average Rating 29 | 4 12 15 20 32 37 35 29 48 32 On Entrance 18 | . 9 13 15 25 32 40 7 41 1 Naked Turns 12 | . . . . . . . . 4 8 Heaviest Build 52 | 15 16 28 34 38 44 40 46 52 24 Greatest Support 62 | 20 26 39 39 41 43 43 52 62 26 Greatest Overweight (x) 2 | 1 . 1 1 . 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 8 Average Capacity 9 | 7 8 9 10 10 9 9 9 9 5 Most Carried 10 | 6 8 10 10 10 10 10 10 10 7 Average Carried 8 | 3 7 8 9 9 9 9 9 9 4 Final Capacity 10 | 8 8 10 10 10 10 5 10 5 8 Final Carried 10 | 6 8 10 8 10 10 5 10 5 7 Class Distribution -------------------- 31% | Mutant 28% | Hacker-Gunner 17% | Scavenger-Gunner 8% | Hacker-Mutant 8% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Matter Collected 3782 | 293 139 337 362 333 225 . 695 1398 . Remotely . | . . . . . . . . . . Salvage Created 6545 | 78 454 770 904 1080 468 . 1002 1789 . Parts 352 | 7 17 68 48 59 21 . 59 73 . Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 120 | . 9 22 13 20 8 . 19 29 . Guns 74 | . 8 12 5 7 . . 15 27 . Cannons 29 | . . 5 8 10 2 . 2 2 . AOE 16 | . 1 5 . 3 5 . 2 . . Classes Destroyed 16 | 2 2 5 2 1 2 . . 2 . Worker 6 | . . 1 1 . . . 4 . . Builder 2 | . . . . 1 1 . . . . Tunneler 4 | 1 . 1 . . . . 2 . . Hauler 2 | . . 1 1 . . . . . . Recycler 3 | 1 . . 2 . . . . . . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . . 1 . 1 . . 1 . . Watcher 12 | . 1 5 2 1 1 . 2 . . Swarmer 18 | . . 15 . . . . . 3 . Grunt 58 | . 9 2 4 12 6 . 13 12 . Brawler 6 | . . . 1 2 . . . 3 . Duelist 3 | . . . 1 . 1 . . 1 . Sentry 26 | . . 5 7 6 . . 4 4 . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . . . 3 . Programmer 4 | . . . . . 1 . 2 1 . Best Kill Streak 12 | 2 4 12 4 7 4 . 4 7 . Combat Bots Only 10 | . 4 10 3 7 4 . 3 7 . Max Kills in Single Turn 6 | 1 1 6 1 3 3 . 3 2 . Gunslinging 1 | . . 1 . . . . . . . Exploded 5 | . 1 5 . 3 3 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Hostile Shots Fired 835 | . 40 86 68 75 16 4 104 439 3 Missed 249 | . 12 30 18 23 4 1 37 123 1 Hits 586 | . 28 56 50 52 12 3 67 316 2 Melee 18 | . . . 10 . 1 3 . 2 2 Projectile 568 | . 28 56 40 52 11 . 67 314 . Critical Strikes 15 | . 1 . 5 3 . . 1 5 . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 5752 | . 295 476 687 609 338 115 649 2525 58 Core 1103 | . 66 70 132 118 55 75 63 492 32 Absorbed by Shields 37 | . . . . . . . . 37 . Ignored by Resistances 1780 | . 91 149 192 177 103 30 206 816 16 Regen/Repaired (Parts) 251 | . 25 81 57 . 76 . 12 . . Core Remaining (%) 75 | 100 73 . 49 78 . . . . . Volleys Fired 366 | 7 32 45 50 51 14 3 47 108 9 Largest 3 | 2 2 2 2 3 3 3 3 3 3 Hottest 201 | 60 65 90 91 154 201 121 156 136 130 Shots Fired 925 | 14 64 82 98 153 41 9 128 313 23 Gun 732 | 14 64 56 59 92 11 6 117 290 23 Cannon 175 | . . 25 38 60 27 . 11 14 . Launcher 12 | . . 1 . 1 3 3 . 4 . Special 6 | . . . 1 . . . . 5 . Kinetic 609 | 7 32 54 59 92 4 3 87 267 4 Thermal 205 | . . 25 39 50 13 . 26 42 10 Explosive 5 | . . 1 . 1 3 . . . . Electromagnetic 106 | 7 32 2 . 10 21 6 15 4 9 Robot Hit Streak 63 | 6 20 19 14 23 12 17 20 63 5 Robot Miss Streak 7 | 2 3 2 1 1 1 . 7 4 2 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 11 | . 1 3 1 . . . . 6 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Autonomous 7 | . . . . . . . . 7 . Shots Hit Robots 701 | 10 50 60 75 117 32 9 93 246 9 Core Hits 453 | 3 17 41 31 44 21 1 71 222 2 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 5 | . . . 1 . . . . 4 . Critical Strikes 11 | . 1 . 1 1 . . 2 6 . Burn 1 | . . . . . . . . 1 . Destroy 7 | . . . 1 . . . 1 5 . Corrupt 3 | . 1 . . 1 . . 1 . . Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15545 | 152 805 1278 1237 2344 1040 50 2306 6144 189 Guns 11033 | 152 738 609 615 1147 177 45 1710 5675 165 Cannons 2839 | . . 331 607 994 439 . 169 299 . Explosions 1576 | . 67 338 . 203 424 5 423 116 . Melee 24 | . . . . . . . . . 24 Ramming 20 | . . . 5 . . . 4 11 . Kinetic 9555 | 75 322 583 615 1147 52 44 1380 5321 16 Thermal 3369 | . 67 331 617 779 249 . 616 696 14 Explosive 776 | . . 198 . 203 375 . . . . Electromagnetic 1801 | 77 416 166 . 215 364 6 306 116 135 Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . . . 24 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 6 Average Corruption 5 | . . . . . . . . 3 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . 2 8 Matter Fused 5 | . . . . . . . . 1 4 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . . . 7 30 . 42 . . Projectiles 7 | . . . . 7 . . . . . Explosions 72 | . . . . . 30 . 42 . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 2 . Impact 1 | . . . . . . . 1 . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 416 | . 13 68 . 4 132 . 130 69 . Shots 19 | . 1 4 . 1 4 . 5 4 . Rammed 2 | . . . . . . . . 2 . Targets Rammed 4 | . . . 1 . . . 1 2 . Kicked 2 | . . . 1 . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 468 | . 121 . 164 249 279 12 260 468 233 Average Temperature 97 | . 49 . 50 84 106 8 84 161 60 Received Heat Transfer 2178 | . 219 99 222 441 54 . 234 909 . Effects 11 | . . . . . 2 . . 9 . Shutdowns 3 | . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . 2 . Interference 2 | . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 7 | . 2 . . 2 1 . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 2 . 1 . . 2 . . Heat Transferred 5936 | . 150 703 1258 1406 481 . 955 946 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 2 1 . 1 . . 5 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Maximum Alert Level 3 | . . 1 1 1 . . . 3 1 Low Security (%) 66 | 100 100 55 87 54 100 100 100 9 1 Level 1 21 | . . 44 12 45 . . . 21 98 Level 2 7 | . . . . . . . . 40 . Level 3 5 | . . . . . . . . 28 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 912 | 5 126 377 231 316 182 . 177 912 371 Initial 371 | . . . 123 75 113 . . 77 371 Average 198 | . 47 192 157 180 87 . 50 549 291 Influence Increases 3783 | 10 262 654 448 555 259 . 651 900 44 Destroy 0b10 Robot/C 2400 | . 180 440 260 400 160 . 380 580 . Destroy 0b10 Robot/NC 200 | 10 5 45 30 15 15 . 45 35 . Destroy Leader 518 | . 32 112 116 92 32 . 104 30 . Successful Hack 146 | . 18 27 10 13 . . 49 . 29 Disable Machine 117 | . . 18 27 . 18 . 54 . . Anti-Garrison Action 200 | . . . . . . . . 200 . Destroy Structure 112 | . 12 12 5 20 19 . 4 40 . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 75 | . 15 . . 15 15 . . 15 15 Influence Decreases 3588 | 10 262 310 581 476 549 . 524 210 666 Entered New Map 1030 | . . . 221 136 177 . . 50 446 Time Decay 2236 | 10 262 280 350 320 310 . 494 . 210 Lost Part 260 | . . 30 10 20 . . 30 160 10 Purge Threat 62 | . . . . . 62 . . . . Squads Dispatched 16 | . . 1 3 1 2 . 7 . 2 Investigation 6 | . . 1 1 1 . . 2 . 1 Extermination 4 | . . . . . 1 . 3 . . Reinforcement 6 | . . . 2 . 1 . 2 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Distress Signals 8 | . . 2 2 2 . . 2 . . Communications Jammed 1 | . . . . . 1 . . . . Distress Signals 1 | . . . . . 1 . . . . Times Spotted 174 | . 12 32 19 24 10 6 29 35 7 Peak Tracking Total 7 | . 3 7 3 6 4 6 4 6 4 Tactical Retreats 6 | . 1 . . 1 1 . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Traps Triggered 9 | . . 1 2 1 2 . 1 2 . Indirectly 1 | . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Machines Disabled 17 | . . 2 3 . 2 . 6 4 . Max in Single Turn 6 | . . 2 1 . 2 . 6 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Machines Accessed 55 | . 8 10 7 5 7 . 10 2 6 Terminals 32 | . 6 6 5 5 2 . 4 2 2 Fabricators 5 | . . . . . 2 . 3 . . Repair Stations 7 | . 1 1 1 . 1 . 1 . 2 Recycling Units 8 | . 1 2 1 . 1 . 1 . 2 Scanalyzers 2 | . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 143 | . 15 31 16 14 21 . 29 3 14 Successful 90 | . 12 27 8 9 11 . 18 1 4 Failed 53 | . 3 4 8 5 10 . 11 2 10 Catastrophic 4 | . . . . 1 . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 84 | . 11 18 13 14 8 . 13 3 4 Fabricators 10 | . . . . . 3 . 7 . . Repair Stations 19 | . 2 2 2 . 4 . 4 . 5 Recycling Units 18 | . 2 3 1 . 4 . 3 . 5 Scanalyzers 10 | . . 8 . . 2 . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 50 | . 9 14 5 9 3 . 7 1 2 Record 12 | . 2 5 . 4 . . . . 1 Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 3 | . 1 1 . . . . 1 . . Open Door 2 | . . . 2 . . . . . . Open DSF 3 | . . . . . 1 . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 5 | . . 1 . 2 . . 1 1 . Alert Level 3 | . 1 1 . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 1 . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 2 | . . . 1 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . Transport Status 2 | . . . . 1 . . 1 . . Assault Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 6 | . 2 1 . . 1 . 2 . . Fabricator Hacks 7 | . . . . . 2 . 5 . . Network Status 2 | . . . . . 1 . 1 . . Load Schematic 1 | . . . . . . . 1 . . Build 4 | . . . . . 1 . 3 . . Repair Station Hacks 12 | . 2 2 2 . 2 . 3 . 1 Scan Component 5 | . 1 1 1 . 1 . 1 . . Repair 5 | . 1 1 1 . 1 . 1 . . Refit 2 | . . . . . . . 1 . 1 Recycling Unit Hacks 9 | . 1 3 1 . 2 . 1 . 1 Report Inventory 6 | . . 2 1 . 1 . 1 . 1 Retrieve Components 3 | . 1 1 . . 1 . . . . Scanalyzer 10 | . . 8 . . 2 . . . . Insert Component 5 | . . 4 . . 1 . . . . Analyze 5 | . . 4 . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 36 | . 3 7 4 4 5 . 7 1 5 Full Trace Events 4 | . . . . . . . 2 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . 1 . . . . Parts Built 8 | . . . . . 2 . 6 . . Authchips . | . . . . . . . . . . Time 185 | . . . . . 84 . 101 . . Total Part Build Rating 28 | . . . . . 8 . 20 . . Parts Repaired 5 | . 1 1 1 . 1 . 1 . . Time 147 | . 26 32 32 . 13 . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . 3 . . 2 . . . . Parts Scanalyzed 5 | . . 4 . . 1 . . . . Part Schematics Acquired 5 | . . 4 . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . 12 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . . . . 3 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Active Infowar (turns) 2151 | 13 223 . . 5 664 143 874 . 229 Terrain 236 | 13 223 . . . . . . . . Jamming 1041 | . . . . 5 664 143 . . 229 ECM 874 | . . . . . . . 874 . . Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . 4 . . . . . Drone Recoveries 4 | . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Turns Passed 6547 | 114 677 714 716 657 688 166 1204 1181 430 Spaces Moved 4241 | 62 419 410 364 372 416 148 895 615 540 Core 135 | 4 . . . . . 46 61 9 15 Treads . | . . . . . . . . . . Legs 3185 | 58 419 410 364 372 416 102 438 606 . Wheels . | . . . . . . . . . . Hover 622 | . . . . . . . 97 . 525 Flight 299 | . . . . . . . 299 . . Fastest Speed 37 | 50 120 120 120 120 120 50 37 50 50 Average Speed 104 | 117 120 120 120 120 120 102 80 123 67 Slowest Speed 260 | 120 120 190 190 120 190 260 190 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 5 67 47 62 42 12 79 20 69 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 71 | . 10 10 . 17 24 . 4 6 . Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 1 6 . AOE 64 | . 10 10 . 17 24 . 3 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Fac Total 5552 | 90 532 549 515 466 573 156 1266 819 586 Wait 563 | . 48 52 40 23 115 . 257 23 5 Move 4228 | 61 418 409 363 371 416 147 889 614 540 Hop 3 | . . . . . . . 3 . . Pick Up 109 | 13 15 17 11 6 9 1 16 11 10 Fast Attach 57 | . . 2 4 5 4 . 25 8 9 Attach 45 | 8 1 7 5 2 4 . 4 11 3 Detach 15 | 1 . 2 . . 2 . 3 7 . Swap 38 | . 6 5 12 3 4 1 2 5 . Drop 99 | . 12 10 15 5 5 4 19 20 9 Fire 366 | 7 32 45 50 51 14 3 47 108 9 Melee 1 | . . . . . . . . . 1 Ram 2 | . . . . . . . . 2 . Kick 2 | . . . 1 . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . Rewire 7 | . . . . . . . . 7 . Trap . | . . . . . . . . . . Miscellaneous 14 | . . . 14 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Ion Engine 411 | -10/Materials | Discovered new exit (range 7) 592 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Discovered new exit (range 8) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Discovered new exit (range 8) 1088 | -9/Materials | Lost 3 parts (1p1n1w) 1220 | -9/Materials | Discovered new exit (range 6) 1260 | -9/Materials | Destroyed 10 combat bots 1294 | -9/Materials | Repaired Imp. Aluminum Leg 1350 | -9/Materials | Identified exit to Mines 1350 | -9/Materials | Identified exit to Storage 1506 | -9/Materials | Entered Storage 1718 | -9/Storage | Build established: Scavenger-Mutant 1878 | -9/Storage | Discovered new exit (range 16) 1983 | -9/Storage | Repaired Med. Armor Plating 2077 | -9/Storage | Build established: Mutant 2078 | -9/Storage | Found Prototype Launcher 2112 | -9/Storage | Learned location of Armory (-3) 2184 | -9/Storage | Core integrity fell below 50% 2222 | -9/Storage | Entered Materials 2222 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2543 | -8/Materials | Build established: Hacker-Gunner 2637 | -8/Materials | Destroyed 7 combat bots 2791 | -8/Materials | Discovered new exit (range 16) 2879 | -8/Materials | Entered Factory 2879 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3008 | -7/Factory | Discovered new exit (range 16) 3064 | -7/Factory | Repaired Med. Storage Unit 3397 | -7/Factory | Discovered new exit (range 15) 3500 | -7/Factory | Fabricated Arc Projector (x2) 3567 | -7/Factory | Sucked down chute 3567 | -7/Factory | Entered Waste 3589 | -7/Waste | Spotted C-40 Crusher 3591 | -7/Waste | Spotted C-40 Crusher 3617 | -7/Waste | Spotted C-40 Crusher 3668 | -7/Waste | Spotted C-40 Crusher 3683 | -7/Waste | Spotted C-40 Crusher 3685 | -7/Waste | Spotted C-40 Crusher 3696 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3703 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3709 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3727 | -7/Waste | Discovered new exit (range 13) 3733 | -7/Waste | Entered Factory 3740 | -7/Factory | Lost 3 parts (1p1n1u) 3855 | -7/Factory | Fabricated Dynamic Insulation System (x2) 3956 | -7/Factory | Repaired Xenon Bombardment Thruster 3997 | -7/Factory | Build established: Hacker-Mutant 4093 | -7/Factory | Fabricated Imp. Cooling System (x2) 4137 | -7/Factory | Fabricated Imp. Aluminum Leg? 4560 | -7/Factory | Build established: Hacker-Gunner 4696 | -7/Factory | Lost 3 parts (1p2w) 4712 | -7/Factory | Allied Derelicts emerged from ambush trap array 4937 | -7/Factory | Identified exit to Garrison 4937 | -7/Factory | Entered Garrison 5021 | -7/Garrison | Triggered checkpoint 5077 | -7/Garrison | Destroyed 7 combat bots 5112 | -7/Garrison | Garrison Relay disabled 5281 | -7/Garrison | Triggered checkpoint 5284 | -7/Garrison | Triggered checkpoint 5339 | -7/Garrison | Discovered new exit (range 15) 5463 | -7/Garrison | Triggered checkpoint 5470 | -7/Garrison | Build established: Scavenger-Gunner 5474 | -7/Garrison | Garrison Relay disabled 5763 | -7/Garrison | Triggered checkpoint 5787 | -7/Garrison | Discovered new exit (range 13) 5814 | -7/Garrison | Garrison Relay disabled 5861 | -7/Garrison | Triggered checkpoint 5949 | -7/Garrison | Triggered checkpoint 6060 | -7/Garrison | Core integrity fell below 50% 6100 | -7/Garrison | Lost 9 parts (2p2n2u3w) 6110 | -7/Garrison | Core integrity fell below 20% 6118 | -7/Garrison | Entered Factory 6145 | -7/Factory | Lost 3 parts (1n1u1w) 6548 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06421_ Acquired Katana. 06424_ System corrupted: Substantial component data lost. 06433_ Dropped Backup Laser III. 06436_ Acquired Gauss Rifle. 06455_ System corrupted: Matter fused (-8). 06481_ System corrupted: Heat flow error (+198). 06494_ Acquired Sml. Storage Unit. 06498_ Slug penetrates Wall. 06501_ Destroyed Imp. Hover Unit. 06501_ Slug penetrates Wall. 06506_ Slug penetrates Nuclear Reactor. 06510_ Connecting with Recycling Unit... 06520_ System corrupted: Matter fused (-10). 06533_ Acquired Hvy. Particle Cannon. 06537_ System corrupted: Matter fused (-8). 06537_ Acquired Plasma Cutter. 06543_ Slug penetrates Wall. 06546_ Transmission Jammer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????+ " | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# #### | | ???????????????????????????####+##### #??? | | ????????????????????????????????????### ###??? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# +????? | | ????????????????????????????#?######### #????? | | ????????????????????????????# # #????? | | ????????????????????????????# """""" # #????? | | ????????????????????????????# """""" # #????? | | ????????????????????????????# """""" # #????? | | ????????????????????????????# """""" + #????? | | ????????????????????????????# # #??### | | ????????????????????????????# ! # #?? | | ??????????????????###???????# [# #? | | ????????????#######T ############+##### #? | | ???????????? # | | ??????????? # | | ??????????? "" + | | ??????????? """ "" # | | ??????????? ^ g """ Y" # | | ?????????????#############l##### """ "" #? | | ??????????????????????#! @ ] # "" #? | | ??????????????????????# # """ #?? | | ??????????????????????# [ # """ #??### | | ??????????????????????# # """ #????? | | ??????????????????????# / # #????? | | ??????????????????????# # """ """ #????? | | ??????????????????????# t # """ """ "????? | | ??????????????????????# # """ """ ????? | | ??????????????????????# # "????? | | ??????????????????????########## """ ??" #????? | | ???????????????????????????????? ??" ??" #????? | | ?????????????????????????????????????" ??" ?????? | | ?????????????????????????????????????? ?? ?????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Proton Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arc Projector | x2 | -7/Factory | Preloaded Dynamic Insulation System | x2 | -7/Factory | Preloaded Imp. Cooling System | x2 | -7/Factory | Preloaded Imp. Aluminum Leg | x2 | -7/Factory Repaired ---------- Ion Engine | 58% | -10/Materials Imp. Aluminum Leg | 19% | -9/Materials Med. Armor Plating | 52% | -9/Storage Med. Storage Unit | 69% | -7/Factory Xenon Bombardment Thruster | 60% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Everything Is Under Control Just What I Needed Please Form A Line Prolific Hacker Quick And Dirty Challenges ------------ None Game ------ Seed CloakCatalystPower Manual? 0 Play Time 02:03:18 Cumulative 16.7 hours Start 2025.06.16 @ 01:33:09 End 2025.06.23 @ 16:37:53 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 22 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31dfcd60-69fd-43f3-90ea-4f059e99814a