Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 21:16:46 Player: Lunace Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (231) 1155 Value Destroyed (9803) 9803 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (5183) 5183 TOTAL SCORE: 26021 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2236 Follower Combat Kills 1271 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1118 Friendly Fire -1542 Cogmind --------- Core Integrity 0/1300 Matter 213/300 Energy 179/180 System Corruption 5% Temperature Cool (2) Movement Hovering (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Phasing AFG Dimensional Node Initializer Improved Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Experimental Phase Shifter Layered Light Armor Plating Improved Energy Mantle Experimental Hacking Suite Component Analysis Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Vortex Rail Smartbomb Launcher Vortex Lance > --- INVENTORY -------- Myomer Leg Experimental Myomer Leg Centrium Wheel Layered Light Armor Plating Improved Shock Absorption System Phasing AFG Dimensional Node Initializer Vortex Rail Compact Tesla Bomb Launcher Long-range Missile Launcher Long-range Missile Launcher Improved Plasma Cutter Thunder Hammer Vortex Lance GAL Module [Rating: 143] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Component Analysis Suite Storage Large Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Layered Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Makeshift Hammer Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . 1 2 . . . . 1 . . . . . . 2 . . . . 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 228 | 7 15 1 15 1 2 4 11 5 3 . . 1 4 1 19 13 7 7 33 2 1 4 21 . 22 29 Power 19 | 1 3 . 2 . . 1 . . . . . 1 1 . . 1 1 1 1 1 . . 1 . 1 3 Engine 12 | 1 3 . 2 . . 1 . . . . . 1 1 . . 1 1 . . . . . . . . 1 Core 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 73 | 2 4 1 6 1 1 2 6 1 2 . . . . 1 5 2 3 . 9 . . . 6 . 8 13 Treads 14 | . 1 . . . . . . . . . . . . . . . . . . . . . 5 . 4 4 Leg 41 | 2 3 1 6 1 1 2 6 1 2 . . . . . 5 2 2 . 2 . . . 1 . 4 . Wheel 9 | . . . . . . . . . . . . . . 1 . . 1 . 6 . . . . . . 1 Hover 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 80 | 2 5 . 4 . . 1 4 4 1 . . . 3 . 9 2 3 5 10 1 1 3 10 . 5 7 Device 47 | 1 2 . 1 . . 1 1 3 . . . . 1 . 6 2 . 4 6 1 1 2 7 . 2 6 Storage 6 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Processor 9 | . 1 . 1 . . . . 1 1 . . . . . 1 . 1 . 1 . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 17 | . . . . . . . 3 . . . . . 2 . 2 . 2 1 2 . . . 3 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 3 . 3 . 1 . 1 . . . . . . . 5 8 . 1 13 . . 1 4 . 8 6 Energy Gun 24 | 1 3 . 2 . . . . . . . . . . . 3 6 . 1 2 . . . 1 . 1 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 Launcher 14 | . . . 1 . . . 1 . . . . . . . 1 1 . . 5 . . . 1 . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 7 . . 1 Parts Lost 67 | . 1 . 3 . . . . . . . . 1 . 2 . 1 6 . 11 . . . . . 20 22 Power 8 | . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . 2 2 Propulsion 23 | . 1 . 1 . . . . . . . . . . 1 . . 3 . 3 . . . . . 4 10 Utility 19 | . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . 8 6 Weapon 17 | . . . 1 . . . . . . . . . . . . 1 1 . 4 . . . . . 6 4 Highest Loss Streak 18 | . 1 . 2 . . . . . . . . 1 . 1 . 1 3 . 5 . . . . . 18 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 94 100 98 100 91 88 87 90 92 92 92 91 92 83 83 89 92 90 70 85 93 94 91 88 80 31 Engine 5 | . 14 14 11 11 11 11 9 7 7 7 7 6 13 11 6 9 12 6 1 . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . 4 5 10 11 11 6 . . . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 23 17 4 Leg 16 | . 27 28 43 44 44 44 36 30 30 30 30 30 26 18 16 26 20 13 7 . . . 1 . . 1 Wheel 3 | . . . . . . . . . . . . . . 2 4 . . 6 3 23 23 23 17 . . . Device 12 | . 6 14 7 11 11 11 9 16 12 7 7 7 8 13 15 20 16 10 8 15 22 21 15 17 15 3 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 2 Processor 8 | . 2 . 2 . . . . 3 9 15 15 15 10 6 6 6 11 13 13 11 11 12 13 11 9 5 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 . Protection 4 | . . . . . . . 6 7 7 7 7 7 12 8 10 1 3 7 1 . . . 3 5 7 . Energy Gun 8 | . 27 28 20 22 6 . . . . . . . . . 5 13 19 19 5 . . . . . 2 . Ballistic Gun 1 | . . . . . 7 11 9 7 7 7 7 7 6 6 3 . . . . . . . . . . . Launcher 3 | . . . 1 . . . 9 7 7 7 7 7 6 6 5 . . . 3 5 5 5 6 11 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 17 17 35 35 39 40 53 58 53 52 52 52 68 64 51 55 63 64 67 63 64 65 102 98 106 51 Greatest Support 140 | 20 20 20 40 40 40 45 60 65 70 70 70 70 70 70 60 65 65 28 48 48 48 48 108 108 127 140 Greatest Overweight (x) 8 | . . . . . . . . . . . . . . 1 1 . 2 2 3 1 1 1 8 . 8 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . Largest Inventory Capacity 15 | 8 10 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 1 8 8 9 11 11 9 13 12 13 13 13 13 11 12 15 14 14 15 15 15 15 15 15 15 15 15 Average Carried 11 | . 4 7 6 9 9 7 9 7 12 13 13 12 10 10 9 8 11 13 13 14 14 14 14 15 14 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 7 7 9 10 7 7 9 12 13 13 13 12 10 10 15 11 14 14 15 15 15 15 15 15 8 5 Class Distribution -------------------- 27% | Tank 22% | Scavenger-Mutant 17% | Derelict-Skirmisher 16% | Mutant 5% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 4889 | 283 144 16 156 10 10 50 170 150 60 20 . 6 48 . 269 149 127 73 1307 . 114 72 277 172 1024 182 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8556 | 201 508 46 713 115 40 171 645 547 185 401 . 34 378 . 459 85 69 . 835 . 29 51 225 72 2558 189 Parts 388 | 11 40 . 32 7 4 7 36 21 11 13 . 4 16 . 12 9 . . 24 . 5 5 13 4 100 14 Haulers Intercepted 7 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Recyclers Shooed 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 10 13 . 4 . . . 7 . . 21 . 2 2 . 8 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 187 | . 11 3 10 3 1 3 14 13 7 7 . 1 10 . 10 5 1 . 12 . 4 1 13 1 50 7 Melee 18 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 6 Guns 74 | . 11 3 9 3 1 3 9 9 3 6 . 1 3 . 6 3 1 . . . . . . . 3 . Cannons 7 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 AOE 85 | . . . . . . . 5 4 4 1 . . 7 . 2 2 . . 5 . 4 1 13 1 36 . Classes Destroyed 25 | 2 4 1 2 . . . 1 2 . 1 . 1 . . . . . . 3 . . . 3 . 5 . Worker 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . Builder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Tunneler 8 | 5 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Hauler 7 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Recycler 6 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 8 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . 3 . Swarmer 41 | . 2 . 3 . . . . 4 4 . . . 3 . . 5 . . . . 4 . 7 . 4 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Grunt 81 | . 9 . 3 3 1 3 8 6 2 5 . . 7 . 8 . . . 1 . . . 1 1 23 . Brawler 4 | . . . . . . . . 1 1 . . . . . 1 . . . 1 . . . . . . . Duelist 4 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . Protector 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Sentry 18 | . . . 4 . . . 4 2 . 1 . . . . . . . . 2 . . . . . 5 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 7 . Programmer 10 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 5 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 22 | 4 5 3 7 3 1 3 9 4 4 6 . 1 4 . 5 3 1 . 3 . 4 1 12 1 22 5 Combat Bots Only 12 | . 3 3 4 3 1 3 8 4 4 6 . 1 4 . 4 3 1 . 3 . 4 1 12 1 12 5 Max Kills in Single Turn 4 | 1 2 1 2 2 1 1 3 2 3 1 . 1 4 . 3 2 1 . 1 . 3 1 4 1 3 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 2 3 1 . . 4 . 1 2 . . 1 . 3 1 4 1 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1361 | . 61 5 48 5 . 9 31 41 5 28 . 17 22 2 95 27 61 . 44 . 1 . 12 16 589 242 Missed 531 | . 18 2 14 1 . 5 9 27 1 19 . 6 8 . 38 3 21 . 7 . . . 7 9 256 80 Damage Taken 14985 | . 466 97 530 61 . 68 308 107 45 67 . 92 215 63 740 408 933 . 2348 . 18 . 165 78 4572 3604 Core 3396 | . 107 . 141 33 . . 77 . 21 . . 38 26 . 97 45 21 . 417 . . . . . 1060 1313 Absorbed by Shields 1624 | . . . . . . . 88 43 17 28 . 35 83 21 164 . . . 17 . . . 1 73 1054 . Reduced by Siege Mode 188 | . . . . . . . . . . . . . . . . . . . . . . . . . 188 . Ignored by Resistances 36 | . . . . . . . . . . . . . . . . . . . . . . . 4 22 10 . Regen/Repaired (Parts) 913 | . . . . . . . . . . . . . . . . . . 765 . . . . 148 . . . Core Remaining (%) 65 | 100 . 57 . . . 56 86 . . . . 91 . . . . . . 28 . . . . 100 7 . Volleys Fired 405 | 13 24 7 50 6 . . 12 4 3 2 . 1 9 . 50 15 15 . 87 1 3 2 10 5 78 8 Largest 3 | 2 2 2 2 2 . . 1 1 1 1 . 1 1 . 2 2 3 . 3 1 1 1 1 1 3 1 Hottest 225 | 70 112 112 121 121 . . 30 30 30 30 . 30 30 . 130 130 225 . 203 46 46 46 46 46 137 75 Shots Fired 802 | 26 48 14 98 10 1 12 65 42 11 30 . 7 24 . 103 23 44 . 131 1 3 2 10 5 84 8 Gun 544 | 26 48 14 97 10 1 12 53 38 8 28 . 6 15 . 95 21 44 . 6 . . . . . 17 5 Cannon 104 | . . . . . . . . . . . . . . . . 1 . . 100 . . . . . . 3 Launcher 154 | . . . 1 . . . 12 4 3 2 . 1 9 . 8 1 . . 25 1 3 2 10 5 67 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 293 | 13 . . . . 1 12 53 38 8 28 . 6 15 . 16 . . . 100 . . . . . . 3 Thermal 333 | 13 48 14 97 10 . . . . . . . . . . 79 22 44 . 6 . . . . . . . Explosive 150 | . . . 1 . . . 12 4 3 2 . 1 9 . 8 1 . . 25 1 3 2 10 5 63 . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 2 Robot Hit Streak 29 | 6 7 3 16 4 1 3 8 25 27 10 . 3 5 . 16 5 9 . 8 . 9 11 13 14 29 8 Robot Miss Streak 6 | 1 5 2 2 2 . 1 2 3 2 3 . 3 2 . 2 6 4 . 4 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Autonomous 182 | . . . . . 1 12 53 38 8 28 . 6 16 . 19 1 . . . . . . . . . . Shots Hit Robots 583 | 17 26 8 68 7 1 7 47 31 7 22 . 3 16 . 88 12 25 . 94 . 1 2 2 1 74 24 Core Hits 503 | 7 16 5 20 4 1 3 32 23 10 13 . 1 31 . 27 7 6 . 68 . 4 3 48 5 161 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Critical Strikes 42 | 4 4 1 8 . . . . . . . . . . . 3 . 3 . 6 . . . . . 10 3 Burn 22 | 3 4 1 8 . . . . . . . . . . . 2 . 3 . 1 . . . . . . . Destroy 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Melee Attacks 89 | . . . . . . . . . . . . . . . . . . . 31 . 1 . . . 33 24 Impact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . 31 . 1 . . . . . Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 6 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33334 | 179 509 135 1333 113 27 219 1848 1307 557 794 . 140 1288 . 2061 317 652 . 4531 2 388 119 3306 421 11852 1236 Guns 8800 | 179 509 135 1170 113 27 219 1150 862 224 633 . 107 385 . 1567 164 652 . 85 . . . . . 455 164 Cannons 1810 | . . . . . . . . . . . . . . . . . . . 1688 . . . . . . 122 Explosions 17956 | . . . 163 . . . 698 445 333 161 . 33 903 . 486 153 . . 1421 2 388 119 3306 421 8924 . Melee 4704 | . . . . . . . . . . . . . . . . . . . 1337 . . . . . 2455 912 Ramming 64 | . . . . . . . . . . . . . . . 8 . . . . . . . . . 18 38 Kinetic 5985 | 67 . . . . 27 219 1150 862 224 633 . 107 385 . 501 . . . 1688 . . . . . . 122 Thermal 4006 | 112 509 135 1170 113 . . . . . . . . . . 1066 164 652 . 85 . . . . . . . Explosive 17279 | . . . 163 . . . 698 445 333 161 . 33 602 . 486 153 . . 1421 2 388 119 3306 421 8548 . Electromagnetic 764 | . . . . . . . . . . . . . 301 . . . . . . . . . . . 376 87 Impact 497 | . . . . . . . . . . . . . . . . . . . . . . . . . . 497 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1337 | . . . . . . . . . . . . . . . . . . . 1337 . . . . . . . Entropic 3402 | . . . . . . . . . . . . . . . . . . . . . . . . . 2910 492 Highest Corruption 17 | . . . . . . . . . . . . . . 7 7 2 2 2 . . . . . . 17 5 Average Corruption 3 | . . . . . . . . . . . . . . 7 3 2 2 2 . . . . . . 12 2 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . . . . 4 12 6 8 1 . . . . . . 8 6 Message Errors 15 | . . . . . . . . . . . . . . . 4 1 1 1 . . . . . . 3 5 Matter Fused 7 | . . . . . . . . . . . . . . 2 3 . 2 . . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . 2 1 Energy Discharges 5 | . . . . . . . . . . . . . . 1 1 1 2 . . . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 903 | . . . 3 . . . 16 . 12 . . . . . 6 17 . . 134 . . . 132 . 420 163 Projectiles 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Explosions 442 | . . . 3 . . . 16 . 12 . . . . . 6 17 . . 4 . . . 132 . 252 . Melee 449 | . . . . . . . . . . . . . . . . . . . 118 . . . . . 168 163 Knockbacks 19 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . 4 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 17 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . . . 114 . . . 43 . . . . 15 34 . . 49 . . 60 . . . 3 . 44 10 Shots 13 | . . . 1 . . . 2 . . . . 1 3 . . 1 . . 2 . . . 1 . 2 . Rammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Targets Rammed 19 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 15 Kicked 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 430 | 160 241 27 194 72 . . 3 . . 5 . . 9 . 212 294 430 . 427 . . . 9 . 184 178 Average Temperature 86 | 64 103 12 56 35 . . 2 . . 5 . . 7 . 59 152 186 . 108 . . . 9 . 27 109 Received Heat Transfer 1640 | . 186 . 111 33 . 36 64 28 . 24 . 9 86 . 300 . 108 . 12 . . . 9 13 555 66 Effects 8 | . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Parts Melted 20 | 1 2 . 10 1 . . . . . . . . . . 4 . 2 . . . . . . . . . Heat Transferred 10210 | 555 1406 370 3145 259 . . . . . . . . . . 2664 407 1295 . 109 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 2126 | 30 382 79 378 155 . 57 574 641 . . . . 390 156 367 . . . . 166 . . . . 2126 1286 Initial 1116 | . 19 79 30 85 . . 22 261 . . . . 21 136 102 . . . . 130 . . . . . 1116 Average 454 | 13 238 79 200 138 . 49 356 414 . . . . 235 141 221 . . . . 143 . . . . 824 1124 Maximum Alert Level 5 | . 1 . 1 . . . 2 2 . . . . 1 . 1 . . . . . . . . . 5 4 Low Security (%) 37 | 100 29 100 51 100 . 100 31 . . . . . 20 100 22 . . . . 100 . . . . 22 . Level 1 28 | . 70 . 48 . . . 4 40 . . . . 79 . 77 . . . . . . . . . 9 . Level 2 11 | . . . . . . . 63 59 . . . . . . . . . . . . . . . . 15 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 40 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 59 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . . . . . 2 4 . . . . 1 . 3 . . . 1 1 . . . . 17 3 Investigation 6 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Reinforcement 12 | . 2 . . . . . 2 . . . . . . . 2 . . . . 1 . . . . 4 1 Assault 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . Garrison 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 21 | . 1 . 1 . . . 1 . . . . . . . . . . . 14 . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 14 6 15 3 . 6 14 13 7 7 . 2 10 6 15 5 5 . 26 . 1 . 31 4 82 19 Peak Tracking Total 17 | . 5 3 7 3 . 3 3 4 4 6 . 1 4 6 6 3 4 . 5 . 1 . 17 2 16 9 Tactical Retreats 20 | . 1 1 . . . . . . . . . 1 . . 3 2 1 . 2 . . . . . 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . . 13 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 28 | . . . 1 . . 1 . 2 . . . . 6 . . . . . 3 . 1 . . . 14 . Max in Single Turn 6 | . . . 1 . . . . 1 . . . . 6 . . . . . 1 . 1 . . . 4 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 33 | . 3 . 4 . 2 . 1 4 . . 3 . 1 . 4 1 1 . . 1 1 . 1 . 3 3 Terminals 15 | . 3 . 4 . . . 1 2 . . . . . . 1 . . . . 1 . . . . 1 2 Fabricators 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Total Hacks 106 | . 10 . 13 . 3 . 1 14 . . 25 . 2 . 9 1 1 . . 4 1 . 1 . 13 8 Successful 69 | . 3 . 8 . 3 . 1 7 . . 25 . 2 . 6 1 1 . . 2 1 . 1 . 5 3 Failed 37 | . 7 . 5 . . . . 7 . . . . . . 3 . . . . 2 . . . . 8 5 Catastrophic 8 | . 2 . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 10 . 7 . 1 . 2 4 . . . . . . 1 . . . . 4 . . 1 . 9 4 Terminals 51 | . 10 . 13 . . . 1 9 . . . . . . 2 . . . . 4 . . . . 6 6 Fabricators 11 | . . . . . . . . 2 . . . . 2 . 3 . . . . . . . . . 4 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . Terminal Hacks 42 | . . . 5 . 3 . . 3 . . 25 . . . 1 1 1 . . . 1 . 1 . . 1 Record 10 | . . . . . 2 . . . . . 6 . . . . . . . . . 1 . . . . 1 Part Schematic 12 | . . . . . . . . 1 . . 11 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . Build 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 3 . . . 1 2 . . . . . . 1 . . . . 2 . . . . 2 2 Terminals 15 | . 3 . 3 . . . 1 2 . . . . . . 1 . . . . 2 . . . . 1 2 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 1 Operators 4 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 4 . . . 1 4 . . . . 1 . 3 . . . . 1 . . . . 3 3 Full Trace Events 6 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 1 . . 11 . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 312 | . . . . . . . . 84 . . . . 76 . . . . . . . . . . . 152 . Total Part Build Rating 13 | . . . . . . . . 8 . . . . 5 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Retrieved Matter 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 1 . . . . . . . . . . . . 2 2 2 2 2 2 2 . Highest-Rated Group 98 | . . . . . 29 8 . . . . . . . . . . . . 98 98 98 98 98 94 94 . Highest-Rated Ally 49 | . . . . . 21 8 . . . . . . . . . . . . 49 49 49 49 49 49 49 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . STAY 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 40 | . . . . . . 5 . . . . . . . . . . . . 4 . . 1 19 7 4 . Total Damage 5032 | . . . . . . 65 . . . . . . . . . . . . 673 . . 46 3480 445 323 . Kills 26 | . . . . . . . . . . . . . . . . . . . 4 . . 1 16 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 1 . . . . . . 1 1 1 . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 13408 | 118 451 371 542 335 522 68 381 418 280 246 99 227 315 108 591 477 676 1246 2221 99 210 278 702 582 1179 666 Spaces Moved 8570 | 56 227 270 268 263 421 48 274 307 218 193 80 180 194 87 341 338 389 962 987 90 188 252 533 337 552 515 Core 69 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 67 Treads 949 | . 1 . . . . . . . . . . . . . . . . . . . . . 52 337 473 86 Legs 4362 | 55 226 270 268 263 421 48 274 307 218 193 80 180 194 46 128 338 330 . 362 . . . . . 78 83 Wheels 2931 | . . . . . . . . . . . . . . 41 213 . 59 962 625 90 188 252 481 . . 20 Hover 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Flight 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . 226 Fastest Speed 28 | 50 120 120 120 120 120 120 120 120 122 125 125 125 125 115 115 120 115 115 90 90 105 105 105 170 90 28 Average Speed 128 | 118 120 120 120 120 120 120 120 121 122 125 125 125 125 121 117 121 156 126 167 103 105 105 115 170 158 74 Slowest Speed 450 | 120 160 120 120 120 120 120 120 122 125 125 125 125 125 196 190 122 193 130 260 105 105 105 250 170 450 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 41 62 38 77 90 17 29 12 50 37 73 51 6 83 14 44 58 89 72 2 46 56 83 61 19 13 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . 1 . . 1 . . . . 1 1 . . . . . . 3 . . . . . . . . Known Exits Taken 17 | . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . 4 1 . . . . . 2 2 2 1 . 1 3 . . . . Spaces Dug 40 | . . . 11 . . . . . . . . . . . . . . . 29 . . . . . . . Terrain Destroyed 1088 | . . . 45 . 1 7 105 24 11 25 . 14 33 . 20 10 . . 36 20 46 25 56 51 558 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 104 | . . . . . 1 7 35 13 . 14 . 3 4 . 4 . . . 7 . . . . . 15 1 AOE 984 | . . . 45 . . . 70 11 11 11 . 11 29 . 16 10 . . 29 20 46 25 56 51 543 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 10177 | 80 358 303 393 272 440 59 315 348 227 196 79 181 258 89 443 382 423 999 1363 94 195 263 608 341 731 737 Wait 588 | 4 67 24 31 1 3 . 1 23 . 2 . . 49 . 23 1 5 6 175 . . . 20 . 33 120 Move 8542 | 55 226 269 267 262 420 47 273 306 217 192 79 179 194 86 341 337 388 961 986 89 187 251 532 336 551 511 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 109 | 1 10 1 14 1 . 2 5 5 1 . . . 1 1 3 5 6 14 13 1 2 1 4 . 4 14 Fast Attach 102 | 7 6 . 3 . 1 1 6 3 2 . . . 1 . 5 5 3 1 8 2 . 3 12 . 7 26 Attach 58 | . 2 . 4 . . . 1 1 1 . . 1 2 1 7 4 3 3 13 . 1 . 2 . 9 3 Detach 23 | . 1 . 1 . . . 2 . 1 . . . . 1 6 . . . 6 . . 1 3 . . 1 Swap 68 | . 7 1 8 1 1 3 4 1 . . . . 1 . 7 4 1 3 12 . . 1 7 . 6 . Drop 144 | . 15 1 15 1 6 6 11 5 2 . . . 1 . 1 11 2 11 12 1 1 4 18 . 7 13 Fire 405 | 13 24 7 50 6 . . 12 4 3 2 . 1 9 . 50 15 15 . 87 1 3 2 10 5 78 8 Melee 89 | . . . . . . . . . . . . . . . . . . . 31 . 1 . . . 33 24 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Crush 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . 9 . . . . . . . . . . . . . 20 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Entered Mines 632 | -10/Mines | Build established: Scavenger-Mutant 684 | -10/Mines | Assembled infested the area 689 | -10/Mines | Assisted by a Guerilla fighting off Assembled 745 | -10/Mines | Learned location of Zion (-6) 805 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 818 | -10/Mines | Discovered new exit (range 8) 941 | -10/Mines | Entered Materials 941 | -9/Materials | Evolved 2 slots: Propulsion x2 994 | -9/Materials | Discovered new exit (range 13) 1413 | -9/Materials | Discovered new exit (range 15) 1483 | -9/Materials | Entered Mines 1662 | -9/Mines | Discovered new exit (range 9) 1695 | -9/Mines | Identified exit to Exiles 1709 | -9/Mines | Discovered new exit (range 7) 1812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1818 | -9/Mines | Entered Exiles 1818 | -9/Exiles | Found Exiles lab destroyed 1964 | -9/Exiles | Opened EX-Vault 1974 | -9/Exiles | Found AWS/Gauss 2328 | -9/Exiles | Discovered new exit (range 10) 2340 | -9/Exiles | Entered Mines 2340 | -8/Mines | Accompanied by 2 allies 2404 | -8/Mines | Discovered new exit (range 15) 2404 | -8/Mines | Discovered new exit (range 5) 2408 | -8/Mines | Entered Materials 2408 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2568 | -8/Materials | Destroyed 8 combat bots 2694 | -8/Materials | Build established: Scavenger-Tank 2731 | -8/Materials | Discovered new exit (range 9) 2789 | -8/Materials | Entered Factory 2789 | -7/Factory | Evolved 2 slots: Utility x2 2878 | -7/Factory | Garrison activated, responded to threat 2919 | -7/Factory | Identified exit to Lower Caves 2955 | -7/Factory | Discovered new exit (range 16) 2981 | -7/Factory | Identified exit to Factory 3058 | -7/Factory | Build established: Tank 3121 | -7/Factory | Fabricated Recalibrator (x2) 3207 | -7/Factory | Entered Lower Caves 3325 | -7/Lower Caves | Encountered a Warlord checkpoint 3433 | -7/Lower Caves | Learned Factory terminal intel 3468 | -7/Lower Caves | Discovered new exit (range 11) 3485 | -7/Lower Caves | Identified exit to Lower Caves 3487 | -7/Lower Caves | Entered another Lower Caves area 3554 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3716 | -7/Lower Caves | Discovered new exit (range 13) 3732 | -7/Lower Caves | Identified exit to Data Miner 3733 | -7/Lower Caves | Entered Data Miner 3733 | -7/Data Miner | Discovered new exit (range 6) 3738 | -7/Data Miner | Identified exit to Proximity Caves 3752 | -7/Data Miner | Met Data Miner 3786 | -7/Data Miner | Learned location of Section 7 (-2) 3786 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3805 | -7/Data Miner | Received God Mode back door access code from Data Miner 3832 | -7/Data Miner | Entered Proximity Caves 3917 | -6/Proximity Caves | Spotted B-75 Beast 4037 | -6/Proximity Caves | Discovered exit to Factory (range 19) 4059 | -6/Proximity Caves | Entered Factory 4059 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4060 | -6/Factory | Loaded intel: 26 terminal locations 4306 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 4374 | -6/Factory | Sucked down chute 4374 | -6/Factory | Entered Waste 4386 | -6/Waste | Spotted C-40 Crusher 4389 | -6/Waste | EMP discharged 4394 | -6/Waste | Spotted C-40 Crusher 4419 | -6/Waste | Spotted C-40 Crusher 4430 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4444 | -6/Waste | Spotted C-40 Crusher 4458 | -6/Waste | Spotted C-40 Crusher 4460 | -6/Waste | Spotted C-40 Crusher 4469 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4472 | -6/Waste | Discovered new exit (range 10) 4481 | -6/Waste | Identified exit to Factory 4482 | -6/Waste | Entered Factory 5065 | -6/Factory | Discovered new exit (range 7) 5071 | -6/Factory | Identified exit to Lower Caves 5073 | -6/Factory | Entered Lower Caves 5515 | -6/Lower Caves | Discovered new exit (range 13) 5547 | -6/Lower Caves | Identified exit to Lower Caves 5550 | -6/Lower Caves | Entered another Lower Caves area 5599 | -6/Lower Caves | Discovered new exit (range 9) 5653 | -6/Lower Caves | Learned Factory trap positions 5771 | -6/Lower Caves | Build established: Derelict-Skirmisher 5866 | -6/Lower Caves | Spotted B-75 Beast 6205 | -6/Lower Caves | Discovered new exit (range 13) 6217 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6225 | -6/Lower Caves | Identified exit to Zion 6226 | -6/Lower Caves | Entered Zion 6277 | -6/Zion | System corruption cleaned by Quarantine Array 6354 | -6/Zion | Found GAL Module 6403 | -6/Zion | Discovered new exit (range 21) 6565 | -6/Zion | Found Prototype Launcher 6695 | -6/Zion | Identified Rocket Array 6761 | -6/Zion | Learned location of Armory (-3) 6862 | -6/Zion | Found Prototype Device 6917 | -6/Zion | Given the Hacking Drone Bay 6917 | -6/Zion | Found Prototype Device 6943 | -6/Zion | Found Prototype Processor 6945 | -6/Zion | Found Prototype Hackware 6947 | -6/Zion | Found Prototype Processor 6950 | -6/Zion | Found Prototype Processor 6964 | -6/Zion | Identified Spectral Analyzer 6991 | -6/Zion | Identified Hacking Drone Bay 6994 | -6/Zion | Learned Factory emergency access door positions 6997 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7008 | -6/Zion | Found Prototype Device 7038 | -6/Zion | Identified Exp. Hacking Suite 7063 | -6/Zion | Identified Exp. Signal Interpreter 7096 | -6/Zion | Visited the Megawrench Repair Shop 7096 | -6/Zion | Megawrench repaired 9 parts 7122 | -6/Zion | Identified Phasing AFG 7164 | -6/Zion | Identified Exp. Core Analyzer 7471 | -6/Zion | Identified exit to Proximity Caves 7472 | -6/Zion | Entered Proximity Caves 7678 | -5/Proximity Caves | Learned 8 Factory zone layouts 7704 | -5/Proximity Caves | Spotted B-75 Beast 8108 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 8383 | -5/Proximity Caves | Lost 3 allies 8425 | -5/Proximity Caves | Build established: Skirmisher 8450 | -5/Proximity Caves | Core integrity fell below 50% 8480 | -5/Proximity Caves | Lost 5 parts (2n3w) 8489 | -5/Proximity Caves | Lost 4 allies 9065 | -5/Proximity Caves | Build established: Mutant 9092 | -5/Proximity Caves | Found Prototype Launcher 9147 | -5/Proximity Caves | Identified Tesla Bomb Launcher 9192 | -5/Proximity Caves | Found Tesla Bomb Launcher 9195 | -5/Proximity Caves | Found Tesla Bomb Launcher 9357 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9453 | -5/Proximity Caves | Discovered new exit (range 18) 9692 | -5/Proximity Caves | Identified exit to Factory 9693 | -5/Proximity Caves | Entered Factory 9693 | -5/Factory | Accompanied by 2 allies 9693 | -5/Factory | Evolved 2 slots: Utility x2 9695 | -5/Factory | Loaded intel: 70 trap records 9732 | -5/Factory | Discovered new exit (range 11) 9781 | -5/Factory | Identified exit to Upper Caves 9792 | -5/Factory | Entered Upper Caves 9792 | -5/Upper Caves | Accompanied by 2 allies 9805 | -5/Upper Caves | Found Alien Artifact 9900 | -5/Upper Caves | Encountered a Warlord checkpoint 9958 | -5/Upper Caves | Build established: Scavenger-Mutant 9989 | -5/Upper Caves | Discovered new exit (range 11) 10001 | -5/Upper Caves | Identified exit to Upper Caves 10002 | -5/Upper Caves | Entered another Upper Caves area 10002 | -5/Upper Caves | Accompanied by 2 allies 10002 | -5/Upper Caves | Discovered new exit (range 12) 10127 | -5/Upper Caves | Identified exit to Warlord 10280 | -5/Upper Caves | Entered Warlord 10280 | -5/Warlord | Accompanied by 2 allies 10419 | -5/Warlord | Visited the Vortex Lab 10428 | -5/Warlord | Found Prototype Piercing Weapon 10428 | -5/Warlord | Identified Vortex Lance 10434 | -5/Warlord | Found Prototype Energy Gun 10434 | -5/Warlord | Identified Vortex Rail 10436 | -5/Warlord | Warlord's base attacked by MAIN.C 10437 | -5/Warlord | Found Vortex Rail 10442 | -5/Warlord | Found Vortex Lance 10664 | -5/Warlord | Met Warlord 10675 | -5/Warlord | Opened Warlord's prototype stash 10692 | -5/Warlord | Found Prototype Reactor 10692 | -5/Warlord | Identified Vortex Chain Reactor 10699 | -5/Warlord | Found Prototype Device 10709 | -5/Warlord | Found Prototype Device 10709 | -5/Warlord | Identified Exp. Phase Shifter 10710 | -5/Warlord | Identified Exp. Focal Shield 10786 | -5/Warlord | Warlord forces counterattacked 10872 | -5/Warlord | Spotted Executioner 10879 | -5/Warlord | Spotted Striker 10882 | -5/Warlord | Allies destroyed Executioner 10883 | -5/Warlord | Destroyed Striker 10917 | -5/Warlord | Lost 12 allies 10937 | -5/Warlord | Spotted Executioner 10937 | -5/Warlord | Spotted Executioner 10940 | -5/Warlord | Allies destroyed Executioner 10962 | -5/Warlord | Destroyed 12 combat bots 10964 | -5/Warlord | Discovered new exit (range 12) 10972 | -5/Warlord | Lost 6 allies 10979 | -5/Warlord | Identified exit to Proximity Caves 10982 | -5/Warlord | Entered Proximity Caves 10982 | -4/Proximity Caves | Accompanied by 2 allies 10993 | -4/Proximity Caves | Build established: Tank 11068 | -4/Proximity Caves | Learned location of 2 exits from Research 11554 | -4/Proximity Caves | Discovered new exit (range 6) 11562 | -4/Proximity Caves | Identified exit to Factory 11564 | -4/Proximity Caves | Entered Factory 11564 | -4/Factory | Accompanied by 2 allies 11564 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11803 | -4/Factory | Found Prototype Launcher 12009 | -4/Factory | Identified Com. Tesla Bomb Launcher 12064 | -4/Factory | First assault squad dispatched 12076 | -4/Factory | Spotted B-86 Titan 12080 | -4/Factory | Garrison activated, responded to threat 12124 | -4/Factory | Destroyed B-86 Titan 12154 | -4/Factory | Destroyed 11 combat bots 12535 | -4/Factory | Destroyed 12 combat bots 12606 | -4/Factory | Cargo convoy interrupted 12609 | -4/Factory | Spotted Striker 12613 | -4/Factory | Garrison activated, responded to threat 12616 | -4/Factory | High security lockdown imminent 12637 | -4/Factory | Destroyed Striker 12651 | -4/Factory | Core integrity fell below 50% 12651 | -4/Factory | System corruption reached 10% 12664 | -4/Factory | Destroyed 9 combat bots 12669 | -4/Factory | Core integrity fell below 20% 12696 | -4/Factory | High security lockdown engaged 12708 | -4/Factory | Lost 18 parts (2p4n7u5w) 12733 | -4/Factory | Discovered new exit (range 8) 12742 | -4/Factory | Identified exit to Research 12743 | -4/Factory | Entered Research 12743 | -3/Research | Evolved 2 slots: Utility x2 12744 | -3/Research | Identified exit to Testing 12910 | -3/Research | Lost 3 parts (1n1u1w) 13163 | -3/Research | Core integrity fell below 50% 13179 | -3/Research | Lost 10 parts (1p4n3u2w) 13368 | -3/Research | Lost 6 parts (1p3n1u1w) 13377 | -3/Research | Build established: Mutant 13401 | -3/Research | Core integrity fell below 20% 13409 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13356_ Dropped Biometal Medium Treads. 13358_ Slug penetrates Wall. 13378_ Acquired Unknown Device. 13378_ Identified Imp. Reaction Control System. 13382_ Acquired Unknown Hover Unit. 13382_ Identified Imp. Gyrokinetic Inverter. 13384_ Door malfunctions. 13385_ Penetrated by Slug. 13385_ Imp. Linear Gravjet destroyed. 13385_ Penetrated by Slug. 13385_ Slug penetrates Wall. 13396_ Acquired Lgt. Particle Reactor. 13400_ Slammed into P-80 Master. 13403_ R-10 Processor suffers critical hit (Blast). 13407_ P-80 Master resets T-07 Excavator, system corruption cleaned. 13407_ Imp. Antigrav System destroyed. 13408_ Imp. Reaction Control System destroyed. 13409_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????##### #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? u#?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? u#?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# H#?????????????????????? | | ??????????????????????T #?????????????????????? | | ?? ????????????????# +?????????????????????? | | ?# ????????????????# #?????????????????????? | | ?# ????????????????# #?????????????????????? | | ?# #???????????????# #?????????????????????? | | ?# #??????########?# @ #?????????????????????? | | ?# #??????# # %#?????????????????????? | | ?# #??????# # #?????????????????????? | | ?+ +??????# ! ; % #?????????????????????? | | ?# #??????# # #?????????????????????? | | ?# #??????# " " # ###########???????????? | | ?# #??????# "Y" ?#t # #???????????? | | ?# #??????# """ ?# # #???????????? | | ?# #???????? ??# # #???????????? | | ?# #??????? ??#A pp# #???????????? | | ?# #???????#####???# + #???????????? | | ?# #???????######### p# #???????????? | | ?# ######### # k# #???????????? | | ?# / #% R# =#???????????? | | ###/########### #R ##############????????? | | ## #g # #????????? | | ## """# # #????????? | | """ """ ## """# + #????????? | | """ """ ## """# # #????????? | | """ """ ##! """# # #????????? | | ## """# #?############????????? | | ## # #?????????????????????? | | ## # #?????????????????????? | | ##+################/### #?????????????????????? | | ?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: EX 50 Phase Shifting 20 Evasion (%) 64 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- Recalibrator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Recalibrator | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLaserDetector Manual? 0 Play Time 02:14:19 Cumulative 213.4 hours Start 2024.05.22 @ 17:59:01 End 2024.05.22 @ 21:16:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 200 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06758dee-0bd7-40dd-b863-da1fc3cd025e