Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 17:29:54 Player: Robbedoes2000 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (684) 684 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2704 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 67/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Airjet > --- UTILITY (3) ------ Improved Terrain Scan Processor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Hardened Medium Armor Plating Insulated Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Heat Sink Hacking Suite Minigun Maul [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 51 | 6 10 16 . 19 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 10 . 2 Treads 4 | . . 4 . . Leg 6 | 2 . 4 . . Wheel . | . . . . . Hover 5 | . 2 2 . 1 Flight 1 | . . . . 1 Utility 14 | 1 4 . . 9 Device 5 | 1 1 . . 3 Storage . | . . . . . Processor 6 | . 3 . . 3 Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 4 3 . 8 Energy Gun 4 | . . 2 . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 13 | . . 1 . 12 Power 2 | . . . . 2 Propulsion 4 | . . 1 . 3 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Backups 3 | . 3 3 4 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 2 3 1 Weapon 1 | . . . 1 1 Tool/Special . | . . . . . Unused Backups 6 | . . 5 . 1 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 3 . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 96 98 100 81 Engine 17 | . 14 21 22 13 Treads 14 | . . 8 33 21 Leg 7 | . 19 11 . . Hover 6 | . 8 12 . . Device 2 | . 9 . . 3 Processor 19 | . 15 22 22 16 Energy Gun 14 | . . 13 22 19 Ballistic Gun 7 | . 26 8 . . Peak Build Rating 31 | 8 12 24 24 31 Average Rating 19 | 3 9 20 24 24 On Entrance 13 | . 8 11 24 24 Avg Prop Armor Cover (%) 10 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 28 | 8 8 16 16 28 Greatest Support 66 | 20 20 66 66 66 Greatest Overweight (x) 3 | . 2 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 3 | . 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 4 4 5 3 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1045 | 286 151 361 . 247 Remotely . | . . . . . Salvage Created 1117 | 77 151 483 . 406 Parts 87 | 8 16 37 . 26 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | 1 3 12 . 7 Guns 19 | 1 3 12 . 3 AOE 3 | . . . . 3 Classes Destroyed 11 | 2 4 2 . 3 Worker 2 | . 1 1 . . Builder 2 | . 1 1 . . Tunneler 3 | 2 . 1 . . Hauler 1 | . . . . 1 Recycler 2 | . 1 . . 1 Operator 1 | . . . . 1 Watcher 2 | . . 2 . . Swarmer 11 | . 3 5 . 3 Grunt 9 | 1 . 6 . 2 Duelist 1 | . . . . 1 Sentry 2 | . . 1 . 1 Best Kill Streak 5 | 3 3 5 . 5 Combat Bots Only 5 | 1 3 4 . 5 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 220 | 2 10 51 . 157 Missed 63 | . 3 18 . 42 Hits 157 | 2 7 33 . 115 Melee 2 | . . . . 2 Projectile 155 | 2 7 33 . 113 Critical Strikes 5 | . . 1 . 4 Damage Taken 2243 | 22 50 356 . 1815 Core 632 | . 19 60 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 92 . 85 . Volleys Fired 67 | 6 11 33 1 16 Largest 3 | 2 2 2 2 3 Hottest 150 | 40 40 100 100 150 Shots Fired 134 | 12 19 66 2 35 Gun 134 | 12 19 66 2 35 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | 12 19 40 . 5 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 58 | . . 26 2 30 Robot Hit Streak 26 | 7 8 9 . 26 Robot Miss Streak 4 | 1 1 4 . 1 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 93 | 9 13 45 . 26 Core Hits 53 | 3 7 22 . 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1744 | 105 164 726 . 749 Guns 1462 | 105 164 685 . 508 Cannons . | . . . . . Explosions 260 | . . 41 . 219 Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 666 | 105 164 336 . 61 Thermal 260 | . . 41 . 219 Explosive . | . . . . . Electromagnetic 796 | . . 349 . 447 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 90 | . . 31 . 59 Shots 3 | . . 1 . 2 Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . . 270 45 321 Average Temperature 98 | . . 67 26 138 Received Heat Transfer 999 | 12 . 87 . 900 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . 1 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . 50 . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 158 | 20 60 158 54 120 Initial 54 | . 6 20 54 . Average 39 | 3 8 78 21 24 Influence Increases 840 | 30 97 376 . 337 Destroy 0b10 Robot/C 460 | 20 60 240 . 140 Destroy 0b10 Robot/NC 65 | 10 15 25 . 15 Destroy Leader 96 | . 10 54 . 32 Successful Hack 32 | . 12 20 . . Disable Machine 15 | . . . . 15 Destroy Structure 22 | . . 7 . 15 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . . 30 . 105 Influence Decreases 751 | 20 57 287 139 248 Entered New Map 119 | . 4 30 85 . Time Decay 498 | 20 53 233 54 138 Lost Part 120 | . . 10 . 110 Purge Threat 14 | . . 14 . . Squads Dispatched 5 | . . 3 . 2 Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | 1 4 18 . 27 Peak Tracking Total 13 | . 3 4 . 13 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 4 . 2 Terminals 9 | . 4 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 13 14 . 4 Successful 19 | . 8 8 . 3 Failed 12 | . 5 6 . 1 Catastrophic 5 | . 3 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 13 14 . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 8 . 2 Record 12 | . 5 5 . 2 Robot Analysis 2 | . 1 1 . . Unreport Threat 1 | . . 1 . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 4 4 . 2 Full Trace Events 4 | . 1 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 192 | 1 141 . . 50 Optics 1 | . . . . 1 Terrain 142 | 1 141 . . . Traps 49 | . . . . 49 Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1411 | 100 223 504 158 426 Spaces Moved 895 | 75 148 293 107 272 Core 153 | 29 1 . . 123 Treads 333 | . . 78 107 148 Legs 238 | 46 97 95 . . Wheels . | . . . . . Hover 171 | . 50 120 . 1 Flight . | . . . . . Fastest Speed 50 | 50 56 52 145 50 Average Speed 107 | 92 98 105 145 103 Slowest Speed 200 | 120 150 145 145 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 22 18 27 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 6 . 14 Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . 6 . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1217 | 93 206 425 108 385 Wait 99 | . 16 47 . 36 Move 891 | 74 147 292 106 272 Hop . | . . . . . Pick Up 45 | 7 10 15 1 12 Fast Attach 17 | . 3 10 . 4 Attach 33 | 6 5 7 . 15 Detach 1 | . . . . 1 Swap 19 | . 5 3 . 11 Drop 38 | . 9 18 . 11 Fire 67 | 6 11 33 1 16 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 561 | -9/Materials | Discovered new exit (range 11) 828 | -9/Materials | Entered Mines 911 | -9/Mines | Met a Derelict bent on vengeance 941 | -9/Mines | Discovered new exit (range 12) 979 | -9/Mines | Learned location of Zion (-7) 986 | -9/Mines | Entered Materials 986 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1337 | -8/Materials | Core integrity fell below 50% 1352 | -8/Materials | Core integrity fell below 20% 1385 | -8/Materials | Lost 12 parts (2p3n2u5w) 1412 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01342_ O-16 Technician locks terminal. 01344_ K-01 Serf collects debris. 01344_ T-07 Excavator is excavating. 01345_ Acquired EM Pulse Cannon. 01347_ K-01 Serf collects debris. 01350_ EM Pulse Cannon destroyed. 01351_ Acquired Imp. Terrain Scan Processor. 01354_ K-01 Serf collects debris. 01354_ Imp. Targeting Computer destroyed. 01355_ R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 01355_ T-07 Excavator is excavating. 01359_ K-01 Serf collects debris. 01359_ T-07 Excavator is excavating. 01370_ Acquired System Shield. 01404_ Acquired Airjet. 01407_ Acquired Prototype Flight Unit. 01408_ Identified Imp. VTOL Module. 01410_ Dropped Imp. VTOL Module. 01411_ Slammed into G-47 Trooper. 01411_ Destabilizing: Core damaged (-27). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? !??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????####?????# #?????????????????????????? | | ????????????? ???# #?????????????????????????? | | ??????????????? ?## #########?????????????????? | | ????????????????? # # =#?????????????????? | | ??????????????????? + Y + """ #?????????????????? | | ????????????????????# g # """ !#?????????????????? | | ????????????????????# g """ #?????????????????? | | ????????????????????# #@ #?????????????????? | | ????????????????????# #= #?????????????????? | | ???########??##+##### ########?????????????????? | | ???# ==#??# #????????????????????????? | | ???# ==#??# #????????????????????????? | | ???# #??# #????????????????????????? | | ???# #??# #####+##?##?????????????????????? | | ???# #??# #?????? #?????????????????????? | | ???? ????# #???? +?????????????????????? | | ######+####### #?? #?????????????????????? | | # #?????????????????????? | | / #?????????????????????? | | # #?????????????????????? | | ######+######### #?? #?????????????????????? | | #??? ???????# #???? #?????????????????????? | | #??#! ???????#+#??????####?????????????????????? | | #??# " "????????????????????????????????????????? | | #??# "Y"????????????????????????????????????????? | | #??# """ ???????????????????????????????????????? | | #??#[ ???????????????????????????????????????? | | #??###### #??????????????????????????????????????? | | #????????##????? ????????????????????????????????? | | #?????????????##/#???????????????????????????????? | | #????????????? #??????????????????????????????? | | #?????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorNavigationCyclogen Manual? 0 Play Time 00:25:43 Cumulative 1.1 hours Start 2026.07.04 @ 17:06:04 End 2026.07.04 @ 17:29:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c000ac2f-082a-41a1-8edf-9860514f188e