Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 01:18:06 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2490) 2490 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1762) 1762 TOTAL SCORE: 8327 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 386 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 754/850 Matter 300/300 Energy 275/275 System Corruption 3% Temperature Cool (0) Movement Walking (360) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- VSS Leg > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Relay Coupler [Hunter] (12) > --- WEAPON (3) ------- Chainsword Power Sword Segregator > --- INVENTORY (15) --- Triangulator Improved Sensor Array Improved Reaction Control System Hardened Heavy Armor Plating Improved Hacking Suite Relay Coupler [Brawler] (21) Relay Coupler [Sentry] (17) Drone Bay (2/2) High-powered Shock Rifle Coil Gun Coil Gun Coil Gun Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Improved Actuator Array Layered Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Power Sword Segregator Lance > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg VSS Leg Improved Sensor Array Improved Reaction Control System Light Armor Plating Improved Hacking Suite Relay Coupler [Brawler] Relay Coupler [Sentry] Drone Bay Coil Gun Coil Gun Coil Gun Magnetic Acceleration Cannon Remote Datajack [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Light Armor Plating Weapon Makeshift Hammer Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 1 . 1 2 Weapon 1 | . . . . . 1 . . . Parts Attached 96 | 7 16 5 . 3 12 17 13 23 Power 15 | 1 4 1 . 1 1 1 3 3 Engine 10 | 1 2 1 . 1 1 1 1 2 Core 5 | . 2 . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 4 1 . 1 6 1 5 4 Treads . | . . . . . . . . . Leg 24 | 2 4 1 . 1 6 1 5 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 2 4 . . 1 4 8 5 13 Device 16 | 1 3 . . . 1 4 2 5 Storage 3 | 1 1 . . . 1 . . . Processor 4 | . . . . . 2 1 . 1 Hackware 2 | . . . . . . . . 2 Protection 12 | . . . . 1 . 3 3 5 Artifact . | . . . . . . . . . Weapon 20 | 2 4 3 . . 1 7 . 3 Energy Gun 4 | 1 3 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . . . . 3 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 4 | . 1 2 . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . . . 2 . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 28 | . 3 2 . 3 . 6 3 11 Power 8 | . 1 1 . 1 . 1 2 2 Propulsion 10 | . . 1 . 1 . 3 . 5 Utility 6 | . . . . . . 2 1 3 Weapon 4 | . 2 . . 1 . . . 1 Highest Loss Streak 8 | . 3 2 . 2 . 2 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 100 83 80 81 92 90 Engine 9 | . 7 13 14 14 9 9 7 8 Core 1 | . 6 . . . . . 5 1 Leg 27 | . 27 27 28 26 35 26 24 20 Device 6 | . 13 14 14 4 1 5 5 7 Storage 12 | . 14 14 14 14 16 12 7 6 Processor 5 | . . . . . 8 4 7 9 Protection 3 | . . . . 9 . 4 8 4 Energy Gun 2 | . 16 6 . . . . . . Ballistic Gun 1 | . 7 . . . . . . . Ballistic Cannon 2 | . . . . . 8 3 . . Launcher 2 | . 3 13 14 . . . . . Impact Weapon 7 | . . 7 14 14 . 10 15 5 Piercing Weapon 2 | . . . . . . 5 7 3 Peak Build Rating 66 | 9 14 14 16 16 48 51 51 66 Average Rating 35 | 6 11 12 14 14 46 39 44 54 On Entrance 21 | . 9 14 13 16 15 48 34 46 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 12 32 32 30 30 87 87 54 62 Greatest Support 72 | 20 26 26 26 26 53 53 72 72 Greatest Overweight (x) 2 | 1 1 2 1 2 2 2 1 2 Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 Most Carried 15 | 4 13 13 15 15 15 15 15 15 Average Carried 13 | 2 7 11 13 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 13 12 15 14 15 13 15 15 Class Distribution -------------------- 34% | Mutant 31% | Skirmisher 19% | Commander-Mutant 3% | Commander-Assassin 3% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Commander-Mutant | -7/Factory Bothacker-Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Matter Collected 1502 | 272 196 40 . 93 183 394 134 190 Remotely . | . . . . . . . . . Salvage Created 2150 | 100 476 66 . 73 401 668 . 366 Parts 131 | 5 35 4 . . 25 53 . 9 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Combat Hostiles Destroyed 69 | . 16 2 . 3 8 36 . 4 Melee 14 | . . . . 1 . 9 . 4 Guns 15 | . 12 2 . . . 1 . . Cannons 31 | . . . . . 7 24 . . AOE 5 | . 4 . . . . 1 . . Classes Destroyed 12 | 2 5 1 . . 2 2 . . Worker 1 | . . 1 . . . . . . Builder 2 | . 1 1 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 Operator 1 | . . . . . 1 . . . Watcher 5 | . 1 . . . 4 . . . Swarmer 25 | . 3 . . 2 . 20 . . Grunt 32 | . 13 2 . 1 6 7 . 3 Sentry 9 | . . . . . 2 7 . . Programmer 2 | . . . . . . 1 . 1 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 7 | 2 5 2 . 2 4 7 . 1 Combat Bots Only 7 | . 5 2 . 2 3 7 . 1 Max Kills in Single Turn 3 | 1 3 2 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . 1 . . . . 1 . . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Hostile Shots Fired 391 | . 80 12 . 28 12 165 14 80 Missed 101 | . 18 2 . 6 3 54 6 12 Damage Taken 4659 | . 727 142 . 220 140 1595 502 1333 Core 550 | . 156 28 . 51 14 205 . 96 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . . . 4 . . . . Regen/Repaired (Parts) 229 | . 74 . . . 155 . . . Core Remaining (%) 66 | 100 . . . 6 . 60 100 . Volleys Fired 57 | 3 39 5 . . . 10 . . Largest 3 | 2 2 2 . . . 3 . . Hottest 130 | 60 130 130 . . . 92 . . Shots Fired 209 | 6 78 10 . . 29 86 . . Gun 108 | 6 73 9 . . . 20 . . Cannon 89 | . . . . . 29 60 . . Launcher 12 | . 5 1 . . . 6 . . Special . | . . . . . . . . . Kinetic 144 | 3 32 . . . 29 80 . . Thermal 50 | . 41 9 . . . . . . Explosive 12 | . 5 1 . . . 6 . . Electromagnetic 3 | 3 . . . . . . . . Robot Hit Streak 10 | 4 9 4 . . 4 10 . . Robot Miss Streak 8 | 1 8 3 . . 3 6 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Autonomous 90 | . . . . . 29 61 . . Shots Hit Robots 226 | 4 63 10 . 8 16 86 4 35 Core Hits 151 | 3 75 12 . . 8 45 . 8 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 4 | . . 1 . 2 . 1 . . Critical Strikes 15 | . 1 1 . 2 1 6 . 4 Destroy 1 | . 1 . . . . . . . Blast 5 | . . . . . 1 4 . . Smash 4 | . . 1 . 2 . 1 . . Sever 3 | . . . . . . . . 3 Impale 2 | . . . . . . 1 . 1 Melee Attacks 115 | . . 1 . 14 . 39 16 45 Thermal 7 | . . . . . . . . 7 Impact 36 | . . 1 . 14 . 15 5 1 Slashing 31 | . . . . . . . . 31 Piercing 41 | . . . . . . 24 11 6 Sneak Attacks 3 | . . 1 . 1 . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 19 | . . . . . . 7 2 10 Damage Inflicted 9291 | 52 921 209 . 409 1591 4874 129 1106 Guns 1311 | 42 736 121 . . . 412 . . Cannons 4918 | . . . . . 1560 3358 . . Explosions 463 | . 181 . . . . 282 . . Melee 2554 | . . 88 . 409 . 822 129 1106 Ramming 45 | 10 4 . . . 31 . . . Kinetic 5491 | 18 143 . . . 1560 3770 . . Thermal 714 | . 593 121 . . . . . . Explosive 463 | . 181 . . . . 282 . . Electromagnetic 24 | 24 . . . . . . . . Impact 900 | . . 88 . 409 . 369 34 . Slashing 983 | . . . . . . . . 983 Piercing 671 | . . . . . . 453 95 123 Highest Corruption 7 | . . . . . 1 2 7 3 Average Corruption 1 | . . . . . 1 1 5 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . 3 36 10 . Message Errors 16 | . . . . . 1 12 3 . Matter Fused 13 | . . . . . 1 9 3 . Heat Flow Errors 4 | . . . . . . 3 1 . Energy Discharges 3 | . . . . . . 2 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 9 | . . . . . 1 6 2 . Data Loss (major) 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1408 | . . 92 . 204 337 712 22 41 Projectiles 867 | . . 4 . . 328 535 . . Explosions . | . . . . . . . . . Melee 541 | . . 88 . 204 9 177 22 41 Knockbacks 19 | . . 2 . 1 5 11 . . Impact 5 | . . 1 . 1 . 3 . . Kinetic 11 | . . . . . 4 7 . . Secondary 3 | . . 1 . . 1 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | 1 1 . . . 1 . . . Kicked 3 | 1 1 . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 398 | 20 309 348 . . 11 398 211 30 Average Temperature 133 | 13 95 186 . . 8 206 112 11 Received Heat Transfer 1883 | . 366 84 . 69 108 774 12 470 Effects 6 | . 2 1 . . . 3 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 1 | . . 1 . . . . . . Interference 2 | . 2 . . . . . . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . 2 . 2 1 1 . . Combat Hostiles 4 | . . . . 2 1 1 . . Parts Fried 8 | . . 3 . 1 1 3 . . Impact Corruptions 21 | . . 4 . 7 2 7 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 Heat Transferred 895 | . 740 155 . . . . . . Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Peak Influence 2236 | 10 250 56 . 100 125 2236 1269 621 Initial 1173 | . 6 20 . . 39 13 1173 621 Average 608 | 5 107 42 . 36 62 1051 1120 479 Maximum Alert Level 5 | . 1 . . . . 5 4 2 Low Security (%) 40 | 100 88 100 . 100 100 4 . . Level 1 11 | . 11 . . . . 16 . 41 Level 2 10 | . . . . . . 14 . 57 Level 3 12 | . . . . . . 17 43 . Level 4 15 | . . . . . . 22 56 . Level 5 8 | . . . . . . 23 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 . 3 2 Investigation 3 | . 2 . . . 1 . . . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . . . . . . 1 . Assault 3 | . . . . . . . 1 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Distress Signals 7 | . 3 . . . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 28 2 . 6 12 40 16 7 Peak Tracking Total 10 | . 4 2 . 3 2 6 10 5 Tactical Retreats 7 | . 1 . . 1 . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Traps Triggered 17 | . 3 . . . 2 11 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Machines Disabled 7 | . 2 . . . . 1 4 . Max in Single Turn 1 | . 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Machines Accessed 29 | . 8 . . . 10 4 4 3 Terminals 21 | . 7 . . . 7 4 3 . Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . 1 . . . 1 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 79 | . 20 . . . 30 12 9 8 Successful 44 | . 11 . . . 23 1 4 5 Failed 35 | . 9 . . . 7 11 5 3 Catastrophic 6 | . 1 . . . . 4 1 . Database Lockouts . | . . . . . . . . . Manual 22 | . 6 . 1 . 9 . 6 . Terminals 54 | . 18 . . . 17 12 7 . Fabricators 3 | . . . . . . . . 3 Repair Stations 8 | . 2 . . . 4 . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . . . 8 . . 3 Garrison Access 3 | . . . . . 1 . . 2 Terminal Hacks 13 | . 6 . . . 5 1 1 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 7 | . 2 . . . 4 . 1 . Scan Component 4 | . 1 . . . 2 . 1 . Repair 3 | . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . 7 . . 1 Insert Component 4 | . . . . . 3 . . 1 Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 Unauthorized Hacks 11 | . 3 . . . 6 . 2 . Terminals 11 | . 3 . . . 6 . 2 . Botnet 11 | . 3 . . . 6 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used 2 | . . . . . 1 . 1 . Hacking Detections 25 | . 7 . . . 8 4 4 2 Full Trace Events 4 | . 1 . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . Time 80 | . 16 . . . 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . 1 Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . 4 Programmers 8 | . . . . . . 4 . 4 Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Total Allies 8 | . . . . . . 8 . . Largest Group 8 | . . . . . . 8 8 1 Highest-Rated Group 156 | . . . . . . 156 156 20 Highest-Rated Ally 25 | . . . . . . 25 25 20 Total Orders 2 | . . . . . . . . 2 EXPLORE 2 | . . . . . . . . 2 Ally Attacks 79 | . . . . . . 21 58 . Total Damage 3476 | . . . . . . 415 3061 . Kills 24 | . . . . . . 3 21 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Turns Passed 9648 | 104 1225 532 573 104 1724 3348 1189 849 Spaces Moved 4961 | 65 729 268 302 37 728 1675 763 394 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 4955 | 59 729 268 302 37 728 1675 763 394 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 122 125 126 Average Speed 169 | 114 139 190 190 191 191 182 149 147 Slowest Speed 270 | 120 190 260 190 260 260 260 196 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 45 | 4 98 46 76 10 56 82 17 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . 2 4 1 Terrain Destroyed 121 | . 32 6 . . 10 68 4 1 Melee 7 | . . . . . . 2 4 1 Projectile 23 | . . . . . 10 13 . . AOE 91 | . 32 6 . . . 53 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Total 5950 | 85 865 279 302 56 1066 1895 795 607 Wait 529 | 6 59 . . 2 283 46 . 133 Move 4953 | 65 728 267 301 36 727 1673 762 394 Hop . | . . . . . . . . . Pick Up 66 | 4 12 . 1 1 22 11 6 9 Fast Attach 36 | 7 6 1 . . 4 4 4 10 Attach 32 | . 3 2 . 2 3 10 3 9 Detach 15 | . 2 1 . . 2 5 . 5 Swap 28 | . 7 2 . 1 5 3 6 4 Drop 50 | . 8 . . . 19 10 3 10 Fire 57 | 3 39 5 . . . 10 . . Melee 88 | . . 1 . 14 . 29 11 33 Ram . | . . . . . . . . . Kick 2 | . 1 . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis 35 | . . . . . . 35 . . Rewire 59 | . . . . . . 59 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 7) 697 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Repaired Imp. Aluminum Leg 811 | -10/Materials | Lost 3 parts (1p2w) 848 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Identified exit to Mines 1175 | -10/Materials | Discovered new exit (range 12) 1330 | -10/Materials | Entered Mines 1391 | -10/Mines | Discovered new exit (range 8) 1557 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1582 | -10/Mines | Assembled infested the area 1593 | -10/Mines | Learned Materials interactive machine intel 1851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1851 | -10/Mines | Discovered new exit (range 6) 1862 | -10/Mines | Entered Exiles 1910 | -10/Exiles | Met 8R-AWN 1940 | -10/Exiles | Met EX-HEX 2037 | -10/Exiles | Met EX-BIN 2060 | -10/Exiles | Aligned with FarCom system 2062 | -10/Exiles | Given EX-Vault access code 2106 | -10/Exiles | Opened EX-Vault 2113 | -10/Exiles | Found Prototype Ballistic Cannon 2152 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2211 | -10/Exiles | Met EX-DEC 2279 | -10/Exiles | Visited The Gauntlet 2413 | -10/Exiles | Discovered new exit (range 14) 2435 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2435 | -10/Exiles | Entered Mines 2442 | -9/Mines | Core integrity fell below 20% 2501 | -9/Mines | Discovered new exit (range 10) 2539 | -9/Mines | Entered Materials 2539 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2540 | -8/Materials | Loaded intel: 19 interactive machine locations 2542 | -8/Materials | Identified AWS/Autocannon 2833 | -8/Materials | Build established: Skirmisher 3896 | -8/Materials | Repaired Imp. Aluminum Leg 3930 | -8/Materials | Repaired Imp. Aluminum Leg 3958 | -8/Materials | Discovered new exit (range 4) 4261 | -8/Materials | Identified exit to Garrison 4263 | -8/Materials | Entered Garrison 4359 | -8/Garrison | Triggered checkpoint 4429 | -8/Garrison | Triggered checkpoint 4519 | -8/Garrison | Triggered checkpoint 4621 | -8/Garrison | Triggered checkpoint 4765 | -8/Garrison | Triggered checkpoint 4855 | -8/Garrison | Discovered new exit (range 10) 5081 | -8/Garrison | Triggered checkpoint 5212 | -8/Garrison | Discovered new exit (range 11) 5333 | -8/Garrison | Destroyed 7 combat bots 5337 | -8/Garrison | Triggered checkpoint 5518 | -8/Garrison | Spotted B-75 Beast 5528 | -8/Garrison | AWS/Autocannon suddenly broke down 5567 | -8/Garrison | Triggered checkpoint 5595 | -8/Garrison | Destroyed B-75 Beast 5778 | -8/Garrison | Discovered new exit (range 14) 5787 | -8/Garrison | Triggered checkpoint 5833 | -8/Garrison | Build established: Mutant 6005 | -8/Garrison | Triggered checkpoint 6255 | -8/Garrison | Triggered checkpoint 6280 | -8/Garrison | Discovered new exit (range 6) 6591 | -8/Garrison | Build established: Commander-Mutant 7138 | -8/Garrison | Installed Relay Interface Framework 7256 | -8/Garrison | Identified exit to Factory 7354 | -8/Garrison | Identified exit to Materials 7523 | -8/Garrison | Build established: Commander-Assassin 7611 | -8/Garrison | Entered Factory 7611 | -7/Factory | Accompanied by 8 allies 7611 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7901 | -7/Factory | Build established: Commander-Mutant 8411 | -7/Factory | First assault squad dispatched 8554 | -7/Factory | Lost 5 allies 8616 | -7/Factory | Crushed by falling debris 8789 | -7/Factory | Discovered new exit (range 7) 8797 | -7/Factory | Identified exit to Factory 8800 | -7/Factory | Entered another Factory area 8800 | -6/Factory | Accompanied by 1 ally 8800 | -6/Factory | Evolved 2 slots: Utility x2 9091 | -6/Factory | Build established: Bothacker-Gladiator 9150 | -6/Factory | First assault squad dispatched 9401 | -6/Factory | Lost 8 parts (2p4n1u1w) 9505 | -6/Factory | Discovered new exit (range 8) 9518 | -6/Factory | Identified exit to Factory 9649 | -6/Factory | Self-destructed Last Messages --------------- results: 09617_ Garrison Access x2 09623_ Chainsword follow-up attack on P-70 Sage. 09623_ Carbon-fiber Leg destroyed. 09625_ P-70 Sage Imp. Heat Sink severed. 09625_ Chainsword follow-up attack on P-70 Sage. 09625_ P-70 Sage Imp. Remote Datajack severed. 09628_ P-70 Sage Antigrav System severed. 09629_ Lgt. Armor Plating destroyed. 09631_ Segregator follow-up attack on P-70 Sage. 09631_ Chainsword follow-up attack on P-70 Sage. 09638_ Imp. Actuator Array destroyed. 09639_ Destroyed Tesla Rifle. 09639_ Destroyed Antigrav System. 09643_ ALERT: Garrison Access compromised, dispatching assault squad. 09643_ Garrison Access disabled. 09646_ Destroyed Hpw. Shock Rifle. 09646_ Imp. Target Analyzer melted. 09646_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????#######????????????????????????? | | ######??????# #????????????????????????? | | # ######## #????????????????????????? | | # # < #????????????????????????? | | # # ###### #????????????????????????? | | # # #????# #????????????????????????? | | # + ############????????????????????????? | | # ! # # #??????????????????????????? | | # # # #??????????????????????????? | | # # # #??????????????????????????? | | # # # ###?#########??????????????? | | ###### #####+##### ? #????????????? | | ?????# #???# """ #????????????? | | ?????# ###### " " #????????????? | | ?????# # # " " #????????????? | | ?????# + !# #???""""?????? | | ?????# # # k/ #???""""?????? | | ######+### # ! # #???""""?????? | | # # # # #???""""?????? | | # # # # #????????????? | | # # # ! # / #????????????? | | # # ###### ! #????????????? | | # # ###### @!! #????????????? | | # # ###+#########?????????????? | | # # |% ????????? | | # # ????????? | | # + g ????????? | | # # ?????????? | | # # ?????????? | | # # #### T##########??????????? | | # # #???###???????????????????? | | # #^^ ^ #??????????????"""????????? | | # # #??????????????"""????????? | | # # #??????????????"""????????? | | # # #?????????????????????????? | | # + #?????????????????????????? | | ########## #?????????????????"T"?????? | | # # #?????????????????"""?????? | | # # #?????????????????????????? | | # " = # #?????????????????????????? | | # " # #?????????????????????????? | | # " !# #?????????????????????????? | | # " [ # #?????????????????????????? | | # " # #?????????????????????????? | | # " [ # #?????????????????????????? | | # " !%= #?????????????????????????? | | # " ![%# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 1010 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 6 Relay Coupler Types 2 Relay Coupler Value 33 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed ProcessingDisruptionSource Manual? 0 Play Time 01:19:46 Cumulative 54.4 hours Start 2024.08.26 @ 02:10:55 End 2024.08.29 @ 01:18:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d0934af-3aee-4d83-80d8-68df2a1eb7b4